Ru Your First Cantr Day

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Многие новоприбывшие пользователи часто бывают обескуражены игрой из-за недружелюбной атмосферы мира и суровости в первые дни. Этот гайд поможет превозмочь эти испытания.

Вход за персонажа

После подтверждения вашего аккаунта и создания персонажа, на главной странице высветится их список. Войти за определенного персонажа можно, нажав по имени или иконке:

Button out.png

Нажатие переадресует вас на страницу событий, называющейся еще первоначальной страницей, где вам расскажут о местности, в которой Вы находитесь. Иконка выше изменяется в зависимости от того, где вы есть: снаружи, в здании, в машине, на корабле или в путешествии.

Люди и события

В первый ваш заход страница событий будет практически пуста, а если и случатся какие-нибудь вещи, то они не будут столь увлекательны, как дальше. Все зависит от места вашей "дислокации", где либо куча людей, либо их совсем не видно — в городе, либо в горных местностях соответственно. Прочтение случающихся "ивентов" поможет вам понять механизм игры и узнать, что творится в вашей локации.

Иногда проскакивают сообщения вроде "Вы видите, как мужчина в свои двадцать разговаривает с женщиной в свои тридцать.", но не узнаете, о чем именно, потому что разговор личный. Также неизвестны их имена, а возраст лишь приблизительный. Но кликнув по описанию одного из персонажей ("a man in his twenties"), можно лицезреть лист с частичной информацией о нем и кнопками взаимодействия

Учтите, что все персонажи в вашей локации — посмотреть на них Вы можете, нажав на вкладку "Люди" — настоящие люди; каждый из них контролируется таким же игроком, как и вы.

Об именах

Именовать собственного персонажа разрешается как угодно, так как это влияет лишь на отображение его имени в окне событий и в листе персонажа, но также это требуется при представлении себя другим игрокам, которые вставят названное вами имя вместо стандартного "Вы видите мужчину/женщину в возрасте двадцати лет", означающее, что Вы еще не представились.

Talking to others

A very good start is for your character to say his or her name and that they have just arrived there. Use the little form on top of the events list, type in the words of your character, and press the 'Talk to all' button. Everybody at that location will now be able to read what your character has said once they log in (most likely not immediately, since players are often not online at the same time). When you check the events page next time, you are likely to see some response.

If you want to talk to someone in specific, you can click on their name (or the short description if you haven't named them yet) and click on the icon with a speech bubble. This opens a form where you can write your message. This is often called whispering since outsiders cannot hear what you're saying, and extensive private conversations may be considered impolite or suspicious. So unless it's a very busy location, or you're discussing private matters, it's often better to just "talk to all" and address the target by name.

  • Always stay in character

When your character speaks, keep in mind that you are always writing from the perspective of your character - it is not you (the player) talking, but your character. Don't refer to the world outside the game when your character talks. Your character knows only what he or she has directly and personally encountered in Cantr. So things like "Is anyone online" or "How do you play this game" should strictly be avoided or clearly marked as OOC if you really have to say it.

  • Emote with style

Also, remember that communication in Cantr is not instant. The result of this is that smilies and abbreviations such as "lol" are usually frowned upon. There is no hurry, so you might as well use full words or even sentences. If you wish to express an action, rather than words, the custom is to enclose the action with asterisks. (Example: Hello. *smiles*) As with everything else, there is a point where this gets overused.

Dealing with objects

When you click on 'objects' you enter the objects page, where you can see all objects which are laying on the ground. Everybody at that location can also see those objects.

You can read notes that are there by clicking on the eye button:

http://www.cantr.net/graphics/cantr/pictures/button_small_read.gif

Local laws

It is strongly advised that you read the notes on the ground before doing anything else at that location. Often among these notes is a set of laws or rules that have been established for that region and in some places you will be dealt with harshly if you ignore those laws. Laws may exist on whether hunting is allowed, whether you can gather your own food or resources, whether you can whisper to others, whether you are allowed to leave the town, etc. - laws can exist on any possible behaviour. Those laws are not defined by the game designer, but by the characters at that location. Your character is, in the beginning, very vulnerable - he or she has no food, no clothes, no weapons - so the actions and choices your character makes will greatly affect his or her present and future life!

Unlike conventions in many other games, things on the ground in Cantr are not necessarily free for anyone who wants them. Objects may be on the ground temporarily for various reasons, and the owners will consider taking those objects to be theft. In a similar vein, just because you are physically able to enter a building does not mean that you will be welcome to do so by the building's owner. Again, be sure to read each town's rules.

Copying notes

In the past a character had to pick up a note before being able to copy it, but nowadays you can just click on the copy button

http://www.cantr.net/graphics/cantr/pictures/button_small_copy.gif

which appears next to the note title on the objects page. The copy will then appear in your character's inventory. You can also make copies of notes that are already in your inventory by using the similar button there. Some notes may be uneditable which means you cannot alter their contents, and also each copy of them will automatically be made uneditable. Regular notes can be edited and recycled without limitations. They can also be entirely deleted by wiping the body contents and title, then saving. Empty envelopes can be destroyed as well.

How to take things

You will see arrow buttons next to the objects on the ground. Logically the up arrow

http://www.cantr.net/graphics/cantr/pictures/button_small_take.gif

means "take this object". When you click on it, the item will be moved into your character's inventory. (If it's a resource then you need to specify how many grams to pick up as well.) However you should note that just because something is laying on the ground, it isn't necessarily abandoned. So generally it's wise to ask if it's OK before taking anything, or your character might risk being accused of thievery. Even taking notes may count if it's the last copy, because then others cannot see it.

To drop something from your inventory, click on the icon with an arrow that points down:

http://www.cantr.net/graphics/cantr/pictures/button_small_drop.gif

Food

One of the first things to worry about is food. In some locations, you are free to gather this yourself. Just go to the location page, and click on the pictogram in front of any of the edible resources on that location. Once you gathered some food, your character will automatically eat on a daily basis (if the food is edible without being cooked or processed). Some foods are for healing only and cannot be used for daily nourishment. But, as said, read the notes on the ground first! In some locations, gathering food for yourself is forbidden or limited, because there is a limit on how many people can be gathering resources at once. Some locations also have free food available for newspawns or special work programs for them. Find this out first if you want your character to avoid jail or even mob execution.

This should help you out to avoid disappointment when your character is immediately imprisoned or killed for breaking the law. Because there is no special protection for the characters of new players in Cantr, you may want to be conservative in your character's actions at first.

Additional sources of information

For helpful information on how to create a good Cantr character, see this Webzine article on character development. Also definitely check out the page on the rules of thumb for playing Cantr. To learn more about buttons and technical game mechanics, check out this page describing the basic game mechanics (including the interface guide), and a text on the dynamics of the game, which will explain to you the basic idea of how to play.

Finally, don't forget to check out the discussion forum, which forms the backbone of the Cantr players community and where you can find all the help you need when parts of the game are unclear to you.

I hope this will help your characters survive the first few days, which are somewhat tough to get through, but after which you are likely to be fascinated by the (almost) limitless possibilities of your characters lives in Cantr! Have fun!

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