Difference between revisions of "Recent database changes - Objects"

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 +
==Mon, 08 Dec 2008 ==
  
 +
'''CHANGED ITEMS'''
 +
 +
'''cask'''
 +
Build conditions : isnoncentertype:brick building,building,hall,stone extension,marble building,brick extension,marble extension,brick hall,marble hall  (was isnoncentertype:brick building,building,hall,stone extension,marble building,brick extension,marble extension)
 +
==Sun, 07 Dec 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''fractional distillation stack'''
 +
Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building,cottage,large log cabin,medium log cabin,stone extension,wood extension,brick extension  (was maxonloc:4;isnoncentertype:building,hall,brick building,cottage,large log cabin,medium log cabin,stone extension,wood extension)
 +
 +
'''cask'''
 +
Build conditions : isnoncentertype:brick building,building,hall,stone extension,marble building,brick extension,marble extension  (was isnoncentertype:brick building,building,hall,stone extension,marble building)
 +
==Wed, 27 Aug 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''telescope'''
 +
Decay rate per turn : 5  (was 20)
 +
Repair rate per day : 800  (was 400)
 +
 +
'''spyglass'''
 +
Decay rate per turn : 5  (was 20)
 +
 +
'''simple telescope'''
 +
Decay rate per turn : 5  (was 20)
 +
Repair rate per day : 1000  (was 400)
 +
 +
'''binoculars'''
 +
Decay rate per turn : 5  (was 20)
 +
Repair rate per day : 1200  (was 400)
 +
==Fri, 06 Jun 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''primitive sail'''
 +
Build requirements : raws:hide>1500,wood>500,sinew>100;days:4;tools:fur-scraper,hammer,needle,knife  (was raws:hide>1500,wood>500,sinew>100;days:4;tools:fur scraper,hammer,needle,knife)
 +
==Tue, 13 May 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''raft'''
 +
Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land,dinghy,darter,dugout canoe,rowing-boat  (was maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land,dinghy,darter,dugout canoe,rowing-boat,raft)
 +
==Fri, 25 Apr 2008 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''long steel zipper'''
 +
Build conditions : hasobject:work bench
 +
Build requirements : raws:steel>50,cotton cloth>10;days:1;tools:pliers,pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 60g
 +
 +
'''long brass zipper'''
 +
Build conditions : hasobject:work bench
 +
Build requirements : raws:copper>30,zinc>20,cotton cloth>10;days:1;tools:pliers,pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 60g
 +
 +
'''short steel zipper'''
 +
Build conditions : hasobject:work bench
 +
Build requirements : raws:steel>20,cotton cloth>5;days:1;tools:pliers,pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 25g
 +
 +
'''short brass zipper'''
 +
Build conditions : hasobject:work bench
 +
Build requirements : raws:copper>15,zinc>5,cotton cloth>5;days:1;tools:pliers,pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 25g
 +
==Sun, 13 Apr 2008 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''steel buckler'''
 +
Build conditions : hasobject:anvil
 +
Build requirements : raws:steel>200;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer
 +
Special rules : shield:20
 +
Visible : no
 +
Decay rate per turn : 5
 +
Decay rate usage : 20
 +
Repair rate per day : 400
 +
Weight : 200g
 +
 +
'''steel scutum'''
 +
Build requirements : raws:steel>400,iron>125;objects:scutum>1,leather enarmes>1,leather guige>2;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer
 +
Special rules : shield:30
 +
Visible : yes
 +
Decay rate per turn : 10
 +
Decay rate usage : 40
 +
Repair rate per day : 250
 +
Weight : 2400g
 +
 +
'''leather guige'''
 +
Build requirements : objects:large buckle>1;raws:leather>190;days:2;tools:knife,needle
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
 +
'''leather enarmes'''
 +
Build requirements : raws:leather>75;days:0.5;tools:knife,needle
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 75g
 +
 +
'''kite shield'''
 +
Build requirements : raws:iron>200;objects:iron shield>1,leather enarmes>1,leather guige>1;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer
 +
Special rules : shield:29
 +
Visible : yes
 +
Decay rate per turn : 10
 +
Decay rate usage : 40
 +
Repair rate per day : 300
 +
Weight : 800g
 +
 +
'''bronze shield'''
 +
Build requirements : raws:bronze>400;days:4;tools:hammer
 +
Special rules : shield:25
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 27
 +
Repair rate per day : 280
 +
Weight : 400g
 +
 +
'''platinum plated kite shield'''
 +
Build requirements : raws:platinum>120;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron
 +
Special rules : shield:29
 +
Visible : yes
 +
Decay rate per turn : 10
 +
Decay rate usage : 40
 +
Repair rate per day : 300
 +
Weight : 920g
 +
 +
'''gold plated kite shield'''
 +
Build requirements : raws:gold>160,nickel>40;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron
 +
Special rules : shield:29
 +
Visible : yes
 +
Decay rate per turn : 10
 +
Decay rate usage : 40
 +
Repair rate per day : 300
 +
Weight : 1000g
 +
 +
'''silver plated kite shield'''
 +
Build requirements : raws:silver>160,nickel>40;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron
 +
Special rules : shield:29
 +
Visible : yes
 +
Decay rate per turn : 10
 +
Decay rate usage : 40
 +
Repair rate per day : 300
 +
Weight : 1000g
 +
'''CHANGED ITEMS'''
 +
 +
'''buckler'''
 +
Visible : no  (was yes)
 +
==Mon, 07 Apr 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''raft'''
 +
Build conditions : islocation;borders_water  (was islocation;borders_lake)
 +
==Sun, 06 Apr 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''raft'''
 +
Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land,dinghy,darter,dugout canoe,rowing-boat,raft  (was maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land)
 +
==Sat, 29 Mar 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''skimmer'''
 +
Special rules : maxpeople:15;maxweight:2500000;speed:40;weightdelay:150000;dock:coaster harbour  (was maxpeople:15;maxweight:1300000;speed:40;weightdelay:60000;dock:coaster harbour)
 +
Visible : no  (was yes)
 +
 +
'''apothecary kit'''
 +
Special rules : stores:10-1010  (was stores:100-1100)
 +
Weight : 10g  (was 100g)
 +
 +
'''tin can'''
 +
Special rules : stores:20-2020  (was stores:200-2200)
 +
Weight : 20g  (was 200g)
 +
 +
'''wooden plate'''
 +
Special rules : stores:30-830  (was stores:300-800)
 +
Weight : 30g  (was 300g)
 +
 +
'''burlap sack'''
 +
Special rules : stores:55-2055  (was stores:550-2550)
 +
Weight : 55g  (was 550g)
 +
 +
'''canvas duffel'''
 +
Special rules : stores:20-5020  (was stores:200-5200)
 +
Weight : 20g  (was 200g)
 +
 +
'''ceramic plate'''
 +
Special rules : stores:25-775  (was stores:250-750)
 +
Weight : 25g  (was 250g)
 +
 +
'''earthenware bowl'''
 +
Special rules : stores:50-1050  (was stores:500-1100)
 +
Weight : 50g  (was 500g)
 +
 +
'''fine china plate'''
 +
Special rules : stores:15-615  (was stores:150-650)
 +
Weight : 15g  (was 150g)
 +
 +
'''amphora'''
 +
Special rules : stores:75-4075  (was stores:750-4000)
 +
Weight : 75g  (was 750g)
 +
 +
'''ceramic teapot'''
 +
Special rules : stores:35-835  (was stores:350-800)
 +
Weight : 35g  (was 350g)
 +
 +
'''earthenware mug'''
 +
Special rules : stores:20-520  (was stores:200-500)
 +
Weight : 20g  (was 200g)
 +
 +
'''stein'''
 +
Special rules : stores:40-1040  (was stores:400-1000)
 +
Weight : 40g  (was 400g)
 +
 +
'''goblet'''
 +
Special rules : stores:10-310  (was stores:100-300)
 +
Weight : 10g  (was 100g)
 +
 +
'''tin cup'''
 +
Special rules : stores:20-420  (was stores:200-400)
 +
Weight : 20g  (was 200g)
 +
 +
'''wooden spoon'''
 +
Special rules : stores:5-75;hit:1;weapon_skill:30  (was stores:50-75;hit:1;weapon_skill:30)
 +
Weight : 5g  (was 50g)
 +
 +
'''carved wood mug'''
 +
Special rules : stores:20-320  (was stores:200-400)
 +
Weight : 20g  (was 200g)
 +
 +
'''silver spoon'''
 +
Special rules : stores:3-43  (was stores:30-40)
 +
Weight : 3g  (was 30g)
 +
 +
'''silver platter'''
 +
Special rules : stores:50-1750  (was stores:500-1700)
 +
Weight : 50g  (was 500g)
 +
==Fri, 07 Mar 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''galleon'''
 +
Special rules : maxpeople:20;maxweight:1800000;speed:45;weightdelay:75000;dock:coaster harbour  (was maxpeople:20;maxweight:1800000;speed:45;weightdelay:50000;dock:coaster harbour)
 +
Visible : no  (was yes)
 +
==Tue, 19 Feb 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''wooden bowl'''
 +
Visible : yes  (was no)
 +
 +
'''steel peavey head'''
 +
Visible : yes  (was no)
 +
 +
'''steel broad sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''steel sabre blade'''
 +
Visible : yes  (was no)
 +
 +
'''machete blade'''
 +
Visible : yes  (was no)
 +
 +
'''war hammer head'''
 +
Visible : yes  (was no)
 +
 +
'''halberd head'''
 +
Visible : yes  (was no)
 +
 +
'''steel battle axe head'''
 +
Visible : yes  (was no)
 +
 +
'''steel froe head'''
 +
Visible : yes  (was no)
 +
 +
'''mace head'''
 +
Visible : yes  (was no)
 +
 +
'''steel long sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''claymore blade'''
 +
Visible : yes  (was no)
 +
 +
'''flail head'''
 +
Visible : yes  (was no)
 +
 +
'''steel bastard sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''scimitar blade'''
 +
Visible : yes  (was no)
 +
 +
'''steel short sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''steel gladius blade'''
 +
Visible : yes  (was no)
 +
 +
'''steel rapier blade'''
 +
Visible : yes  (was no)
 +
 +
'''pilum head'''
 +
Visible : yes  (was no)
 +
 +
'''steel spatha blade'''
 +
Visible : yes  (was no)
 +
 +
'''bronze broad sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''steel hatchet head'''
 +
Visible : yes  (was no)
 +
 +
'''earthenware planter'''
 +
Visible : yes  (was no)
 +
 +
'''wire screen'''
 +
Visible : yes  (was no)
 +
 +
'''wire screen'''
 +
Visible : yes  (was no)
 +
==Mon, 18 Feb 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''rubber tapping knife'''
 +
Visible : yes  (was no)
 +
 +
'''grinder'''
 +
Visible : yes  (was no)
 +
 +
'''doughroller'''
 +
Visible : yes  (was no)
 +
 +
'''wheelbarrow'''
 +
Visible : yes  (was no)
 +
 +
'''improved wheelbarrow'''
 +
Visible : yes  (was no)
 +
 +
'''small oil pump '''
 +
Visible : yes  (was no)
 +
 +
'''big stone pot'''
 +
Visible : yes  (was no)
 +
 +
'''soldering iron'''
 +
Visible : yes  (was no)
 +
 +
'''apothecary kit'''
 +
Visible : yes  (was no)
 +
 +
'''mortar and pestle'''
 +
Visible : yes  (was no)
 +
 +
'''brick mould'''
 +
Visible : yes  (was no)
 +
 +
'''mixing bowl'''
 +
Visible : yes  (was no)
 +
 +
'''dirt motorcycle frame'''
 +
Visible : yes  (was no)
 +
 +
'''road motorcycle frame'''
 +
Visible : yes  (was no)
 +
 +
'''tin can'''
 +
Visible : yes  (was no)
 +
 +
'''wooden steamer'''
 +
Visible : yes  (was no)
 +
 +
'''bronze gladius blade'''
 +
Visible : yes  (was no)
 +
 +
'''bronze bastard sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''bronze battle axe head'''
 +
Visible : yes  (was no)
 +
 +
'''bronze long sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''bronze rapier blade'''
 +
Visible : yes  (was no)
 +
 +
'''bronze sabre blade'''
 +
Visible : yes  (was no)
 +
 +
'''reed steamer'''
 +
Visible : yes  (was no)
 +
 +
'''circuit board'''
 +
Visible : yes  (was no)
 +
 +
'''aluminized brass case'''
 +
Visible : yes  (was no)
 +
 +
'''brass case'''
 +
Visible : yes  (was no)
 +
 +
'''porcelain vase'''
 +
Visible : yes  (was no)
 +
 +
'''wooden plate'''
 +
Visible : yes  (was no)
 +
 +
'''big steel pot'''
 +
Visible : yes  (was no)
 +
 +
'''big copper pot'''
 +
Visible : yes  (was no)
 +
 +
'''ceramic plate'''
 +
Visible : yes  (was no)
 +
 +
'''earthenware bowl'''
 +
Visible : yes  (was no)
 +
 +
'''fine china plate'''
 +
Visible : yes  (was no)
 +
 +
'''earthenware mug'''
 +
Visible : yes  (was no)
 +
 +
'''stein'''
 +
Visible : yes  (was no)
 +
 +
'''goblet'''
 +
Visible : yes  (was no)
 +
 +
'''tin cup'''
 +
Visible : yes  (was no)
 +
 +
'''wooden spoon'''
 +
Visible : yes  (was no)
 +
 +
'''carved wood mug'''
 +
Visible : yes  (was no)
 +
==Thu, 10 Jan 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''sextant'''
 +
Decay rate per turn : 0  (was 20)
 +
==Tue, 04 Dec 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''brick extension'''
 +
Build conditions : isnoncentertype:brick building,brick hall,brick extension
 +
Build requirements : raws:brick>4500;days:3;tools:trowel
 +
Special rules : maxpeople:30;maxweight:4500000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 4500g
 +
 +
'''brick hall'''
 +
Build requirements : raws:brick>22000;days:10;tools:trowel
 +
Special rules : maxpeople:70;maxweight:8000000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 22000g
 +
 +
'''marble hall'''
 +
Build requirements : raws:marble>30000;days:55;tools:trowel
 +
Special rules : maxpeople:60;maxweight:6600000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 30000g
 +
 +
'''marble extension'''
 +
Build conditions : isnoncentertype:marble building,marble hall,marble extension,marble alcove
 +
Build requirements : raws:marble>15000;days:15;tools:trowel
 +
Special rules : maxpeople:30;maxweight:3800000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 6000g
 +
 +
'''marble alcove'''
 +
Build conditions : isnoncentertype:marble building,marble hall,marble extension,marble alcove
 +
Build requirements : raws:marble>3000;days:10;tools:trowel
 +
Special rules : maxpeople:4;maxweight:600000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3000g
 +
==Mon, 26 Nov 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''doughroller'''
 +
Special rules : hit:2  (was )
 +
 +
'''stick'''
 +
Special rules : hit:4  (was hit:2)
 +
==Sun, 15 Jul 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''dessicator'''
 +
Build conditions : isbuilding
 +
Build requirements : raws:window glass>800,cobalt>50,rubber>50;days:2;tools:pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 900g
 +
 +
'''tandoor'''
 +
Build conditions : isnotvehicle
 +
Build requirements : raws:brick>2000;days:5;tools:trowel
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2000g
 +
 +
'''tajine'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>1200,water>300;days:1
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1200g
 +
 +
'''campstove'''
 +
Build requirements : raws:steel>200;days:3;tools:peen hammer,pliers
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
==Fri, 13 Jul 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''small van frame'''
 +
Weight : 11600g  (was 116g)
 +
==Wed, 11 Jul 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''apothecary table'''
 +
Visible : no  (was yes)
 +
==Tue, 10 Jul 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''van frame'''
 +
Weight : 7800g  (was 15600g)
 +
==Mon, 02 Jul 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''stein'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>400;days:1
 +
Special rules : stores:400-1000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 400g
 +
 +
'''goblet'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>100;days:1
 +
Special rules : stores:100-300
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 100g
 +
 +
'''silver platter'''
 +
Build requirements : raws:silver>500;days:1;tools:peen hammer
 +
Special rules : stores:500-1700
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 500g
 +
==Thu, 28 Jun 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''ceramic teapot'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>350;days:1
 +
Special rules : stores:350-800
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 350g
 +
 +
'''earthenware mug'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:clay>200,water>25;days:1
 +
Special rules : stores:200-500
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
 +
'''tin cup'''
 +
Build requirements : raws:tin>200;days:1;tools:hammer
 +
Special rules : stores:200-400
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
 +
'''wooden spoon'''
 +
Build requirements : raws:wood>50;days:.5;tools:knife
 +
Special rules : stores:50-75;hit:1;weapon_skill:30
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 50g
 +
 +
'''carved wood mug'''
 +
Build requirements : raws:wood>200;days:1;tools:knife
 +
Special rules : stores:200-400
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
 +
'''silver spoon'''
 +
Build requirements : raws:silver>30;days:0.5;tools:hammer
 +
Special rules : stores:30-40
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 30g
 +
'''CHANGED ITEMS'''
 +
 +
'''reed hut'''
 +
Build requirements : raws:reed>14000;days:8  (was raws:reed>14000,wood>800,stone>300;days:8;tools:hammer)
 +
==Tue, 26 Jun 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''solar still'''
 +
Build conditions : maxonloc:1;isnoncentertype:skimmer,galleon,raker,soarer,sloop,darter,longboat,dinghy
 +
Build requirements : raws:window glass>100,steel>30,rubber>20;days:1;tools:pincers,peen hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 150g
 +
 +
'''cask'''
 +
Build conditions : isnoncentertype:brick building,building,hall,stone extension,marble building
 +
Build requirements : raws:wood>1500,steel>400;days:3;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1900g
 +
==Tue, 12 Jun 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''silver low power wire'''
 +
Build requirements : raws:silver>15,rubber>10;days:.5;tools:pliers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 25g
 +
 +
'''gold low power wire'''
 +
Build requirements : raws:gold>10,rubber>10;days:.5;tools:pliers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20g
 +
 +
'''platinum low power wire'''
 +
Build requirements : raws:platinum>10,rubber>10;days:.5;tools:pliers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20g
 +
==Mon, 11 Jun 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''grass hut'''
 +
Build requirements : raws:grass>9000;days:4  (was Raws:grass>9000;days:4)
 +
==Sun, 10 Jun 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''grass hut'''
 +
Build conditions : islocation
 +
Build requirements : Raws:grass>9000;days:4
 +
Special rules : maxpeople:3;maxweight:230000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 9000g
 +
==Wed, 16 May 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''skateboard'''
 +
Build conditions : islocation
 +
Build requirements : raws:wood>200,iron>150,rubber>50;days:4;tools:peen hammer
 +
Special rules : maxpeople:1;maxweight:75000;speed:0.11;weightdelay:30000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 400g
 +
 +
'''amphora'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>750;days:1
 +
Special rules : stores:750-4000
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 750g
 +
'''CHANGED ITEMS'''
 +
 +
'''building'''
 +
Visible : no  (was yes)
 +
==Fri, 11 May 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''primitive scepter'''
 +
Build requirements : objects:medium wooden shaft>1;raws:large bones>50,small bones>25;days:3;tools:knife
 +
Special rules : hit:10;weapon_skill:60
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 26
 +
Repair rate per day : 500
 +
Weight : 285g
 +
==Tue, 08 May 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''harmonica'''
 +
Weight : 40g  (was 100g)
 +
==Sat, 05 May 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''wire screen'''
 +
Build requirements : raws:iron>200;days:7;tools:pincers,pliers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
 +
'''wire screen'''
 +
Build requirements : raws:zinc>150,tin>60;days:7;tools:pincers,pliers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
 +
'''beehive'''
 +
Build conditions : islocation;maxonloc:1
 +
Build requirements : objects:wire screen>1;raws:wood>1000,beeswax>300;days:3;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1500g
 +
 +
'''roses in jardiniere'''
 +
Build requirements : objects:ceramic jardiniere>1;raws:roses>150,water>50;days:0.25
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 650g
 +
==Fri, 04 May 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''maracas'''
 +
Build requirements : raws:coconuts>200,wood>50;days:1;tools:knife  (was raws:coconut>200,wood>50;days:1;tools:knife)
 +
==Sun, 29 Apr 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''jeep'''
 +
Build conditions : islocation
 +
Build requirements : objects:truck frame>1,truck wheels>2,truck windows>1;raws:steel>340;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20500g
 +
'''CHANGED ITEMS'''
 +
 +
'''small van frame'''
 +
Weight : 116g  (was 11600g)
 +
 +
'''van frame'''
 +
Build requirements : raws:steel>4450,iron>3350;days:5;tools:set hammer,flatter,wrench,fork spanner  (was raws:steel>8900,iron>6700;days:10;tools:set hammer,flatter,wrench,fork spanner)
 +
 +
'''limousine frame'''
 +
Build requirements : raws:steel>6850,iron>3350;days:6;tools:set hammer,flatter,wrench,fork spanner  (was raws:steel>13700,iron>6700;days:12;tools:set hammer,flatter,wrench,fork spanner)
 +
Weight : 10200g  (was 20400g)
 +
 +
'''bus frame'''
 +
Build requirements : raws:steel>7400,iron>4700,aluminium>1020;days:7;tools:set hammer,flatter,wrench,fork spanner  (was raws:steel>37000,iron>23500,aluminium>5100;days:38;tools:set hammer,flatter,wrench,fork spanner)
 +
Weight : 13120g  (was 74600g)
 +
 +
'''limousine'''
 +
Build requirements : objects:limousine frame>2,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:limousine frame>1,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner)
 +
 +
'''van'''
 +
Build requirements : objects:van frame>2,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner)
 +
 +
'''bus'''
 +
Build requirements : objects:bus frame>5,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:bus frame>1,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner)
 +
==Mon, 23 Apr 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''magnetite drill'''
 +
Build conditions : hasraw:magnetite
 +
Build requirements : raws:steel>2000,rubber>200,diamonds>10;days:14;tools:screwdriver
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2210g
 +
 +
'''taconite drill'''
 +
Build conditions : hasraw:taconite
 +
Build requirements : raws:steel>2000,rubber>200,diamonds>10;days:14;tools:screwdriver
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2210g
 +
==Tue, 17 Apr 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''mainmast'''
 +
Build conditions : isnoncentertype:sloop,soarer,raker,skimmer,galleon;maxonloc:1
 +
Build requirements : objects:medium log>4;raws:thick rope>150,medium rope>500,iron>200;days:1;tools:hammer
 +
Special rules : increasesailing:0.02
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1850g
 +
 +
'''foremast'''
 +
Build conditions : isnoncentertype:raker,skimmer,galleon;hasobject:mainmast;maxonloc:1
 +
Build requirements : objects:large log>3;raws:thick rope>200,medium rope>600,iron>300;days:1;tools:hammer
 +
Special rules : increasesailing:0.03
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2600g
 +
 +
'''small mast'''
 +
Build conditions : isnoncentertype:dinghy,darter,longboat;maxonloc:1
 +
Build requirements : objects:medium log>2;raws:medium rope>300,iron>100;days:0.5;tools:hammer
 +
Special rules : increasesailing:0.01
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 900g
 +
 +
'''gaff mainsail'''
 +
Build conditions : hasobject:mainmast;maxonloc:1
 +
Build requirements : objects:medium log>2;raws:sailcloth>3000,iron>100,medium rope>300,string>25;days:1;tools:bodkin,hammer,needle,knife
 +
Special rules : increasesailing:0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3925g
 +
 +
'''square mainsail'''
 +
Build conditions : hasobject:small mast;maxonloc:1
 +
Build requirements : objects:medium log>1;raws:sailcloth>3200,iron>100,medium rope>300,string>25;days:1;tools:bodkin,hammer,needle,knife
 +
Special rules : increasesailing:0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3875g
 +
 +
'''jib'''
 +
Build conditions : hasobject:mainmast;maxonloc:1
 +
Build requirements : raws:sailcloth>2000,medium rope>500,iron>75,steel>100,hide>100,string>50;days:1;tools:bodkin,hammer,needle,knife
 +
Special rules : increasesailing:0.2
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2825g
 +
 +
'''staysail'''
 +
Build conditions : hasobject:foremast;maxonloc:2
 +
Build requirements : raws:sailcloth>2000,medium rope>500,iron>75,steel>100,hide>100,string>50;days:1;tools:bodkin,hammer,needle,knife
 +
Special rules : increasesailing:0.2
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2825g
 +
 +
'''topsail'''
 +
Build conditions : hasobject:foremast;maxonloc:1
 +
Build requirements : objects:small log>1;raws:sailcloth>1000,iron>50,thin rope>300,string>50;days:1;tools:bodkin,hammer,needle,knife
 +
Special rules : increasesailing:0.1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1525g
 +
 +
'''primitive sail'''
 +
Build conditions : isnoncentertype:dugout canoe,raft,rowing-boat;maxonloc:1
 +
Build requirements : raws:hide>1500,wood>500,sinew>100;days:4;tools:fur scraper,hammer,needle,knife
 +
Special rules : increasesailing:0.1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2100g
 +
==Sat, 07 Apr 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''primitive smelting furnace'''
 +
Build conditions : isnotvehicle  (was )
 +
Visible : no  (was yes)
 +
==Wed, 28 Mar 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''feather bone shield'''
 +
Build requirements : raws:feathers>500;days:2;objects:bone shield>1;tools:needle,knife
 +
Special rules : shield:16
 +
Visible : yes
 +
Decay rate per turn : 12
 +
Decay rate usage : 55
 +
Repair rate per day : 170
 +
Weight : 700g
 +
 +
'''small iron buckle'''
 +
Build requirements : raws:iron>3;days:0.1;tools:peen hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3g
 +
 +
'''small bronze buckle'''
 +
Build requirements : raws:bronze>3;days:0.1;tools:peen hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3g
 +
 +
'''small brass buckle'''
 +
Build requirements : raws:copper>2,zinc>1;days:0.1;tools:peen hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3g
 +
 +
'''medium iron buckle'''
 +
Build requirements : raws:iron>15;days:0.1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 15g
 +
 +
'''medium bronze buckle'''
 +
Build requirements : raws:bronze>15;days:0.1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 15g
 +
 +
'''medium brass buckle'''
 +
Build requirements : raws:copper>10,zinc>5;days:0.1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 15g
 +
 +
'''large iron buckle'''
 +
Build requirements : raws:iron>35;days:0.1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 35g
 +
 +
'''large bronze buckle'''
 +
Build requirements : raws:bronze>35;days:0.1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 35g
 +
 +
'''large brass buckle'''
 +
Build requirements : raws:copper>25,zinc>10;days:0.1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 35g
 +
 +
'''oboe'''
 +
Build requirements : raws:wood>200,reed>100,iron>50;days:1.5;tools:knife,bodkin
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 47
 +
Repair rate per day : 500
 +
Weight : 350g
 +
 +
'''maracas'''
 +
Build requirements : raws:coconut>200,wood>50;days:1;tools:knife
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 47
 +
Repair rate per day : 500
 +
Weight : 250g
 +
'''CHANGED ITEMS'''
 +
 +
'''rowing-boat'''
 +
Build requirements : raws:wood>7000;days:7;tools:hammer  (was raws:wood>7000;days:12;tools:hammer)
 +
Special rules : maxpeople:2;maxweight:150000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry  (was maxpeople:2;maxweight:140000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry)
 +
Visible : no  (was yes)
 +
 +
'''dugout canoe'''
 +
Build requirements : raws:wood>4000;days:3;tools:hammer  (was raws:wood>4000;days:5;tools:hammer)
 +
 +
'''raft'''
 +
Build requirements : raws:wood>1800;days:3  (was raws:wood>1800;days:3;tools:hammer)
 +
Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land  (was maxpeople:1;maxweight:64000;speed:9;weightdelay:50000;dock:land)
 +
==Mon, 26 Mar 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''porcelain vase'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:porcelain clay>75;days:1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 75g
 +
 +
'''ceramic plate'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>250;days:1
 +
Special rules : stores:250-750
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 250g
 +
 +
'''earthenware bowl'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:clay>500,water>50;days:1
 +
Special rules : stores:500-1100
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 500g
 +
 +
'''fine china plate'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:porcelain clay>150;days:1
 +
Special rules : stores:150-650
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 150g
 +
 +
'''ceramic jardiniere'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>500;days:1
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 500g
 +
 +
'''earthenware windowbox'''
 +
Build requirements : objects:earthenware planter>1;raws:wood>600;days>1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1850g
 +
 +
'''earthenware planter'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:clay>1250,water>125;days:1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1250g
 +
 +
'''tulips in jardiniere'''
 +
Build requirements : objects:ceramic jardiniere>1;raws:tulips>150,water>50;days:0.25
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 650g
 +
 +
'''rose in porcelain vase'''
 +
Build requirements : objects:porcelain vase>1;raws:roses>10,water>10;days:0.1
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 95g
 +
 +
'''earthenware flowerpot'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:clay>750,water>75;days:1
 +
Visible : yes
 +
Decay rate per turn : 8
 +
Decay rate usage : 40
 +
Repair rate per day : 700
 +
Weight : 750g
 +
 +
'''harp'''
 +
Build requirements : raws:wood>500,copper>60,gold>30,sinew>100;days:4;tools:hammer,planer,peen hammer
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 47
 +
Repair rate per day : 500
 +
Weight : 690g
 +
 +
'''zither'''
 +
Build requirements : raws:wood>350,sinew>70;days:1;tools:hammer,carving knife
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 47
 +
Repair rate per day : 500
 +
Weight : 420g
 +
 +
'''clarinet'''
 +
Build requirements : raws:wood>140,reed>50,iron>50;days:1.5;tools:knife,chisel
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 47
 +
Repair rate per day : 500
 +
Weight : 240g
 +
 +
'''banjo'''
 +
Build requirements : raws:wood>350,leather>100,sinew>45;days:1;tools:hammer,knife
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 47
 +
Repair rate per day : 500
 +
Weight : 495g
 +
'''CHANGED ITEMS'''
 +
 +
'''quilt'''
 +
Build requirements : raws:cotton cloth>1000,cotton fibers>500;days:7;tools:needle,scissors  (was raws:cotton cloth>1000,cotton fibres>500;days:7;tools:needle,scissors)
 +
==Thu, 22 Mar 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''car wheels'''
 +
Build conditions : hasobject:work bench  (was hasobject:workbench)
 +
 +
'''van wheels'''
 +
Build conditions : hasobject:work bench  (was hasobject:workbench)
 +
 +
'''truck wheels'''
 +
Build conditions : hasobject:work bench  (was hasobject:workbench)
 +
 +
'''tractor wheels'''
 +
Build conditions : hasobject:work bench  (was hasobject:workbench)
 +
==Wed, 21 Mar 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''lyre'''
 +
Build requirements : raws:wood>400,sinew>50;days:1.5;tools:hammer,knife  (was raws:wood>400,sinew>50;days:1.5;tools:tools:hammer,knife)
 +
==Tue, 20 Mar 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''mandolin'''
 +
Build requirements : raws:wood>650,nickel>60;days:2;tools:hammer,carving knife,planer,bodkin
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 40
 +
Repair rate per day : 500
 +
Weight : 710g
 +
 +
'''kobza'''
 +
Build requirements : raws:wood>700,copper>30;days:1.25;tools:hammer,knife
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 35
 +
Repair rate per day : 500
 +
Weight : 700g
 +
 +
'''balalaika'''
 +
Build requirements : raws:wood>600,sinew>60,steel>10;days:1;tools:hammer,knife
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 46
 +
Repair rate per day : 500
 +
Weight : 660g
 +
 +
'''lyre'''
 +
Build requirements : raws:wood>400,sinew>50;days:1.5;tools:tools:hammer,knife
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 46
 +
Repair rate per day : 500
 +
Weight : 450g
 +
==Mon, 19 Mar 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''small pickup frame'''
 +
Build requirements : raws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner  (was ws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner)
 +
==Sat, 03 Mar 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''engine01'''
 +
Build requirements : objects:engine01 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine01 parts;days:0.1;tools:screwdriver,pincers)
 +
 +
'''engine02'''
 +
Build requirements : objects:engine02 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine02 parts;days:0.1;tools:screwdriver,pincers)
 +
 +
'''engine03'''
 +
Build requirements : objects:engine03 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine03 parts;days:0.1;tools:screwdriver,pincers)
 +
 +
'''engine04'''
 +
Build requirements : objects:engine04 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine04 parts;days:0.1;tools:screwdriver,pincers)
 +
==Thu, 22 Feb 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''quilt'''
 +
Build requirements : raws:cotton cloth>1000,cotton fibres>500;days:7;tools:needle,scissors
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1500g
 +
'''CHANGED ITEMS'''
 +
 +
'''fractional distillation stack'''
 +
Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building,cottage,large log cabin,medium log cabin,stone extension,wood extension  (was maxonloc:4;isnoncentertype:building,hall,brick building)
 +
==Wed, 21 Feb 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''limousine'''
 +
Special rules : maxpeople:12;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25  (was maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25)
 +
 +
'''engine03 parts'''
 +
Visible : yes  (was no)
 +
 +
'''engine04 parts'''
 +
Visible : yes  (was no)
 +
 +
'''stationcar'''
 +
Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:small windows>1,car wheels (pair)>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner)
 +
==Sun, 18 Feb 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''engine01 parts'''
 +
Build requirements : raws:iron>2000,magnesium>40,rubber>40;days:4;tools:screwdriver,pincers
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2080g
 +
 +
'''engine03 parts'''
 +
Build requirements : raws:iron>2500,rubber>80,magnesium>80;days:6;tools:screwdriver,pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2660g
 +
 +
'''engine04 parts'''
 +
Build requirements : raws:iron>1000,rubber>80,magnesium>80;days:3;tools:screwdriver,pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1160g
 +
 +
'''small sportscar'''
 +
Build conditions : islocation
 +
Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>140;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 10950g
 +
 +
'''passenger car'''
 +
Build conditions : islocation
 +
Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>280,iron>130;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 12950g
 +
 +
'''stationcar'''
 +
Build conditions : islocation
 +
Build requirements : objects:small windows>1,car wheels (pair)>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 14750g
 +
 +
'''small tractor'''
 +
Build conditions : islocation
 +
Build requirements : objects:small tractor frame>1,van wheels>1,truck wheels>1,tractor windshield>1;raws:steel>140,iron>70;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 17300g
 +
 +
'''small pickup'''
 +
Build conditions : islocation
 +
Build requirements : objects:small pickup frame>1,truck wheels>2,truck windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20500g
 +
 +
'''small van'''
 +
Build conditions : islocation
 +
Build requirements : objects:small van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 24100g
 +
 +
'''mini-van'''
 +
Build conditions : islocation
 +
Build requirements : objects:car wheels>2,car windows>1,small van frame>1;raws:steel>343;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 22100g
 +
 +
'''limousine'''
 +
Build conditions : islocation
 +
Build requirements : objects:limousine frame>1,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:12;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 38950g
 +
 +
'''tractor'''
 +
Build conditions : islocation
 +
Build requirements : objects:tractor frame>1,tractor wheels>1,truck wheels>1,tractor windshield>1;raws:steel>340;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 25650g
 +
 +
'''pickup'''
 +
Build conditions : islocation
 +
Build requirements : objects:truck frame>1,truck wheels>2,truck windows>1;raws:steel>680,iron>340,aluminium>40;days:5;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 28500g
 +
 +
'''van'''
 +
Build conditions : islocation
 +
Build requirements : objects:van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 26300g
 +
 +
'''bus'''
 +
Build conditions : islocation
 +
Build requirements : objects:bus frame>1,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 79300g
 +
'''CHANGED ITEMS'''
 +
 +
'''engine01'''
 +
Build requirements : objects:engine01 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>2000,rubber>40,magnesium>40;days:5;tools:screwdriver,pincers)
 +
 +
'''engine02'''
 +
Build requirements : objects:engine02 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>3000,rubber>40,magnesium>40;days:5;tools:screwdriver,pincers)
 +
 +
'''engine03'''
 +
Build requirements : objects:engine03 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>2500,rubber>80,magnesium>80;days:7;tools:screwdriver,pincers)
 +
 +
'''engine04'''
 +
Build requirements : objects:engine04 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>1000,rubber>80,magnesium>80;days:3;tools:screwdriver,pincers)
 +
==Thu, 15 Feb 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''brass nail'''
 +
Build requirements : raws:copper>6,zinc>2;days:0.1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 5g
 +
 +
'''car frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>4500,iron>3000;days:5;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 7500g
 +
 +
'''car wheels'''
 +
Build conditions : hasobject:workbench
 +
Build requirements : raws:iron>325,rubber>250;days:3;tools:peen hammer,screwdriver,rubber_tapping_knife
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 575g
 +
 +
'''car windows'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:window glass>455;days:2;tools:grinder
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 455g
 +
 +
'''small van frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>6200,iron>5400;days:5;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 11600g
 +
 +
'''van wheels'''
 +
Build conditions : hasobject:workbench
 +
Build requirements : raws:rubber>500,iron>540;days:4;tools:peen hammer,screwdriver,rubber_tapping_knife
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1040g
 +
 +
'''van windows'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:window glass>900;days:3;tools:grinder
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 900g
 +
 +
'''truck windows'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:window glass>550;days:2;tools:grinder
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 550g
 +
 +
'''tractor windshield'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:window glass>270;days:1;tools:grinder
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 270g
 +
 +
'''truck wheels'''
 +
Build conditions : hasobject:workbench
 +
Build requirements : raws:rubber>750,steel>130,iron>540;days:5;tools:peen hammer,screwdriver,rubber_tapping_knife
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1420g
 +
 +
'''small pickup frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : ws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 8350g
 +
 +
'''small tractor frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>3400,iron>1300,aluminium>380;days:8;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 5080g
 +
 +
'''van frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>8900,iron>6700;days:10;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 15600g
 +
 +
'''truck frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>6200,iron>3300,aluminium>890;days:9;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 10390g
 +
 +
'''tractor wheels'''
 +
Build conditions : hasobject:workbench
 +
Build requirements : raws:rubber>1000,steel>120,iron>540,aluminium>25;days:5;tools:peen hammer,screwdriver,rubber_tapping_knife
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1685g
 +
 +
'''tractor frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>4800,iron>3300,aluminium>500;days:5;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 8600g
 +
 +
'''limousine windows'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:window glass>2500;days:5;tools:grinder
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2500g
 +
 +
'''limousine frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>13700,iron>6700;days:12;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20400g
 +
 +
'''bus windows'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:window glass>3600;days:7;tools:grinder
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3600g
 +
 +
'''bus frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>37000,iron>23500,aluminium>5100;days:38;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 74600g
 +
 +
'''feather bed'''
 +
Build requirements : raws:feathers>2000,hemp cloth>1000;days:2;tools:needle
 +
Special rules : energy:800;maxpeople:2
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3000g
 +
 +
'''primitive mattress'''
 +
Build requirements : raws:feathers>2000,hide>2000;days:8;tools:needle
 +
Special rules : energy:800;maxpeople:2
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 4000g
 +
 +
'''hammock'''
 +
Build conditions : isbuilding
 +
Build requirements : objects:nail>2;raws:thin rope>2000;days:5;tools:hammer,knife,needle
 +
Special rules : energy:700;maxpeople:1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2010g
 +
 +
'''iron nail'''
 +
Build requirements : raws:iron>5;days:0.1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 5g
 +
 +
'''tin nail'''
 +
Build requirements : raws:tin>15;days:0.1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 5g
 +
 +
'''copper nail'''
 +
Build requirements : raws:copper>20;days:0.1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 5g
 +
 +
'''hammock'''
 +
Build conditions : area:6
 +
Build requirements : objects:stick>2;raws:thin rope>2000;days:5;tools:knife,needle
 +
Special rules : energy:700;maxpeople:1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2100g
 +
==Mon, 12 Feb 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''assembly line'''
 +
Build conditions : isbuilding;hasobject:hoist
 +
Build requirements : raws:aluminium>250,steel>500,rubber>500;days:10;tools:wrench,screwdriver,fork spanner,pliers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1250g
 +
 +
'''feather pillow'''
 +
Build requirements : raws:feathers>400,hemp cloth>100;days:0.5;tools:needle
 +
Special rules : hit:1;weapon_skill:90
 +
Visible : yes
 +
Decay rate per turn : 2
 +
Decay rate usage : 200
 +
Repair rate per day : 1500
 +
Weight : 500g
 +
 +
'''feather pillow'''
 +
Build requirements : raws:feathers>400,silk cloth>100;days:0.5;tools:needle
 +
Special rules : hit:1;weapon_skill:90
 +
Visible : yes
 +
Decay rate per turn : 2
 +
Decay rate usage : 200
 +
Repair rate per day : 1500
 +
Weight : 500g
 +
 +
'''feather pillow'''
 +
Build requirements : raws:feathers>400,cotton cloth>100;days:0.5;tools:needle
 +
Special rules : hit:1;weapon_skill:90
 +
Visible : yes
 +
Decay rate per turn : 2
 +
Decay rate usage : 200
 +
Repair rate per day : 1500
 +
Weight : 500g
 +
 +
'''crocheted afghan'''
 +
Build requirements : raws:wool yarn>1000;days:7;tools:crochet hook
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1000g
 +
 +
'''woolen blanket'''
 +
Build requirements : raws:wool cloth>1000;days:1;tools:needle
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1000g
 +
==Wed, 07 Feb 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''iron bucket'''
 +
Decay rate per turn : 8  (was 20)
 +
Decay rate usage : 40  (was 175)
 +
Repair rate per day : 700  (was 250)
 +
 +
'''wooden bucket'''
 +
Decay rate per turn : 12  (was 49)
 +
Decay rate usage : 60  (was 400)
 +
Repair rate per day : 800  (was 400)
 +
==Fri, 02 Feb 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''cobalt thermal cutoff valve'''
 +
Build requirements : raws:cobalt>200;days:1;tools:file,pliers,screwdriver
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20g
 +
 +
'''zinc thermal cutoff valve'''
 +
Build requirements : raws:zinc>215;days:1;tools:file,pliers,screwdriver
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20g
 +
 +
'''magnesium thermal cutoff valve'''
 +
Build requirements : raws:magnesium>215;days:1;tools:file,pliers,screwdriver
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20g
 +
 +
'''platinum thermal cutoff valve'''
 +
Build requirements : raws:platinum>20;days:1;tools:file,pliers,screwdriver
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20g
 +
'''CHANGED ITEMS'''
 +
 +
'''fractional distillation stack'''
 +
Build requirements : objects:thermal cutoff valve>1;raws:steel>500,iron>300,rubber>200,aluminium>1000;days:4;tools:screwdriver,hammer,wrench,file  (was raws:steel>500,iron>300,rubber>200,aluminium>1000,cobalt>200;days:5;tools:screwdriver,hammer,wrench,file)
 +
==Thu, 01 Feb 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''passenger car'''
 +
Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15  (was maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670)
 +
 +
'''caddie'''
 +
Special rules : maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.1  (was maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000)
 +
 +
'''mini-van'''
 +
Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25  (was maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000)
 +
 +
'''limousine'''
 +
Special rules : maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25  (was maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000)
 +
 +
'''jeep'''
 +
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3  (was maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000)
 +
 +
'''small van'''
 +
Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25  (was maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000)
 +
 +
'''pickup'''
 +
Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3  (was maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000)
 +
 +
'''small pickup'''
 +
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30  (was maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000)
 +
 +
'''van'''
 +
Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25  (was maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000)
 +
 +
'''small tractor'''
 +
Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3  (was maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000)
 +
 +
'''tractor'''
 +
Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35  (was maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000)
 +
 +
'''small sportscar'''
 +
Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25  (was maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000)
 +
 +
'''stationcar'''
 +
Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15  (was maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500)
 +
 +
'''bus'''
 +
Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35  (was maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000)
 +
 +
'''road motorcycle'''
 +
Special rules : maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000;fuelmult:0.1-0.2  (was maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000)
 +
 +
'''dirt motorcycle'''
 +
Special rules : maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000;fuelmult:0.05-0.15  (was maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000)
 +
==Wed, 31 Jan 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''long range repeater'''
 +
Build conditions : isbuilding;isnotvehicle
 +
Build requirements : objects:long range radio case>1,long range transmitter wire>8,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron
 +
Special rules : rebroadcast=90
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2775g
 +
==Tue, 30 Jan 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''enhanced range repeater'''
 +
Build conditions : isbuilding;isnotvehicle
 +
Build requirements : objects:brass case>1,copper wire>5,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron
 +
Special rules : rebroadcast=115
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2085g
 +
 +
'''extended range repeater'''
 +
Build conditions : isbuilding;isnotvehicle
 +
Build requirements : objects:aluminized brass case>1,long range transmitter wire>8,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron
 +
Special rules : rebroadcast=150
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1775g
 +
 +
'''medium range repeater'''
 +
Build conditions : isbuilding;isnotvehicle
 +
Build requirements : objects:medium radio case>1,copper wire>6,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron
 +
Special rules : rebroadcast=60
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2895g
 +
==Sat, 27 Jan 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''waster'''
 +
Special rules : hit:1;weapon_skill:80  (was hit:5;weapon_skill:80)
 +
==Wed, 24 Jan 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''big stone pot'''
 +
Special rules : hit:5;weapon_skill:20  (was )
 +
 +
'''big copper pot'''
 +
Weight : 450g  (was 900g)
 +
==Tue, 23 Jan 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''big steel pot'''
 +
Build requirements : raws:steel>180;days:1.5;tools:peen hammer
 +
Special rules : hit:5;weapon_skill:20
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 15
 +
Repair rate per day : 750
 +
Weight : 180g
 +
 +
'''big copper pot'''
 +
Build requirements : raws:copper>450;days:1;tools:peen hammer
 +
Special rules : hit:5;weapon_skill:20
 +
Visible : yes
 +
Decay rate per turn : 8
 +
Decay rate usage : 20
 +
Repair rate per day : 550
 +
Weight : 900g
 +
 +
'''steel pot'''
 +
Build requirements : raws:steel>100;days:1.5;tools:peen hammer
 +
Special rules : hit:5;weapon_skill:20
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 15
 +
Repair rate per day : 1200
 +
Weight : 100g
 +
 +
'''copper pot'''
 +
Build requirements : raws:copper>250;days:1;tools:peen hammer
 +
Special rules : hit:5;weapon_skill:20
 +
Visible : yes
 +
Decay rate per turn : 8
 +
Decay rate usage : 20
 +
Repair rate per day : 900
 +
Weight : 250g
 +
 +
'''small steel pot'''
 +
Build requirements : raws:steel>60;days:0.75;tools:peen hammer
 +
Special rules : hit:4;weapon_skill:20
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 15
 +
Repair rate per day : 1700
 +
Weight : 60g
 +
 +
'''small copper pot'''
 +
Build requirements : raws:copper>150;days:0.5;tools:peen hammer
 +
Special rules : hit:3;weapon_skill:20
 +
Visible : yes
 +
Decay rate per turn : 8
 +
Decay rate usage : 20
 +
Repair rate per day : 1275
 +
Weight : 150g
 +
==Sat, 20 Jan 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''sextant'''
 +
Build requirements : objects:lens>2,brass case>1,eyepiece>1,sextant arc>1;days:2;tools:screwdriver,pliers  (was objects:lens>2,brass case>1,eyepiece>1,sextant arc:1;days:2;tools:screwdriver,pliers)
 +
==Thu, 18 Jan 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''apothecary kit'''
 +
Repair rate per day : 0  (was 400)
 +
 +
'''tin can'''
 +
Decay rate per turn : 0  (was 25)
 +
Repair rate per day : 0  (was 800)
 +
 +
'''wooden plate'''
 +
Decay rate per turn : 0  (was 25)
 +
Repair rate per day : 0  (was 1000)
 +
==Thu, 11 Jan 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''sextant arc'''
 +
Build conditions : hasobject:work bench  (was hasobject:workbench)
 +
==Wed, 10 Jan 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''bronze shovel'''
 +
Build requirements : raws:wood>500,bronze>200;days:1
 +
Special rules : hit:4;weapon_skill:30
 +
Visible : yes
 +
Decay rate per turn : 13
 +
Decay rate usage : 47
 +
Repair rate per day : 800
 +
Weight : 700g
 +
 +
'''bronze axe'''
 +
Build requirements : raws:wood>400,bronze>150;days:1;tools:hammer
 +
Special rules : hit:23
 +
Visible : yes
 +
Decay rate per turn : 13
 +
Decay rate usage : 45
 +
Repair rate per day : 800
 +
Weight : 550g
 +
 +
'''bronze pickaxe'''
 +
Build requirements : raws:wood>400,bronze>150;days:1;tools:hammer
 +
Special rules : hit:26;weapon_skill:30
 +
Visible : yes
 +
Decay rate per turn : 13
 +
Decay rate usage : 45
 +
Repair rate per day : 800
 +
Weight : 550g
 +
 +
'''bronze hammer'''
 +
Build requirements : raws:wood>65,bronze>40;days:1
 +
Special rules : hit:6;weapon_skill:30
 +
Visible : yes
 +
Decay rate per turn : 12
 +
Decay rate usage : 342
 +
Repair rate per day : 800
 +
Weight : 105g
 +
 +
'''bronze knife'''
 +
Build requirements : raws:wood>30,bronze>30;days:2
 +
Special rules : hit:13;weapon_skill:50
 +
Visible : yes
 +
Decay rate per turn : 12
 +
Decay rate usage : 38
 +
Repair rate per day : 600
 +
Weight : 60g
 +
 +
'''bronze dung-fork'''
 +
Build requirements : raws:wood>500,bronze>175;days:1.2
 +
Special rules : hit:16;weapon_skill:30
 +
Visible : yes
 +
Decay rate per turn : 14
 +
Decay rate usage : 48
 +
Repair rate per day : 750
 +
Weight : 675g
 +
 +
'''bronze planer'''
 +
Build requirements : raws:wood>50,bronze>35;days:2;tools:screwdriver,hammer
 +
Visible : yes
 +
Decay rate per turn : 20
 +
Decay rate usage : 81
 +
Repair rate per day : 650
 +
Weight : 85g
 +
 +
'''bronze scissors'''
 +
Build requirements : raws:bronze>50;days:0.5;tools:hammer,screwdriver,file
 +
Visible : yes
 +
Decay rate per turn : 30
 +
Decay rate usage : 55
 +
Repair rate per day : 400
 +
Weight : 50g
 +
 +
'''bronze sickle'''
 +
Build requirements : raws:wood>450,bronze>250;days:1
 +
Special rules : hit:18
 +
Visible : yes
 +
Decay rate per turn : 21
 +
Decay rate usage : 86
 +
Repair rate per day : 800
 +
Weight : 700g
 +
 +
'''bronze scythe'''
 +
Build requirements : raws:wood>250,bronze>200;days:1.5;tools:hammer
 +
Special rules : hit:26;weapon_skill:50
 +
Visible : yes
 +
Decay rate per turn : 19
 +
Decay rate usage : 75
 +
Repair rate per day : 500
 +
Weight : 450g
 +
==Sun, 07 Jan 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''fractional distillation stack'''
 +
Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building
 +
Build requirements : raws:steel>500,iron>300,rubber>200,aluminium>1000,cobalt>200;days:5;tools:screwdriver,hammer,wrench,file
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2200g
 +
==Fri, 05 Jan 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''compound bow'''
 +
Special rules : hit:37;weapon_skill:70  (was hit:37)
 +
==Thu, 04 Jan 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''sextant'''
 +
Build requirements : objects:lens>2,brass case>1,eyepiece>1,sextant arc:1;days:2;tools:screwdriver,pliers
 +
Visible : yes
 +
Decay rate per turn : 20
 +
Decay rate usage : 0
 +
Repair rate per day : 400
 +
Weight : 685g
 +
 +
'''sextant arc'''
 +
Build conditions : hasobject:workbench
 +
Build requirements : raws:tin>200;days:5;tools:file
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
 +
'''fur paintbrush'''
 +
Build requirements : raws:wood>200,fur>75;days:1;tools:knife,needle
 +
Special rules : signwriting:100
 +
Visible : yes
 +
Decay rate per turn : 30
 +
Decay rate usage : 150
 +
Repair rate per day : 1000
 +
Weight : 275g
 +
 +
'''hemp paintbrush'''
 +
Build requirements : raws:wood>200,hemp yarn>75;days:1;tools:knife,needle
 +
Special rules : signwriting:100
 +
Visible : yes
 +
Decay rate per turn : 30
 +
Decay rate usage : 150
 +
Repair rate per day : 1000
 +
Weight : 275g
 +
 +
'''cotton paintbrush'''
 +
Build requirements : raws:wood>200,cotton>75;days:1;tools:knife,needle
 +
Special rules : signwriting:100
 +
Visible : yes
 +
Decay rate per turn : 30
 +
Decay rate usage : 150
 +
Repair rate per day : 1000
 +
Weight : 275g
 +
==Sun, 31 Dec 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''steel broad sword'''
 +
Special rules : hit:37;weapon_skill:50  (was hit:37)
 +
 +
'''steel sabre'''
 +
Special rules : hit:36;weapon_skill:70  (was hit:36)
 +
 +
'''steel dagger'''
 +
Special rules : hit:21;weapon_skill:80  (was hit:21)
 +
 +
'''composite recurve bow'''
 +
Special rules : hit:32;weapon_skill:70  (was hit:32)
 +
 +
'''longbow'''
 +
Special rules : hit:25;weapon_skill:60  (was hit:25)
 +
 +
'''steel spear'''
 +
Special rules : hit:28;weapon_skill:40  (was hit:28)
 +
 +
'''steel battle axe'''
 +
Special rules : hit:41;weapon_skill:40  (was hit:41)
 +
 +
'''war hammer'''
 +
Special rules : hit:27;weapon_skill:30  (was hit:27)
 +
 +
'''halberd'''
 +
Special rules : hit:30;shield:10;weapon_skill:70  (was hit:30;shield:10)
 +
 +
'''flail'''
 +
Special rules : hit:35;weapon_skill:30  (was hit:35)
 +
 +
'''mace'''
 +
Special rules : hit:27;weapon_skill:40  (was hit:27)
 +
 +
'''crossbow'''
 +
Special rules : hit:42;weapon_skill:80  (was hit:42)
 +
 +
'''slingshot'''
 +
Special rules : hit:10;weapon_skill:90  (was hit:10)
 +
 +
'''blow dart pipe'''
 +
Special rules : hit:10;weapon_skill:90  (was hit:10)
 +
 +
'''billy club'''
 +
Special rules : hit:10;weapon_skill:30  (was hit:10)
 +
 +
'''bone spear'''
 +
Special rules : hit:22;weapon_skill:50  (was hit:22)
 +
 +
'''bone club'''
 +
Special rules : hit:12;weapon_skill:30  (was hit:12)
 +
 +
'''whip'''
 +
Special rules : hit:12;weapon_skill:70  (was hit:12)
 +
 +
'''claymore'''
 +
Special rules : hit:39;weapon_skill:30  (was hit:39)
 +
 +
'''scimitar'''
 +
Special rules : hit:38;weapon_skill:50  (was hit:38)
 +
 +
'''steel long sword'''
 +
Special rules : hit:38;weapon_skill:50  (was hit:38)
 +
 +
'''steel short sword'''
 +
Special rules : hit:33;weapon_skill:50  (was hit:33)
 +
 +
'''steel bastard sword'''
 +
Special rules : hit:37;weapon_skill:60  (was hit:37)
 +
 +
'''steel dirk'''
 +
Special rules : hit:19;weapon_skill:70  (was hit:19)
 +
 +
'''recurve bow'''
 +
Special rules : hit:28;weapon_skill:70  (was hit:28)
 +
 +
'''primitive bow'''
 +
Special rules : hit:15;weapon_skill:60  (was hit:15)
 +
 +
'''boomerang'''
 +
Special rules : hit:13;weapon_skill:50  (was hit:13)
 +
 +
'''atlatl'''
 +
Special rules : hit:17;weapon_skill:60  (was hit:17)
 +
 +
'''steel gladius'''
 +
Special rules : hit:34;weapon_skill:40  (was hit:34)
 +
 +
'''waster'''
 +
Special rules : hit:5;weapon_skill:80  (was hit:5)
 +
 +
'''diamond encrusted steel sabre'''
 +
Special rules : hit:36;weapon_skill:70  (was hit:36)
 +
 +
'''steel rapier'''
 +
Special rules : hit:30;weapon_skill:80  (was hit:30)
 +
 +
'''pilum'''
 +
Special rules : hit:35;weapon_skill:40  (was hit:35)
 +
 +
'''iron shod billy club'''
 +
Special rules : hit:20;weapon_skill:30  (was hit:20)
 +
 +
'''steel spatha'''
 +
Special rules : hit:34;weapon_skill:40  (was hit:34)
 +
 +
'''bronze gladius'''
 +
Special rules : hit:29;weapon_skill:40  (was hit:29)
 +
 +
'''bronze bastard sword'''
 +
Special rules : hit:32;weapon_skill:60  (was hit:32)
 +
 +
'''bronze battle axe'''
 +
Special rules : hit:36;weapon_skill:40  (was hit:36)
 +
 +
'''bronze broad sword'''
 +
Special rules : hit:32;weapon_skill:50  (was hit:32)
 +
 +
'''bronze dagger'''
 +
Special rules : hit:16;weapon_skill:80  (was hit:16)
 +
 +
'''bronze dirk'''
 +
Special rules : hit:14;weapon_skill:70  (was hit:14)
 +
 +
'''bronze long sword'''
 +
Special rules : hit:33;weapon_skill:60  (was hit:33)
 +
 +
'''bronze rapier'''
 +
Special rules : hit:25;weapon_skill:80  (was hit:25)
 +
 +
'''bronze bagh-nakh'''
 +
Special rules : hit:19;weapon_skill:70  (was hit:19)
 +
 +
'''bronze sabre'''
 +
Special rules : hit:31;weapon_skill:70  (was hit:31)
 +
 +
'''bone bagh-nakh'''
 +
Special rules : hit:15;weapon_skill:70  (was hit:15)
 +
 +
'''steel bagh-nakh'''
 +
Special rules : hit:23;weapon_skill:70  (was hit:23)
 +
 +
'''apache throwing star'''
 +
Special rules : hit:15;weapon_skill:60  (was hit:15)
 +
==Fri, 29 Dec 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''iron chisel'''
 +
Special rules : hit:8;signwriting:133  (was hit:8)
 +
 +
'''iron carving knife'''
 +
Special rules : hit:8;signwriting:200  (was hit:8)
 +
 +
'''bronze chisel'''
 +
Special rules : hit:5;signwriting:120  (was hit:5)
 +
 +
'''bronze carving knife'''
 +
Special rules : hit:5;signwriting:150  (was hit:5)
 +
==Wed, 27 Dec 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''water skin'''
 +
Build requirements : raws:sinew>50,hide>100;days:1;tools:knife,needle  (was raws:sinew>50,hide>100;days:1:tools:knife,needle)
 +
==Wed, 20 Dec 2006 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''biodiesel mixing vat'''
 +
Build conditions : isbuilding;maxonloc:4
 +
Build requirements : raws:iron>1100,steel>400,rubber>100;days:4;tools:hammer,screwdriver,wrench
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1600g
 +
'''CHANGED ITEMS'''
 +
 +
'''iron bucket'''
 +
Build requirements : raws:iron>50;days:2;tools:peen hammer,chisel,flatter  (was raws:iron>200;days:2;tools:peen hammer,chisel,flatter)
 +
Weight : 50g  (was 200g)
 +
==Thu, 14 Dec 2006 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''pot still steel'''
 +
Build conditions : isbuilding;maxonloc:4
 +
Build requirements : raws:iron>1000,steel>800;days:5;tools:screwdriver,hammer
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1800g
 +
 +
'''pot still copper'''
 +
Build conditions : isbuilding;maxonloc:4
 +
Build requirements : raws:copper>1800;days:4;tools:screwdriver,hammer
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1800g
 +
 +
'''pot still tin'''
 +
Build conditions : isbuilding;maxonloc:4
 +
Build requirements : raws:tin>1800;days:4.5;tools:screwdriver,hammer
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1800g
 +
 +
'''burlap sack'''
 +
Build requirements : raws:hemp cloth>500,string>50;days:3;tools:scissors,needle
 +
Special rules : stores:550-2550
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 550g
 +
 +
'''canvas duffel'''
 +
Build requirements : raws:cotton cloth>200;days:1;tools:scissors,needle
 +
Special rules : stores:200-5200
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
==Tue, 12 Dec 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''bronze peen hammer'''
 +
Build conditions : hasobject:anvil,stone table  (was hasobject:anvil,work bench)
 +
==Wed, 06 Dec 2006 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''water skin'''
 +
Build requirements : raws:sinew>50,hide>100;days:1:tools:knife,needle
 +
Visible : yes
 +
Decay rate per turn : 7
 +
Decay rate usage : 75
 +
Repair rate per day : 300
 +
Weight : 150g
 +
==Tue, 05 Dec 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''small ship cabin'''
 +
Build conditions : isnoncentertype:ferry,raker,galleon,soarer,skimmer;maxonloc:2  (was isnoncentertype:ferry,raker,galleon, soarer,skimmer;maxonloc:2 )
 +
==Sun, 03 Dec 2006 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''small fishing net wood'''
 +
Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy
 +
Build requirements : raws:thin rope>1000,resin>200,wood>500,medium rope>500;days:4;tools:needle,knife,hammer
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2200g
 +
 +
'''small fishing net reed'''
 +
Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy
 +
Build requirements : raws:thin rope>1000,resin>100,reed>300,medium rope>500;days:2;tools:needle,knife,hammer
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1900g
 +
==Thu, 30 Nov 2006 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''brick building'''
 +
Build requirements : raws:brick>11000;days:5;tools:trowel
 +
Special rules : maxpeople:35;maxweight:4000000
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 11000g
 +
==Mon, 20 Nov 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''lockable drawer'''
 +
Special rules :  (was stores:2900-10900)
 +
 +
'''apothecary kit'''
 +
Decay rate per turn : 0  (was 10)
 +
Decay rate usage : 0  (was 50)
 +
==Sun, 19 Nov 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''small barrel'''
 +
Build requirements : raws:wood>1500,iron>100;days:4;tools:hammer  (was raws:wood>3000,iron>150;days:5;tools:hammer)
 +
Special rules : stores:1600-6600  (was stores:3150-13150)
 +
Weight : 1600g  (was 3150g)
 +
==Wed, 15 Nov 2006 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''medium log cabin'''
 +
Build requirements : objects:medium log>25;raws:stone>1000;days:1;tools:sledgehammer,axe,adze
 +
Special rules : maxpeople:10;maxweight:1100000
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 7250g
 +
 +
'''large log cabin'''
 +
Build requirements : objects:large log>25;raws:stone>4000;days:4;tools:sledgehammer,axe,adze
 +
Special rules : maxpeople:40;maxweight:4400000
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 16500g
 +
 +
'''large wooden crate'''
 +
Build requirements : raws:wood>2500;days:5;tools:hammer
 +
Special rules : stores:2500-6500
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2500g
 +
 +
'''small barrel'''
 +
Build requirements : raws:wood>3000,iron>150;days:5;tools:hammer
 +
Special rules : stores:3150-13150
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3150g
 +
 +
'''large barrel'''
 +
Build requirements : raws:wood>3500,iron>300;days:5;tools:hammer
 +
Special rules : stores:3800-18800
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3800g
 +
'''CHANGED ITEMS'''
 +
 +
'''drawer'''
 +
Special rules : stores:2500-7500  (was )
 +
 +
'''lockable drawer'''
 +
Special rules : stores:2900-10900  (was )
 +
 +
'''cabin-trunk'''
 +
Special rules : stores:2600-10600  (was )
 +
 +
'''small silo'''
 +
Special rules : stores:8000-128000  (was stores:8000-68000)
 +
 +
'''container'''
 +
Special rules : stores:3000-78000  (was stores:3000-43000)
 +
 +
'''armoire'''
 +
Build conditions : isbuilding  (was )
 +
Special rules : stores:8010-28010  (was stores:8010-14010)
 +
 +
'''apothecary kit'''
 +
Build requirements : raws:leather>100;days:3;tools:scissors,needle,bodkin  (was raws:leather>400;days:3;tools:scissors,needle,bodkin)
 +
Special rules : stores:100-1100  (was stores:400-1400)
 +
Decay rate per turn : 10  (was 0)
 +
Decay rate usage : 50  (was 0)
 +
Repair rate per day : 400  (was 0)
 +
Weight : 100g  (was 400g)
 +
==Tue, 31 Oct 2006 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''small wooden crate'''
 +
Build requirements : raws:wood>900;days:4;tools:hammer,knife
 +
Special rules : stores:900-1900
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 900g
 +
==Thu, 26 Oct 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''wooden trowel'''
 +
Decay rate per turn : 8  (was 49)
 +
Decay rate usage : 38  (was 250)
 +
 +
'''hammer'''
 +
Decay rate per turn : 7  (was 30)
 +
Decay rate usage : 37  (was 250)
 +
 +
'''screwdriver'''
 +
Decay rate per turn : 5  (was 25)
 +
Decay rate usage : 25  (was 200)
 +
 +
'''iron trowel'''
 +
Decay rate per turn : 6  (was 25)
 +
Decay rate usage : 28  (was 200)
 +
 +
'''knife'''
 +
Decay rate per turn : 7  (was 30)
 +
Decay rate usage : 33  (was 250)
 +
 +
'''pincers'''
 +
Decay rate per turn : 5  (was 25)
 +
Decay rate usage : 23  (was 200)
 +
 +
'''shovel'''
 +
Decay rate per turn : 8  (was 49)
 +
Decay rate usage : 42  (was 250)
 +
 +
'''pickaxe'''
 +
Decay rate per turn : 8  (was 49)
 +
Decay rate usage : 40  (was 250)
 +
 +
'''axe'''
 +
Decay rate per turn : 8  (was 49)
 +
Decay rate usage : 40  (was 250)
 +
 +
'''iron shield'''
 +
Decay rate per turn : 5  (was 20)
 +
Decay rate usage : 25  (was 200)
 +
 +
'''rubber tapping knife'''
 +
Decay rate per turn : 4  (was 17)
 +
Decay rate usage : 34  (was 150)
 +
 +
'''dung-fork'''
 +
Decay rate per turn : 9  (was 49)
 +
Decay rate usage : 43  (was 250)
 +
 +
'''sickle'''
 +
Decay rate per turn : 16  (was 49)
 +
Decay rate usage : 81  (was 250)
 +
 +
'''steel broad sword'''
 +
Decay rate per turn : 4  (was 17)
 +
Decay rate usage : 20  (was 150)
 +
 +
'''steel sabre'''
 +
Decay rate per turn : 4  (was 17)
 +
Decay rate usage : 19  (was 150)
 +
 +
'''iron chisel'''
 +
Decay rate per turn : 9  (was 20)
 +
Decay rate usage : 43  (was 175)
 +
 +
'''asparagus harvest knife'''
 +
Decay rate per turn : 7  (was 17)
 +
Decay rate usage : 34  (was 150)
 +
 +
'''reamer'''
 +
Decay rate per turn : 4  (was 17)
 +
Decay rate usage : 18  (was 150)
 +
 +
'''file'''
 +
Decay rate per turn : 5  (was 49)
 +
Decay rate usage : 27  (was 250)
 +
 +
'''steel dagger'''
 +
Decay rate per turn : 4  (was 17)
 +
Decay rate usage : 20  (was 150)
 +
 +
'''grinder'''
 +
Decay rate per turn : 5  (was 25)
 +
Decay rate usage : 26  (was 200)
 +
 +
'''saw'''
 +
Decay rate per turn : 8  (was 25)
 +
Decay rate usage : 39  (was 200)
 +
 +
'''composite recurve bow'''
 +
Decay rate per turn : 20  (was 84)
 +
Decay rate usage : 98  (was 450)
 +
 +
'''knitting needles'''
 +
Decay rate per turn : 5  (was 25)
 +
Decay rate usage : 25  (was 200)
 +
 +
'''fork spanner'''
 +
Decay rate per turn : 5  (was 25)
 +
Decay rate usage : 26  (was 200)
 +
 +
'''longbow'''
 +
Decay rate per turn : 10  (was 130)
 +
Decay rate usage : 49  (was 550)
 +
 +
'''makisu'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 250)
 +
 +
'''iron carving knife'''
 +
Decay rate per turn : 13  (was 20)
 +
Decay rate usage : 65  (was 175)
 +
 +
'''steel spear'''
 +
Decay rate per turn : 9  (was 25)
 +
Decay rate usage : 43  (was 250)
 +
 +
'''steel battle axe'''
 +
Decay rate per turn : 7  (was 17)
 +
Decay rate usage : 36  (was 150)
 +
 +
'''scythe'''
 +
Decay rate per turn : 14  (was 49)
 +
Decay rate usage : 70  (was 200)
 +
 +
'''stone axe'''
 +
Decay rate per turn : 8  (was 60)
 +
Decay rate usage : 40  (was 400)
 +
 +
'''tongs'''
 +
Decay rate per turn : 5  (was 25)
 +
Decay rate usage : 25  (was 200)
 +
 +
'''steel flatter'''
 +
Decay rate per turn : 7  (was 17)
 +
Decay rate usage : 36  (was 150)
 +
 +
'''whisk'''
 +
Decay rate per turn : 5  (was 25)
 +
Decay rate usage : 25  (was 200)
 +
 +
'''war hammer'''
 +
Decay rate per turn : 6  (was 12)
 +
Decay rate usage : 30  (was 250)
 +
 +
'''sledgehammer'''
 +
Decay rate per turn : 7  (was 20)
 +
Decay rate usage : 34  (was 150)
 +
 +
'''stone hammer'''
 +
Decay rate per turn : 8  (was 52)
 +
Decay rate usage : 41  (was 250)
 +
 +
'''doughroller'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 250)
 +
 +
'''3/4 axe'''
 +
Decay rate per turn : 8  (was 49)
 +
Decay rate usage : 40  (was 250)
 +
 +
'''stick'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 1000)
 +
 +
'''wooden shield'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 450)
 +
 +
'''wrench'''
 +
Decay rate per turn : 4  (was 25)
 +
Decay rate usage : 22  (was 200)
 +
 +
'''wooden knitting needles'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 250)
 +
 +
'''broom'''
 +
Decay rate per turn : 0  (was 49)
 +
Decay rate usage : 0  (was 250)
 +
 +
'''cooking stone'''
 +
Decay rate per turn : 6  (was 12)
 +
Decay rate usage : 30  (was 200)
 +
 +
'''fishing spear'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 250)
 +
 +
'''halberd'''
 +
Decay rate per turn : 8  (was 25)
 +
Decay rate usage : 41  (was 250)
 +
 +
'''flail'''
 +
Decay rate per turn : 7  (was 25)
 +
Decay rate usage : 35  (was 300)
 +
 +
'''mace'''
 +
Decay rate per turn : 8  (was 25)
 +
Decay rate usage : 39  (was 250)
 +
 +
'''targe'''
 +
Decay rate per turn : 8  (was 17)
 +
Decay rate usage : 38  (was 150)
 +
 +
'''hide scraper'''
 +
Decay rate per turn : 8  (was 49)
 +
Decay rate usage : 38  (was 250)
 +
 +
'''crossbow'''
 +
Decay rate per turn : 16  (was 84)
 +
Decay rate usage : 82  (was 450)
 +
 +
'''slingshot'''
 +
Decay rate per turn : 9  (was 49)
 +
Decay rate usage : 43  (was 300)
 +
 +
'''blow dart pipe'''
 +
Decay rate per turn : 11  (was 49)
 +
Decay rate usage : 54  (was 150)
 +
 +
'''billy club'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 400)
 +
 +
'''crowbar'''
 +
Decay rate per turn : 3  (was 35)
 +
Decay rate usage : 17  (was 150)
 +
 +
'''fishing pole'''
 +
Decay rate per turn : 9  (was 49)
 +
Decay rate usage : 47  (was 250)
 +
 +
'''steel hatchet'''
 +
Decay rate per turn : 5  (was 25)
 +
Decay rate usage : 26  (was 250)
 +
 +
'''froe club'''
 +
Decay rate per turn : 8  (was 49)
 +
Decay rate usage : 40  (was 150)
 +
 +
'''steel peavey'''
 +
Decay rate per turn : 9  (was 17)
 +
Decay rate usage : 47  (was 150)
 +
 +
'''planer'''
 +
Decay rate per turn : 15  (was 49)
 +
Decay rate usage : 76  (was 250)
 +
 +
'''pliers'''
 +
Decay rate per turn : 5  (was 25)
 +
Decay rate usage : 23  (was 200)
 +
 +
'''mallet'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 250)
 +
 +
'''needle'''
 +
Decay rate per turn : 5  (was 23)
 +
Decay rate usage : 25  (was 200)
 +
 +
'''wheelbarrow'''
 +
Decay rate per turn : 9  (was 49)
 +
Decay rate usage : 47  (was 250)
 +
 +
'''improved wheelbarrow'''
 +
Decay rate per turn : 5  (was 40)
 +
Decay rate usage : 27  (was 250)
 +
 +
'''small oil pump '''
 +
Decay rate per turn : 9  (was 25)
 +
Decay rate usage : 45  (was 200)
 +
 +
'''oil pump '''
 +
Decay rate per turn : 4  (was 25)
 +
Decay rate usage : 21  (was 200)
 +
 +
'''scissors'''
 +
Decay rate per turn : 10  (was 25)
 +
Decay rate usage : 50  (was 200)
 +
 +
'''wooden bowl'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 250)
 +
 +
'''bodkin'''
 +
Decay rate per turn : 7  (was 25)
 +
Decay rate usage : 36  (was 200)
 +
 +
'''chitin shield'''
 +
Decay rate per turn : 6  (was 25)
 +
Decay rate usage : 30  (was 300)
 +
 +
'''bellows'''
 +
Decay rate per turn : 9  (was 49)
 +
Decay rate usage : 45  (was 400)
 +
 +
'''bone knife'''
 +
Decay rate per turn : 11  (was 50)
 +
Decay rate usage : 55  (was 400)
 +
 +
'''bone spear'''
 +
Decay rate per turn : 10  (was 38)
 +
Decay rate usage : 50  (was 400)
 +
 +
'''fur-scraper'''
 +
Decay rate per turn : 11  (was 30)
 +
Decay rate usage : 55  (was 350)
 +
 +
'''bone needle'''
 +
Decay rate per turn : 11  (was 40)
 +
Decay rate usage : 55  (was 350)
 +
 +
'''bone club'''
 +
Decay rate per turn : 11  (was 25)
 +
Decay rate usage : 55  (was 350)
 +
 +
'''tortoiseshell shield'''
 +
Decay rate per turn : 6  (was 20)
 +
Decay rate usage : 30  (was 200)
 +
 +
'''small stone pot'''
 +
Decay rate per turn : 6  (was 12)
 +
Decay rate usage : 30  (was 200)
 +
 +
'''walking stick'''
 +
Decay rate per turn : 10  (was 35)
 +
Decay rate usage : 49  (was 0)
 +
 +
'''big stone pot'''
 +
Decay rate per turn : 6  (was 12)
 +
Decay rate usage : 30  (was 120)
 +
 +
'''stone pot'''
 +
Decay rate per turn : 6  (was 12)
 +
Decay rate usage : 30  (was 200)
 +
 +
'''adze'''
 +
Decay rate per turn : 9  (was 49)
 +
Decay rate usage : 44  (was 250)
 +
 +
'''wood saw'''
 +
Decay rate per turn : 7  (was 49)
 +
Decay rate usage : 36  (was 250)
 +
 +
'''soldering iron'''
 +
Decay rate per turn : 10  (was 25)
 +
Decay rate usage : 51  (was 200)
 +
 +
'''single jack'''
 +
Decay rate per turn : 7  (was 49)
 +
Decay rate usage : 35  (was 250)
 +
 +
'''steel set hammer'''
 +
Decay rate per turn : 7  (was 17)
 +
Decay rate usage : 37  (was 150)
 +
 +
'''steel peen hammer'''
 +
Decay rate per turn : 7  (was 17)
 +
Decay rate usage : 36  (was 150)
 +
 +
'''gas valve'''
 +
Decay rate per turn : 5  (was 25)
 +
Decay rate usage : 25  (was 200)
 +
 +
'''buckler'''
 +
Decay rate per turn : 9  (was 49)
 +
Decay rate usage : 47  (was 500)
 +
 +
'''whip'''
 +
Decay rate per turn : 8  (was 17)
 +
Decay rate usage : 41  (was 100)
 +
 +
'''mortar and pestle'''
 +
Decay rate per turn : 6  (was 5)
 +
Decay rate usage : 30  (was 50)
 +
 +
'''brick mould'''
 +
Decay rate per turn : 6  (was 12)
 +
Decay rate usage : 30  (was 250)
 +
 +
'''claymore'''
 +
Decay rate per turn : 3  (was 17)
 +
Decay rate usage : 17  (was 150)
 +
 +
'''scimitar'''
 +
Decay rate per turn : 4  (was 17)
 +
Decay rate usage : 19  (was 150)
 +
 +
'''steel long sword'''
 +
Decay rate per turn : 4  (was 17)
 +
Decay rate usage : 21  (was 150)
 +
 +
'''steel short sword'''
 +
Decay rate per turn : 4  (was 17)
 +
Decay rate usage : 21  (was 150)
 +
 +
'''steel bastard sword'''
 +
Decay rate per turn : 4  (was 17)
 +
Decay rate usage : 20  (was 150)
 +
 +
'''steel dirk'''
 +
Decay rate per turn : 6  (was 17)
 +
Decay rate usage : 29  (was 150)
 +
 +
'''bow square'''
 +
Decay rate per turn : 10  (was 0)
 +
Decay rate usage : 49  (was 250)
 +
 +
'''server'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 250)
 +
 +
'''bone shield'''
 +
Decay rate per turn : 11  (was 35)
 +
Decay rate usage : 53  (was 150)
 +
 +
'''machete'''
 +
Decay rate per turn : 4  (was 17)
 +
Decay rate usage : 21  (was 150)
 +
 +
'''wooden flute'''
 +
Decay rate per turn : 10  (was 50)
 +
Decay rate usage : 49  (was 1000)
 +
 +
'''recurve bow'''
 +
Decay rate per turn : 10  (was 102)
 +
Decay rate usage : 49  (was 500)
 +
 +
'''primitive bow'''
 +
Decay rate per turn : 10  (was 159)
 +
Decay rate usage : 49  (was 650)
 +
 +
'''compound bow'''
 +
Decay rate per turn : 18  (was 62)
 +
Decay rate usage : 92  (was 400)
 +
 +
'''boomerang'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 350)
 +
 +
'''wooden steamer'''
 +
Decay rate per turn : 10  (was 50)
 +
Decay rate usage : 49  (was 0)
 +
 +
'''atlatl'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 51  (was 200)
 +
 +
'''steel gladius'''
 +
Decay rate per turn : 4  (was 17)
 +
Decay rate usage : 21  (was 150)
 +
 +
'''waster'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 650)
 +
 +
'''diamond encrusted steel sabre'''
 +
Decay rate per turn : 3  (was 17)
 +
Decay rate usage : 17  (was 150)
 +
 +
'''steel rapier'''
 +
Decay rate per turn : 4  (was 17)
 +
Decay rate usage : 21  (was 150)
 +
 +
'''pilum'''
 +
Decay rate per turn : 8  (was 25)
 +
Decay rate usage : 41  (was 1000)
 +
 +
'''scutum'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 450)
 +
 +
'''steel drawknife'''
 +
Decay rate per turn : 8  (was 17)
 +
Decay rate usage : 42  (was 150)
 +
 +
'''iron shod billy club'''
 +
Decay rate per turn : 8  (was 36)
 +
Decay rate usage : 41  (was 200)
 +
 +
'''steel spatha'''
 +
Decay rate per turn : 4  (was 17)
 +
Decay rate usage : 21  (was 150)
 +
 +
'''stone ingot'''
 +
Decay rate per turn : 6  (was 12)
 +
Decay rate usage : 30  (was 200)
 +
 +
'''bronze peen hammer'''
 +
Decay rate per turn : 8  (was 33)
 +
Decay rate usage : 41  (was 200)
 +
 +
'''bronze flatter'''
 +
Decay rate per turn : 8  (was 33)
 +
Decay rate usage : 41  (was 200)
 +
 +
'''steel froe'''
 +
Decay rate per turn : 7  (was 17)
 +
Decay rate usage : 33  (was 150)
 +
 +
'''bronze set hammer'''
 +
Decay rate per turn : 8  (was 33)
 +
Decay rate usage : 41  (was 200)
 +
 +
'''bronze chisel'''
 +
Decay rate per turn : 9  (was 33)
 +
Decay rate usage : 44  (was 200)
 +
 +
'''bronze carving knife'''
 +
Decay rate per turn : 14  (was 33)
 +
Decay rate usage : 71  (was 200)
 +
 +
'''bronze gladius'''
 +
Decay rate per turn : 6  (was 33)
 +
Decay rate usage : 31  (was 200)
 +
 +
'''bronze bastard sword'''
 +
Decay rate per turn : 6  (was 33)
 +
Decay rate usage : 30  (was 200)
 +
 +
'''bronze battle axe'''
 +
Decay rate per turn : 8  (was 33)
 +
Decay rate usage : 41  (was 200)
 +
 +
'''bronze broad sword'''
 +
Decay rate per turn : 6  (was 33)
 +
Decay rate usage : 30  (was 200)
 +
 +
'''bronze dagger'''
 +
Decay rate per turn : 6  (was 33)
 +
Decay rate usage : 30  (was 200)
 +
 +
'''bronze dirk'''
 +
Decay rate per turn : 7  (was 33)
 +
Decay rate usage : 37  (was 200)
 +
 +
'''bronze long sword'''
 +
Decay rate per turn : 6  (was 33)
 +
Decay rate usage : 30  (was 200)
 +
 +
'''bronze rapier'''
 +
Decay rate per turn : 6  (was 33)
 +
Decay rate usage : 31  (was 200)
 +
 +
'''bronze bagh-nakh'''
 +
Decay rate per turn : 6  (was 33)
 +
Decay rate usage : 29  (was 200)
 +
 +
'''bronze sabre'''
 +
Decay rate per turn : 6  (was 33)
 +
Decay rate usage : 30  (was 200)
 +
 +
'''bone bagh-nakh'''
 +
Decay rate per turn : 11  (was 25)
 +
Decay rate usage : 55  (was 350)
 +
 +
'''steel bagh-nakh'''
 +
Decay rate per turn : 3  (was 33)
 +
Decay rate usage : 17  (was 200)
 +
 +
'''apache throwing star'''
 +
Decay rate per turn : 10  (was 49)
 +
Decay rate usage : 49  (was 400)
 +
 +
'''scepter'''
 +
Decay rate per turn : 5  (was 10)
 +
Decay rate usage : 26  (was 200)
 +
 +
'''bone crochet hook'''
 +
Decay rate per turn : 5  (was 75)
 +
Decay rate usage : 25  (was 200)
 +
 +
'''reed steamer'''
 +
Decay rate per turn : 11  (was 25)
 +
Decay rate usage : 57  (was 0)
 +
 +
'''ice cream crank'''
 +
Decay rate per turn : 9  (was 20)
 +
Decay rate usage : 44  (was 200)
 +
 +
'''wooden crochet hook'''
 +
Decay rate per turn : 11  (was 50)
 +
Decay rate usage : 55  (was 150)
 +
 +
'''jembe drum'''
 +
Decay rate per turn : 9  (was 50)
 +
Decay rate usage : 47  (was 1000)
 +
Repair rate per day : 500  (was 1250)
 +
 +
'''vacuum tube mould'''
 +
Decay rate per turn : 9  (was 20)
 +
Decay rate usage : 45  (was 300)
 +
 +
'''stone cleaver'''
 +
Decay rate per turn : 6  (was 50)
 +
Decay rate usage : 30  (was 300)
 +
 +
'''crochet hook'''
 +
Decay rate per turn : 10  (was 23)
 +
Decay rate usage : 49  (was 200)
 +
 +
'''bone flute'''
 +
Decay rate per turn : 11  (was 50)
 +
Decay rate usage : 55  (was 1000)
 +
Repair rate per day : 900  (was 1250)
 +
 +
'''tambourine'''
 +
Decay rate per turn : 8  (was 50)
 +
Decay rate usage : 42  (was 1000)
 +
Repair rate per day : 800  (was 1250)
 +
 +
'''small drum'''
 +
Decay rate per turn : 9  (was 50)
 +
Decay rate usage : 46  (was 1000)
 +
Repair rate per day : 500  (was 1250)
 +
 +
'''harmonica'''
 +
Decay rate per turn : 8  (was 50)
 +
Decay rate usage : 41  (was 1000)
 +
Repair rate per day : 1000  (was 1250)
 +
 +
'''long horn'''
 +
Decay rate per turn : 8  (was 50)
 +
Decay rate usage : 40  (was 1000)
 +
Repair rate per day : 600  (was 1250)
 +
 +
'''guitar'''
 +
Decay rate per turn : 10  (was 50)
 +
Decay rate usage : 49  (was 1000)
 +
Repair rate per day : 500  (was 1250)
 +
 +
'''reed flute'''
 +
Decay rate per turn : 11  (was 50)
 +
Decay rate usage : 57  (was 1000)
 +
Repair rate per day : 1000  (was 1250)
 +
 +
'''violin'''
 +
Decay rate per turn : 10  (was 50)
 +
Decay rate usage : 49  (was 1000)
 +
Repair rate per day : 350  (was 1250)
 +
 +
'''pan flute'''
 +
Decay rate per turn : 11  (was 50)
 +
Decay rate usage : 56  (was 1000)
 +
Repair rate per day : 650  (was 1250)
 +
 +
'''cloth bellows'''
 +
Decay rate per turn : 9  (was 49)
 +
Decay rate usage : 46  (was 400)
 +
 +
'''bagpipes'''
 +
Decay rate per turn : 9  (was 50)
 +
Decay rate usage : 47  (was 1000)
 +
Repair rate per day : 350  (was 1250)
 +
 +
'''triangle'''
 +
Decay rate usage : 25  (was 100)
 +
Repair rate per day : 1500  (was 1250)
 +
 +
'''lute'''
 +
Decay rate per turn : 10  (was 50)
 +
Decay rate usage : 49  (was 1000)
 +
Repair rate per day : 600  (was 1250)
 +
 +
'''bone rattle'''
 +
Decay rate per turn : 11  (was 50)
 +
Decay rate usage : 55  (was 1000)
 +
Repair rate per day : 900  (was 1250)
 +
 +
'''bronze sledgehammer'''
 +
Decay rate per turn : 8  (was 25)
 +
Decay rate usage : 40  (was 150)
 +
 +
'''bronze screwdriver'''
 +
Decay rate per turn : 6  (was 27)
 +
Decay rate usage : 29  (was 210)
 +
 +
'''bronze trowel'''
 +
Decay rate per turn : 8  (was 51)
 +
Decay rate usage : 40  (was 262)
 +
 +
'''ocarina'''
 +
Decay rate per turn : 9  (was 90)
 +
Decay rate usage : 45  (was 1000)
 +
 +
'''tusk horn'''
 +
Decay rate per turn : 6  (was 50)
 +
Decay rate usage : 32  (was 500)
 +
 +
'''accordion'''
 +
Decay rate per turn : 9  (was 50)
 +
Decay rate usage : 45  (was 800)
 +
Repair rate per day : 325  (was 1000)
 +
 +
'''cello'''
 +
Decay rate usage : 48  (was 210)
 +
==Thu, 19 Oct 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''hoist'''
 +
Weight : 4900g  (was 4600g)
 +
==Thu, 12 Oct 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''screwdriver'''
 +
Repair rate per day : 1500  ( was 900)
 +
'''dung-fork'''
 +
Repair rate per day : 800  ( was 350)
 +
'''reamer'''
 +
Repair rate per day : 1500  ( was 500)
 +
'''file'''
 +
Repair rate per day : 500  ( was 400)
 +
'''grinder'''
 +
Repair rate per day : 280  ( was 140)
 +
'''saw'''
 +
Repair rate per day : 800  ( was 350)
 +
'''fork spanner'''
 +
Repair rate per day : 600  ( was 200)
 +
'''scythe'''
 +
Repair rate per day : 850  ( was 350)
 +
'''tongs'''
 +
Repair rate per day : 625  ( was 200)
 +
'''steel flatter'''
 +
Repair rate per day : 1050  ( was 200)
 +
'''whisk'''
 +
Repair rate per day : 2000  ( was 300)
 +
'''sledgehammer'''
 +
Repair rate per day : 800  ( was 600)
 +
'''broom'''
 +
Repair rate per day : 2000  ( was 400)
 +
'''fishing spear'''
 +
Repair rate per day : 1000  ( was 1200)
 +
'''fishing pole'''
 +
Repair rate per day : 1200  ( was 800)
 +
'''steel hatchet'''
 +
Repair rate per day : 1400  ( was 350)
 +
'''steel peavey'''
 +
Repair rate per day : 925  ( was 190)
 +
'''mallet'''
 +
Repair rate per day : 800  ( was 500)
 +
'''wheelbarrow'''
 +
Repair rate per day : 575  ( was 150)
 +
'''improved wheelbarrow'''
 +
Repair rate per day : 400  ( was 140)
 +
'''small oil pump '''
 +
Repair rate per day : 500  ( was 200)
 +
'''oil pump '''
 +
Repair rate per day : 500  ( was 200)
 +
'''scissors'''
 +
Repair rate per day : 1050  ( was 600)
 +
'''wooden bowl'''
 +
Repair rate per day : 2000  ( was 800)
 +
'''fur-scraper'''
 +
Repair rate per day : 500  ( was 1500)
 +
'''bone needle'''
 +
Repair rate per day : 400  ( was 1000)
 +
'''small stone pot'''
 +
Repair rate per day : 850  ( was 1200)
 +
'''walking stick'''
 +
Repair rate per day : 2000  ( was 300)
 +
'''stone pot'''
 +
Repair rate per day : 600  ( was 1000)
 +
'''single jack'''
 +
Repair rate per day : 950  ( was 500)
 +
'''gas valve'''
 +
Repair rate per day : 900  ( was 350)
 +
'''mortar and pestle'''
 +
Decay rate turns : 5  ( was 0)
 +
Decay rate usage : 50  ( was 0)
 +
Repair rate per day : 900  ( was 0)
 +
'''bronze flatter'''
 +
Repair rate per day : 800  ( was 500)
 +
'''steel froe'''
 +
Repair rate per day : 800  ( was 250)
 +
'''scepter'''
 +
Repair rate per day : 500  ( was 252)
 +
'''ice cream crank'''
 +
Repair rate per day : 1100  ( was 400)
 +
'''vacuum tube mould'''
 +
Repair rate per day : 400  ( was 160)
 +
'''bronze screwdriver'''
 +
Repair rate per day : 800  ( was 600)
 +
'''simple telescope'''
 +
Repair rate per day : 400  ( was 1400)
 +
==Fri, 06 Oct 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''pincers'''
 +
Repair rate per day : 1100  ( was 650)
 +
'''shovel'''
 +
Repair rate per day : 1500  ( was 350)
 +
'''pickaxe'''
 +
Repair rate per day : 1000  ( was 350)
 +
'''axe'''
 +
Repair rate per day : 1200  ( was 400)
 +
'''iron shield'''
 +
Repair rate per day : 280  ( was 140)
 +
'''rubber tapping knife'''
 +
Repair rate per day : 1050  ( was 100)
 +
'''sickle'''
 +
Repair rate per day : 800  ( was 350)
 +
'''iron chisel'''
 +
Repair rate per day : 1050  ( was 800)
 +
'''asparagus harvest knife'''
 +
Repair rate per day : 500  ( was 60)
 +
'''iron carving knife'''
 +
Repair rate per day : 1050  ( was 400)
 +
'''stone axe'''
 +
Repair rate per day : 400  ( was 375)
 +
'''doughroller'''
 +
Repair rate per day : 1200  ( was 360)
 +
'''3/4 axe'''
 +
Repair rate per day : 1400  ( was 400)
 +
'''wrench'''
 +
Repair rate per day : 1000  ( was 250)
 +
'''cooking stone'''
 +
Repair rate per day : 2000  ( was 750)
 +
'''targe'''
 +
Repair rate per day : 500  ( was 250)
 +
'''planer'''
 +
Repair rate per day : 900  ( was 550)
 +
'''pliers'''
 +
Repair rate per day : 1100  ( was 750)
 +
'''bodkin'''
 +
Repair rate per day : 1000  ( was 550)
 +
'''chitin shield'''
 +
Repair rate per day : 500  ( was 250)
 +
'''bellows'''
 +
Repair rate per day : 650  ( was 325)
 +
'''bone knife'''
 +
Repair rate per day : 400  ( was 800)
 +
'''big stone pot'''
 +
Repair rate per day : 375  ( was 500)
 +
'''steel set hammer'''
 +
Repair rate per day : 1050  ( was 300)
 +
'''steel peen hammer'''
 +
Repair rate per day : 1050  ( was 300)
 +
'''bow square'''
 +
Repair rate per day : 1100  ( was 350)
 +
'''machete'''
 +
Repair rate per day : 1050  ( was 250)
 +
'''scutum'''
 +
Repair rate per day : 600  ( was 300)
 +
'''steel drawknife'''
 +
Repair rate per day : 550  ( was 300)
 +
'''bronze peen hammer'''
 +
Repair rate per day : 800  ( was 555)
 +
'''bronze set hammer'''
 +
Repair rate per day : 800  ( was 555)
 +
'''bronze chisel'''
 +
Repair rate per day : 800  ( was 1750)
 +
'''bone crochet hook'''
 +
Repair rate per day : 500  ( was 900)
 +
'''wooden crochet hook'''
 +
Repair rate per day : 600  ( was 1000)
 +
'''cloth bellows'''
 +
Repair rate per day : 700  ( was 325)
 +
'''binoculars'''
 +
Repair rate per day : 400  ( was 1400)
 +
'''wooden plate'''
 +
Build requirements : raws:wood>300;days:3;tools:hammer,knife  ( was raws:wood>300;days:3;tools:hammer, knife)
 +
==Thu, 05 Oct 2006 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''tin can'''
 +
Build requirements : raws:tin>200;days:2;tools:hammer,pliers
 +
Special rules : stores:200-2200
 +
Visible : yes
 +
Decay rate turns : 25
 +
Decay rate usage : 0
 +
Repair rate per day : 800
 +
Weight : 200g
 +
'''aluminized brass case'''
 +
Build conditions : hasobject:smelting furnace
 +
Build requirements : raws:aluminium>100,copper>200,zinc>50;days:2;tools:peen hammer,pliers,soldering iron
 +
Visible : yes
 +
Decay rate turns : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 350g
 +
'''brass case'''
 +
Build conditions : hasobject:smelting furnace
 +
Build requirements : raws:copper>250,zinc>100;days:2;tools:peen hammer
 +
Visible : yes
 +
Decay rate turns : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 350g
 +
'''telescope'''
 +
Build requirements : objects:gem lens>2,aluminized brass case>1,eyepiece>1,telescope mirror>2;days:4;tools:screwdriver
 +
Special rules : view:200
 +
Visible : yes
 +
Decay rate turns : 20
 +
Decay rate usage : 0
 +
Repair rate per day : 400
 +
Weight : 725g
 +
'''spyglass'''
 +
Build requirements : objects:lens>2,brass case>1,eyepiece>1;days:3;tools:screwdriver
 +
Special rules : view:125
 +
Visible : yes
 +
Decay rate turns : 20
 +
Decay rate usage : 0
 +
Repair rate per day : 1400
 +
Weight : 545g
 +
'''simple telescope'''
 +
Build requirements : objects:gem lens>2,brass case>1,eyepiece>1,telescope mirror>1;days:2;tools:screwdriver
 +
Special rules : view:175
 +
Visible : yes
 +
Decay rate turns : 20
 +
Decay rate usage : 0
 +
Repair rate per day : 1400
 +
Weight : 600g
 +
'''binoculars'''
 +
Build requirements : objects:lens>4,brass case>1,eyepiece>2;days:3;tools:screwdriver
 +
Special rules : view:150
 +
Visible : yes
 +
Decay rate turns : 20
 +
Decay rate usage : 0
 +
Repair rate per day : 1400
 +
Weight : 740g
 +
'''CHANGED ITEMS'''
 +
 +
'''diamond lens'''
 +
Build requirements : raws:diamonds>90;days:1.5;tools:grinder  ( was raws:diamond>90;days:1.5;tools:grinder)
 +
==Wed, 04 Oct 2006 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''eyepiece'''
 +
Build requirements : raws:steel>50,rubber>25;days:1;tools:pincers,file
 +
Visible : yes
 +
Decay rate turns : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 75g
 +
'''telescope mirror'''
 +
Build requirements : raws:window glass>75,silver>50;days:2;tools:grinder
 +
Visible : yes
 +
Decay rate turns : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 125g
 +
'''ruby lens'''
 +
Build conditions : hasobject:work bench
 +
Build requirements : raws:ruby>80;days:1.5;tools:grinder
 +
Visible : yes
 +
Decay rate turns : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 25g
 +
'''sapphire lens'''
 +
Build conditions : hasobject:work bench
 +
Build requirements : raws:sapphire>25;days:1.5;tools:grinder
 +
Visible : yes
 +
Decay rate turns : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 25g
 +
'''emerald lens'''
 +
Build conditions : hasobject:work bench
 +
Build requirements : raws:emerald>25;days:1.5;tools:grinder
 +
Visible : yes
 +
Decay rate turns : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 25g
 +
'''diamond lens'''
 +
Build conditions : hasobject:work bench
 +
Build requirements : raws:diamond>90;days:1.5;tools:grinder
 +
Visible : yes
 +
Decay rate turns : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 25g
 +
'''wooden plate'''
 +
Build requirements : raws:wood>300;days:3;tools:hammer, knife
 +
Special rules : stores:300-800
 +
Visible : yes
 +
Decay rate turns : 25
 +
Decay rate usage : 0
 +
Repair rate per day : 1000
 +
Weight : 300g
 +
'''CHANGED ITEMS'''
 +
 +
'''harmonica'''
 +
Weight : 100g  ( was 1450g)
 +
'''ocarina'''
 +
Weight : 150g  ( was 1450g)
 +
'''tusk horn'''
 +
Weight : 150g  ( was 1450g)
 +
'''accordion'''
 +
Weight : 700g  ( was 1450g)
 +
==Tue, 03 Oct 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''harmonica'''
 +
Visible : yes (was no)
 +
'''ocarina'''
 +
Visible : yes (was no)
 +
==Mon, 25 Sep 2006 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''cello'''
 +
Build requirements : raws:wood>900,sinew>120,nickel>100;days:7;tools:hammer,planer,bodkin,wood saw
 +
Visible : yes
 +
Decay rate turns : 10
 +
Decay rate usage : 210
 +
Repair rate per day : 200
 +
Weight : 1120g
 +
'''CHANGED ITEMS'''
 +
 +
'''oven'''
 +
Build conditions : isbuilding;maxonloc:4  ( was isbuilding)
 +
'''coal oven'''
 +
Build conditions : isbuilding;maxonloc:4  ( was isbuilding)
 +
'''gas oven'''
 +
Build conditions : isbuilding;maxonloc:4  ( was isbuilding)
 +
==Sun, 24 Sep 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''drying rack'''
 +
Build conditions : islocation;maxonloc:4  ( was islocation)
 +
==Sun, 17 Sep 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''chest'''
 +
Build requirements : raws:wood>2000,iron>500;days:11.75;tools:hammer,chisel,planer  ( was raws:wood>2000,iron>500,nails>200;days:11.75;tools:hammer,chisel,planer)
 +
Weight : 2500g  ( was 2700g)
 +
==Sun, 10 Sep 2006 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''harmonica'''
 +
Build requirements : raws:wood>30,steel>10;days:1;tools:knife
 +
Visible : yes
 +
Decay rate turns : 50
 +
Decay rate usage : 1000
 +
Repair rate per day : 1250
 +
Weight : 1450g
 +
'''ocarina'''
 +
Build requirements : raws:clay>150;days:1
 +
Visible : yes
 +
Decay rate turns : 90
 +
Decay rate usage : 1000
 +
Repair rate per day : 1400
 +
Weight : 1450g
 +
'''tusk horn'''
 +
Build requirements : raws:tusk>150;days:1;tools:knife
 +
Visible : yes
 +
Decay rate turns : 50
 +
Decay rate usage : 500
 +
Repair rate per day : 1250
 +
Weight : 1450g
 +
'''accordion'''
 +
Build requirements : raws:wood>400,leather>250;days:3;tools:hammer,knife,planer
 +
Visible : yes
 +
Decay rate turns : 50
 +
Decay rate usage : 800
 +
Repair rate per day : 1000
 +
Weight : 1450g
 +
==Sun, 03 Sep 2006 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''base of a wooden saw carriage'''
 +
Weight : 360g  ( was 0g)
 +
 +
<font size=1>Revision ID <font color=red>{{REVISIONID}}</font></font>
 
[[Category:Database changes]]
 
[[Category:Database changes]]

Latest revision as of 05:30, 8 December 2008

Hand.pngThis page is currently protected from editing and is automatically updated by external programs.

Please discuss this page on the discussion page This page can only be edited by a sysop.

Contents

Recent database changes - Objects

The following are a list in reverse chronological order of all changes to the Cantr II database :

Mon, 08 Dec 2008

CHANGED ITEMS

cask

Build conditions : isnoncentertype:brick building,building,hall,stone extension,marble building,brick extension,marble extension,brick hall,marble hall  (was isnoncentertype:brick building,building,hall,stone extension,marble building,brick extension,marble extension)

Sun, 07 Dec 2008

CHANGED ITEMS

fractional distillation stack

Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building,cottage,large log cabin,medium log cabin,stone extension,wood extension,brick extension  (was maxonloc:4;isnoncentertype:building,hall,brick building,cottage,large log cabin,medium log cabin,stone extension,wood extension)

cask

Build conditions : isnoncentertype:brick building,building,hall,stone extension,marble building,brick extension,marble extension  (was isnoncentertype:brick building,building,hall,stone extension,marble building)

Wed, 27 Aug 2008

CHANGED ITEMS

telescope

Decay rate per turn : 5  (was 20)
Repair rate per day : 800  (was 400)

spyglass

Decay rate per turn : 5  (was 20)

simple telescope

Decay rate per turn : 5  (was 20)
Repair rate per day : 1000  (was 400)

binoculars

Decay rate per turn : 5  (was 20)
Repair rate per day : 1200  (was 400)

Fri, 06 Jun 2008

CHANGED ITEMS

primitive sail

Build requirements : raws:hide>1500,wood>500,sinew>100;days:4;tools:fur-scraper,hammer,needle,knife  (was raws:hide>1500,wood>500,sinew>100;days:4;tools:fur scraper,hammer,needle,knife)

Tue, 13 May 2008

CHANGED ITEMS

raft

Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land,dinghy,darter,dugout canoe,rowing-boat  (was maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land,dinghy,darter,dugout canoe,rowing-boat,raft)

Fri, 25 Apr 2008

NEW ITEMS

long steel zipper

Build conditions : hasobject:work bench
Build requirements : raws:steel>50,cotton cloth>10;days:1;tools:pliers,pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 60g

long brass zipper

Build conditions : hasobject:work bench
Build requirements : raws:copper>30,zinc>20,cotton cloth>10;days:1;tools:pliers,pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 60g

short steel zipper

Build conditions : hasobject:work bench
Build requirements : raws:steel>20,cotton cloth>5;days:1;tools:pliers,pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

short brass zipper

Build conditions : hasobject:work bench
Build requirements : raws:copper>15,zinc>5,cotton cloth>5;days:1;tools:pliers,pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

Sun, 13 Apr 2008

NEW ITEMS

steel buckler

Build conditions : hasobject:anvil
Build requirements : raws:steel>200;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer
Special rules : shield:20
Visible : no
Decay rate per turn : 5
Decay rate usage : 20
Repair rate per day : 400
Weight : 200g

steel scutum

Build requirements : raws:steel>400,iron>125;objects:scutum>1,leather enarmes>1,leather guige>2;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer
Special rules : shield:30
Visible : yes
Decay rate per turn : 10
Decay rate usage : 40
Repair rate per day : 250
Weight : 2400g

leather guige

Build requirements : objects:large buckle>1;raws:leather>190;days:2;tools:knife,needle
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

leather enarmes

Build requirements : raws:leather>75;days:0.5;tools:knife,needle
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 75g

kite shield

Build requirements : raws:iron>200;objects:iron shield>1,leather enarmes>1,leather guige>1;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer
Special rules : shield:29
Visible : yes
Decay rate per turn : 10
Decay rate usage : 40
Repair rate per day : 300
Weight : 800g

bronze shield

Build requirements : raws:bronze>400;days:4;tools:hammer
Special rules : shield:25
Visible : yes
Decay rate per turn : 5
Decay rate usage : 27
Repair rate per day : 280
Weight : 400g

platinum plated kite shield

Build requirements : raws:platinum>120;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron
Special rules : shield:29
Visible : yes
Decay rate per turn : 10
Decay rate usage : 40
Repair rate per day : 300
Weight : 920g

gold plated kite shield

Build requirements : raws:gold>160,nickel>40;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron
Special rules : shield:29
Visible : yes
Decay rate per turn : 10
Decay rate usage : 40
Repair rate per day : 300
Weight : 1000g

silver plated kite shield

Build requirements : raws:silver>160,nickel>40;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron
Special rules : shield:29
Visible : yes
Decay rate per turn : 10
Decay rate usage : 40
Repair rate per day : 300
Weight : 1000g

CHANGED ITEMS

buckler

Visible : no  (was yes)

Mon, 07 Apr 2008

CHANGED ITEMS

raft

Build conditions : islocation;borders_water  (was islocation;borders_lake)

Sun, 06 Apr 2008

CHANGED ITEMS

raft

Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land,dinghy,darter,dugout canoe,rowing-boat,raft  (was maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land)

Sat, 29 Mar 2008

CHANGED ITEMS

skimmer

Special rules : maxpeople:15;maxweight:2500000;speed:40;weightdelay:150000;dock:coaster harbour  (was maxpeople:15;maxweight:1300000;speed:40;weightdelay:60000;dock:coaster harbour)
Visible : no  (was yes)

apothecary kit

Special rules : stores:10-1010  (was stores:100-1100)
Weight : 10g  (was 100g)

tin can

Special rules : stores:20-2020  (was stores:200-2200)
Weight : 20g  (was 200g)

wooden plate

Special rules : stores:30-830  (was stores:300-800)
Weight : 30g  (was 300g)

burlap sack

Special rules : stores:55-2055  (was stores:550-2550)
Weight : 55g  (was 550g)

canvas duffel

Special rules : stores:20-5020  (was stores:200-5200)
Weight : 20g  (was 200g)

ceramic plate

Special rules : stores:25-775  (was stores:250-750)
Weight : 25g  (was 250g)

earthenware bowl

Special rules : stores:50-1050  (was stores:500-1100)
Weight : 50g  (was 500g)

fine china plate

Special rules : stores:15-615  (was stores:150-650)
Weight : 15g  (was 150g)

amphora

Special rules : stores:75-4075  (was stores:750-4000)
Weight : 75g  (was 750g)

ceramic teapot

Special rules : stores:35-835  (was stores:350-800)
Weight : 35g  (was 350g)

earthenware mug

Special rules : stores:20-520  (was stores:200-500)
Weight : 20g  (was 200g)

stein

Special rules : stores:40-1040  (was stores:400-1000)
Weight : 40g  (was 400g)

goblet

Special rules : stores:10-310  (was stores:100-300)
Weight : 10g  (was 100g)

tin cup

Special rules : stores:20-420  (was stores:200-400)
Weight : 20g  (was 200g)

wooden spoon

Special rules : stores:5-75;hit:1;weapon_skill:30  (was stores:50-75;hit:1;weapon_skill:30)
Weight : 5g  (was 50g)

carved wood mug

Special rules : stores:20-320  (was stores:200-400)
Weight : 20g  (was 200g)

silver spoon

Special rules : stores:3-43  (was stores:30-40)
Weight : 3g  (was 30g)

silver platter

Special rules : stores:50-1750  (was stores:500-1700)
Weight : 50g  (was 500g)

Fri, 07 Mar 2008

CHANGED ITEMS

galleon

Special rules : maxpeople:20;maxweight:1800000;speed:45;weightdelay:75000;dock:coaster harbour  (was maxpeople:20;maxweight:1800000;speed:45;weightdelay:50000;dock:coaster harbour)
Visible : no  (was yes)

Tue, 19 Feb 2008

CHANGED ITEMS

wooden bowl

Visible : yes  (was no)

steel peavey head

Visible : yes  (was no)

steel broad sword blade

Visible : yes  (was no)

steel sabre blade

Visible : yes  (was no)

machete blade

Visible : yes  (was no)

war hammer head

Visible : yes  (was no)

halberd head

Visible : yes  (was no)

steel battle axe head

Visible : yes  (was no)

steel froe head

Visible : yes  (was no)

mace head

Visible : yes  (was no)

steel long sword blade

Visible : yes  (was no)

claymore blade

Visible : yes  (was no)

flail head

Visible : yes  (was no)

steel bastard sword blade

Visible : yes  (was no)

scimitar blade

Visible : yes  (was no)

steel short sword blade

Visible : yes  (was no)

steel gladius blade

Visible : yes  (was no)

steel rapier blade

Visible : yes  (was no)

pilum head

Visible : yes  (was no)

steel spatha blade

Visible : yes  (was no)

bronze broad sword blade

Visible : yes  (was no)

steel hatchet head

Visible : yes  (was no)

earthenware planter

Visible : yes  (was no)

wire screen

Visible : yes  (was no)

wire screen

Visible : yes  (was no)

Mon, 18 Feb 2008

CHANGED ITEMS

rubber tapping knife

Visible : yes  (was no)

grinder

Visible : yes  (was no)

doughroller

Visible : yes  (was no)

wheelbarrow

Visible : yes  (was no)

improved wheelbarrow

Visible : yes  (was no)

small oil pump

Visible : yes  (was no)

big stone pot

Visible : yes  (was no)

soldering iron

Visible : yes  (was no)

apothecary kit

Visible : yes  (was no)

mortar and pestle

Visible : yes  (was no)

brick mould

Visible : yes  (was no)

mixing bowl

Visible : yes  (was no)

dirt motorcycle frame

Visible : yes  (was no)

road motorcycle frame

Visible : yes  (was no)

tin can

Visible : yes  (was no)

wooden steamer

Visible : yes  (was no)

bronze gladius blade

Visible : yes  (was no)

bronze bastard sword blade

Visible : yes  (was no)

bronze battle axe head

Visible : yes  (was no)

bronze long sword blade

Visible : yes  (was no)

bronze rapier blade

Visible : yes  (was no)

bronze sabre blade

Visible : yes  (was no)

reed steamer

Visible : yes  (was no)

circuit board

Visible : yes  (was no)

aluminized brass case

Visible : yes  (was no)

brass case

Visible : yes  (was no)

porcelain vase

Visible : yes  (was no)

wooden plate

Visible : yes  (was no)

big steel pot

Visible : yes  (was no)

big copper pot

Visible : yes  (was no)

ceramic plate

Visible : yes  (was no)

earthenware bowl

Visible : yes  (was no)

fine china plate

Visible : yes  (was no)

earthenware mug

Visible : yes  (was no)

stein

Visible : yes  (was no)

goblet

Visible : yes  (was no)

tin cup

Visible : yes  (was no)

wooden spoon

Visible : yes  (was no)

carved wood mug

Visible : yes  (was no)

Thu, 10 Jan 2008

CHANGED ITEMS

sextant

Decay rate per turn : 0  (was 20)

Tue, 04 Dec 2007

NEW ITEMS

brick extension

Build conditions : isnoncentertype:brick building,brick hall,brick extension
Build requirements : raws:brick>4500;days:3;tools:trowel
Special rules : maxpeople:30;maxweight:4500000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 4500g

brick hall

Build requirements : raws:brick>22000;days:10;tools:trowel
Special rules : maxpeople:70;maxweight:8000000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 22000g

marble hall

Build requirements : raws:marble>30000;days:55;tools:trowel
Special rules : maxpeople:60;maxweight:6600000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 30000g

marble extension

Build conditions : isnoncentertype:marble building,marble hall,marble extension,marble alcove
Build requirements : raws:marble>15000;days:15;tools:trowel
Special rules : maxpeople:30;maxweight:3800000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 6000g

marble alcove

Build conditions : isnoncentertype:marble building,marble hall,marble extension,marble alcove
Build requirements : raws:marble>3000;days:10;tools:trowel
Special rules : maxpeople:4;maxweight:600000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3000g

Mon, 26 Nov 2007

CHANGED ITEMS

doughroller

Special rules : hit:2  (was )

stick

Special rules : hit:4  (was hit:2)

Sun, 15 Jul 2007

NEW ITEMS

dessicator

Build conditions : isbuilding
Build requirements : raws:window glass>800,cobalt>50,rubber>50;days:2;tools:pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 900g

tandoor

Build conditions : isnotvehicle
Build requirements : raws:brick>2000;days:5;tools:trowel
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2000g

tajine

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>1200,water>300;days:1
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1200g

campstove

Build requirements : raws:steel>200;days:3;tools:peen hammer,pliers
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

Fri, 13 Jul 2007

CHANGED ITEMS

small van frame

Weight : 11600g  (was 116g)

Wed, 11 Jul 2007

CHANGED ITEMS

apothecary table

Visible : no  (was yes)

Tue, 10 Jul 2007

CHANGED ITEMS

van frame

Weight : 7800g  (was 15600g)

Mon, 02 Jul 2007

NEW ITEMS

stein

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>400;days:1
Special rules : stores:400-1000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 400g

goblet

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>100;days:1
Special rules : stores:100-300
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 100g

silver platter

Build requirements : raws:silver>500;days:1;tools:peen hammer
Special rules : stores:500-1700
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 500g

Thu, 28 Jun 2007

NEW ITEMS

ceramic teapot

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>350;days:1
Special rules : stores:350-800
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 350g

earthenware mug

Build conditions : hasobject:kiln
Build requirements : raws:clay>200,water>25;days:1
Special rules : stores:200-500
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

tin cup

Build requirements : raws:tin>200;days:1;tools:hammer
Special rules : stores:200-400
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

wooden spoon

Build requirements : raws:wood>50;days:.5;tools:knife
Special rules : stores:50-75;hit:1;weapon_skill:30
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 50g

carved wood mug

Build requirements : raws:wood>200;days:1;tools:knife
Special rules : stores:200-400
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

silver spoon

Build requirements : raws:silver>30;days:0.5;tools:hammer
Special rules : stores:30-40
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 30g

CHANGED ITEMS

reed hut

Build requirements : raws:reed>14000;days:8  (was raws:reed>14000,wood>800,stone>300;days:8;tools:hammer)

Tue, 26 Jun 2007

NEW ITEMS

solar still

Build conditions : maxonloc:1;isnoncentertype:skimmer,galleon,raker,soarer,sloop,darter,longboat,dinghy
Build requirements : raws:window glass>100,steel>30,rubber>20;days:1;tools:pincers,peen hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 150g

cask

Build conditions : isnoncentertype:brick building,building,hall,stone extension,marble building
Build requirements : raws:wood>1500,steel>400;days:3;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1900g

Tue, 12 Jun 2007

NEW ITEMS

silver low power wire

Build requirements : raws:silver>15,rubber>10;days:.5;tools:pliers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

gold low power wire

Build requirements : raws:gold>10,rubber>10;days:.5;tools:pliers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20g

platinum low power wire

Build requirements : raws:platinum>10,rubber>10;days:.5;tools:pliers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20g

Mon, 11 Jun 2007

CHANGED ITEMS

grass hut

Build requirements : raws:grass>9000;days:4  (was Raws:grass>9000;days:4)

Sun, 10 Jun 2007

NEW ITEMS

grass hut

Build conditions : islocation
Build requirements : Raws:grass>9000;days:4
Special rules : maxpeople:3;maxweight:230000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 9000g

Wed, 16 May 2007

NEW ITEMS

skateboard

Build conditions : islocation
Build requirements : raws:wood>200,iron>150,rubber>50;days:4;tools:peen hammer
Special rules : maxpeople:1;maxweight:75000;speed:0.11;weightdelay:30000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 400g

amphora

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>750;days:1
Special rules : stores:750-4000
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 750g

CHANGED ITEMS

building

Visible : no  (was yes)

Fri, 11 May 2007

NEW ITEMS

primitive scepter

Build requirements : objects:medium wooden shaft>1;raws:large bones>50,small bones>25;days:3;tools:knife
Special rules : hit:10;weapon_skill:60
Visible : yes
Decay rate per turn : 5
Decay rate usage : 26
Repair rate per day : 500
Weight : 285g

Tue, 08 May 2007

CHANGED ITEMS

harmonica

Weight : 40g  (was 100g)

Sat, 05 May 2007

NEW ITEMS

wire screen

Build requirements : raws:iron>200;days:7;tools:pincers,pliers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

wire screen

Build requirements : raws:zinc>150,tin>60;days:7;tools:pincers,pliers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

beehive

Build conditions : islocation;maxonloc:1
Build requirements : objects:wire screen>1;raws:wood>1000,beeswax>300;days:3;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1500g

roses in jardiniere

Build requirements : objects:ceramic jardiniere>1;raws:roses>150,water>50;days:0.25
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 650g

Fri, 04 May 2007

CHANGED ITEMS

maracas

Build requirements : raws:coconuts>200,wood>50;days:1;tools:knife  (was raws:coconut>200,wood>50;days:1;tools:knife)

Sun, 29 Apr 2007

NEW ITEMS

jeep

Build conditions : islocation
Build requirements : objects:truck frame>1,truck wheels>2,truck windows>1;raws:steel>340;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20500g

CHANGED ITEMS

small van frame

Weight : 116g  (was 11600g)

van frame

Build requirements : raws:steel>4450,iron>3350;days:5;tools:set hammer,flatter,wrench,fork spanner  (was raws:steel>8900,iron>6700;days:10;tools:set hammer,flatter,wrench,fork spanner)

limousine frame

Build requirements : raws:steel>6850,iron>3350;days:6;tools:set hammer,flatter,wrench,fork spanner  (was raws:steel>13700,iron>6700;days:12;tools:set hammer,flatter,wrench,fork spanner)
Weight : 10200g  (was 20400g)

bus frame

Build requirements : raws:steel>7400,iron>4700,aluminium>1020;days:7;tools:set hammer,flatter,wrench,fork spanner  (was raws:steel>37000,iron>23500,aluminium>5100;days:38;tools:set hammer,flatter,wrench,fork spanner)
Weight : 13120g  (was 74600g)

limousine

Build requirements : objects:limousine frame>2,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:limousine frame>1,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner)

van

Build requirements : objects:van frame>2,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner)

bus

Build requirements : objects:bus frame>5,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:bus frame>1,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner)

Mon, 23 Apr 2007

NEW ITEMS

magnetite drill

Build conditions : hasraw:magnetite
Build requirements : raws:steel>2000,rubber>200,diamonds>10;days:14;tools:screwdriver
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2210g

taconite drill

Build conditions : hasraw:taconite
Build requirements : raws:steel>2000,rubber>200,diamonds>10;days:14;tools:screwdriver
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2210g

Tue, 17 Apr 2007

NEW ITEMS

mainmast

Build conditions : isnoncentertype:sloop,soarer,raker,skimmer,galleon;maxonloc:1
Build requirements : objects:medium log>4;raws:thick rope>150,medium rope>500,iron>200;days:1;tools:hammer
Special rules : increasesailing:0.02
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1850g

foremast

Build conditions : isnoncentertype:raker,skimmer,galleon;hasobject:mainmast;maxonloc:1
Build requirements : objects:large log>3;raws:thick rope>200,medium rope>600,iron>300;days:1;tools:hammer
Special rules : increasesailing:0.03
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2600g

small mast

Build conditions : isnoncentertype:dinghy,darter,longboat;maxonloc:1
Build requirements : objects:medium log>2;raws:medium rope>300,iron>100;days:0.5;tools:hammer
Special rules : increasesailing:0.01
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 900g

gaff mainsail

Build conditions : hasobject:mainmast;maxonloc:1
Build requirements : objects:medium log>2;raws:sailcloth>3000,iron>100,medium rope>300,string>25;days:1;tools:bodkin,hammer,needle,knife
Special rules : increasesailing:0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3925g

square mainsail

Build conditions : hasobject:small mast;maxonloc:1
Build requirements : objects:medium log>1;raws:sailcloth>3200,iron>100,medium rope>300,string>25;days:1;tools:bodkin,hammer,needle,knife
Special rules : increasesailing:0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3875g

jib

Build conditions : hasobject:mainmast;maxonloc:1
Build requirements : raws:sailcloth>2000,medium rope>500,iron>75,steel>100,hide>100,string>50;days:1;tools:bodkin,hammer,needle,knife
Special rules : increasesailing:0.2
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2825g

staysail

Build conditions : hasobject:foremast;maxonloc:2
Build requirements : raws:sailcloth>2000,medium rope>500,iron>75,steel>100,hide>100,string>50;days:1;tools:bodkin,hammer,needle,knife
Special rules : increasesailing:0.2
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2825g

topsail

Build conditions : hasobject:foremast;maxonloc:1
Build requirements : objects:small log>1;raws:sailcloth>1000,iron>50,thin rope>300,string>50;days:1;tools:bodkin,hammer,needle,knife
Special rules : increasesailing:0.1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1525g

primitive sail

Build conditions : isnoncentertype:dugout canoe,raft,rowing-boat;maxonloc:1
Build requirements : raws:hide>1500,wood>500,sinew>100;days:4;tools:fur scraper,hammer,needle,knife
Special rules : increasesailing:0.1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2100g

Sat, 07 Apr 2007

CHANGED ITEMS

primitive smelting furnace

Build conditions : isnotvehicle  (was )
Visible : no  (was yes)

Wed, 28 Mar 2007

NEW ITEMS

feather bone shield

Build requirements : raws:feathers>500;days:2;objects:bone shield>1;tools:needle,knife
Special rules : shield:16
Visible : yes
Decay rate per turn : 12
Decay rate usage : 55
Repair rate per day : 170
Weight : 700g

small iron buckle

Build requirements : raws:iron>3;days:0.1;tools:peen hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3g

small bronze buckle

Build requirements : raws:bronze>3;days:0.1;tools:peen hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3g

small brass buckle

Build requirements : raws:copper>2,zinc>1;days:0.1;tools:peen hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3g

medium iron buckle

Build requirements : raws:iron>15;days:0.1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 15g

medium bronze buckle

Build requirements : raws:bronze>15;days:0.1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 15g

medium brass buckle

Build requirements : raws:copper>10,zinc>5;days:0.1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 15g

large iron buckle

Build requirements : raws:iron>35;days:0.1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 35g

large bronze buckle

Build requirements : raws:bronze>35;days:0.1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 35g

large brass buckle

Build requirements : raws:copper>25,zinc>10;days:0.1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 35g

oboe

Build requirements : raws:wood>200,reed>100,iron>50;days:1.5;tools:knife,bodkin
Visible : yes
Decay rate per turn : 9
Decay rate usage : 47
Repair rate per day : 500
Weight : 350g

maracas

Build requirements : raws:coconut>200,wood>50;days:1;tools:knife
Visible : yes
Decay rate per turn : 9
Decay rate usage : 47
Repair rate per day : 500
Weight : 250g

CHANGED ITEMS

rowing-boat

Build requirements : raws:wood>7000;days:7;tools:hammer  (was raws:wood>7000;days:12;tools:hammer)
Special rules : maxpeople:2;maxweight:150000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry  (was maxpeople:2;maxweight:140000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry)
Visible : no  (was yes)

dugout canoe

Build requirements : raws:wood>4000;days:3;tools:hammer  (was raws:wood>4000;days:5;tools:hammer)

raft

Build requirements : raws:wood>1800;days:3  (was raws:wood>1800;days:3;tools:hammer)
Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land  (was maxpeople:1;maxweight:64000;speed:9;weightdelay:50000;dock:land)

Mon, 26 Mar 2007

NEW ITEMS

porcelain vase

Build conditions : hasobject:kiln
Build requirements : raws:porcelain clay>75;days:1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 75g

ceramic plate

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>250;days:1
Special rules : stores:250-750
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 250g

earthenware bowl

Build conditions : hasobject:kiln
Build requirements : raws:clay>500,water>50;days:1
Special rules : stores:500-1100
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 500g

fine china plate

Build conditions : hasobject:kiln
Build requirements : raws:porcelain clay>150;days:1
Special rules : stores:150-650
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 150g

ceramic jardiniere

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>500;days:1
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 500g

earthenware windowbox

Build requirements : objects:earthenware planter>1;raws:wood>600;days>1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1850g

earthenware planter

Build conditions : hasobject:kiln
Build requirements : raws:clay>1250,water>125;days:1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1250g

tulips in jardiniere

Build requirements : objects:ceramic jardiniere>1;raws:tulips>150,water>50;days:0.25
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 650g

rose in porcelain vase

Build requirements : objects:porcelain vase>1;raws:roses>10,water>10;days:0.1
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 95g

earthenware flowerpot

Build conditions : hasobject:kiln
Build requirements : raws:clay>750,water>75;days:1
Visible : yes
Decay rate per turn : 8
Decay rate usage : 40
Repair rate per day : 700
Weight : 750g

harp

Build requirements : raws:wood>500,copper>60,gold>30,sinew>100;days:4;tools:hammer,planer,peen hammer
Visible : yes
Decay rate per turn : 9
Decay rate usage : 47
Repair rate per day : 500
Weight : 690g

zither

Build requirements : raws:wood>350,sinew>70;days:1;tools:hammer,carving knife
Visible : yes
Decay rate per turn : 9
Decay rate usage : 47
Repair rate per day : 500
Weight : 420g

clarinet

Build requirements : raws:wood>140,reed>50,iron>50;days:1.5;tools:knife,chisel
Visible : yes
Decay rate per turn : 9
Decay rate usage : 47
Repair rate per day : 500
Weight : 240g

banjo

Build requirements : raws:wood>350,leather>100,sinew>45;days:1;tools:hammer,knife
Visible : yes
Decay rate per turn : 9
Decay rate usage : 47
Repair rate per day : 500
Weight : 495g

CHANGED ITEMS

quilt

Build requirements : raws:cotton cloth>1000,cotton fibers>500;days:7;tools:needle,scissors  (was raws:cotton cloth>1000,cotton fibres>500;days:7;tools:needle,scissors)

Thu, 22 Mar 2007

CHANGED ITEMS

car wheels

Build conditions : hasobject:work bench  (was hasobject:workbench)

van wheels

Build conditions : hasobject:work bench  (was hasobject:workbench)

truck wheels

Build conditions : hasobject:work bench  (was hasobject:workbench)

tractor wheels

Build conditions : hasobject:work bench  (was hasobject:workbench)

Wed, 21 Mar 2007

CHANGED ITEMS

lyre

Build requirements : raws:wood>400,sinew>50;days:1.5;tools:hammer,knife  (was raws:wood>400,sinew>50;days:1.5;tools:tools:hammer,knife)

Tue, 20 Mar 2007

NEW ITEMS

mandolin

Build requirements : raws:wood>650,nickel>60;days:2;tools:hammer,carving knife,planer,bodkin
Visible : yes
Decay rate per turn : 5
Decay rate usage : 40
Repair rate per day : 500
Weight : 710g

kobza

Build requirements : raws:wood>700,copper>30;days:1.25;tools:hammer,knife
Visible : yes
Decay rate per turn : 5
Decay rate usage : 35
Repair rate per day : 500
Weight : 700g

balalaika

Build requirements : raws:wood>600,sinew>60,steel>10;days:1;tools:hammer,knife
Visible : yes
Decay rate per turn : 9
Decay rate usage : 46
Repair rate per day : 500
Weight : 660g

lyre

Build requirements : raws:wood>400,sinew>50;days:1.5;tools:tools:hammer,knife
Visible : yes
Decay rate per turn : 9
Decay rate usage : 46
Repair rate per day : 500
Weight : 450g

Mon, 19 Mar 2007

CHANGED ITEMS

small pickup frame

Build requirements : raws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner  (was ws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner)

Sat, 03 Mar 2007

CHANGED ITEMS

engine01

Build requirements : objects:engine01 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine01 parts;days:0.1;tools:screwdriver,pincers)

engine02

Build requirements : objects:engine02 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine02 parts;days:0.1;tools:screwdriver,pincers)

engine03

Build requirements : objects:engine03 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine03 parts;days:0.1;tools:screwdriver,pincers)

engine04

Build requirements : objects:engine04 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine04 parts;days:0.1;tools:screwdriver,pincers)

Thu, 22 Feb 2007

NEW ITEMS

quilt

Build requirements : raws:cotton cloth>1000,cotton fibres>500;days:7;tools:needle,scissors
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1500g

CHANGED ITEMS

fractional distillation stack

Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building,cottage,large log cabin,medium log cabin,stone extension,wood extension  (was maxonloc:4;isnoncentertype:building,hall,brick building)

Wed, 21 Feb 2007

CHANGED ITEMS

limousine

Special rules : maxpeople:12;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25  (was maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25)

engine03 parts

Visible : yes  (was no)

engine04 parts

Visible : yes  (was no)

stationcar

Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:small windows>1,car wheels (pair)>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner)

Sun, 18 Feb 2007

NEW ITEMS

engine01 parts

Build requirements : raws:iron>2000,magnesium>40,rubber>40;days:4;tools:screwdriver,pincers
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2080g

engine03 parts

Build requirements : raws:iron>2500,rubber>80,magnesium>80;days:6;tools:screwdriver,pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2660g

engine04 parts

Build requirements : raws:iron>1000,rubber>80,magnesium>80;days:3;tools:screwdriver,pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1160g

small sportscar

Build conditions : islocation
Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>140;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 10950g

passenger car

Build conditions : islocation
Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>280,iron>130;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 12950g

stationcar

Build conditions : islocation
Build requirements : objects:small windows>1,car wheels (pair)>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 14750g

small tractor

Build conditions : islocation
Build requirements : objects:small tractor frame>1,van wheels>1,truck wheels>1,tractor windshield>1;raws:steel>140,iron>70;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 17300g

small pickup

Build conditions : islocation
Build requirements : objects:small pickup frame>1,truck wheels>2,truck windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20500g

small van

Build conditions : islocation
Build requirements : objects:small van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 24100g

mini-van

Build conditions : islocation
Build requirements : objects:car wheels>2,car windows>1,small van frame>1;raws:steel>343;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 22100g

limousine

Build conditions : islocation
Build requirements : objects:limousine frame>1,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:12;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 38950g

tractor

Build conditions : islocation
Build requirements : objects:tractor frame>1,tractor wheels>1,truck wheels>1,tractor windshield>1;raws:steel>340;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25650g

pickup

Build conditions : islocation
Build requirements : objects:truck frame>1,truck wheels>2,truck windows>1;raws:steel>680,iron>340,aluminium>40;days:5;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 28500g

van

Build conditions : islocation
Build requirements : objects:van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 26300g

bus

Build conditions : islocation
Build requirements : objects:bus frame>1,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 79300g

CHANGED ITEMS

engine01

Build requirements : objects:engine01 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>2000,rubber>40,magnesium>40;days:5;tools:screwdriver,pincers)

engine02

Build requirements : objects:engine02 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>3000,rubber>40,magnesium>40;days:5;tools:screwdriver,pincers)

engine03

Build requirements : objects:engine03 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>2500,rubber>80,magnesium>80;days:7;tools:screwdriver,pincers)

engine04

Build requirements : objects:engine04 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>1000,rubber>80,magnesium>80;days:3;tools:screwdriver,pincers)

Thu, 15 Feb 2007

NEW ITEMS

brass nail

Build requirements : raws:copper>6,zinc>2;days:0.1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 5g

car frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>4500,iron>3000;days:5;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 7500g

car wheels

Build conditions : hasobject:workbench
Build requirements : raws:iron>325,rubber>250;days:3;tools:peen hammer,screwdriver,rubber_tapping_knife
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 575g

car windows

Build conditions : hasobject:kiln
Build requirements : raws:window glass>455;days:2;tools:grinder
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 455g

small van frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>6200,iron>5400;days:5;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 11600g

van wheels

Build conditions : hasobject:workbench
Build requirements : raws:rubber>500,iron>540;days:4;tools:peen hammer,screwdriver,rubber_tapping_knife
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1040g

van windows

Build conditions : hasobject:kiln
Build requirements : raws:window glass>900;days:3;tools:grinder
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 900g

truck windows

Build conditions : hasobject:kiln
Build requirements : raws:window glass>550;days:2;tools:grinder
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 550g

tractor windshield

Build conditions : hasobject:kiln
Build requirements : raws:window glass>270;days:1;tools:grinder
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 270g

truck wheels

Build conditions : hasobject:workbench
Build requirements : raws:rubber>750,steel>130,iron>540;days:5;tools:peen hammer,screwdriver,rubber_tapping_knife
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1420g

small pickup frame

Build conditions : hasobject:assembly line
Build requirements : ws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 8350g

small tractor frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>3400,iron>1300,aluminium>380;days:8;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 5080g

van frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>8900,iron>6700;days:10;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 15600g

truck frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>6200,iron>3300,aluminium>890;days:9;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 10390g

tractor wheels

Build conditions : hasobject:workbench
Build requirements : raws:rubber>1000,steel>120,iron>540,aluminium>25;days:5;tools:peen hammer,screwdriver,rubber_tapping_knife
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1685g

tractor frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>4800,iron>3300,aluminium>500;days:5;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 8600g

limousine windows

Build conditions : hasobject:kiln
Build requirements : raws:window glass>2500;days:5;tools:grinder
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2500g

limousine frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>13700,iron>6700;days:12;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20400g

bus windows

Build conditions : hasobject:kiln
Build requirements : raws:window glass>3600;days:7;tools:grinder
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3600g

bus frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>37000,iron>23500,aluminium>5100;days:38;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 74600g

feather bed

Build requirements : raws:feathers>2000,hemp cloth>1000;days:2;tools:needle
Special rules : energy:800;maxpeople:2
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3000g

primitive mattress

Build requirements : raws:feathers>2000,hide>2000;days:8;tools:needle
Special rules : energy:800;maxpeople:2
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 4000g

hammock

Build conditions : isbuilding
Build requirements : objects:nail>2;raws:thin rope>2000;days:5;tools:hammer,knife,needle
Special rules : energy:700;maxpeople:1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2010g

iron nail

Build requirements : raws:iron>5;days:0.1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 5g

tin nail

Build requirements : raws:tin>15;days:0.1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 5g

copper nail

Build requirements : raws:copper>20;days:0.1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 5g

hammock

Build conditions : area:6
Build requirements : objects:stick>2;raws:thin rope>2000;days:5;tools:knife,needle
Special rules : energy:700;maxpeople:1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2100g

Mon, 12 Feb 2007

NEW ITEMS

assembly line

Build conditions : isbuilding;hasobject:hoist
Build requirements : raws:aluminium>250,steel>500,rubber>500;days:10;tools:wrench,screwdriver,fork spanner,pliers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1250g

feather pillow

Build requirements : raws:feathers>400,hemp cloth>100;days:0.5;tools:needle
Special rules : hit:1;weapon_skill:90
Visible : yes
Decay rate per turn : 2
Decay rate usage : 200
Repair rate per day : 1500
Weight : 500g

feather pillow

Build requirements : raws:feathers>400,silk cloth>100;days:0.5;tools:needle
Special rules : hit:1;weapon_skill:90
Visible : yes
Decay rate per turn : 2
Decay rate usage : 200
Repair rate per day : 1500
Weight : 500g

feather pillow

Build requirements : raws:feathers>400,cotton cloth>100;days:0.5;tools:needle
Special rules : hit:1;weapon_skill:90
Visible : yes
Decay rate per turn : 2
Decay rate usage : 200
Repair rate per day : 1500
Weight : 500g

crocheted afghan

Build requirements : raws:wool yarn>1000;days:7;tools:crochet hook
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1000g

woolen blanket

Build requirements : raws:wool cloth>1000;days:1;tools:needle
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1000g

Wed, 07 Feb 2007

CHANGED ITEMS

iron bucket

Decay rate per turn : 8  (was 20)
Decay rate usage : 40  (was 175)
Repair rate per day : 700  (was 250)

wooden bucket

Decay rate per turn : 12  (was 49)
Decay rate usage : 60  (was 400)
Repair rate per day : 800  (was 400)

Fri, 02 Feb 2007

NEW ITEMS

cobalt thermal cutoff valve

Build requirements : raws:cobalt>200;days:1;tools:file,pliers,screwdriver
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20g

zinc thermal cutoff valve

Build requirements : raws:zinc>215;days:1;tools:file,pliers,screwdriver
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20g

magnesium thermal cutoff valve

Build requirements : raws:magnesium>215;days:1;tools:file,pliers,screwdriver
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20g

platinum thermal cutoff valve

Build requirements : raws:platinum>20;days:1;tools:file,pliers,screwdriver
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20g

CHANGED ITEMS

fractional distillation stack

Build requirements : objects:thermal cutoff valve>1;raws:steel>500,iron>300,rubber>200,aluminium>1000;days:4;tools:screwdriver,hammer,wrench,file  (was raws:steel>500,iron>300,rubber>200,aluminium>1000,cobalt>200;days:5;tools:screwdriver,hammer,wrench,file)

Thu, 01 Feb 2007

CHANGED ITEMS

passenger car

Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15  (was maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670)

caddie

Special rules : maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.1  (was maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000)

mini-van

Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25  (was maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000)

limousine

Special rules : maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25  (was maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000)

jeep

Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3  (was maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000)

small van

Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25  (was maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000)

pickup

Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3  (was maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000)

small pickup

Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30  (was maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000)

van

Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25  (was maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000)

small tractor

Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3  (was maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000)

tractor

Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35  (was maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000)

small sportscar

Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25  (was maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000)

stationcar

Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15  (was maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500)

bus

Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35  (was maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000)

road motorcycle

Special rules : maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000;fuelmult:0.1-0.2  (was maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000)

dirt motorcycle

Special rules : maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000;fuelmult:0.05-0.15  (was maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000)

Wed, 31 Jan 2007

NEW ITEMS

long range repeater

Build conditions : isbuilding;isnotvehicle
Build requirements : objects:long range radio case>1,long range transmitter wire>8,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron
Special rules : rebroadcast=90
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2775g

Tue, 30 Jan 2007

NEW ITEMS

enhanced range repeater

Build conditions : isbuilding;isnotvehicle
Build requirements : objects:brass case>1,copper wire>5,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron
Special rules : rebroadcast=115
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2085g

extended range repeater

Build conditions : isbuilding;isnotvehicle
Build requirements : objects:aluminized brass case>1,long range transmitter wire>8,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron
Special rules : rebroadcast=150
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1775g

medium range repeater

Build conditions : isbuilding;isnotvehicle
Build requirements : objects:medium radio case>1,copper wire>6,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron
Special rules : rebroadcast=60
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2895g

Sat, 27 Jan 2007

CHANGED ITEMS

waster

Special rules : hit:1;weapon_skill:80  (was hit:5;weapon_skill:80)

Wed, 24 Jan 2007

CHANGED ITEMS

big stone pot

Special rules : hit:5;weapon_skill:20  (was )

big copper pot

Weight : 450g  (was 900g)

Tue, 23 Jan 2007

NEW ITEMS

big steel pot

Build requirements : raws:steel>180;days:1.5;tools:peen hammer
Special rules : hit:5;weapon_skill:20
Visible : yes
Decay rate per turn : 5
Decay rate usage : 15
Repair rate per day : 750
Weight : 180g

big copper pot

Build requirements : raws:copper>450;days:1;tools:peen hammer
Special rules : hit:5;weapon_skill:20
Visible : yes
Decay rate per turn : 8
Decay rate usage : 20
Repair rate per day : 550
Weight : 900g

steel pot

Build requirements : raws:steel>100;days:1.5;tools:peen hammer
Special rules : hit:5;weapon_skill:20
Visible : yes
Decay rate per turn : 5
Decay rate usage : 15
Repair rate per day : 1200
Weight : 100g

copper pot

Build requirements : raws:copper>250;days:1;tools:peen hammer
Special rules : hit:5;weapon_skill:20
Visible : yes
Decay rate per turn : 8
Decay rate usage : 20
Repair rate per day : 900
Weight : 250g

small steel pot

Build requirements : raws:steel>60;days:0.75;tools:peen hammer
Special rules : hit:4;weapon_skill:20
Visible : yes
Decay rate per turn : 5
Decay rate usage : 15
Repair rate per day : 1700
Weight : 60g

small copper pot

Build requirements : raws:copper>150;days:0.5;tools:peen hammer
Special rules : hit:3;weapon_skill:20
Visible : yes
Decay rate per turn : 8
Decay rate usage : 20
Repair rate per day : 1275
Weight : 150g

Sat, 20 Jan 2007

CHANGED ITEMS

sextant

Build requirements : objects:lens>2,brass case>1,eyepiece>1,sextant arc>1;days:2;tools:screwdriver,pliers  (was objects:lens>2,brass case>1,eyepiece>1,sextant arc:1;days:2;tools:screwdriver,pliers)

Thu, 18 Jan 2007

CHANGED ITEMS

apothecary kit

Repair rate per day : 0  (was 400)

tin can

Decay rate per turn : 0  (was 25)
Repair rate per day : 0  (was 800)

wooden plate

Decay rate per turn : 0  (was 25)
Repair rate per day : 0  (was 1000)

Thu, 11 Jan 2007

CHANGED ITEMS

sextant arc

Build conditions : hasobject:work bench  (was hasobject:workbench)

Wed, 10 Jan 2007

NEW ITEMS

bronze shovel

Build requirements : raws:wood>500,bronze>200;days:1
Special rules : hit:4;weapon_skill:30
Visible : yes
Decay rate per turn : 13
Decay rate usage : 47
Repair rate per day : 800
Weight : 700g

bronze axe

Build requirements : raws:wood>400,bronze>150;days:1;tools:hammer
Special rules : hit:23
Visible : yes
Decay rate per turn : 13
Decay rate usage : 45
Repair rate per day : 800
Weight : 550g

bronze pickaxe

Build requirements : raws:wood>400,bronze>150;days:1;tools:hammer
Special rules : hit:26;weapon_skill:30
Visible : yes
Decay rate per turn : 13
Decay rate usage : 45
Repair rate per day : 800
Weight : 550g

bronze hammer

Build requirements : raws:wood>65,bronze>40;days:1
Special rules : hit:6;weapon_skill:30
Visible : yes
Decay rate per turn : 12
Decay rate usage : 342
Repair rate per day : 800
Weight : 105g

bronze knife

Build requirements : raws:wood>30,bronze>30;days:2
Special rules : hit:13;weapon_skill:50
Visible : yes
Decay rate per turn : 12
Decay rate usage : 38
Repair rate per day : 600
Weight : 60g

bronze dung-fork

Build requirements : raws:wood>500,bronze>175;days:1.2
Special rules : hit:16;weapon_skill:30
Visible : yes
Decay rate per turn : 14
Decay rate usage : 48
Repair rate per day : 750
Weight : 675g

bronze planer

Build requirements : raws:wood>50,bronze>35;days:2;tools:screwdriver,hammer
Visible : yes
Decay rate per turn : 20
Decay rate usage : 81
Repair rate per day : 650
Weight : 85g

bronze scissors

Build requirements : raws:bronze>50;days:0.5;tools:hammer,screwdriver,file
Visible : yes
Decay rate per turn : 30
Decay rate usage : 55
Repair rate per day : 400
Weight : 50g

bronze sickle

Build requirements : raws:wood>450,bronze>250;days:1
Special rules : hit:18
Visible : yes
Decay rate per turn : 21
Decay rate usage : 86
Repair rate per day : 800
Weight : 700g

bronze scythe

Build requirements : raws:wood>250,bronze>200;days:1.5;tools:hammer
Special rules : hit:26;weapon_skill:50
Visible : yes
Decay rate per turn : 19
Decay rate usage : 75
Repair rate per day : 500
Weight : 450g

Sun, 07 Jan 2007

NEW ITEMS

fractional distillation stack

Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building
Build requirements : raws:steel>500,iron>300,rubber>200,aluminium>1000,cobalt>200;days:5;tools:screwdriver,hammer,wrench,file
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2200g

Fri, 05 Jan 2007

CHANGED ITEMS

compound bow

Special rules : hit:37;weapon_skill:70  (was hit:37)

Thu, 04 Jan 2007

NEW ITEMS

sextant

Build requirements : objects:lens>2,brass case>1,eyepiece>1,sextant arc:1;days:2;tools:screwdriver,pliers
Visible : yes
Decay rate per turn : 20
Decay rate usage : 0
Repair rate per day : 400
Weight : 685g

sextant arc

Build conditions : hasobject:workbench
Build requirements : raws:tin>200;days:5;tools:file
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

fur paintbrush

Build requirements : raws:wood>200,fur>75;days:1;tools:knife,needle
Special rules : signwriting:100
Visible : yes
Decay rate per turn : 30
Decay rate usage : 150
Repair rate per day : 1000
Weight : 275g

hemp paintbrush

Build requirements : raws:wood>200,hemp yarn>75;days:1;tools:knife,needle
Special rules : signwriting:100
Visible : yes
Decay rate per turn : 30
Decay rate usage : 150
Repair rate per day : 1000
Weight : 275g

cotton paintbrush

Build requirements : raws:wood>200,cotton>75;days:1;tools:knife,needle
Special rules : signwriting:100
Visible : yes
Decay rate per turn : 30
Decay rate usage : 150
Repair rate per day : 1000
Weight : 275g

Sun, 31 Dec 2006

CHANGED ITEMS

steel broad sword

Special rules : hit:37;weapon_skill:50  (was hit:37)

steel sabre

Special rules : hit:36;weapon_skill:70  (was hit:36)

steel dagger

Special rules : hit:21;weapon_skill:80  (was hit:21)

composite recurve bow

Special rules : hit:32;weapon_skill:70  (was hit:32)

longbow

Special rules : hit:25;weapon_skill:60  (was hit:25)

steel spear

Special rules : hit:28;weapon_skill:40  (was hit:28)

steel battle axe

Special rules : hit:41;weapon_skill:40  (was hit:41)

war hammer

Special rules : hit:27;weapon_skill:30  (was hit:27)

halberd

Special rules : hit:30;shield:10;weapon_skill:70  (was hit:30;shield:10)

flail

Special rules : hit:35;weapon_skill:30  (was hit:35)

mace

Special rules : hit:27;weapon_skill:40  (was hit:27)

crossbow

Special rules : hit:42;weapon_skill:80  (was hit:42)

slingshot

Special rules : hit:10;weapon_skill:90  (was hit:10)

blow dart pipe

Special rules : hit:10;weapon_skill:90  (was hit:10)

billy club

Special rules : hit:10;weapon_skill:30  (was hit:10)

bone spear

Special rules : hit:22;weapon_skill:50  (was hit:22)

bone club

Special rules : hit:12;weapon_skill:30  (was hit:12)

whip

Special rules : hit:12;weapon_skill:70  (was hit:12)

claymore

Special rules : hit:39;weapon_skill:30  (was hit:39)

scimitar

Special rules : hit:38;weapon_skill:50  (was hit:38)

steel long sword

Special rules : hit:38;weapon_skill:50  (was hit:38)

steel short sword

Special rules : hit:33;weapon_skill:50  (was hit:33)

steel bastard sword

Special rules : hit:37;weapon_skill:60  (was hit:37)

steel dirk

Special rules : hit:19;weapon_skill:70  (was hit:19)

recurve bow

Special rules : hit:28;weapon_skill:70  (was hit:28)

primitive bow

Special rules : hit:15;weapon_skill:60  (was hit:15)

boomerang

Special rules : hit:13;weapon_skill:50  (was hit:13)

atlatl

Special rules : hit:17;weapon_skill:60  (was hit:17)

steel gladius

Special rules : hit:34;weapon_skill:40  (was hit:34)

waster

Special rules : hit:5;weapon_skill:80  (was hit:5)

diamond encrusted steel sabre

Special rules : hit:36;weapon_skill:70  (was hit:36)

steel rapier

Special rules : hit:30;weapon_skill:80  (was hit:30)

pilum

Special rules : hit:35;weapon_skill:40  (was hit:35)

iron shod billy club

Special rules : hit:20;weapon_skill:30  (was hit:20)

steel spatha

Special rules : hit:34;weapon_skill:40  (was hit:34)

bronze gladius

Special rules : hit:29;weapon_skill:40  (was hit:29)

bronze bastard sword

Special rules : hit:32;weapon_skill:60  (was hit:32)

bronze battle axe

Special rules : hit:36;weapon_skill:40  (was hit:36)

bronze broad sword

Special rules : hit:32;weapon_skill:50  (was hit:32)

bronze dagger

Special rules : hit:16;weapon_skill:80  (was hit:16)

bronze dirk

Special rules : hit:14;weapon_skill:70  (was hit:14)

bronze long sword

Special rules : hit:33;weapon_skill:60  (was hit:33)

bronze rapier

Special rules : hit:25;weapon_skill:80  (was hit:25)

bronze bagh-nakh

Special rules : hit:19;weapon_skill:70  (was hit:19)

bronze sabre

Special rules : hit:31;weapon_skill:70  (was hit:31)

bone bagh-nakh

Special rules : hit:15;weapon_skill:70  (was hit:15)

steel bagh-nakh

Special rules : hit:23;weapon_skill:70  (was hit:23)

apache throwing star

Special rules : hit:15;weapon_skill:60  (was hit:15)

Fri, 29 Dec 2006

CHANGED ITEMS

iron chisel

Special rules : hit:8;signwriting:133  (was hit:8)

iron carving knife

Special rules : hit:8;signwriting:200  (was hit:8)

bronze chisel

Special rules : hit:5;signwriting:120  (was hit:5)

bronze carving knife

Special rules : hit:5;signwriting:150  (was hit:5)

Wed, 27 Dec 2006

CHANGED ITEMS

water skin

Build requirements : raws:sinew>50,hide>100;days:1;tools:knife,needle  (was raws:sinew>50,hide>100;days:1:tools:knife,needle)

Wed, 20 Dec 2006

NEW ITEMS

biodiesel mixing vat

Build conditions : isbuilding;maxonloc:4
Build requirements : raws:iron>1100,steel>400,rubber>100;days:4;tools:hammer,screwdriver,wrench
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1600g

CHANGED ITEMS

iron bucket

Build requirements : raws:iron>50;days:2;tools:peen hammer,chisel,flatter  (was raws:iron>200;days:2;tools:peen hammer,chisel,flatter)
Weight : 50g  (was 200g)

Thu, 14 Dec 2006

NEW ITEMS

pot still steel

Build conditions : isbuilding;maxonloc:4
Build requirements : raws:iron>1000,steel>800;days:5;tools:screwdriver,hammer
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1800g

pot still copper

Build conditions : isbuilding;maxonloc:4
Build requirements : raws:copper>1800;days:4;tools:screwdriver,hammer
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1800g

pot still tin

Build conditions : isbuilding;maxonloc:4
Build requirements : raws:tin>1800;days:4.5;tools:screwdriver,hammer
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1800g

burlap sack

Build requirements : raws:hemp cloth>500,string>50;days:3;tools:scissors,needle
Special rules : stores:550-2550
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 550g

canvas duffel

Build requirements : raws:cotton cloth>200;days:1;tools:scissors,needle
Special rules : stores:200-5200
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

Tue, 12 Dec 2006

CHANGED ITEMS

bronze peen hammer

Build conditions : hasobject:anvil,stone table  (was hasobject:anvil,work bench)

Wed, 06 Dec 2006

NEW ITEMS

water skin

Build requirements : raws:sinew>50,hide>100;days:1:tools:knife,needle
Visible : yes
Decay rate per turn : 7
Decay rate usage : 75
Repair rate per day : 300
Weight : 150g

Tue, 05 Dec 2006

CHANGED ITEMS

small ship cabin

Build conditions : isnoncentertype:ferry,raker,galleon,soarer,skimmer;maxonloc:2   (was isnoncentertype:ferry,raker,galleon, soarer,skimmer;maxonloc:2 )

Sun, 03 Dec 2006

NEW ITEMS

small fishing net wood

Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy
Build requirements : raws:thin rope>1000,resin>200,wood>500,medium rope>500;days:4;tools:needle,knife,hammer
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2200g

small fishing net reed

Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy
Build requirements : raws:thin rope>1000,resin>100,reed>300,medium rope>500;days:2;tools:needle,knife,hammer
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1900g

Thu, 30 Nov 2006

NEW ITEMS

brick building

Build requirements : raws:brick>11000;days:5;tools:trowel
Special rules : maxpeople:35;maxweight:4000000
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 11000g

Mon, 20 Nov 2006

CHANGED ITEMS

lockable drawer

Special rules :   (was stores:2900-10900)

apothecary kit

Decay rate per turn : 0  (was 10)
Decay rate usage : 0  (was 50)

Sun, 19 Nov 2006

CHANGED ITEMS

small barrel

Build requirements : raws:wood>1500,iron>100;days:4;tools:hammer  (was raws:wood>3000,iron>150;days:5;tools:hammer)
Special rules : stores:1600-6600  (was stores:3150-13150)
Weight : 1600g  (was 3150g)

Wed, 15 Nov 2006

NEW ITEMS

medium log cabin

Build requirements : objects:medium log>25;raws:stone>1000;days:1;tools:sledgehammer,axe,adze
Special rules : maxpeople:10;maxweight:1100000
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 7250g

large log cabin

Build requirements : objects:large log>25;raws:stone>4000;days:4;tools:sledgehammer,axe,adze
Special rules : maxpeople:40;maxweight:4400000
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 16500g

large wooden crate

Build requirements : raws:wood>2500;days:5;tools:hammer
Special rules : stores:2500-6500
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2500g

small barrel

Build requirements : raws:wood>3000,iron>150;days:5;tools:hammer
Special rules : stores:3150-13150
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3150g

large barrel

Build requirements : raws:wood>3500,iron>300;days:5;tools:hammer
Special rules : stores:3800-18800
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3800g

CHANGED ITEMS

drawer

Special rules : stores:2500-7500  (was )

lockable drawer

Special rules : stores:2900-10900  (was )

cabin-trunk

Special rules : stores:2600-10600  (was )

small silo

Special rules : stores:8000-128000  (was stores:8000-68000)

container

Special rules : stores:3000-78000  (was stores:3000-43000)

armoire

Build conditions : isbuilding  (was )
Special rules : stores:8010-28010  (was stores:8010-14010)

apothecary kit

Build requirements : raws:leather>100;days:3;tools:scissors,needle,bodkin  (was raws:leather>400;days:3;tools:scissors,needle,bodkin)
Special rules : stores:100-1100  (was stores:400-1400)
Decay rate per turn : 10  (was 0)
Decay rate usage : 50  (was 0)
Repair rate per day : 400  (was 0)
Weight : 100g  (was 400g)

Tue, 31 Oct 2006

NEW ITEMS

small wooden crate

Build requirements : raws:wood>900;days:4;tools:hammer,knife
Special rules : stores:900-1900
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 900g

Thu, 26 Oct 2006

CHANGED ITEMS

wooden trowel

Decay rate per turn : 8  (was 49)
Decay rate usage : 38  (was 250)

hammer

Decay rate per turn : 7  (was 30)
Decay rate usage : 37  (was 250)

screwdriver

Decay rate per turn : 5  (was 25)
Decay rate usage : 25  (was 200)

iron trowel

Decay rate per turn : 6  (was 25)
Decay rate usage : 28  (was 200)

knife

Decay rate per turn : 7  (was 30)
Decay rate usage : 33  (was 250)

pincers

Decay rate per turn : 5  (was 25)
Decay rate usage : 23  (was 200)

shovel

Decay rate per turn : 8  (was 49)
Decay rate usage : 42  (was 250)

pickaxe

Decay rate per turn : 8  (was 49)
Decay rate usage : 40  (was 250)

axe

Decay rate per turn : 8  (was 49)
Decay rate usage : 40  (was 250)

iron shield

Decay rate per turn : 5  (was 20)
Decay rate usage : 25  (was 200)

rubber tapping knife

Decay rate per turn : 4  (was 17)
Decay rate usage : 34  (was 150)

dung-fork

Decay rate per turn : 9  (was 49)
Decay rate usage : 43  (was 250)

sickle

Decay rate per turn : 16  (was 49)
Decay rate usage : 81  (was 250)

steel broad sword

Decay rate per turn : 4  (was 17)
Decay rate usage : 20  (was 150)

steel sabre

Decay rate per turn : 4  (was 17)
Decay rate usage : 19  (was 150)

iron chisel

Decay rate per turn : 9  (was 20)
Decay rate usage : 43  (was 175)

asparagus harvest knife

Decay rate per turn : 7  (was 17)
Decay rate usage : 34  (was 150)

reamer

Decay rate per turn : 4  (was 17)
Decay rate usage : 18  (was 150)

file

Decay rate per turn : 5  (was 49)
Decay rate usage : 27  (was 250)

steel dagger

Decay rate per turn : 4  (was 17)
Decay rate usage : 20  (was 150)

grinder

Decay rate per turn : 5  (was 25)
Decay rate usage : 26  (was 200)

saw

Decay rate per turn : 8  (was 25)
Decay rate usage : 39  (was 200)

composite recurve bow

Decay rate per turn : 20  (was 84)
Decay rate usage : 98  (was 450)

knitting needles

Decay rate per turn : 5  (was 25)
Decay rate usage : 25  (was 200)

fork spanner

Decay rate per turn : 5  (was 25)
Decay rate usage : 26  (was 200)

longbow

Decay rate per turn : 10  (was 130)
Decay rate usage : 49  (was 550)

makisu

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

iron carving knife

Decay rate per turn : 13  (was 20)
Decay rate usage : 65  (was 175)

steel spear

Decay rate per turn : 9  (was 25)
Decay rate usage : 43  (was 250)

steel battle axe

Decay rate per turn : 7  (was 17)
Decay rate usage : 36  (was 150)

scythe

Decay rate per turn : 14  (was 49)
Decay rate usage : 70  (was 200)

stone axe

Decay rate per turn : 8  (was 60)
Decay rate usage : 40  (was 400)

tongs

Decay rate per turn : 5  (was 25)
Decay rate usage : 25  (was 200)

steel flatter

Decay rate per turn : 7  (was 17)
Decay rate usage : 36  (was 150)

whisk

Decay rate per turn : 5  (was 25)
Decay rate usage : 25  (was 200)

war hammer

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 250)

sledgehammer

Decay rate per turn : 7  (was 20)
Decay rate usage : 34  (was 150)

stone hammer

Decay rate per turn : 8  (was 52)
Decay rate usage : 41  (was 250)

doughroller

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

3/4 axe

Decay rate per turn : 8  (was 49)
Decay rate usage : 40  (was 250)

stick

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 1000)

wooden shield

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 450)

wrench

Decay rate per turn : 4  (was 25)
Decay rate usage : 22  (was 200)

wooden knitting needles

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

broom

Decay rate per turn : 0  (was 49)
Decay rate usage : 0  (was 250)

cooking stone

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 200)

fishing spear

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

halberd

Decay rate per turn : 8  (was 25)
Decay rate usage : 41  (was 250)

flail

Decay rate per turn : 7  (was 25)
Decay rate usage : 35  (was 300)

mace

Decay rate per turn : 8  (was 25)
Decay rate usage : 39  (was 250)

targe

Decay rate per turn : 8  (was 17)
Decay rate usage : 38  (was 150)

hide scraper

Decay rate per turn : 8  (was 49)
Decay rate usage : 38  (was 250)

crossbow

Decay rate per turn : 16  (was 84)
Decay rate usage : 82  (was 450)

slingshot

Decay rate per turn : 9  (was 49)
Decay rate usage : 43  (was 300)

blow dart pipe

Decay rate per turn : 11  (was 49)
Decay rate usage : 54  (was 150)

billy club

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 400)

crowbar

Decay rate per turn : 3  (was 35)
Decay rate usage : 17  (was 150)

fishing pole

Decay rate per turn : 9  (was 49)
Decay rate usage : 47  (was 250)

steel hatchet

Decay rate per turn : 5  (was 25)
Decay rate usage : 26  (was 250)

froe club

Decay rate per turn : 8  (was 49)
Decay rate usage : 40  (was 150)

steel peavey

Decay rate per turn : 9  (was 17)
Decay rate usage : 47  (was 150)

planer

Decay rate per turn : 15  (was 49)
Decay rate usage : 76  (was 250)

pliers

Decay rate per turn : 5  (was 25)
Decay rate usage : 23  (was 200)

mallet

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

needle

Decay rate per turn : 5  (was 23)
Decay rate usage : 25  (was 200)

wheelbarrow

Decay rate per turn : 9  (was 49)
Decay rate usage : 47  (was 250)

improved wheelbarrow

Decay rate per turn : 5  (was 40)
Decay rate usage : 27  (was 250)

small oil pump

Decay rate per turn : 9  (was 25)
Decay rate usage : 45  (was 200)

oil pump

Decay rate per turn : 4  (was 25)
Decay rate usage : 21  (was 200)

scissors

Decay rate per turn : 10  (was 25)
Decay rate usage : 50  (was 200)

wooden bowl

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

bodkin

Decay rate per turn : 7  (was 25)
Decay rate usage : 36  (was 200)

chitin shield

Decay rate per turn : 6  (was 25)
Decay rate usage : 30  (was 300)

bellows

Decay rate per turn : 9  (was 49)
Decay rate usage : 45  (was 400)

bone knife

Decay rate per turn : 11  (was 50)
Decay rate usage : 55  (was 400)

bone spear

Decay rate per turn : 10  (was 38)
Decay rate usage : 50  (was 400)

fur-scraper

Decay rate per turn : 11  (was 30)
Decay rate usage : 55  (was 350)

bone needle

Decay rate per turn : 11  (was 40)
Decay rate usage : 55  (was 350)

bone club

Decay rate per turn : 11  (was 25)
Decay rate usage : 55  (was 350)

tortoiseshell shield

Decay rate per turn : 6  (was 20)
Decay rate usage : 30  (was 200)

small stone pot

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 200)

walking stick

Decay rate per turn : 10  (was 35)
Decay rate usage : 49  (was 0)

big stone pot

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 120)

stone pot

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 200)

adze

Decay rate per turn : 9  (was 49)
Decay rate usage : 44  (was 250)

wood saw

Decay rate per turn : 7  (was 49)
Decay rate usage : 36  (was 250)

soldering iron

Decay rate per turn : 10  (was 25)
Decay rate usage : 51  (was 200)

single jack

Decay rate per turn : 7  (was 49)
Decay rate usage : 35  (was 250)

steel set hammer

Decay rate per turn : 7  (was 17)
Decay rate usage : 37  (was 150)

steel peen hammer

Decay rate per turn : 7  (was 17)
Decay rate usage : 36  (was 150)

gas valve

Decay rate per turn : 5  (was 25)
Decay rate usage : 25  (was 200)

buckler

Decay rate per turn : 9  (was 49)
Decay rate usage : 47  (was 500)

whip

Decay rate per turn : 8  (was 17)
Decay rate usage : 41  (was 100)

mortar and pestle

Decay rate per turn : 6  (was 5)
Decay rate usage : 30  (was 50)

brick mould

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 250)

claymore

Decay rate per turn : 3  (was 17)
Decay rate usage : 17  (was 150)

scimitar

Decay rate per turn : 4  (was 17)
Decay rate usage : 19  (was 150)

steel long sword

Decay rate per turn : 4  (was 17)
Decay rate usage : 21  (was 150)

steel short sword

Decay rate per turn : 4  (was 17)
Decay rate usage : 21  (was 150)

steel bastard sword

Decay rate per turn : 4  (was 17)
Decay rate usage : 20  (was 150)

steel dirk

Decay rate per turn : 6  (was 17)
Decay rate usage : 29  (was 150)

bow square

Decay rate per turn : 10  (was 0)
Decay rate usage : 49  (was 250)

server

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

bone shield

Decay rate per turn : 11  (was 35)
Decay rate usage : 53  (was 150)

machete

Decay rate per turn : 4  (was 17)
Decay rate usage : 21  (was 150)

wooden flute

Decay rate per turn : 10  (was 50)
Decay rate usage : 49  (was 1000)

recurve bow

Decay rate per turn : 10  (was 102)
Decay rate usage : 49  (was 500)

primitive bow

Decay rate per turn : 10  (was 159)
Decay rate usage : 49  (was 650)

compound bow

Decay rate per turn : 18  (was 62)
Decay rate usage : 92  (was 400)

boomerang

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 350)

wooden steamer

Decay rate per turn : 10  (was 50)
Decay rate usage : 49  (was 0)

atlatl

Decay rate per turn : 10  (was 49)
Decay rate usage : 51  (was 200)

steel gladius

Decay rate per turn : 4  (was 17)
Decay rate usage : 21  (was 150)

waster

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 650)

diamond encrusted steel sabre

Decay rate per turn : 3  (was 17)
Decay rate usage : 17  (was 150)

steel rapier

Decay rate per turn : 4  (was 17)
Decay rate usage : 21  (was 150)

pilum

Decay rate per turn : 8  (was 25)
Decay rate usage : 41  (was 1000)

scutum

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 450)

steel drawknife

Decay rate per turn : 8  (was 17)
Decay rate usage : 42  (was 150)

iron shod billy club

Decay rate per turn : 8  (was 36)
Decay rate usage : 41  (was 200)

steel spatha

Decay rate per turn : 4  (was 17)
Decay rate usage : 21  (was 150)

stone ingot

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 200)

bronze peen hammer

Decay rate per turn : 8  (was 33)
Decay rate usage : 41  (was 200)

bronze flatter

Decay rate per turn : 8  (was 33)
Decay rate usage : 41  (was 200)

steel froe

Decay rate per turn : 7  (was 17)
Decay rate usage : 33  (was 150)

bronze set hammer

Decay rate per turn : 8  (was 33)
Decay rate usage : 41  (was 200)

bronze chisel

Decay rate per turn : 9  (was 33)
Decay rate usage : 44  (was 200)

bronze carving knife

Decay rate per turn : 14  (was 33)
Decay rate usage : 71  (was 200)

bronze gladius

Decay rate per turn : 6  (was 33)
Decay rate usage : 31  (was 200)

bronze bastard sword

Decay rate per turn : 6  (was 33)
Decay rate usage : 30  (was 200)

bronze battle axe

Decay rate per turn : 8  (was 33)
Decay rate usage : 41  (was 200)

bronze broad sword

Decay rate per turn : 6  (was 33)
Decay rate usage : 30  (was 200)

bronze dagger

Decay rate per turn : 6  (was 33)
Decay rate usage : 30  (was 200)

bronze dirk

Decay rate per turn : 7  (was 33)
Decay rate usage : 37  (was 200)

bronze long sword

Decay rate per turn : 6  (was 33)
Decay rate usage : 30  (was 200)

bronze rapier

Decay rate per turn : 6  (was 33)
Decay rate usage : 31  (was 200)

bronze bagh-nakh

Decay rate per turn : 6  (was 33)
Decay rate usage : 29  (was 200)

bronze sabre

Decay rate per turn : 6  (was 33)
Decay rate usage : 30  (was 200)

bone bagh-nakh

Decay rate per turn : 11  (was 25)
Decay rate usage : 55  (was 350)

steel bagh-nakh

Decay rate per turn : 3  (was 33)
Decay rate usage : 17  (was 200)

apache throwing star

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 400)

scepter

Decay rate per turn : 5  (was 10)
Decay rate usage : 26  (was 200)

bone crochet hook

Decay rate per turn : 5  (was 75)
Decay rate usage : 25  (was 200)

reed steamer

Decay rate per turn : 11  (was 25)
Decay rate usage : 57  (was 0)

ice cream crank

Decay rate per turn : 9  (was 20)
Decay rate usage : 44  (was 200)

wooden crochet hook

Decay rate per turn : 11  (was 50)
Decay rate usage : 55  (was 150)

jembe drum

Decay rate per turn : 9  (was 50)
Decay rate usage : 47  (was 1000)
Repair rate per day : 500  (was 1250)

vacuum tube mould

Decay rate per turn : 9  (was 20)
Decay rate usage : 45  (was 300)

stone cleaver

Decay rate per turn : 6  (was 50)
Decay rate usage : 30  (was 300)

crochet hook

Decay rate per turn : 10  (was 23)
Decay rate usage : 49  (was 200)

bone flute

Decay rate per turn : 11  (was 50)
Decay rate usage : 55  (was 1000)
Repair rate per day : 900  (was 1250)

tambourine

Decay rate per turn : 8  (was 50)
Decay rate usage : 42  (was 1000)
Repair rate per day : 800  (was 1250)

small drum

Decay rate per turn : 9  (was 50)
Decay rate usage : 46  (was 1000)
Repair rate per day : 500  (was 1250)

harmonica

Decay rate per turn : 8  (was 50)
Decay rate usage : 41  (was 1000)
Repair rate per day : 1000  (was 1250)

long horn

Decay rate per turn : 8  (was 50)
Decay rate usage : 40  (was 1000)
Repair rate per day : 600  (was 1250)

guitar

Decay rate per turn : 10  (was 50)
Decay rate usage : 49  (was 1000)
Repair rate per day : 500  (was 1250)

reed flute

Decay rate per turn : 11  (was 50)
Decay rate usage : 57  (was 1000)
Repair rate per day : 1000  (was 1250)

violin

Decay rate per turn : 10  (was 50)
Decay rate usage : 49  (was 1000)
Repair rate per day : 350  (was 1250)

pan flute

Decay rate per turn : 11  (was 50)
Decay rate usage : 56  (was 1000)
Repair rate per day : 650  (was 1250)

cloth bellows

Decay rate per turn : 9  (was 49)
Decay rate usage : 46  (was 400)

bagpipes

Decay rate per turn : 9  (was 50)
Decay rate usage : 47  (was 1000)
Repair rate per day : 350  (was 1250)

triangle

Decay rate usage : 25  (was 100)
Repair rate per day : 1500  (was 1250)

lute

Decay rate per turn : 10  (was 50)
Decay rate usage : 49  (was 1000)
Repair rate per day : 600  (was 1250)

bone rattle

Decay rate per turn : 11  (was 50)
Decay rate usage : 55  (was 1000)
Repair rate per day : 900  (was 1250)

bronze sledgehammer

Decay rate per turn : 8  (was 25)
Decay rate usage : 40  (was 150)

bronze screwdriver

Decay rate per turn : 6  (was 27)
Decay rate usage : 29  (was 210)

bronze trowel

Decay rate per turn : 8  (was 51)
Decay rate usage : 40  (was 262)

ocarina

Decay rate per turn : 9  (was 90)
Decay rate usage : 45  (was 1000)

tusk horn

Decay rate per turn : 6  (was 50)
Decay rate usage : 32  (was 500)

accordion

Decay rate per turn : 9  (was 50)
Decay rate usage : 45  (was 800)
Repair rate per day : 325  (was 1000)

cello

Decay rate usage : 48  (was 210)

Thu, 19 Oct 2006

CHANGED ITEMS

hoist

Weight : 4900g  (was 4600g)

Thu, 12 Oct 2006

CHANGED ITEMS

screwdriver

Repair rate per day : 1500  ( was 900)

dung-fork

Repair rate per day : 800  ( was 350)

reamer

Repair rate per day : 1500  ( was 500)

file

Repair rate per day : 500  ( was 400)

grinder

Repair rate per day : 280  ( was 140)

saw

Repair rate per day : 800  ( was 350)

fork spanner

Repair rate per day : 600  ( was 200)

scythe

Repair rate per day : 850  ( was 350)

tongs

Repair rate per day : 625  ( was 200)

steel flatter

Repair rate per day : 1050  ( was 200)

whisk

Repair rate per day : 2000  ( was 300)

sledgehammer

Repair rate per day : 800  ( was 600)

broom

Repair rate per day : 2000  ( was 400)

fishing spear

Repair rate per day : 1000  ( was 1200)

fishing pole

Repair rate per day : 1200  ( was 800)

steel hatchet

Repair rate per day : 1400  ( was 350)

steel peavey

Repair rate per day : 925  ( was 190)

mallet

Repair rate per day : 800  ( was 500)

wheelbarrow

Repair rate per day : 575  ( was 150)

improved wheelbarrow

Repair rate per day : 400  ( was 140)

small oil pump

Repair rate per day : 500  ( was 200)

oil pump

Repair rate per day : 500  ( was 200)

scissors

Repair rate per day : 1050  ( was 600)

wooden bowl

Repair rate per day : 2000  ( was 800)

fur-scraper

Repair rate per day : 500  ( was 1500)

bone needle

Repair rate per day : 400  ( was 1000)

small stone pot

Repair rate per day : 850  ( was 1200)

walking stick

Repair rate per day : 2000  ( was 300)

stone pot

Repair rate per day : 600  ( was 1000)

single jack

Repair rate per day : 950  ( was 500)

gas valve

Repair rate per day : 900  ( was 350)

mortar and pestle

Decay rate turns : 5  ( was 0)
Decay rate usage : 50  ( was 0)
Repair rate per day : 900  ( was 0)

bronze flatter

Repair rate per day : 800  ( was 500)

steel froe

Repair rate per day : 800  ( was 250)

scepter

Repair rate per day : 500  ( was 252)

ice cream crank

Repair rate per day : 1100  ( was 400)

vacuum tube mould

Repair rate per day : 400  ( was 160)

bronze screwdriver

Repair rate per day : 800  ( was 600)

simple telescope

Repair rate per day : 400  ( was 1400)

Fri, 06 Oct 2006

CHANGED ITEMS

pincers

Repair rate per day : 1100  ( was 650)

shovel

Repair rate per day : 1500  ( was 350)

pickaxe

Repair rate per day : 1000  ( was 350)

axe

Repair rate per day : 1200  ( was 400)

iron shield

Repair rate per day : 280  ( was 140)

rubber tapping knife

Repair rate per day : 1050  ( was 100)

sickle

Repair rate per day : 800  ( was 350)

iron chisel

Repair rate per day : 1050  ( was 800)

asparagus harvest knife

Repair rate per day : 500  ( was 60)

iron carving knife

Repair rate per day : 1050  ( was 400)

stone axe

Repair rate per day : 400  ( was 375)

doughroller

Repair rate per day : 1200  ( was 360)

3/4 axe

Repair rate per day : 1400  ( was 400)

wrench

Repair rate per day : 1000  ( was 250)

cooking stone

Repair rate per day : 2000  ( was 750)

targe

Repair rate per day : 500  ( was 250)

planer

Repair rate per day : 900  ( was 550)

pliers

Repair rate per day : 1100  ( was 750)

bodkin

Repair rate per day : 1000  ( was 550)

chitin shield

Repair rate per day : 500  ( was 250)

bellows

Repair rate per day : 650  ( was 325)

bone knife

Repair rate per day : 400  ( was 800)

big stone pot

Repair rate per day : 375  ( was 500)

steel set hammer

Repair rate per day : 1050  ( was 300)

steel peen hammer

Repair rate per day : 1050  ( was 300)

bow square

Repair rate per day : 1100  ( was 350)

machete

Repair rate per day : 1050  ( was 250)

scutum

Repair rate per day : 600  ( was 300)

steel drawknife

Repair rate per day : 550  ( was 300)

bronze peen hammer

Repair rate per day : 800  ( was 555)

bronze set hammer

Repair rate per day : 800  ( was 555)

bronze chisel

Repair rate per day : 800  ( was 1750)

bone crochet hook

Repair rate per day : 500  ( was 900)

wooden crochet hook

Repair rate per day : 600  ( was 1000)

cloth bellows

Repair rate per day : 700  ( was 325)

binoculars

Repair rate per day : 400  ( was 1400)

wooden plate

Build requirements : raws:wood>300;days:3;tools:hammer,knife  ( was raws:wood>300;days:3;tools:hammer, knife)

Thu, 05 Oct 2006

NEW ITEMS

tin can

Build requirements : raws:tin>200;days:2;tools:hammer,pliers
Special rules : stores:200-2200
Visible : yes
Decay rate turns : 25
Decay rate usage : 0
Repair rate per day : 800
Weight : 200g

aluminized brass case

Build conditions : hasobject:smelting furnace
Build requirements : raws:aluminium>100,copper>200,zinc>50;days:2;tools:peen hammer,pliers,soldering iron
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 350g

brass case

Build conditions : hasobject:smelting furnace
Build requirements : raws:copper>250,zinc>100;days:2;tools:peen hammer
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 350g

telescope

Build requirements : objects:gem lens>2,aluminized brass case>1,eyepiece>1,telescope mirror>2;days:4;tools:screwdriver
Special rules : view:200
Visible : yes
Decay rate turns : 20
Decay rate usage : 0
Repair rate per day : 400
Weight : 725g

spyglass

Build requirements : objects:lens>2,brass case>1,eyepiece>1;days:3;tools:screwdriver
Special rules : view:125
Visible : yes
Decay rate turns : 20
Decay rate usage : 0
Repair rate per day : 1400
Weight : 545g

simple telescope

Build requirements : objects:gem lens>2,brass case>1,eyepiece>1,telescope mirror>1;days:2;tools:screwdriver
Special rules : view:175
Visible : yes
Decay rate turns : 20
Decay rate usage : 0
Repair rate per day : 1400
Weight : 600g

binoculars

Build requirements : objects:lens>4,brass case>1,eyepiece>2;days:3;tools:screwdriver
Special rules : view:150
Visible : yes
Decay rate turns : 20
Decay rate usage : 0
Repair rate per day : 1400
Weight : 740g

CHANGED ITEMS

diamond lens

Build requirements : raws:diamonds>90;days:1.5;tools:grinder  ( was raws:diamond>90;days:1.5;tools:grinder)

Wed, 04 Oct 2006

NEW ITEMS

eyepiece

Build requirements : raws:steel>50,rubber>25;days:1;tools:pincers,file
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 75g

telescope mirror

Build requirements : raws:window glass>75,silver>50;days:2;tools:grinder
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 125g

ruby lens

Build conditions : hasobject:work bench
Build requirements : raws:ruby>80;days:1.5;tools:grinder
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

sapphire lens

Build conditions : hasobject:work bench
Build requirements : raws:sapphire>25;days:1.5;tools:grinder
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

emerald lens

Build conditions : hasobject:work bench
Build requirements : raws:emerald>25;days:1.5;tools:grinder
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

diamond lens

Build conditions : hasobject:work bench
Build requirements : raws:diamond>90;days:1.5;tools:grinder
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

wooden plate

Build requirements : raws:wood>300;days:3;tools:hammer, knife
Special rules : stores:300-800
Visible : yes
Decay rate turns : 25
Decay rate usage : 0
Repair rate per day : 1000
Weight : 300g

CHANGED ITEMS

harmonica

Weight : 100g  ( was 1450g)

ocarina

Weight : 150g  ( was 1450g)

tusk horn

Weight : 150g  ( was 1450g)

accordion

Weight : 700g  ( was 1450g)

Tue, 03 Oct 2006

CHANGED ITEMS

harmonica

Visible : yes (was no)

ocarina

Visible : yes (was no)

Mon, 25 Sep 2006

NEW ITEMS

cello

Build requirements : raws:wood>900,sinew>120,nickel>100;days:7;tools:hammer,planer,bodkin,wood saw
Visible : yes
Decay rate turns : 10
Decay rate usage : 210
Repair rate per day : 200
Weight : 1120g

CHANGED ITEMS

oven

Build conditions : isbuilding;maxonloc:4  ( was isbuilding)

coal oven

Build conditions : isbuilding;maxonloc:4  ( was isbuilding)

gas oven

Build conditions : isbuilding;maxonloc:4  ( was isbuilding)

Sun, 24 Sep 2006

CHANGED ITEMS

drying rack

Build conditions : islocation;maxonloc:4  ( was islocation)

Sun, 17 Sep 2006

CHANGED ITEMS

chest

Build requirements : raws:wood>2000,iron>500;days:11.75;tools:hammer,chisel,planer  ( was raws:wood>2000,iron>500,nails>200;days:11.75;tools:hammer,chisel,planer)
Weight : 2500g  ( was 2700g)

Sun, 10 Sep 2006

NEW ITEMS

harmonica

Build requirements : raws:wood>30,steel>10;days:1;tools:knife
Visible : yes
Decay rate turns : 50
Decay rate usage : 1000
Repair rate per day : 1250
Weight : 1450g

ocarina

Build requirements : raws:clay>150;days:1
Visible : yes
Decay rate turns : 90
Decay rate usage : 1000
Repair rate per day : 1400
Weight : 1450g

tusk horn

Build requirements : raws:tusk>150;days:1;tools:knife
Visible : yes
Decay rate turns : 50
Decay rate usage : 500
Repair rate per day : 1250
Weight : 1450g

accordion

Build requirements : raws:wood>400,leather>250;days:3;tools:hammer,knife,planer
Visible : yes
Decay rate turns : 50
Decay rate usage : 800
Repair rate per day : 1000
Weight : 1450g

Sun, 03 Sep 2006

CHANGED ITEMS

base of a wooden saw carriage

Weight : 360g  ( was 0g)

Revision ID 33620