Difference between revisions of "Dead body"
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Left behind when a character dies. | Left behind when a character dies. | ||
− | Dead bodies degrade over time, and become lighter. Bodies may be buried by clicking on the cross icon next to the dead body. They can only be buried outside or in travelling [[:Category:Vehicles|vehicles]]. | + | Dead bodies degrade over time, and become lighter. They deteriorate 20 points a turn and weight is decreased in chunks of 120 grams. |
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+ | Bodies may be buried by clicking on the cross icon next to the dead body. They can only be buried outside or in travelling [[:Category:Vehicles|vehicles]]. | ||
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+ | Characters maintain the clothes they were wearing at the time of death, even though all the other possessions are currently dropped, and it's possible to check if a dead person is wearing anything by clicking on the eye icon. It's also possible to take articles of clothing from the body, but not to dress it again, so in many locations stripping corpses can be seen as a crime that can't be compensated. | ||
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+ | It's also possible to see the cause and approximate time of death when inspecting a body. | ||
[[Category: Game mechanics]] | [[Category: Game mechanics]] |
Revision as of 22:22, 7 December 2010
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Left behind when a character dies.
Dead bodies degrade over time, and become lighter. They deteriorate 20 points a turn and weight is decreased in chunks of 120 grams.
Bodies may be buried by clicking on the cross icon next to the dead body. They can only be buried outside or in travelling vehicles.
Characters maintain the clothes they were wearing at the time of death, even though all the other possessions are currently dropped, and it's possible to check if a dead person is wearing anything by clicking on the eye icon. It's also possible to take articles of clothing from the body, but not to dress it again, so in many locations stripping corpses can be seen as a crime that can't be compensated.
It's also possible to see the cause and approximate time of death when inspecting a body.