Difference between revisions of "Cantr Staff"
Jos Elkink (talk | contribs) |
|||
Line 1: | Line 1: | ||
Cantr II is run by a large group of people, who all voluntarily dedicate their time to make this game as interesting and pleasant as possible. Under the policy leadership of the [[Game Administration Council]] and the daily management of the [[Game Administration Board]], different departments concentrate on different aspects of running the game. | Cantr II is run by a large group of people, who all voluntarily dedicate their time to make this game as interesting and pleasant as possible. Under the policy leadership of the [[Game Administration Council]] and the daily management of the [[Game Administration Board]], different departments concentrate on different aspects of running the game. | ||
− | The [[Programming Department]] concentrates on the development and maintenance of the source code of Cantr. If you experience any bugs in the software, you should report them to bugs@cantr.net or add them to | + | The [[Programming Department]] concentrates on the development and maintenance of the source code of Cantr. If you experience any bugs in the software, you should report them to bugs@cantr.net or add them to [[http://www.cantr.net/flyspray Flyspray]]. They will be handled as soon as possible, but unfortunately this might still mean it will take a while, since this department is generally understaffed. |
The [[Resources Department]] is responsible for the whole industrial chain of the game. They design raw materials, machines, animals, etc. If you have any ideas for new materials or machines, contact them at resources@cantr.net. | The [[Resources Department]] is responsible for the whole industrial chain of the game. They design raw materials, machines, animals, etc. If you have any ideas for new materials or machines, contact them at resources@cantr.net. |
Revision as of 13:34, 12 July 2005
Cantr II is run by a large group of people, who all voluntarily dedicate their time to make this game as interesting and pleasant as possible. Under the policy leadership of the Game Administration Council and the daily management of the Game Administration Board, different departments concentrate on different aspects of running the game.
The Programming Department concentrates on the development and maintenance of the source code of Cantr. If you experience any bugs in the software, you should report them to bugs@cantr.net or add them to [Flyspray]. They will be handled as soon as possible, but unfortunately this might still mean it will take a while, since this department is generally understaffed.
The Resources Department is responsible for the whole industrial chain of the game. They design raw materials, machines, animals, etc. If you have any ideas for new materials or machines, contact them at resources@cantr.net.
The Players Department is responsible for helping Cantr players to understand the game and to check whether players are following the few Game Rules we have in the game. Better to keep the PD as your friends ;) ...
The Marketing Department is responsible for making Cantr as well-known as possible in the outside world. You are probably reading about the game thanks to their work.
The Languages Department is responsible for translating the game into a large number of languages, so that non-English speakers can play in their own languages. This is not only nice for them, it also adds an interesting intercultural dimension to the game, as all language groups play in the same virtual world.
The New Lands Department is responsible for creating new islands and adding animals, roads, and resources to them.
The Communications Department is responsible for managing and entertaining the community of players of Cantr. They publish the Cantr Webzine, they moderate the Cantr Forum and Cantr Chat Channel, and they sometimes come up with new ideas to keep you informed and entertained outside playing Cantr itself.