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− | Outside locations in Cantr belong to one of the many terrain types, and this can affect what sort of resources can be found there, although sometimes resources could be found or missing in unlikely environments. Originally terrain types were also supposed to affect how many buildings can be built in that location, but due to some sort of a bug, the limits were never taken into account and by the time it was discovered, so many locations had crossed the limit that enforcing them would've been unreasonable.
| + | #REDIRECT [[:Category:Location types]] |
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− | == Land ==
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− | ===Grassland===
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− | Grasslands are colored bright green on the map, and have a picture of grass on the location page. Common resources include [[grass]], [[stone]], vegetables (such as [[potatoes]]), grains (such as [[wheat]]), [[hemp]], [[cotton]] and [[sand]].
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− | ===Mountains===
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− | Mountains are colored gray on the map, although on some regions they can also appear white. That most likely symbolizes snow capped mountains but since Cantrians are immune to cold, it's just something that could be acknowledged in [[rp]]. Almost all mountains have stone, and various [[metal]]s, ores and gems can also be found. There's generally no food available unless you count [[meat]] gained from hunting.
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− | ===Hills===
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− | Hills are rather similar to grasslands in terms of resources but surprisingly much less likely to have stone, and more likely to have some metals.
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− | ===Desert===
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− | Deserts are very barren regions and rarely have anything more than sand, although [[salt]], [[soda]] and [[oil]] are sometimes found. Also they are usually far away from their neighboring locations, so unprepared travelers may risk starving to death while crossing them.
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− | ===Swamp===
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− | Swamps are often completely empty of resources and the possibility of adding new resources had been discussed, but there's no telling when this might happen if at all. In the past at least some of them used to have water as a natural resource, but when [[well]]s and [[water pump]]s were introduced, all natural water sources got nuked. Like deserts, swamps are also often located far away from other places and there is no food to be found. They often have [[swamp snake]]s, though, if you don't mind grilling snake meat.
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− | ===Forest===
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− | Almost all forests have wood, and many also have resin or timber. Other common resources include coal, bananas, various berries and mushrooms. There's usually no food to harvest so people have to rely on hunting but at least fuel for cooking is readily available. The outdoors version of a [[hammock]] can only be built in a forest since it's presumably attached into trees.
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− | ===Plains===
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− | Plains are rather barren places that tend to have mud, grass and gas but usually no other resources.
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− | ===Beach===
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− | Beaches generally have sand and often also [[seaweed]], mud or fish. Salt is also pretty common.
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− | ===Tundra===
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− | Tundras are even more awful places than swamps and deserts. As with swamps, there have been plans to add new resources to them but there's no telling when that might happen.
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− | ===Jungle===
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− | Jungles are similar to forest but much rarer, and more likely to have tropical fruits and [[rubber]]. They also have a neater graphic on the location page.
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− | ===Volcano===
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− | == Water ==
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− | ===Lake===
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− | ===Sea===
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