Difference between revisions of "Resting"

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m (http://www.cantr.net/forum/viewtopic.php?p=225164#225164 (not definite))
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Revision as of 19:38, 25 November 2006

Resting is the system through which characters lose the tiredness they gain through working fighting, or disease. All characters recover 5% tiredness per hour, and characters resting on a piece of furniture recover an additional hourly percentage equal to 1/100 the furniture's energy rating.