Animal domestication

From Cantr II Wiki
Revision as of 21:19, 11 February 2013 by Greek (talk | contribs) (Preparations: added that feed should be in container)

Jump to: navigation, search
Interwiki

българскиDeutschEnglishEspañolEsperantoFrançaisItalianoLietuviųLojbanNederlandsPolskaPortuguêsРусскийSuomiSvenskaTürkçe中文

Tools.pngThis page is under major modification by the below user. Please do not edit this page without permission from that editor unless 7 days have passed since this notice was added.

EchoMan

Introduction

A domesticated animal is a wild animal that has been tamed. As such it can be used to produce resources, e.g.milk or wool. It is also possible to carry a domesticated animal that has been "objectified" and bring it to another location, indoors or just keep it in your inventory.

To domesticate an animal, you start by viewing the animals available at the location. From the location page, click the animal icon, and then click Domestication. Activating the radio button next to a pack of animals will high-light any possible action you may perform. In this case Taming. Clicking this will start a project to tame that animal.

Preparations

It is wise to be somewhat prepared when trying to domesticate an animal. The taming project will require hay, which in turn is produced in a haystack. The domesticated animals will need feed in suitable container or they will surely abandon you very soon. There are some tools you will need, like dung-fork, and some machines e.g. a trough.

Packs

Loyalty

See also