Talk:Skills
What about Mental Strength or something like that?
No, won't be implemented ... different kind of game :)
--Jos Elkink 07:26, 24 Jul 2005 (EDT)
I see that most of skills like burying, digging, etc. are already implemented? It is right? I noticed it in the game also when burying bodies.
- KeVes
Correct. (Only for newly started projects, though)
--Jos Elkink 07:26, 24 Jul 2005 (EDT)
What about when you look to see your skill level and you get the message "He is working on "_______" project? If it doesn't say "skillfully" or any of the other levels, doesn't that mean you are average at that skill? - Dudefer16
- I believe that happens when no skills apply to the project. In the future, please ask before making edits of this kind, and also please sign your comments. Sho 14:51, 5 Feb 2006 (EST)
- Sho is correct in this case - Absence of skill description indicates no specific skill is used for that particular project - All characters work at the same rates --Chris Johnson 08:55, 6 Feb 2006 (EST)
- Is strength for just fighting in general, like makes you stronger in both things but not as much individually as hunting and fighting skills? User: Joshuamonkey
- Physical strength affects both hunting and fighting, and also determines dragging ability and resistance. I believe (not sure, though) that physical strength is the only skill that affects combat or hunting damage.Sho 00:18, 10 Feb 2006 (EST)
- Physical strength AND Fighting or Hunting skill are the only skills which affect combat or hunting damage. --Chris Johnson 11:58, 10 Feb 2006 (EST)
- Is strength for just fighting in general, like makes you stronger in both things but not as much individually as hunting and fighting skills? User: Joshuamonkey
Repairing (separate for tools and weapons) is missing, right? Just asking before I add it. Also, the gathering skills are a mess, so I might perhaps put in notes in farming/collecting/digging/mining and say that? Will also add where skills are noted. Hellzon 06:42, 26 Mar 2006 (EST)