Projects

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Revision as of 01:29, 22 January 2022 by Shaudawn (talk | contribs) (adding that bit about how tiredness and damage affect work efficiency, but apparently not hunger)

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Projects are what you're character gets involved in. This can range from the collecting of natural resources, refining them into other resources, using machines, manufacturing objects, healing someone in near death state or resting. Your current project is listed below your location on your character information screen. The progress of your current project is also listed. By clicking on that link, you will get a breakdown of the project you are working on, which also contains a list of people working on that project, as well as the initiator, and whether or not you have the right tools to complete that project.

Projects can be divided into three categories based on how they advance: Manual, automatic with manual assistance and automatic. Most projects are manual, including resting, but some things like drying cod or growing herbs are automatic. Very few projects are automatic with manual assistance, such as drying meat or some types of gardening.

A list of all projects at a particular location can be seen by visiting the activity page and searching with an empty search field.

Injury and Tiredness

Damage reduces how fast the character works, as does tiredness, both reduce it by the percentage of damage/tiredness, and they stack. However, hunger does not affect working speed directly, so starve your slaves™ [1] all you want!


^ 1) Cantr Staff most certainly does not approve of slavery, human trafficking, child labor, or coercive labor practices in any way what-so-ever! However, a little light indentured servitude never hurt anybody, so...go with that...