Difference between revisions of "Vehicle lock"
From Cantr II Wiki
| Line 1: | Line 1: | ||
| + | {{InterwikiLink:VehicleLock}} | ||
{| class="infobox bordered" cellpadding="4" align="right" | {| class="infobox bordered" cellpadding="4" align="right" | ||
|- | |- | ||
| Line 4: | Line 5: | ||
{{Infobox:Manufacture| | {{Infobox:Manufacture| | ||
type=Vehicles| | type=Vehicles| | ||
| − | skill=| | + | skill=none| |
time=1.7| | time=1.7| | ||
resources=180 grams of [[iron]]| | resources=180 grams of [[iron]]| | ||
| Line 19: | Line 20: | ||
When you build a vehicle, it already comes with a lock and key. So, you can only build another lock if the previous one is destroyed. | When you build a vehicle, it already comes with a lock and key. So, you can only build another lock if the previous one is destroyed. | ||
| − | [[ | + | A locked vehicle cannot be entered without either the right key, or a successful lock-breaking attempt with a crowbar. |
| + | |||
| + | |||
| + | See also: [[lock]] and [[building lock]] | ||
Revision as of 08:07, 23 July 2010
| Interwiki |
|---|
|
български • Deutsch • English • Español • Esperanto • Français • Italiano • Lietuvių • Lojban • Nederlands • Polska • Português • Русский • Suomi • Svenska • Türkçe • 中文 |
| ||||||||||||||||
When you build a vehicle, it already comes with a lock and key. So, you can only build another lock if the previous one is destroyed.
A locked vehicle cannot be entered without either the right key, or a successful lock-breaking attempt with a crowbar.
See also: lock and building lock