Difference between revisions of "Template talk:Infobox:Manufacture"
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What does deterioration have to do with manufacturing? I think those things should be moved to [[:Template:Infobox:Holdable]], though if there are things that are supposed to be repaired without picking them up, that might later pose a problem. | What does deterioration have to do with manufacturing? I think those things should be moved to [[:Template:Infobox:Holdable]], though if there are things that are supposed to be repaired without picking them up, that might later pose a problem. | ||
--[[User:Seko|Seko]] 06:47, 26 October 2006 (EDT) | --[[User:Seko|Seko]] 06:47, 26 October 2006 (EDT) | ||
+ | *Repairs are done with the same skill as manufacturing, so there's at least some basis for it. But really I just made it that way because it's easier to manage - more items get the Manufacture box than are holdable, so I don't have to make a third box for rot/repair. [[User:Sho|Sho]] 10:32, 26 October 2006 (EDT) |
Revision as of 14:32, 26 October 2006
What does deterioration have to do with manufacturing? I think those things should be moved to Template:Infobox:Holdable, though if there are things that are supposed to be repaired without picking them up, that might later pose a problem. --Seko 06:47, 26 October 2006 (EDT)
- Repairs are done with the same skill as manufacturing, so there's at least some basis for it. But really I just made it that way because it's easier to manage - more items get the Manufacture box than are holdable, so I don't have to make a third box for rot/repair. Sho 10:32, 26 October 2006 (EDT)