Difference between revisions of "Docking"

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(Undocking)
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{{incomplete|Add information for initiating docking.}}
 
  
'''Docking''' is the act of joining a [[:Category:Vehicles|ship]] to another ship, land, a [[landing-stage]] or a [[coaster harbour]].
 
 
==Initiating docking==
 
To initiate docking go to the 'location' page, in the 'exits' area of the page you should see a 'dock' button next to every location or ship that is close enough to be docked to. If you are not close enouph to what you want to dock to there will be no 'dock' button. 
 
 
If the ship is not moving, the list of dockable places will not be updated.
 
If the target is a ship and it is moving, you will not be able to dock unless you are very close to it.
 
 
==Interface changes caused by docking==
 
Characters on either side of the docking can interact with characters and events in the other under the same rules that hold for [[:Category:Vehicles|vehicles]].
 
 
The smaller ship has the option to undock (explained further below). This is displayed on the [[Interface Guide#Location Page|Location page]], under the [[map graphic]].
 
 
===When a smaller ship docks to a larger ship===
 
 
Unlike with [[:Category:Buildings|buildings]], where only the building lock of the inner room matters, the vehicle locks of both the smaller and the larger boat are considered (and can be broken with a [[crowbar]]) when a character tried to go between two docked ships.
 
 
Characters on board the smaller ship cannot steer and cannot see outside (the [[map graphic]] is solid blue).
 
 
===When a ship docks to a [[landing-stage]] or [[coaster harbour]]===
 
 
Characters on board the ship can see the [[map graphic]].
 
 
===When a ship docks to land===
 
 
A ship docked to land behaves exactly like a vehicle with no accessible roads - the roads are visible on the Location screen but are grayed out.
 
 
==Undocking==
 
 
Pressing the "Undock" button usually brings up a list of possible directions and distances in which to undock. If there is only one way, this list will not be displayed.
 
 
Each undocking option is labeled with the direction in which the ship will undock. If two are displayed, one option will take your ship twice as far as the other - the first will take you {{inc2}}, and the second will take you {{inc2}}.
 
 
Selecting one radio button and pressing the "Undock" button at the bottom causes the ship to undock. This is instantaneous, but because of the distance undocking moves your ship, you will not be able to dock back immediately.
 
 
When undocking from a ship, you will not be able to dock back to that ship again immediately.  The undocked ship must be moving so that the undocked from ship appears as dockable in the next move phase.  If the undocked ship stays stationary, the undocked from ship will not appear as a dockable target in the next movement phase.
 

Revision as of 19:18, 23 December 2006