Difference between revisions of "Your First Cantr Day"

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{{InterwikiLink:YourFirstCantrDay}}
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Many players are quickly discouraged when playing Cantr, because of a somewhat steep learning curve and a possibly harsh first few days. This little text will help you through them.
  
To those thinking of playing and those currently playing. I would suggest going to another game. Yes, it is a fun game, but this current staff has ruined it. There used to be reasonable people on the staff who would do their jobs and not act like assholes, those days are over.
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Once your account is accepted, and you log in for the first time, you will see on the [[Interface Guide#Main Page|player page]] a list of your characters. You can access your character by clicking on the little smiling face in front of their name:
  
PD only looks after their friends, members of the staff and former members. If you have an incident occur that is serious, you will be lucky if they take it seriously. I have had incidents where they did nothing and they were confirmed blatant CRBs and serious ones at that. Yet, if you aren't in the good ole boys club, and they get a hard on for you then they'll do everything they can to ruin the game for you. The PD has currently been harassing me for about a month now over some personal issues. Some of them lost characters to some of mine and were in danger losing more to a pirate character of mine. The result was that they decided to take OOC action to prevent the deaths of these characters. They used their positions to protect their own and the characters of former staff members.  
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http://www.cantr.net/graphics/cantr/pictures/button_small_char_happy.gif
  
Development - (ProgD and RD) These people mostly work when they have too. I worked behind the scenes and was able to see what they really did. I used to think they worked hard too, but I realized that it was all a rouse. These people have pages upon pages of backed up development projects in the development forums. Most of these would be posted there and half would be ignored and eventually end up in the back pages of the forums. The other half might get a comment or two from development. This happens sporadically and there might be one or two comments made, it will get backlogged and half a year later some new member will come along and bump the topic. I tried to spur them into getting things done, which was effective at times, some older projects were completed because I kept spurring them into doing them. But most old topics bumped would be ignored like they had been for years. Many of these weren't major projects, plenty of these projects weren't even difficult to implement, they were something that could be added in one to two days. Another thing to note is that they do not treat everyone fairly in the suggestion forums. It is supposed to be a place where people can come to present their ideas for the game and they will be considered fairly. The truth is, if you really want your idea to be approved then become a member of staff. Look at how many accepted/implemented suggestions are by members of staff alone, especially development. The percentage of suggestions made by development staff that has been accepted/implemented is way beyond the percentage of the forum members made up by development staff. There a lot of people who have good suggestions in the suggestion forums, but their suggestions will not be approved because they are not in the club. I've even seen where development members (Greek and Echoman namely) will vote down suggestions, not because they are bad, but because they are too lazy to implement them. Even if they have 90% approval, if they are too lazy to implement it, it will not be accepted.  
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This will bring you to the [[Interface Guide#Events Page|events page]], where you can see what happened since you spawned in this town. The first time you log in, this page is probably mostly empty. The first day, the events page is always very boring. Only after checking the next day or the day after do interesting things start to appear. Reading this events page is ''the'' way to understand the basic mechanism of the game.
  
I can't play under this current staff and for those of you on the lower ends of development (Seko for example), I have no problems with. That goes for most other staff members. My main issues are with the PD (all of which are nothing but crooked bastards, especially Pilot and Bobby Bucman), Echoman and Greek on development. So just because you are on staff don't think this is about you, it's about certain members of staff. To those of you I played with and who will see my characters die soon, I'm sorry. I enjoyed playing with you and would have liked to continue the role play and building onto our dreams. I can't play anymore with this current staff. It used to be a good game, but they have ruined it in my opinion. Maybe one day I will come back with a new identity when they are gone, if the game hasn't been completely ruined by then. You all wonder why veteran players are leaving? These bastards are a big part of it. Good luck to you all.  
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A very good start is to tell the people around you who you are and that you just arrived there. Use the little form on top of the events list, say your name and that your new, and press the 'Talk to all' button. Everybody on that location will now be able to read what you said once they log in (most likely not immediately, since people are rarely online at the same time). When you speak there, keep in mind that you are writing from the perspective of your character - it is not you talking, but your character. Don't refer to the world outside the game when you talk. When you check the events page next time, you are likely to see some response.
  
[[Category:The Basics]]
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Note that none of the people on that location - of which you can see a list by clicking on the [[Interface Guide#People Page|people page]] link - is an artificial character; each and every one of them is played by a real player just like your characters.
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When you see another character telling you their name, you can click on their name in the events page, then click on the little smiley face in front of their name, and then you will see a form where you can enter the name by which you want to remember this character. So, at first every character will look like 'a man in his twenties' or something similar, but gradually you will learn most names. This is also why it is generally appreciated when you say your name the first day, since all others will see you as 'a woman in her twenties' or the more masculine equivalent of that.
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When you click on 'objects' you enter the [[Interface Guide#Objects Page|objects page]], where you can see all objects that are laying on the floor of that location. Everybody on that location can see those objects. You can read notes that are there by clicking on the eye button:
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http://www.cantr.net/graphics/cantr/pictures/button_small_read.gif
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It is '''strongly advisable''' that you read the notes on the floor before doing anything else on that location. Often among these notes is a set of laws or rules that have been established for that region and in some places you will be dealt with harshly if you ignore those laws. Laws exist on whether hunting is allowed, whether you can gather your own food or resources, whether you can wisper to others, whether you are allowed to leave - laws can exist on any possible behaviour. Those rules are not defined by the game designer, but by the players that play on that location. Your character is in the beginning very vulnerable - you have no food, no clothes, no weapons - so you'd better accept the laws at first!
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It is often a good idea to pick up notes and make a copy. You can pick them up with:
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http://www.cantr.net/graphics/cantr/pictures/button_small_take.gif
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You can then go to the [[Interface Guide#Inventory Page|inventory page]], where you can make a copy with:
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http://www.cantr.net/graphics/cantr/pictures/button_small_copy.gif
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And drop one of the two you have with:
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http://www.cantr.net/graphics/cantr/pictures/button_small_drop.gif
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Note that it is usually not appreciated if you take up the note but forget to drop a copy again!
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One of the first things to worry about is food. In some locations, you are free to gather this yourself. Just go to the [[Interface Guide#Location Page|location page]], and click on the pictogram in front of any of the [[Foods|edible resources]] on that location. Once you gathered some food, your character will [[Auto-eat|automatically eat]] on a daily basis. But, as said, read the notes on the ground first! In some locations, gathering food for yourself is forbidden or limited, because there is a limit on how many people can be gathering resources at once. Some locations also have free food available for newspawns or special work programs for them. Find this out first if you want to avoid jail or even mob execution.
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This should help you out to avoid immediate disappointment thanks to your character being immediately imprisoned or killed, because there is really no extra protection for new players in Cantr.
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For helpful information on how to create a good Cantr character, see this Webzine article on [http://www.cantr.net/e107/content.php?article.33 character development] ([https://web.archive.org/web/20061201114649/http://www.cantr.net/e107/e107_plugins/content/content.php?content.33 Archived link]). Also definitely check out the page on the  [[Rules of Thumb|rules of thumb]] for playing Cantr. To learn more buttons and technical game mechanics, check out this page describing the basic [[Game Mechanics|game mechanics]] (including the [[Interface Guide|interface guide]]), and a text on the [[Game Dynamics|dynamics]] of the game, which explains you the basic idea of how to play.
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Finally, don't forget to check out the [http://www.cantr.net/forum discussion forum], which forms the backbone of the Cantr players community and where you can find all help you need when parts of the game are unclear to you.
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I hope this will help you survive the first few days, which are somewhat tough to get through, but after which you're likely to be hooked to Cantr! Have fun!

Latest revision as of 01:27, 16 November 2022

Many players are quickly discouraged when playing Cantr, because of a somewhat steep learning curve and a possibly harsh first few days. This little text will help you through them.

Once your account is accepted, and you log in for the first time, you will see on the player page a list of your characters. You can access your character by clicking on the little smiling face in front of their name:

http://www.cantr.net/graphics/cantr/pictures/button_small_char_happy.gif

This will bring you to the events page, where you can see what happened since you spawned in this town. The first time you log in, this page is probably mostly empty. The first day, the events page is always very boring. Only after checking the next day or the day after do interesting things start to appear. Reading this events page is the way to understand the basic mechanism of the game.

A very good start is to tell the people around you who you are and that you just arrived there. Use the little form on top of the events list, say your name and that your new, and press the 'Talk to all' button. Everybody on that location will now be able to read what you said once they log in (most likely not immediately, since people are rarely online at the same time). When you speak there, keep in mind that you are writing from the perspective of your character - it is not you talking, but your character. Don't refer to the world outside the game when you talk. When you check the events page next time, you are likely to see some response.

Note that none of the people on that location - of which you can see a list by clicking on the people page link - is an artificial character; each and every one of them is played by a real player just like your characters.

When you see another character telling you their name, you can click on their name in the events page, then click on the little smiley face in front of their name, and then you will see a form where you can enter the name by which you want to remember this character. So, at first every character will look like 'a man in his twenties' or something similar, but gradually you will learn most names. This is also why it is generally appreciated when you say your name the first day, since all others will see you as 'a woman in her twenties' or the more masculine equivalent of that.

When you click on 'objects' you enter the objects page, where you can see all objects that are laying on the floor of that location. Everybody on that location can see those objects. You can read notes that are there by clicking on the eye button:

http://www.cantr.net/graphics/cantr/pictures/button_small_read.gif

It is strongly advisable that you read the notes on the floor before doing anything else on that location. Often among these notes is a set of laws or rules that have been established for that region and in some places you will be dealt with harshly if you ignore those laws. Laws exist on whether hunting is allowed, whether you can gather your own food or resources, whether you can wisper to others, whether you are allowed to leave - laws can exist on any possible behaviour. Those rules are not defined by the game designer, but by the players that play on that location. Your character is in the beginning very vulnerable - you have no food, no clothes, no weapons - so you'd better accept the laws at first!

It is often a good idea to pick up notes and make a copy. You can pick them up with:

http://www.cantr.net/graphics/cantr/pictures/button_small_take.gif

You can then go to the inventory page, where you can make a copy with:

http://www.cantr.net/graphics/cantr/pictures/button_small_copy.gif

And drop one of the two you have with:

http://www.cantr.net/graphics/cantr/pictures/button_small_drop.gif

Note that it is usually not appreciated if you take up the note but forget to drop a copy again!

One of the first things to worry about is food. In some locations, you are free to gather this yourself. Just go to the location page, and click on the pictogram in front of any of the edible resources on that location. Once you gathered some food, your character will automatically eat on a daily basis. But, as said, read the notes on the ground first! In some locations, gathering food for yourself is forbidden or limited, because there is a limit on how many people can be gathering resources at once. Some locations also have free food available for newspawns or special work programs for them. Find this out first if you want to avoid jail or even mob execution.

This should help you out to avoid immediate disappointment thanks to your character being immediately imprisoned or killed, because there is really no extra protection for new players in Cantr.

For helpful information on how to create a good Cantr character, see this Webzine article on character development (Archived link). Also definitely check out the page on the rules of thumb for playing Cantr. To learn more buttons and technical game mechanics, check out this page describing the basic game mechanics (including the interface guide), and a text on the dynamics of the game, which explains you the basic idea of how to play.

Finally, don't forget to check out the discussion forum, which forms the backbone of the Cantr players community and where you can find all help you need when parts of the game are unclear to you.

I hope this will help you survive the first few days, which are somewhat tough to get through, but after which you're likely to be hooked to Cantr! Have fun!