Difference between revisions of "Vehicle lock"
From Cantr II Wiki
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{{InterwikiLink:VehicleLock}} | {{InterwikiLink:VehicleLock}} | ||
− | {| | + | {{ST|stack={{Infobox:Manufacture |
− | + | | type = Vehicles | |
− | + | | skill = none | |
− | {{Infobox:Manufacture| | + | | time = 1.7 |
− | type=Vehicles| | + | | resources = 180 grams of [[iron]] |
− | skill=none| | + | | objects = |
− | time=1.7| | + | | tools = {{screwdriver}} |
− | resources=180 grams of [[iron]]| | + | | machines = |
− | objects=| | + | | location = Vehicle |
− | tools={{screwdriver}}| | + | | rot = |
− | machines=| | + | | userot = |
− | location=Vehicle| | + | | repair = |
− | rot=| | + | }}{{Infobox:FixedObject |
− | userot=| | + | }}}} |
− | repair= | + | |
− | }} | ||
− | |||
When you build a vehicle, it already comes with a lock and key. So, you can only build another lock if the previous one is destroyed. | When you build a vehicle, it already comes with a lock and key. So, you can only build another lock if the previous one is destroyed. | ||
Line 23: | Line 21: | ||
− | See also: [[lock]] | + | See also: [[lock]], [[building lock]] and [[container_lock]]. |
Revision as of 10:18, 29 November 2011
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When you build a vehicle, it already comes with a lock and key. So, you can only build another lock if the previous one is destroyed.
A locked vehicle cannot be entered without either the right key, or a successful lock-breaking attempt with a crowbar.
See also: lock, building lock and container_lock.