Difference between revisions of "Vehicle lock"
From Cantr II Wiki
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+ | {{InterwikiLink:VehicleLock}} | ||
{| class="infobox bordered" cellpadding="4" align="right" | {| class="infobox bordered" cellpadding="4" align="right" | ||
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{{Infobox:Manufacture| | {{Infobox:Manufacture| | ||
type=Vehicles| | type=Vehicles| | ||
− | skill=| | + | skill=none| |
time=1.7| | time=1.7| | ||
resources=180 grams of [[iron]]| | resources=180 grams of [[iron]]| | ||
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When you build a vehicle, it already comes with a lock and key. So, you can only build another lock if the previous one is destroyed. | When you build a vehicle, it already comes with a lock and key. So, you can only build another lock if the previous one is destroyed. | ||
− | [[ | + | A locked vehicle cannot be entered without either the right key, or a successful lock-breaking attempt with a crowbar. |
+ | |||
+ | |||
+ | See also: [[lock]] and [[building lock]] |
Revision as of 08:07, 23 July 2010
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When you build a vehicle, it already comes with a lock and key. So, you can only build another lock if the previous one is destroyed.
A locked vehicle cannot be entered without either the right key, or a successful lock-breaking attempt with a crowbar.
See also: lock and building lock