http://wiki.cantr.net/api.php?action=feedcontributions&user=Cpkangaroo&feedformat=atomCantr II Wiki - User contributions [en]2024-03-29T12:25:43ZUser contributionsMediaWiki 1.27.0http://wiki.cantr.net/index.php?title=Bike_cart&diff=2399Bike cart2005-09-05T17:56:22Z<p>Cpkangaroo: </p>
<hr />
<div>== Uses ==<br />
Allows you to travel on land more quickly.<br />
<br />
This vehicle may travel on:<br />
* [[Expressway]]<br />
* [[Highway]]<br />
* [[Paved Road]]<br />
* [[Sand Road]]<br />
* [[Path]]<br />
<br />
== Construction ==<br />
Days needed: 6 <br />
<br />
Raw materials needed:<BR><br />
500 grams of [[steel]]<BR><br />
1000 grams of [[iron]]<BR><br />
150 grams of [[rubber]]<BR><br />
450 grams of [[wood]]<BR><br />
<br />
Tools needed: [[screwdriver]], [[hammer]]<br />
<br />
== Capacities ==<br />
[[Passengers]]: 1<BR><br />
[[Carryon Weight]]: very high (32,320 grams)<BR><br />
[[Vehicle Speed]]: 13 Units<BR><br />
<br />
[[Category:Land vehicles]]</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Skills&diff=1010Skills2005-08-04T15:23:36Z<p>Cpkangaroo: </p>
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<div>All characters in Cantr have a set of skills and states. When you character spawns, a combination of the genes of two other characters on that location, with some random variation, will determine you character's genes. These genes will stay constant for the duration of your character's lifetime. The genes are the initial values of the skills of your character, while states are all set to their healthiest values on spawning. Skills and states can change during the character's lifetime.<br />
<br />
Skills appear to exist along the following spectrum. From least to most effective:<br />
Awkward, Novice, Efficent, Skillful, Expert.<br />
<br />
==States==<br />
<br />
===Drunkenness===<br />
<br />
''Not yet implemented''<br />
<br />
===Health===<br />
<br />
This state decreases every time you are attacked by another character or animal, if that other person uses enough force and you have insufficient protection. It also decreases when you are living in a polluted environment (not yet implemented).<br />
Can be increased by eating healing foods. These are all foods that you cannot eat automatically on a daily basis. Different types of healing foods have different effects.<br />
<br />
===Hunger===<br />
<br />
This state increase (you get more hungry) whenever you have insufficient daily food. Your hunger decreases as you eat food after you have gone hungry for a period of time. You will die if your hunger reaches a level of 100%.<br />
<br />
===Hygiene===<br />
<br />
''Not yet implemented''<br />
<br />
===Resistance===<br />
<br />
''Not yet implemented''<br />
<br />
This is the only state where the initial value varies depending on genes.<br />
<br />
===Thirst===<br />
<br />
''Not yet implemented''<br />
<br />
===Tiredness===<br />
<br />
This state increases (you get more tired) every time you attack an [[Animals|animal]], another character, or when you work on a project. There is also an infectuous disease in Cantr which increases your tiredness. However you can decrease your tiredness by using some furniture to rest. The increase in tiredness from fighting is directly proportional to the amount of force you use.<br />
<br />
===Physical strength===<br />
<br />
This skill increases every time you attack an animal or another character. The size of the increase is directly proportional to the amount of force you use.<br />
<br />
==Skills==<br />
<br />
===Building===<br />
<br />
Determines your ability to work on buildings and landmarks etc.<br />
<br />
===Burying===<br />
<br />
This skill affects your ability to bury people fast.<br />
<br />
===Carpenting===<br />
<br />
Used in many wood projects.<br />
<br />
===Collecting===<br />
<br />
This skill affects how efficiently you can collect some of the resources, like blackberries and seaweed.<br />
<br />
===Cooking===<br />
<br />
This skill affects your cooking skills, ranging from baking bread to mixing herbs.<br />
<br />
===Digging===<br />
<br />
This skill affects how fast you can dig for stone, sand, salt, marble, and limestone.<br />
<br />
===Drilling===<br />
<br />
This skill affects how fast you can dig for oil, or use a drilling machine.<br />
<br />
===Farming===<br />
<br />
This skill affects the speed of and is trained with farming, including the use of harvesting machines.<br />
<br />
===Fighting===<br />
<br />
This skill increases every time you attack another character. The size of the increase is directly proportional to the amount of force you use.<br />
<br />
When you attack another person, your power is affected by your health, your level of tiredness, your fighting skill, and your physical strength. <br />
<br />
===Fishing===<br />
<br />
This skill affects how efficiently you can fish, and is trained when you are fishing.<br />
<br />
===Foresting===<br />
<br />
This skill affects the speed of getting wood, collecting rubber, and some fruits that grow on trees.<br />
<br />
===Gardening===<br />
<br />
This skill affects how good you are at gardening for flowers and herbs.<br />
<br />
===Hunting===<br />
<br />
This skill increases every time you attack an animal. The size of the increase is directly proportional to the amount of force you use.<br />
<br />
When you attack an animal, your power is affected by your health, your level of tiredness, your hunting skill, and your physical strength.<br />
<br />
===Manufacturing===<br />
<br />
''Not yet implemented''<br />
<br />
===Manufacturing machines===<br />
<br />
Comes into play when manufacturing different types of machines.<br />
<br />
===Manufacturing tools===<br />
<br />
Used when manufacturing tools.<br />
<br />
===Manufacturing vehicles===<br />
<br />
Used when building land vehicles.<br />
<br />
===Manufacturing weapons===<br />
<br />
Used when manufacturing weapons or shields.<br />
<br />
===Mining===<br />
<br />
This skill affects (and is trained with) gathering of most metals.<br />
<br />
===Refining===<br />
<br />
This affects your ability to refine ores.<br />
<br />
===Shipbuilding===<br />
<br />
Used for building ships.<br />
<br />
===Smelting===<br />
<br />
This skill affects your skill at smelting some metals.<br />
<br />
===Tailoring===<br />
<br />
This skill affects all manufacturing of clothes, as well as the preparation of many cloth materials.<br />
<br />
===Walking===<br />
<br />
''Not yet implemented''</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Time&diff=1028Time2005-08-04T15:16:57Z<p>Cpkangaroo: More typo fixes and clarification</p>
<hr />
<div>Cantr Time revolves around a slightly different system than the real world: 20 days to a Cantr-year, 8 Cantr-hours per day, each of which is 36 Cantr-minutes long. The current Cantr-time can be found at the top of any player or character page, once you have logged in. <br />
<br />
== Cantr/Real-World time ==<br />
One Cantr-day is equivalent to one real-world day. So, every three real-world hours will result in one Cantr-hour 'ticking over'. Each Cantr-minute is equivalent to five real-world minutes. Cantr-years are used only for role playing purposes and character ageing.<br />
<br />
== Time References ==<br />
A Cantr-date is a daily-incrementing number. Time and dates are referred to in a format such as "1247-7". This indicates that it is the 7th hour of the 1247th day. <br />
<br />
== Reoccurring Events ==<br />
Each Cantr-day begins at Cantr-hour zero which occurs at real-time 2:00 GMT. Each Cantr-hour then begins every three real-world hours, on the hour, thereafter (Cantr-hour 1 begins at 5:00 GMT, Cantr-hour 2 at 8:00 GMT, and so on).<br />
<br />
Each day your character will auto-eat at approximately 5:24:00 Cantr-time (19:00 GMT).<br />
<br />
Progress on the projects in which your character is participating will occur each hour at approximately twelve Cantr-minutes past the Cantr-hour.</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Time&diff=1006Time2005-08-04T14:59:27Z<p>Cpkangaroo: Typo fix</p>
<hr />
<div>Cantr Time revolves around a slightly different system than the real world: 20 days to a year, 8 Cantr-hours per day, each of which is 36 Cantr-minutes long. The current Cantr-time can be found at the top of any player or character page, once you have logged in. <br />
<br />
== Cantr/Real-World time ==<br />
One Cantr-day is equivalent to one real-world day. So, every three real-world hours will result in one Cantr-hour 'ticking over'. Each Cantr-minute is equivalent to five real-world minutes. Cantr-years are used only for role playing purposes and character aging.<br />
<br />
== Time References ==<br />
A Cantr-date is a daily-incrementing number. Time and dates are referred to in a format such as "1247-7". This indicates that it is the 7th hour of the 1247th day. <br />
<br />
== Reoccurring Events ==<br />
Each Cantr-day begins at hour zero which occurs at real-time 2:00 GMT. Each Cantr-hour then begins every three hours, on the hour, thereafter (Cantr-hour 1 begins at 5:00 GMT, Cantr-hour 2 at 8:00 GMT, and so on).<br />
<br />
Each day your character will auto-eat at approximately 5:24:00 Cantr-time (19:00 GMT).<br />
<br />
Progress on the projects in which your character is participating will occur each hour at approximately twelve Cantr-minutes past the hour.</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Time&diff=1005Time2005-08-04T14:59:01Z<p>Cpkangaroo: Added more specific data and reoccurring events</p>
<hr />
<div>Cantr Time revolves around a slightly different system than the real world: 20 days to a year, 8 Cantr-hours per day, each of which is 36 Cantr-minutes long. The current Cantr-time can be found at the top of any player or character page, once you have logged in. <br />
<br />
== Cantr/Real-World time ==<br />
One Cantr-day is equivalent to one real-world day. So, every three real-world hours will result in one Cantr-hour 'ticking over'. Each Cantr-minute is equivalent to five real-world minutes. Cantr-years are used only for role playing purposes and character aging.<br />
<br />
== Time References ==<br />
A Cantr-date is a daily-incrementing number. Time and dates are referred to in a format such as "1247-7". This indicates that it is the 7th hour of the 1247th day. <br />
<br />
== Reoccurring Events ==<br />
Each Cantr-day begins at hour zero which occurs at real-time 2:00 GMT. Each CH then begins every three hours, on the hour, thereafter (Cantr-hour 1 begins at 5:00 GMT, Cantr-hour 2 at 8:00 GMT, and so on).<br />
<br />
Each day your character will auto-eat at approximately 5:24:00 Cantr-time (19:00 GMT).<br />
<br />
Progress on the projects in which your character is participating will occur each hour at approximately twelve Cantr-minutes past the hour.</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Seaweed&diff=2970Seaweed2005-08-03T13:20:21Z<p>Cpkangaroo: </p>
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<div>Used for sushi and a Great healing food.</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Wooden_trowel&diff=2665Wooden trowel2005-07-29T13:09:37Z<p>Cpkangaroo: </p>
<hr />
<div>== Preamble ==<br />
A trowel is used to construct stone buildings and machinery.<br />
<br />
==Construction==<br />
'''Object:''' Wooden trowel<br><br />
'''Days needed:''' 1<br><br />
'''Raw materials needed:''' 50 grams of wood, 40 grams of iron<br><br />
'''Objects:''' ''none''<br><br />
'''Tools needed:''' <br></div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Talk:Stormoffires_Song_stock&diff=10597Talk:Stormoffires Song stock2005-07-29T13:08:33Z<p>Cpkangaroo: </p>
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<div>What the heck is this? Does it have anything to do with the wiki?<br />
--[[User:Cpkangaroo|Cpkangaroo]] 09:08, 29 Jul 2005 (EDT)</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Hammer&diff=1055Hammer2005-07-27T12:49:58Z<p>Cpkangaroo: </p>
<hr />
<div>[[Stone]] and [[steel]] hammers work interchangably.</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Hammer&diff=920Hammer2005-07-27T12:49:11Z<p>Cpkangaroo: </p>
<hr />
<div>[[Stone Hammer|Stone]] and [[steel]] hammers work interchangably.</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Hammer&diff=919Hammer2005-07-27T12:48:29Z<p>Cpkangaroo: </p>
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<div>[[Stone|Stone Hammer]] and [[steel]] hammers work interchangably.</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Hammer&diff=918Hammer2005-07-27T12:48:08Z<p>Cpkangaroo: </p>
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<div>[[Stone Hammer]] and [[steel]] hammers work interchangably.</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Soda&diff=2102Soda2005-07-26T14:51:12Z<p>Cpkangaroo: </p>
<hr />
<div>Used for smelting [[alumina]], or making [[glass]].<br />
<br />
Soda is gathered at 320 grams per day. A [[shovel]] doubles the production rate.<br />
<br />
* Back to [[Resources]]</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Building_or_room&diff=876Building or room2005-07-22T12:47:09Z<p>Cpkangaroo: </p>
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<div>This building is a freestanding building when built within a town's main area. However, this same building may be built inside others, and then it is considered a room within the bigger building (Hope that's not confusing!). This could be useful, for example, so that different areas can be locked and kept private.<br />
<br />
== Construction ==<br />
'''Object:''' Building or room <br><br />
'''Days needed:''' 28<br><br />
'''Raw materials needed:''' 25000 grams of stone<br><br />
'''Objects:''' ''none''<br><br />
'''Tools needed:''' [[Trowel]]</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Furniture&diff=2742Furniture2005-07-21T16:50:06Z<p>Cpkangaroo: </p>
<hr />
<div>Furniture is used for storage, resting and decoration.<br />
<br />
*[[Armoire]]<br />
*[[Bed]]<br />
*[[Cabin-trunk]]<br />
*[[Chair]]<br />
*[[Chest]]<br />
*[[Cot]]<br />
*[[Couch]]<br />
*[[Desk]]<br />
*[[Drawer]]<br />
*[[Fur rug]]<br />
*[[Futon]]<br />
*[[Lockable drawer]]<br />
*[[Lockable mailbox]]<br />
*[[Rocking Chair]]<br />
*[[Table]]<br />
*[[Wooden Bench]]<br />
*[[Wooden shelf]]</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Furniture&diff=843Furniture2005-07-21T16:49:50Z<p>Cpkangaroo: </p>
<hr />
<div>Furniture is used for storage and resting.<br />
<br />
*[[Armoire]]<br />
*[[Bed]]<br />
*[[Cabin-trunk]]<br />
*[[Chair]]<br />
*[[Chest]]<br />
*[[Cot]]<br />
*[[Couch]]<br />
*[[Desk]]<br />
*[[Drawer]]<br />
*[[Fur rug]]<br />
*[[Futon]]<br />
*[[Lockable drawer]]<br />
*[[Lockable mailbox]]<br />
*[[Rocking Chair]]<br />
*[[Table]]<br />
*[[Wooden Bench]]<br />
*[[Wooden shelf]]</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Furniture&diff=842Furniture2005-07-21T16:49:19Z<p>Cpkangaroo: </p>
<hr />
<div>Furniture is used to rest upon, decreasing a character's tiredness.<br />
<br />
*[[Armoire]]<br />
*[[Bed]]<br />
*[[Cabin-trunk]]<br />
*[[Chair]]<br />
*[[Chest]]<br />
*[[Cot]]<br />
*[[Couch]]<br />
*[[Desk]]<br />
*[[Drawer]]<br />
*[[Fur rug]]<br />
*[[Futon]]<br />
*[[Lockable drawer]]<br />
*[[Lockable mailbox]]<br />
*[[Rocking Chair]]<br />
*[[Table]]<br />
*[[Wooden Bench]]<br />
*[[Wooden shelf]]</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Furniture&diff=841Furniture2005-07-21T16:49:10Z<p>Cpkangaroo: </p>
<hr />
<div>Furniture is used to rest upon, decreasing a character's tiredness.<br />
<br />
*[[Armoire]]<br />
*[[Bed]]<br />
*[[Cabin-trunk]]<br />
*[[Chair]]<br />
*[[Chest]]<br />
*[[Cot]]<br />
*[[Couch]]<br />
*[[Desk]]<br />
*[[Drawer]]<br />
*[[Fur rug]]<br />
*[[Futon]]<br />
*[[Lockable drawer]]<br />
*[[Lockable mailbox]]<br />
*[[Rocking Chair]]<br />
*[[Table]]<br />
*[[Wooden Bench]]<br />
*[[Wooden shelf</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Vehicle&diff=832Vehicle2005-07-21T12:53:32Z<p>Cpkangaroo: </p>
<hr />
<div>Vehicles will decrease the time taken to travel between places, assuming the [[roads]] allow for the vehicle to do so properly. New vehicles automatically come with a lock.<br />
<br />
== Boats ==<br />
[[Darter]]<br><br />
[[Dinghy]]<br><br />
[[Dugout canoe]]<br><br />
[[Ferry]]<br><br />
[[Galleon]]<br><br />
[[Longboat]]<br><br />
[[Raft]]<br><br />
[[Raker]]<br><br />
[[Rowing boat]]<br><br />
[[Skimmer]]<br><br />
[[Sloop]]<br><br />
[[Soarer]]<br><br />
== Non-Engine Based Land Vehicles ==<br />
[[Bike]]<br><br />
[[Bike cart]]<br><br />
[[Rickshaw]]<br><br />
[[Tricycle]]<br><br />
[[Tandem Bike]]<br><br />
== Engine-Based Land Vehicles ==<br />
[[Bus]]<br><br />
[[Caddie]]<br><br />
[[Dirt motorcycle]]<br><br />
[[Jeep]]<br><br />
[[Limousine]]<br><br />
[[Mini-van]]<br><br />
[[Passenger car]]<br><br />
[[Pickup]]<br><br />
[[Road motorcycle]]<br><br />
[[Small pickup]]<br><br />
[[Small sportscar]]<br><br />
[[Small tractor]]<br><br />
[[Small van]]<br><br />
[[Stationcar]]<br><br />
[[Tractor]]<br><br />
[[Van]]<br></div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Sleeping_sickness&diff=1388Sleeping sickness2005-07-20T00:17:54Z<p>Cpkangaroo: </p>
<hr />
<div>An [[in-character]] term for an [[OOC|out-of-character]] phenomenon, wherein a [[character]] suddenly stops talking or acting ("falls [[asleep]]") for a long period of time, often because the [[player]] has not logged in or done anything with the character in a while.<br />
<br />
In some cases, the sleeping sickness is terminal as the character dies when the players account is deleted due to inactivity. To avoid this fate should you need be absent for a period of time, Set your account status to On Leave. This can be found by clicking on the Change button in the player information section of the main page.<br />
<br />
This is not to be confused with any actual game programmed [[sickness|disease]].</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Chromium&diff=2930Chromium2005-07-20T00:11:48Z<p>Cpkangaroo: </p>
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<div></div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Resources&diff=881Resources2005-07-20T00:10:57Z<p>Cpkangaroo: </p>
<hr />
<div>''This list should be categorized and eventually removed<br />
--[[User:Nick Roberts|Nick Roberts]] 08:52, 14 Jul 2005 (EDT)''<br />
<br />
*[[Alumina]]<br />
*[[Aluminium]]<br />
*[[Apples]]<br />
*[[Asparagus]]<br />
*[[Bananas]]<br />
*[[Barley]]<br />
*[[Bauxite]]<br />
*[[Bergamot Oil]]<br />
*[[Bitumen]]<br />
*[[Blackberries]]<br />
*[[Blueberries]]<br />
*[[Bones]]<br />
*[[Carrots]]<br />
*[[Charcoal]]<br />
*[[Chromium]]<br />
*[[Clay]]<br />
*[[Cloth]]<br />
*[[Coal]]<br />
*[[Cod]]<br />
*[[Corn]]<br />
*[[Cotton]]<br />
*[[Crocodile Hide]]<br />
*[[Daisies]]<br />
*[[Diamonds]]<br />
*[[Gas]]<br />
*[[Grapes]]<br />
*[[Grass]]<br />
*[[Hematite]]<br />
*[[Hemp]]<br />
*[[Hide]]<br />
*[[Iron]]<br />
*[[Iron Ore]]<br />
*[[Ivory]]<br />
*[[Large Bones]]<br />
*[[Leather]]<br />
*[[Limestone]]<br />
*[[Magnesium]]<br />
*[[Meat]]<br />
*[[Mud]]<br />
*[[Mushrooms]]<br />
*[[Nuts]]<br />
*[[Onions]]<br />
*[[Papayas]]<br />
*[[Popcorn]]<br />
*[[Potatoes]]<br />
*[[Propane]]<br />
*[[Rainbow Trout]]<br />
*[[Rice]]<br />
*[[Roses]]<br />
*[[Rye]]<br />
*[[Salt]]<br />
*[[Sand]]<br />
*[[Seaweed]]<br />
*[[Silk Cocoons]]<br />
*[[Small Bones]]<br />
*[[Snakeskin]]<br />
*[[Soda]]<br />
*[[Sorghum]]<br />
*[[Spinach]] ([[Spinage]])<br />
*[[Sugar]]<br />
*[[Steel]]<br />
*[[Stone]]<br />
*[[Tomatoes]]<br />
*[[Tortoiseshell]]<br />
*[[Water]]<br />
*[[Wheat]]<br />
*[[Wood]]<br />
*[[Wool]]</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Talk:Vehicle&diff=712Talk:Vehicle2005-07-19T16:57:53Z<p>Cpkangaroo: </p>
<hr />
<div>Can somebody fill in info on ships please, pronto? I really need to know which of the ships ships are designed for speed.. One of my chars wants to build as fast a ship as possible (never mind cargo space). Some people assert that the "bigger" ships (i.e. most expensive in resourcs ?) are fastest. Others have asserted that you have to sacrifice capacity for speed (Hey , but, you can't assume that the "big ship" is capacious can you? So perhaps that's not as contradictory as it seems )<br />
<br />
== Boat Sizes? ==<br />
<br />
How about listing the boats' relative sizes so we know what can dock with what?<br />
P.S. Thanks for the update Anthony!</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Talk:Vehicle&diff=699Talk:Vehicle2005-07-19T16:55:48Z<p>Cpkangaroo: Boat Sizes?</p>
<hr />
<div>Can somebody fill in info on ships please, pronto? I really need to know which of the ships ships are designed for speed.. One of my chars wants to build as fast a ship as possible (never mind cargo space). Some people assert that the "bigger" ships (i.e. most expensive in resourcs ?) are fastest. Others have asserted that you have to sacrifice capacity for speed (Hey , but, you can't assume that the "big ship" is capacious can you? So perhaps that's not as contradictory as it seems )<br />
<br />
== Boat Sizes? ==<br />
<br />
How about listing the boats' relative sizes so we know what can dock with what?</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Animal_List&diff=691Animal List2005-07-19T03:59:45Z<p>Cpkangaroo: </p>
<hr />
<div>*[[Buffalos]]<br />
*[[Cows]]<br />
*[[Deers]]<br />
*[[Desert Tortoises]]<br />
*[[Hawks]]<br />
*[[Horses]]<br />
*[[Lions]]<br />
*[[Mooses]]<br />
*[[Mountain Goats]]<br />
*[[Pigeons]]<br />
*[[Rabbits]]<br />
*[[Racoons]]<br />
*[[Sheeps]]<br />
*[[Turkeys]]</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Animal_List&diff=678Animal List2005-07-19T03:59:31Z<p>Cpkangaroo: </p>
<hr />
<div>*[[Buffalos]]<br />
*[[Cows]]<br />
*[[Deers]]<br />
*[[Desert Tortoises]]<br />
*[[Hawks]]<br />
*[[Horses]]<br />
*[[Mooses]]<br />
*[[Mountain Goats]]<br />
*[[Pigeons]]<br />
*[[Rabbits]]<br />
*[[Racoons]]<br />
*[[Sheeps]]<br />
*[[Turkeys]]<br />
*[[Lions]]</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=User:Cpkangaroo&diff=10389User:Cpkangaroo2005-07-18T15:35:23Z<p>Cpkangaroo: </p>
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<div>I started playing Cantr way back in the 100s. I've been gone for quite some time but I started back up in the late 1100s. I'm somewhat of an information fetishist, so I'll hopefully be the source of a lot of new pages.<br />
<br />
Email/MSN: cpkangaroo4761@hotmail.com</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Vehicle&diff=785Vehicle2005-07-18T15:31:11Z<p>Cpkangaroo: </p>
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<div>Vehicles will decrease the time taken to travel between places, assuming the roads allow for the vehicle to do so properly. Note that when building, boats automatically come with a lock but no locks will be automatically placed on ground vehicles. For ground vehicles you will have to build a [[Vehicle Lock]]. Some vehicles can also have inventory items stored in them. <br />
<br />
== Boats ==<br />
[[Darter]]<br><br />
[[Dinghy]]<br><br />
[[Dugout canoe]]<br><br />
[[Ferry]]<br><br />
[[Galleon]]<br><br />
[[Longboat]]<br><br />
[[Raft]]<br><br />
[[Raker]]<br><br />
[[Rowing boat]]<br><br />
[[Skimmer]]<br><br />
[[Sloop]]<br><br />
[[Soarer]]<br><br />
== Non-Engine Based Land Vehicles ==<br />
[[Bike]]<br><br />
[[Bike cart]]<br><br />
[[Rickshaw]]<br><br />
[[Tricycle]]<br><br />
[[Tandem Bike]]<br><br />
== Engine-Based Land Vehicles ==<br />
[[Bus]]<br><br />
[[Caddie]]<br><br />
[[Dirt motorcycle]]<br><br />
[[Jeep]]<br><br />
[[Limousine]]<br><br />
[[Mini-van]]<br><br />
[[Passenger car]]<br><br />
[[Pickup]]<br><br />
[[Road motorcycle]]<br><br />
[[Small pickup]]<br><br />
[[Small sportscar]]<br><br />
[[Small tractor]]<br><br />
[[Small van]]<br><br />
[[Stationcar]]<br><br />
[[Tractor]]<br><br />
[[Van]]<br></div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Vehicle&diff=647Vehicle2005-07-18T15:30:58Z<p>Cpkangaroo: </p>
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<div>Vehicles will decrease the time taken to travel between places, assuming the roads allow for the vehicle to do so properly. Note that when building, boats automatically come with a lock but no locks will be automatically placed on ground vehicles. For ground vehicles you will have to build a [Vehicle Lock]]. Some vehicles can also have inventory items stored in them. <br />
<br />
== Boats ==<br />
[[Darter]]<br><br />
[[Dinghy]]<br><br />
[[Dugout canoe]]<br><br />
[[Ferry]]<br><br />
[[Galleon]]<br><br />
[[Longboat]]<br><br />
[[Raft]]<br><br />
[[Raker]]<br><br />
[[Rowing boat]]<br><br />
[[Skimmer]]<br><br />
[[Sloop]]<br><br />
[[Soarer]]<br><br />
== Non-Engine Based Land Vehicles ==<br />
[[Bike]]<br><br />
[[Bike cart]]<br><br />
[[Rickshaw]]<br><br />
[[Tricycle]]<br><br />
[[Tandem Bike]]<br><br />
== Engine-Based Land Vehicles ==<br />
[[Bus]]<br><br />
[[Caddie]]<br><br />
[[Dirt motorcycle]]<br><br />
[[Jeep]]<br><br />
[[Limousine]]<br><br />
[[Mini-van]]<br><br />
[[Passenger car]]<br><br />
[[Pickup]]<br><br />
[[Road motorcycle]]<br><br />
[[Small pickup]]<br><br />
[[Small sportscar]]<br><br />
[[Small tractor]]<br><br />
[[Small van]]<br><br />
[[Stationcar]]<br><br />
[[Tractor]]<br><br />
[[Van]]<br></div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Passenger_car&diff=693Passenger car2005-07-18T15:29:53Z<p>Cpkangaroo: </p>
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<div>== Uses ==<br />
Allows you to travel on land more quickly. A sand road or better is required to travel with this vehicle.<br />
<br />
== Construction ==<br />
Days needed: 18 <br />
<br />
Raw materials needed:<BR><br />
7000 grams of [[steel]]<BR><br />
5000 grams of [[iron]]<BR><br />
500 grams of [[rubber]]<BR><br />
450 grams of [[window glass]]<BR><br />
<br />
Tools needed: [[screwdriver]]</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Passenger_car&diff=645Passenger car2005-07-18T15:29:03Z<p>Cpkangaroo: </p>
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<div>== Uses ==<br />
Allows you to travel on land more quickly. A sand road or better is required to travel with this vehicle.<br />
<br />
== Construction ==<br />
Days needed: 18 <br />
<br />
Raw materials needed:<br />
7000 grams of steel<br />
5000 grams of iron<br />
500 grams of rubber<br />
450 grams of window glass<br />
<br />
Tools needed: screwdriver</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Vehicle&diff=646Vehicle2005-07-18T15:21:22Z<p>Cpkangaroo: </p>
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<div>Vehicles will decrease the time taken to travel between places, assuming the roads allow for the vehicle to do so properly (I have no details about this at present). Note that when building, boats automatically come with a lock but no locks will be automatically placed on ground vehicles. For ground vehicles you will have to build a [[Vehicle_Lock|Vehicle lock]]. Some vehicles can also have inventory items stored in them. <br />
<br />
== Boats ==<br />
[[Darter]]<br><br />
[[Dinghy]]<br><br />
[[Dugout canoe]]<br><br />
[[Ferry]]<br><br />
[[Galleon]]<br><br />
[[Longboat]]<br><br />
[[Raft]]<br><br />
[[Raker]]<br><br />
[[Rowing boat]]<br><br />
[[Skimmer]]<br><br />
[[Sloop]]<br><br />
[[Soarer]]<br><br />
== Non-Engine Based Land Vehicles ==<br />
[[Bike]]<br><br />
[[Bike cart]]<br><br />
[[Rickshaw]]<br><br />
[[Tricycle]]<br><br />
[[Tandem Bike]]<br><br />
== Engine-Based Land Vehicles ==<br />
[[Bus]]<br><br />
[[Caddie]]<br><br />
[[Dirt motorcycle]]<br><br />
[[Jeep]]<br><br />
[[Limousine]]<br><br />
[[Mini-van]]<br><br />
[[Passenger car]]<br><br />
[[Pickup]]<br><br />
[[Road motorcycle]]<br><br />
[[Small pickup]]<br><br />
[[Small sportscar]]<br><br />
[[Small tractor]]<br><br />
[[Small van]]<br><br />
[[Stationcar]]<br><br />
[[Tractor]]<br><br />
[[Van]]<br></div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Vehicle&diff=644Vehicle2005-07-18T15:18:34Z<p>Cpkangaroo: </p>
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<div>Vehicles will decrease the time taken to travel between places, assuming the roads allow for the vehicle to do so properly (I have no details about this at present). Note that when building, boats automatically come with a lock but no locks will be automatically placed on ground vehicles. For ground vehicles you will have to build a [[Vehicle_Lock|Vehicle lock]]. Some vehicles can also have inventory items stored in them. <br />
<br />
== Boats ==<br />
Darter<br><br />
Dinghy<br><br />
Dugout canoe<br><br />
Ferry<br><br />
Galleon<br><br />
Longboat<br><br />
Raft<br><br />
Raker<br><br />
Rowing boat<br><br />
Skimmer<br><br />
Sloop<br><br />
Soarer<br><br />
== Non-Engine Based Land Vehicles ==<br />
Bike<br><br />
Bike cart<br><br />
Rickshaw<br><br />
Tricycle<br><br />
Tandem Bike<br><br />
== Engine-Based Land Vehicles ==<br />
Bus<br><br />
Caddie<br><br />
Dirt motorcycle<br><br />
Jeep<br><br />
Limousine<br><br />
Mini-van<br><br />
Passenger car<br><br />
Pickup<br><br />
Road motorcycle<br><br />
Small pickup<br><br />
Small sportscar<br><br />
Small tractor<br><br />
Small van<br><br />
Stationcar<br><br />
Tractor<br><br />
Van<br></div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Equipment&diff=583Equipment2005-07-15T13:58:32Z<p>Cpkangaroo: </p>
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<div>*[[Machine Guide To Cantr v1.0]]<br />
*[[Machinery]]<br />
*[[Weapons and Protection]]<br />
*[[Tools]]<br />
*[[Clothing]]<br />
*[[Furniture]]<br />
*[[Miscellaneous]]<br />
*[[Resources]]<br />
*[[Vehicles]]<br />
*Food: [[nourishing food]] and [[healing food]]</div>Cpkangaroohttp://wiki.cantr.net/index.php?title=Bones_Large&diff=1525Bones Large2005-07-13T17:23:58Z<p>Cpkangaroo: </p>
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<div></div>Cpkangaroo