Difference between revisions of "Weapons and protection"

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The first thing you should know about weapons and protection is that Cantr II is not a "Hack and Slash" game.  You can only attack an individual once per day. However, in any society, there are instances when violence is necessary.
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The first thing you should know about weapons and protection is that Cantr II is not a "Hack and Slash" game.  Even so, new weapons and shields are being added to not only add variety to your armament selection, but also to help role play your character.  You can only attack an individual once per day. However, in any society, there are instances when violence is necessary.
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==Training Weapons==
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Not everyone is spawned with natural talents in combat.  Even those who are, might wish to increase their abilities, but they will quickly find that training with weapons will carry a heavy price in healing food, thus, weapons that do minimal damage were made.  But they are not just weapons, items such as tools, furniture and even parts to tools can do low damage, enough to use to train. 
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There are far more used for training, depending on the characters, but this is a list of the weakest weapon.  They might be the weakest, but the skills gained when used isn't dependent on the item and damage, but the amount of "force" used, ie.: 100%, 90%, 80%, etc...
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'''Best Training Items'''
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*[[Feather pillow]]
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*[[Waster]]
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*[[small Log]]
  
 
== Basic Weapons ==
 
== Basic Weapons ==
  
Weapons that require no tools or machinery to make are ideal for newspawns.  
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Weapons that may require basic bone tools and don't need machinery or metal to make are ideal for newspawns.  But even these weapons aren't free and require effort because most of them are usually made from wood and/or bones and killing enough animals to make a weapon isn't usually easy.
  
In combat situation, basic weapons are usually (but not always) blocked by shields. However, even a basic weapon will increase the damage you do to animals and to people, if you bypass their shields.
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In combat situation, basic weapons can be blocked nearly by all shields. However, even a basic weapon will increase the damage you do to animals and to people, if you bypass their shields.
  
 
'''List of Basic Weapons'''
 
'''List of Basic Weapons'''
*[[bone club]]
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*[[Apache throwing star]]
*[[primitive bow]]
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*[[Billy club]]
*[[waster]]
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*[[Blow dart pipe]]
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*[[Bone bagh-nakh]]
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*[[Bone club]]
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*[[Bone knife]]
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*[[Boomerang]]
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*[[Primitive bow]]
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*[[Slingshot]]
  
 
==Bladed Weapons==
 
==Bladed Weapons==
  
Most bladed weapons have two parts. To build the blade, you require an small sharpening block in the room, as well as a flatter, set hammer, peen hammer, and sledgehammer in your inventory while working on the project. The other part of the weapon varies widely; check each weapon for more information.
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Most of the better weapons are more complex, being split up into several pieces, requiring metals and various tools and even machines.  Most bladed weapons have two parts and can be made not only from steel but from bronze as well. To build the blade, you require an [[small sharpening block]] in the room, as well as a [[flatter]], [[set hammer]], [[peen hammer]], [[sledgehammer]] and [[chisel]] in your inventory while working on the project. The other part of the weapon varies widely; check each weapon for more information.  The separate parts are combined in the end to complete the weapon.
  
To attach the blade to the hilt or shaft, just start a project to build that weapon, and then add the required parts to the project. You'll need a peen hammer to attach the blade, and an anvil in the room.
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Some bladed weapons can be upgraded to look much more prestigious, but it does not increase its combat effectiveness.  They also focus more on on strength rather skill, but as always, there are exceptions.
  
 
'''List of Bladed Weapons'''
 
'''List of Bladed Weapons'''
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*[[bastard sword]]
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*[[battle axe]]
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*[[broad sword]]
 
*[[Claymore]]
 
*[[Claymore]]
*[[Steel long sword]]
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*[[dagger]]
*[[Bronze rapier]]
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*[[dirk]]
*[[Steel rapier]]
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*[[gladius]]
*[[Steel sabre]]
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*[[long sword]]
*[[Bronze sabre]]
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*[[Rapier]]
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*[[Sabre]]
 
*[[Scimitar]]
 
*[[Scimitar]]
 
*[[Steel short sword]]
 
*[[Steel short sword]]
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*[[Steel spatha]]
  
 
==Bows==
 
==Bows==
  
Bows require various parts in construction. You'll need to start a project for the bow you want, and add all of the required objects. Most are made of wood, and require tools like a knife, or a carving knife.
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Bows are probably the most complex weapons in the game to construct. You'll need to start a project for the bow you want and add all of the required objects. They are all made of wood and some require iron and steel, and require tools like a knife, or a carving knife.  These weapons focus more on skill rather than strength.
  
To create almost any bow you'll need a bowstring. This can be made out of practically any [[clothing]] material, or sinew in the case of the primitive bow. You'll need a twiner to create string, and then a [[string jig]] to create a bowstring.
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To create almost any bow you'll need a bowstring. This can be made out of practically any [[clothing]] material, or sinew in the case of the primitive bow. You'll need a twiner to create string, and then a [[string jig]] along with a server to create a bowstring.
  
 
To assemble any bow except the primitive one, you'll need a [[bow stringer]] in the room.
 
To assemble any bow except the primitive one, you'll need a [[bow stringer]] in the room.
  
 
'''List of Bows'''
 
'''List of Bows'''
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*[[Composite recurve bow]]
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*[[Compound bow]]
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*[[Crossbow]]
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*[[Longbow]]
 
*[[Primitive bow]]
 
*[[Primitive bow]]
*[[Longbow]]
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*[[Recurve bow]]
*[[Compound bow]]
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*[[Composite recurve bow]]
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== Other Weapons ==
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These weapons don't really fall into a set category and can focus on skill or strength, but most are metal based and one or two can have unique abilities.
  
== Other Ranged Weapons ==
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'''List of Other Weapons'''
 
*[[Atlatl]]
 
*[[Atlatl]]
*[[Apache throwing star]]
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*[[bagh-nakh]]
*[[Blow dart pipe]]
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*[[Bone spear]]
*[[Boomerang]]
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*[[Flail]]
*[[Crossbow]]
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*[[Halberd]]
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*[[Iron shod billy club]]
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*[[Mace]]
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*[[Pilum]]
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*[[War hammer]]
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*[[Whip]]
  
 
==Shields==
 
==Shields==
  
The most effective shield you have will automatically be used in defending your character upon the event of you being attacked by another character or animal. Your shield has a potential to be effective, or not effect the damage at all. If your blocking is effective, you will block a random ammount of damage of their attack, based on the quality of your shield, your tiredness, strength, your skills, and the similar factors affecting the attacker.  It should also be noted that how much you block can be completely random and not being effect my anything at all, i.e., you block 10 wiht an iron shield and are in perfect health and skillful fighter, though this is rare, it is possible.
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The most effective shield you have will automatically be used in defending your character upon the event of you being attacked by another character or animal. Your shield has a potential to be effective, or not effect the damage at all. If your blocking is effective, you will block a random amount of damage of their attack, based on the quality of your shield, your tiredness, strength, your skills, and the similar factors affecting the attacker.  It should also be noted that how much you block can be completely random and not being effect my anything at all, i.e., you block 10 wiht an iron shield and are in perfect health and skillful fighter, though this is rare, it is possible.
  
 
It is possible for your shield blocking value to be higher than the damage that the attacker would have caused without blocking at all. So do not be alarmed if you block 30 percent damage from a bare fist!
 
It is possible for your shield blocking value to be higher than the damage that the attacker would have caused without blocking at all. So do not be alarmed if you block 30 percent damage from a bare fist!

Revision as of 23:20, 13 August 2008

The first thing you should know about weapons and protection is that Cantr II is not a "Hack and Slash" game. Even so, new weapons and shields are being added to not only add variety to your armament selection, but also to help role play your character. You can only attack an individual once per day. However, in any society, there are instances when violence is necessary.

Training Weapons

Not everyone is spawned with natural talents in combat. Even those who are, might wish to increase their abilities, but they will quickly find that training with weapons will carry a heavy price in healing food, thus, weapons that do minimal damage were made. But they are not just weapons, items such as tools, furniture and even parts to tools can do low damage, enough to use to train.

There are far more used for training, depending on the characters, but this is a list of the weakest weapon. They might be the weakest, but the skills gained when used isn't dependent on the item and damage, but the amount of "force" used, ie.: 100%, 90%, 80%, etc...

Best Training Items

Basic Weapons

Weapons that may require basic bone tools and don't need machinery or metal to make are ideal for newspawns. But even these weapons aren't free and require effort because most of them are usually made from wood and/or bones and killing enough animals to make a weapon isn't usually easy.

In combat situation, basic weapons can be blocked nearly by all shields. However, even a basic weapon will increase the damage you do to animals and to people, if you bypass their shields.

List of Basic Weapons

Bladed Weapons

Most of the better weapons are more complex, being split up into several pieces, requiring metals and various tools and even machines. Most bladed weapons have two parts and can be made not only from steel but from bronze as well. To build the blade, you require an small sharpening block in the room, as well as a flatter, set hammer, peen hammer, sledgehammer and chisel in your inventory while working on the project. The other part of the weapon varies widely; check each weapon for more information. The separate parts are combined in the end to complete the weapon.

Some bladed weapons can be upgraded to look much more prestigious, but it does not increase its combat effectiveness. They also focus more on on strength rather skill, but as always, there are exceptions.

List of Bladed Weapons

Bows

Bows are probably the most complex weapons in the game to construct. You'll need to start a project for the bow you want and add all of the required objects. They are all made of wood and some require iron and steel, and require tools like a knife, or a carving knife. These weapons focus more on skill rather than strength.

To create almost any bow you'll need a bowstring. This can be made out of practically any clothing material, or sinew in the case of the primitive bow. You'll need a twiner to create string, and then a string jig along with a server to create a bowstring.

To assemble any bow except the primitive one, you'll need a bow stringer in the room.

List of Bows


Other Weapons

These weapons don't really fall into a set category and can focus on skill or strength, but most are metal based and one or two can have unique abilities.

List of Other Weapons

Shields

The most effective shield you have will automatically be used in defending your character upon the event of you being attacked by another character or animal. Your shield has a potential to be effective, or not effect the damage at all. If your blocking is effective, you will block a random amount of damage of their attack, based on the quality of your shield, your tiredness, strength, your skills, and the similar factors affecting the attacker. It should also be noted that how much you block can be completely random and not being effect my anything at all, i.e., you block 10 wiht an iron shield and are in perfect health and skillful fighter, though this is rare, it is possible.

It is possible for your shield blocking value to be higher than the damage that the attacker would have caused without blocking at all. So do not be alarmed if you block 30 percent damage from a bare fist!

Bone shields are a wise thing to build for a character without much access to anything. They can be created without the use of anything other than bones and a little hide. You'll need some small bones as well as some large bones, and a knife to construct it. Luckily, bone will do.

A buckler is an economic choice for decent protection against animals. They require a small amount of wood and hide, and a stone, bronze or regular hammer to construct.

A wooden shield is ideal for young characters, as it does not take much refining to get. All you need to do is get 500 grams of wood, which can be gathered as a raw resource, unlike iron. While not quite as good as an iron shield, this will protect against almost all animal and newspawn-gone-crazy attacks.

A scutum is by far the heaviest shield and second best in the game. It requires 1500 grams of wood and a bronze carving knife or iron carving knife. This shield takes 8 days to make and is a bit better then a wooden shield. If you have a limited supply of iron but want great protection, the scutum is for you.

A tortoiseshell shield can be made from the shell of a desert tortoise. It gives almost as much protection as a scutum.

A chitin shield is a rare item that is made from the shell of a scarab.

An iron shield is the best protection cantr has to offer. Only the biggest beasts of animals, and the strongest weapons can get through it. Certainly an essential for combat. Requires a hammer to make.

The targe is the most unique shield, as it has both offensive and defensive capabilities.

Tools

Certain tools, generally for their own specialized uses in manufacturing, can double as a weapon implement. These are usually poor in their effectiveness.

List of Tool Weapons