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Revision as of 14:24, 25 September 2005 by Skittled (talk | contribs) (Character Age: -- way too late to be doing this. Goodnight.)

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Cantr Time revolves around a slightly different system than the real world: 20 days to a Cantr-year, 8 Cantr-hours per day, each of which is 36 Cantr-minutes long. The current Cantr-time can be found at the top of any player or character page, once you have logged in.

Cantr/Real-World time

One Cantr-day is equivalent to one real-world day. So, every three real-world hours will result in one Cantr-hour 'ticking over'. Each Cantr-minute is equivalent to five real-world minutes. Cantr-years are used only for role playing purposes and character ageing. In other words,

  • 1 Cantr Year = 20 Earth days
  • 1 Cantr Day = 1 Earth day
  • 1 Cantr Hour = 3 Earth Hours
  • 1 Cantr Minute = 5 Earth minutes
  • 1 Cantr Second = 5 Earth seconds

Time References

A Cantr-date is a daily-incrementing number. Time and dates are referred to in a format such as "1247-7". This indicates that it is the 7th hour of the 1247th day.

Reoccurring Events

Each Cantr-day begins at Cantr-hour zero which occurs at real-time 01:00 GMT. Each Cantr-hour then begins every three real-world hours, on the hour, thereafter (Cantr-hour 1 begins at 04:00 GMT, Cantr-hour 2 at 07:00 GMT, and so on).

Each day your character will auto-eat at approximately 5:00:00 Cantr-time (18:00 GMT). Tiredness resets during Hour 2 (9:00 GMT).

Progress on the projects in which your character is participating will occur each hour at approximately twelve Cantr-minutes past the Cantr-hour.

Character Age

(Original Source: Age)
Age works a little differently in Cantr. Every character begins life at 20, and ages one year for every twenty real-life (and in-game) days. A character that has existed since 1000, for example, will turn 34 on 1280. A character's exact age is visible only to that character's player, but his or her approximate age is visible to all, in their character description, as "A man in his twenties," "a woman in her fourties," etc.

Eventually characters will be able to die of old age. (Source: Age and Talk:Age)