Difference between revisions of "Time"

From Cantr II Wiki
Jump to: navigation, search
(translated from English to German 1:1)
(sorry, wrong link - now it is English again)
Line 1: Line 1:
Die Zeit in Cantr verläuft nach einem etwas anderen System als in der realen Welt: 20 Cantr-Tage sind ein Cantr-Jahr. Es gibt 8 Cantr-Stunden pro Tag, von denen jede 36 Cantr-Minuten dauert. Die aktuelle Cantr-Zeit findet man ganz oben auf jeder Cantr-Seite (außer auf den Foren- und Wikiseiten)
+
Cantr time revolves around a slightly different system than the real world: 20 days to a Cantr-year, 8 Cantr-hours per day, each of which is 36 Cantr-minutes long. The current Cantr-time can be found at the top of any Cantr page (not including the forums and wiki).
 +
  
== Cantr-Zeit/Echtzeit ==
+
== Cantr/real-world time ==
 +
One Cantr-day is equivalent to one real-world day.  So, every three real-world hours will result in one Cantr-hour 'ticking over'. Each Cantr-minute is equivalent to five real-world minutes.  Cantr-years are used only for role playing purposes and character ageing.
 +
In other words,
 +
*1 Cantr Year  = 20 Earth days
 +
*1 Cantr Day    = 1 Earth day
 +
*1 Cantr Hour  = 3 Earth Hours
 +
*1 Cantr Minute = 5 Earth minutes
 +
*1 Cantr Second = 5 Earth seconds
  
Ein Cantr-Tag entspricht einem Tag in Echtzeit. Das heißt, alle drei Echtzeitstunden wird eine Cantr-Stunde ablaufen. Jede Cantr-Minute entspricht fünf Minuten in Echtzeit. Cantr-Jahre werden nur für Rollenspielzwecke und das Altern der Charaktere benötigt.
+
== Time references ==
In anderen Worten:
+
A Cantr-date is a daily-incrementing number. Time and dates are referred to in a format such as "1247-7". This indicates that it is the 7th hour of the 1247th day.
*1 Cantr-Jahr    = 20 Tage in Echtzeit
 
*1 Cantr-Tag    = 1 Tag in Echtzeit
 
*1 Cantr-Stunde  = 3 Stunden in Echtzeit
 
*1 Cantr-Minute = 5 Minuten in Echtzeit
 
*1 Cantr-Sekunde = 5 Sekunden in Echtzeit
 
  
== Hinweise zur Zeit ==
+
== Recurring events ==
Ein Cantr-Datum ist ein sich täglich erhöhende Zahl. Zeit- und Datumsangaben werden in folgendem Format angezeigt: "1247-7". Das bedeutet, es ist die siebente Stunde des Tages 1247.
+
Each Cantr-day begins at Cantr-hour zero which occurs at real-time 01:00 GMT. Each Cantr-hour then begins every three real-world hours, on the hour, thereafter (Cantr-hour 1 begins at 04:00 GMT, Cantr-hour 2 at 07:00 GMT, and so on).
  
== Wiederkehrende Ereignisse ==
+
Each day your character will auto-eat at approximately 1:06:00 Cantr-time.
Jeder Cantr-Tag beginnt zur Cantr-Stunde Null, welche zur Echtzeit 01:00 GMT stattfindet. Jede Cantr-Stunde beginnt alle drei Echtzeitstunden zur vollen Stunde (also beginnt Cantr-Stunde 1 um 04:00 GMT und Cantr-Stunde 2 um 07:00 GMT und so weiter).
+
Tiredness resets once every Cantr hour .
  
Dein Charakter wird täglich ungefähr zur Cantr-Zeit 1:06:00 automatisch essen.
+
Progress on the projects in which your character is participating will occur each hour at approximately two Cantr-minutes past the Cantr-hour.
Der Grad der Müdigkeit/Erschöpfung wird jede Cantr-Stunde aktualisiert.
 
  
Ein Fortschritt bei den Projekten, an denen dein Charakter arbeitet, wird jede Stunde ungefähr 2 Cantr-Minuten nach der vollen Cantr-Stunde stattfinden.
+
Land based traveling will progress at approximately thirtyone Cantr-minutes past the Cantr-hour.
  
Ein Fortschritt bei Reisen über Land wird ungefähr 31 Cantr-Minuten nach jeder vollen Cantr-Stunde stattfinden.
+
Boats move at approximately twentyseven Cantr-minutes past the Cantr-hour.
  
Boote bewegen sich ungefähr 27 Cantr-Minuten nach jeder vollen Cantr-Stunde.
+
== Time-limited actions ==
 +
A character can attack another character or a pack of animals only once per day. To be precise, you can attack on the next day at the same hour but after 12th minute of that hour; for example, if you hunt anytime during the 4th hour of day 4319, you will next be able to hunt at 4320-4:12.
  
== Aktivitäten mit zeitlicher Einschränkung ==
+
== Character age ==
Ein Charakter kann einen anderen Charakter oder ein Rudel Tiere nur einmal pro Tag angreifen. Um genau zu sein kannst du am nächsten Tag nicht zur selben Stunde, sondern 12 Minuten nach dieser Stunde wieder angreifen. Zum Beispiel, wenn du irgendwann während der vierten Stunde am Tag 4319 jagst, wirst du am Tag 4320 erst 4:12 wieder in der Lage sein zu jagen.
+
(Original Source: [[Age]])<br>
 +
Age works a little differently in Cantr. Every character begins life at 20, and ages one year for every twenty real-life (and in-game) days. A character that has existed since 1000, for example, will turn 34 on 1280.  A character's exact age is visible only to that character's player, but his or her ''approximate'' age is visible to all, in their character description, as "A man in his twenties," "a woman in her fourties," etc.  
  
== Das Alter der Charaktere ==
+
Eventually characters will be able to die of old age. (Source: [[Age]] and [[Talk:Age]])
(Originalquelle: [[Age]])<br>
 
Das Alter funktioniert in Cantr etwas anders. Jeder Charakter beginnt sein Leben im Alter von 20 Jahren und altert alle 20 Tage (Echtzeittage=Spielzeittage) um ein Jahr. Ein Charakter, der seit dem Tag 1000 existiert wird zum Beispiel am Tag 1280 34 Jahre alt. Das genaue Alter eines Charakters ist nur für den Spieler dieses Charakters zu sehen, aber sein oder ihr ungefähres Alter ist für alle in der Charakterbeschreibung sichtbar, als "ein Mann in seinen Zwanzigern", "eine Frau in ihren Vierzigern", usw.
 
 
 
Möglicherweise kann ein Charakter aufgrund seines hohen Alters sterben. (Quelle: [[Age]] and [[Talk:Age]])
 

Revision as of 22:09, 14 October 2008

Cantr time revolves around a slightly different system than the real world: 20 days to a Cantr-year, 8 Cantr-hours per day, each of which is 36 Cantr-minutes long. The current Cantr-time can be found at the top of any Cantr page (not including the forums and wiki).


Cantr/real-world time

One Cantr-day is equivalent to one real-world day. So, every three real-world hours will result in one Cantr-hour 'ticking over'. Each Cantr-minute is equivalent to five real-world minutes. Cantr-years are used only for role playing purposes and character ageing. In other words,

  • 1 Cantr Year = 20 Earth days
  • 1 Cantr Day = 1 Earth day
  • 1 Cantr Hour = 3 Earth Hours
  • 1 Cantr Minute = 5 Earth minutes
  • 1 Cantr Second = 5 Earth seconds

Time references

A Cantr-date is a daily-incrementing number. Time and dates are referred to in a format such as "1247-7". This indicates that it is the 7th hour of the 1247th day.

Recurring events

Each Cantr-day begins at Cantr-hour zero which occurs at real-time 01:00 GMT. Each Cantr-hour then begins every three real-world hours, on the hour, thereafter (Cantr-hour 1 begins at 04:00 GMT, Cantr-hour 2 at 07:00 GMT, and so on).

Each day your character will auto-eat at approximately 1:06:00 Cantr-time. Tiredness resets once every Cantr hour .

Progress on the projects in which your character is participating will occur each hour at approximately two Cantr-minutes past the Cantr-hour.

Land based traveling will progress at approximately thirtyone Cantr-minutes past the Cantr-hour.

Boats move at approximately twentyseven Cantr-minutes past the Cantr-hour.

Time-limited actions

A character can attack another character or a pack of animals only once per day. To be precise, you can attack on the next day at the same hour but after 12th minute of that hour; for example, if you hunt anytime during the 4th hour of day 4319, you will next be able to hunt at 4320-4:12.

Character age

(Original Source: Age)
Age works a little differently in Cantr. Every character begins life at 20, and ages one year for every twenty real-life (and in-game) days. A character that has existed since 1000, for example, will turn 34 on 1280. A character's exact age is visible only to that character's player, but his or her approximate age is visible to all, in their character description, as "A man in his twenties," "a woman in her fourties," etc.

Eventually characters will be able to die of old age. (Source: Age and Talk:Age)