Difference between revisions of "Skills"

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(Added animal husbandry skill.)
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{{InterwikiLink:Skills}}
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To those thinking of playing and those currently playing. I would suggest going to another game. Yes, it is a fun game, but this current staff has ruined it. There used to be reasonable people on the staff who would do their jobs and not act like assholes, those days are over.  
All characters in Cantr have a set of skills. When you character spawns, a combination of the genes of two other characters on that location, with some random variation, will determine your character's genes. These genes will stay constant for the duration of your character's lifetime. The genes are the initial values of the skills of your character. Skills can change during the character's lifetime.
 
  
When working on a project or being involved in fighting or hunting, skills appear along the following spectrum. From least to most effective: Awkwardly, Novicely, Efficiently, Skillfully, Expertly. The skill is listed in the [[character description]]. If no skill is listed, that means none is applicable and everyone is equally efficient at that particular project.
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PD only looks after their friends, members of the staff and former members. If you have an incident occur that is serious, you will be lucky if they take it seriously. I have had incidents where they did nothing and they were confirmed blatant CRBs and serious ones at that. Yet, if you aren't in the good ole boys club, and they get a hard on for you then they'll do everything they can to ruin the game for you. The PD has currently been harassing me for about a month now over some personal issues. Some of them lost characters to some of mine and were in danger losing more to a pirate character of mine. The result was that they decided to take OOC action to prevent the deaths of these characters. They used their positions to protect their own and the characters of former staff members. They even killed one of my characters for insulting somebody. It wasn't OOC, it was in character, and there were even other characters taking part in it. But because PD was looking for excuses to take action against me, they made up some bullshit to kill that character. To his wife of a long time, I'm sorry. They did it, not me. And it was all for nothing other than personal issues they have with me. I hope things work out for you and you don't kill that character off.  
  
===Physical strength===
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Development - (ProgD and RD) These people mostly work when they have too. I worked behind the scenes and was able to see what they really did. I used to think they worked hard too, but I realized that it was all a rouse. These people have pages upon pages of backed up development projects in the development forums. Most of these would be posted there and half would be ignored and eventually end up in the back pages of the forums. The other half might get a comment or two from development. This happens sporadically and there might be one or two comments made, it will get backlogged and half a year later some new member will come along and bump the topic. I tried to spur them into getting things done, which was effective at times, some older projects were completed because I kept spurring them into doing them. But most old topics bumped would be ignored like they had been for years. Many of these weren't major projects, plenty of these projects weren't even difficult to implement, they were something that could be added in one to two days. Another thing to note is that they do not treat everyone fairly in the suggestion forums. It is supposed to be a place where people can come to present their ideas for the game and they will be considered fairly. The truth is, if you really want your idea to be approved then become a member of staff. Look at how many accepted/implemented suggestions are by members of staff alone, especially development. The percentage of suggestions made by development staff that has been accepted/implemented is way beyond the percentage of the forum members made up by development staff. There a lot of people who have good suggestions in the suggestion forums, but their suggestions will not be approved because they are not in the club. I've even seen where development members (Greek and Echoman namely) will vote down suggestions, not because they are bad, but because they are too lazy to implement them. Even if they have 90% approval, if they are too lazy to implement it, it will not be accepted.
  
This skill increases every time you attack an animal or another character. The size of the increase is directly proportional to the amount of force you use.
+
I can't play under this current staff and for those of you on the lower ends of development (Seko for example), I have no problems with. That goes for most other staff members. My main issues are with the PD (all of which are nothing but crooked bastards, especially Pilot and Bobby Bucman), Echoman and Greek on development. So just because you are on staff don't think this is about you, it's about certain members of staff. To those of you I played with and who will see my characters die soon, I'm sorry. I enjoyed playing with you and would have liked to continue the role play and building onto our dreams. I can't play anymore with this current staff. It used to be a good game, but they have ruined it in my opinion. Maybe one day I will come back with a new identity when they are gone, if the game hasn't been completely ruined by then. You all wonder why veteran players are leaving? These bastards are a big part of it. Good luck to you all.
 
 
===Animal husbandry===
 
 
 
This skill is used in various activities concerning domestication of, or actions on [[domesticated animals]]. Among them taming, adopting, milking, shearing, collecting and butchering.
 
 
 
===Building===
 
 
 
Determines your ability to work on buildings and landmarks etc.
 
 
 
===Burying===
 
 
 
This skill affects your ability to bury people fast.
 
 
 
===Carpenting===
 
 
 
Used in many wood projects.
 
 
 
===Collecting===
 
 
 
This skill affects how efficiently you can collect some of the resources, like blackberries and seaweed.
 
 
 
===Cooking===
 
 
 
This skill affects your cooking skills, ranging from baking bread to mixing herbs.
 
 
 
===Digging===
 
 
 
This skill affects how fast you can dig for stone, sand, salt, marble, and limestone.
 
 
 
===Drilling===
 
 
 
This skill affects how fast you can dig for oil, or use a drilling machine.
 
 
 
===Farming===
 
 
 
This skill affects the speed of and is trained with farming, including the use of harvesting machines.
 
 
 
===Fighting===
 
 
 
This skill increases every time you attack another character. The size of the increase is directly proportional to the amount of force you use.
 
 
 
When you attack another person, your power is affected by your health, your level of tiredness, your fighting skill, and your physical strength.  
 
 
 
===Fishing===
 
 
 
This skill affects how efficiently you can fish, and is trained when you are fishing.
 
 
 
===Foresting===
 
 
 
This skill affects the speed of getting wood, collecting rubber, and some fruits that grow on trees.
 
 
 
===Gardening===
 
 
 
This skill affects how good you are at gardening for flowers and herbs.
 
 
 
===Hunting===
 
 
 
This skill increases every time you attack an animal. The size of the increase is directly proportional to the amount of force you use.
 
 
 
When you attack an animal, your power is affected by your health, your level of tiredness, your hunting skill, and your physical strength.
 
 
 
===Manufacturing===
 
 
 
This skill effects how good you are at manufacturing a range of things that didn't fit in the tools, machines, vehicles, shields and weapons categories. This includes engines, electronics, ceramics, lenses, buckles, zippers and other small components.
 
 
 
===Manufacturing machines===
 
 
 
Comes into play when manufacturing different types of machines.
 
 
 
===Manufacturing tools===
 
 
 
Used when manufacturing tools or repairing them.
 
 
 
===Manufacturing vehicles===
 
 
 
Used when building land vehicles. ([[:Category: Land Vehicles]])
 
 
 
===Manufacturing weapons===
 
 
 
Used when manufacturing weapons or shields or when repairing those.
 
 
 
===Mining===
 
 
 
This skill affects (and is trained with) gathering of most metals and the crushing of them.
 
 
 
===Refining===
 
 
 
This affects your ability to refine ores.
 
 
 
===Shipbuilding===
 
 
 
Used for building ships and boats and other transports used on water. ([[:Category: Water Vehicles]])
 
 
 
===Smelting===
 
 
 
This skill affects your skill at smelting some metals.
 
 
 
===Tailoring===
 
 
 
This skill affects all manufacturing of clothes, as well as the preparation of many cloth materials.
 
 
 
===Walking===
 
 
 
''Not yet implemented''
 

Revision as of 02:23, 17 September 2013

To those thinking of playing and those currently playing. I would suggest going to another game. Yes, it is a fun game, but this current staff has ruined it. There used to be reasonable people on the staff who would do their jobs and not act like assholes, those days are over.

PD only looks after their friends, members of the staff and former members. If you have an incident occur that is serious, you will be lucky if they take it seriously. I have had incidents where they did nothing and they were confirmed blatant CRBs and serious ones at that. Yet, if you aren't in the good ole boys club, and they get a hard on for you then they'll do everything they can to ruin the game for you. The PD has currently been harassing me for about a month now over some personal issues. Some of them lost characters to some of mine and were in danger losing more to a pirate character of mine. The result was that they decided to take OOC action to prevent the deaths of these characters. They used their positions to protect their own and the characters of former staff members. They even killed one of my characters for insulting somebody. It wasn't OOC, it was in character, and there were even other characters taking part in it. But because PD was looking for excuses to take action against me, they made up some bullshit to kill that character. To his wife of a long time, I'm sorry. They did it, not me. And it was all for nothing other than personal issues they have with me. I hope things work out for you and you don't kill that character off.

Development - (ProgD and RD) These people mostly work when they have too. I worked behind the scenes and was able to see what they really did. I used to think they worked hard too, but I realized that it was all a rouse. These people have pages upon pages of backed up development projects in the development forums. Most of these would be posted there and half would be ignored and eventually end up in the back pages of the forums. The other half might get a comment or two from development. This happens sporadically and there might be one or two comments made, it will get backlogged and half a year later some new member will come along and bump the topic. I tried to spur them into getting things done, which was effective at times, some older projects were completed because I kept spurring them into doing them. But most old topics bumped would be ignored like they had been for years. Many of these weren't major projects, plenty of these projects weren't even difficult to implement, they were something that could be added in one to two days. Another thing to note is that they do not treat everyone fairly in the suggestion forums. It is supposed to be a place where people can come to present their ideas for the game and they will be considered fairly. The truth is, if you really want your idea to be approved then become a member of staff. Look at how many accepted/implemented suggestions are by members of staff alone, especially development. The percentage of suggestions made by development staff that has been accepted/implemented is way beyond the percentage of the forum members made up by development staff. There a lot of people who have good suggestions in the suggestion forums, but their suggestions will not be approved because they are not in the club. I've even seen where development members (Greek and Echoman namely) will vote down suggestions, not because they are bad, but because they are too lazy to implement them. Even if they have 90% approval, if they are too lazy to implement it, it will not be accepted.

I can't play under this current staff and for those of you on the lower ends of development (Seko for example), I have no problems with. That goes for most other staff members. My main issues are with the PD (all of which are nothing but crooked bastards, especially Pilot and Bobby Bucman), Echoman and Greek on development. So just because you are on staff don't think this is about you, it's about certain members of staff. To those of you I played with and who will see my characters die soon, I'm sorry. I enjoyed playing with you and would have liked to continue the role play and building onto our dreams. I can't play anymore with this current staff. It used to be a good game, but they have ruined it in my opinion. Maybe one day I will come back with a new identity when they are gone, if the game hasn't been completely ruined by then. You all wonder why veteran players are leaving? These bastards are a big part of it. Good luck to you all.