Difference between revisions of "Road"

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(Types of Roads)
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Roads are what characters travel on to get between locations. The quality of the road will effect what kind of [[Vehicles|vehicles]] can travel on it, and at what speed you will be travelling. The length of the road will also effect how long you will be travelling.
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Roads are what characters travel on to get between locations. The quality of the road will effect what kind of [[Vehicle|vehicles]] can travel on it, and at what speed you will be travelling. The length of the road will also effect how long you will be travelling.
  
 
==Improving the Roads==
 
==Improving the Roads==

Revision as of 04:00, 16 August 2005

Roads are what characters travel on to get between locations. The quality of the road will effect what kind of vehicles can travel on it, and at what speed you will be travelling. The length of the road will also effect how long you will be travelling.

Improving the Roads

Improving the roads can be time consuming. Some resources can be hard to find. For some projects, the required resources can be high. The length of the road and the quality of the improvement will dictate how much materials it will take to improve the roads. A shovel is needed to work on road improvement projects. A wheelbarrow is said to improve your efficiency in improving the roads.

Types of Roads

Paths are the most primitive types of roads. All roads in Cantr are created as paths, and any improvement on them must be done by the characters of the game.

Sand roads require sand, obviously, to build. This will allow some more veichles to travel on the road, but bigger veichles will still be restricted.

Paved roads will require sand, stone, and small ammounts of oil. This type of road will allow for all land veichles to travel.

A Highway is the next road type, followed by an Expressway. Both types of roads require more materials to improve.