Difference between revisions of "Resting"

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[[Resting]] is the system through which characters lose the [[tiredness]] they gain through working fighting, or disease. All characters recover 5% tiredness per hour, and characters resting on a piece of [[:Category:Furniture|furniture]] recover an additional hourly percentage equal to 1/100 the furniture's energy rating.
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{{InterwikiLink:Resting}}
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[[Resting]] is the system through which characters lose the [[tiredness]] they gain through working, dragging, fighting, or disease. All characters recover 5% tiredness per hour, and characters resting on a piece of [[:Category:Furniture|furniture]] recover an additional hourly percentage equal to 1/100 the furniture's energy rating.
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[[Category:Game mechanics]]

Revision as of 07:29, 8 August 2018

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Resting is the system through which characters lose the tiredness they gain through working, dragging, fighting, or disease. All characters recover 5% tiredness per hour, and characters resting on a piece of furniture recover an additional hourly percentage equal to 1/100 the furniture's energy rating.