Difference between revisions of "Resources Department"

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(Current members)
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| Patrik Martinson || Chair || ceselb
 
| Patrik Martinson || Chair || ceselb
 
|-
 
|-
| [[User:Wichita|Joshua Ward]] || Member || Wichita
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| [[User:Wichita|Joshua Ward]] || Member || wichita || wichita
 
|-
 
|-
 
| Sanchez || Member || sanchez || Sanchez
 
| Sanchez || Member || sanchez || Sanchez
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| Bill Weidner || Member || Just A Bill
 
| Bill Weidner || Member || Just A Bill
 
|-
 
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| Thomas Regan || Special Member || Talapus || Talapus
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| Doug Roberts || Shepherd || Doug R. || DougR
 
|-
 
|-
| Doug Roberts || Shepherd || Doug R. || Doug R
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| Daniel Rossato || Aspirant Member ||  
 
|}
 
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* Anders Hjalmarson  
 
* Anders Hjalmarson  
 
* Nathan Killeen
 
* Nathan Killeen
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* Thomas Regan (Talapus)
  
 
For the most up to date staff listings, please check the [http://www.cantr.net/index.php?page=departments Cantr Departments Overview]
 
For the most up to date staff listings, please check the [http://www.cantr.net/index.php?page=departments Cantr Departments Overview]

Revision as of 14:47, 14 February 2009

Role within the game

The Resources Department is responsible for the organisation of raw materials in Cantr. This includes managing the list of raw material types, the list of objects and machines and the animals and clothes visible in game. This department works closely together with the programming department in managing the list of objects in the game, and in working on the in game balance of newly programmed game features. The aim of this department is to keep an interesting balance in the game in terms of resources and building requirements and to keep a certain level of complexity in the industrial process in the game.

Applying to this department

What are needed in this department are people who are interested in developing the resources and building requirements in game and can combine ideas with a knowledge of how they could be balanced with current implementations. Writing descriptions and defining requirements are a large part of the technical side of this role, and a good level of English is preferable. It is the department’s responsibility to work out the detail once the general idea has been approved by a member of Game Administration, and a good attention to detail is essential.

All changes are made using forms on the website, which will be extensively explained before you will use them. Some are more technical than others, but there is definitely no need for any programming experience.

Members of this department will need to interact directly with the players who make requests through the Suggestion forums. As members will also be working closely with each other to determine the best course of action, a good ability to communicate is necessary.

Specialist roles such as Tailor and Shepherd have been used in the past for staff members with a concentration of interest and expertise in certain areas. The same requirements exist for these roles as for any other role as detailed above, with the exception of a higher knowledge base.

Current members

As of 1st October 2008.

Name Position Forum Nickname IRC Nickname
Patrik Martinson Chair ceselb
Joshua Ward Member wichita wichita
Sanchez Member sanchez Sanchez
Luk Cantryjczyk Member Cantryjczyk Luk
Josh Rosen Member alshepro
Bill Weidner Member Just A Bill
Doug Roberts Shepherd Doug R. DougR
Daniel Rossato Aspirant Member

Some former members

  • Anthony Roberts
  • Andrew Parsonson
  • Wim van de Griendt
  • Chelsea Marinacci
  • Richard Kenneth Lenseth
  • Alan Rickel
  • Darren Soanes
  • Susie Schoenick (Aspirant)
  • Jur Schagen (Programming Department Liaison)
  • Ilona Hyvättinen (Tailor)
  • J Westbrooks (Tailor)
  • Pablo Bit
  • Zack Truel
  • Łukasz Romik
  • John Tsai
  • TJ Nelson
  • Michal Zoltowski
  • Kevin Shimkus
  • Anders Hjalmarson
  • Nathan Killeen
  • Thomas Regan (Talapus)

For the most up to date staff listings, please check the Cantr Departments Overview