Difference between revisions of "Recent changes in Cantr"

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(Updated with implementations from the last year)
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{{InterwikiLink:RecentChangesInCantr}}
 
{{InterwikiLink:RecentChangesInCantr}}
  
Here is a list that covers the most recent changes in the game. Information will get purged from the bottom (oldest) items, once they have been displayed long enough.
+
Here is a list that covers the most recent changes in the game. Information will get purged from the bottom (oldest) items, once they have been displayed long enough. Some dates might not be exact.
  
  
*'''22/7/2010'''
+
*'''1/2/2014'''
**It is now possible to cancel [[lock#Picking locks|lockbreaking]] projects, if they are a year (20 days) or more old.
+
** It's now possible to domesticate a wide array of birds.
**You can now manufacture a new cooking utensil; the [[frying pan]]. It works the same way as the [[cooking stone]].
 
  
*'''19/7/2010'''
+
*'''21/1/2014'''
**Four new clothing items were added: [[Long fur skirt]], [[Short fur skirt]], [[Long hide skirt]] and [[Short hide skirt]].
+
** Notes that use HTML or CSS will be proofread automatically and fixed if they have errors. It's possible to view the edits it's going to make, giving you a chance to fix things manually if it's editing the code in ways you didn't want to happen.
**You can now cure [[leather]] from [[fur]] in the [[curing tub]]. You also need a {{hide scraper}} for all animal skin treating projects in the curing tub.
 
  
*'''18/7/2010'''
+
*'''16/1/2014'''
**The [[pot still]] is now made up from two semi-finished items, rather than raw resources.
+
** Rainclothes, umbrellas and parasols were implemented.
  
*'''13/7/2010'''
+
*'''13/1/2014'''
**Lockable gastanks have been (semi-)implemented. From now on:
+
** [[Stomach]] capacity was reduced from 8000 grams to 4000.
***If the vehicle is locked, you can only access the fuel with the corresponding key.
+
** It became possible to drag random things (and people) out of buildings and vehicles while you're on the outside, assuming you're not prevented by a lock. This is to plug an exploit of people barricading themselves in a building and leaving the door open while they're inside to prevent anybody from breaking the lock. It also removes the need for staff intervention when a dead body is stuck in a location too full to enter.
***If the vehicle is unlocked (or without a lock) anyone can access the fuel.
+
** Did you know? section on Player page was introduced.
** [[bathtub]], [[candle]] and [[burning candle]] has been added to the game.
+
** Handbags were added.
  
* '''30/6/2010'''
+
*'''2/1/2014'''
**From now on the activity page will list missing and added resources and tools a bit different than before:
+
** Mass production was implemented. Now it's possible to make up to 8 items in one project. Some things are excluded, like ones with a limit on how many are allowed to be built on spot.
*** Missing tools are more visible.
+
** Bone ash, bone china clay and related pottery was implemented.
*** Needed resources and objects are listed instead of added resources and tools, in addition to the total. (This will only take effect once the translators of your language have completed translating the new text).
+
** The following winter clothes were implemented: leather ushanka, long-sleeved wool tunic, fur booties, wool lined boots, padded cotton jacket, padded hemp jacket and fur-lined leather gloves.
  
* '''29/6/2010'''
+
*'''29/12/2013'''
**Sextants have been fixed so they don't reset the point of origin when repaired. From now on they will also deteriorate with time and usage, as most other items do.
+
** Indian inspired clothing were implemented: embroidered silk crop top, silk crop top, silk head scarf, silk kurta and silk sherwani.
 +
** It became possible to disassemble radios and furniture.
  
* '''19/06/2010'''
+
*'''26/12/2013'''
**From now on, IFRAME and SCRIPT tags are not allowed in notes. Current notes that has either of them will still work for now. If existing notes with javascript or iframe are edited, the javascript or iframe will be deleted.
+
** [[Weather]] was implemented.
  
* '''05/05/2010'''
+
*'''3/11/2013'''
**On the [[Activity page]], you can now sort the results by Name (as before), Initiator or Start date.
+
** Flannel shirts and cotton parkas were implemented.
  
* '''04/05/2010'''
+
*'''1/11/2013'''
** The [[Bone fur scraper]] has been renamed to [[Bone hide scraper]]. The old [[Hide scraper]]s now do the same job.
+
** Events page was changed to allow viewing people's descriptions, current project and name them without leaving the page. A new whispering shortcuts system was also introduced.
  
* '''27/04/2010'''
+
*'''7/10/2013'''
**[[Reed boat]] was added.
+
** New dresses were implemented: denim jumper dress, short-sleeved denim dress, short wool dress, long-sleeved sweater dress, short strapless silk dress, strapless leather dress and short leather dress. Some other clothes were also added: short cotton cloak, cotton jacket, cotton knickers, silk briefs, high-heeled leather shoes and wedge sandals.
 +
 
 +
*'''2/10/2013'''
 +
** It became possible to add things to projects, give things to a person and store things in containers without having to load a separate page. There are also some shortcuts that are triggered when holding down CTRL. Documented here: http://forum.cantr.org/viewtopic.php?f=1&t=19795&start=105
 +
 
 +
*'''1/10/2013'''
 +
** It became possible to drag parts of piles. Some dragging exploits were fixed.
 +
 
 +
*'''Unknown date:'''
 +
** It became possible to add resources to projects from the ground without having to pick them up first.
 +
 
 +
*'''5/9/2013'''
 +
** It became unnecessary to drop your project manually before entering a building. It's now done automatically.
 +
 
 +
*'''31/8/2013'''
 +
** Some new foods from domesticated animals were implemented (brisket, shortribs, rack of lamb, hog roast), as well as condiments for them (BBQ sauce, mint jelly, applesauce, aioli).
 +
 
 +
*'''12/8/2013'''
 +
** Meat grinder and hibachi were implemented.
 +
 
 +
*'''11/8/2013'''
 +
** Hair accessories were implemented.
 +
** A bunch of regional recipes out of domesticated animal meat were implemented, as well as sausages.
 +
 
 +
*'''29/7/2013'''
 +
** A bunch of new jade jewelry was implemented.
 +
 
 +
*'''24/7/2013'''
 +
** Some quick and cheap clothes were implemented for poor Cantrians: simple hemp shirt, simple hemp pants, cotton loin cloth, long cotton loin cloth and cotton pirong.
 +
 
 +
*'''18/7/2013'''
 +
** Gold sapphire ring and sapphire floral ring were implemented.
 +
 
 +
*'''17/7/2013'''
 +
** A set of topaz jewelry was implemented.
 +
 
 +
*'''11/7/2013'''
 +
** It became possible to retrieve last typed message in the talk to all box, by pressing esc with the text field empty and active. This is useful if it fails to post your message due to some error.
 +
 
 +
*'''24/5/2013'''
 +
** Tricorne hats were implemented.
 +
 
 +
*'''10/3/2013'''
 +
** Some obsidian items (fancy obsidian pendant, obsidian ear spikes, obsidian bead necklace) and carved jade pendant were added.
 +
 
 +
*'''15/5/2013'''
 +
** It became possible to make maple syrup out of maple sap.
 +
 
 +
*'''9/3/2013'''
 +
** Lighthouses started requiring fuel. Unlit ones will still be visible from a close distance.
 +
 
 +
*'''5/3/2013'''
 +
** Repair system change: Items are no longer added to the project, instead they need to be present, either in someone's inventory or on the floor. They continue deteriorating while the project exists and can still be used.
 +
** The project page will now show you if you have the necessary tools.
 +
** It became possible to tame pigs and wild boars.
 +
 
 +
*'''21/2/2013'''
 +
** Pearl drop earrings were implemented.
 +
 
 +
*'''5/2/2013'''
 +
** First animals became domesticable (wool, milk, beef and mutton producing animals).
  
 
[[Category: The Basics]]
 
[[Category: The Basics]]

Revision as of 15:04, 6 February 2014

Interwiki

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Here is a list that covers the most recent changes in the game. Information will get purged from the bottom (oldest) items, once they have been displayed long enough. Some dates might not be exact.


  • 1/2/2014
    • It's now possible to domesticate a wide array of birds.
  • 21/1/2014
    • Notes that use HTML or CSS will be proofread automatically and fixed if they have errors. It's possible to view the edits it's going to make, giving you a chance to fix things manually if it's editing the code in ways you didn't want to happen.
  • 16/1/2014
    • Rainclothes, umbrellas and parasols were implemented.
  • 13/1/2014
    • Stomach capacity was reduced from 8000 grams to 4000.
    • It became possible to drag random things (and people) out of buildings and vehicles while you're on the outside, assuming you're not prevented by a lock. This is to plug an exploit of people barricading themselves in a building and leaving the door open while they're inside to prevent anybody from breaking the lock. It also removes the need for staff intervention when a dead body is stuck in a location too full to enter.
    • Did you know? section on Player page was introduced.
    • Handbags were added.
  • 2/1/2014
    • Mass production was implemented. Now it's possible to make up to 8 items in one project. Some things are excluded, like ones with a limit on how many are allowed to be built on spot.
    • Bone ash, bone china clay and related pottery was implemented.
    • The following winter clothes were implemented: leather ushanka, long-sleeved wool tunic, fur booties, wool lined boots, padded cotton jacket, padded hemp jacket and fur-lined leather gloves.
  • 29/12/2013
    • Indian inspired clothing were implemented: embroidered silk crop top, silk crop top, silk head scarf, silk kurta and silk sherwani.
    • It became possible to disassemble radios and furniture.
  • 26/12/2013
  • 3/11/2013
    • Flannel shirts and cotton parkas were implemented.
  • 1/11/2013
    • Events page was changed to allow viewing people's descriptions, current project and name them without leaving the page. A new whispering shortcuts system was also introduced.
  • 7/10/2013
    • New dresses were implemented: denim jumper dress, short-sleeved denim dress, short wool dress, long-sleeved sweater dress, short strapless silk dress, strapless leather dress and short leather dress. Some other clothes were also added: short cotton cloak, cotton jacket, cotton knickers, silk briefs, high-heeled leather shoes and wedge sandals.
  • 2/10/2013
    • It became possible to add things to projects, give things to a person and store things in containers without having to load a separate page. There are also some shortcuts that are triggered when holding down CTRL. Documented here: http://forum.cantr.org/viewtopic.php?f=1&t=19795&start=105
  • 1/10/2013
    • It became possible to drag parts of piles. Some dragging exploits were fixed.
  • Unknown date:
    • It became possible to add resources to projects from the ground without having to pick them up first.
  • 5/9/2013
    • It became unnecessary to drop your project manually before entering a building. It's now done automatically.
  • 31/8/2013
    • Some new foods from domesticated animals were implemented (brisket, shortribs, rack of lamb, hog roast), as well as condiments for them (BBQ sauce, mint jelly, applesauce, aioli).
  • 12/8/2013
    • Meat grinder and hibachi were implemented.
  • 11/8/2013
    • Hair accessories were implemented.
    • A bunch of regional recipes out of domesticated animal meat were implemented, as well as sausages.
  • 29/7/2013
    • A bunch of new jade jewelry was implemented.
  • 24/7/2013
    • Some quick and cheap clothes were implemented for poor Cantrians: simple hemp shirt, simple hemp pants, cotton loin cloth, long cotton loin cloth and cotton pirong.
  • 18/7/2013
    • Gold sapphire ring and sapphire floral ring were implemented.
  • 17/7/2013
    • A set of topaz jewelry was implemented.
  • 11/7/2013
    • It became possible to retrieve last typed message in the talk to all box, by pressing esc with the text field empty and active. This is useful if it fails to post your message due to some error.
  • 24/5/2013
    • Tricorne hats were implemented.
  • 10/3/2013
    • Some obsidian items (fancy obsidian pendant, obsidian ear spikes, obsidian bead necklace) and carved jade pendant were added.
  • 15/5/2013
    • It became possible to make maple syrup out of maple sap.
  • 9/3/2013
    • Lighthouses started requiring fuel. Unlit ones will still be visible from a close distance.
  • 5/3/2013
    • Repair system change: Items are no longer added to the project, instead they need to be present, either in someone's inventory or on the floor. They continue deteriorating while the project exists and can still be used.
    • The project page will now show you if you have the necessary tools.
    • It became possible to tame pigs and wild boars.
  • 21/2/2013
    • Pearl drop earrings were implemented.
  • 5/2/2013
    • First animals became domesticable (wool, milk, beef and mutton producing animals).