Difference between revisions of "Known Bugs"

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===I hear someone breaking a lock, while on a road===
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=== Weird events on a road ===
This is a known bug. Cause unknown, but possibly someone has jusr double clicked on a lock breaking attempt. Seems to get worse during lag.
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Description: My traveling character(s)
 +
* saw someone adding resources on a project or
 +
* a ship undocking or
 +
* heard a lock breaking
  
===I can't login/Cantr doesn't load or the forums. Oh no. No Cantr!===
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Explanation: This is usually caused by either someone accidentally double-clicking the undock/continue to break a lock button or using the back button on the browser with weird results, or they may have done something fishy in general. Just ignore it. And remember not to use the back button on the browser, instead use the back buttons provided by the game.
Solution: At about 06:00 (GMT) the server does a backup, and this lasts (about) 8 minutes - just sit tight. The site may also be taken down at other times for maintenance.
 
  
===I see [ship name] undocking everywhere===
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=== The server is down ===
Description: The same ship will be seen undocking to any characters travelling, no matter where they are in relation to the boat or sea.
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Description: I get a white page with a message that says Cantr is being backed up / the forums are replaced by a text that says "could not connect to database" / the wiki says "Too many connections".
  
Solution: It's a Cantr ghost ship - be afraid!
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Explanation: Sometimes the server gets a bit too busy. Just wait a while and it should be back up. There is no longer a daily maintenance break so that message that appears is a bit outdated.
  
Or just ignore it - some kinda glitch with docking/undocking procedures, when someone uses the back button and tries to dock again.
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=== Dragging project is at over 100% ===
 
 
===Dragging project is at over 100%===
 
 
Description: On the character list page the percentage complete by the name of a character dragging person or pulling a note, envelope or item displays a value over 100%.
 
Description: On the character list page the percentage complete by the name of a character dragging person or pulling a note, envelope or item displays a value over 100%.
  
 
Solution: Cancel project and start again. If the project is assisted by people on a different location than the target being moved (for example when a person or a corpse is being dragged from a bike or a boat), the person who's at the same location with the target must be the one to make the final tug in order to make it work.
 
Solution: Cancel project and start again. If the project is assisted by people on a different location than the target being moved (for example when a person or a corpse is being dragged from a bike or a boat), the person who's at the same location with the target must be the one to make the final tug in order to make it work.
  
===I can't pass things whilst travelling on foot===
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=== I can't pass things whilst traveling on foot ===
 
Solution: This isn't a bug. You'll have to wait until you reach your destination.
 
Solution: This isn't a bug. You'll have to wait until you reach your destination.
  
 
On the other hand, if you are in a vehicle, you can pass objects to characters walking on the road - just see it as the vehicle being faster, and able to pull-up alongside walking characters.
 
On the other hand, if you are in a vehicle, you can pass objects to characters walking on the road - just see it as the vehicle being faster, and able to pull-up alongside walking characters.
  
(Copied from original forum thread [http://www.cantr.net/forum/viewtopic.php?t=4429 Known Bugs & Workarounds])
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=== I finished a project for a building/vehicle/landmark but it's not there! ===
 
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Solution: Don't use HTML, or apostrophes, or hyphens, or anything else but alphanumeric characters (to be on the safe side) when naming buildings or vehicles - or they're likely to get all manner of weird things happening to them... Contact the Programming Department with details of the missing building. If you have a forum account, you can post in the sticky topic in General Support titled "Report missing/misplaced vehicles
===I finished a project for a building/vehicle/landmark but it's not there!===
 
Solution: Don't use HTML, or apostrophes, or hyphens, or anything else but alphanumeric characters (to be on the safe side) when naming buildings or vehicles - or they're likely to get all manner of weird things happening to them... Contact the Programming Department with details of the missing building.
 
  
 
===Error: You are not allowed to view events for other characters===
 
===Error: You are not allowed to view events for other characters===
Description: Caused by use of the browser back button. You are then redirected to the character listing.
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Description: Caused by use of the browser back button. You are then redirected to the character listing. Also Firefox 3.x doesn't seem to be compatible with Cantr in some systems. The bug generally presents itself after picking up or dropping a resource, starting a project or a whole bunch of things. If this is happening to you, I recommend using some other browser, at least if you're going to be starting projects or dealing with resources.
  
 
Solution: Do not use the browser's back button. Most Cantr pages have an embedded back button (a green arrow pointing to the left) or a link that says Back.
 
Solution: Do not use the browser's back button. Most Cantr pages have an embedded back button (a green arrow pointing to the left) or a link that says Back.
  
===Error: You cannot pick up this fixed object===
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=== Error: You cannot pick up this fixed object ===
 
Description: Happens when you go halfway through starting a project with a [[Machinery|machine]], for example to see how much resources would be needed, then use the browser back button to go back to the Objects list and click on another item. The game interprets it so that you are trying to pick up the machine. Also, a project with the outcome of 0 grams is created.
 
Description: Happens when you go halfway through starting a project with a [[Machinery|machine]], for example to see how much resources would be needed, then use the browser back button to go back to the Objects list and click on another item. The game interprets it so that you are trying to pick up the machine. Also, a project with the outcome of 0 grams is created.
  
 
Solution: Don't click on other machinery after toying with one. Also remember to go to Activities and cancel the 0 project because it's blocking the machine from being used for a few days unless you cancel it.
 
Solution: Don't click on other machinery after toying with one. Also remember to go to Activities and cancel the 0 project because it's blocking the machine from being used for a few days unless you cancel it.
  
===A resting object is in use but there's no one else in the room===
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=== A resting object is in use but there's no one else in the room ===
 
Description: Happens when the person who was resting on the piece of furniture died or got dragged away. If you look at the activities list, you will see an inactive resting project. Clicking the cancel button will cause a "this project has already been worked on, it cannot be removed" error.
 
Description: Happens when the person who was resting on the piece of furniture died or got dragged away. If you look at the activities list, you will see an inactive resting project. Clicking the cancel button will cause a "this project has already been worked on, it cannot be removed" error.
  
 
Solution: Click on the P (participate) button for the project, then click on the small X to cancel your participation. The project will vanish.
 
Solution: Click on the P (participate) button for the project, then click on the small X to cancel your participation. The project will vanish.
  
===Something else happened which looks like a bug but is not listed above===
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=== I can't use a machine because every time I get some error and get redirected ===
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Explanation: This is caused by the Firefox incompatibility issue and it only affects machines that have only one type of project, for example [[limestone quarry|limestone quarries]].
 +
 
 +
Solution: Use some other browser for starting the project.
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=== I killed someone on a bike and the corpse didn't fall out ===
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Explanation: Actually corpses don't fall out automatically because it hasn't been implemented. Corpses are removed manually by ProgD if there's not enough room for someone to enter and drag it out.
 +
 
 +
Solution: Post in the sticky topic called "Dead bodies" on the General Support forum and mention the name of the vehicle that's stuck.
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=== Something else happened which looks like a bug but is not listed above ===
  
 
Other bugs can be reported to the Programming Department by either using the Contact Cantr II Departments link when logged in , or posting a report in the [http://www.cantr.net/forum/viewforum.php?f=3 General Support Forum].
 
Other bugs can be reported to the Programming Department by either using the Contact Cantr II Departments link when logged in , or posting a report in the [http://www.cantr.net/forum/viewforum.php?f=3 General Support Forum].

Revision as of 19:58, 8 November 2008

Weird events on a road

Description: My traveling character(s)

  • saw someone adding resources on a project or
  • a ship undocking or
  • heard a lock breaking

Explanation: This is usually caused by either someone accidentally double-clicking the undock/continue to break a lock button or using the back button on the browser with weird results, or they may have done something fishy in general. Just ignore it. And remember not to use the back button on the browser, instead use the back buttons provided by the game.

The server is down

Description: I get a white page with a message that says Cantr is being backed up / the forums are replaced by a text that says "could not connect to database" / the wiki says "Too many connections".

Explanation: Sometimes the server gets a bit too busy. Just wait a while and it should be back up. There is no longer a daily maintenance break so that message that appears is a bit outdated.

Dragging project is at over 100%

Description: On the character list page the percentage complete by the name of a character dragging person or pulling a note, envelope or item displays a value over 100%.

Solution: Cancel project and start again. If the project is assisted by people on a different location than the target being moved (for example when a person or a corpse is being dragged from a bike or a boat), the person who's at the same location with the target must be the one to make the final tug in order to make it work.

I can't pass things whilst traveling on foot

Solution: This isn't a bug. You'll have to wait until you reach your destination.

On the other hand, if you are in a vehicle, you can pass objects to characters walking on the road - just see it as the vehicle being faster, and able to pull-up alongside walking characters.

I finished a project for a building/vehicle/landmark but it's not there!

Solution: Don't use HTML, or apostrophes, or hyphens, or anything else but alphanumeric characters (to be on the safe side) when naming buildings or vehicles - or they're likely to get all manner of weird things happening to them... Contact the Programming Department with details of the missing building. If you have a forum account, you can post in the sticky topic in General Support titled "Report missing/misplaced vehicles

Error: You are not allowed to view events for other characters

Description: Caused by use of the browser back button. You are then redirected to the character listing. Also Firefox 3.x doesn't seem to be compatible with Cantr in some systems. The bug generally presents itself after picking up or dropping a resource, starting a project or a whole bunch of things. If this is happening to you, I recommend using some other browser, at least if you're going to be starting projects or dealing with resources.

Solution: Do not use the browser's back button. Most Cantr pages have an embedded back button (a green arrow pointing to the left) or a link that says Back.

Error: You cannot pick up this fixed object

Description: Happens when you go halfway through starting a project with a machine, for example to see how much resources would be needed, then use the browser back button to go back to the Objects list and click on another item. The game interprets it so that you are trying to pick up the machine. Also, a project with the outcome of 0 grams is created.

Solution: Don't click on other machinery after toying with one. Also remember to go to Activities and cancel the 0 project because it's blocking the machine from being used for a few days unless you cancel it.

A resting object is in use but there's no one else in the room

Description: Happens when the person who was resting on the piece of furniture died or got dragged away. If you look at the activities list, you will see an inactive resting project. Clicking the cancel button will cause a "this project has already been worked on, it cannot be removed" error.

Solution: Click on the P (participate) button for the project, then click on the small X to cancel your participation. The project will vanish.

I can't use a machine because every time I get some error and get redirected

Explanation: This is caused by the Firefox incompatibility issue and it only affects machines that have only one type of project, for example limestone quarries.

Solution: Use some other browser for starting the project.

I killed someone on a bike and the corpse didn't fall out

Explanation: Actually corpses don't fall out automatically because it hasn't been implemented. Corpses are removed manually by ProgD if there's not enough room for someone to enter and drag it out.

Solution: Post in the sticky topic called "Dead bodies" on the General Support forum and mention the name of the vehicle that's stuck.

Something else happened which looks like a bug but is not listed above

Other bugs can be reported to the Programming Department by either using the Contact Cantr II Departments link when logged in , or posting a report in the General Support Forum.

When reporting a bug please leave enough information for the Programming Department to trace the issue. If the infomation and/or bug is sensitive then please use a private contact method such as email or the contact form.