Difference between revisions of "Inventory page"

From Cantr II Wiki
Jump to: navigation, search
 
(Inventory Page)
Line 1: Line 1:
 
===Inventory Page===
 
===Inventory Page===
  
This page gives list of all items in your [[inventory]]. Different types of objects (notes, envelopes, materials, clothes, tools etc...) will have different icons...
+
This page gives list of all items in your [[inventory]]. Different types of objects (notes, envelopes, materials, clothes, tools etc...) will have different icons...  There are also different categories in the inventory to help you see you inventory with less clutter. These categories are notes, raws&items, coins, keys, and all of the inventory.  
 
        
 
        
 
'''Universal Icons:'''
 
'''Universal Icons:'''

Revision as of 00:56, 26 March 2006

Inventory Page

This page gives list of all items in your inventory. Different types of objects (notes, envelopes, materials, clothes, tools etc...) will have different icons... There are also different categories in the inventory to help you see you inventory with less clutter. These categories are notes, raws&items, coins, keys, and all of the inventory.

Universal Icons:

http://www.cantr.net/graphics/cantr/pictures/button_small_drop.gif - Drop: Drops the item where your character stands. Anyone else in the same area can then pick it up. In the case of materials, you will be asked how many grams you wish to drop.

http://www.cantr.net/graphics/cantr/pictures/button_small_give.gif - Give: Gives the item to another character. In the case of materials, you will be asked how many grams you want to hand over. Then there will be drop down box where you can choose the character to give the item to. (Note: Each character has a limit to how much they can carry - if you try to give something to a character and it is too heavy for them, an error message will say so)

http://www.cantr.net/graphics/cantr/pictures/button_small_use.gif - Use: Use the item on a project or to start a project. You will be presented with a drop down list of all the projects, and, in the case of materials, be asked how many grams you wish to use. Or you will be asked to input the details of the project to be started.

Notes and Envelopes Icons:

http://www.cantr.net/graphics/cantr/pictures/button_small_copy.gif - Copy: Make an exact copy of a note

http://www.cantr.net/graphics/cantr/pictures/button_small_envelop.gif - Envelope: Put the note or envelope into another envelope

http://www.cantr.net/graphics/cantr/pictures/button_small_edit.gif - Edit: Edit a note (as long as it has not been stored as uneditable) You can use HTML in notes, but not in note titles

http://www.cantr.net/graphics/cantr/pictures/button_small_read.gif - Read: Read a note

http://www.cantr.net/graphics/cantr/pictures/button_small_seal.gif - Seal: Seals an envelope. The seal will be broken when another character opens it. Your name will also be on the seal, so the character opening the envelope will know who sealed it.

http://www.cantr.net/graphics/cantr/pictures/button_small_empty_envelop.gif - Open: Opens the envelope and lists all the notes and envelopes inside so you can choose which to take out. If the envelope is sealed, you will be asked if you want to break the seal

Materials Icons:

http://www.cantr.net/graphics/cantr/pictures/button_small_store.png - Store: Put the material into a storage item. You will be asked how many grams you wish to store. (Note: You will be informed if the amount you wish to store exceeds how much more space there is)

http://www.cantr.net/graphics/cantr/pictures/button_small_eat.gif - Eat: Let's your character consume a healing food. Note: Your character eats to satisfy hunger automatically.

Clothes Icons:

http://www.cantr.net/graphics/cantr/pictures/button_small_wear.gif - Wear: Your character will wear the item of clothing, and other characters will see it when they look at your character description. (It can be taken off by going to the description of your own character)

Items Icons:

http://www.cantr.net/graphics/cantr/pictures/button_small_repair.gif - Repair: Repair an item