<tbody> <tr> <td align="center" width="100%" background="header.gif"> Cantr II Basic Interface Guide </td> </tr> </tbody>
|Welcome at Cantr II. This is a short introductory guide to
Cantr II's interface. On the whole, the interface is fairly intuitive,
so feel free just to jump in and play - this guide is by no means
essential. But for those who, like myself, were a bit confused to start
with, this is a gentle introduction on what to click on and why...
If you want an introduction to how the game works in general - go <a
href="http://www.cantr.net/ooc/index.php?l=1" style="color: rgb(255, 153, 0);">here</a> See the general explanation
and newbie guide in particular...
Also, take time to read the <a
|CHARACTER INFO BOX
|At the top of almost all pages when
playing cantr there will be a short summary about your character (just
so you don't forget who you're playing...) and links to the seven
main pages. Below is an example:
The header displays the Cantr time
and how many minutes you have left (this player is clearly an
Next is the name of your character. (Note: This is the name
YOU know your character by - there's nothing to stop you giving
different names out or other characters choosing to remember you by a
differenty name. You can change this the same way you change any name
in the game) Next to your name is a small link to the character
description page - explained later.
The character's age, the weight they are carrying and their location
are all self-explanatory.
If your character is participating in a project, a short description
will appear below the location. Clicking on the project name will bring
up details on the project, clicking on the cross will end your
characters's participation in the project.
Below this there is a row of links to the seven main pages that you
will use in Cantr. I'll go through these one by one...
|The events page is central to playing
Cantr. It will be the first page loaded when you start to play with a
character. It displays everything your character sees and hears. Below
is an example:
To say something that will appear on the screen of every character in
the same place (though not in buildings if there are any) Type into the
box at the top and click 'Talk to all' (talking to an individual
character will be covered later)
Below this is the list of things that are happening where you are. This
is just a very simple example. A busy town will have much more going
on. They are listed with the most recent activities at the top. Each
activity is time-stamped with the Cantr day and hour.
Every (living) character that appears on the events page will be
displayed in orange. This is a link to the character interaction page,
where you can change the name you know them by, talk to them, help them
and many other things.
At the bottom left are two options to 'hide all' of the events. and
'show all' of the events (over the past few days)
|This, like most of the interface in
Cantr, pretty much does what it says on the tin... I won't put an
example here, but Ill put a brief description of the various icons.
Different types of objects (notes, envelopes, materials, clothes, tools
etc...) Will have different icons...
where your character stands. Anyone else in the same area can then pick
it up. In the case of materials, you will be asked how many grams you
wish to drop.
another character. In the case of materials, you will be asked how many
grams you want to hand over. Then there will be drop down box where you
can choose the character to give the item to. (Note: Each character has
a limit to how much they can carry - if you try to give something to a
character and it is too heavy for them, an error message will say so)
project or to start a project. You will be presented with a drop down
list of all the
projects, and, in the case of materials, be asked how many grams you
wish to use. Or you will be asked to input the details of the project
to be started.
copy of a note
envelope into another envelope
long as it has not been stored as uneditable) You can use HTML in
notes, but not note titles
to a nuclear explosion that will wipe out the enitire cantr world - use
The seal will be broken when another character opens it. Your name will
also be on the seal, so the character opening the envelope will know
who sealed it.
and lists all the notes and envelopes inside so you can choose which to
take out. If the envelope is sealed, you will be asked if you want to
break the seal
into a storage item. You will be asked how many grams you wish to
store. (Note: You will be informed if the amount you wish to store
exceeds how much more space there is)
consume something (only some things can be eaten...) Note: Your
character eats to satisfy hunger automatically. But some things have a
different effect if eaten using this button....
wear the item of clothing, and other characters will see it when they
look at your character description. (It can be taken off by going to
the description of your own character)
|This page gives some details about
where your character is. An example is below:
<img src="location_page.GIF" title="Location Page" alt="Location Page" style="border: 4px solid ; width: 706px; height: 484px;">
The map on the left is a small representation of the local area.
In the center is a list of all the raw materials available. Clicking on
the icon next to the materials will take you to a page where you can
start a project to gather it.
To the right is a small image that does nothing much but just look
Below those, in the center is a link to a list of animals in that
location. Currently the only interaction available with animals is to
At the bottom of the page is a list of the roads out of the location. Clicking on <img
src="http://www.cantr.net/graphics/cantr/pictures/button_small_follow.gif" alt="" style="width: 30px; height: 30px;"> will make your character
follow the path (not an option if you character is in the kiddle of a project - stop your participation first). The other icon: <img
src="http://www.cantr.net/graphics/cantr/pictures/button_small_improve.gif" alt="" style="width: 30px; height: 30px;"> will start a project to
improve the type of road.
|BUILDINGS & VEHICLES
|Not much to explain here but a few
pretty obvious icons...
<img src="http://www.cantr.net/graphics/cantr/pictures/button_small_enter.gif" alt="" style="width: 30px; height: 30px;"> - Enter: Go into building
or get into vehicle. Not possible if building/vehicle is locked
<img src="http://www.cantr.net/graphics/cantr/pictures/button_small_knock.gif" alt="" style="width: 30px; height: 30px;"> - Knock: Your character
will knock on the door. This will be visible on the events page for all
characters outside and inside the building/room
|This gives a list of every character
in the same location. It is also the same page that will appear when
you click on a character's orange link from the events page (but only
for that character or those characters in the exchange)
The icons are as follow:
<img src="http://www.cantr.net/graphics/cantr/pictures/button_small_char_happy.gif" alt="" style="width: 30px; height: 30px;"> - Description: Will take
you to a description of the person, with some vital statistics (you get
to see less about another character than you do your own) You can also
change the name you know the character by after clicking this icon.
<img src="http://www.cantr.net/graphics/cantr/pictures/button_small_talk.gif" alt="" style="width: 30px; height: 30px;"> - Talk: Will allow you to
talk to a person. What you say will only be heard by that character
(but other characters in the same location will see you saying
something to that particular character)
<img src="http://www.cantr.net/graphics/cantr/pictures/button_small_pointat.png" alt="" style="width: 30px; height: 30px;"> - Point: Every character in
the same place will see you point at that particular character
<img src="http://www.cantr.net/graphics/cantr/pictures/button_small_help.gif" alt="" style="width: 30px; height: 30px;"> - Help: Your character will
participate in the project that character is currently working on (if
<img src="http://www.cantr.net/graphics/cantr/pictures/button_small_drag.gif" alt="" style="width: 30px; height: 30px;"> - Drag: Choose a loction
(building or vehicle) and you will start to drag that character there
<img src="http://www.cantr.net/graphics/cantr/pictures/button_small_hit.gif" alt="" style="width: 30px; height: 30px;"> - Hit: Choose a weapon and
how much force you want to use and your character will attack that
|This page is similar to the inventory
page, except that it lists everything 'on the floor' where your
character is, including machines. Icons are the same as in the
inventory page except for a few:
take the item. For materials, you will be asked how many grams you wish
<img src="pull.gif" title="Pull" alt="Pull" style="width: 47px; height: 28px;"> - Pull/Push: After choosing which
building, your character will push the note or envelope into a building
<img src="http://www.cantr.net/graphics/cantr/pictures/button_small_bury.gif" alt="" style="width: 30px; height: 30px;"> - Bury: Your character will
start a project to bury the dead body
<img src="http://www.cantr.net/graphics/cantr/pictures/button_small_use.gif" alt="" style="width: 30px; height: 30px;"> - Use: If there are any
machines, you can use this button to start a project. In most cases
this will bring up a form where the details for the project can be
|This page is a list of all activites
in the area your character is in. Because there are often many
unfinished projects, it takes a long time to load them all. Instead,
there is a search field, so you can search for specific types of
projects. Leaving the field blank will load all activities. Projects
started by your character are listed automatically.
An individual project will look similar to this:
The first icon gives details on the projects. Clicking the second icon
will make your character participate in that project. The cross will
cancel the project (only possible if no progress has been made and no
materials have been used if required)
The character in brackets is the character who originally started the
project if they are still in the same place (not necessarily the
character working on the project) and is a link to the character
details as usual. After that is a Cantr time stamp of when the project
Projects are listed in three colours:
Has no one working on
Has other characters
working on the project
|CHARACTER AND PLAYER MENUS
|Finally, at the bottom of most pages
are two menus. It will look like this:
create a new note for editing - will appear in your character's
<img src="http://www.cantr.net/graphics/cantr/pictures/button_envelop.gif" alt="" style="width: 60px; height: 60px;" align="middle"> - Will
create an envelope in your character's inventory
<img src="http://www.cantr.net/graphics/cantr/pictures/button_build.gif" alt="" style="width: 60px; height: 60px;" align="middle"> - Opens the
build menu, where you can start projects to build tools, machines,
<img src="http://www.cantr.net/graphics/cantr/pictures/button_clothes.gif" alt="" style="width: 60px; height: 60px;" align="middle"> - Opens the
menu for clothes and accessories, similar to the build menu
<img src="http://www.cantr.net/graphics/cantr/pictures/button_back2.gif" alt="" style="width: 60px; height: 60px;" align="middle"> - Go back to
the player page (the list of your characters)
<img src="http://www.cantr.net/graphics/cantr/pictures/button_help.gif" alt="" style="width: 60px; height: 60px;" align="middle"> - More
<img src="http://www.cantr.net/graphics/cantr/pictures/button_logout.gif" alt="" style="width: 60px; height: 60px;" align="middle"> - Logout
| Questions, suggestions or comments?
Check the <a href="index.php?s=&l=1&page=departments">out-of-characterdepartments page</a> for contact info.
| this site is hosted by:
</center> </center> </center> </center> </center> </html>