Difference between revisions of "Interface Guide"

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==Cantr II Basic Interface Guide==
face="Arial, Helvetica" size="6"> <b>Cantr II Basic Interface Guide</b>
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===Introduction===
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Welcome to Cantr II. This is a short introductory guide to
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Cantr II's interface. On the whole, the interface is fairly intuitive, so feel free just to jump in and play - this guide is by no means essential. But for those who, like myself, were a bit confused to start with, this is a gentle introduction about what to click on and why.
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If you want an introduction to how the game works in general - go [http://www.cantr.net/ooc/index.php?l=1 here] See the general explanation
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and newbie guide in particular.
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Also, take time to read the [http://www.cantr.net/forum/viewtopic.php?t=3488 FAQs].
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----
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{{:Player page}}
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{{:Character info}}
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{{:Events page}}
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{{:Inventory page}}
face="Verdana, Arial, Helvetica" size="3"><b>INTRODUCTION</b></font></td>
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{{:Location page}}
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{{:Buildings & Vehicles page}}
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{{:People page}}
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{{:Objects page}}
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{{:Activity page}}
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{{:Character and player menus}}
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[[Category: Game mechanics]]
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  <tbody>
 
    <tr>
 
      <td colspan="2" width="700"><font face="Verdana, Arial, Helvetica"
 
size="2">Welcome at Cantr II. This is a short introductory guide to
 
Cantr II's interface. On the whole, the interface is fairly intuitive,
 
so feel free just to jump in and play - this guide is by no means
 
essential. But for those who, like myself, were a bit confused to start
 
with, this is a gentle introduction on what to click on and why...<br>
 
      <br>
 
If you want an introduction to how the game works in general - go <a
 
href="http://www.cantr.net/ooc/index.php?l=1"
 
style="color: rgb(255, 153, 0);">here</a> See the general explanation
 
and newbie guide in particular...<br>
 
      <br>
 
Also, take time to read the <a
 
href="http://www.cantr.net/forum/viewtopic.php?t=3488">FAQs</a><br>
 
      </font></td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
<center>
 
<table style="height: 75px; width: 700px;">
 
  <tbody>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"><br>
 
      </td>
 
    </tr>
 
    <tr>
 
      <td colspan="1" bgcolor="#008800" align="center"><font
 
face="Verdana, Arial, Helvetica" size="3"><b>CHARACTER INFO BOX<br>
 
      </b></font></td>
 
    </tr>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"><br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
<center>
 
<table>
 
  <tbody>
 
    <tr>
 
      <td colspan="2" width="700">At the top of almost all pages when
 
playing cantr there will be a short summary about your character (just
 
so you don't forget who you're playing...) and links to the seven
 
main pages. Below is an example:<br>
 
      <br>
 
      <img src="character_details.GIF" title="Character Details"
 
alt="Character Details"
 
style="border: 4px solid ; width: 701px; height: 296px;"><br>
 
      <br>
 
The header displays the Cantr time
 
and how many minutes you have left (this player is clearly an
 
addict...).<br>
 
      <br>
 
Next is the name of your character. (Note: This is the name
 
YOU know your character by - there's nothing to stop you giving
 
different names out or other characters choosing to remember you by a
 
differenty name. You can change this the same way you change any name
 
in the game) Next to your name is a small link to the character
 
description page - explained later. <br>
 
      <br>
 
The character's age, the weight they are carrying and their location
 
are all self-explanatory.<br>
 
      <br>
 
If your character is participating in a project, a short description
 
will appear below the location. Clicking on the project name will bring
 
up details on the project, clicking on the cross will end your
 
characters's participation in the project.<br>
 
      <br>
 
Below this there is a row of links to the seven main pages that you
 
will use in Cantr. I'll go through these one by one...<br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
<center>
 
<table width="700">
 
  <tbody>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"><br>
 
      </td>
 
    </tr>
 
    <tr>
 
      <td colspan="1" bgcolor="#008800" align="center"><font
 
face="Verdana, Arial, Helvetica" size="3"><b>EVENTS PAGE<br>
 
      </b></font></td>
 
    </tr>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"> <br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
<center>
 
<table>
 
  <tbody>
 
    <tr>
 
      <td colspan="2" width="700">The events page is central to playing
 
Cantr. It will be the first page loaded when you start to play with a
 
character. It displays everything your character sees and hears. Below
 
is an example:<br>
 
      <br>
 
      <img src="Events_page.GIF" title="Events Page" alt="Events Page"
 
style="border: 4px solid ; width: 698px; height: 379px;"><br>
 
      <br>
 
To say something that will appear on the screen of every character in
 
the same place (though not in buildings if there are any) Type into the
 
box at the top and click 'Talk to all' (talking to an individual
 
character will be covered later)<br>
 
      <br>
 
Below this is the list of things that are happening where you are. This
 
is just a very simple example. A busy town will have much more going
 
on. They are listed with the most recent activities at the top. Each
 
activity is time-stamped with the Cantr day and hour.<br>
 
      <br>
 
Every (living) character that appears on the events page will be
 
displayed in orange. This is a link to the character interaction page,
 
where you can change the name you know them by, talk to them, help them
 
and many other things.<br>
 
      <br>
 
At the bottom left are two options to 'hide all' of the events. and
 
'show all' of the events (over the past few days)<br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
<center>
 
<table width="700">
 
  <tbody>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"><br>
 
      </td>
 
    </tr>
 
    <tr>
 
      <td colspan="1" bgcolor="#008800" align="center"><font
 
face="Verdana, Arial, Helvetica" size="3"><b>INVENTORY PAGE<br>
 
      </b></font></td>
 
    </tr>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"> <br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
<center>
 
<table>
 
  <tbody>
 
    <tr>
 
      <td colspan="2" width="700">This, like most of the interface in
 
Cantr, pretty much does what it says on the tin... I won't put an
 
example here, but Ill put a brief description of the various icons.
 
Different types of objects (notes, envelopes, materials, clothes, tools
 
etc...) Will have different icons...<br>
 
      <br>
 
      <b>Universal Icons</b><br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_drop.gif"
 
alt="" style="width: 30px; height: 30px;"> - Drop: Drops the item
 
where your character stands. Anyone else in the same area can then pick
 
it up. In the case of materials, you will be asked how many grams you
 
wish to drop.<br>
 
      <br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_give.gif"
 
alt="" style="width: 30px; height: 30px;"> - Give: Gives the item to
 
another character. In the case of materials, you will be asked how many
 
grams you want to hand over. Then there will be drop down box where you
 
can choose the character to give the item to. (Note: Each character has
 
a limit to how much they can carry - if you try to give something to a
 
character and it is too heavy for them, an error message will say so)<br>
 
      <br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_use.gif"
 
alt="" style="width: 30px; height: 30px;"> - Use: Use the item on a
 
project or to start a project. You will be presented with a drop down
 
list of all the
 
projects, and, in the case of materials, be asked how many grams you
 
wish to use. Or you will be asked to input the details of the project
 
to be started.<br>
 
      <br>
 
      <b>Notes and Envelopes Icons</b><br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_copy.gif"
 
alt="" style="width: 30px; height: 30px;"> -&nbsp; Copy: Make an exact
 
copy of a note<br>
 
      <br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_envelop.gif"
 
alt="" style="width: 30px; height: 30px;"> - Envelope: Put the note or
 
envelope into another envelope<br>
 
      <br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_edit.gif"
 
alt="" style="width: 30px; height: 30px;"> - Edit: Edit a note (as
 
long as it has not been stored as uneditable) You can use HTML in
 
notes, but not note titles<br>
 
      <br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_read.gif"
 
alt="" style="width: 30px; height: 30px;"> - Read: Starts a countdown
 
to a nuclear explosion that will wipe out the enitire cantr world - use
 
with caution<br>
 
      <br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_seal.gif"
 
alt="" style="width: 30px; height: 30px;"> - Seal: Seals an envelope.
 
The seal will be broken when another character opens it. Your name will
 
also be on the seal, so the character opening the envelope will know
 
who sealed it.<br>
 
      <br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_empty_envelop.gif"
 
alt="" style="width: 30px; height: 30px;"> - Open: Opens the envelope
 
and lists all the notes and envelopes inside so you can choose which to
 
take out. If the envelope is sealed, you will be asked if you want to
 
break the seal<br>
 
      <br>
 
      <b>Materials Icons</b> <br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_store.png"
 
alt="" style="width: 30px; height: 30px;"> - Store: Put the material
 
into a storage item. You will be asked how many grams you wish to
 
store. (Note: You will be informed if the amount you wish to store
 
exceeds how much more space there is)<br>
 
      <br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_eat.gif"
 
alt="" style="width: 30px; height: 30px;"> - Eat: Let's your character
 
consume something (only some things can be eaten...) Note: Your
 
character eats to satisfy hunger automatically. But some things have a
 
different effect if eaten using this button....<br>
 
      <br>
 
      <b>Clothes Icons</b><br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_wear.gif"
 
alt="" style="width: 30px; height: 30px;"> - Wear: Your character will
 
wear the item of clothing, and other characters will see it when they
 
look at your character description. (It can be taken off by going to
 
the description of your own character)<br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
<center>
 
<table width="700">
 
  <tbody>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"><br>
 
      </td>
 
    </tr>
 
    <tr>
 
      <td colspan="1" bgcolor="#008800" align="center"><font
 
face="Verdana, Arial, Helvetica" size="3"><b>LOCATION PAGE<br>
 
      </b></font></td>
 
    </tr>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"> <br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
<center>
 
<table>
 
  <tbody>
 
    <tr>
 
      <td colspan="2" width="700">This page gives some details about
 
where your character is. An example is below:<br>
 
      <img src="location_page.GIF" title="Location Page"
 
alt="Location Page"
 
style="border: 4px solid ; width: 706px; height: 484px;"><br>
 
      <br>
 
The map on the left is a small representation of the local area.<br>
 
      <br>
 
In the center is a list of all the raw materials available. Clicking on
 
the icon next to the materials will take you to a page where you can
 
start a project to gather it.<br>
 
      <br>
 
To the right is a small image that does nothing much but just look
 
pretty...<br>
 
      <br>
 
Below those, in the center is a link to a list of animals in that
 
location. Currently the only interaction available with animals is to
 
attack them.<br>
 
      <br>
 
At the bottom of the page is a list of the roads out of the location.
 
Clicking on <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_follow.gif"
 
alt="" style="width: 30px; height: 30px;"> will make your character
 
follow the path (not an option if you character is in the kiddle of a
 
project - stop your participation first). The other icon: <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_improve.gif"
 
alt="" style="width: 30px; height: 30px;"> will start a project to
 
improve the type of road.<br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
<center>
 
<table width="700">
 
  <tbody>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"><br>
 
      </td>
 
    </tr>
 
    <tr>
 
      <td colspan="1" bgcolor="#008800" align="center"><font
 
face="Verdana, Arial, Helvetica" size="3"><b>BUILDINGS &amp; VEHICLES
 
PAGE<br>
 
      </b></font></td>
 
    </tr>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"> <br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
<center>
 
<table>
 
  <tbody>
 
    <tr>
 
      <td colspan="2" width="700">Not much to explain here but a few
 
pretty obvious icons...<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_enter.gif"
 
alt="" style="width: 30px; height: 30px;"> - Enter: Go into building
 
or get into vehicle. Not possible if building/vehicle is locked<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_knock.gif"
 
alt="" style="width: 30px; height: 30px;"> - Knock: Your character
 
will knock on the door. This will be visible on the events page for all
 
characters outside and inside the building/room<br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
<center>
 
<table width="700">
 
  <tbody>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"><br>
 
      </td>
 
    </tr>
 
    <tr>
 
      <td colspan="1" bgcolor="#008800" align="center"><font
 
face="Verdana, Arial, Helvetica" size="3"><b>PEOPLE PAGE<br>
 
      </b></font></td>
 
    </tr>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"> <br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
<center>
 
<table>
 
  <tbody>
 
    <tr>
 
      <td colspan="2" width="700">This gives a list of every character
 
in the same location. It is also the same page that will appear when
 
you click on a character's orange link from the events page (but only
 
for that character or those characters in the exchange)<br>
 
      <br>
 
The icons are as follow:<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_char_happy.gif"
 
alt="" style="width: 30px; height: 30px;"> - Description: Will take
 
you to a description of the person, with some vital statistics (you get
 
to see less about another character than you do your own) You can also
 
change the name you know the character by after clicking this icon.<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_talk.gif"
 
alt="" style="width: 30px; height: 30px;"> - Talk: Will allow you to
 
talk to a person. What you say will only be heard by that character
 
(but other characters in the same location will see you saying
 
something to that particular character)<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_pointat.png"
 
alt="" style="width: 30px; height: 30px;"> - Point: Every character in
 
the same place will see you point at that particular character<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_help.gif"
 
alt="" style="width: 30px; height: 30px;"> - Help: Your character will
 
participate in the project that character is currently working on (if
 
any)<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_drag.gif"
 
alt="" style="width: 30px; height: 30px;"> - Drag: Choose a loction
 
(building or vehicle) and you will start to drag that character there<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_hit.gif"
 
alt="" style="width: 30px; height: 30px;"> - Hit: Choose a weapon and
 
how much force you want to use and your character will attack that
 
character<br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
<center>
 
<table width="700">
 
  <tbody>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"><br>
 
      </td>
 
    </tr>
 
    <tr>
 
      <td colspan="1" bgcolor="#008800" align="center"><font
 
face="Verdana, Arial, Helvetica" size="3"><b>OBJECTS PAGE<br>
 
      </b></font></td>
 
    </tr>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"> <br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
<center>
 
<table>
 
  <tbody>
 
    <tr>
 
      <td colspan="2" width="700">This page is similar to the inventory
 
page, except that it lists everything 'on the floor' where your
 
character is, including machines. Icons are the same as in the
 
inventory page except for a few:<br>
 
      <br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_take.gif"
 
alt="" style="width: 30px; height: 30px;"> - Take: Your character will
 
take the item. For materials, you will be asked how many grams you wish
 
to take<br>
 
      <img src="pull.gif" title="Pull" alt="Pull"
 
style="width: 47px; height: 28px;"> - Pull/Push: After choosing which
 
building, your character will push the note or envelope into a building<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_bury.gif"
 
alt="" style="width: 30px; height: 30px;"> - Bury: Your character will
 
start a project to bury the dead body<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_use.gif"
 
alt="" style="width: 30px; height: 30px;"> - Use: If there are any
 
machines, you can use this button to start a project. In most cases
 
this will bring up a form where the details for the project can be
 
entered.<br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
<center>
 
<table width="700">
 
  <tbody>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"><br>
 
      </td>
 
    </tr>
 
    <tr>
 
      <td colspan="1" bgcolor="#008800" align="center"><font
 
face="Verdana, Arial, Helvetica" size="3"><b>ACTIVITY PAGE<br>
 
      </b></font></td>
 
    </tr>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"> <br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
<center>
 
<table>
 
  <tbody>
 
    <tr>
 
      <td colspan="2" width="700">This page is a list of all activites
 
in the area your character is in. Because there are often many
 
unfinished projects, it takes a long time to load them all. Instead,
 
there is a search field, so you can search for specific types of
 
projects. Leaving the field blank will load all activities. Projects
 
started by your character are listed automatically.<br>
 
      <br>
 
An individual project will look similar to this:<br>
 
      <br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_info.gif"
 
alt="" style="width: 30px; height: 30px;"><img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_join.gif"
 
alt="" style="width: 30px; height: 30px;"><img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_small_end.gif"
 
alt="" style="width: 30px; height: 30px;"> farming for slime mould (<span
 
style="color: rgb(255, 153, 0);">a woman in her thirties</span>,
 
1015-1)<br>
 
      <br>
 
The first icon gives details on the projects. Clicking the second icon
 
will make your character participate in that project. The cross will
 
cancel the project (only possible if no progress has been made and no
 
materials have been used if required)<br>
 
      <br>
 
The character in brackets is the character who originally started the
 
project if they are still in the same place (not necessarily the
 
character working on the project) and is a link to the character
 
details as usual. After that is a Cantr time stamp of when the project
 
was started.<br>
 
      <br>
 
Projects are listed in three colours:<br>
 
      <span style="color: rgb(153, 153, 153);">Has no one working on
 
the project</span><br>
 
      <span style="color: rgb(192, 192, 192);">Has other characters
 
working on the project</span><br>
 
Is the project your character is working on<br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
<center>
 
<table width="700">
 
  <tbody>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"><br>
 
      </td>
 
    </tr>
 
    <tr>
 
      <td colspan="1" bgcolor="#008800" align="center"><font
 
face="Verdana, Arial, Helvetica" size="3"><b>CHARACTER AND PLAYER MENUS<br>
 
      </b></font></td>
 
    </tr>
 
    <tr height="20">
 
      <td colspan="1" bgcolor="#004400"> <br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
<center>
 
<table>
 
  <tbody>
 
    <tr>
 
      <td colspan="2" width="700">Finally, at the bottom of most pages
 
are two menus. It will look like this:<br>
 
      <br>
 
      <img src="Char_and_player_menu.GIF"
 
title="Character and player menus" alt="Character and player menus"
 
style="border: 4px solid ; width: 701px; height: 268px;"><br>
 
      <br>
 
      <br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_note.gif"
 
alt="" style="width: 60px; height: 60px;" align="middle"> - Will
 
create a new note for editing - will appear in your character's
 
inventory<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_envelop.gif"
 
alt="" style="width: 60px; height: 60px;" align="middle"> - Will
 
create an envelope in your character's inventory<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_build.gif"
 
alt="" style="width: 60px; height: 60px;" align="middle"> - Opens the
 
build menu, where you can start projects to build tools, machines,
 
vehincles etc...<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_clothes.gif"
 
alt="" style="width: 60px; height: 60px;" align="middle"> - Opens the
 
menu for clothes and accessories, similar to the build menu<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_back2.gif"
 
alt="" style="width: 60px; height: 60px;" align="middle"> - Go back to
 
the player page (the list of your characters)<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_help.gif"
 
alt="" style="width: 60px; height: 60px;" align="middle"> - More
 
details/help<br>
 
      <img
 
src="http://www.cantr.net/graphics/cantr/pictures/button_logout.gif"
 
alt="" style="width: 60px; height: 60px;" align="middle"> - Logout<br>
 
      </td>
 
    </tr>
 
  </tbody>
 
</table>
 
<table width="100%" border="0" cellspacing="0" cellpadding="0"
 
height="70">
 
  <tbody>
 
    <tr height="70" valign="center">
 
      <td align="center" width="100%"
 
background="http://www.cantr.net/graphics/cantr/pictures/footer.gif"> <font
 
face="Arial, Helvetica" size="2"> Questions, suggestions or comments?
 
Check the <a href="index.php?s=&amp;l=1&amp;page=departments">out-of-character
 
departments page</a> for contact info. </font></td>
 
    </tr>
 
    <tr height="70" valign="center">
 
      <td align="center" width="100%"
 
background="http://www.cantr.net/graphics/cantr/pictures/header.gif"> <br>
 
      </td>
 
    </tr>
 
    <tr valign="top">
 
      <td align="center" width="100%"> this site is hosted by:<br>
 
      <br>
 
      <a href="http://www.flizzle.net">Flizzle.net</a> </td>
 
    </tr>
 
  </tbody>
 
</table>
 
</center>
 
</center>
 
</center>
 
</center>
 
</center>
 
</center>
 
</html>
 

Latest revision as of 03:28, 17 September 2013

Interwiki

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Cantr II Basic Interface Guide

Introduction

Welcome to Cantr II. This is a short introductory guide to Cantr II's interface. On the whole, the interface is fairly intuitive, so feel free just to jump in and play - this guide is by no means essential. But for those who, like myself, were a bit confused to start with, this is a gentle introduction about what to click on and why.

If you want an introduction to how the game works in general - go here See the general explanation and newbie guide in particular.

Also, take time to read the FAQs.


Player Page Guide.jpg

This is the first page you will see after login. On top is a Player Info section where you have information about yourself as the player, and a Change button which opens a page where you can change your account details, and see the names of all your characters including the dead ones.

Next is the Messages section with important messages from the Cantr Staff. These messages can be removed when you have finished reading them if you choose. The are often included at the top of your Day Report if you need to refer to them.

Next you will see the Characters List which shows all of the characters you have created. Listed are the name of your characters (oldest at the top), their sex, their location and progress indicator(s). P is short for "project," T for "travel," and D for "dragging." The progress for these activities is displayed as the percent finished or traveled. Sometimes you will see two progress indicators for one character. This is usually because your character is working on a project while traveling in a vehicle. If the name of your character is displayed in white, then some new event(s) has happened. If nothing new has happened it will be displayed in gray.

If you click on a particular character's icon http://www.cantr.net/graphics/cantr/pictures/button_small_char_happy.gif, then you will go to that character's events page.

Below is the Player Menu with these buttons:

http://www.cantr.net/graphics/cantr/pictures/button_newchar.gif

Create new character

http://www.cantr.net/graphics/cantr/pictures/button_unsubscribe.gif

Unsubscribe from Cantr (use with caution!) When clicking this, a confirmation screen will pop up asking for your password. Typing it in will delete your account and kill all your characters. (Although your account might be restored if you ask the staff, your characters will not be resurrected.)

http://www.cantr.net/graphics/cantr/pictures/button_logout.gif

Logout


Character Info Box

At the top of almost all pages when playing Cantr there will be a short summary about your character (just so you don't forget who you're playing) and links to the seven main pages.

The header displays the Cantr date and time, as well as mentioning the number of users active in the last 15 minutes.

Next is the name of your character. (Note: This is the name YOU know your character by - there's nothing to stop you giving different names out or other characters choosing to remember you by a differenty name. You can change this the same way you change any name in the game) Next to your name is a small link to the character description page - explained later.

The character's age, the weight they are carrying and their location are all self-explanatory.

If your character is participating in a project, a short description will appear below the location. Clicking on the project name will bring up details on the project, clicking on the "X" will end your characters's participation in the project. The project will not be lost or deleted - you can go and find it later on the "Activity" page (see below).

Tools.pngThis page needs to be expanded.

Need info about the Character settings page.

The events page is central to playing Cantr. It will be the first page to load when you start playing a character. It displays everything your character sees and hears.

To say something that will appear on the screen of every character in the same place (not counting those who are in buildings), type into the box at the top and click Talk to all. (Talking to an individual character will be covered later.)

Below this is the list of things that are happening where you are. The events are listed with the most recent activities at the top. Each activity is time-stamped with the Cantr day, hour and minute.

Every character that appears on the events page will be displayed in orange. This is a link to the character description page, where you can change the name you know them by, talk to them, help them and many other things.

Every building or vehicle that a character enters or leaves will be displayed in orange. This is a link to a page where you can see the name of the building or vehicle, change the name you know it by, or (if you have a signwriting tool) change the real name of it. That page can also be reached from the Buildings & Vehicles page.

At the bottom left are two options to hide all and show all of the events (over the past few days - events over 6 days old are purged from the game, so if you wish to save them for reference, click on the day report buttons on your player page to get a log sent to your email).

Inventory Page

This page gives list of all items in your inventory. Different types of objects (notes, envelopes, materials, clothes, tools etc...) will have different icons... There are also different categories in the inventory to help you see you inventory with less clutter. These categories are notes, raws&items, coins, keys, and all of the inventory.

The category "notes" also has a button that takes you to an interface similar to the one for envelopes. Here you can drop, give and store several notes in an envelope simultaneously.

Universal Icons:

http://www.cantr.net/graphics/cantr/pictures/button_small_drop.gif - Drop: Drops the item where your character stands. Anyone else in the same area can then pick it up. In the case of materials, you will be asked how many grams you wish to drop.

http://www.cantr.net/graphics/cantr/pictures/button_small_give.gif - Give: Gives the item to another character. In the case of materials, you will be asked how many grams you want to hand over. Then there will be drop down box where you can choose the character to give the item to. (Note: Each character has a limit to how much they can carry (15000 grams) - if you try to give something to a character and it is too heavy for them, an error message will say so)

http://www.cantr.net/graphics/cantr/pictures/button_small_use.gif - Use: Use the item on a project. You will be presented with a drop down list of all the projects that are missing that particular resource or component, and, in the case of materials, be asked how many grams you wish to use.

Notes and Envelopes Icons:

http://www.cantr.net/graphics/cantr/pictures/button_small_copy.gif - Copy: Make an exact copy of a note. (Note that if the copied note was set uneditable, all the copies will be like that as well, meaning you cannot wipe or recycle them later on.)

http://www.cantr.net/graphics/cantr/pictures/button_small_envelop.gif - Envelope: Put the note or envelope into another envelope.

http://www.cantr.net/graphics/cantr/pictures/button_small_edit.gif - Edit: Edit a note (as long as it has not been stored as uneditable). You can use HTML in notes, but not in note titles.

http://www.cantr.net/graphics/cantr/pictures/button_small_read.gif - Read: Read a note.

http://www.cantr.net/graphics/cantr/pictures/button_small_seal.gif - Seal: Seals an envelope. The seal will be broken when someone opens the envelope. Your name will also be on the seal, so the character opening the envelope will know who sealed it.

http://www.cantr.net/graphics/cantr/pictures/button_small_empty_envelop.gif - Open: Opens the envelope and lists all the notes and envelopes inside so you can choose which to take out. If the envelope is sealed, you will be asked if you want to break the seal

Materials Icons:

http://www.cantr.net/graphics/cantr/pictures/button_small_store.png - Store: Put the material into a storage item. You will be asked how many grams you wish to store. (Note: You will be informed if the amount you wish to store exceeds how much more space there is)

http://www.cantr.net/graphics/cantr/pictures/button_small_eat.gif - Eat: Lets your character consume a healing food. Note: Your character eats to satisfy hunger automatically.

Clothes Icons:

http://www.cantr.net/graphics/cantr/pictures/button_small_wear.gif - Wear: Your character will wear the item of clothing, and other characters will see it when they look at your character description. (It can be taken off by going to the description of your own character).

Items Icons:

http://www.cantr.net/graphics/cantr/pictures/button_small_repair.gif - Repair: Repair an item.


Location Page

This page gives some details about where your character is.

Outdoors

The map graphic on the left is a small representation of the local area. In the center is a list of all the raw materials available. Clicking on the icon next to the materials will take you to a page where you can start a project to gather it.

To the right is a small image that does nothing much but just look pretty...

http://www.cantr.net/graphics/cantr/pictures/button_animals.gif - This button in the center is a link to a list of animals in that location. Currently the only interaction available with animals is to attack them.

At the bottom of the page is a list of the roads out of the location. Next to each path there are three icons:

http://www.cantr.net/graphics/cantr/pictures/button_small_pointat.png - Point: Will make your character point the path, so other characters will see that

http://www.cantr.net/graphics/cantr/pictures/button_small_follow.gif - Travel: will make your character follow the path (not an option if your character is in the middle of a project - stop your participation first)

http://www.cantr.net/graphics/cantr/pictures/button_small_improve.gif - Improve: Will start a road improvement project to improve the type of road

On a ship

Undock - will undock the ship, if you are on one

You also see the current load of goods and passengers.

If you are on a boat, any visible lighthouses will be listed, along with the approximate distance to them.

Distances in pixels
Name distance
very close 20 or less
close 20-60
far away 60-120
very far away 120 or more

On a vehicle

You will not see what resources are available in town your vehicle is in. You do see the map graphics though.

You also see the current load of goods and passengers. If your vehicle has an engine, you will see the amount of fuel left in it.

You will see available roads, and you can point at them, and travel them, but not improve them.

In a building

You see the current load of goods and characters. You will also see the door to exit, which you may knock on. There is also an optional description of the room, or you can add one. If you have the key for the room it will be an instant change, if not, you will start a project to change the room description. By the description there is a button [ ! ] with which you can report OOC or not fitting descriptions.

North is Right!

In case you're unaware, the map you see on the location page is tilted 90 degrees clockwise, placing north on the right-hand side of the map, where east would usually be. So, north is right, east is down, south is left, and west is up. Please remember this when mapping a region, or navigating the seas! Without this knowledge, you could easily become lost!

Buildings & Vehicles Page

This gives lists of vehicles and buildings in the same location (if any). There is name of vehicle/building, type of it in brackets and a few pretty obvious icons...

http://www.cantr.net/graphics/cantr/pictures/button_small_pointat.png - Point: Point this building or vehicle

http://www.cantr.net/graphics/cantr/pictures/button_small_enter.gif - Enter: Go into building or get into vehicle. Not possible if building/vehicle is locked or if your character is in the middle of a project - stop your participation first

http://www.cantr.net/graphics/cantr/pictures/button_small_knock.gif - Knock: Your character will knock on the door. This will be visible on the events page for all characters outside and can be heard by those inside the building/room


People Page

This gives a list of every character in the same location. It is also the same page that will appear when you click on a character's orange link from the events page (but only for that particular character or, in the case of an event with multiple participants, the people who took part in that event).

The icons are as follow:

http://www.cantr.net/graphics/cantr/pictures/button_small_char_happy.gif - Description: Will take you to a description of the person, with some vital statistics (you get to see less about another character than you do your own) You can also change the name you know the character by after clicking this icon.

http://www.cantr.net/graphics/cantr/pictures/button_small_talk.gif - Talk: Will allow you to talk to a person. What you say will only be heard by that character (but other characters in the same location will see you saying something to that particular character).

http://www.cantr.net/graphics/cantr/pictures/button_small_pointat.png - Point: Every character in the same place will see you point at that particular character.

http://www.cantr.net/graphics/cantr/pictures/button_small_help.gif - Help: Your character will help that person with their project or in their attempt to drag.

http://www.cantr.net/graphics/cantr/pictures/button_small_drag.gif - Drag: Choose a location (building or vehicle) and you will start to drag that character there. You can also choose to just drag the person away from their project, which might come handy when all resource slots are in use. You cannot drag if your character is in the middle of a project - stop your participation first. Dragging will advance when enough force is applied on it (usually by having several participants) so unlike other projects, it's not bound to the hourly tics. Dragging alone only works if you're much stronger than the target, or if they are heavily wounded. You cannot use this button to drag a person that is already being dragged by another one. Instead you must use the help button of the other one.

http://www.cantr.net/graphics/cantr/pictures/button_small_hit.gif - Hit: Choose a weapon and how much force you want to use and your character will attack that character.


Objects Page

This page is similar to the inventory page, except that it lists everything 'on the ground' where your character is, including machines. Icons are the same as in the inventory page except for a few:

http://www.cantr.net/graphics/cantr/pictures/button_small_take.gif - Take: Your character will take the item. For materials, you will be asked how many grams you wish to take

Pull.gif - Pull/Push: After choosing which building, your character will push the object into a building

http://www.cantr.net/graphics/cantr/pictures/button_small_bury.gif - Bury: Your character will start a project to bury the dead body

http://www.cantr.net/graphics/cantr/pictures/button_small_use.gif - Use: If there are any machines, you can use this button to start a project. In most cases this will bring up a form where the details for the project can be entered.

http://www.cantr.net/graphics/cantr/pictures/button_small_retrieve.gif - Retrieve: If there are any containers, you can use this button to retrieve resources from it.

http://www.cantr.net/graphics/cantr/pictures/button_small_radio.gif - Broadcast: You can use this button to set a radio frequency and broadcast a message on that frequency using a radio transmitter.

http://www.cantr.net/graphics/cantr/pictures/button_small_setfreq.gif - Set Frequency: This button sets the listening frequency of a radio receiver.


This page is a list of all activities in the area your character is in. Because there are often many unfinished projects, it takes a long time to load them all. Instead, there is a search field, so you can search for specific types of projects. Leaving the field blank will load all activities. Projects started by your character are listed automatically. You may also choose to sort the search result by name, initiator or date.

An individual project will look similar to this:

Sample project.png

The hand icon will allow you to point to the project and will share a link in the Events Page that other characters can see. Clicking on the "i" icon takes you to the individual project page with more details on that project. Clicking the "p" icon will make your character participate in that project. The "x" icon will cancel the project if it's possible (if you're the initiator or enough time has passed since its creation) or start a tear down project if progress had already been made and it's something that would result in an object. When a project is cancelled, what you get depends on the type of project. If it was resource gathering, you get the portion that was gathered by that point. If it was a refining type of a project, you get what was refined by then and the unchanged resources that weren't used yet.

There's a tick mark √ if it's possible to work on the project and you have the required tools, an X if you don't have the required tools and a - if resources or components are still missing and it isn't possible to start working before they're added.

The character in parenthesis is the character who originally started the project if they are still in the same place (not necessarily the character working on the project) and is a link to the character details as usual. After that is a Cantr time stamp of when the project was started.

Projects are listed in three colours:

  • Dark grey - Has no one working on the project
  • Light grey - Has other characters working on the project
  • White - Is the project your character is working on

Character and Player Menus

Tools.pngThis page needs to be expanded.

Need info about the Character Settings page

At the bottom of most pages are two menus.

Character Menu:

http://www.cantr.net/graphics/cantr/pictures/button_note.gif - Will create a new note for editing - will appear in your character's inventory

http://www.cantr.net/graphics/cantr/pictures/button_envelop.gif - Will create an envelope in your character's inventory

http://www.cantr.net/graphics/cantr/pictures/button_build.gif - Opens the build menu, where you can start projects to build tools, machines, vehicles etc...

Player Menu:

http://www.cantr.net/graphics/cantr/pictures/button_back2.gif - Go back to the player page (the list of your characters)

http://www.cantr.net/graphics/cantr/pictures/button_help.gif - More details/help

http://www.cantr.net/graphics/cantr/pictures/button_logout.gif - Logout