Difference between revisions of "Category:Engines"

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{{InterwikiLink:CategoryEngines}}
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==Overview==
  
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Some vehicles require engines to be built inside them in order to run.  There are a number of different types of engines, used in different vehicle types.
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[[Car engine (A)]] and [[car engine (B)]] can be built in the same vehicles, and either one will power the vehicle. However, the B engine makes the vehicle travel 10% faster.
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==Fuel Usage==
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<br>Engines will accept fuels just like any other storage device.  The amount of fuel consumed during travel is determined by the following equation (where "**" means "raised to the power of"):
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<br>fuelusage = engine * (vehicle_minimum + ((vehicle_maximum - vehicle_minimum) * (current_speed/maxspeed)**6))
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<br>engine = engine usage factor for the fuel type (defined for each engine type)
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<br>vehicle_minimum and vehicle_maximum = usage variables that are defined for each vehicle
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==Fuel injection system==
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A [[fuel injection system]] (FIS) increases the efficiency of one specific type of fuel, while preventing others from being used. Existing engines must be removed and a new one installed together with the FIS.
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==Engine List==
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Below is a list of types of engines that can be made, organized as they are listed in the in-game manufacturing menu.
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[[Category:Manufacturing]]

Latest revision as of 03:31, 17 September 2013

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Overview

Some vehicles require engines to be built inside them in order to run. There are a number of different types of engines, used in different vehicle types.

Car engine (A) and car engine (B) can be built in the same vehicles, and either one will power the vehicle. However, the B engine makes the vehicle travel 10% faster.

Fuel Usage


Engines will accept fuels just like any other storage device. The amount of fuel consumed during travel is determined by the following equation (where "**" means "raised to the power of"):


fuelusage = engine * (vehicle_minimum + ((vehicle_maximum - vehicle_minimum) * (current_speed/maxspeed)**6))


engine = engine usage factor for the fuel type (defined for each engine type)
vehicle_minimum and vehicle_maximum = usage variables that are defined for each vehicle

Fuel injection system

A fuel injection system (FIS) increases the efficiency of one specific type of fuel, while preventing others from being used. Existing engines must be removed and a new one installed together with the FIS.

Engine List

Below is a list of types of engines that can be made, organized as they are listed in the in-game manufacturing menu.

Pages in category "Engines"

The following 8 pages are in this category, out of 8 total.