Difference between revisions of "Category:Animals"

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{{InterwikiLink:Animals}}
 
There are many different animals in the Cantr world. These are the only non-player characters in the game - all other characters you encounter are played by other players like you.
 
There are many different animals in the Cantr world. These are the only non-player characters in the game - all other characters you encounter are played by other players like you.
  
Animals in Cantr are always living in groups or packs, but a pack can be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some [[Animal products|products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]] or [[feathers]]. (What you get depends on the type of animal.) Usually the animal parts end up in your inventory but if there's not enough room, they fall on the [[Ground|ground]].
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Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some [[:Category:Animal products|animal products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]], [[ivory]], [[tusk]], [[fresh dung]], [[eggs]], or [[feathers]] (depending on the type of animal). Usually the animal parts end up in your char's inventory but if there's not enough room, they fall on the [[Ground|ground]].
  
There are plans to 'individualise' animals, so that they do not live in packs anymore, which will allow for new features like animals entering (and being locked up in) buildings or vehicles, animals being domesticated, etc. But this is all future planning which might take some time.
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Some animals can be [[animal domestication|domesticated]] and used as farm animals or pets. Certain [[:Category:Birds|birds]] once tamed and adopted can be used as [[:Category:Attack items|weapons]]. Some domesticated animals may also be [[:Category:Steeds|ridden]].
  
Note that ranges for animal products are not absolute, but rather the extreme noted and recorded values from in character experience.
 
  
==Animal List==
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==When Animals Attack==
Click on the 'category' tab at the top of the page to access the list of animals.
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Animals in Cantr can be dangerous. When they were first implemented, even rabbits could kill people, but now most animals are peaceful. Some of the most vicious include [[lion]]s, [[wolf|wolves]], [[gorilla]]s, [[rhino]]s and [[wild boar]]s. Animals have a chance of attacking once per Cantrian hour. The more animals there are in any given group, the higher the chances for them becoming aggressive. If an animal decides to attack, the character target is picked at random.

Latest revision as of 20:55, 1 August 2015

Interwiki

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There are many different animals in the Cantr world. These are the only non-player characters in the game - all other characters you encounter are played by other players like you.

Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some animal products such as bones (large and/or small), meat, sinew, hide, fur, ivory, tusk, fresh dung, eggs, or feathers (depending on the type of animal). Usually the animal parts end up in your char's inventory but if there's not enough room, they fall on the ground.

Some animals can be domesticated and used as farm animals or pets. Certain birds once tamed and adopted can be used as weapons. Some domesticated animals may also be ridden.


When Animals Attack

Animals in Cantr can be dangerous. When they were first implemented, even rabbits could kill people, but now most animals are peaceful. Some of the most vicious include lions, wolves, gorillas, rhinos and wild boars. Animals have a chance of attacking once per Cantrian hour. The more animals there are in any given group, the higher the chances for them becoming aggressive. If an animal decides to attack, the character target is picked at random.

Subcategories

This category has the following 4 subcategories, out of 4 total.

Pages in category "Animals"

The following 195 pages are in this category, out of 195 total.

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