Difference between revisions of "Building lock"

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{{InterwikiLink:BuildingLock}}
 
{{InterwikiLink:BuildingLock}}
{| class="infobox bordered" cellpadding="4" align="right"
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{{ST|stack={{Infobox:Manufacture
|-
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| type     = Buildings
|
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| skill     = none
{{Infobox:Manufacture|
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| time     = 1.5
type=Buildings|
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| resources = 200 grams of [[iron]]
skill=|
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| tools     = {{screwdriver}}
time=1.5|
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| location = Building
resources=200 grams of [[iron]]|
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}}{{Infobox:FixedObject
objects=|
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}}}}
tools={{screwdriver}}|
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machines=|
 
location=Building|
 
rot=|
 
userot=|
 
repair=
 
}}
 
|}
 
  
 
Used to keep thieves out, or criminals inside, building locks are an essential thing in maintaining power in your location.
 
Used to keep thieves out, or criminals inside, building locks are an essential thing in maintaining power in your location.
  
You must be inside the chosen building to add a lock to it. When the building lock is finished, the [[key]] to it will go to the project initiator's [[inventory]]. A [[key]] can be copied, with the use of 10 [[Gram|grams]] of [[iron]] and a [[file]].
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You must be inside the chosen building to add a lock to it. When the building lock is finished, the [[key]] to it will go to the project initiator's [[inventory]]. A [[key]] can be copied, with the use of 10 [[gram]]s of [[iron]] and a [[file]].
  
 
A locked building door cannot be passed without either the right [[key]], or a successful lock-breaking attempt with a [[crowbar]].
 
A locked building door cannot be passed without either the right [[key]], or a successful lock-breaking attempt with a [[crowbar]].
 
Please also note that this reference is in regards to a Building Lock, and not a [[vehicle lock]].
 
  
  
[[Category:Buildings]]
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See also: [[lock]], [[container lock]] and [[vehicle lock]].

Latest revision as of 10:20, 29 November 2011

Interwiki

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Building lock
Manufacturing
Object typeBuildings
Skill usednone
Time1.5 day(s)
Materials200 grams of iron
Toolsregular or bronze screwdriver
LocationBuilding
Fixed object


Used to keep thieves out, or criminals inside, building locks are an essential thing in maintaining power in your location.

You must be inside the chosen building to add a lock to it. When the building lock is finished, the key to it will go to the project initiator's inventory. A key can be copied, with the use of 10 grams of iron and a file.

A locked building door cannot be passed without either the right key, or a successful lock-breaking attempt with a crowbar.


See also: lock, container lock and vehicle lock.