Recent database changes - Objects
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Contents
- 1 Recent database changes - Objects
- 2 Wed, 31 Jan 2007
- 3 Tue, 30 Jan 2007
- 4 Sat, 27 Jan 2007
- 5 Wed, 24 Jan 2007
- 6 Tue, 23 Jan 2007
- 7 Sat, 20 Jan 2007
- 8 Thu, 18 Jan 2007
- 9 Thu, 11 Jan 2007
- 10 Wed, 10 Jan 2007
- 11 Sun, 07 Jan 2007
- 12 Fri, 05 Jan 2007
- 13 Thu, 04 Jan 2007
- 14 Sun, 31 Dec 2006
- 15 Fri, 29 Dec 2006
- 16 Wed, 27 Dec 2006
- 17 Wed, 20 Dec 2006
- 18 Thu, 14 Dec 2006
- 19 Tue, 12 Dec 2006
- 20 Wed, 06 Dec 2006
- 21 Tue, 05 Dec 2006
- 22 Sun, 03 Dec 2006
- 23 Thu, 30 Nov 2006
- 24 Mon, 20 Nov 2006
- 25 Sun, 19 Nov 2006
- 26 Wed, 15 Nov 2006
- 27 Tue, 31 Oct 2006
- 28 Thu, 26 Oct 2006
- 29 Thu, 19 Oct 2006
- 30 Thu, 12 Oct 2006
- 31 Fri, 06 Oct 2006
- 32 Thu, 05 Oct 2006
- 33 Wed, 04 Oct 2006
- 34 Tue, 03 Oct 2006
- 35 Mon, 25 Sep 2006
- 36 Sun, 24 Sep 2006
- 37 Sun, 17 Sep 2006
- 38 Sun, 10 Sep 2006
- 39 Sun, 03 Sep 2006
Recent database changes - Objects
The following are a list in reverse chronological order of all changes to the Cantr II database :
Wed, 31 Jan 2007
NEW ITEMS
long range repeater
Build conditions : isbuilding;isnotvehicle Build requirements : objects:long range radio case>1,long range transmitter wire>8,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron Special rules : rebroadcast=90 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2775g
Tue, 30 Jan 2007
NEW ITEMS
enhanced range repeater
Build conditions : isbuilding;isnotvehicle Build requirements : objects:brass case>1,copper wire>5,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron Special rules : rebroadcast=115 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2085g
extended range repeater
Build conditions : isbuilding;isnotvehicle Build requirements : objects:aluminized brass case>1,long range transmitter wire>8,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron Special rules : rebroadcast=150 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1775g
medium range repeater
Build conditions : isbuilding;isnotvehicle Build requirements : objects:medium radio case>1,copper wire>6,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron Special rules : rebroadcast=60 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2895g
Sat, 27 Jan 2007
CHANGED ITEMS
waster
Special rules : hit:1;weapon_skill:80 (was hit:5;weapon_skill:80)
Wed, 24 Jan 2007
CHANGED ITEMS
big stone pot
Special rules : hit:5;weapon_skill:20 (was )
big copper pot
Weight : 450g (was 900g)
Tue, 23 Jan 2007
NEW ITEMS
big steel pot
Build requirements : raws:steel>180;days:1.5;tools:peen hammer Special rules : hit:5;weapon_skill:20 Visible : yes Decay rate per turn : 5 Decay rate usage : 15 Repair rate per day : 750 Weight : 180g
big copper pot
Build requirements : raws:copper>450;days:1;tools:peen hammer Special rules : hit:5;weapon_skill:20 Visible : yes Decay rate per turn : 8 Decay rate usage : 20 Repair rate per day : 550 Weight : 900g
steel pot
Build requirements : raws:steel>100;days:1.5;tools:peen hammer Special rules : hit:5;weapon_skill:20 Visible : yes Decay rate per turn : 5 Decay rate usage : 15 Repair rate per day : 1200 Weight : 100g
copper pot
Build requirements : raws:copper>250;days:1;tools:peen hammer Special rules : hit:5;weapon_skill:20 Visible : yes Decay rate per turn : 8 Decay rate usage : 20 Repair rate per day : 900 Weight : 250g
small steel pot
Build requirements : raws:steel>60;days:0.75;tools:peen hammer Special rules : hit:4;weapon_skill:20 Visible : yes Decay rate per turn : 5 Decay rate usage : 15 Repair rate per day : 1700 Weight : 60g
small copper pot
Build requirements : raws:copper>150;days:0.5;tools:peen hammer Special rules : hit:3;weapon_skill:20 Visible : yes Decay rate per turn : 8 Decay rate usage : 20 Repair rate per day : 1275 Weight : 150g
Sat, 20 Jan 2007
CHANGED ITEMS
sextant
Build requirements : objects:lens>2,brass case>1,eyepiece>1,sextant arc>1;days:2;tools:screwdriver,pliers (was objects:lens>2,brass case>1,eyepiece>1,sextant arc:1;days:2;tools:screwdriver,pliers)
Thu, 18 Jan 2007
CHANGED ITEMS
apothecary kit
Repair rate per day : 0 (was 400)
tin can
Decay rate per turn : 0 (was 25) Repair rate per day : 0 (was 800)
wooden plate
Decay rate per turn : 0 (was 25) Repair rate per day : 0 (was 1000)
Thu, 11 Jan 2007
CHANGED ITEMS
sextant arc
Build conditions : hasobject:work bench (was hasobject:workbench)
Wed, 10 Jan 2007
NEW ITEMS
bronze shovel
Build requirements : raws:wood>500,bronze>200;days:1 Special rules : hit:4;weapon_skill:30 Visible : yes Decay rate per turn : 13 Decay rate usage : 47 Repair rate per day : 800 Weight : 700g
bronze axe
Build requirements : raws:wood>400,bronze>150;days:1;tools:hammer Special rules : hit:23 Visible : yes Decay rate per turn : 13 Decay rate usage : 45 Repair rate per day : 800 Weight : 550g
bronze pickaxe
Build requirements : raws:wood>400,bronze>150;days:1;tools:hammer Special rules : hit:26;weapon_skill:30 Visible : yes Decay rate per turn : 13 Decay rate usage : 45 Repair rate per day : 800 Weight : 550g
bronze hammer
Build requirements : raws:wood>65,bronze>40;days:1 Special rules : hit:6;weapon_skill:30 Visible : yes Decay rate per turn : 12 Decay rate usage : 342 Repair rate per day : 800 Weight : 105g
bronze knife
Build requirements : raws:wood>30,bronze>30;days:2 Special rules : hit:13;weapon_skill:50 Visible : yes Decay rate per turn : 12 Decay rate usage : 38 Repair rate per day : 600 Weight : 60g
bronze dung-fork
Build requirements : raws:wood>500,bronze>175;days:1.2 Special rules : hit:16;weapon_skill:30 Visible : yes Decay rate per turn : 14 Decay rate usage : 48 Repair rate per day : 750 Weight : 675g
bronze planer
Build requirements : raws:wood>50,bronze>35;days:2;tools:screwdriver,hammer Visible : yes Decay rate per turn : 20 Decay rate usage : 81 Repair rate per day : 650 Weight : 85g
bronze scissors
Build requirements : raws:bronze>50;days:0.5;tools:hammer,screwdriver,file Visible : yes Decay rate per turn : 30 Decay rate usage : 55 Repair rate per day : 400 Weight : 50g
bronze sickle
Build requirements : raws:wood>450,bronze>250;days:1 Special rules : hit:18 Visible : yes Decay rate per turn : 21 Decay rate usage : 86 Repair rate per day : 800 Weight : 700g
bronze scythe
Build requirements : raws:wood>250,bronze>200;days:1.5;tools:hammer Special rules : hit:26;weapon_skill:50 Visible : yes Decay rate per turn : 19 Decay rate usage : 75 Repair rate per day : 500 Weight : 450g
Sun, 07 Jan 2007
NEW ITEMS
fractional distillation stack
Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building Build requirements : raws:steel>500,iron>300,rubber>200,aluminium>1000,cobalt>200;days:5;tools:screwdriver,hammer,wrench,file Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2200g
Fri, 05 Jan 2007
CHANGED ITEMS
compound bow
Special rules : hit:37;weapon_skill:70 (was hit:37)
Thu, 04 Jan 2007
NEW ITEMS
sextant
Build requirements : objects:lens>2,brass case>1,eyepiece>1,sextant arc:1;days:2;tools:screwdriver,pliers Visible : yes Decay rate per turn : 20 Decay rate usage : 0 Repair rate per day : 400 Weight : 685g
sextant arc
Build conditions : hasobject:workbench Build requirements : raws:tin>200;days:5;tools:file Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
fur paintbrush
Build requirements : raws:wood>200,fur>75;days:1;tools:knife,needle Special rules : signwriting:100 Visible : yes Decay rate per turn : 30 Decay rate usage : 150 Repair rate per day : 1000 Weight : 275g
hemp paintbrush
Build requirements : raws:wood>200,hemp yarn>75;days:1;tools:knife,needle Special rules : signwriting:100 Visible : yes Decay rate per turn : 30 Decay rate usage : 150 Repair rate per day : 1000 Weight : 275g
cotton paintbrush
Build requirements : raws:wood>200,cotton>75;days:1;tools:knife,needle Special rules : signwriting:100 Visible : yes Decay rate per turn : 30 Decay rate usage : 150 Repair rate per day : 1000 Weight : 275g
Sun, 31 Dec 2006
CHANGED ITEMS
steel broad sword
Special rules : hit:37;weapon_skill:50 (was hit:37)
steel sabre
Special rules : hit:36;weapon_skill:70 (was hit:36)
steel dagger
Special rules : hit:21;weapon_skill:80 (was hit:21)
composite recurve bow
Special rules : hit:32;weapon_skill:70 (was hit:32)
longbow
Special rules : hit:25;weapon_skill:60 (was hit:25)
steel spear
Special rules : hit:28;weapon_skill:40 (was hit:28)
steel battle axe
Special rules : hit:41;weapon_skill:40 (was hit:41)
war hammer
Special rules : hit:27;weapon_skill:30 (was hit:27)
halberd
Special rules : hit:30;shield:10;weapon_skill:70 (was hit:30;shield:10)
flail
Special rules : hit:35;weapon_skill:30 (was hit:35)
mace
Special rules : hit:27;weapon_skill:40 (was hit:27)
crossbow
Special rules : hit:42;weapon_skill:80 (was hit:42)
slingshot
Special rules : hit:10;weapon_skill:90 (was hit:10)
blow dart pipe
Special rules : hit:10;weapon_skill:90 (was hit:10)
billy club
Special rules : hit:10;weapon_skill:30 (was hit:10)
bone spear
Special rules : hit:22;weapon_skill:50 (was hit:22)
bone club
Special rules : hit:12;weapon_skill:30 (was hit:12)
whip
Special rules : hit:12;weapon_skill:70 (was hit:12)
claymore
Special rules : hit:39;weapon_skill:30 (was hit:39)
scimitar
Special rules : hit:38;weapon_skill:50 (was hit:38)
steel long sword
Special rules : hit:38;weapon_skill:50 (was hit:38)
steel short sword
Special rules : hit:33;weapon_skill:50 (was hit:33)
steel bastard sword
Special rules : hit:37;weapon_skill:60 (was hit:37)
steel dirk
Special rules : hit:19;weapon_skill:70 (was hit:19)
recurve bow
Special rules : hit:28;weapon_skill:70 (was hit:28)
primitive bow
Special rules : hit:15;weapon_skill:60 (was hit:15)
boomerang
Special rules : hit:13;weapon_skill:50 (was hit:13)
atlatl
Special rules : hit:17;weapon_skill:60 (was hit:17)
steel gladius
Special rules : hit:34;weapon_skill:40 (was hit:34)
waster
Special rules : hit:5;weapon_skill:80 (was hit:5)
diamond encrusted steel sabre
Special rules : hit:36;weapon_skill:70 (was hit:36)
steel rapier
Special rules : hit:30;weapon_skill:80 (was hit:30)
pilum
Special rules : hit:35;weapon_skill:40 (was hit:35)
iron shod billy club
Special rules : hit:20;weapon_skill:30 (was hit:20)
steel spatha
Special rules : hit:34;weapon_skill:40 (was hit:34)
bronze gladius
Special rules : hit:29;weapon_skill:40 (was hit:29)
bronze bastard sword
Special rules : hit:32;weapon_skill:60 (was hit:32)
bronze battle axe
Special rules : hit:36;weapon_skill:40 (was hit:36)
bronze broad sword
Special rules : hit:32;weapon_skill:50 (was hit:32)
bronze dagger
Special rules : hit:16;weapon_skill:80 (was hit:16)
bronze dirk
Special rules : hit:14;weapon_skill:70 (was hit:14)
bronze long sword
Special rules : hit:33;weapon_skill:60 (was hit:33)
bronze rapier
Special rules : hit:25;weapon_skill:80 (was hit:25)
bronze bagh-nakh
Special rules : hit:19;weapon_skill:70 (was hit:19)
bronze sabre
Special rules : hit:31;weapon_skill:70 (was hit:31)
bone bagh-nakh
Special rules : hit:15;weapon_skill:70 (was hit:15)
steel bagh-nakh
Special rules : hit:23;weapon_skill:70 (was hit:23)
apache throwing star
Special rules : hit:15;weapon_skill:60 (was hit:15)
Fri, 29 Dec 2006
CHANGED ITEMS
iron chisel
Special rules : hit:8;signwriting:133 (was hit:8)
iron carving knife
Special rules : hit:8;signwriting:200 (was hit:8)
bronze chisel
Special rules : hit:5;signwriting:120 (was hit:5)
bronze carving knife
Special rules : hit:5;signwriting:150 (was hit:5)
Wed, 27 Dec 2006
CHANGED ITEMS
water skin
Build requirements : raws:sinew>50,hide>100;days:1;tools:knife,needle (was raws:sinew>50,hide>100;days:1:tools:knife,needle)
Wed, 20 Dec 2006
NEW ITEMS
biodiesel mixing vat
Build conditions : isbuilding;maxonloc:4 Build requirements : raws:iron>1100,steel>400,rubber>100;days:4;tools:hammer,screwdriver,wrench Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1600g
CHANGED ITEMS
iron bucket
Build requirements : raws:iron>50;days:2;tools:peen hammer,chisel,flatter (was raws:iron>200;days:2;tools:peen hammer,chisel,flatter) Weight : 50g (was 200g)
Thu, 14 Dec 2006
NEW ITEMS
pot still steel
Build conditions : isbuilding;maxonloc:4 Build requirements : raws:iron>1000,steel>800;days:5;tools:screwdriver,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
pot still copper
Build conditions : isbuilding;maxonloc:4 Build requirements : raws:copper>1800;days:4;tools:screwdriver,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
pot still tin
Build conditions : isbuilding;maxonloc:4 Build requirements : raws:tin>1800;days:4.5;tools:screwdriver,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
burlap sack
Build requirements : raws:hemp cloth>500,string>50;days:3;tools:scissors,needle Special rules : stores:550-2550 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 550g
canvas duffel
Build requirements : raws:cotton cloth>200;days:1;tools:scissors,needle Special rules : stores:200-5200 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
Tue, 12 Dec 2006
CHANGED ITEMS
bronze peen hammer
Build conditions : hasobject:anvil,stone table (was hasobject:anvil,work bench)
Wed, 06 Dec 2006
NEW ITEMS
water skin
Build requirements : raws:sinew>50,hide>100;days:1:tools:knife,needle Visible : yes Decay rate per turn : 7 Decay rate usage : 75 Repair rate per day : 300 Weight : 150g
Tue, 05 Dec 2006
CHANGED ITEMS
small ship cabin
Build conditions : isnoncentertype:ferry,raker,galleon,soarer,skimmer;maxonloc:2 (was isnoncentertype:ferry,raker,galleon, soarer,skimmer;maxonloc:2 )
Sun, 03 Dec 2006
NEW ITEMS
small fishing net wood
Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy Build requirements : raws:thin rope>1000,resin>200,wood>500,medium rope>500;days:4;tools:needle,knife,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2200g
small fishing net reed
Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy Build requirements : raws:thin rope>1000,resin>100,reed>300,medium rope>500;days:2;tools:needle,knife,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1900g
Thu, 30 Nov 2006
NEW ITEMS
brick building
Build requirements : raws:brick>11000;days:5;tools:trowel Special rules : maxpeople:35;maxweight:4000000 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 11000g
Mon, 20 Nov 2006
CHANGED ITEMS
lockable drawer
Special rules : (was stores:2900-10900)
apothecary kit
Decay rate per turn : 0 (was 10) Decay rate usage : 0 (was 50)
Sun, 19 Nov 2006
CHANGED ITEMS
small barrel
Build requirements : raws:wood>1500,iron>100;days:4;tools:hammer (was raws:wood>3000,iron>150;days:5;tools:hammer) Special rules : stores:1600-6600 (was stores:3150-13150) Weight : 1600g (was 3150g)
Wed, 15 Nov 2006
NEW ITEMS
medium log cabin
Build requirements : objects:medium log>25;raws:stone>1000;days:1;tools:sledgehammer,axe,adze Special rules : maxpeople:10;maxweight:1100000 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 7250g
large log cabin
Build requirements : objects:large log>25;raws:stone>4000;days:4;tools:sledgehammer,axe,adze Special rules : maxpeople:40;maxweight:4400000 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 16500g
large wooden crate
Build requirements : raws:wood>2500;days:5;tools:hammer Special rules : stores:2500-6500 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2500g
small barrel
Build requirements : raws:wood>3000,iron>150;days:5;tools:hammer Special rules : stores:3150-13150 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3150g
large barrel
Build requirements : raws:wood>3500,iron>300;days:5;tools:hammer Special rules : stores:3800-18800 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3800g
CHANGED ITEMS
drawer
Special rules : stores:2500-7500 (was )
lockable drawer
Special rules : stores:2900-10900 (was )
cabin-trunk
Special rules : stores:2600-10600 (was )
small silo
Special rules : stores:8000-128000 (was stores:8000-68000)
container
Special rules : stores:3000-78000 (was stores:3000-43000)
armoire
Build conditions : isbuilding (was ) Special rules : stores:8010-28010 (was stores:8010-14010)
apothecary kit
Build requirements : raws:leather>100;days:3;tools:scissors,needle,bodkin (was raws:leather>400;days:3;tools:scissors,needle,bodkin) Special rules : stores:100-1100 (was stores:400-1400) Decay rate per turn : 10 (was 0) Decay rate usage : 50 (was 0) Repair rate per day : 400 (was 0) Weight : 100g (was 400g)
Tue, 31 Oct 2006
NEW ITEMS
small wooden crate
Build requirements : raws:wood>900;days:4;tools:hammer,knife Special rules : stores:900-1900 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 900g
Thu, 26 Oct 2006
CHANGED ITEMS
wooden trowel
Decay rate per turn : 8 (was 49) Decay rate usage : 38 (was 250)
hammer
Decay rate per turn : 7 (was 30) Decay rate usage : 37 (was 250)
screwdriver
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
iron trowel
Decay rate per turn : 6 (was 25) Decay rate usage : 28 (was 200)
knife
Decay rate per turn : 7 (was 30) Decay rate usage : 33 (was 250)
pincers
Decay rate per turn : 5 (was 25) Decay rate usage : 23 (was 200)
shovel
Decay rate per turn : 8 (was 49) Decay rate usage : 42 (was 250)
pickaxe
Decay rate per turn : 8 (was 49) Decay rate usage : 40 (was 250)
axe
Decay rate per turn : 8 (was 49) Decay rate usage : 40 (was 250)
iron shield
Decay rate per turn : 5 (was 20) Decay rate usage : 25 (was 200)
rubber tapping knife
Decay rate per turn : 4 (was 17) Decay rate usage : 34 (was 150)
dung-fork
Decay rate per turn : 9 (was 49) Decay rate usage : 43 (was 250)
sickle
Decay rate per turn : 16 (was 49) Decay rate usage : 81 (was 250)
steel broad sword
Decay rate per turn : 4 (was 17) Decay rate usage : 20 (was 150)
steel sabre
Decay rate per turn : 4 (was 17) Decay rate usage : 19 (was 150)
iron chisel
Decay rate per turn : 9 (was 20) Decay rate usage : 43 (was 175)
asparagus harvest knife
Decay rate per turn : 7 (was 17) Decay rate usage : 34 (was 150)
reamer
Decay rate per turn : 4 (was 17) Decay rate usage : 18 (was 150)
file
Decay rate per turn : 5 (was 49) Decay rate usage : 27 (was 250)
steel dagger
Decay rate per turn : 4 (was 17) Decay rate usage : 20 (was 150)
grinder
Decay rate per turn : 5 (was 25) Decay rate usage : 26 (was 200)
saw
Decay rate per turn : 8 (was 25) Decay rate usage : 39 (was 200)
composite recurve bow
Decay rate per turn : 20 (was 84) Decay rate usage : 98 (was 450)
knitting needles
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
fork spanner
Decay rate per turn : 5 (was 25) Decay rate usage : 26 (was 200)
longbow
Decay rate per turn : 10 (was 130) Decay rate usage : 49 (was 550)
makisu
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
iron carving knife
Decay rate per turn : 13 (was 20) Decay rate usage : 65 (was 175)
steel spear
Decay rate per turn : 9 (was 25) Decay rate usage : 43 (was 250)
steel battle axe
Decay rate per turn : 7 (was 17) Decay rate usage : 36 (was 150)
scythe
Decay rate per turn : 14 (was 49) Decay rate usage : 70 (was 200)
stone axe
Decay rate per turn : 8 (was 60) Decay rate usage : 40 (was 400)
tongs
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
steel flatter
Decay rate per turn : 7 (was 17) Decay rate usage : 36 (was 150)
whisk
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
war hammer
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 250)
sledgehammer
Decay rate per turn : 7 (was 20) Decay rate usage : 34 (was 150)
stone hammer
Decay rate per turn : 8 (was 52) Decay rate usage : 41 (was 250)
doughroller
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
3/4 axe
Decay rate per turn : 8 (was 49) Decay rate usage : 40 (was 250)
stick
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 1000)
wooden shield
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 450)
wrench
Decay rate per turn : 4 (was 25) Decay rate usage : 22 (was 200)
wooden knitting needles
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
broom
Decay rate per turn : 0 (was 49) Decay rate usage : 0 (was 250)
cooking stone
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 200)
fishing spear
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
halberd
Decay rate per turn : 8 (was 25) Decay rate usage : 41 (was 250)
flail
Decay rate per turn : 7 (was 25) Decay rate usage : 35 (was 300)
mace
Decay rate per turn : 8 (was 25) Decay rate usage : 39 (was 250)
targe
Decay rate per turn : 8 (was 17) Decay rate usage : 38 (was 150)
hide scraper
Decay rate per turn : 8 (was 49) Decay rate usage : 38 (was 250)
crossbow
Decay rate per turn : 16 (was 84) Decay rate usage : 82 (was 450)
slingshot
Decay rate per turn : 9 (was 49) Decay rate usage : 43 (was 300)
blow dart pipe
Decay rate per turn : 11 (was 49) Decay rate usage : 54 (was 150)
billy club
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 400)
crowbar
Decay rate per turn : 3 (was 35) Decay rate usage : 17 (was 150)
fishing pole
Decay rate per turn : 9 (was 49) Decay rate usage : 47 (was 250)
steel hatchet
Decay rate per turn : 5 (was 25) Decay rate usage : 26 (was 250)
froe club
Decay rate per turn : 8 (was 49) Decay rate usage : 40 (was 150)
steel peavey
Decay rate per turn : 9 (was 17) Decay rate usage : 47 (was 150)
planer
Decay rate per turn : 15 (was 49) Decay rate usage : 76 (was 250)
pliers
Decay rate per turn : 5 (was 25) Decay rate usage : 23 (was 200)
mallet
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
needle
Decay rate per turn : 5 (was 23) Decay rate usage : 25 (was 200)
wheelbarrow
Decay rate per turn : 9 (was 49) Decay rate usage : 47 (was 250)
improved wheelbarrow
Decay rate per turn : 5 (was 40) Decay rate usage : 27 (was 250)
small oil pump
Decay rate per turn : 9 (was 25) Decay rate usage : 45 (was 200)
oil pump
Decay rate per turn : 4 (was 25) Decay rate usage : 21 (was 200)
scissors
Decay rate per turn : 10 (was 25) Decay rate usage : 50 (was 200)
wooden bowl
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
bodkin
Decay rate per turn : 7 (was 25) Decay rate usage : 36 (was 200)
chitin shield
Decay rate per turn : 6 (was 25) Decay rate usage : 30 (was 300)
bellows
Decay rate per turn : 9 (was 49) Decay rate usage : 45 (was 400)
bone knife
Decay rate per turn : 11 (was 50) Decay rate usage : 55 (was 400)
bone spear
Decay rate per turn : 10 (was 38) Decay rate usage : 50 (was 400)
fur-scraper
Decay rate per turn : 11 (was 30) Decay rate usage : 55 (was 350)
bone needle
Decay rate per turn : 11 (was 40) Decay rate usage : 55 (was 350)
bone club
Decay rate per turn : 11 (was 25) Decay rate usage : 55 (was 350)
tortoiseshell shield
Decay rate per turn : 6 (was 20) Decay rate usage : 30 (was 200)
small stone pot
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 200)
walking stick
Decay rate per turn : 10 (was 35) Decay rate usage : 49 (was 0)
big stone pot
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 120)
stone pot
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 200)
adze
Decay rate per turn : 9 (was 49) Decay rate usage : 44 (was 250)
wood saw
Decay rate per turn : 7 (was 49) Decay rate usage : 36 (was 250)
soldering iron
Decay rate per turn : 10 (was 25) Decay rate usage : 51 (was 200)
single jack
Decay rate per turn : 7 (was 49) Decay rate usage : 35 (was 250)
steel set hammer
Decay rate per turn : 7 (was 17) Decay rate usage : 37 (was 150)
steel peen hammer
Decay rate per turn : 7 (was 17) Decay rate usage : 36 (was 150)
gas valve
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
buckler
Decay rate per turn : 9 (was 49) Decay rate usage : 47 (was 500)
whip
Decay rate per turn : 8 (was 17) Decay rate usage : 41 (was 100)
mortar and pestle
Decay rate per turn : 6 (was 5) Decay rate usage : 30 (was 50)
brick mould
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 250)
claymore
Decay rate per turn : 3 (was 17) Decay rate usage : 17 (was 150)
scimitar
Decay rate per turn : 4 (was 17) Decay rate usage : 19 (was 150)
steel long sword
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
steel short sword
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
steel bastard sword
Decay rate per turn : 4 (was 17) Decay rate usage : 20 (was 150)
steel dirk
Decay rate per turn : 6 (was 17) Decay rate usage : 29 (was 150)
bow square
Decay rate per turn : 10 (was 0) Decay rate usage : 49 (was 250)
server
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
bone shield
Decay rate per turn : 11 (was 35) Decay rate usage : 53 (was 150)
machete
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
wooden flute
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 1000)
recurve bow
Decay rate per turn : 10 (was 102) Decay rate usage : 49 (was 500)
primitive bow
Decay rate per turn : 10 (was 159) Decay rate usage : 49 (was 650)
compound bow
Decay rate per turn : 18 (was 62) Decay rate usage : 92 (was 400)
boomerang
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 350)
wooden steamer
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 0)
atlatl
Decay rate per turn : 10 (was 49) Decay rate usage : 51 (was 200)
steel gladius
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
waster
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 650)
diamond encrusted steel sabre
Decay rate per turn : 3 (was 17) Decay rate usage : 17 (was 150)
steel rapier
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
pilum
Decay rate per turn : 8 (was 25) Decay rate usage : 41 (was 1000)
scutum
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 450)
steel drawknife
Decay rate per turn : 8 (was 17) Decay rate usage : 42 (was 150)
iron shod billy club
Decay rate per turn : 8 (was 36) Decay rate usage : 41 (was 200)
steel spatha
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
stone ingot
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 200)
bronze peen hammer
Decay rate per turn : 8 (was 33) Decay rate usage : 41 (was 200)
bronze flatter
Decay rate per turn : 8 (was 33) Decay rate usage : 41 (was 200)
steel froe
Decay rate per turn : 7 (was 17) Decay rate usage : 33 (was 150)
bronze set hammer
Decay rate per turn : 8 (was 33) Decay rate usage : 41 (was 200)
bronze chisel
Decay rate per turn : 9 (was 33) Decay rate usage : 44 (was 200)
bronze carving knife
Decay rate per turn : 14 (was 33) Decay rate usage : 71 (was 200)
bronze gladius
Decay rate per turn : 6 (was 33) Decay rate usage : 31 (was 200)
bronze bastard sword
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bronze battle axe
Decay rate per turn : 8 (was 33) Decay rate usage : 41 (was 200)
bronze broad sword
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bronze dagger
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bronze dirk
Decay rate per turn : 7 (was 33) Decay rate usage : 37 (was 200)
bronze long sword
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bronze rapier
Decay rate per turn : 6 (was 33) Decay rate usage : 31 (was 200)
bronze bagh-nakh
Decay rate per turn : 6 (was 33) Decay rate usage : 29 (was 200)
bronze sabre
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bone bagh-nakh
Decay rate per turn : 11 (was 25) Decay rate usage : 55 (was 350)
steel bagh-nakh
Decay rate per turn : 3 (was 33) Decay rate usage : 17 (was 200)
apache throwing star
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 400)
scepter
Decay rate per turn : 5 (was 10) Decay rate usage : 26 (was 200)
bone crochet hook
Decay rate per turn : 5 (was 75) Decay rate usage : 25 (was 200)
reed steamer
Decay rate per turn : 11 (was 25) Decay rate usage : 57 (was 0)
ice cream crank
Decay rate per turn : 9 (was 20) Decay rate usage : 44 (was 200)
wooden crochet hook
Decay rate per turn : 11 (was 50) Decay rate usage : 55 (was 150)
jembe drum
Decay rate per turn : 9 (was 50) Decay rate usage : 47 (was 1000) Repair rate per day : 500 (was 1250)
vacuum tube mould
Decay rate per turn : 9 (was 20) Decay rate usage : 45 (was 300)
stone cleaver
Decay rate per turn : 6 (was 50) Decay rate usage : 30 (was 300)
crochet hook
Decay rate per turn : 10 (was 23) Decay rate usage : 49 (was 200)
bone flute
Decay rate per turn : 11 (was 50) Decay rate usage : 55 (was 1000) Repair rate per day : 900 (was 1250)
tambourine
Decay rate per turn : 8 (was 50) Decay rate usage : 42 (was 1000) Repair rate per day : 800 (was 1250)
small drum
Decay rate per turn : 9 (was 50) Decay rate usage : 46 (was 1000) Repair rate per day : 500 (was 1250)
harmonica
Decay rate per turn : 8 (was 50) Decay rate usage : 41 (was 1000) Repair rate per day : 1000 (was 1250)
long horn
Decay rate per turn : 8 (was 50) Decay rate usage : 40 (was 1000) Repair rate per day : 600 (was 1250)
guitar
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 1000) Repair rate per day : 500 (was 1250)
reed flute
Decay rate per turn : 11 (was 50) Decay rate usage : 57 (was 1000) Repair rate per day : 1000 (was 1250)
violin
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 1000) Repair rate per day : 350 (was 1250)
pan flute
Decay rate per turn : 11 (was 50) Decay rate usage : 56 (was 1000) Repair rate per day : 650 (was 1250)
cloth bellows
Decay rate per turn : 9 (was 49) Decay rate usage : 46 (was 400)
bagpipes
Decay rate per turn : 9 (was 50) Decay rate usage : 47 (was 1000) Repair rate per day : 350 (was 1250)
triangle
Decay rate usage : 25 (was 100) Repair rate per day : 1500 (was 1250)
lute
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 1000) Repair rate per day : 600 (was 1250)
bone rattle
Decay rate per turn : 11 (was 50) Decay rate usage : 55 (was 1000) Repair rate per day : 900 (was 1250)
bronze sledgehammer
Decay rate per turn : 8 (was 25) Decay rate usage : 40 (was 150)
bronze screwdriver
Decay rate per turn : 6 (was 27) Decay rate usage : 29 (was 210)
bronze trowel
Decay rate per turn : 8 (was 51) Decay rate usage : 40 (was 262)
ocarina
Decay rate per turn : 9 (was 90) Decay rate usage : 45 (was 1000)
tusk horn
Decay rate per turn : 6 (was 50) Decay rate usage : 32 (was 500)
accordion
Decay rate per turn : 9 (was 50) Decay rate usage : 45 (was 800) Repair rate per day : 325 (was 1000)
cello
Decay rate usage : 48 (was 210)
Thu, 19 Oct 2006
CHANGED ITEMS
hoist
Weight : 4900g (was 4600g)
Thu, 12 Oct 2006
CHANGED ITEMS
screwdriver
Repair rate per day : 1500 ( was 900)
dung-fork
Repair rate per day : 800 ( was 350)
reamer
Repair rate per day : 1500 ( was 500)
file
Repair rate per day : 500 ( was 400)
grinder
Repair rate per day : 280 ( was 140)
saw
Repair rate per day : 800 ( was 350)
fork spanner
Repair rate per day : 600 ( was 200)
scythe
Repair rate per day : 850 ( was 350)
tongs
Repair rate per day : 625 ( was 200)
steel flatter
Repair rate per day : 1050 ( was 200)
whisk
Repair rate per day : 2000 ( was 300)
sledgehammer
Repair rate per day : 800 ( was 600)
broom
Repair rate per day : 2000 ( was 400)
fishing spear
Repair rate per day : 1000 ( was 1200)
fishing pole
Repair rate per day : 1200 ( was 800)
steel hatchet
Repair rate per day : 1400 ( was 350)
steel peavey
Repair rate per day : 925 ( was 190)
mallet
Repair rate per day : 800 ( was 500)
wheelbarrow
Repair rate per day : 575 ( was 150)
improved wheelbarrow
Repair rate per day : 400 ( was 140)
small oil pump
Repair rate per day : 500 ( was 200)
oil pump
Repair rate per day : 500 ( was 200)
scissors
Repair rate per day : 1050 ( was 600)
wooden bowl
Repair rate per day : 2000 ( was 800)
fur-scraper
Repair rate per day : 500 ( was 1500)
bone needle
Repair rate per day : 400 ( was 1000)
small stone pot
Repair rate per day : 850 ( was 1200)
walking stick
Repair rate per day : 2000 ( was 300)
stone pot
Repair rate per day : 600 ( was 1000)
single jack
Repair rate per day : 950 ( was 500)
gas valve
Repair rate per day : 900 ( was 350)
mortar and pestle
Decay rate turns : 5 ( was 0) Decay rate usage : 50 ( was 0) Repair rate per day : 900 ( was 0)
bronze flatter
Repair rate per day : 800 ( was 500)
steel froe
Repair rate per day : 800 ( was 250)
scepter
Repair rate per day : 500 ( was 252)
ice cream crank
Repair rate per day : 1100 ( was 400)
vacuum tube mould
Repair rate per day : 400 ( was 160)
bronze screwdriver
Repair rate per day : 800 ( was 600)
simple telescope
Repair rate per day : 400 ( was 1400)
Fri, 06 Oct 2006
CHANGED ITEMS
pincers
Repair rate per day : 1100 ( was 650)
shovel
Repair rate per day : 1500 ( was 350)
pickaxe
Repair rate per day : 1000 ( was 350)
axe
Repair rate per day : 1200 ( was 400)
iron shield
Repair rate per day : 280 ( was 140)
rubber tapping knife
Repair rate per day : 1050 ( was 100)
sickle
Repair rate per day : 800 ( was 350)
iron chisel
Repair rate per day : 1050 ( was 800)
asparagus harvest knife
Repair rate per day : 500 ( was 60)
iron carving knife
Repair rate per day : 1050 ( was 400)
stone axe
Repair rate per day : 400 ( was 375)
doughroller
Repair rate per day : 1200 ( was 360)
3/4 axe
Repair rate per day : 1400 ( was 400)
wrench
Repair rate per day : 1000 ( was 250)
cooking stone
Repair rate per day : 2000 ( was 750)
targe
Repair rate per day : 500 ( was 250)
planer
Repair rate per day : 900 ( was 550)
pliers
Repair rate per day : 1100 ( was 750)
bodkin
Repair rate per day : 1000 ( was 550)
chitin shield
Repair rate per day : 500 ( was 250)
bellows
Repair rate per day : 650 ( was 325)
bone knife
Repair rate per day : 400 ( was 800)
big stone pot
Repair rate per day : 375 ( was 500)
steel set hammer
Repair rate per day : 1050 ( was 300)
steel peen hammer
Repair rate per day : 1050 ( was 300)
bow square
Repair rate per day : 1100 ( was 350)
machete
Repair rate per day : 1050 ( was 250)
scutum
Repair rate per day : 600 ( was 300)
steel drawknife
Repair rate per day : 550 ( was 300)
bronze peen hammer
Repair rate per day : 800 ( was 555)
bronze set hammer
Repair rate per day : 800 ( was 555)
bronze chisel
Repair rate per day : 800 ( was 1750)
bone crochet hook
Repair rate per day : 500 ( was 900)
wooden crochet hook
Repair rate per day : 600 ( was 1000)
cloth bellows
Repair rate per day : 700 ( was 325)
binoculars
Repair rate per day : 400 ( was 1400)
wooden plate
Build requirements : raws:wood>300;days:3;tools:hammer,knife ( was raws:wood>300;days:3;tools:hammer, knife)
Thu, 05 Oct 2006
NEW ITEMS
tin can
Build requirements : raws:tin>200;days:2;tools:hammer,pliers Special rules : stores:200-2200 Visible : yes Decay rate turns : 25 Decay rate usage : 0 Repair rate per day : 800 Weight : 200g
aluminized brass case
Build conditions : hasobject:smelting furnace Build requirements : raws:aluminium>100,copper>200,zinc>50;days:2;tools:peen hammer,pliers,soldering iron Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 350g
brass case
Build conditions : hasobject:smelting furnace Build requirements : raws:copper>250,zinc>100;days:2;tools:peen hammer Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 350g
telescope
Build requirements : objects:gem lens>2,aluminized brass case>1,eyepiece>1,telescope mirror>2;days:4;tools:screwdriver Special rules : view:200 Visible : yes Decay rate turns : 20 Decay rate usage : 0 Repair rate per day : 400 Weight : 725g
spyglass
Build requirements : objects:lens>2,brass case>1,eyepiece>1;days:3;tools:screwdriver Special rules : view:125 Visible : yes Decay rate turns : 20 Decay rate usage : 0 Repair rate per day : 1400 Weight : 545g
simple telescope
Build requirements : objects:gem lens>2,brass case>1,eyepiece>1,telescope mirror>1;days:2;tools:screwdriver Special rules : view:175 Visible : yes Decay rate turns : 20 Decay rate usage : 0 Repair rate per day : 1400 Weight : 600g
binoculars
Build requirements : objects:lens>4,brass case>1,eyepiece>2;days:3;tools:screwdriver Special rules : view:150 Visible : yes Decay rate turns : 20 Decay rate usage : 0 Repair rate per day : 1400 Weight : 740g
CHANGED ITEMS
diamond lens
Build requirements : raws:diamonds>90;days:1.5;tools:grinder ( was raws:diamond>90;days:1.5;tools:grinder)
Wed, 04 Oct 2006
NEW ITEMS
eyepiece
Build requirements : raws:steel>50,rubber>25;days:1;tools:pincers,file Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 75g
telescope mirror
Build requirements : raws:window glass>75,silver>50;days:2;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 125g
ruby lens
Build conditions : hasobject:work bench Build requirements : raws:ruby>80;days:1.5;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
sapphire lens
Build conditions : hasobject:work bench Build requirements : raws:sapphire>25;days:1.5;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
emerald lens
Build conditions : hasobject:work bench Build requirements : raws:emerald>25;days:1.5;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
diamond lens
Build conditions : hasobject:work bench Build requirements : raws:diamond>90;days:1.5;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
wooden plate
Build requirements : raws:wood>300;days:3;tools:hammer, knife Special rules : stores:300-800 Visible : yes Decay rate turns : 25 Decay rate usage : 0 Repair rate per day : 1000 Weight : 300g
CHANGED ITEMS
harmonica
Weight : 100g ( was 1450g)
ocarina
Weight : 150g ( was 1450g)
tusk horn
Weight : 150g ( was 1450g)
accordion
Weight : 700g ( was 1450g)
Tue, 03 Oct 2006
CHANGED ITEMS
harmonica
Visible : yes (was no)
ocarina
Visible : yes (was no)
Mon, 25 Sep 2006
NEW ITEMS
cello
Build requirements : raws:wood>900,sinew>120,nickel>100;days:7;tools:hammer,planer,bodkin,wood saw Visible : yes Decay rate turns : 10 Decay rate usage : 210 Repair rate per day : 200 Weight : 1120g
CHANGED ITEMS
oven
Build conditions : isbuilding;maxonloc:4 ( was isbuilding)
coal oven
Build conditions : isbuilding;maxonloc:4 ( was isbuilding)
gas oven
Build conditions : isbuilding;maxonloc:4 ( was isbuilding)
Sun, 24 Sep 2006
CHANGED ITEMS
drying rack
Build conditions : islocation;maxonloc:4 ( was islocation)
Sun, 17 Sep 2006
CHANGED ITEMS
chest
Build requirements : raws:wood>2000,iron>500;days:11.75;tools:hammer,chisel,planer ( was raws:wood>2000,iron>500,nails>200;days:11.75;tools:hammer,chisel,planer) Weight : 2500g ( was 2700g)
Sun, 10 Sep 2006
NEW ITEMS
harmonica
Build requirements : raws:wood>30,steel>10;days:1;tools:knife Visible : yes Decay rate turns : 50 Decay rate usage : 1000 Repair rate per day : 1250 Weight : 1450g
ocarina
Build requirements : raws:clay>150;days:1 Visible : yes Decay rate turns : 90 Decay rate usage : 1000 Repair rate per day : 1400 Weight : 1450g
tusk horn
Build requirements : raws:tusk>150;days:1;tools:knife Visible : yes Decay rate turns : 50 Decay rate usage : 500 Repair rate per day : 1250 Weight : 1450g
accordion
Build requirements : raws:wood>400,leather>250;days:3;tools:hammer,knife,planer Visible : yes Decay rate turns : 50 Decay rate usage : 800 Repair rate per day : 1000 Weight : 1450g
Sun, 03 Sep 2006
CHANGED ITEMS
base of a wooden saw carriage
Weight : 360g ( was 0g)
Revision ID 21416