Difference between revisions of "Pixel"
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The standard '''distance unit''' is often used in the wiki because it is used in the base coding of Cantr, and all game mechanics where straight-line distance matters have limits in terms of this unit. | The standard '''distance unit''' is often used in the wiki because it is used in the base coding of Cantr, and all game mechanics where straight-line distance matters have limits in terms of this unit. | ||
Revision as of 23:27, 21 December 2005
This page needs to be expanded. More equivalences needed! Distance on the map graphic is particularly important. |
The standard distance unit is often used in the wiki because it is used in the base coding of Cantr, and all game mechanics where straight-line distance matters have limits in terms of this unit.
Equivalences
- 10 distance units are equal to 10 days' unburdened walk at full speed.
- Depending on the area, 60 distance units is roughly the distance between two locations one or two paths apart.