Difference between revisions of "Pixel"

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{{incomplete|More equivalences needed! Distance on the map graphic is particularly important.}}
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The standard '''distance unit''' is often used in the wiki because it is used in the base coding of Cantr, and all game mechanics where straight-line distance matters have limits in terms of this unit.  
 
The standard '''distance unit''' is often used in the wiki because it is used in the base coding of Cantr, and all game mechanics where straight-line distance matters have limits in terms of this unit.  
  

Revision as of 23:27, 21 December 2005

Tools.pngThis page needs to be expanded.

More equivalences needed! Distance on the map graphic is particularly important.

The standard distance unit is often used in the wiki because it is used in the base coding of Cantr, and all game mechanics where straight-line distance matters have limits in terms of this unit.

Equivalences

  • 10 distance units are equal to 10 days' unburdened walk at full speed.
  • Depending on the area, 60 distance units is roughly the distance between two locations one or two paths apart.