Difference between revisions of "Recent database changes - Objects"
(Automatic update 9 new items and 1 changed item) |
(Automatic update 4 new items and 0 changed items) |
||
Line 5: | Line 5: | ||
<!--Data Insert Here--> | <!--Data Insert Here--> | ||
+ | ==Fri, 25 Apr 2008 == | ||
+ | |||
+ | '''NEW ITEMS''' | ||
+ | |||
+ | '''long steel zipper''' | ||
+ | Build conditions : hasobject:work bench | ||
+ | Build requirements : raws:steel>50,cotton cloth>10;days:1;tools:pliers,pincers | ||
+ | Visible : no | ||
+ | Decay rate per turn : 0 | ||
+ | Decay rate usage : 0 | ||
+ | Repair rate per day : 0 | ||
+ | Weight : 60g | ||
+ | |||
+ | '''long brass zipper''' | ||
+ | Build conditions : hasobject:work bench | ||
+ | Build requirements : raws:copper>30,zinc>20,cotton cloth>10;days:1;tools:pliers,pincers | ||
+ | Visible : no | ||
+ | Decay rate per turn : 0 | ||
+ | Decay rate usage : 0 | ||
+ | Repair rate per day : 0 | ||
+ | Weight : 60g | ||
+ | |||
+ | '''short steel zipper''' | ||
+ | Build conditions : hasobject:work bench | ||
+ | Build requirements : raws:steel>20,cotton cloth>5;days:1;tools:pliers,pincers | ||
+ | Visible : no | ||
+ | Decay rate per turn : 0 | ||
+ | Decay rate usage : 0 | ||
+ | Repair rate per day : 0 | ||
+ | Weight : 25g | ||
+ | |||
+ | '''short brass zipper''' | ||
+ | Build conditions : hasobject:work bench | ||
+ | Build requirements : raws:copper>15,zinc>5,cotton cloth>5;days:1;tools:pliers,pincers | ||
+ | Visible : no | ||
+ | Decay rate per turn : 0 | ||
+ | Decay rate usage : 0 | ||
+ | Repair rate per day : 0 | ||
+ | Weight : 25g | ||
==Sun, 13 Apr 2008 == | ==Sun, 13 Apr 2008 == | ||
Revision as of 04:30, 25 April 2008
This page is currently protected from editing and is automatically updated by external programs. Please discuss this page on the discussion page This page can only be edited by a sysop. |
Contents
- 1 Recent database changes - Objects
- 2 Fri, 25 Apr 2008
- 3 Sun, 13 Apr 2008
- 4 Mon, 07 Apr 2008
- 5 Sun, 06 Apr 2008
- 6 Sat, 29 Mar 2008
- 7 Fri, 07 Mar 2008
- 8 Tue, 19 Feb 2008
- 9 Mon, 18 Feb 2008
- 10 Thu, 10 Jan 2008
- 11 Tue, 04 Dec 2007
- 12 Mon, 26 Nov 2007
- 13 Sun, 15 Jul 2007
- 14 Fri, 13 Jul 2007
- 15 Wed, 11 Jul 2007
- 16 Tue, 10 Jul 2007
- 17 Mon, 02 Jul 2007
- 18 Thu, 28 Jun 2007
- 19 Tue, 26 Jun 2007
- 20 Tue, 12 Jun 2007
- 21 Mon, 11 Jun 2007
- 22 Sun, 10 Jun 2007
- 23 Wed, 16 May 2007
- 24 Fri, 11 May 2007
- 25 Tue, 08 May 2007
- 26 Sat, 05 May 2007
- 27 Fri, 04 May 2007
- 28 Sun, 29 Apr 2007
- 29 Mon, 23 Apr 2007
- 30 Tue, 17 Apr 2007
- 31 Sat, 07 Apr 2007
- 32 Wed, 28 Mar 2007
- 33 Mon, 26 Mar 2007
- 34 Thu, 22 Mar 2007
- 35 Wed, 21 Mar 2007
- 36 Tue, 20 Mar 2007
- 37 Mon, 19 Mar 2007
- 38 Sat, 03 Mar 2007
- 39 Thu, 22 Feb 2007
- 40 Wed, 21 Feb 2007
- 41 Sun, 18 Feb 2007
- 42 Thu, 15 Feb 2007
- 43 Mon, 12 Feb 2007
- 44 Wed, 07 Feb 2007
- 45 Fri, 02 Feb 2007
- 46 Thu, 01 Feb 2007
- 47 Wed, 31 Jan 2007
- 48 Tue, 30 Jan 2007
- 49 Sat, 27 Jan 2007
- 50 Wed, 24 Jan 2007
- 51 Tue, 23 Jan 2007
- 52 Sat, 20 Jan 2007
- 53 Thu, 18 Jan 2007
- 54 Thu, 11 Jan 2007
- 55 Wed, 10 Jan 2007
- 56 Sun, 07 Jan 2007
- 57 Fri, 05 Jan 2007
- 58 Thu, 04 Jan 2007
- 59 Sun, 31 Dec 2006
- 60 Fri, 29 Dec 2006
- 61 Wed, 27 Dec 2006
- 62 Wed, 20 Dec 2006
- 63 Thu, 14 Dec 2006
- 64 Tue, 12 Dec 2006
- 65 Wed, 06 Dec 2006
- 66 Tue, 05 Dec 2006
- 67 Sun, 03 Dec 2006
- 68 Thu, 30 Nov 2006
- 69 Mon, 20 Nov 2006
- 70 Sun, 19 Nov 2006
- 71 Wed, 15 Nov 2006
- 72 Tue, 31 Oct 2006
- 73 Thu, 26 Oct 2006
- 74 Thu, 19 Oct 2006
- 75 Thu, 12 Oct 2006
- 76 Fri, 06 Oct 2006
- 77 Thu, 05 Oct 2006
- 78 Wed, 04 Oct 2006
- 79 Tue, 03 Oct 2006
- 80 Mon, 25 Sep 2006
- 81 Sun, 24 Sep 2006
- 82 Sun, 17 Sep 2006
- 83 Sun, 10 Sep 2006
- 84 Sun, 03 Sep 2006
Recent database changes - Objects
The following are a list in reverse chronological order of all changes to the Cantr II database :
Fri, 25 Apr 2008
NEW ITEMS
long steel zipper
Build conditions : hasobject:work bench Build requirements : raws:steel>50,cotton cloth>10;days:1;tools:pliers,pincers Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 60g
long brass zipper
Build conditions : hasobject:work bench Build requirements : raws:copper>30,zinc>20,cotton cloth>10;days:1;tools:pliers,pincers Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 60g
short steel zipper
Build conditions : hasobject:work bench Build requirements : raws:steel>20,cotton cloth>5;days:1;tools:pliers,pincers Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
short brass zipper
Build conditions : hasobject:work bench Build requirements : raws:copper>15,zinc>5,cotton cloth>5;days:1;tools:pliers,pincers Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
Sun, 13 Apr 2008
NEW ITEMS
steel buckler
Build conditions : hasobject:anvil Build requirements : raws:steel>200;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : shield:20 Visible : no Decay rate per turn : 5 Decay rate usage : 20 Repair rate per day : 400 Weight : 200g
steel scutum
Build requirements : raws:steel>400,iron>125;objects:scutum>1,leather enarmes>1,leather guige>2;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : shield:30 Visible : yes Decay rate per turn : 10 Decay rate usage : 40 Repair rate per day : 250 Weight : 2400g
leather guige
Build requirements : objects:large buckle>1;raws:leather>190;days:2;tools:knife,needle Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
leather enarmes
Build requirements : raws:leather>75;days:0.5;tools:knife,needle Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 75g
kite shield
Build requirements : raws:iron>200;objects:iron shield>1,leather enarmes>1,leather guige>1;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer Special rules : shield:29 Visible : yes Decay rate per turn : 10 Decay rate usage : 40 Repair rate per day : 300 Weight : 800g
bronze shield
Build requirements : raws:bronze>400;days:4;tools:hammer Special rules : shield:25 Visible : yes Decay rate per turn : 5 Decay rate usage : 27 Repair rate per day : 280 Weight : 400g
platinum plated kite shield
Build requirements : raws:platinum>120;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron Special rules : shield:29 Visible : yes Decay rate per turn : 10 Decay rate usage : 40 Repair rate per day : 300 Weight : 920g
gold plated kite shield
Build requirements : raws:gold>160,nickel>40;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron Special rules : shield:29 Visible : yes Decay rate per turn : 10 Decay rate usage : 40 Repair rate per day : 300 Weight : 1000g
silver plated kite shield
Build requirements : raws:silver>160,nickel>40;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron Special rules : shield:29 Visible : yes Decay rate per turn : 10 Decay rate usage : 40 Repair rate per day : 300 Weight : 1000g
CHANGED ITEMS
buckler
Visible : no (was yes)
Mon, 07 Apr 2008
CHANGED ITEMS
raft
Build conditions : islocation;borders_water (was islocation;borders_lake)
Sun, 06 Apr 2008
CHANGED ITEMS
raft
Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land,dinghy,darter,dugout canoe,rowing-boat,raft (was maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land)
Sat, 29 Mar 2008
CHANGED ITEMS
skimmer
Special rules : maxpeople:15;maxweight:2500000;speed:40;weightdelay:150000;dock:coaster harbour (was maxpeople:15;maxweight:1300000;speed:40;weightdelay:60000;dock:coaster harbour) Visible : no (was yes)
apothecary kit
Special rules : stores:10-1010 (was stores:100-1100) Weight : 10g (was 100g)
tin can
Special rules : stores:20-2020 (was stores:200-2200) Weight : 20g (was 200g)
wooden plate
Special rules : stores:30-830 (was stores:300-800) Weight : 30g (was 300g)
burlap sack
Special rules : stores:55-2055 (was stores:550-2550) Weight : 55g (was 550g)
canvas duffel
Special rules : stores:20-5020 (was stores:200-5200) Weight : 20g (was 200g)
ceramic plate
Special rules : stores:25-775 (was stores:250-750) Weight : 25g (was 250g)
earthenware bowl
Special rules : stores:50-1050 (was stores:500-1100) Weight : 50g (was 500g)
fine china plate
Special rules : stores:15-615 (was stores:150-650) Weight : 15g (was 150g)
amphora
Special rules : stores:75-4075 (was stores:750-4000) Weight : 75g (was 750g)
ceramic teapot
Special rules : stores:35-835 (was stores:350-800) Weight : 35g (was 350g)
earthenware mug
Special rules : stores:20-520 (was stores:200-500) Weight : 20g (was 200g)
stein
Special rules : stores:40-1040 (was stores:400-1000) Weight : 40g (was 400g)
goblet
Special rules : stores:10-310 (was stores:100-300) Weight : 10g (was 100g)
tin cup
Special rules : stores:20-420 (was stores:200-400) Weight : 20g (was 200g)
wooden spoon
Special rules : stores:5-75;hit:1;weapon_skill:30 (was stores:50-75;hit:1;weapon_skill:30) Weight : 5g (was 50g)
carved wood mug
Special rules : stores:20-320 (was stores:200-400) Weight : 20g (was 200g)
silver spoon
Special rules : stores:3-43 (was stores:30-40) Weight : 3g (was 30g)
silver platter
Special rules : stores:50-1750 (was stores:500-1700) Weight : 50g (was 500g)
Fri, 07 Mar 2008
CHANGED ITEMS
galleon
Special rules : maxpeople:20;maxweight:1800000;speed:45;weightdelay:75000;dock:coaster harbour (was maxpeople:20;maxweight:1800000;speed:45;weightdelay:50000;dock:coaster harbour) Visible : no (was yes)
Tue, 19 Feb 2008
CHANGED ITEMS
wooden bowl
Visible : yes (was no)
steel peavey head
Visible : yes (was no)
steel broad sword blade
Visible : yes (was no)
steel sabre blade
Visible : yes (was no)
machete blade
Visible : yes (was no)
war hammer head
Visible : yes (was no)
halberd head
Visible : yes (was no)
steel battle axe head
Visible : yes (was no)
steel froe head
Visible : yes (was no)
mace head
Visible : yes (was no)
steel long sword blade
Visible : yes (was no)
claymore blade
Visible : yes (was no)
flail head
Visible : yes (was no)
steel bastard sword blade
Visible : yes (was no)
scimitar blade
Visible : yes (was no)
steel short sword blade
Visible : yes (was no)
steel gladius blade
Visible : yes (was no)
steel rapier blade
Visible : yes (was no)
pilum head
Visible : yes (was no)
steel spatha blade
Visible : yes (was no)
bronze broad sword blade
Visible : yes (was no)
steel hatchet head
Visible : yes (was no)
earthenware planter
Visible : yes (was no)
wire screen
Visible : yes (was no)
wire screen
Visible : yes (was no)
Mon, 18 Feb 2008
CHANGED ITEMS
rubber tapping knife
Visible : yes (was no)
grinder
Visible : yes (was no)
doughroller
Visible : yes (was no)
wheelbarrow
Visible : yes (was no)
improved wheelbarrow
Visible : yes (was no)
small oil pump
Visible : yes (was no)
big stone pot
Visible : yes (was no)
soldering iron
Visible : yes (was no)
apothecary kit
Visible : yes (was no)
mortar and pestle
Visible : yes (was no)
brick mould
Visible : yes (was no)
mixing bowl
Visible : yes (was no)
dirt motorcycle frame
Visible : yes (was no)
road motorcycle frame
Visible : yes (was no)
tin can
Visible : yes (was no)
wooden steamer
Visible : yes (was no)
bronze gladius blade
Visible : yes (was no)
bronze bastard sword blade
Visible : yes (was no)
bronze battle axe head
Visible : yes (was no)
bronze long sword blade
Visible : yes (was no)
bronze rapier blade
Visible : yes (was no)
bronze sabre blade
Visible : yes (was no)
reed steamer
Visible : yes (was no)
circuit board
Visible : yes (was no)
aluminized brass case
Visible : yes (was no)
brass case
Visible : yes (was no)
porcelain vase
Visible : yes (was no)
wooden plate
Visible : yes (was no)
big steel pot
Visible : yes (was no)
big copper pot
Visible : yes (was no)
ceramic plate
Visible : yes (was no)
earthenware bowl
Visible : yes (was no)
fine china plate
Visible : yes (was no)
earthenware mug
Visible : yes (was no)
stein
Visible : yes (was no)
goblet
Visible : yes (was no)
tin cup
Visible : yes (was no)
wooden spoon
Visible : yes (was no)
carved wood mug
Visible : yes (was no)
Thu, 10 Jan 2008
CHANGED ITEMS
sextant
Decay rate per turn : 0 (was 20)
Tue, 04 Dec 2007
NEW ITEMS
brick extension
Build conditions : isnoncentertype:brick building,brick hall,brick extension Build requirements : raws:brick>4500;days:3;tools:trowel Special rules : maxpeople:30;maxweight:4500000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 4500g
brick hall
Build requirements : raws:brick>22000;days:10;tools:trowel Special rules : maxpeople:70;maxweight:8000000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 22000g
marble hall
Build requirements : raws:marble>30000;days:55;tools:trowel Special rules : maxpeople:60;maxweight:6600000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 30000g
marble extension
Build conditions : isnoncentertype:marble building,marble hall,marble extension,marble alcove Build requirements : raws:marble>15000;days:15;tools:trowel Special rules : maxpeople:30;maxweight:3800000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 6000g
marble alcove
Build conditions : isnoncentertype:marble building,marble hall,marble extension,marble alcove Build requirements : raws:marble>3000;days:10;tools:trowel Special rules : maxpeople:4;maxweight:600000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3000g
Mon, 26 Nov 2007
CHANGED ITEMS
doughroller
Special rules : hit:2 (was )
stick
Special rules : hit:4 (was hit:2)
Sun, 15 Jul 2007
NEW ITEMS
dessicator
Build conditions : isbuilding Build requirements : raws:window glass>800,cobalt>50,rubber>50;days:2;tools:pincers Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 900g
tandoor
Build conditions : isnotvehicle Build requirements : raws:brick>2000;days:5;tools:trowel Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2000g
tajine
Build conditions : hasobject:kiln Build requirements : raws:ceramic clay>1200,water>300;days:1 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1200g
campstove
Build requirements : raws:steel>200;days:3;tools:peen hammer,pliers Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
Fri, 13 Jul 2007
CHANGED ITEMS
small van frame
Weight : 11600g (was 116g)
Wed, 11 Jul 2007
CHANGED ITEMS
apothecary table
Visible : no (was yes)
Tue, 10 Jul 2007
CHANGED ITEMS
van frame
Weight : 7800g (was 15600g)
Mon, 02 Jul 2007
NEW ITEMS
stein
Build conditions : hasobject:kiln Build requirements : raws:ceramic clay>400;days:1 Special rules : stores:400-1000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 400g
goblet
Build conditions : hasobject:kiln Build requirements : raws:ceramic clay>100;days:1 Special rules : stores:100-300 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 100g
silver platter
Build requirements : raws:silver>500;days:1;tools:peen hammer Special rules : stores:500-1700 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 500g
Thu, 28 Jun 2007
NEW ITEMS
ceramic teapot
Build conditions : hasobject:kiln Build requirements : raws:ceramic clay>350;days:1 Special rules : stores:350-800 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 350g
earthenware mug
Build conditions : hasobject:kiln Build requirements : raws:clay>200,water>25;days:1 Special rules : stores:200-500 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
tin cup
Build requirements : raws:tin>200;days:1;tools:hammer Special rules : stores:200-400 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
wooden spoon
Build requirements : raws:wood>50;days:.5;tools:knife Special rules : stores:50-75;hit:1;weapon_skill:30 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 50g
carved wood mug
Build requirements : raws:wood>200;days:1;tools:knife Special rules : stores:200-400 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
silver spoon
Build requirements : raws:silver>30;days:0.5;tools:hammer Special rules : stores:30-40 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 30g
CHANGED ITEMS
reed hut
Build requirements : raws:reed>14000;days:8 (was raws:reed>14000,wood>800,stone>300;days:8;tools:hammer)
Tue, 26 Jun 2007
NEW ITEMS
solar still
Build conditions : maxonloc:1;isnoncentertype:skimmer,galleon,raker,soarer,sloop,darter,longboat,dinghy Build requirements : raws:window glass>100,steel>30,rubber>20;days:1;tools:pincers,peen hammer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 150g
cask
Build conditions : isnoncentertype:brick building,building,hall,stone extension,marble building Build requirements : raws:wood>1500,steel>400;days:3;tools:hammer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1900g
Tue, 12 Jun 2007
NEW ITEMS
silver low power wire
Build requirements : raws:silver>15,rubber>10;days:.5;tools:pliers Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
gold low power wire
Build requirements : raws:gold>10,rubber>10;days:.5;tools:pliers Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
platinum low power wire
Build requirements : raws:platinum>10,rubber>10;days:.5;tools:pliers Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
Mon, 11 Jun 2007
CHANGED ITEMS
grass hut
Build requirements : raws:grass>9000;days:4 (was Raws:grass>9000;days:4)
Sun, 10 Jun 2007
NEW ITEMS
grass hut
Build conditions : islocation Build requirements : Raws:grass>9000;days:4 Special rules : maxpeople:3;maxweight:230000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 9000g
Wed, 16 May 2007
NEW ITEMS
skateboard
Build conditions : islocation Build requirements : raws:wood>200,iron>150,rubber>50;days:4;tools:peen hammer Special rules : maxpeople:1;maxweight:75000;speed:0.11;weightdelay:30000 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 400g
amphora
Build conditions : hasobject:kiln Build requirements : raws:ceramic clay>750;days:1 Special rules : stores:750-4000 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 750g
CHANGED ITEMS
building
Visible : no (was yes)
Fri, 11 May 2007
NEW ITEMS
primitive scepter
Build requirements : objects:medium wooden shaft>1;raws:large bones>50,small bones>25;days:3;tools:knife Special rules : hit:10;weapon_skill:60 Visible : yes Decay rate per turn : 5 Decay rate usage : 26 Repair rate per day : 500 Weight : 285g
Tue, 08 May 2007
CHANGED ITEMS
harmonica
Weight : 40g (was 100g)
Sat, 05 May 2007
NEW ITEMS
wire screen
Build requirements : raws:iron>200;days:7;tools:pincers,pliers Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
wire screen
Build requirements : raws:zinc>150,tin>60;days:7;tools:pincers,pliers Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
beehive
Build conditions : islocation;maxonloc:1 Build requirements : objects:wire screen>1;raws:wood>1000,beeswax>300;days:3;tools:hammer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1500g
roses in jardiniere
Build requirements : objects:ceramic jardiniere>1;raws:roses>150,water>50;days:0.25 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 650g
Fri, 04 May 2007
CHANGED ITEMS
maracas
Build requirements : raws:coconuts>200,wood>50;days:1;tools:knife (was raws:coconut>200,wood>50;days:1;tools:knife)
Sun, 29 Apr 2007
NEW ITEMS
jeep
Build conditions : islocation Build requirements : objects:truck frame>1,truck wheels>2,truck windows>1;raws:steel>340;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20500g
CHANGED ITEMS
small van frame
Weight : 116g (was 11600g)
van frame
Build requirements : raws:steel>4450,iron>3350;days:5;tools:set hammer,flatter,wrench,fork spanner (was raws:steel>8900,iron>6700;days:10;tools:set hammer,flatter,wrench,fork spanner)
limousine frame
Build requirements : raws:steel>6850,iron>3350;days:6;tools:set hammer,flatter,wrench,fork spanner (was raws:steel>13700,iron>6700;days:12;tools:set hammer,flatter,wrench,fork spanner) Weight : 10200g (was 20400g)
bus frame
Build requirements : raws:steel>7400,iron>4700,aluminium>1020;days:7;tools:set hammer,flatter,wrench,fork spanner (was raws:steel>37000,iron>23500,aluminium>5100;days:38;tools:set hammer,flatter,wrench,fork spanner) Weight : 13120g (was 74600g)
limousine
Build requirements : objects:limousine frame>2,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner (was objects:limousine frame>1,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner)
van
Build requirements : objects:van frame>2,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner (was objects:van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner)
bus
Build requirements : objects:bus frame>5,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner (was objects:bus frame>1,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner)
Mon, 23 Apr 2007
NEW ITEMS
magnetite drill
Build conditions : hasraw:magnetite Build requirements : raws:steel>2000,rubber>200,diamonds>10;days:14;tools:screwdriver Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2210g
taconite drill
Build conditions : hasraw:taconite Build requirements : raws:steel>2000,rubber>200,diamonds>10;days:14;tools:screwdriver Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2210g
Tue, 17 Apr 2007
NEW ITEMS
mainmast
Build conditions : isnoncentertype:sloop,soarer,raker,skimmer,galleon;maxonloc:1 Build requirements : objects:medium log>4;raws:thick rope>150,medium rope>500,iron>200;days:1;tools:hammer Special rules : increasesailing:0.02 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1850g
foremast
Build conditions : isnoncentertype:raker,skimmer,galleon;hasobject:mainmast;maxonloc:1 Build requirements : objects:large log>3;raws:thick rope>200,medium rope>600,iron>300;days:1;tools:hammer Special rules : increasesailing:0.03 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2600g
small mast
Build conditions : isnoncentertype:dinghy,darter,longboat;maxonloc:1 Build requirements : objects:medium log>2;raws:medium rope>300,iron>100;days:0.5;tools:hammer Special rules : increasesailing:0.01 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 900g
gaff mainsail
Build conditions : hasobject:mainmast;maxonloc:1 Build requirements : objects:medium log>2;raws:sailcloth>3000,iron>100,medium rope>300,string>25;days:1;tools:bodkin,hammer,needle,knife Special rules : increasesailing:0.25 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3925g
square mainsail
Build conditions : hasobject:small mast;maxonloc:1 Build requirements : objects:medium log>1;raws:sailcloth>3200,iron>100,medium rope>300,string>25;days:1;tools:bodkin,hammer,needle,knife Special rules : increasesailing:0.25 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3875g
jib
Build conditions : hasobject:mainmast;maxonloc:1 Build requirements : raws:sailcloth>2000,medium rope>500,iron>75,steel>100,hide>100,string>50;days:1;tools:bodkin,hammer,needle,knife Special rules : increasesailing:0.2 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2825g
staysail
Build conditions : hasobject:foremast;maxonloc:2 Build requirements : raws:sailcloth>2000,medium rope>500,iron>75,steel>100,hide>100,string>50;days:1;tools:bodkin,hammer,needle,knife Special rules : increasesailing:0.2 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2825g
topsail
Build conditions : hasobject:foremast;maxonloc:1 Build requirements : objects:small log>1;raws:sailcloth>1000,iron>50,thin rope>300,string>50;days:1;tools:bodkin,hammer,needle,knife Special rules : increasesailing:0.1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1525g
primitive sail
Build conditions : isnoncentertype:dugout canoe,raft,rowing-boat;maxonloc:1 Build requirements : raws:hide>1500,wood>500,sinew>100;days:4;tools:fur scraper,hammer,needle,knife Special rules : increasesailing:0.1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2100g
Sat, 07 Apr 2007
CHANGED ITEMS
primitive smelting furnace
Build conditions : isnotvehicle (was ) Visible : no (was yes)
Wed, 28 Mar 2007
NEW ITEMS
feather bone shield
Build requirements : raws:feathers>500;days:2;objects:bone shield>1;tools:needle,knife Special rules : shield:16 Visible : yes Decay rate per turn : 12 Decay rate usage : 55 Repair rate per day : 170 Weight : 700g
small iron buckle
Build requirements : raws:iron>3;days:0.1;tools:peen hammer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3g
small bronze buckle
Build requirements : raws:bronze>3;days:0.1;tools:peen hammer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3g
small brass buckle
Build requirements : raws:copper>2,zinc>1;days:0.1;tools:peen hammer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3g
medium iron buckle
Build requirements : raws:iron>15;days:0.1;tools:hammer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 15g
medium bronze buckle
Build requirements : raws:bronze>15;days:0.1;tools:hammer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 15g
medium brass buckle
Build requirements : raws:copper>10,zinc>5;days:0.1;tools:hammer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 15g
large iron buckle
Build requirements : raws:iron>35;days:0.1;tools:hammer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 35g
large bronze buckle
Build requirements : raws:bronze>35;days:0.1;tools:hammer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 35g
large brass buckle
Build requirements : raws:copper>25,zinc>10;days:0.1;tools:hammer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 35g
oboe
Build requirements : raws:wood>200,reed>100,iron>50;days:1.5;tools:knife,bodkin Visible : yes Decay rate per turn : 9 Decay rate usage : 47 Repair rate per day : 500 Weight : 350g
maracas
Build requirements : raws:coconut>200,wood>50;days:1;tools:knife Visible : yes Decay rate per turn : 9 Decay rate usage : 47 Repair rate per day : 500 Weight : 250g
CHANGED ITEMS
rowing-boat
Build requirements : raws:wood>7000;days:7;tools:hammer (was raws:wood>7000;days:12;tools:hammer) Special rules : maxpeople:2;maxweight:150000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry (was maxpeople:2;maxweight:140000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry) Visible : no (was yes)
dugout canoe
Build requirements : raws:wood>4000;days:3;tools:hammer (was raws:wood>4000;days:5;tools:hammer)
raft
Build requirements : raws:wood>1800;days:3 (was raws:wood>1800;days:3;tools:hammer) Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land (was maxpeople:1;maxweight:64000;speed:9;weightdelay:50000;dock:land)
Mon, 26 Mar 2007
NEW ITEMS
porcelain vase
Build conditions : hasobject:kiln Build requirements : raws:porcelain clay>75;days:1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 75g
ceramic plate
Build conditions : hasobject:kiln Build requirements : raws:ceramic clay>250;days:1 Special rules : stores:250-750 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 250g
earthenware bowl
Build conditions : hasobject:kiln Build requirements : raws:clay>500,water>50;days:1 Special rules : stores:500-1100 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 500g
fine china plate
Build conditions : hasobject:kiln Build requirements : raws:porcelain clay>150;days:1 Special rules : stores:150-650 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 150g
ceramic jardiniere
Build conditions : hasobject:kiln Build requirements : raws:ceramic clay>500;days:1 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 500g
earthenware windowbox
Build requirements : objects:earthenware planter>1;raws:wood>600;days>1;tools:hammer Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1850g
earthenware planter
Build conditions : hasobject:kiln Build requirements : raws:clay>1250,water>125;days:1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1250g
tulips in jardiniere
Build requirements : objects:ceramic jardiniere>1;raws:tulips>150,water>50;days:0.25 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 650g
rose in porcelain vase
Build requirements : objects:porcelain vase>1;raws:roses>10,water>10;days:0.1 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 95g
earthenware flowerpot
Build conditions : hasobject:kiln Build requirements : raws:clay>750,water>75;days:1 Visible : yes Decay rate per turn : 8 Decay rate usage : 40 Repair rate per day : 700 Weight : 750g
harp
Build requirements : raws:wood>500,copper>60,gold>30,sinew>100;days:4;tools:hammer,planer,peen hammer Visible : yes Decay rate per turn : 9 Decay rate usage : 47 Repair rate per day : 500 Weight : 690g
zither
Build requirements : raws:wood>350,sinew>70;days:1;tools:hammer,carving knife Visible : yes Decay rate per turn : 9 Decay rate usage : 47 Repair rate per day : 500 Weight : 420g
clarinet
Build requirements : raws:wood>140,reed>50,iron>50;days:1.5;tools:knife,chisel Visible : yes Decay rate per turn : 9 Decay rate usage : 47 Repair rate per day : 500 Weight : 240g
banjo
Build requirements : raws:wood>350,leather>100,sinew>45;days:1;tools:hammer,knife Visible : yes Decay rate per turn : 9 Decay rate usage : 47 Repair rate per day : 500 Weight : 495g
CHANGED ITEMS
quilt
Build requirements : raws:cotton cloth>1000,cotton fibers>500;days:7;tools:needle,scissors (was raws:cotton cloth>1000,cotton fibres>500;days:7;tools:needle,scissors)
Thu, 22 Mar 2007
CHANGED ITEMS
car wheels
Build conditions : hasobject:work bench (was hasobject:workbench)
van wheels
Build conditions : hasobject:work bench (was hasobject:workbench)
truck wheels
Build conditions : hasobject:work bench (was hasobject:workbench)
tractor wheels
Build conditions : hasobject:work bench (was hasobject:workbench)
Wed, 21 Mar 2007
CHANGED ITEMS
lyre
Build requirements : raws:wood>400,sinew>50;days:1.5;tools:hammer,knife (was raws:wood>400,sinew>50;days:1.5;tools:tools:hammer,knife)
Tue, 20 Mar 2007
NEW ITEMS
mandolin
Build requirements : raws:wood>650,nickel>60;days:2;tools:hammer,carving knife,planer,bodkin Visible : yes Decay rate per turn : 5 Decay rate usage : 40 Repair rate per day : 500 Weight : 710g
kobza
Build requirements : raws:wood>700,copper>30;days:1.25;tools:hammer,knife Visible : yes Decay rate per turn : 5 Decay rate usage : 35 Repair rate per day : 500 Weight : 700g
balalaika
Build requirements : raws:wood>600,sinew>60,steel>10;days:1;tools:hammer,knife Visible : yes Decay rate per turn : 9 Decay rate usage : 46 Repair rate per day : 500 Weight : 660g
lyre
Build requirements : raws:wood>400,sinew>50;days:1.5;tools:tools:hammer,knife Visible : yes Decay rate per turn : 9 Decay rate usage : 46 Repair rate per day : 500 Weight : 450g
Mon, 19 Mar 2007
CHANGED ITEMS
small pickup frame
Build requirements : raws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner (was ws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner)
Sat, 03 Mar 2007
CHANGED ITEMS
engine01
Build requirements : objects:engine01 parts>1;days:0.1;tools:screwdriver,pincers (was objects:engine01 parts;days:0.1;tools:screwdriver,pincers)
engine02
Build requirements : objects:engine02 parts>1;days:0.1;tools:screwdriver,pincers (was objects:engine02 parts;days:0.1;tools:screwdriver,pincers)
engine03
Build requirements : objects:engine03 parts>1;days:0.1;tools:screwdriver,pincers (was objects:engine03 parts;days:0.1;tools:screwdriver,pincers)
engine04
Build requirements : objects:engine04 parts>1;days:0.1;tools:screwdriver,pincers (was objects:engine04 parts;days:0.1;tools:screwdriver,pincers)
Thu, 22 Feb 2007
NEW ITEMS
quilt
Build requirements : raws:cotton cloth>1000,cotton fibres>500;days:7;tools:needle,scissors Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1500g
CHANGED ITEMS
fractional distillation stack
Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building,cottage,large log cabin,medium log cabin,stone extension,wood extension (was maxonloc:4;isnoncentertype:building,hall,brick building)
Wed, 21 Feb 2007
CHANGED ITEMS
limousine
Special rules : maxpeople:12;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25 (was maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25)
engine03 parts
Visible : yes (was no)
engine04 parts
Visible : yes (was no)
stationcar
Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner (was objects:small windows>1,car wheels (pair)>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner)
Sun, 18 Feb 2007
NEW ITEMS
engine01 parts
Build requirements : raws:iron>2000,magnesium>40,rubber>40;days:4;tools:screwdriver,pincers Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2080g
engine03 parts
Build requirements : raws:iron>2500,rubber>80,magnesium>80;days:6;tools:screwdriver,pincers Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2660g
engine04 parts
Build requirements : raws:iron>1000,rubber>80,magnesium>80;days:3;tools:screwdriver,pincers Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1160g
small sportscar
Build conditions : islocation Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>140;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 10950g
passenger car
Build conditions : islocation Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>280,iron>130;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 12950g
stationcar
Build conditions : islocation Build requirements : objects:small windows>1,car wheels (pair)>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 14750g
small tractor
Build conditions : islocation Build requirements : objects:small tractor frame>1,van wheels>1,truck wheels>1,tractor windshield>1;raws:steel>140,iron>70;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 17300g
small pickup
Build conditions : islocation Build requirements : objects:small pickup frame>1,truck wheels>2,truck windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20500g
small van
Build conditions : islocation Build requirements : objects:small van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 24100g
mini-van
Build conditions : islocation Build requirements : objects:car wheels>2,car windows>1,small van frame>1;raws:steel>343;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 22100g
limousine
Build conditions : islocation Build requirements : objects:limousine frame>1,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner Special rules : maxpeople:12;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 38950g
tractor
Build conditions : islocation Build requirements : objects:tractor frame>1,tractor wheels>1,truck wheels>1,tractor windshield>1;raws:steel>340;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25650g
pickup
Build conditions : islocation Build requirements : objects:truck frame>1,truck wheels>2,truck windows>1;raws:steel>680,iron>340,aluminium>40;days:5;tools:screwdriver,pincers,pliers,wrench,fork spanner Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 28500g
van
Build conditions : islocation Build requirements : objects:van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 26300g
bus
Build conditions : islocation Build requirements : objects:bus frame>1,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 79300g
CHANGED ITEMS
engine01
Build requirements : objects:engine01 parts;days:0.1;tools:screwdriver,pincers (was raws:iron>2000,rubber>40,magnesium>40;days:5;tools:screwdriver,pincers)
engine02
Build requirements : objects:engine02 parts;days:0.1;tools:screwdriver,pincers (was raws:iron>3000,rubber>40,magnesium>40;days:5;tools:screwdriver,pincers)
engine03
Build requirements : objects:engine03 parts;days:0.1;tools:screwdriver,pincers (was raws:iron>2500,rubber>80,magnesium>80;days:7;tools:screwdriver,pincers)
engine04
Build requirements : objects:engine04 parts;days:0.1;tools:screwdriver,pincers (was raws:iron>1000,rubber>80,magnesium>80;days:3;tools:screwdriver,pincers)
Thu, 15 Feb 2007
NEW ITEMS
brass nail
Build requirements : raws:copper>6,zinc>2;days:0.1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 5g
car frame
Build conditions : hasobject:assembly line Build requirements : raws:steel>4500,iron>3000;days:5;tools:set hammer,flatter,wrench,fork spanner Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 7500g
car wheels
Build conditions : hasobject:workbench Build requirements : raws:iron>325,rubber>250;days:3;tools:peen hammer,screwdriver,rubber_tapping_knife Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 575g
car windows
Build conditions : hasobject:kiln Build requirements : raws:window glass>455;days:2;tools:grinder Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 455g
small van frame
Build conditions : hasobject:assembly line Build requirements : raws:steel>6200,iron>5400;days:5;tools:set hammer,flatter,wrench,fork spanner Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 11600g
van wheels
Build conditions : hasobject:workbench Build requirements : raws:rubber>500,iron>540;days:4;tools:peen hammer,screwdriver,rubber_tapping_knife Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1040g
van windows
Build conditions : hasobject:kiln Build requirements : raws:window glass>900;days:3;tools:grinder Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 900g
truck windows
Build conditions : hasobject:kiln Build requirements : raws:window glass>550;days:2;tools:grinder Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 550g
tractor windshield
Build conditions : hasobject:kiln Build requirements : raws:window glass>270;days:1;tools:grinder Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 270g
truck wheels
Build conditions : hasobject:workbench Build requirements : raws:rubber>750,steel>130,iron>540;days:5;tools:peen hammer,screwdriver,rubber_tapping_knife Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1420g
small pickup frame
Build conditions : hasobject:assembly line Build requirements : ws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 8350g
small tractor frame
Build conditions : hasobject:assembly line Build requirements : raws:steel>3400,iron>1300,aluminium>380;days:8;tools:set hammer,flatter,wrench,fork spanner Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 5080g
van frame
Build conditions : hasobject:assembly line Build requirements : raws:steel>8900,iron>6700;days:10;tools:set hammer,flatter,wrench,fork spanner Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 15600g
truck frame
Build conditions : hasobject:assembly line Build requirements : raws:steel>6200,iron>3300,aluminium>890;days:9;tools:set hammer,flatter,wrench,fork spanner Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 10390g
tractor wheels
Build conditions : hasobject:workbench Build requirements : raws:rubber>1000,steel>120,iron>540,aluminium>25;days:5;tools:peen hammer,screwdriver,rubber_tapping_knife Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1685g
tractor frame
Build conditions : hasobject:assembly line Build requirements : raws:steel>4800,iron>3300,aluminium>500;days:5;tools:set hammer,flatter,wrench,fork spanner Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 8600g
limousine windows
Build conditions : hasobject:kiln Build requirements : raws:window glass>2500;days:5;tools:grinder Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2500g
limousine frame
Build conditions : hasobject:assembly line Build requirements : raws:steel>13700,iron>6700;days:12;tools:set hammer,flatter,wrench,fork spanner Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20400g
bus windows
Build conditions : hasobject:kiln Build requirements : raws:window glass>3600;days:7;tools:grinder Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3600g
bus frame
Build conditions : hasobject:assembly line Build requirements : raws:steel>37000,iron>23500,aluminium>5100;days:38;tools:set hammer,flatter,wrench,fork spanner Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 74600g
feather bed
Build requirements : raws:feathers>2000,hemp cloth>1000;days:2;tools:needle Special rules : energy:800;maxpeople:2 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3000g
primitive mattress
Build requirements : raws:feathers>2000,hide>2000;days:8;tools:needle Special rules : energy:800;maxpeople:2 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 4000g
hammock
Build conditions : isbuilding Build requirements : objects:nail>2;raws:thin rope>2000;days:5;tools:hammer,knife,needle Special rules : energy:700;maxpeople:1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2010g
iron nail
Build requirements : raws:iron>5;days:0.1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 5g
tin nail
Build requirements : raws:tin>15;days:0.1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 5g
copper nail
Build requirements : raws:copper>20;days:0.1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 5g
hammock
Build conditions : area:6 Build requirements : objects:stick>2;raws:thin rope>2000;days:5;tools:knife,needle Special rules : energy:700;maxpeople:1 Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2100g
Mon, 12 Feb 2007
NEW ITEMS
assembly line
Build conditions : isbuilding;hasobject:hoist Build requirements : raws:aluminium>250,steel>500,rubber>500;days:10;tools:wrench,screwdriver,fork spanner,pliers Visible : no Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1250g
feather pillow
Build requirements : raws:feathers>400,hemp cloth>100;days:0.5;tools:needle Special rules : hit:1;weapon_skill:90 Visible : yes Decay rate per turn : 2 Decay rate usage : 200 Repair rate per day : 1500 Weight : 500g
feather pillow
Build requirements : raws:feathers>400,silk cloth>100;days:0.5;tools:needle Special rules : hit:1;weapon_skill:90 Visible : yes Decay rate per turn : 2 Decay rate usage : 200 Repair rate per day : 1500 Weight : 500g
feather pillow
Build requirements : raws:feathers>400,cotton cloth>100;days:0.5;tools:needle Special rules : hit:1;weapon_skill:90 Visible : yes Decay rate per turn : 2 Decay rate usage : 200 Repair rate per day : 1500 Weight : 500g
crocheted afghan
Build requirements : raws:wool yarn>1000;days:7;tools:crochet hook Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1000g
woolen blanket
Build requirements : raws:wool cloth>1000;days:1;tools:needle Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1000g
Wed, 07 Feb 2007
CHANGED ITEMS
iron bucket
Decay rate per turn : 8 (was 20) Decay rate usage : 40 (was 175) Repair rate per day : 700 (was 250)
wooden bucket
Decay rate per turn : 12 (was 49) Decay rate usage : 60 (was 400) Repair rate per day : 800 (was 400)
Fri, 02 Feb 2007
NEW ITEMS
cobalt thermal cutoff valve
Build requirements : raws:cobalt>200;days:1;tools:file,pliers,screwdriver Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
zinc thermal cutoff valve
Build requirements : raws:zinc>215;days:1;tools:file,pliers,screwdriver Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
magnesium thermal cutoff valve
Build requirements : raws:magnesium>215;days:1;tools:file,pliers,screwdriver Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
platinum thermal cutoff valve
Build requirements : raws:platinum>20;days:1;tools:file,pliers,screwdriver Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
CHANGED ITEMS
fractional distillation stack
Build requirements : objects:thermal cutoff valve>1;raws:steel>500,iron>300,rubber>200,aluminium>1000;days:4;tools:screwdriver,hammer,wrench,file (was raws:steel>500,iron>300,rubber>200,aluminium>1000,cobalt>200;days:5;tools:screwdriver,hammer,wrench,file)
Thu, 01 Feb 2007
CHANGED ITEMS
passenger car
Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15 (was maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670)
caddie
Special rules : maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.1 (was maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000)
mini-van
Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25 (was maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000)
limousine
Special rules : maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25 (was maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000)
jeep
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3 (was maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000)
small van
Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25 (was maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000)
pickup
Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3 (was maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000)
small pickup
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30 (was maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000)
van
Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25 (was maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000)
small tractor
Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3 (was maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000)
tractor
Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35 (was maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000)
small sportscar
Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25 (was maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000)
stationcar
Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15 (was maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500)
bus
Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35 (was maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000)
road motorcycle
Special rules : maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000;fuelmult:0.1-0.2 (was maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000)
dirt motorcycle
Special rules : maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000;fuelmult:0.05-0.15 (was maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000)
Wed, 31 Jan 2007
NEW ITEMS
long range repeater
Build conditions : isbuilding;isnotvehicle Build requirements : objects:long range radio case>1,long range transmitter wire>8,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron Special rules : rebroadcast=90 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2775g
Tue, 30 Jan 2007
NEW ITEMS
enhanced range repeater
Build conditions : isbuilding;isnotvehicle Build requirements : objects:brass case>1,copper wire>5,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron Special rules : rebroadcast=115 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2085g
extended range repeater
Build conditions : isbuilding;isnotvehicle Build requirements : objects:aluminized brass case>1,long range transmitter wire>8,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron Special rules : rebroadcast=150 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1775g
medium range repeater
Build conditions : isbuilding;isnotvehicle Build requirements : objects:medium radio case>1,copper wire>6,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron Special rules : rebroadcast=60 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2895g
Sat, 27 Jan 2007
CHANGED ITEMS
waster
Special rules : hit:1;weapon_skill:80 (was hit:5;weapon_skill:80)
Wed, 24 Jan 2007
CHANGED ITEMS
big stone pot
Special rules : hit:5;weapon_skill:20 (was )
big copper pot
Weight : 450g (was 900g)
Tue, 23 Jan 2007
NEW ITEMS
big steel pot
Build requirements : raws:steel>180;days:1.5;tools:peen hammer Special rules : hit:5;weapon_skill:20 Visible : yes Decay rate per turn : 5 Decay rate usage : 15 Repair rate per day : 750 Weight : 180g
big copper pot
Build requirements : raws:copper>450;days:1;tools:peen hammer Special rules : hit:5;weapon_skill:20 Visible : yes Decay rate per turn : 8 Decay rate usage : 20 Repair rate per day : 550 Weight : 900g
steel pot
Build requirements : raws:steel>100;days:1.5;tools:peen hammer Special rules : hit:5;weapon_skill:20 Visible : yes Decay rate per turn : 5 Decay rate usage : 15 Repair rate per day : 1200 Weight : 100g
copper pot
Build requirements : raws:copper>250;days:1;tools:peen hammer Special rules : hit:5;weapon_skill:20 Visible : yes Decay rate per turn : 8 Decay rate usage : 20 Repair rate per day : 900 Weight : 250g
small steel pot
Build requirements : raws:steel>60;days:0.75;tools:peen hammer Special rules : hit:4;weapon_skill:20 Visible : yes Decay rate per turn : 5 Decay rate usage : 15 Repair rate per day : 1700 Weight : 60g
small copper pot
Build requirements : raws:copper>150;days:0.5;tools:peen hammer Special rules : hit:3;weapon_skill:20 Visible : yes Decay rate per turn : 8 Decay rate usage : 20 Repair rate per day : 1275 Weight : 150g
Sat, 20 Jan 2007
CHANGED ITEMS
sextant
Build requirements : objects:lens>2,brass case>1,eyepiece>1,sextant arc>1;days:2;tools:screwdriver,pliers (was objects:lens>2,brass case>1,eyepiece>1,sextant arc:1;days:2;tools:screwdriver,pliers)
Thu, 18 Jan 2007
CHANGED ITEMS
apothecary kit
Repair rate per day : 0 (was 400)
tin can
Decay rate per turn : 0 (was 25) Repair rate per day : 0 (was 800)
wooden plate
Decay rate per turn : 0 (was 25) Repair rate per day : 0 (was 1000)
Thu, 11 Jan 2007
CHANGED ITEMS
sextant arc
Build conditions : hasobject:work bench (was hasobject:workbench)
Wed, 10 Jan 2007
NEW ITEMS
bronze shovel
Build requirements : raws:wood>500,bronze>200;days:1 Special rules : hit:4;weapon_skill:30 Visible : yes Decay rate per turn : 13 Decay rate usage : 47 Repair rate per day : 800 Weight : 700g
bronze axe
Build requirements : raws:wood>400,bronze>150;days:1;tools:hammer Special rules : hit:23 Visible : yes Decay rate per turn : 13 Decay rate usage : 45 Repair rate per day : 800 Weight : 550g
bronze pickaxe
Build requirements : raws:wood>400,bronze>150;days:1;tools:hammer Special rules : hit:26;weapon_skill:30 Visible : yes Decay rate per turn : 13 Decay rate usage : 45 Repair rate per day : 800 Weight : 550g
bronze hammer
Build requirements : raws:wood>65,bronze>40;days:1 Special rules : hit:6;weapon_skill:30 Visible : yes Decay rate per turn : 12 Decay rate usage : 342 Repair rate per day : 800 Weight : 105g
bronze knife
Build requirements : raws:wood>30,bronze>30;days:2 Special rules : hit:13;weapon_skill:50 Visible : yes Decay rate per turn : 12 Decay rate usage : 38 Repair rate per day : 600 Weight : 60g
bronze dung-fork
Build requirements : raws:wood>500,bronze>175;days:1.2 Special rules : hit:16;weapon_skill:30 Visible : yes Decay rate per turn : 14 Decay rate usage : 48 Repair rate per day : 750 Weight : 675g
bronze planer
Build requirements : raws:wood>50,bronze>35;days:2;tools:screwdriver,hammer Visible : yes Decay rate per turn : 20 Decay rate usage : 81 Repair rate per day : 650 Weight : 85g
bronze scissors
Build requirements : raws:bronze>50;days:0.5;tools:hammer,screwdriver,file Visible : yes Decay rate per turn : 30 Decay rate usage : 55 Repair rate per day : 400 Weight : 50g
bronze sickle
Build requirements : raws:wood>450,bronze>250;days:1 Special rules : hit:18 Visible : yes Decay rate per turn : 21 Decay rate usage : 86 Repair rate per day : 800 Weight : 700g
bronze scythe
Build requirements : raws:wood>250,bronze>200;days:1.5;tools:hammer Special rules : hit:26;weapon_skill:50 Visible : yes Decay rate per turn : 19 Decay rate usage : 75 Repair rate per day : 500 Weight : 450g
Sun, 07 Jan 2007
NEW ITEMS
fractional distillation stack
Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building Build requirements : raws:steel>500,iron>300,rubber>200,aluminium>1000,cobalt>200;days:5;tools:screwdriver,hammer,wrench,file Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2200g
Fri, 05 Jan 2007
CHANGED ITEMS
compound bow
Special rules : hit:37;weapon_skill:70 (was hit:37)
Thu, 04 Jan 2007
NEW ITEMS
sextant
Build requirements : objects:lens>2,brass case>1,eyepiece>1,sextant arc:1;days:2;tools:screwdriver,pliers Visible : yes Decay rate per turn : 20 Decay rate usage : 0 Repair rate per day : 400 Weight : 685g
sextant arc
Build conditions : hasobject:workbench Build requirements : raws:tin>200;days:5;tools:file Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
fur paintbrush
Build requirements : raws:wood>200,fur>75;days:1;tools:knife,needle Special rules : signwriting:100 Visible : yes Decay rate per turn : 30 Decay rate usage : 150 Repair rate per day : 1000 Weight : 275g
hemp paintbrush
Build requirements : raws:wood>200,hemp yarn>75;days:1;tools:knife,needle Special rules : signwriting:100 Visible : yes Decay rate per turn : 30 Decay rate usage : 150 Repair rate per day : 1000 Weight : 275g
cotton paintbrush
Build requirements : raws:wood>200,cotton>75;days:1;tools:knife,needle Special rules : signwriting:100 Visible : yes Decay rate per turn : 30 Decay rate usage : 150 Repair rate per day : 1000 Weight : 275g
Sun, 31 Dec 2006
CHANGED ITEMS
steel broad sword
Special rules : hit:37;weapon_skill:50 (was hit:37)
steel sabre
Special rules : hit:36;weapon_skill:70 (was hit:36)
steel dagger
Special rules : hit:21;weapon_skill:80 (was hit:21)
composite recurve bow
Special rules : hit:32;weapon_skill:70 (was hit:32)
longbow
Special rules : hit:25;weapon_skill:60 (was hit:25)
steel spear
Special rules : hit:28;weapon_skill:40 (was hit:28)
steel battle axe
Special rules : hit:41;weapon_skill:40 (was hit:41)
war hammer
Special rules : hit:27;weapon_skill:30 (was hit:27)
halberd
Special rules : hit:30;shield:10;weapon_skill:70 (was hit:30;shield:10)
flail
Special rules : hit:35;weapon_skill:30 (was hit:35)
mace
Special rules : hit:27;weapon_skill:40 (was hit:27)
crossbow
Special rules : hit:42;weapon_skill:80 (was hit:42)
slingshot
Special rules : hit:10;weapon_skill:90 (was hit:10)
blow dart pipe
Special rules : hit:10;weapon_skill:90 (was hit:10)
billy club
Special rules : hit:10;weapon_skill:30 (was hit:10)
bone spear
Special rules : hit:22;weapon_skill:50 (was hit:22)
bone club
Special rules : hit:12;weapon_skill:30 (was hit:12)
whip
Special rules : hit:12;weapon_skill:70 (was hit:12)
claymore
Special rules : hit:39;weapon_skill:30 (was hit:39)
scimitar
Special rules : hit:38;weapon_skill:50 (was hit:38)
steel long sword
Special rules : hit:38;weapon_skill:50 (was hit:38)
steel short sword
Special rules : hit:33;weapon_skill:50 (was hit:33)
steel bastard sword
Special rules : hit:37;weapon_skill:60 (was hit:37)
steel dirk
Special rules : hit:19;weapon_skill:70 (was hit:19)
recurve bow
Special rules : hit:28;weapon_skill:70 (was hit:28)
primitive bow
Special rules : hit:15;weapon_skill:60 (was hit:15)
boomerang
Special rules : hit:13;weapon_skill:50 (was hit:13)
atlatl
Special rules : hit:17;weapon_skill:60 (was hit:17)
steel gladius
Special rules : hit:34;weapon_skill:40 (was hit:34)
waster
Special rules : hit:5;weapon_skill:80 (was hit:5)
diamond encrusted steel sabre
Special rules : hit:36;weapon_skill:70 (was hit:36)
steel rapier
Special rules : hit:30;weapon_skill:80 (was hit:30)
pilum
Special rules : hit:35;weapon_skill:40 (was hit:35)
iron shod billy club
Special rules : hit:20;weapon_skill:30 (was hit:20)
steel spatha
Special rules : hit:34;weapon_skill:40 (was hit:34)
bronze gladius
Special rules : hit:29;weapon_skill:40 (was hit:29)
bronze bastard sword
Special rules : hit:32;weapon_skill:60 (was hit:32)
bronze battle axe
Special rules : hit:36;weapon_skill:40 (was hit:36)
bronze broad sword
Special rules : hit:32;weapon_skill:50 (was hit:32)
bronze dagger
Special rules : hit:16;weapon_skill:80 (was hit:16)
bronze dirk
Special rules : hit:14;weapon_skill:70 (was hit:14)
bronze long sword
Special rules : hit:33;weapon_skill:60 (was hit:33)
bronze rapier
Special rules : hit:25;weapon_skill:80 (was hit:25)
bronze bagh-nakh
Special rules : hit:19;weapon_skill:70 (was hit:19)
bronze sabre
Special rules : hit:31;weapon_skill:70 (was hit:31)
bone bagh-nakh
Special rules : hit:15;weapon_skill:70 (was hit:15)
steel bagh-nakh
Special rules : hit:23;weapon_skill:70 (was hit:23)
apache throwing star
Special rules : hit:15;weapon_skill:60 (was hit:15)
Fri, 29 Dec 2006
CHANGED ITEMS
iron chisel
Special rules : hit:8;signwriting:133 (was hit:8)
iron carving knife
Special rules : hit:8;signwriting:200 (was hit:8)
bronze chisel
Special rules : hit:5;signwriting:120 (was hit:5)
bronze carving knife
Special rules : hit:5;signwriting:150 (was hit:5)
Wed, 27 Dec 2006
CHANGED ITEMS
water skin
Build requirements : raws:sinew>50,hide>100;days:1;tools:knife,needle (was raws:sinew>50,hide>100;days:1:tools:knife,needle)
Wed, 20 Dec 2006
NEW ITEMS
biodiesel mixing vat
Build conditions : isbuilding;maxonloc:4 Build requirements : raws:iron>1100,steel>400,rubber>100;days:4;tools:hammer,screwdriver,wrench Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1600g
CHANGED ITEMS
iron bucket
Build requirements : raws:iron>50;days:2;tools:peen hammer,chisel,flatter (was raws:iron>200;days:2;tools:peen hammer,chisel,flatter) Weight : 50g (was 200g)
Thu, 14 Dec 2006
NEW ITEMS
pot still steel
Build conditions : isbuilding;maxonloc:4 Build requirements : raws:iron>1000,steel>800;days:5;tools:screwdriver,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
pot still copper
Build conditions : isbuilding;maxonloc:4 Build requirements : raws:copper>1800;days:4;tools:screwdriver,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
pot still tin
Build conditions : isbuilding;maxonloc:4 Build requirements : raws:tin>1800;days:4.5;tools:screwdriver,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
burlap sack
Build requirements : raws:hemp cloth>500,string>50;days:3;tools:scissors,needle Special rules : stores:550-2550 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 550g
canvas duffel
Build requirements : raws:cotton cloth>200;days:1;tools:scissors,needle Special rules : stores:200-5200 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
Tue, 12 Dec 2006
CHANGED ITEMS
bronze peen hammer
Build conditions : hasobject:anvil,stone table (was hasobject:anvil,work bench)
Wed, 06 Dec 2006
NEW ITEMS
water skin
Build requirements : raws:sinew>50,hide>100;days:1:tools:knife,needle Visible : yes Decay rate per turn : 7 Decay rate usage : 75 Repair rate per day : 300 Weight : 150g
Tue, 05 Dec 2006
CHANGED ITEMS
small ship cabin
Build conditions : isnoncentertype:ferry,raker,galleon,soarer,skimmer;maxonloc:2 (was isnoncentertype:ferry,raker,galleon, soarer,skimmer;maxonloc:2 )
Sun, 03 Dec 2006
NEW ITEMS
small fishing net wood
Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy Build requirements : raws:thin rope>1000,resin>200,wood>500,medium rope>500;days:4;tools:needle,knife,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2200g
small fishing net reed
Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy Build requirements : raws:thin rope>1000,resin>100,reed>300,medium rope>500;days:2;tools:needle,knife,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1900g
Thu, 30 Nov 2006
NEW ITEMS
brick building
Build requirements : raws:brick>11000;days:5;tools:trowel Special rules : maxpeople:35;maxweight:4000000 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 11000g
Mon, 20 Nov 2006
CHANGED ITEMS
lockable drawer
Special rules : (was stores:2900-10900)
apothecary kit
Decay rate per turn : 0 (was 10) Decay rate usage : 0 (was 50)
Sun, 19 Nov 2006
CHANGED ITEMS
small barrel
Build requirements : raws:wood>1500,iron>100;days:4;tools:hammer (was raws:wood>3000,iron>150;days:5;tools:hammer) Special rules : stores:1600-6600 (was stores:3150-13150) Weight : 1600g (was 3150g)
Wed, 15 Nov 2006
NEW ITEMS
medium log cabin
Build requirements : objects:medium log>25;raws:stone>1000;days:1;tools:sledgehammer,axe,adze Special rules : maxpeople:10;maxweight:1100000 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 7250g
large log cabin
Build requirements : objects:large log>25;raws:stone>4000;days:4;tools:sledgehammer,axe,adze Special rules : maxpeople:40;maxweight:4400000 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 16500g
large wooden crate
Build requirements : raws:wood>2500;days:5;tools:hammer Special rules : stores:2500-6500 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2500g
small barrel
Build requirements : raws:wood>3000,iron>150;days:5;tools:hammer Special rules : stores:3150-13150 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3150g
large barrel
Build requirements : raws:wood>3500,iron>300;days:5;tools:hammer Special rules : stores:3800-18800 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3800g
CHANGED ITEMS
drawer
Special rules : stores:2500-7500 (was )
lockable drawer
Special rules : stores:2900-10900 (was )
cabin-trunk
Special rules : stores:2600-10600 (was )
small silo
Special rules : stores:8000-128000 (was stores:8000-68000)
container
Special rules : stores:3000-78000 (was stores:3000-43000)
armoire
Build conditions : isbuilding (was ) Special rules : stores:8010-28010 (was stores:8010-14010)
apothecary kit
Build requirements : raws:leather>100;days:3;tools:scissors,needle,bodkin (was raws:leather>400;days:3;tools:scissors,needle,bodkin) Special rules : stores:100-1100 (was stores:400-1400) Decay rate per turn : 10 (was 0) Decay rate usage : 50 (was 0) Repair rate per day : 400 (was 0) Weight : 100g (was 400g)
Tue, 31 Oct 2006
NEW ITEMS
small wooden crate
Build requirements : raws:wood>900;days:4;tools:hammer,knife Special rules : stores:900-1900 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 900g
Thu, 26 Oct 2006
CHANGED ITEMS
wooden trowel
Decay rate per turn : 8 (was 49) Decay rate usage : 38 (was 250)
hammer
Decay rate per turn : 7 (was 30) Decay rate usage : 37 (was 250)
screwdriver
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
iron trowel
Decay rate per turn : 6 (was 25) Decay rate usage : 28 (was 200)
knife
Decay rate per turn : 7 (was 30) Decay rate usage : 33 (was 250)
pincers
Decay rate per turn : 5 (was 25) Decay rate usage : 23 (was 200)
shovel
Decay rate per turn : 8 (was 49) Decay rate usage : 42 (was 250)
pickaxe
Decay rate per turn : 8 (was 49) Decay rate usage : 40 (was 250)
axe
Decay rate per turn : 8 (was 49) Decay rate usage : 40 (was 250)
iron shield
Decay rate per turn : 5 (was 20) Decay rate usage : 25 (was 200)
rubber tapping knife
Decay rate per turn : 4 (was 17) Decay rate usage : 34 (was 150)
dung-fork
Decay rate per turn : 9 (was 49) Decay rate usage : 43 (was 250)
sickle
Decay rate per turn : 16 (was 49) Decay rate usage : 81 (was 250)
steel broad sword
Decay rate per turn : 4 (was 17) Decay rate usage : 20 (was 150)
steel sabre
Decay rate per turn : 4 (was 17) Decay rate usage : 19 (was 150)
iron chisel
Decay rate per turn : 9 (was 20) Decay rate usage : 43 (was 175)
asparagus harvest knife
Decay rate per turn : 7 (was 17) Decay rate usage : 34 (was 150)
reamer
Decay rate per turn : 4 (was 17) Decay rate usage : 18 (was 150)
file
Decay rate per turn : 5 (was 49) Decay rate usage : 27 (was 250)
steel dagger
Decay rate per turn : 4 (was 17) Decay rate usage : 20 (was 150)
grinder
Decay rate per turn : 5 (was 25) Decay rate usage : 26 (was 200)
saw
Decay rate per turn : 8 (was 25) Decay rate usage : 39 (was 200)
composite recurve bow
Decay rate per turn : 20 (was 84) Decay rate usage : 98 (was 450)
knitting needles
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
fork spanner
Decay rate per turn : 5 (was 25) Decay rate usage : 26 (was 200)
longbow
Decay rate per turn : 10 (was 130) Decay rate usage : 49 (was 550)
makisu
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
iron carving knife
Decay rate per turn : 13 (was 20) Decay rate usage : 65 (was 175)
steel spear
Decay rate per turn : 9 (was 25) Decay rate usage : 43 (was 250)
steel battle axe
Decay rate per turn : 7 (was 17) Decay rate usage : 36 (was 150)
scythe
Decay rate per turn : 14 (was 49) Decay rate usage : 70 (was 200)
stone axe
Decay rate per turn : 8 (was 60) Decay rate usage : 40 (was 400)
tongs
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
steel flatter
Decay rate per turn : 7 (was 17) Decay rate usage : 36 (was 150)
whisk
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
war hammer
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 250)
sledgehammer
Decay rate per turn : 7 (was 20) Decay rate usage : 34 (was 150)
stone hammer
Decay rate per turn : 8 (was 52) Decay rate usage : 41 (was 250)
doughroller
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
3/4 axe
Decay rate per turn : 8 (was 49) Decay rate usage : 40 (was 250)
stick
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 1000)
wooden shield
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 450)
wrench
Decay rate per turn : 4 (was 25) Decay rate usage : 22 (was 200)
wooden knitting needles
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
broom
Decay rate per turn : 0 (was 49) Decay rate usage : 0 (was 250)
cooking stone
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 200)
fishing spear
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
halberd
Decay rate per turn : 8 (was 25) Decay rate usage : 41 (was 250)
flail
Decay rate per turn : 7 (was 25) Decay rate usage : 35 (was 300)
mace
Decay rate per turn : 8 (was 25) Decay rate usage : 39 (was 250)
targe
Decay rate per turn : 8 (was 17) Decay rate usage : 38 (was 150)
hide scraper
Decay rate per turn : 8 (was 49) Decay rate usage : 38 (was 250)
crossbow
Decay rate per turn : 16 (was 84) Decay rate usage : 82 (was 450)
slingshot
Decay rate per turn : 9 (was 49) Decay rate usage : 43 (was 300)
blow dart pipe
Decay rate per turn : 11 (was 49) Decay rate usage : 54 (was 150)
billy club
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 400)
crowbar
Decay rate per turn : 3 (was 35) Decay rate usage : 17 (was 150)
fishing pole
Decay rate per turn : 9 (was 49) Decay rate usage : 47 (was 250)
steel hatchet
Decay rate per turn : 5 (was 25) Decay rate usage : 26 (was 250)
froe club
Decay rate per turn : 8 (was 49) Decay rate usage : 40 (was 150)
steel peavey
Decay rate per turn : 9 (was 17) Decay rate usage : 47 (was 150)
planer
Decay rate per turn : 15 (was 49) Decay rate usage : 76 (was 250)
pliers
Decay rate per turn : 5 (was 25) Decay rate usage : 23 (was 200)
mallet
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
needle
Decay rate per turn : 5 (was 23) Decay rate usage : 25 (was 200)
wheelbarrow
Decay rate per turn : 9 (was 49) Decay rate usage : 47 (was 250)
improved wheelbarrow
Decay rate per turn : 5 (was 40) Decay rate usage : 27 (was 250)
small oil pump
Decay rate per turn : 9 (was 25) Decay rate usage : 45 (was 200)
oil pump
Decay rate per turn : 4 (was 25) Decay rate usage : 21 (was 200)
scissors
Decay rate per turn : 10 (was 25) Decay rate usage : 50 (was 200)
wooden bowl
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
bodkin
Decay rate per turn : 7 (was 25) Decay rate usage : 36 (was 200)
chitin shield
Decay rate per turn : 6 (was 25) Decay rate usage : 30 (was 300)
bellows
Decay rate per turn : 9 (was 49) Decay rate usage : 45 (was 400)
bone knife
Decay rate per turn : 11 (was 50) Decay rate usage : 55 (was 400)
bone spear
Decay rate per turn : 10 (was 38) Decay rate usage : 50 (was 400)
fur-scraper
Decay rate per turn : 11 (was 30) Decay rate usage : 55 (was 350)
bone needle
Decay rate per turn : 11 (was 40) Decay rate usage : 55 (was 350)
bone club
Decay rate per turn : 11 (was 25) Decay rate usage : 55 (was 350)
tortoiseshell shield
Decay rate per turn : 6 (was 20) Decay rate usage : 30 (was 200)
small stone pot
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 200)
walking stick
Decay rate per turn : 10 (was 35) Decay rate usage : 49 (was 0)
big stone pot
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 120)
stone pot
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 200)
adze
Decay rate per turn : 9 (was 49) Decay rate usage : 44 (was 250)
wood saw
Decay rate per turn : 7 (was 49) Decay rate usage : 36 (was 250)
soldering iron
Decay rate per turn : 10 (was 25) Decay rate usage : 51 (was 200)
single jack
Decay rate per turn : 7 (was 49) Decay rate usage : 35 (was 250)
steel set hammer
Decay rate per turn : 7 (was 17) Decay rate usage : 37 (was 150)
steel peen hammer
Decay rate per turn : 7 (was 17) Decay rate usage : 36 (was 150)
gas valve
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
buckler
Decay rate per turn : 9 (was 49) Decay rate usage : 47 (was 500)
whip
Decay rate per turn : 8 (was 17) Decay rate usage : 41 (was 100)
mortar and pestle
Decay rate per turn : 6 (was 5) Decay rate usage : 30 (was 50)
brick mould
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 250)
claymore
Decay rate per turn : 3 (was 17) Decay rate usage : 17 (was 150)
scimitar
Decay rate per turn : 4 (was 17) Decay rate usage : 19 (was 150)
steel long sword
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
steel short sword
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
steel bastard sword
Decay rate per turn : 4 (was 17) Decay rate usage : 20 (was 150)
steel dirk
Decay rate per turn : 6 (was 17) Decay rate usage : 29 (was 150)
bow square
Decay rate per turn : 10 (was 0) Decay rate usage : 49 (was 250)
server
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
bone shield
Decay rate per turn : 11 (was 35) Decay rate usage : 53 (was 150)
machete
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
wooden flute
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 1000)
recurve bow
Decay rate per turn : 10 (was 102) Decay rate usage : 49 (was 500)
primitive bow
Decay rate per turn : 10 (was 159) Decay rate usage : 49 (was 650)
compound bow
Decay rate per turn : 18 (was 62) Decay rate usage : 92 (was 400)
boomerang
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 350)
wooden steamer
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 0)
atlatl
Decay rate per turn : 10 (was 49) Decay rate usage : 51 (was 200)
steel gladius
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
waster
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 650)
diamond encrusted steel sabre
Decay rate per turn : 3 (was 17) Decay rate usage : 17 (was 150)
steel rapier
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
pilum
Decay rate per turn : 8 (was 25) Decay rate usage : 41 (was 1000)
scutum
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 450)
steel drawknife
Decay rate per turn : 8 (was 17) Decay rate usage : 42 (was 150)
iron shod billy club
Decay rate per turn : 8 (was 36) Decay rate usage : 41 (was 200)
steel spatha
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
stone ingot
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 200)
bronze peen hammer
Decay rate per turn : 8 (was 33) Decay rate usage : 41 (was 200)
bronze flatter
Decay rate per turn : 8 (was 33) Decay rate usage : 41 (was 200)
steel froe
Decay rate per turn : 7 (was 17) Decay rate usage : 33 (was 150)
bronze set hammer
Decay rate per turn : 8 (was 33) Decay rate usage : 41 (was 200)
bronze chisel
Decay rate per turn : 9 (was 33) Decay rate usage : 44 (was 200)
bronze carving knife
Decay rate per turn : 14 (was 33) Decay rate usage : 71 (was 200)
bronze gladius
Decay rate per turn : 6 (was 33) Decay rate usage : 31 (was 200)
bronze bastard sword
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bronze battle axe
Decay rate per turn : 8 (was 33) Decay rate usage : 41 (was 200)
bronze broad sword
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bronze dagger
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bronze dirk
Decay rate per turn : 7 (was 33) Decay rate usage : 37 (was 200)
bronze long sword
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bronze rapier
Decay rate per turn : 6 (was 33) Decay rate usage : 31 (was 200)
bronze bagh-nakh
Decay rate per turn : 6 (was 33) Decay rate usage : 29 (was 200)
bronze sabre
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bone bagh-nakh
Decay rate per turn : 11 (was 25) Decay rate usage : 55 (was 350)
steel bagh-nakh
Decay rate per turn : 3 (was 33) Decay rate usage : 17 (was 200)
apache throwing star
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 400)
scepter
Decay rate per turn : 5 (was 10) Decay rate usage : 26 (was 200)
bone crochet hook
Decay rate per turn : 5 (was 75) Decay rate usage : 25 (was 200)
reed steamer
Decay rate per turn : 11 (was 25) Decay rate usage : 57 (was 0)
ice cream crank
Decay rate per turn : 9 (was 20) Decay rate usage : 44 (was 200)
wooden crochet hook
Decay rate per turn : 11 (was 50) Decay rate usage : 55 (was 150)
jembe drum
Decay rate per turn : 9 (was 50) Decay rate usage : 47 (was 1000) Repair rate per day : 500 (was 1250)
vacuum tube mould
Decay rate per turn : 9 (was 20) Decay rate usage : 45 (was 300)
stone cleaver
Decay rate per turn : 6 (was 50) Decay rate usage : 30 (was 300)
crochet hook
Decay rate per turn : 10 (was 23) Decay rate usage : 49 (was 200)
bone flute
Decay rate per turn : 11 (was 50) Decay rate usage : 55 (was 1000) Repair rate per day : 900 (was 1250)
tambourine
Decay rate per turn : 8 (was 50) Decay rate usage : 42 (was 1000) Repair rate per day : 800 (was 1250)
small drum
Decay rate per turn : 9 (was 50) Decay rate usage : 46 (was 1000) Repair rate per day : 500 (was 1250)
harmonica
Decay rate per turn : 8 (was 50) Decay rate usage : 41 (was 1000) Repair rate per day : 1000 (was 1250)
long horn
Decay rate per turn : 8 (was 50) Decay rate usage : 40 (was 1000) Repair rate per day : 600 (was 1250)
guitar
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 1000) Repair rate per day : 500 (was 1250)
reed flute
Decay rate per turn : 11 (was 50) Decay rate usage : 57 (was 1000) Repair rate per day : 1000 (was 1250)
violin
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 1000) Repair rate per day : 350 (was 1250)
pan flute
Decay rate per turn : 11 (was 50) Decay rate usage : 56 (was 1000) Repair rate per day : 650 (was 1250)
cloth bellows
Decay rate per turn : 9 (was 49) Decay rate usage : 46 (was 400)
bagpipes
Decay rate per turn : 9 (was 50) Decay rate usage : 47 (was 1000) Repair rate per day : 350 (was 1250)
triangle
Decay rate usage : 25 (was 100) Repair rate per day : 1500 (was 1250)
lute
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 1000) Repair rate per day : 600 (was 1250)
bone rattle
Decay rate per turn : 11 (was 50) Decay rate usage : 55 (was 1000) Repair rate per day : 900 (was 1250)
bronze sledgehammer
Decay rate per turn : 8 (was 25) Decay rate usage : 40 (was 150)
bronze screwdriver
Decay rate per turn : 6 (was 27) Decay rate usage : 29 (was 210)
bronze trowel
Decay rate per turn : 8 (was 51) Decay rate usage : 40 (was 262)
ocarina
Decay rate per turn : 9 (was 90) Decay rate usage : 45 (was 1000)
tusk horn
Decay rate per turn : 6 (was 50) Decay rate usage : 32 (was 500)
accordion
Decay rate per turn : 9 (was 50) Decay rate usage : 45 (was 800) Repair rate per day : 325 (was 1000)
cello
Decay rate usage : 48 (was 210)
Thu, 19 Oct 2006
CHANGED ITEMS
hoist
Weight : 4900g (was 4600g)
Thu, 12 Oct 2006
CHANGED ITEMS
screwdriver
Repair rate per day : 1500 ( was 900)
dung-fork
Repair rate per day : 800 ( was 350)
reamer
Repair rate per day : 1500 ( was 500)
file
Repair rate per day : 500 ( was 400)
grinder
Repair rate per day : 280 ( was 140)
saw
Repair rate per day : 800 ( was 350)
fork spanner
Repair rate per day : 600 ( was 200)
scythe
Repair rate per day : 850 ( was 350)
tongs
Repair rate per day : 625 ( was 200)
steel flatter
Repair rate per day : 1050 ( was 200)
whisk
Repair rate per day : 2000 ( was 300)
sledgehammer
Repair rate per day : 800 ( was 600)
broom
Repair rate per day : 2000 ( was 400)
fishing spear
Repair rate per day : 1000 ( was 1200)
fishing pole
Repair rate per day : 1200 ( was 800)
steel hatchet
Repair rate per day : 1400 ( was 350)
steel peavey
Repair rate per day : 925 ( was 190)
mallet
Repair rate per day : 800 ( was 500)
wheelbarrow
Repair rate per day : 575 ( was 150)
improved wheelbarrow
Repair rate per day : 400 ( was 140)
small oil pump
Repair rate per day : 500 ( was 200)
oil pump
Repair rate per day : 500 ( was 200)
scissors
Repair rate per day : 1050 ( was 600)
wooden bowl
Repair rate per day : 2000 ( was 800)
fur-scraper
Repair rate per day : 500 ( was 1500)
bone needle
Repair rate per day : 400 ( was 1000)
small stone pot
Repair rate per day : 850 ( was 1200)
walking stick
Repair rate per day : 2000 ( was 300)
stone pot
Repair rate per day : 600 ( was 1000)
single jack
Repair rate per day : 950 ( was 500)
gas valve
Repair rate per day : 900 ( was 350)
mortar and pestle
Decay rate turns : 5 ( was 0) Decay rate usage : 50 ( was 0) Repair rate per day : 900 ( was 0)
bronze flatter
Repair rate per day : 800 ( was 500)
steel froe
Repair rate per day : 800 ( was 250)
scepter
Repair rate per day : 500 ( was 252)
ice cream crank
Repair rate per day : 1100 ( was 400)
vacuum tube mould
Repair rate per day : 400 ( was 160)
bronze screwdriver
Repair rate per day : 800 ( was 600)
simple telescope
Repair rate per day : 400 ( was 1400)
Fri, 06 Oct 2006
CHANGED ITEMS
pincers
Repair rate per day : 1100 ( was 650)
shovel
Repair rate per day : 1500 ( was 350)
pickaxe
Repair rate per day : 1000 ( was 350)
axe
Repair rate per day : 1200 ( was 400)
iron shield
Repair rate per day : 280 ( was 140)
rubber tapping knife
Repair rate per day : 1050 ( was 100)
sickle
Repair rate per day : 800 ( was 350)
iron chisel
Repair rate per day : 1050 ( was 800)
asparagus harvest knife
Repair rate per day : 500 ( was 60)
iron carving knife
Repair rate per day : 1050 ( was 400)
stone axe
Repair rate per day : 400 ( was 375)
doughroller
Repair rate per day : 1200 ( was 360)
3/4 axe
Repair rate per day : 1400 ( was 400)
wrench
Repair rate per day : 1000 ( was 250)
cooking stone
Repair rate per day : 2000 ( was 750)
targe
Repair rate per day : 500 ( was 250)
planer
Repair rate per day : 900 ( was 550)
pliers
Repair rate per day : 1100 ( was 750)
bodkin
Repair rate per day : 1000 ( was 550)
chitin shield
Repair rate per day : 500 ( was 250)
bellows
Repair rate per day : 650 ( was 325)
bone knife
Repair rate per day : 400 ( was 800)
big stone pot
Repair rate per day : 375 ( was 500)
steel set hammer
Repair rate per day : 1050 ( was 300)
steel peen hammer
Repair rate per day : 1050 ( was 300)
bow square
Repair rate per day : 1100 ( was 350)
machete
Repair rate per day : 1050 ( was 250)
scutum
Repair rate per day : 600 ( was 300)
steel drawknife
Repair rate per day : 550 ( was 300)
bronze peen hammer
Repair rate per day : 800 ( was 555)
bronze set hammer
Repair rate per day : 800 ( was 555)
bronze chisel
Repair rate per day : 800 ( was 1750)
bone crochet hook
Repair rate per day : 500 ( was 900)
wooden crochet hook
Repair rate per day : 600 ( was 1000)
cloth bellows
Repair rate per day : 700 ( was 325)
binoculars
Repair rate per day : 400 ( was 1400)
wooden plate
Build requirements : raws:wood>300;days:3;tools:hammer,knife ( was raws:wood>300;days:3;tools:hammer, knife)
Thu, 05 Oct 2006
NEW ITEMS
tin can
Build requirements : raws:tin>200;days:2;tools:hammer,pliers Special rules : stores:200-2200 Visible : yes Decay rate turns : 25 Decay rate usage : 0 Repair rate per day : 800 Weight : 200g
aluminized brass case
Build conditions : hasobject:smelting furnace Build requirements : raws:aluminium>100,copper>200,zinc>50;days:2;tools:peen hammer,pliers,soldering iron Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 350g
brass case
Build conditions : hasobject:smelting furnace Build requirements : raws:copper>250,zinc>100;days:2;tools:peen hammer Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 350g
telescope
Build requirements : objects:gem lens>2,aluminized brass case>1,eyepiece>1,telescope mirror>2;days:4;tools:screwdriver Special rules : view:200 Visible : yes Decay rate turns : 20 Decay rate usage : 0 Repair rate per day : 400 Weight : 725g
spyglass
Build requirements : objects:lens>2,brass case>1,eyepiece>1;days:3;tools:screwdriver Special rules : view:125 Visible : yes Decay rate turns : 20 Decay rate usage : 0 Repair rate per day : 1400 Weight : 545g
simple telescope
Build requirements : objects:gem lens>2,brass case>1,eyepiece>1,telescope mirror>1;days:2;tools:screwdriver Special rules : view:175 Visible : yes Decay rate turns : 20 Decay rate usage : 0 Repair rate per day : 1400 Weight : 600g
binoculars
Build requirements : objects:lens>4,brass case>1,eyepiece>2;days:3;tools:screwdriver Special rules : view:150 Visible : yes Decay rate turns : 20 Decay rate usage : 0 Repair rate per day : 1400 Weight : 740g
CHANGED ITEMS
diamond lens
Build requirements : raws:diamonds>90;days:1.5;tools:grinder ( was raws:diamond>90;days:1.5;tools:grinder)
Wed, 04 Oct 2006
NEW ITEMS
eyepiece
Build requirements : raws:steel>50,rubber>25;days:1;tools:pincers,file Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 75g
telescope mirror
Build requirements : raws:window glass>75,silver>50;days:2;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 125g
ruby lens
Build conditions : hasobject:work bench Build requirements : raws:ruby>80;days:1.5;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
sapphire lens
Build conditions : hasobject:work bench Build requirements : raws:sapphire>25;days:1.5;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
emerald lens
Build conditions : hasobject:work bench Build requirements : raws:emerald>25;days:1.5;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
diamond lens
Build conditions : hasobject:work bench Build requirements : raws:diamond>90;days:1.5;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
wooden plate
Build requirements : raws:wood>300;days:3;tools:hammer, knife Special rules : stores:300-800 Visible : yes Decay rate turns : 25 Decay rate usage : 0 Repair rate per day : 1000 Weight : 300g
CHANGED ITEMS
harmonica
Weight : 100g ( was 1450g)
ocarina
Weight : 150g ( was 1450g)
tusk horn
Weight : 150g ( was 1450g)
accordion
Weight : 700g ( was 1450g)
Tue, 03 Oct 2006
CHANGED ITEMS
harmonica
Visible : yes (was no)
ocarina
Visible : yes (was no)
Mon, 25 Sep 2006
NEW ITEMS
cello
Build requirements : raws:wood>900,sinew>120,nickel>100;days:7;tools:hammer,planer,bodkin,wood saw Visible : yes Decay rate turns : 10 Decay rate usage : 210 Repair rate per day : 200 Weight : 1120g
CHANGED ITEMS
oven
Build conditions : isbuilding;maxonloc:4 ( was isbuilding)
coal oven
Build conditions : isbuilding;maxonloc:4 ( was isbuilding)
gas oven
Build conditions : isbuilding;maxonloc:4 ( was isbuilding)
Sun, 24 Sep 2006
CHANGED ITEMS
drying rack
Build conditions : islocation;maxonloc:4 ( was islocation)
Sun, 17 Sep 2006
CHANGED ITEMS
chest
Build requirements : raws:wood>2000,iron>500;days:11.75;tools:hammer,chisel,planer ( was raws:wood>2000,iron>500,nails>200;days:11.75;tools:hammer,chisel,planer) Weight : 2500g ( was 2700g)
Sun, 10 Sep 2006
NEW ITEMS
harmonica
Build requirements : raws:wood>30,steel>10;days:1;tools:knife Visible : yes Decay rate turns : 50 Decay rate usage : 1000 Repair rate per day : 1250 Weight : 1450g
ocarina
Build requirements : raws:clay>150;days:1 Visible : yes Decay rate turns : 90 Decay rate usage : 1000 Repair rate per day : 1400 Weight : 1450g
tusk horn
Build requirements : raws:tusk>150;days:1;tools:knife Visible : yes Decay rate turns : 50 Decay rate usage : 500 Repair rate per day : 1250 Weight : 1450g
accordion
Build requirements : raws:wood>400,leather>250;days:3;tools:hammer,knife,planer Visible : yes Decay rate turns : 50 Decay rate usage : 800 Repair rate per day : 1000 Weight : 1450g
Sun, 03 Sep 2006
CHANGED ITEMS
base of a wooden saw carriage
Weight : 360g ( was 0g)
Revision ID 30014