Difference between revisions of "Recent database changes - Objects"
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+ | ==Wed, 07 Feb 2007 == | ||
+ | |||
+ | '''CHANGED ITEMS''' | ||
+ | |||
+ | '''iron bucket''' | ||
+ | Decay rate per turn : 8 (was 20) | ||
+ | Decay rate usage : 40 (was 175) | ||
+ | Repair rate per day : 700 (was 250) | ||
+ | |||
+ | '''wooden bucket''' | ||
+ | Decay rate per turn : 12 (was 49) | ||
+ | Decay rate usage : 60 (was 400) | ||
+ | Repair rate per day : 800 (was 400) | ||
==Fri, 02 Feb 2007 == | ==Fri, 02 Feb 2007 == | ||
Revision as of 05:30, 7 February 2007
This page is currently protected from editing and is automatically updated by external programs. Please discuss this page on the discussion page This page can only be edited by a sysop. |
Contents
- 1 Recent database changes - Objects
- 2 Wed, 07 Feb 2007
- 3 Fri, 02 Feb 2007
- 4 Thu, 01 Feb 2007
- 5 Wed, 31 Jan 2007
- 6 Tue, 30 Jan 2007
- 7 Sat, 27 Jan 2007
- 8 Wed, 24 Jan 2007
- 9 Tue, 23 Jan 2007
- 10 Sat, 20 Jan 2007
- 11 Thu, 18 Jan 2007
- 12 Thu, 11 Jan 2007
- 13 Wed, 10 Jan 2007
- 14 Sun, 07 Jan 2007
- 15 Fri, 05 Jan 2007
- 16 Thu, 04 Jan 2007
- 17 Sun, 31 Dec 2006
- 18 Fri, 29 Dec 2006
- 19 Wed, 27 Dec 2006
- 20 Wed, 20 Dec 2006
- 21 Thu, 14 Dec 2006
- 22 Tue, 12 Dec 2006
- 23 Wed, 06 Dec 2006
- 24 Tue, 05 Dec 2006
- 25 Sun, 03 Dec 2006
- 26 Thu, 30 Nov 2006
- 27 Mon, 20 Nov 2006
- 28 Sun, 19 Nov 2006
- 29 Wed, 15 Nov 2006
- 30 Tue, 31 Oct 2006
- 31 Thu, 26 Oct 2006
- 32 Thu, 19 Oct 2006
- 33 Thu, 12 Oct 2006
- 34 Fri, 06 Oct 2006
- 35 Thu, 05 Oct 2006
- 36 Wed, 04 Oct 2006
- 37 Tue, 03 Oct 2006
- 38 Mon, 25 Sep 2006
- 39 Sun, 24 Sep 2006
- 40 Sun, 17 Sep 2006
- 41 Sun, 10 Sep 2006
- 42 Sun, 03 Sep 2006
Recent database changes - Objects
The following are a list in reverse chronological order of all changes to the Cantr II database :
Wed, 07 Feb 2007
CHANGED ITEMS
iron bucket
Decay rate per turn : 8 (was 20) Decay rate usage : 40 (was 175) Repair rate per day : 700 (was 250)
wooden bucket
Decay rate per turn : 12 (was 49) Decay rate usage : 60 (was 400) Repair rate per day : 800 (was 400)
Fri, 02 Feb 2007
NEW ITEMS
cobalt thermal cutoff valve
Build requirements : raws:cobalt>200;days:1;tools:file,pliers,screwdriver Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
zinc thermal cutoff valve
Build requirements : raws:zinc>215;days:1;tools:file,pliers,screwdriver Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
magnesium thermal cutoff valve
Build requirements : raws:magnesium>215;days:1;tools:file,pliers,screwdriver Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
platinum thermal cutoff valve
Build requirements : raws:platinum>20;days:1;tools:file,pliers,screwdriver Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 20g
CHANGED ITEMS
fractional distillation stack
Build requirements : objects:thermal cutoff valve>1;raws:steel>500,iron>300,rubber>200,aluminium>1000;days:4;tools:screwdriver,hammer,wrench,file (was raws:steel>500,iron>300,rubber>200,aluminium>1000,cobalt>200;days:5;tools:screwdriver,hammer,wrench,file)
Thu, 01 Feb 2007
CHANGED ITEMS
passenger car
Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15 (was maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670)
caddie
Special rules : maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.1 (was maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000)
mini-van
Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25 (was maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000)
limousine
Special rules : maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25 (was maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000)
jeep
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3 (was maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000)
small van
Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25 (was maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000)
pickup
Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3 (was maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000)
small pickup
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30 (was maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000)
van
Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25 (was maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000)
small tractor
Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3 (was maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000)
tractor
Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35 (was maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000)
small sportscar
Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25 (was maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000)
stationcar
Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15 (was maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500)
bus
Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35 (was maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000)
road motorcycle
Special rules : maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000;fuelmult:0.1-0.2 (was maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000)
dirt motorcycle
Special rules : maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000;fuelmult:0.05-0.15 (was maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000)
Wed, 31 Jan 2007
NEW ITEMS
long range repeater
Build conditions : isbuilding;isnotvehicle Build requirements : objects:long range radio case>1,long range transmitter wire>8,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron Special rules : rebroadcast=90 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2775g
Tue, 30 Jan 2007
NEW ITEMS
enhanced range repeater
Build conditions : isbuilding;isnotvehicle Build requirements : objects:brass case>1,copper wire>5,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron Special rules : rebroadcast=115 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2085g
extended range repeater
Build conditions : isbuilding;isnotvehicle Build requirements : objects:aluminized brass case>1,long range transmitter wire>8,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron Special rules : rebroadcast=150 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1775g
medium range repeater
Build conditions : isbuilding;isnotvehicle Build requirements : objects:medium radio case>1,copper wire>6,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron Special rules : rebroadcast=60 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2895g
Sat, 27 Jan 2007
CHANGED ITEMS
waster
Special rules : hit:1;weapon_skill:80 (was hit:5;weapon_skill:80)
Wed, 24 Jan 2007
CHANGED ITEMS
big stone pot
Special rules : hit:5;weapon_skill:20 (was )
big copper pot
Weight : 450g (was 900g)
Tue, 23 Jan 2007
NEW ITEMS
big steel pot
Build requirements : raws:steel>180;days:1.5;tools:peen hammer Special rules : hit:5;weapon_skill:20 Visible : yes Decay rate per turn : 5 Decay rate usage : 15 Repair rate per day : 750 Weight : 180g
big copper pot
Build requirements : raws:copper>450;days:1;tools:peen hammer Special rules : hit:5;weapon_skill:20 Visible : yes Decay rate per turn : 8 Decay rate usage : 20 Repair rate per day : 550 Weight : 900g
steel pot
Build requirements : raws:steel>100;days:1.5;tools:peen hammer Special rules : hit:5;weapon_skill:20 Visible : yes Decay rate per turn : 5 Decay rate usage : 15 Repair rate per day : 1200 Weight : 100g
copper pot
Build requirements : raws:copper>250;days:1;tools:peen hammer Special rules : hit:5;weapon_skill:20 Visible : yes Decay rate per turn : 8 Decay rate usage : 20 Repair rate per day : 900 Weight : 250g
small steel pot
Build requirements : raws:steel>60;days:0.75;tools:peen hammer Special rules : hit:4;weapon_skill:20 Visible : yes Decay rate per turn : 5 Decay rate usage : 15 Repair rate per day : 1700 Weight : 60g
small copper pot
Build requirements : raws:copper>150;days:0.5;tools:peen hammer Special rules : hit:3;weapon_skill:20 Visible : yes Decay rate per turn : 8 Decay rate usage : 20 Repair rate per day : 1275 Weight : 150g
Sat, 20 Jan 2007
CHANGED ITEMS
sextant
Build requirements : objects:lens>2,brass case>1,eyepiece>1,sextant arc>1;days:2;tools:screwdriver,pliers (was objects:lens>2,brass case>1,eyepiece>1,sextant arc:1;days:2;tools:screwdriver,pliers)
Thu, 18 Jan 2007
CHANGED ITEMS
apothecary kit
Repair rate per day : 0 (was 400)
tin can
Decay rate per turn : 0 (was 25) Repair rate per day : 0 (was 800)
wooden plate
Decay rate per turn : 0 (was 25) Repair rate per day : 0 (was 1000)
Thu, 11 Jan 2007
CHANGED ITEMS
sextant arc
Build conditions : hasobject:work bench (was hasobject:workbench)
Wed, 10 Jan 2007
NEW ITEMS
bronze shovel
Build requirements : raws:wood>500,bronze>200;days:1 Special rules : hit:4;weapon_skill:30 Visible : yes Decay rate per turn : 13 Decay rate usage : 47 Repair rate per day : 800 Weight : 700g
bronze axe
Build requirements : raws:wood>400,bronze>150;days:1;tools:hammer Special rules : hit:23 Visible : yes Decay rate per turn : 13 Decay rate usage : 45 Repair rate per day : 800 Weight : 550g
bronze pickaxe
Build requirements : raws:wood>400,bronze>150;days:1;tools:hammer Special rules : hit:26;weapon_skill:30 Visible : yes Decay rate per turn : 13 Decay rate usage : 45 Repair rate per day : 800 Weight : 550g
bronze hammer
Build requirements : raws:wood>65,bronze>40;days:1 Special rules : hit:6;weapon_skill:30 Visible : yes Decay rate per turn : 12 Decay rate usage : 342 Repair rate per day : 800 Weight : 105g
bronze knife
Build requirements : raws:wood>30,bronze>30;days:2 Special rules : hit:13;weapon_skill:50 Visible : yes Decay rate per turn : 12 Decay rate usage : 38 Repair rate per day : 600 Weight : 60g
bronze dung-fork
Build requirements : raws:wood>500,bronze>175;days:1.2 Special rules : hit:16;weapon_skill:30 Visible : yes Decay rate per turn : 14 Decay rate usage : 48 Repair rate per day : 750 Weight : 675g
bronze planer
Build requirements : raws:wood>50,bronze>35;days:2;tools:screwdriver,hammer Visible : yes Decay rate per turn : 20 Decay rate usage : 81 Repair rate per day : 650 Weight : 85g
bronze scissors
Build requirements : raws:bronze>50;days:0.5;tools:hammer,screwdriver,file Visible : yes Decay rate per turn : 30 Decay rate usage : 55 Repair rate per day : 400 Weight : 50g
bronze sickle
Build requirements : raws:wood>450,bronze>250;days:1 Special rules : hit:18 Visible : yes Decay rate per turn : 21 Decay rate usage : 86 Repair rate per day : 800 Weight : 700g
bronze scythe
Build requirements : raws:wood>250,bronze>200;days:1.5;tools:hammer Special rules : hit:26;weapon_skill:50 Visible : yes Decay rate per turn : 19 Decay rate usage : 75 Repair rate per day : 500 Weight : 450g
Sun, 07 Jan 2007
NEW ITEMS
fractional distillation stack
Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building Build requirements : raws:steel>500,iron>300,rubber>200,aluminium>1000,cobalt>200;days:5;tools:screwdriver,hammer,wrench,file Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2200g
Fri, 05 Jan 2007
CHANGED ITEMS
compound bow
Special rules : hit:37;weapon_skill:70 (was hit:37)
Thu, 04 Jan 2007
NEW ITEMS
sextant
Build requirements : objects:lens>2,brass case>1,eyepiece>1,sextant arc:1;days:2;tools:screwdriver,pliers Visible : yes Decay rate per turn : 20 Decay rate usage : 0 Repair rate per day : 400 Weight : 685g
sextant arc
Build conditions : hasobject:workbench Build requirements : raws:tin>200;days:5;tools:file Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
fur paintbrush
Build requirements : raws:wood>200,fur>75;days:1;tools:knife,needle Special rules : signwriting:100 Visible : yes Decay rate per turn : 30 Decay rate usage : 150 Repair rate per day : 1000 Weight : 275g
hemp paintbrush
Build requirements : raws:wood>200,hemp yarn>75;days:1;tools:knife,needle Special rules : signwriting:100 Visible : yes Decay rate per turn : 30 Decay rate usage : 150 Repair rate per day : 1000 Weight : 275g
cotton paintbrush
Build requirements : raws:wood>200,cotton>75;days:1;tools:knife,needle Special rules : signwriting:100 Visible : yes Decay rate per turn : 30 Decay rate usage : 150 Repair rate per day : 1000 Weight : 275g
Sun, 31 Dec 2006
CHANGED ITEMS
steel broad sword
Special rules : hit:37;weapon_skill:50 (was hit:37)
steel sabre
Special rules : hit:36;weapon_skill:70 (was hit:36)
steel dagger
Special rules : hit:21;weapon_skill:80 (was hit:21)
composite recurve bow
Special rules : hit:32;weapon_skill:70 (was hit:32)
longbow
Special rules : hit:25;weapon_skill:60 (was hit:25)
steel spear
Special rules : hit:28;weapon_skill:40 (was hit:28)
steel battle axe
Special rules : hit:41;weapon_skill:40 (was hit:41)
war hammer
Special rules : hit:27;weapon_skill:30 (was hit:27)
halberd
Special rules : hit:30;shield:10;weapon_skill:70 (was hit:30;shield:10)
flail
Special rules : hit:35;weapon_skill:30 (was hit:35)
mace
Special rules : hit:27;weapon_skill:40 (was hit:27)
crossbow
Special rules : hit:42;weapon_skill:80 (was hit:42)
slingshot
Special rules : hit:10;weapon_skill:90 (was hit:10)
blow dart pipe
Special rules : hit:10;weapon_skill:90 (was hit:10)
billy club
Special rules : hit:10;weapon_skill:30 (was hit:10)
bone spear
Special rules : hit:22;weapon_skill:50 (was hit:22)
bone club
Special rules : hit:12;weapon_skill:30 (was hit:12)
whip
Special rules : hit:12;weapon_skill:70 (was hit:12)
claymore
Special rules : hit:39;weapon_skill:30 (was hit:39)
scimitar
Special rules : hit:38;weapon_skill:50 (was hit:38)
steel long sword
Special rules : hit:38;weapon_skill:50 (was hit:38)
steel short sword
Special rules : hit:33;weapon_skill:50 (was hit:33)
steel bastard sword
Special rules : hit:37;weapon_skill:60 (was hit:37)
steel dirk
Special rules : hit:19;weapon_skill:70 (was hit:19)
recurve bow
Special rules : hit:28;weapon_skill:70 (was hit:28)
primitive bow
Special rules : hit:15;weapon_skill:60 (was hit:15)
boomerang
Special rules : hit:13;weapon_skill:50 (was hit:13)
atlatl
Special rules : hit:17;weapon_skill:60 (was hit:17)
steel gladius
Special rules : hit:34;weapon_skill:40 (was hit:34)
waster
Special rules : hit:5;weapon_skill:80 (was hit:5)
diamond encrusted steel sabre
Special rules : hit:36;weapon_skill:70 (was hit:36)
steel rapier
Special rules : hit:30;weapon_skill:80 (was hit:30)
pilum
Special rules : hit:35;weapon_skill:40 (was hit:35)
iron shod billy club
Special rules : hit:20;weapon_skill:30 (was hit:20)
steel spatha
Special rules : hit:34;weapon_skill:40 (was hit:34)
bronze gladius
Special rules : hit:29;weapon_skill:40 (was hit:29)
bronze bastard sword
Special rules : hit:32;weapon_skill:60 (was hit:32)
bronze battle axe
Special rules : hit:36;weapon_skill:40 (was hit:36)
bronze broad sword
Special rules : hit:32;weapon_skill:50 (was hit:32)
bronze dagger
Special rules : hit:16;weapon_skill:80 (was hit:16)
bronze dirk
Special rules : hit:14;weapon_skill:70 (was hit:14)
bronze long sword
Special rules : hit:33;weapon_skill:60 (was hit:33)
bronze rapier
Special rules : hit:25;weapon_skill:80 (was hit:25)
bronze bagh-nakh
Special rules : hit:19;weapon_skill:70 (was hit:19)
bronze sabre
Special rules : hit:31;weapon_skill:70 (was hit:31)
bone bagh-nakh
Special rules : hit:15;weapon_skill:70 (was hit:15)
steel bagh-nakh
Special rules : hit:23;weapon_skill:70 (was hit:23)
apache throwing star
Special rules : hit:15;weapon_skill:60 (was hit:15)
Fri, 29 Dec 2006
CHANGED ITEMS
iron chisel
Special rules : hit:8;signwriting:133 (was hit:8)
iron carving knife
Special rules : hit:8;signwriting:200 (was hit:8)
bronze chisel
Special rules : hit:5;signwriting:120 (was hit:5)
bronze carving knife
Special rules : hit:5;signwriting:150 (was hit:5)
Wed, 27 Dec 2006
CHANGED ITEMS
water skin
Build requirements : raws:sinew>50,hide>100;days:1;tools:knife,needle (was raws:sinew>50,hide>100;days:1:tools:knife,needle)
Wed, 20 Dec 2006
NEW ITEMS
biodiesel mixing vat
Build conditions : isbuilding;maxonloc:4 Build requirements : raws:iron>1100,steel>400,rubber>100;days:4;tools:hammer,screwdriver,wrench Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1600g
CHANGED ITEMS
iron bucket
Build requirements : raws:iron>50;days:2;tools:peen hammer,chisel,flatter (was raws:iron>200;days:2;tools:peen hammer,chisel,flatter) Weight : 50g (was 200g)
Thu, 14 Dec 2006
NEW ITEMS
pot still steel
Build conditions : isbuilding;maxonloc:4 Build requirements : raws:iron>1000,steel>800;days:5;tools:screwdriver,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
pot still copper
Build conditions : isbuilding;maxonloc:4 Build requirements : raws:copper>1800;days:4;tools:screwdriver,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
pot still tin
Build conditions : isbuilding;maxonloc:4 Build requirements : raws:tin>1800;days:4.5;tools:screwdriver,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1800g
burlap sack
Build requirements : raws:hemp cloth>500,string>50;days:3;tools:scissors,needle Special rules : stores:550-2550 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 550g
canvas duffel
Build requirements : raws:cotton cloth>200;days:1;tools:scissors,needle Special rules : stores:200-5200 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 200g
Tue, 12 Dec 2006
CHANGED ITEMS
bronze peen hammer
Build conditions : hasobject:anvil,stone table (was hasobject:anvil,work bench)
Wed, 06 Dec 2006
NEW ITEMS
water skin
Build requirements : raws:sinew>50,hide>100;days:1:tools:knife,needle Visible : yes Decay rate per turn : 7 Decay rate usage : 75 Repair rate per day : 300 Weight : 150g
Tue, 05 Dec 2006
CHANGED ITEMS
small ship cabin
Build conditions : isnoncentertype:ferry,raker,galleon,soarer,skimmer;maxonloc:2 (was isnoncentertype:ferry,raker,galleon, soarer,skimmer;maxonloc:2 )
Sun, 03 Dec 2006
NEW ITEMS
small fishing net wood
Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy Build requirements : raws:thin rope>1000,resin>200,wood>500,medium rope>500;days:4;tools:needle,knife,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2200g
small fishing net reed
Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy Build requirements : raws:thin rope>1000,resin>100,reed>300,medium rope>500;days:2;tools:needle,knife,hammer Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 1900g
Thu, 30 Nov 2006
NEW ITEMS
brick building
Build requirements : raws:brick>11000;days:5;tools:trowel Special rules : maxpeople:35;maxweight:4000000 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 11000g
Mon, 20 Nov 2006
CHANGED ITEMS
lockable drawer
Special rules : (was stores:2900-10900)
apothecary kit
Decay rate per turn : 0 (was 10) Decay rate usage : 0 (was 50)
Sun, 19 Nov 2006
CHANGED ITEMS
small barrel
Build requirements : raws:wood>1500,iron>100;days:4;tools:hammer (was raws:wood>3000,iron>150;days:5;tools:hammer) Special rules : stores:1600-6600 (was stores:3150-13150) Weight : 1600g (was 3150g)
Wed, 15 Nov 2006
NEW ITEMS
medium log cabin
Build requirements : objects:medium log>25;raws:stone>1000;days:1;tools:sledgehammer,axe,adze Special rules : maxpeople:10;maxweight:1100000 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 7250g
large log cabin
Build requirements : objects:large log>25;raws:stone>4000;days:4;tools:sledgehammer,axe,adze Special rules : maxpeople:40;maxweight:4400000 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 16500g
large wooden crate
Build requirements : raws:wood>2500;days:5;tools:hammer Special rules : stores:2500-6500 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 2500g
small barrel
Build requirements : raws:wood>3000,iron>150;days:5;tools:hammer Special rules : stores:3150-13150 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3150g
large barrel
Build requirements : raws:wood>3500,iron>300;days:5;tools:hammer Special rules : stores:3800-18800 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 3800g
CHANGED ITEMS
drawer
Special rules : stores:2500-7500 (was )
lockable drawer
Special rules : stores:2900-10900 (was )
cabin-trunk
Special rules : stores:2600-10600 (was )
small silo
Special rules : stores:8000-128000 (was stores:8000-68000)
container
Special rules : stores:3000-78000 (was stores:3000-43000)
armoire
Build conditions : isbuilding (was ) Special rules : stores:8010-28010 (was stores:8010-14010)
apothecary kit
Build requirements : raws:leather>100;days:3;tools:scissors,needle,bodkin (was raws:leather>400;days:3;tools:scissors,needle,bodkin) Special rules : stores:100-1100 (was stores:400-1400) Decay rate per turn : 10 (was 0) Decay rate usage : 50 (was 0) Repair rate per day : 400 (was 0) Weight : 100g (was 400g)
Tue, 31 Oct 2006
NEW ITEMS
small wooden crate
Build requirements : raws:wood>900;days:4;tools:hammer,knife Special rules : stores:900-1900 Visible : yes Decay rate per turn : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 900g
Thu, 26 Oct 2006
CHANGED ITEMS
wooden trowel
Decay rate per turn : 8 (was 49) Decay rate usage : 38 (was 250)
hammer
Decay rate per turn : 7 (was 30) Decay rate usage : 37 (was 250)
screwdriver
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
iron trowel
Decay rate per turn : 6 (was 25) Decay rate usage : 28 (was 200)
knife
Decay rate per turn : 7 (was 30) Decay rate usage : 33 (was 250)
pincers
Decay rate per turn : 5 (was 25) Decay rate usage : 23 (was 200)
shovel
Decay rate per turn : 8 (was 49) Decay rate usage : 42 (was 250)
pickaxe
Decay rate per turn : 8 (was 49) Decay rate usage : 40 (was 250)
axe
Decay rate per turn : 8 (was 49) Decay rate usage : 40 (was 250)
iron shield
Decay rate per turn : 5 (was 20) Decay rate usage : 25 (was 200)
rubber tapping knife
Decay rate per turn : 4 (was 17) Decay rate usage : 34 (was 150)
dung-fork
Decay rate per turn : 9 (was 49) Decay rate usage : 43 (was 250)
sickle
Decay rate per turn : 16 (was 49) Decay rate usage : 81 (was 250)
steel broad sword
Decay rate per turn : 4 (was 17) Decay rate usage : 20 (was 150)
steel sabre
Decay rate per turn : 4 (was 17) Decay rate usage : 19 (was 150)
iron chisel
Decay rate per turn : 9 (was 20) Decay rate usage : 43 (was 175)
asparagus harvest knife
Decay rate per turn : 7 (was 17) Decay rate usage : 34 (was 150)
reamer
Decay rate per turn : 4 (was 17) Decay rate usage : 18 (was 150)
file
Decay rate per turn : 5 (was 49) Decay rate usage : 27 (was 250)
steel dagger
Decay rate per turn : 4 (was 17) Decay rate usage : 20 (was 150)
grinder
Decay rate per turn : 5 (was 25) Decay rate usage : 26 (was 200)
saw
Decay rate per turn : 8 (was 25) Decay rate usage : 39 (was 200)
composite recurve bow
Decay rate per turn : 20 (was 84) Decay rate usage : 98 (was 450)
knitting needles
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
fork spanner
Decay rate per turn : 5 (was 25) Decay rate usage : 26 (was 200)
longbow
Decay rate per turn : 10 (was 130) Decay rate usage : 49 (was 550)
makisu
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
iron carving knife
Decay rate per turn : 13 (was 20) Decay rate usage : 65 (was 175)
steel spear
Decay rate per turn : 9 (was 25) Decay rate usage : 43 (was 250)
steel battle axe
Decay rate per turn : 7 (was 17) Decay rate usage : 36 (was 150)
scythe
Decay rate per turn : 14 (was 49) Decay rate usage : 70 (was 200)
stone axe
Decay rate per turn : 8 (was 60) Decay rate usage : 40 (was 400)
tongs
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
steel flatter
Decay rate per turn : 7 (was 17) Decay rate usage : 36 (was 150)
whisk
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
war hammer
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 250)
sledgehammer
Decay rate per turn : 7 (was 20) Decay rate usage : 34 (was 150)
stone hammer
Decay rate per turn : 8 (was 52) Decay rate usage : 41 (was 250)
doughroller
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
3/4 axe
Decay rate per turn : 8 (was 49) Decay rate usage : 40 (was 250)
stick
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 1000)
wooden shield
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 450)
wrench
Decay rate per turn : 4 (was 25) Decay rate usage : 22 (was 200)
wooden knitting needles
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
broom
Decay rate per turn : 0 (was 49) Decay rate usage : 0 (was 250)
cooking stone
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 200)
fishing spear
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
halberd
Decay rate per turn : 8 (was 25) Decay rate usage : 41 (was 250)
flail
Decay rate per turn : 7 (was 25) Decay rate usage : 35 (was 300)
mace
Decay rate per turn : 8 (was 25) Decay rate usage : 39 (was 250)
targe
Decay rate per turn : 8 (was 17) Decay rate usage : 38 (was 150)
hide scraper
Decay rate per turn : 8 (was 49) Decay rate usage : 38 (was 250)
crossbow
Decay rate per turn : 16 (was 84) Decay rate usage : 82 (was 450)
slingshot
Decay rate per turn : 9 (was 49) Decay rate usage : 43 (was 300)
blow dart pipe
Decay rate per turn : 11 (was 49) Decay rate usage : 54 (was 150)
billy club
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 400)
crowbar
Decay rate per turn : 3 (was 35) Decay rate usage : 17 (was 150)
fishing pole
Decay rate per turn : 9 (was 49) Decay rate usage : 47 (was 250)
steel hatchet
Decay rate per turn : 5 (was 25) Decay rate usage : 26 (was 250)
froe club
Decay rate per turn : 8 (was 49) Decay rate usage : 40 (was 150)
steel peavey
Decay rate per turn : 9 (was 17) Decay rate usage : 47 (was 150)
planer
Decay rate per turn : 15 (was 49) Decay rate usage : 76 (was 250)
pliers
Decay rate per turn : 5 (was 25) Decay rate usage : 23 (was 200)
mallet
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
needle
Decay rate per turn : 5 (was 23) Decay rate usage : 25 (was 200)
wheelbarrow
Decay rate per turn : 9 (was 49) Decay rate usage : 47 (was 250)
improved wheelbarrow
Decay rate per turn : 5 (was 40) Decay rate usage : 27 (was 250)
small oil pump
Decay rate per turn : 9 (was 25) Decay rate usage : 45 (was 200)
oil pump
Decay rate per turn : 4 (was 25) Decay rate usage : 21 (was 200)
scissors
Decay rate per turn : 10 (was 25) Decay rate usage : 50 (was 200)
wooden bowl
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
bodkin
Decay rate per turn : 7 (was 25) Decay rate usage : 36 (was 200)
chitin shield
Decay rate per turn : 6 (was 25) Decay rate usage : 30 (was 300)
bellows
Decay rate per turn : 9 (was 49) Decay rate usage : 45 (was 400)
bone knife
Decay rate per turn : 11 (was 50) Decay rate usage : 55 (was 400)
bone spear
Decay rate per turn : 10 (was 38) Decay rate usage : 50 (was 400)
fur-scraper
Decay rate per turn : 11 (was 30) Decay rate usage : 55 (was 350)
bone needle
Decay rate per turn : 11 (was 40) Decay rate usage : 55 (was 350)
bone club
Decay rate per turn : 11 (was 25) Decay rate usage : 55 (was 350)
tortoiseshell shield
Decay rate per turn : 6 (was 20) Decay rate usage : 30 (was 200)
small stone pot
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 200)
walking stick
Decay rate per turn : 10 (was 35) Decay rate usage : 49 (was 0)
big stone pot
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 120)
stone pot
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 200)
adze
Decay rate per turn : 9 (was 49) Decay rate usage : 44 (was 250)
wood saw
Decay rate per turn : 7 (was 49) Decay rate usage : 36 (was 250)
soldering iron
Decay rate per turn : 10 (was 25) Decay rate usage : 51 (was 200)
single jack
Decay rate per turn : 7 (was 49) Decay rate usage : 35 (was 250)
steel set hammer
Decay rate per turn : 7 (was 17) Decay rate usage : 37 (was 150)
steel peen hammer
Decay rate per turn : 7 (was 17) Decay rate usage : 36 (was 150)
gas valve
Decay rate per turn : 5 (was 25) Decay rate usage : 25 (was 200)
buckler
Decay rate per turn : 9 (was 49) Decay rate usage : 47 (was 500)
whip
Decay rate per turn : 8 (was 17) Decay rate usage : 41 (was 100)
mortar and pestle
Decay rate per turn : 6 (was 5) Decay rate usage : 30 (was 50)
brick mould
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 250)
claymore
Decay rate per turn : 3 (was 17) Decay rate usage : 17 (was 150)
scimitar
Decay rate per turn : 4 (was 17) Decay rate usage : 19 (was 150)
steel long sword
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
steel short sword
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
steel bastard sword
Decay rate per turn : 4 (was 17) Decay rate usage : 20 (was 150)
steel dirk
Decay rate per turn : 6 (was 17) Decay rate usage : 29 (was 150)
bow square
Decay rate per turn : 10 (was 0) Decay rate usage : 49 (was 250)
server
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 250)
bone shield
Decay rate per turn : 11 (was 35) Decay rate usage : 53 (was 150)
machete
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
wooden flute
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 1000)
recurve bow
Decay rate per turn : 10 (was 102) Decay rate usage : 49 (was 500)
primitive bow
Decay rate per turn : 10 (was 159) Decay rate usage : 49 (was 650)
compound bow
Decay rate per turn : 18 (was 62) Decay rate usage : 92 (was 400)
boomerang
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 350)
wooden steamer
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 0)
atlatl
Decay rate per turn : 10 (was 49) Decay rate usage : 51 (was 200)
steel gladius
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
waster
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 650)
diamond encrusted steel sabre
Decay rate per turn : 3 (was 17) Decay rate usage : 17 (was 150)
steel rapier
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
pilum
Decay rate per turn : 8 (was 25) Decay rate usage : 41 (was 1000)
scutum
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 450)
steel drawknife
Decay rate per turn : 8 (was 17) Decay rate usage : 42 (was 150)
iron shod billy club
Decay rate per turn : 8 (was 36) Decay rate usage : 41 (was 200)
steel spatha
Decay rate per turn : 4 (was 17) Decay rate usage : 21 (was 150)
stone ingot
Decay rate per turn : 6 (was 12) Decay rate usage : 30 (was 200)
bronze peen hammer
Decay rate per turn : 8 (was 33) Decay rate usage : 41 (was 200)
bronze flatter
Decay rate per turn : 8 (was 33) Decay rate usage : 41 (was 200)
steel froe
Decay rate per turn : 7 (was 17) Decay rate usage : 33 (was 150)
bronze set hammer
Decay rate per turn : 8 (was 33) Decay rate usage : 41 (was 200)
bronze chisel
Decay rate per turn : 9 (was 33) Decay rate usage : 44 (was 200)
bronze carving knife
Decay rate per turn : 14 (was 33) Decay rate usage : 71 (was 200)
bronze gladius
Decay rate per turn : 6 (was 33) Decay rate usage : 31 (was 200)
bronze bastard sword
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bronze battle axe
Decay rate per turn : 8 (was 33) Decay rate usage : 41 (was 200)
bronze broad sword
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bronze dagger
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bronze dirk
Decay rate per turn : 7 (was 33) Decay rate usage : 37 (was 200)
bronze long sword
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bronze rapier
Decay rate per turn : 6 (was 33) Decay rate usage : 31 (was 200)
bronze bagh-nakh
Decay rate per turn : 6 (was 33) Decay rate usage : 29 (was 200)
bronze sabre
Decay rate per turn : 6 (was 33) Decay rate usage : 30 (was 200)
bone bagh-nakh
Decay rate per turn : 11 (was 25) Decay rate usage : 55 (was 350)
steel bagh-nakh
Decay rate per turn : 3 (was 33) Decay rate usage : 17 (was 200)
apache throwing star
Decay rate per turn : 10 (was 49) Decay rate usage : 49 (was 400)
scepter
Decay rate per turn : 5 (was 10) Decay rate usage : 26 (was 200)
bone crochet hook
Decay rate per turn : 5 (was 75) Decay rate usage : 25 (was 200)
reed steamer
Decay rate per turn : 11 (was 25) Decay rate usage : 57 (was 0)
ice cream crank
Decay rate per turn : 9 (was 20) Decay rate usage : 44 (was 200)
wooden crochet hook
Decay rate per turn : 11 (was 50) Decay rate usage : 55 (was 150)
jembe drum
Decay rate per turn : 9 (was 50) Decay rate usage : 47 (was 1000) Repair rate per day : 500 (was 1250)
vacuum tube mould
Decay rate per turn : 9 (was 20) Decay rate usage : 45 (was 300)
stone cleaver
Decay rate per turn : 6 (was 50) Decay rate usage : 30 (was 300)
crochet hook
Decay rate per turn : 10 (was 23) Decay rate usage : 49 (was 200)
bone flute
Decay rate per turn : 11 (was 50) Decay rate usage : 55 (was 1000) Repair rate per day : 900 (was 1250)
tambourine
Decay rate per turn : 8 (was 50) Decay rate usage : 42 (was 1000) Repair rate per day : 800 (was 1250)
small drum
Decay rate per turn : 9 (was 50) Decay rate usage : 46 (was 1000) Repair rate per day : 500 (was 1250)
harmonica
Decay rate per turn : 8 (was 50) Decay rate usage : 41 (was 1000) Repair rate per day : 1000 (was 1250)
long horn
Decay rate per turn : 8 (was 50) Decay rate usage : 40 (was 1000) Repair rate per day : 600 (was 1250)
guitar
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 1000) Repair rate per day : 500 (was 1250)
reed flute
Decay rate per turn : 11 (was 50) Decay rate usage : 57 (was 1000) Repair rate per day : 1000 (was 1250)
violin
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 1000) Repair rate per day : 350 (was 1250)
pan flute
Decay rate per turn : 11 (was 50) Decay rate usage : 56 (was 1000) Repair rate per day : 650 (was 1250)
cloth bellows
Decay rate per turn : 9 (was 49) Decay rate usage : 46 (was 400)
bagpipes
Decay rate per turn : 9 (was 50) Decay rate usage : 47 (was 1000) Repair rate per day : 350 (was 1250)
triangle
Decay rate usage : 25 (was 100) Repair rate per day : 1500 (was 1250)
lute
Decay rate per turn : 10 (was 50) Decay rate usage : 49 (was 1000) Repair rate per day : 600 (was 1250)
bone rattle
Decay rate per turn : 11 (was 50) Decay rate usage : 55 (was 1000) Repair rate per day : 900 (was 1250)
bronze sledgehammer
Decay rate per turn : 8 (was 25) Decay rate usage : 40 (was 150)
bronze screwdriver
Decay rate per turn : 6 (was 27) Decay rate usage : 29 (was 210)
bronze trowel
Decay rate per turn : 8 (was 51) Decay rate usage : 40 (was 262)
ocarina
Decay rate per turn : 9 (was 90) Decay rate usage : 45 (was 1000)
tusk horn
Decay rate per turn : 6 (was 50) Decay rate usage : 32 (was 500)
accordion
Decay rate per turn : 9 (was 50) Decay rate usage : 45 (was 800) Repair rate per day : 325 (was 1000)
cello
Decay rate usage : 48 (was 210)
Thu, 19 Oct 2006
CHANGED ITEMS
hoist
Weight : 4900g (was 4600g)
Thu, 12 Oct 2006
CHANGED ITEMS
screwdriver
Repair rate per day : 1500 ( was 900)
dung-fork
Repair rate per day : 800 ( was 350)
reamer
Repair rate per day : 1500 ( was 500)
file
Repair rate per day : 500 ( was 400)
grinder
Repair rate per day : 280 ( was 140)
saw
Repair rate per day : 800 ( was 350)
fork spanner
Repair rate per day : 600 ( was 200)
scythe
Repair rate per day : 850 ( was 350)
tongs
Repair rate per day : 625 ( was 200)
steel flatter
Repair rate per day : 1050 ( was 200)
whisk
Repair rate per day : 2000 ( was 300)
sledgehammer
Repair rate per day : 800 ( was 600)
broom
Repair rate per day : 2000 ( was 400)
fishing spear
Repair rate per day : 1000 ( was 1200)
fishing pole
Repair rate per day : 1200 ( was 800)
steel hatchet
Repair rate per day : 1400 ( was 350)
steel peavey
Repair rate per day : 925 ( was 190)
mallet
Repair rate per day : 800 ( was 500)
wheelbarrow
Repair rate per day : 575 ( was 150)
improved wheelbarrow
Repair rate per day : 400 ( was 140)
small oil pump
Repair rate per day : 500 ( was 200)
oil pump
Repair rate per day : 500 ( was 200)
scissors
Repair rate per day : 1050 ( was 600)
wooden bowl
Repair rate per day : 2000 ( was 800)
fur-scraper
Repair rate per day : 500 ( was 1500)
bone needle
Repair rate per day : 400 ( was 1000)
small stone pot
Repair rate per day : 850 ( was 1200)
walking stick
Repair rate per day : 2000 ( was 300)
stone pot
Repair rate per day : 600 ( was 1000)
single jack
Repair rate per day : 950 ( was 500)
gas valve
Repair rate per day : 900 ( was 350)
mortar and pestle
Decay rate turns : 5 ( was 0) Decay rate usage : 50 ( was 0) Repair rate per day : 900 ( was 0)
bronze flatter
Repair rate per day : 800 ( was 500)
steel froe
Repair rate per day : 800 ( was 250)
scepter
Repair rate per day : 500 ( was 252)
ice cream crank
Repair rate per day : 1100 ( was 400)
vacuum tube mould
Repair rate per day : 400 ( was 160)
bronze screwdriver
Repair rate per day : 800 ( was 600)
simple telescope
Repair rate per day : 400 ( was 1400)
Fri, 06 Oct 2006
CHANGED ITEMS
pincers
Repair rate per day : 1100 ( was 650)
shovel
Repair rate per day : 1500 ( was 350)
pickaxe
Repair rate per day : 1000 ( was 350)
axe
Repair rate per day : 1200 ( was 400)
iron shield
Repair rate per day : 280 ( was 140)
rubber tapping knife
Repair rate per day : 1050 ( was 100)
sickle
Repair rate per day : 800 ( was 350)
iron chisel
Repair rate per day : 1050 ( was 800)
asparagus harvest knife
Repair rate per day : 500 ( was 60)
iron carving knife
Repair rate per day : 1050 ( was 400)
stone axe
Repair rate per day : 400 ( was 375)
doughroller
Repair rate per day : 1200 ( was 360)
3/4 axe
Repair rate per day : 1400 ( was 400)
wrench
Repair rate per day : 1000 ( was 250)
cooking stone
Repair rate per day : 2000 ( was 750)
targe
Repair rate per day : 500 ( was 250)
planer
Repair rate per day : 900 ( was 550)
pliers
Repair rate per day : 1100 ( was 750)
bodkin
Repair rate per day : 1000 ( was 550)
chitin shield
Repair rate per day : 500 ( was 250)
bellows
Repair rate per day : 650 ( was 325)
bone knife
Repair rate per day : 400 ( was 800)
big stone pot
Repair rate per day : 375 ( was 500)
steel set hammer
Repair rate per day : 1050 ( was 300)
steel peen hammer
Repair rate per day : 1050 ( was 300)
bow square
Repair rate per day : 1100 ( was 350)
machete
Repair rate per day : 1050 ( was 250)
scutum
Repair rate per day : 600 ( was 300)
steel drawknife
Repair rate per day : 550 ( was 300)
bronze peen hammer
Repair rate per day : 800 ( was 555)
bronze set hammer
Repair rate per day : 800 ( was 555)
bronze chisel
Repair rate per day : 800 ( was 1750)
bone crochet hook
Repair rate per day : 500 ( was 900)
wooden crochet hook
Repair rate per day : 600 ( was 1000)
cloth bellows
Repair rate per day : 700 ( was 325)
binoculars
Repair rate per day : 400 ( was 1400)
wooden plate
Build requirements : raws:wood>300;days:3;tools:hammer,knife ( was raws:wood>300;days:3;tools:hammer, knife)
Thu, 05 Oct 2006
NEW ITEMS
tin can
Build requirements : raws:tin>200;days:2;tools:hammer,pliers Special rules : stores:200-2200 Visible : yes Decay rate turns : 25 Decay rate usage : 0 Repair rate per day : 800 Weight : 200g
aluminized brass case
Build conditions : hasobject:smelting furnace Build requirements : raws:aluminium>100,copper>200,zinc>50;days:2;tools:peen hammer,pliers,soldering iron Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 350g
brass case
Build conditions : hasobject:smelting furnace Build requirements : raws:copper>250,zinc>100;days:2;tools:peen hammer Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 350g
telescope
Build requirements : objects:gem lens>2,aluminized brass case>1,eyepiece>1,telescope mirror>2;days:4;tools:screwdriver Special rules : view:200 Visible : yes Decay rate turns : 20 Decay rate usage : 0 Repair rate per day : 400 Weight : 725g
spyglass
Build requirements : objects:lens>2,brass case>1,eyepiece>1;days:3;tools:screwdriver Special rules : view:125 Visible : yes Decay rate turns : 20 Decay rate usage : 0 Repair rate per day : 1400 Weight : 545g
simple telescope
Build requirements : objects:gem lens>2,brass case>1,eyepiece>1,telescope mirror>1;days:2;tools:screwdriver Special rules : view:175 Visible : yes Decay rate turns : 20 Decay rate usage : 0 Repair rate per day : 1400 Weight : 600g
binoculars
Build requirements : objects:lens>4,brass case>1,eyepiece>2;days:3;tools:screwdriver Special rules : view:150 Visible : yes Decay rate turns : 20 Decay rate usage : 0 Repair rate per day : 1400 Weight : 740g
CHANGED ITEMS
diamond lens
Build requirements : raws:diamonds>90;days:1.5;tools:grinder ( was raws:diamond>90;days:1.5;tools:grinder)
Wed, 04 Oct 2006
NEW ITEMS
eyepiece
Build requirements : raws:steel>50,rubber>25;days:1;tools:pincers,file Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 75g
telescope mirror
Build requirements : raws:window glass>75,silver>50;days:2;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 125g
ruby lens
Build conditions : hasobject:work bench Build requirements : raws:ruby>80;days:1.5;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
sapphire lens
Build conditions : hasobject:work bench Build requirements : raws:sapphire>25;days:1.5;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
emerald lens
Build conditions : hasobject:work bench Build requirements : raws:emerald>25;days:1.5;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
diamond lens
Build conditions : hasobject:work bench Build requirements : raws:diamond>90;days:1.5;tools:grinder Visible : yes Decay rate turns : 0 Decay rate usage : 0 Repair rate per day : 0 Weight : 25g
wooden plate
Build requirements : raws:wood>300;days:3;tools:hammer, knife Special rules : stores:300-800 Visible : yes Decay rate turns : 25 Decay rate usage : 0 Repair rate per day : 1000 Weight : 300g
CHANGED ITEMS
harmonica
Weight : 100g ( was 1450g)
ocarina
Weight : 150g ( was 1450g)
tusk horn
Weight : 150g ( was 1450g)
accordion
Weight : 700g ( was 1450g)
Tue, 03 Oct 2006
CHANGED ITEMS
harmonica
Visible : yes (was no)
ocarina
Visible : yes (was no)
Mon, 25 Sep 2006
NEW ITEMS
cello
Build requirements : raws:wood>900,sinew>120,nickel>100;days:7;tools:hammer,planer,bodkin,wood saw Visible : yes Decay rate turns : 10 Decay rate usage : 210 Repair rate per day : 200 Weight : 1120g
CHANGED ITEMS
oven
Build conditions : isbuilding;maxonloc:4 ( was isbuilding)
coal oven
Build conditions : isbuilding;maxonloc:4 ( was isbuilding)
gas oven
Build conditions : isbuilding;maxonloc:4 ( was isbuilding)
Sun, 24 Sep 2006
CHANGED ITEMS
drying rack
Build conditions : islocation;maxonloc:4 ( was islocation)
Sun, 17 Sep 2006
CHANGED ITEMS
chest
Build requirements : raws:wood>2000,iron>500;days:11.75;tools:hammer,chisel,planer ( was raws:wood>2000,iron>500,nails>200;days:11.75;tools:hammer,chisel,planer) Weight : 2500g ( was 2700g)
Sun, 10 Sep 2006
NEW ITEMS
harmonica
Build requirements : raws:wood>30,steel>10;days:1;tools:knife Visible : yes Decay rate turns : 50 Decay rate usage : 1000 Repair rate per day : 1250 Weight : 1450g
ocarina
Build requirements : raws:clay>150;days:1 Visible : yes Decay rate turns : 90 Decay rate usage : 1000 Repair rate per day : 1400 Weight : 1450g
tusk horn
Build requirements : raws:tusk>150;days:1;tools:knife Visible : yes Decay rate turns : 50 Decay rate usage : 500 Repair rate per day : 1250 Weight : 1450g
accordion
Build requirements : raws:wood>400,leather>250;days:3;tools:hammer,knife,planer Visible : yes Decay rate turns : 50 Decay rate usage : 800 Repair rate per day : 1000 Weight : 1450g
Sun, 03 Sep 2006
CHANGED ITEMS
base of a wooden saw carriage
Weight : 360g ( was 0g)
Revision ID 21936