Difference between revisions of "Skills"

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(Manufacturing)
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All characters in Cantr have a set of skills. When you character spawns, a combination of the genes of two other characters on that location, with some random variation, will determine your character's genes. These genes will stay constant for the duration of your character's lifetime. The genes are the initial values of the skills of your character. Skills can change during the character's lifetime.
 
  
When working on a project or being involved in fighting or hunting, skills appear along the following spectrum.  From least to most effective: Awkwardly, Novicely, Efficiently, Skillfully, Expertly. The skill is listed in the [[character description]]. If no skill is listed, that means none is applicable and everyone is equally efficient at that particular project.
 
 
===Physical strength===
 
 
This skill increases every time you attack an animal or another character. The size of the increase is directly proportional to the amount of force you use.
 
 
===Building===
 
 
Determines your ability to work on buildings and landmarks etc.
 
 
===Burying===
 
 
This skill affects your ability to bury people fast.
 
 
===Carpenting===
 
 
Used in many wood projects.
 
 
===Collecting===
 
 
This skill affects how efficiently you can collect some of the resources, like blackberries and seaweed.
 
 
===Cooking===
 
 
This skill affects your cooking skills, ranging from baking bread to mixing herbs.
 
 
===Digging===
 
 
This skill affects how fast you can dig for stone, sand, salt, marble, and limestone.
 
 
===Drilling===
 
 
This skill affects how fast you can dig for oil, or use a drilling machine.
 
 
===Farming===
 
 
This skill affects the speed of and is trained with farming, including the use of harvesting machines.
 
 
===Fighting===
 
 
This skill increases every time you attack another character. The size of the increase is directly proportional to the amount of force you use.
 
 
When you attack another person, your power is affected by your health, your level of tiredness, your fighting skill, and your physical strength.
 
 
===Fishing===
 
 
This skill affects how efficiently you can fish, and is trained when you are fishing.
 
 
===Foresting===
 
 
This skill affects the speed of getting wood, collecting rubber, and some fruits that grow on trees.
 
 
===Gardening===
 
 
This skill affects how good you are at gardening for flowers and herbs.
 
 
===Hunting===
 
 
This skill increases every time you attack an animal. The size of the increase is directly proportional to the amount of force you use.
 
 
When you attack an animal, your power is affected by your health, your level of tiredness, your hunting skill, and your physical strength.
 
 
===Manufacturing===
 
 
This skill effects how good you are at manufacturing things, such as an engine, possibly more items.
 
 
===Manufacturing machines===
 
 
Comes into play when manufacturing different types of machines.
 
 
===Manufacturing tools===
 
 
Used when manufacturing tools or repairing them.
 
 
===Manufacturing vehicles===
 
 
Used when building land vehicles.
 
 
===Manufacturing weapons===
 
 
Used when manufacturing weapons or shields or when repairing those.
 
 
===Mining===
 
 
This skill affects (and is trained with) gathering of most metals.
 
 
===Refining===
 
 
This affects your ability to refine ores.
 
 
===Shipbuilding===
 
 
Used for building ships and boats and other transports used on water.
 
 
===Smelting===
 
 
This skill affects your skill at smelting some metals.
 
 
===Tailoring===
 
 
This skill affects all manufacturing of clothes, as well as the preparation of many cloth materials.
 
 
===Walking===
 
 
''Not yet implemented''
 

Revision as of 19:12, 23 December 2006