Difference between revisions of "Help:Incomplete"
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− | The Cantr II wiki is missing much of the information | + | {{InterwikiLink:Help:Incomplete}} |
+ | The Cantr II wiki is missing much of the information it could have. Of the missing data, some are easier to get than others. We have a system to distinguish easy-to-get information from information that only a few editors, if any, have access to. | ||
+ | |||
+ | See [[:Category:Easy unknowns]], [[:Category:Medium unknowns]] and [[:Category:Hard unknowns]] for the item lists. | ||
==Level One== | ==Level One== | ||
− | Level One information is marked with the <nowiki>{{inc1}}</nowiki> tag, which displays as '''[[Help:Incomplete#Level One| | + | Level One information is accessible to all Cantr players. It is marked with the <nowiki>{{inc1}}</nowiki> tag, which displays as '''[[Help:Incomplete#Level One|Unknown (easy)]]'''. Only editors who do not play Cantr should use this tag. |
Examples: | Examples: | ||
Line 9: | Line 12: | ||
==Level Two== | ==Level Two== | ||
+ | Level Two information is accessible to some players, but not all. Players with access should have little trouble obtaining it. It is marked with the <nowiki>{{inc2}}</nowiki> tag, which displays as '''[[Help:Incomplete#Level Two|Unknown (medium)]]'''. | ||
+ | |||
+ | Examples: | ||
+ | *Projects started with machines | ||
+ | *Resource gathering rates | ||
+ | |||
+ | ==Level Three== | ||
+ | Level Three information is accessible in principle, but few players, if any, have it. Often Resource Department staff are the only people who can reliably provide this data, though players may have good approximations or guesses. It is marked with the <nowiki>{{inc3}}</nowiki> tag, which displays as '''[[Help:Incomplete#Level Three|Unknown (hard)]]'''. | ||
+ | |||
+ | Examples: | ||
+ | *Building capacities | ||
+ | *Vehicle speeds | ||
+ | *Hunting yields | ||
+ | *Weapon damage | ||
+ | *Maximum worker numbers of machine-based projects |
Latest revision as of 02:08, 5 May 2010
Interwiki |
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The Cantr II wiki is missing much of the information it could have. Of the missing data, some are easier to get than others. We have a system to distinguish easy-to-get information from information that only a few editors, if any, have access to.
See Category:Easy unknowns, Category:Medium unknowns and Category:Hard unknowns for the item lists.
Level One
Level One information is accessible to all Cantr players. It is marked with the {{inc1}} tag, which displays as Unknown (easy). Only editors who do not play Cantr should use this tag.
Examples:
- Manufacturing menu data
- Interface details
Level Two
Level Two information is accessible to some players, but not all. Players with access should have little trouble obtaining it. It is marked with the {{inc2}} tag, which displays as Unknown (medium).
Examples:
- Projects started with machines
- Resource gathering rates
Level Three
Level Three information is accessible in principle, but few players, if any, have it. Often Resource Department staff are the only people who can reliably provide this data, though players may have good approximations or guesses. It is marked with the {{inc3}} tag, which displays as Unknown (hard).
Examples:
- Building capacities
- Vehicle speeds
- Hunting yields
- Weapon damage
- Maximum worker numbers of machine-based projects