Difference between revisions of "Recent database changes - Objects"

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 +
==Mon, 08 Dec 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''cask'''
 +
Build conditions : isnoncentertype:brick building,building,hall,stone extension,marble building,brick extension,marble extension,brick hall,marble hall  (was isnoncentertype:brick building,building,hall,stone extension,marble building,brick extension,marble extension)
 +
==Sun, 07 Dec 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''fractional distillation stack'''
 +
Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building,cottage,large log cabin,medium log cabin,stone extension,wood extension,brick extension  (was maxonloc:4;isnoncentertype:building,hall,brick building,cottage,large log cabin,medium log cabin,stone extension,wood extension)
 +
 +
'''cask'''
 +
Build conditions : isnoncentertype:brick building,building,hall,stone extension,marble building,brick extension,marble extension  (was isnoncentertype:brick building,building,hall,stone extension,marble building)
 +
==Wed, 27 Aug 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''telescope'''
 +
Decay rate per turn : 5  (was 20)
 +
Repair rate per day : 800  (was 400)
 +
 +
'''spyglass'''
 +
Decay rate per turn : 5  (was 20)
 +
 +
'''simple telescope'''
 +
Decay rate per turn : 5  (was 20)
 +
Repair rate per day : 1000  (was 400)
 +
 +
'''binoculars'''
 +
Decay rate per turn : 5  (was 20)
 +
Repair rate per day : 1200  (was 400)
 +
==Fri, 06 Jun 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''primitive sail'''
 +
Build requirements : raws:hide>1500,wood>500,sinew>100;days:4;tools:fur-scraper,hammer,needle,knife  (was raws:hide>1500,wood>500,sinew>100;days:4;tools:fur scraper,hammer,needle,knife)
 +
==Tue, 13 May 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''raft'''
 +
Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land,dinghy,darter,dugout canoe,rowing-boat  (was maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land,dinghy,darter,dugout canoe,rowing-boat,raft)
 +
==Fri, 25 Apr 2008 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''long steel zipper'''
 +
Build conditions : hasobject:work bench
 +
Build requirements : raws:steel>50,cotton cloth>10;days:1;tools:pliers,pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 60g
 +
 +
'''long brass zipper'''
 +
Build conditions : hasobject:work bench
 +
Build requirements : raws:copper>30,zinc>20,cotton cloth>10;days:1;tools:pliers,pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 60g
 +
 +
'''short steel zipper'''
 +
Build conditions : hasobject:work bench
 +
Build requirements : raws:steel>20,cotton cloth>5;days:1;tools:pliers,pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 25g
 +
 +
'''short brass zipper'''
 +
Build conditions : hasobject:work bench
 +
Build requirements : raws:copper>15,zinc>5,cotton cloth>5;days:1;tools:pliers,pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 25g
 +
==Sun, 13 Apr 2008 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''steel buckler'''
 +
Build conditions : hasobject:anvil
 +
Build requirements : raws:steel>200;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer
 +
Special rules : shield:20
 +
Visible : no
 +
Decay rate per turn : 5
 +
Decay rate usage : 20
 +
Repair rate per day : 400
 +
Weight : 200g
 +
 +
'''steel scutum'''
 +
Build requirements : raws:steel>400,iron>125;objects:scutum>1,leather enarmes>1,leather guige>2;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer
 +
Special rules : shield:30
 +
Visible : yes
 +
Decay rate per turn : 10
 +
Decay rate usage : 40
 +
Repair rate per day : 250
 +
Weight : 2400g
 +
 +
'''leather guige'''
 +
Build requirements : objects:large buckle>1;raws:leather>190;days:2;tools:knife,needle
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
 +
'''leather enarmes'''
 +
Build requirements : raws:leather>75;days:0.5;tools:knife,needle
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 75g
 +
 +
'''kite shield'''
 +
Build requirements : raws:iron>200;objects:iron shield>1,leather enarmes>1,leather guige>1;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer
 +
Special rules : shield:29
 +
Visible : yes
 +
Decay rate per turn : 10
 +
Decay rate usage : 40
 +
Repair rate per day : 300
 +
Weight : 800g
 +
 +
'''bronze shield'''
 +
Build requirements : raws:bronze>400;days:4;tools:hammer
 +
Special rules : shield:25
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 27
 +
Repair rate per day : 280
 +
Weight : 400g
 +
 +
'''platinum plated kite shield'''
 +
Build requirements : raws:platinum>120;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron
 +
Special rules : shield:29
 +
Visible : yes
 +
Decay rate per turn : 10
 +
Decay rate usage : 40
 +
Repair rate per day : 300
 +
Weight : 920g
 +
 +
'''gold plated kite shield'''
 +
Build requirements : raws:gold>160,nickel>40;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron
 +
Special rules : shield:29
 +
Visible : yes
 +
Decay rate per turn : 10
 +
Decay rate usage : 40
 +
Repair rate per day : 300
 +
Weight : 1000g
 +
 +
'''silver plated kite shield'''
 +
Build requirements : raws:silver>160,nickel>40;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron
 +
Special rules : shield:29
 +
Visible : yes
 +
Decay rate per turn : 10
 +
Decay rate usage : 40
 +
Repair rate per day : 300
 +
Weight : 1000g
 +
'''CHANGED ITEMS'''
 +
 +
'''buckler'''
 +
Visible : no  (was yes)
 +
==Mon, 07 Apr 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''raft'''
 +
Build conditions : islocation;borders_water  (was islocation;borders_lake)
 +
==Sun, 06 Apr 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''raft'''
 +
Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land,dinghy,darter,dugout canoe,rowing-boat,raft  (was maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land)
 +
==Sat, 29 Mar 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''skimmer'''
 +
Special rules : maxpeople:15;maxweight:2500000;speed:40;weightdelay:150000;dock:coaster harbour  (was maxpeople:15;maxweight:1300000;speed:40;weightdelay:60000;dock:coaster harbour)
 +
Visible : no  (was yes)
 +
 +
'''apothecary kit'''
 +
Special rules : stores:10-1010  (was stores:100-1100)
 +
Weight : 10g  (was 100g)
 +
 +
'''tin can'''
 +
Special rules : stores:20-2020  (was stores:200-2200)
 +
Weight : 20g  (was 200g)
 +
 +
'''wooden plate'''
 +
Special rules : stores:30-830  (was stores:300-800)
 +
Weight : 30g  (was 300g)
 +
 +
'''burlap sack'''
 +
Special rules : stores:55-2055  (was stores:550-2550)
 +
Weight : 55g  (was 550g)
 +
 +
'''canvas duffel'''
 +
Special rules : stores:20-5020  (was stores:200-5200)
 +
Weight : 20g  (was 200g)
 +
 +
'''ceramic plate'''
 +
Special rules : stores:25-775  (was stores:250-750)
 +
Weight : 25g  (was 250g)
 +
 +
'''earthenware bowl'''
 +
Special rules : stores:50-1050  (was stores:500-1100)
 +
Weight : 50g  (was 500g)
 +
 +
'''fine china plate'''
 +
Special rules : stores:15-615  (was stores:150-650)
 +
Weight : 15g  (was 150g)
 +
 +
'''amphora'''
 +
Special rules : stores:75-4075  (was stores:750-4000)
 +
Weight : 75g  (was 750g)
 +
 +
'''ceramic teapot'''
 +
Special rules : stores:35-835  (was stores:350-800)
 +
Weight : 35g  (was 350g)
 +
 +
'''earthenware mug'''
 +
Special rules : stores:20-520  (was stores:200-500)
 +
Weight : 20g  (was 200g)
 +
 +
'''stein'''
 +
Special rules : stores:40-1040  (was stores:400-1000)
 +
Weight : 40g  (was 400g)
 +
 +
'''goblet'''
 +
Special rules : stores:10-310  (was stores:100-300)
 +
Weight : 10g  (was 100g)
 +
 +
'''tin cup'''
 +
Special rules : stores:20-420  (was stores:200-400)
 +
Weight : 20g  (was 200g)
 +
 +
'''wooden spoon'''
 +
Special rules : stores:5-75;hit:1;weapon_skill:30  (was stores:50-75;hit:1;weapon_skill:30)
 +
Weight : 5g  (was 50g)
 +
 +
'''carved wood mug'''
 +
Special rules : stores:20-320  (was stores:200-400)
 +
Weight : 20g  (was 200g)
 +
 +
'''silver spoon'''
 +
Special rules : stores:3-43  (was stores:30-40)
 +
Weight : 3g  (was 30g)
 +
 +
'''silver platter'''
 +
Special rules : stores:50-1750  (was stores:500-1700)
 +
Weight : 50g  (was 500g)
 +
==Fri, 07 Mar 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''galleon'''
 +
Special rules : maxpeople:20;maxweight:1800000;speed:45;weightdelay:75000;dock:coaster harbour  (was maxpeople:20;maxweight:1800000;speed:45;weightdelay:50000;dock:coaster harbour)
 +
Visible : no  (was yes)
 +
==Tue, 19 Feb 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''wooden bowl'''
 +
Visible : yes  (was no)
 +
 +
'''steel peavey head'''
 +
Visible : yes  (was no)
 +
 +
'''steel broad sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''steel sabre blade'''
 +
Visible : yes  (was no)
 +
 +
'''machete blade'''
 +
Visible : yes  (was no)
 +
 +
'''war hammer head'''
 +
Visible : yes  (was no)
 +
 +
'''halberd head'''
 +
Visible : yes  (was no)
 +
 +
'''steel battle axe head'''
 +
Visible : yes  (was no)
 +
 +
'''steel froe head'''
 +
Visible : yes  (was no)
 +
 +
'''mace head'''
 +
Visible : yes  (was no)
 +
 +
'''steel long sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''claymore blade'''
 +
Visible : yes  (was no)
 +
 +
'''flail head'''
 +
Visible : yes  (was no)
 +
 +
'''steel bastard sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''scimitar blade'''
 +
Visible : yes  (was no)
 +
 +
'''steel short sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''steel gladius blade'''
 +
Visible : yes  (was no)
 +
 +
'''steel rapier blade'''
 +
Visible : yes  (was no)
 +
 +
'''pilum head'''
 +
Visible : yes  (was no)
 +
 +
'''steel spatha blade'''
 +
Visible : yes  (was no)
 +
 +
'''bronze broad sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''steel hatchet head'''
 +
Visible : yes  (was no)
 +
 +
'''earthenware planter'''
 +
Visible : yes  (was no)
 +
 +
'''wire screen'''
 +
Visible : yes  (was no)
 +
 +
'''wire screen'''
 +
Visible : yes  (was no)
 +
==Mon, 18 Feb 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''rubber tapping knife'''
 +
Visible : yes  (was no)
 +
 +
'''grinder'''
 +
Visible : yes  (was no)
 +
 +
'''doughroller'''
 +
Visible : yes  (was no)
 +
 +
'''wheelbarrow'''
 +
Visible : yes  (was no)
 +
 +
'''improved wheelbarrow'''
 +
Visible : yes  (was no)
 +
 +
'''small oil pump '''
 +
Visible : yes  (was no)
 +
 +
'''big stone pot'''
 +
Visible : yes  (was no)
 +
 +
'''soldering iron'''
 +
Visible : yes  (was no)
 +
 +
'''apothecary kit'''
 +
Visible : yes  (was no)
 +
 +
'''mortar and pestle'''
 +
Visible : yes  (was no)
 +
 +
'''brick mould'''
 +
Visible : yes  (was no)
 +
 +
'''mixing bowl'''
 +
Visible : yes  (was no)
 +
 +
'''dirt motorcycle frame'''
 +
Visible : yes  (was no)
 +
 +
'''road motorcycle frame'''
 +
Visible : yes  (was no)
 +
 +
'''tin can'''
 +
Visible : yes  (was no)
 +
 +
'''wooden steamer'''
 +
Visible : yes  (was no)
 +
 +
'''bronze gladius blade'''
 +
Visible : yes  (was no)
 +
 +
'''bronze bastard sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''bronze battle axe head'''
 +
Visible : yes  (was no)
 +
 +
'''bronze long sword blade'''
 +
Visible : yes  (was no)
 +
 +
'''bronze rapier blade'''
 +
Visible : yes  (was no)
 +
 +
'''bronze sabre blade'''
 +
Visible : yes  (was no)
 +
 +
'''reed steamer'''
 +
Visible : yes  (was no)
 +
 +
'''circuit board'''
 +
Visible : yes  (was no)
 +
 +
'''aluminized brass case'''
 +
Visible : yes  (was no)
 +
 +
'''brass case'''
 +
Visible : yes  (was no)
 +
 +
'''porcelain vase'''
 +
Visible : yes  (was no)
 +
 +
'''wooden plate'''
 +
Visible : yes  (was no)
 +
 +
'''big steel pot'''
 +
Visible : yes  (was no)
 +
 +
'''big copper pot'''
 +
Visible : yes  (was no)
 +
 +
'''ceramic plate'''
 +
Visible : yes  (was no)
 +
 +
'''earthenware bowl'''
 +
Visible : yes  (was no)
 +
 +
'''fine china plate'''
 +
Visible : yes  (was no)
 +
 +
'''earthenware mug'''
 +
Visible : yes  (was no)
 +
 +
'''stein'''
 +
Visible : yes  (was no)
 +
 +
'''goblet'''
 +
Visible : yes  (was no)
 +
 +
'''tin cup'''
 +
Visible : yes  (was no)
 +
 +
'''wooden spoon'''
 +
Visible : yes  (was no)
 +
 +
'''carved wood mug'''
 +
Visible : yes  (was no)
 +
==Thu, 10 Jan 2008 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''sextant'''
 +
Decay rate per turn : 0  (was 20)
 +
==Tue, 04 Dec 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''brick extension'''
 +
Build conditions : isnoncentertype:brick building,brick hall,brick extension
 +
Build requirements : raws:brick>4500;days:3;tools:trowel
 +
Special rules : maxpeople:30;maxweight:4500000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 4500g
 +
 +
'''brick hall'''
 +
Build requirements : raws:brick>22000;days:10;tools:trowel
 +
Special rules : maxpeople:70;maxweight:8000000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 22000g
 +
 +
'''marble hall'''
 +
Build requirements : raws:marble>30000;days:55;tools:trowel
 +
Special rules : maxpeople:60;maxweight:6600000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 30000g
 +
 +
'''marble extension'''
 +
Build conditions : isnoncentertype:marble building,marble hall,marble extension,marble alcove
 +
Build requirements : raws:marble>15000;days:15;tools:trowel
 +
Special rules : maxpeople:30;maxweight:3800000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 6000g
 +
 +
'''marble alcove'''
 +
Build conditions : isnoncentertype:marble building,marble hall,marble extension,marble alcove
 +
Build requirements : raws:marble>3000;days:10;tools:trowel
 +
Special rules : maxpeople:4;maxweight:600000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3000g
 +
==Mon, 26 Nov 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''doughroller'''
 +
Special rules : hit:2  (was )
 +
 +
'''stick'''
 +
Special rules : hit:4  (was hit:2)
 +
==Sun, 15 Jul 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''dessicator'''
 +
Build conditions : isbuilding
 +
Build requirements : raws:window glass>800,cobalt>50,rubber>50;days:2;tools:pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 900g
 +
 +
'''tandoor'''
 +
Build conditions : isnotvehicle
 +
Build requirements : raws:brick>2000;days:5;tools:trowel
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2000g
 +
 +
'''tajine'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>1200,water>300;days:1
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1200g
 +
 +
'''campstove'''
 +
Build requirements : raws:steel>200;days:3;tools:peen hammer,pliers
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
==Fri, 13 Jul 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''small van frame'''
 +
Weight : 11600g  (was 116g)
 +
==Wed, 11 Jul 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''apothecary table'''
 +
Visible : no  (was yes)
 +
==Tue, 10 Jul 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''van frame'''
 +
Weight : 7800g  (was 15600g)
 +
==Mon, 02 Jul 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''stein'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>400;days:1
 +
Special rules : stores:400-1000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 400g
 +
 +
'''goblet'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>100;days:1
 +
Special rules : stores:100-300
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 100g
 +
 +
'''silver platter'''
 +
Build requirements : raws:silver>500;days:1;tools:peen hammer
 +
Special rules : stores:500-1700
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 500g
 +
==Thu, 28 Jun 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''ceramic teapot'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>350;days:1
 +
Special rules : stores:350-800
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 350g
 +
 +
'''earthenware mug'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:clay>200,water>25;days:1
 +
Special rules : stores:200-500
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
 +
'''tin cup'''
 +
Build requirements : raws:tin>200;days:1;tools:hammer
 +
Special rules : stores:200-400
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
 +
'''wooden spoon'''
 +
Build requirements : raws:wood>50;days:.5;tools:knife
 +
Special rules : stores:50-75;hit:1;weapon_skill:30
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 50g
 +
 +
'''carved wood mug'''
 +
Build requirements : raws:wood>200;days:1;tools:knife
 +
Special rules : stores:200-400
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
 +
'''silver spoon'''
 +
Build requirements : raws:silver>30;days:0.5;tools:hammer
 +
Special rules : stores:30-40
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 30g
 +
'''CHANGED ITEMS'''
 +
 +
'''reed hut'''
 +
Build requirements : raws:reed>14000;days:8  (was raws:reed>14000,wood>800,stone>300;days:8;tools:hammer)
 +
==Tue, 26 Jun 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''solar still'''
 +
Build conditions : maxonloc:1;isnoncentertype:skimmer,galleon,raker,soarer,sloop,darter,longboat,dinghy
 +
Build requirements : raws:window glass>100,steel>30,rubber>20;days:1;tools:pincers,peen hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 150g
 +
 +
'''cask'''
 +
Build conditions : isnoncentertype:brick building,building,hall,stone extension,marble building
 +
Build requirements : raws:wood>1500,steel>400;days:3;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1900g
 +
==Tue, 12 Jun 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''silver low power wire'''
 +
Build requirements : raws:silver>15,rubber>10;days:.5;tools:pliers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 25g
 +
 +
'''gold low power wire'''
 +
Build requirements : raws:gold>10,rubber>10;days:.5;tools:pliers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20g
 +
 +
'''platinum low power wire'''
 +
Build requirements : raws:platinum>10,rubber>10;days:.5;tools:pliers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20g
 +
==Mon, 11 Jun 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''grass hut'''
 +
Build requirements : raws:grass>9000;days:4  (was Raws:grass>9000;days:4)
 +
==Sun, 10 Jun 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''grass hut'''
 +
Build conditions : islocation
 +
Build requirements : Raws:grass>9000;days:4
 +
Special rules : maxpeople:3;maxweight:230000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 9000g
 +
==Wed, 16 May 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''skateboard'''
 +
Build conditions : islocation
 +
Build requirements : raws:wood>200,iron>150,rubber>50;days:4;tools:peen hammer
 +
Special rules : maxpeople:1;maxweight:75000;speed:0.11;weightdelay:30000
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 400g
 +
 +
'''amphora'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>750;days:1
 +
Special rules : stores:750-4000
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 750g
 +
'''CHANGED ITEMS'''
 +
 +
'''building'''
 +
Visible : no  (was yes)
 +
==Fri, 11 May 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''primitive scepter'''
 +
Build requirements : objects:medium wooden shaft>1;raws:large bones>50,small bones>25;days:3;tools:knife
 +
Special rules : hit:10;weapon_skill:60
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 26
 +
Repair rate per day : 500
 +
Weight : 285g
 +
==Tue, 08 May 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''harmonica'''
 +
Weight : 40g  (was 100g)
 +
==Sat, 05 May 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''wire screen'''
 +
Build requirements : raws:iron>200;days:7;tools:pincers,pliers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
 +
'''wire screen'''
 +
Build requirements : raws:zinc>150,tin>60;days:7;tools:pincers,pliers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 200g
 +
 +
'''beehive'''
 +
Build conditions : islocation;maxonloc:1
 +
Build requirements : objects:wire screen>1;raws:wood>1000,beeswax>300;days:3;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1500g
 +
 +
'''roses in jardiniere'''
 +
Build requirements : objects:ceramic jardiniere>1;raws:roses>150,water>50;days:0.25
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 650g
 +
==Fri, 04 May 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''maracas'''
 +
Build requirements : raws:coconuts>200,wood>50;days:1;tools:knife  (was raws:coconut>200,wood>50;days:1;tools:knife)
 +
==Sun, 29 Apr 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''jeep'''
 +
Build conditions : islocation
 +
Build requirements : objects:truck frame>1,truck wheels>2,truck windows>1;raws:steel>340;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20500g
 +
'''CHANGED ITEMS'''
 +
 +
'''small van frame'''
 +
Weight : 116g  (was 11600g)
 +
 +
'''van frame'''
 +
Build requirements : raws:steel>4450,iron>3350;days:5;tools:set hammer,flatter,wrench,fork spanner  (was raws:steel>8900,iron>6700;days:10;tools:set hammer,flatter,wrench,fork spanner)
 +
 +
'''limousine frame'''
 +
Build requirements : raws:steel>6850,iron>3350;days:6;tools:set hammer,flatter,wrench,fork spanner  (was raws:steel>13700,iron>6700;days:12;tools:set hammer,flatter,wrench,fork spanner)
 +
Weight : 10200g  (was 20400g)
 +
 +
'''bus frame'''
 +
Build requirements : raws:steel>7400,iron>4700,aluminium>1020;days:7;tools:set hammer,flatter,wrench,fork spanner  (was raws:steel>37000,iron>23500,aluminium>5100;days:38;tools:set hammer,flatter,wrench,fork spanner)
 +
Weight : 13120g  (was 74600g)
 +
 +
'''limousine'''
 +
Build requirements : objects:limousine frame>2,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:limousine frame>1,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner)
 +
 +
'''van'''
 +
Build requirements : objects:van frame>2,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner)
 +
 +
'''bus'''
 +
Build requirements : objects:bus frame>5,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:bus frame>1,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner)
 +
==Mon, 23 Apr 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''magnetite drill'''
 +
Build conditions : hasraw:magnetite
 +
Build requirements : raws:steel>2000,rubber>200,diamonds>10;days:14;tools:screwdriver
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2210g
 +
 +
'''taconite drill'''
 +
Build conditions : hasraw:taconite
 +
Build requirements : raws:steel>2000,rubber>200,diamonds>10;days:14;tools:screwdriver
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2210g
 +
==Tue, 17 Apr 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''mainmast'''
 +
Build conditions : isnoncentertype:sloop,soarer,raker,skimmer,galleon;maxonloc:1
 +
Build requirements : objects:medium log>4;raws:thick rope>150,medium rope>500,iron>200;days:1;tools:hammer
 +
Special rules : increasesailing:0.02
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1850g
 +
 +
'''foremast'''
 +
Build conditions : isnoncentertype:raker,skimmer,galleon;hasobject:mainmast;maxonloc:1
 +
Build requirements : objects:large log>3;raws:thick rope>200,medium rope>600,iron>300;days:1;tools:hammer
 +
Special rules : increasesailing:0.03
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2600g
 +
 +
'''small mast'''
 +
Build conditions : isnoncentertype:dinghy,darter,longboat;maxonloc:1
 +
Build requirements : objects:medium log>2;raws:medium rope>300,iron>100;days:0.5;tools:hammer
 +
Special rules : increasesailing:0.01
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 900g
 +
 +
'''gaff mainsail'''
 +
Build conditions : hasobject:mainmast;maxonloc:1
 +
Build requirements : objects:medium log>2;raws:sailcloth>3000,iron>100,medium rope>300,string>25;days:1;tools:bodkin,hammer,needle,knife
 +
Special rules : increasesailing:0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3925g
 +
 +
'''square mainsail'''
 +
Build conditions : hasobject:small mast;maxonloc:1
 +
Build requirements : objects:medium log>1;raws:sailcloth>3200,iron>100,medium rope>300,string>25;days:1;tools:bodkin,hammer,needle,knife
 +
Special rules : increasesailing:0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3875g
 +
 +
'''jib'''
 +
Build conditions : hasobject:mainmast;maxonloc:1
 +
Build requirements : raws:sailcloth>2000,medium rope>500,iron>75,steel>100,hide>100,string>50;days:1;tools:bodkin,hammer,needle,knife
 +
Special rules : increasesailing:0.2
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2825g
 +
 +
'''staysail'''
 +
Build conditions : hasobject:foremast;maxonloc:2
 +
Build requirements : raws:sailcloth>2000,medium rope>500,iron>75,steel>100,hide>100,string>50;days:1;tools:bodkin,hammer,needle,knife
 +
Special rules : increasesailing:0.2
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2825g
 +
 +
'''topsail'''
 +
Build conditions : hasobject:foremast;maxonloc:1
 +
Build requirements : objects:small log>1;raws:sailcloth>1000,iron>50,thin rope>300,string>50;days:1;tools:bodkin,hammer,needle,knife
 +
Special rules : increasesailing:0.1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1525g
 +
 +
'''primitive sail'''
 +
Build conditions : isnoncentertype:dugout canoe,raft,rowing-boat;maxonloc:1
 +
Build requirements : raws:hide>1500,wood>500,sinew>100;days:4;tools:fur scraper,hammer,needle,knife
 +
Special rules : increasesailing:0.1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2100g
 +
==Sat, 07 Apr 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''primitive smelting furnace'''
 +
Build conditions : isnotvehicle  (was )
 +
Visible : no  (was yes)
 +
==Wed, 28 Mar 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''feather bone shield'''
 +
Build requirements : raws:feathers>500;days:2;objects:bone shield>1;tools:needle,knife
 +
Special rules : shield:16
 +
Visible : yes
 +
Decay rate per turn : 12
 +
Decay rate usage : 55
 +
Repair rate per day : 170
 +
Weight : 700g
 +
 +
'''small iron buckle'''
 +
Build requirements : raws:iron>3;days:0.1;tools:peen hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3g
 +
 +
'''small bronze buckle'''
 +
Build requirements : raws:bronze>3;days:0.1;tools:peen hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3g
 +
 +
'''small brass buckle'''
 +
Build requirements : raws:copper>2,zinc>1;days:0.1;tools:peen hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3g
 +
 +
'''medium iron buckle'''
 +
Build requirements : raws:iron>15;days:0.1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 15g
 +
 +
'''medium bronze buckle'''
 +
Build requirements : raws:bronze>15;days:0.1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 15g
 +
 +
'''medium brass buckle'''
 +
Build requirements : raws:copper>10,zinc>5;days:0.1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 15g
 +
 +
'''large iron buckle'''
 +
Build requirements : raws:iron>35;days:0.1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 35g
 +
 +
'''large bronze buckle'''
 +
Build requirements : raws:bronze>35;days:0.1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 35g
 +
 +
'''large brass buckle'''
 +
Build requirements : raws:copper>25,zinc>10;days:0.1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 35g
 +
 +
'''oboe'''
 +
Build requirements : raws:wood>200,reed>100,iron>50;days:1.5;tools:knife,bodkin
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 47
 +
Repair rate per day : 500
 +
Weight : 350g
 +
 +
'''maracas'''
 +
Build requirements : raws:coconut>200,wood>50;days:1;tools:knife
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 47
 +
Repair rate per day : 500
 +
Weight : 250g
 +
'''CHANGED ITEMS'''
 +
 +
'''rowing-boat'''
 +
Build requirements : raws:wood>7000;days:7;tools:hammer  (was raws:wood>7000;days:12;tools:hammer)
 +
Special rules : maxpeople:2;maxweight:150000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry  (was maxpeople:2;maxweight:140000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry)
 +
Visible : no  (was yes)
 +
 +
'''dugout canoe'''
 +
Build requirements : raws:wood>4000;days:3;tools:hammer  (was raws:wood>4000;days:5;tools:hammer)
 +
 +
'''raft'''
 +
Build requirements : raws:wood>1800;days:3  (was raws:wood>1800;days:3;tools:hammer)
 +
Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land  (was maxpeople:1;maxweight:64000;speed:9;weightdelay:50000;dock:land)
 +
==Mon, 26 Mar 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''porcelain vase'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:porcelain clay>75;days:1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 75g
 +
 +
'''ceramic plate'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>250;days:1
 +
Special rules : stores:250-750
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 250g
 +
 +
'''earthenware bowl'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:clay>500,water>50;days:1
 +
Special rules : stores:500-1100
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 500g
 +
 +
'''fine china plate'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:porcelain clay>150;days:1
 +
Special rules : stores:150-650
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 150g
 +
 +
'''ceramic jardiniere'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:ceramic clay>500;days:1
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 500g
 +
 +
'''earthenware windowbox'''
 +
Build requirements : objects:earthenware planter>1;raws:wood>600;days>1;tools:hammer
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1850g
 +
 +
'''earthenware planter'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:clay>1250,water>125;days:1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1250g
 +
 +
'''tulips in jardiniere'''
 +
Build requirements : objects:ceramic jardiniere>1;raws:tulips>150,water>50;days:0.25
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 650g
 +
 +
'''rose in porcelain vase'''
 +
Build requirements : objects:porcelain vase>1;raws:roses>10,water>10;days:0.1
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 95g
 +
 +
'''earthenware flowerpot'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:clay>750,water>75;days:1
 +
Visible : yes
 +
Decay rate per turn : 8
 +
Decay rate usage : 40
 +
Repair rate per day : 700
 +
Weight : 750g
 +
 +
'''harp'''
 +
Build requirements : raws:wood>500,copper>60,gold>30,sinew>100;days:4;tools:hammer,planer,peen hammer
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 47
 +
Repair rate per day : 500
 +
Weight : 690g
 +
 +
'''zither'''
 +
Build requirements : raws:wood>350,sinew>70;days:1;tools:hammer,carving knife
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 47
 +
Repair rate per day : 500
 +
Weight : 420g
 +
 +
'''clarinet'''
 +
Build requirements : raws:wood>140,reed>50,iron>50;days:1.5;tools:knife,chisel
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 47
 +
Repair rate per day : 500
 +
Weight : 240g
 +
 +
'''banjo'''
 +
Build requirements : raws:wood>350,leather>100,sinew>45;days:1;tools:hammer,knife
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 47
 +
Repair rate per day : 500
 +
Weight : 495g
 +
'''CHANGED ITEMS'''
 +
 +
'''quilt'''
 +
Build requirements : raws:cotton cloth>1000,cotton fibers>500;days:7;tools:needle,scissors  (was raws:cotton cloth>1000,cotton fibres>500;days:7;tools:needle,scissors)
 +
==Thu, 22 Mar 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''car wheels'''
 +
Build conditions : hasobject:work bench  (was hasobject:workbench)
 +
 +
'''van wheels'''
 +
Build conditions : hasobject:work bench  (was hasobject:workbench)
 +
 +
'''truck wheels'''
 +
Build conditions : hasobject:work bench  (was hasobject:workbench)
 +
 +
'''tractor wheels'''
 +
Build conditions : hasobject:work bench  (was hasobject:workbench)
 +
==Wed, 21 Mar 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''lyre'''
 +
Build requirements : raws:wood>400,sinew>50;days:1.5;tools:hammer,knife  (was raws:wood>400,sinew>50;days:1.5;tools:tools:hammer,knife)
 +
==Tue, 20 Mar 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''mandolin'''
 +
Build requirements : raws:wood>650,nickel>60;days:2;tools:hammer,carving knife,planer,bodkin
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 40
 +
Repair rate per day : 500
 +
Weight : 710g
 +
 +
'''kobza'''
 +
Build requirements : raws:wood>700,copper>30;days:1.25;tools:hammer,knife
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 35
 +
Repair rate per day : 500
 +
Weight : 700g
 +
 +
'''balalaika'''
 +
Build requirements : raws:wood>600,sinew>60,steel>10;days:1;tools:hammer,knife
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 46
 +
Repair rate per day : 500
 +
Weight : 660g
 +
 +
'''lyre'''
 +
Build requirements : raws:wood>400,sinew>50;days:1.5;tools:tools:hammer,knife
 +
Visible : yes
 +
Decay rate per turn : 9
 +
Decay rate usage : 46
 +
Repair rate per day : 500
 +
Weight : 450g
 +
==Mon, 19 Mar 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''small pickup frame'''
 +
Build requirements : raws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner  (was ws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner)
 +
==Sat, 03 Mar 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''engine01'''
 +
Build requirements : objects:engine01 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine01 parts;days:0.1;tools:screwdriver,pincers)
 +
 +
'''engine02'''
 +
Build requirements : objects:engine02 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine02 parts;days:0.1;tools:screwdriver,pincers)
 +
 +
'''engine03'''
 +
Build requirements : objects:engine03 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine03 parts;days:0.1;tools:screwdriver,pincers)
 +
 +
'''engine04'''
 +
Build requirements : objects:engine04 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine04 parts;days:0.1;tools:screwdriver,pincers)
 +
==Thu, 22 Feb 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''quilt'''
 +
Build requirements : raws:cotton cloth>1000,cotton fibres>500;days:7;tools:needle,scissors
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1500g
 +
'''CHANGED ITEMS'''
 +
 +
'''fractional distillation stack'''
 +
Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building,cottage,large log cabin,medium log cabin,stone extension,wood extension  (was maxonloc:4;isnoncentertype:building,hall,brick building)
 +
==Wed, 21 Feb 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''limousine'''
 +
Special rules : maxpeople:12;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25  (was maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25)
 +
 +
'''engine03 parts'''
 +
Visible : yes  (was no)
 +
 +
'''engine04 parts'''
 +
Visible : yes  (was no)
 +
 +
'''stationcar'''
 +
Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:small windows>1,car wheels (pair)>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner)
 +
==Sun, 18 Feb 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''engine01 parts'''
 +
Build requirements : raws:iron>2000,magnesium>40,rubber>40;days:4;tools:screwdriver,pincers
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2080g
 +
 +
'''engine03 parts'''
 +
Build requirements : raws:iron>2500,rubber>80,magnesium>80;days:6;tools:screwdriver,pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2660g
 +
 +
'''engine04 parts'''
 +
Build requirements : raws:iron>1000,rubber>80,magnesium>80;days:3;tools:screwdriver,pincers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1160g
 +
 +
'''small sportscar'''
 +
Build conditions : islocation
 +
Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>140;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 10950g
 +
 +
'''passenger car'''
 +
Build conditions : islocation
 +
Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>280,iron>130;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 12950g
 +
 +
'''stationcar'''
 +
Build conditions : islocation
 +
Build requirements : objects:small windows>1,car wheels (pair)>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 14750g
 +
 +
'''small tractor'''
 +
Build conditions : islocation
 +
Build requirements : objects:small tractor frame>1,van wheels>1,truck wheels>1,tractor windshield>1;raws:steel>140,iron>70;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 17300g
 +
 +
'''small pickup'''
 +
Build conditions : islocation
 +
Build requirements : objects:small pickup frame>1,truck wheels>2,truck windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20500g
 +
 +
'''small van'''
 +
Build conditions : islocation
 +
Build requirements : objects:small van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 24100g
 +
 +
'''mini-van'''
 +
Build conditions : islocation
 +
Build requirements : objects:car wheels>2,car windows>1,small van frame>1;raws:steel>343;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 22100g
 +
 +
'''limousine'''
 +
Build conditions : islocation
 +
Build requirements : objects:limousine frame>1,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:12;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 38950g
 +
 +
'''tractor'''
 +
Build conditions : islocation
 +
Build requirements : objects:tractor frame>1,tractor wheels>1,truck wheels>1,tractor windshield>1;raws:steel>340;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 25650g
 +
 +
'''pickup'''
 +
Build conditions : islocation
 +
Build requirements : objects:truck frame>1,truck wheels>2,truck windows>1;raws:steel>680,iron>340,aluminium>40;days:5;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 28500g
 +
 +
'''van'''
 +
Build conditions : islocation
 +
Build requirements : objects:van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 26300g
 +
 +
'''bus'''
 +
Build conditions : islocation
 +
Build requirements : objects:bus frame>1,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner
 +
Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 79300g
 +
'''CHANGED ITEMS'''
 +
 +
'''engine01'''
 +
Build requirements : objects:engine01 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>2000,rubber>40,magnesium>40;days:5;tools:screwdriver,pincers)
 +
 +
'''engine02'''
 +
Build requirements : objects:engine02 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>3000,rubber>40,magnesium>40;days:5;tools:screwdriver,pincers)
 +
 +
'''engine03'''
 +
Build requirements : objects:engine03 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>2500,rubber>80,magnesium>80;days:7;tools:screwdriver,pincers)
 +
 +
'''engine04'''
 +
Build requirements : objects:engine04 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>1000,rubber>80,magnesium>80;days:3;tools:screwdriver,pincers)
 +
==Thu, 15 Feb 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''brass nail'''
 +
Build requirements : raws:copper>6,zinc>2;days:0.1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 5g
 +
 +
'''car frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>4500,iron>3000;days:5;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 7500g
 +
 +
'''car wheels'''
 +
Build conditions : hasobject:workbench
 +
Build requirements : raws:iron>325,rubber>250;days:3;tools:peen hammer,screwdriver,rubber_tapping_knife
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 575g
 +
 +
'''car windows'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:window glass>455;days:2;tools:grinder
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 455g
 +
 +
'''small van frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>6200,iron>5400;days:5;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 11600g
 +
 +
'''van wheels'''
 +
Build conditions : hasobject:workbench
 +
Build requirements : raws:rubber>500,iron>540;days:4;tools:peen hammer,screwdriver,rubber_tapping_knife
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1040g
 +
 +
'''van windows'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:window glass>900;days:3;tools:grinder
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 900g
 +
 +
'''truck windows'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:window glass>550;days:2;tools:grinder
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 550g
 +
 +
'''tractor windshield'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:window glass>270;days:1;tools:grinder
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 270g
 +
 +
'''truck wheels'''
 +
Build conditions : hasobject:workbench
 +
Build requirements : raws:rubber>750,steel>130,iron>540;days:5;tools:peen hammer,screwdriver,rubber_tapping_knife
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1420g
 +
 +
'''small pickup frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : ws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 8350g
 +
 +
'''small tractor frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>3400,iron>1300,aluminium>380;days:8;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 5080g
 +
 +
'''van frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>8900,iron>6700;days:10;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 15600g
 +
 +
'''truck frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>6200,iron>3300,aluminium>890;days:9;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 10390g
 +
 +
'''tractor wheels'''
 +
Build conditions : hasobject:workbench
 +
Build requirements : raws:rubber>1000,steel>120,iron>540,aluminium>25;days:5;tools:peen hammer,screwdriver,rubber_tapping_knife
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1685g
 +
 +
'''tractor frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>4800,iron>3300,aluminium>500;days:5;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 8600g
 +
 +
'''limousine windows'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:window glass>2500;days:5;tools:grinder
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2500g
 +
 +
'''limousine frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>13700,iron>6700;days:12;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20400g
 +
 +
'''bus windows'''
 +
Build conditions : hasobject:kiln
 +
Build requirements : raws:window glass>3600;days:7;tools:grinder
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3600g
 +
 +
'''bus frame'''
 +
Build conditions : hasobject:assembly line
 +
Build requirements : raws:steel>37000,iron>23500,aluminium>5100;days:38;tools:set hammer,flatter,wrench,fork spanner
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 74600g
 +
 +
'''feather bed'''
 +
Build requirements : raws:feathers>2000,hemp cloth>1000;days:2;tools:needle
 +
Special rules : energy:800;maxpeople:2
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 3000g
 +
 +
'''primitive mattress'''
 +
Build requirements : raws:feathers>2000,hide>2000;days:8;tools:needle
 +
Special rules : energy:800;maxpeople:2
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 4000g
 +
 +
'''hammock'''
 +
Build conditions : isbuilding
 +
Build requirements : objects:nail>2;raws:thin rope>2000;days:5;tools:hammer,knife,needle
 +
Special rules : energy:700;maxpeople:1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2010g
 +
 +
'''iron nail'''
 +
Build requirements : raws:iron>5;days:0.1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 5g
 +
 +
'''tin nail'''
 +
Build requirements : raws:tin>15;days:0.1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 5g
 +
 +
'''copper nail'''
 +
Build requirements : raws:copper>20;days:0.1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 5g
 +
 +
'''hammock'''
 +
Build conditions : area:6
 +
Build requirements : objects:stick>2;raws:thin rope>2000;days:5;tools:knife,needle
 +
Special rules : energy:700;maxpeople:1
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2100g
 +
==Mon, 12 Feb 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''assembly line'''
 +
Build conditions : isbuilding;hasobject:hoist
 +
Build requirements : raws:aluminium>250,steel>500,rubber>500;days:10;tools:wrench,screwdriver,fork spanner,pliers
 +
Visible : no
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1250g
 +
 +
'''feather pillow'''
 +
Build requirements : raws:feathers>400,hemp cloth>100;days:0.5;tools:needle
 +
Special rules : hit:1;weapon_skill:90
 +
Visible : yes
 +
Decay rate per turn : 2
 +
Decay rate usage : 200
 +
Repair rate per day : 1500
 +
Weight : 500g
 +
 +
'''feather pillow'''
 +
Build requirements : raws:feathers>400,silk cloth>100;days:0.5;tools:needle
 +
Special rules : hit:1;weapon_skill:90
 +
Visible : yes
 +
Decay rate per turn : 2
 +
Decay rate usage : 200
 +
Repair rate per day : 1500
 +
Weight : 500g
 +
 +
'''feather pillow'''
 +
Build requirements : raws:feathers>400,cotton cloth>100;days:0.5;tools:needle
 +
Special rules : hit:1;weapon_skill:90
 +
Visible : yes
 +
Decay rate per turn : 2
 +
Decay rate usage : 200
 +
Repair rate per day : 1500
 +
Weight : 500g
 +
 +
'''crocheted afghan'''
 +
Build requirements : raws:wool yarn>1000;days:7;tools:crochet hook
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1000g
 +
 +
'''woolen blanket'''
 +
Build requirements : raws:wool cloth>1000;days:1;tools:needle
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1000g
 +
==Wed, 07 Feb 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''iron bucket'''
 +
Decay rate per turn : 8  (was 20)
 +
Decay rate usage : 40  (was 175)
 +
Repair rate per day : 700  (was 250)
 +
 +
'''wooden bucket'''
 +
Decay rate per turn : 12  (was 49)
 +
Decay rate usage : 60  (was 400)
 +
Repair rate per day : 800  (was 400)
 +
==Fri, 02 Feb 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''cobalt thermal cutoff valve'''
 +
Build requirements : raws:cobalt>200;days:1;tools:file,pliers,screwdriver
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20g
 +
 +
'''zinc thermal cutoff valve'''
 +
Build requirements : raws:zinc>215;days:1;tools:file,pliers,screwdriver
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20g
 +
 +
'''magnesium thermal cutoff valve'''
 +
Build requirements : raws:magnesium>215;days:1;tools:file,pliers,screwdriver
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20g
 +
 +
'''platinum thermal cutoff valve'''
 +
Build requirements : raws:platinum>20;days:1;tools:file,pliers,screwdriver
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 20g
 +
'''CHANGED ITEMS'''
 +
 +
'''fractional distillation stack'''
 +
Build requirements : objects:thermal cutoff valve>1;raws:steel>500,iron>300,rubber>200,aluminium>1000;days:4;tools:screwdriver,hammer,wrench,file  (was raws:steel>500,iron>300,rubber>200,aluminium>1000,cobalt>200;days:5;tools:screwdriver,hammer,wrench,file)
 +
==Thu, 01 Feb 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''passenger car'''
 +
Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15  (was maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670)
 +
 +
'''caddie'''
 +
Special rules : maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.1  (was maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000)
 +
 +
'''mini-van'''
 +
Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25  (was maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000)
 +
 +
'''limousine'''
 +
Special rules : maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25  (was maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000)
 +
 +
'''jeep'''
 +
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3  (was maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000)
 +
 +
'''small van'''
 +
Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25  (was maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000)
 +
 +
'''pickup'''
 +
Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3  (was maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000)
 +
 +
'''small pickup'''
 +
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30  (was maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000)
 +
 +
'''van'''
 +
Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25  (was maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000)
 +
 +
'''small tractor'''
 +
Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3  (was maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000)
 +
 +
'''tractor'''
 +
Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35  (was maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000)
 +
 +
'''small sportscar'''
 +
Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25  (was maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000)
 +
 +
'''stationcar'''
 +
Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15  (was maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500)
 +
 +
'''bus'''
 +
Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35  (was maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000)
 +
 +
'''road motorcycle'''
 +
Special rules : maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000;fuelmult:0.1-0.2  (was maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000)
 +
 +
'''dirt motorcycle'''
 +
Special rules : maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000;fuelmult:0.05-0.15  (was maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000)
 +
==Wed, 31 Jan 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''long range repeater'''
 +
Build conditions : isbuilding;isnotvehicle
 +
Build requirements : objects:long range radio case>1,long range transmitter wire>8,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron
 +
Special rules : rebroadcast=90
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2775g
 +
==Tue, 30 Jan 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''enhanced range repeater'''
 +
Build conditions : isbuilding;isnotvehicle
 +
Build requirements : objects:brass case>1,copper wire>5,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron
 +
Special rules : rebroadcast=115
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2085g
 +
 +
'''extended range repeater'''
 +
Build conditions : isbuilding;isnotvehicle
 +
Build requirements : objects:aluminized brass case>1,long range transmitter wire>8,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron
 +
Special rules : rebroadcast=150
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 1775g
 +
 +
'''medium range repeater'''
 +
Build conditions : isbuilding;isnotvehicle
 +
Build requirements : objects:medium radio case>1,copper wire>6,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron
 +
Special rules : rebroadcast=60
 +
Visible : yes
 +
Decay rate per turn : 0
 +
Decay rate usage : 0
 +
Repair rate per day : 0
 +
Weight : 2895g
 +
==Sat, 27 Jan 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''waster'''
 +
Special rules : hit:1;weapon_skill:80  (was hit:5;weapon_skill:80)
 +
==Wed, 24 Jan 2007 ==
 +
 +
'''CHANGED ITEMS'''
 +
 +
'''big stone pot'''
 +
Special rules : hit:5;weapon_skill:20  (was )
 +
 +
'''big copper pot'''
 +
Weight : 450g  (was 900g)
 +
==Tue, 23 Jan 2007 ==
 +
 +
'''NEW ITEMS'''
 +
 +
'''big steel pot'''
 +
Build requirements : raws:steel>180;days:1.5;tools:peen hammer
 +
Special rules : hit:5;weapon_skill:20
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 15
 +
Repair rate per day : 750
 +
Weight : 180g
 +
 +
'''big copper pot'''
 +
Build requirements : raws:copper>450;days:1;tools:peen hammer
 +
Special rules : hit:5;weapon_skill:20
 +
Visible : yes
 +
Decay rate per turn : 8
 +
Decay rate usage : 20
 +
Repair rate per day : 550
 +
Weight : 900g
 +
 +
'''steel pot'''
 +
Build requirements : raws:steel>100;days:1.5;tools:peen hammer
 +
Special rules : hit:5;weapon_skill:20
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 15
 +
Repair rate per day : 1200
 +
Weight : 100g
 +
 +
'''copper pot'''
 +
Build requirements : raws:copper>250;days:1;tools:peen hammer
 +
Special rules : hit:5;weapon_skill:20
 +
Visible : yes
 +
Decay rate per turn : 8
 +
Decay rate usage : 20
 +
Repair rate per day : 900
 +
Weight : 250g
 +
 +
'''small steel pot'''
 +
Build requirements : raws:steel>60;days:0.75;tools:peen hammer
 +
Special rules : hit:4;weapon_skill:20
 +
Visible : yes
 +
Decay rate per turn : 5
 +
Decay rate usage : 15
 +
Repair rate per day : 1700
 +
Weight : 60g
 +
 +
'''small copper pot'''
 +
Build requirements : raws:copper>150;days:0.5;tools:peen hammer
 +
Special rules : hit:3;weapon_skill:20
 +
Visible : yes
 +
Decay rate per turn : 8
 +
Decay rate usage : 20
 +
Repair rate per day : 1275
 +
Weight : 150g
 
==Sat, 20 Jan 2007 ==
 
==Sat, 20 Jan 2007 ==
  

Latest revision as of 05:30, 8 December 2008

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Contents

Recent database changes - Objects

The following are a list in reverse chronological order of all changes to the Cantr II database :

Mon, 08 Dec 2008

CHANGED ITEMS

cask

Build conditions : isnoncentertype:brick building,building,hall,stone extension,marble building,brick extension,marble extension,brick hall,marble hall  (was isnoncentertype:brick building,building,hall,stone extension,marble building,brick extension,marble extension)

Sun, 07 Dec 2008

CHANGED ITEMS

fractional distillation stack

Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building,cottage,large log cabin,medium log cabin,stone extension,wood extension,brick extension  (was maxonloc:4;isnoncentertype:building,hall,brick building,cottage,large log cabin,medium log cabin,stone extension,wood extension)

cask

Build conditions : isnoncentertype:brick building,building,hall,stone extension,marble building,brick extension,marble extension  (was isnoncentertype:brick building,building,hall,stone extension,marble building)

Wed, 27 Aug 2008

CHANGED ITEMS

telescope

Decay rate per turn : 5  (was 20)
Repair rate per day : 800  (was 400)

spyglass

Decay rate per turn : 5  (was 20)

simple telescope

Decay rate per turn : 5  (was 20)
Repair rate per day : 1000  (was 400)

binoculars

Decay rate per turn : 5  (was 20)
Repair rate per day : 1200  (was 400)

Fri, 06 Jun 2008

CHANGED ITEMS

primitive sail

Build requirements : raws:hide>1500,wood>500,sinew>100;days:4;tools:fur-scraper,hammer,needle,knife  (was raws:hide>1500,wood>500,sinew>100;days:4;tools:fur scraper,hammer,needle,knife)

Tue, 13 May 2008

CHANGED ITEMS

raft

Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land,dinghy,darter,dugout canoe,rowing-boat  (was maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land,dinghy,darter,dugout canoe,rowing-boat,raft)

Fri, 25 Apr 2008

NEW ITEMS

long steel zipper

Build conditions : hasobject:work bench
Build requirements : raws:steel>50,cotton cloth>10;days:1;tools:pliers,pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 60g

long brass zipper

Build conditions : hasobject:work bench
Build requirements : raws:copper>30,zinc>20,cotton cloth>10;days:1;tools:pliers,pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 60g

short steel zipper

Build conditions : hasobject:work bench
Build requirements : raws:steel>20,cotton cloth>5;days:1;tools:pliers,pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

short brass zipper

Build conditions : hasobject:work bench
Build requirements : raws:copper>15,zinc>5,cotton cloth>5;days:1;tools:pliers,pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

Sun, 13 Apr 2008

NEW ITEMS

steel buckler

Build conditions : hasobject:anvil
Build requirements : raws:steel>200;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer
Special rules : shield:20
Visible : no
Decay rate per turn : 5
Decay rate usage : 20
Repair rate per day : 400
Weight : 200g

steel scutum

Build requirements : raws:steel>400,iron>125;objects:scutum>1,leather enarmes>1,leather guige>2;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer
Special rules : shield:30
Visible : yes
Decay rate per turn : 10
Decay rate usage : 40
Repair rate per day : 250
Weight : 2400g

leather guige

Build requirements : objects:large buckle>1;raws:leather>190;days:2;tools:knife,needle
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

leather enarmes

Build requirements : raws:leather>75;days:0.5;tools:knife,needle
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 75g

kite shield

Build requirements : raws:iron>200;objects:iron shield>1,leather enarmes>1,leather guige>1;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer
Special rules : shield:29
Visible : yes
Decay rate per turn : 10
Decay rate usage : 40
Repair rate per day : 300
Weight : 800g

bronze shield

Build requirements : raws:bronze>400;days:4;tools:hammer
Special rules : shield:25
Visible : yes
Decay rate per turn : 5
Decay rate usage : 27
Repair rate per day : 280
Weight : 400g

platinum plated kite shield

Build requirements : raws:platinum>120;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron
Special rules : shield:29
Visible : yes
Decay rate per turn : 10
Decay rate usage : 40
Repair rate per day : 300
Weight : 920g

gold plated kite shield

Build requirements : raws:gold>160,nickel>40;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron
Special rules : shield:29
Visible : yes
Decay rate per turn : 10
Decay rate usage : 40
Repair rate per day : 300
Weight : 1000g

silver plated kite shield

Build requirements : raws:silver>160,nickel>40;objects:kite shield>1;days:2,5;tools:peen hammer,soldering iron
Special rules : shield:29
Visible : yes
Decay rate per turn : 10
Decay rate usage : 40
Repair rate per day : 300
Weight : 1000g

CHANGED ITEMS

buckler

Visible : no  (was yes)

Mon, 07 Apr 2008

CHANGED ITEMS

raft

Build conditions : islocation;borders_water  (was islocation;borders_lake)

Sun, 06 Apr 2008

CHANGED ITEMS

raft

Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land,dinghy,darter,dugout canoe,rowing-boat,raft  (was maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land)

Sat, 29 Mar 2008

CHANGED ITEMS

skimmer

Special rules : maxpeople:15;maxweight:2500000;speed:40;weightdelay:150000;dock:coaster harbour  (was maxpeople:15;maxweight:1300000;speed:40;weightdelay:60000;dock:coaster harbour)
Visible : no  (was yes)

apothecary kit

Special rules : stores:10-1010  (was stores:100-1100)
Weight : 10g  (was 100g)

tin can

Special rules : stores:20-2020  (was stores:200-2200)
Weight : 20g  (was 200g)

wooden plate

Special rules : stores:30-830  (was stores:300-800)
Weight : 30g  (was 300g)

burlap sack

Special rules : stores:55-2055  (was stores:550-2550)
Weight : 55g  (was 550g)

canvas duffel

Special rules : stores:20-5020  (was stores:200-5200)
Weight : 20g  (was 200g)

ceramic plate

Special rules : stores:25-775  (was stores:250-750)
Weight : 25g  (was 250g)

earthenware bowl

Special rules : stores:50-1050  (was stores:500-1100)
Weight : 50g  (was 500g)

fine china plate

Special rules : stores:15-615  (was stores:150-650)
Weight : 15g  (was 150g)

amphora

Special rules : stores:75-4075  (was stores:750-4000)
Weight : 75g  (was 750g)

ceramic teapot

Special rules : stores:35-835  (was stores:350-800)
Weight : 35g  (was 350g)

earthenware mug

Special rules : stores:20-520  (was stores:200-500)
Weight : 20g  (was 200g)

stein

Special rules : stores:40-1040  (was stores:400-1000)
Weight : 40g  (was 400g)

goblet

Special rules : stores:10-310  (was stores:100-300)
Weight : 10g  (was 100g)

tin cup

Special rules : stores:20-420  (was stores:200-400)
Weight : 20g  (was 200g)

wooden spoon

Special rules : stores:5-75;hit:1;weapon_skill:30  (was stores:50-75;hit:1;weapon_skill:30)
Weight : 5g  (was 50g)

carved wood mug

Special rules : stores:20-320  (was stores:200-400)
Weight : 20g  (was 200g)

silver spoon

Special rules : stores:3-43  (was stores:30-40)
Weight : 3g  (was 30g)

silver platter

Special rules : stores:50-1750  (was stores:500-1700)
Weight : 50g  (was 500g)

Fri, 07 Mar 2008

CHANGED ITEMS

galleon

Special rules : maxpeople:20;maxweight:1800000;speed:45;weightdelay:75000;dock:coaster harbour  (was maxpeople:20;maxweight:1800000;speed:45;weightdelay:50000;dock:coaster harbour)
Visible : no  (was yes)

Tue, 19 Feb 2008

CHANGED ITEMS

wooden bowl

Visible : yes  (was no)

steel peavey head

Visible : yes  (was no)

steel broad sword blade

Visible : yes  (was no)

steel sabre blade

Visible : yes  (was no)

machete blade

Visible : yes  (was no)

war hammer head

Visible : yes  (was no)

halberd head

Visible : yes  (was no)

steel battle axe head

Visible : yes  (was no)

steel froe head

Visible : yes  (was no)

mace head

Visible : yes  (was no)

steel long sword blade

Visible : yes  (was no)

claymore blade

Visible : yes  (was no)

flail head

Visible : yes  (was no)

steel bastard sword blade

Visible : yes  (was no)

scimitar blade

Visible : yes  (was no)

steel short sword blade

Visible : yes  (was no)

steel gladius blade

Visible : yes  (was no)

steel rapier blade

Visible : yes  (was no)

pilum head

Visible : yes  (was no)

steel spatha blade

Visible : yes  (was no)

bronze broad sword blade

Visible : yes  (was no)

steel hatchet head

Visible : yes  (was no)

earthenware planter

Visible : yes  (was no)

wire screen

Visible : yes  (was no)

wire screen

Visible : yes  (was no)

Mon, 18 Feb 2008

CHANGED ITEMS

rubber tapping knife

Visible : yes  (was no)

grinder

Visible : yes  (was no)

doughroller

Visible : yes  (was no)

wheelbarrow

Visible : yes  (was no)

improved wheelbarrow

Visible : yes  (was no)

small oil pump

Visible : yes  (was no)

big stone pot

Visible : yes  (was no)

soldering iron

Visible : yes  (was no)

apothecary kit

Visible : yes  (was no)

mortar and pestle

Visible : yes  (was no)

brick mould

Visible : yes  (was no)

mixing bowl

Visible : yes  (was no)

dirt motorcycle frame

Visible : yes  (was no)

road motorcycle frame

Visible : yes  (was no)

tin can

Visible : yes  (was no)

wooden steamer

Visible : yes  (was no)

bronze gladius blade

Visible : yes  (was no)

bronze bastard sword blade

Visible : yes  (was no)

bronze battle axe head

Visible : yes  (was no)

bronze long sword blade

Visible : yes  (was no)

bronze rapier blade

Visible : yes  (was no)

bronze sabre blade

Visible : yes  (was no)

reed steamer

Visible : yes  (was no)

circuit board

Visible : yes  (was no)

aluminized brass case

Visible : yes  (was no)

brass case

Visible : yes  (was no)

porcelain vase

Visible : yes  (was no)

wooden plate

Visible : yes  (was no)

big steel pot

Visible : yes  (was no)

big copper pot

Visible : yes  (was no)

ceramic plate

Visible : yes  (was no)

earthenware bowl

Visible : yes  (was no)

fine china plate

Visible : yes  (was no)

earthenware mug

Visible : yes  (was no)

stein

Visible : yes  (was no)

goblet

Visible : yes  (was no)

tin cup

Visible : yes  (was no)

wooden spoon

Visible : yes  (was no)

carved wood mug

Visible : yes  (was no)

Thu, 10 Jan 2008

CHANGED ITEMS

sextant

Decay rate per turn : 0  (was 20)

Tue, 04 Dec 2007

NEW ITEMS

brick extension

Build conditions : isnoncentertype:brick building,brick hall,brick extension
Build requirements : raws:brick>4500;days:3;tools:trowel
Special rules : maxpeople:30;maxweight:4500000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 4500g

brick hall

Build requirements : raws:brick>22000;days:10;tools:trowel
Special rules : maxpeople:70;maxweight:8000000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 22000g

marble hall

Build requirements : raws:marble>30000;days:55;tools:trowel
Special rules : maxpeople:60;maxweight:6600000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 30000g

marble extension

Build conditions : isnoncentertype:marble building,marble hall,marble extension,marble alcove
Build requirements : raws:marble>15000;days:15;tools:trowel
Special rules : maxpeople:30;maxweight:3800000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 6000g

marble alcove

Build conditions : isnoncentertype:marble building,marble hall,marble extension,marble alcove
Build requirements : raws:marble>3000;days:10;tools:trowel
Special rules : maxpeople:4;maxweight:600000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3000g

Mon, 26 Nov 2007

CHANGED ITEMS

doughroller

Special rules : hit:2  (was )

stick

Special rules : hit:4  (was hit:2)

Sun, 15 Jul 2007

NEW ITEMS

dessicator

Build conditions : isbuilding
Build requirements : raws:window glass>800,cobalt>50,rubber>50;days:2;tools:pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 900g

tandoor

Build conditions : isnotvehicle
Build requirements : raws:brick>2000;days:5;tools:trowel
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2000g

tajine

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>1200,water>300;days:1
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1200g

campstove

Build requirements : raws:steel>200;days:3;tools:peen hammer,pliers
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

Fri, 13 Jul 2007

CHANGED ITEMS

small van frame

Weight : 11600g  (was 116g)

Wed, 11 Jul 2007

CHANGED ITEMS

apothecary table

Visible : no  (was yes)

Tue, 10 Jul 2007

CHANGED ITEMS

van frame

Weight : 7800g  (was 15600g)

Mon, 02 Jul 2007

NEW ITEMS

stein

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>400;days:1
Special rules : stores:400-1000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 400g

goblet

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>100;days:1
Special rules : stores:100-300
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 100g

silver platter

Build requirements : raws:silver>500;days:1;tools:peen hammer
Special rules : stores:500-1700
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 500g

Thu, 28 Jun 2007

NEW ITEMS

ceramic teapot

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>350;days:1
Special rules : stores:350-800
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 350g

earthenware mug

Build conditions : hasobject:kiln
Build requirements : raws:clay>200,water>25;days:1
Special rules : stores:200-500
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

tin cup

Build requirements : raws:tin>200;days:1;tools:hammer
Special rules : stores:200-400
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

wooden spoon

Build requirements : raws:wood>50;days:.5;tools:knife
Special rules : stores:50-75;hit:1;weapon_skill:30
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 50g

carved wood mug

Build requirements : raws:wood>200;days:1;tools:knife
Special rules : stores:200-400
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

silver spoon

Build requirements : raws:silver>30;days:0.5;tools:hammer
Special rules : stores:30-40
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 30g

CHANGED ITEMS

reed hut

Build requirements : raws:reed>14000;days:8  (was raws:reed>14000,wood>800,stone>300;days:8;tools:hammer)

Tue, 26 Jun 2007

NEW ITEMS

solar still

Build conditions : maxonloc:1;isnoncentertype:skimmer,galleon,raker,soarer,sloop,darter,longboat,dinghy
Build requirements : raws:window glass>100,steel>30,rubber>20;days:1;tools:pincers,peen hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 150g

cask

Build conditions : isnoncentertype:brick building,building,hall,stone extension,marble building
Build requirements : raws:wood>1500,steel>400;days:3;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1900g

Tue, 12 Jun 2007

NEW ITEMS

silver low power wire

Build requirements : raws:silver>15,rubber>10;days:.5;tools:pliers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

gold low power wire

Build requirements : raws:gold>10,rubber>10;days:.5;tools:pliers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20g

platinum low power wire

Build requirements : raws:platinum>10,rubber>10;days:.5;tools:pliers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20g

Mon, 11 Jun 2007

CHANGED ITEMS

grass hut

Build requirements : raws:grass>9000;days:4  (was Raws:grass>9000;days:4)

Sun, 10 Jun 2007

NEW ITEMS

grass hut

Build conditions : islocation
Build requirements : Raws:grass>9000;days:4
Special rules : maxpeople:3;maxweight:230000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 9000g

Wed, 16 May 2007

NEW ITEMS

skateboard

Build conditions : islocation
Build requirements : raws:wood>200,iron>150,rubber>50;days:4;tools:peen hammer
Special rules : maxpeople:1;maxweight:75000;speed:0.11;weightdelay:30000
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 400g

amphora

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>750;days:1
Special rules : stores:750-4000
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 750g

CHANGED ITEMS

building

Visible : no  (was yes)

Fri, 11 May 2007

NEW ITEMS

primitive scepter

Build requirements : objects:medium wooden shaft>1;raws:large bones>50,small bones>25;days:3;tools:knife
Special rules : hit:10;weapon_skill:60
Visible : yes
Decay rate per turn : 5
Decay rate usage : 26
Repair rate per day : 500
Weight : 285g

Tue, 08 May 2007

CHANGED ITEMS

harmonica

Weight : 40g  (was 100g)

Sat, 05 May 2007

NEW ITEMS

wire screen

Build requirements : raws:iron>200;days:7;tools:pincers,pliers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

wire screen

Build requirements : raws:zinc>150,tin>60;days:7;tools:pincers,pliers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

beehive

Build conditions : islocation;maxonloc:1
Build requirements : objects:wire screen>1;raws:wood>1000,beeswax>300;days:3;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1500g

roses in jardiniere

Build requirements : objects:ceramic jardiniere>1;raws:roses>150,water>50;days:0.25
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 650g

Fri, 04 May 2007

CHANGED ITEMS

maracas

Build requirements : raws:coconuts>200,wood>50;days:1;tools:knife  (was raws:coconut>200,wood>50;days:1;tools:knife)

Sun, 29 Apr 2007

NEW ITEMS

jeep

Build conditions : islocation
Build requirements : objects:truck frame>1,truck wheels>2,truck windows>1;raws:steel>340;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20500g

CHANGED ITEMS

small van frame

Weight : 116g  (was 11600g)

van frame

Build requirements : raws:steel>4450,iron>3350;days:5;tools:set hammer,flatter,wrench,fork spanner  (was raws:steel>8900,iron>6700;days:10;tools:set hammer,flatter,wrench,fork spanner)

limousine frame

Build requirements : raws:steel>6850,iron>3350;days:6;tools:set hammer,flatter,wrench,fork spanner  (was raws:steel>13700,iron>6700;days:12;tools:set hammer,flatter,wrench,fork spanner)
Weight : 10200g  (was 20400g)

bus frame

Build requirements : raws:steel>7400,iron>4700,aluminium>1020;days:7;tools:set hammer,flatter,wrench,fork spanner  (was raws:steel>37000,iron>23500,aluminium>5100;days:38;tools:set hammer,flatter,wrench,fork spanner)
Weight : 13120g  (was 74600g)

limousine

Build requirements : objects:limousine frame>2,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:limousine frame>1,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner)

van

Build requirements : objects:van frame>2,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner)

bus

Build requirements : objects:bus frame>5,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:bus frame>1,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner)

Mon, 23 Apr 2007

NEW ITEMS

magnetite drill

Build conditions : hasraw:magnetite
Build requirements : raws:steel>2000,rubber>200,diamonds>10;days:14;tools:screwdriver
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2210g

taconite drill

Build conditions : hasraw:taconite
Build requirements : raws:steel>2000,rubber>200,diamonds>10;days:14;tools:screwdriver
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2210g

Tue, 17 Apr 2007

NEW ITEMS

mainmast

Build conditions : isnoncentertype:sloop,soarer,raker,skimmer,galleon;maxonloc:1
Build requirements : objects:medium log>4;raws:thick rope>150,medium rope>500,iron>200;days:1;tools:hammer
Special rules : increasesailing:0.02
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1850g

foremast

Build conditions : isnoncentertype:raker,skimmer,galleon;hasobject:mainmast;maxonloc:1
Build requirements : objects:large log>3;raws:thick rope>200,medium rope>600,iron>300;days:1;tools:hammer
Special rules : increasesailing:0.03
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2600g

small mast

Build conditions : isnoncentertype:dinghy,darter,longboat;maxonloc:1
Build requirements : objects:medium log>2;raws:medium rope>300,iron>100;days:0.5;tools:hammer
Special rules : increasesailing:0.01
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 900g

gaff mainsail

Build conditions : hasobject:mainmast;maxonloc:1
Build requirements : objects:medium log>2;raws:sailcloth>3000,iron>100,medium rope>300,string>25;days:1;tools:bodkin,hammer,needle,knife
Special rules : increasesailing:0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3925g

square mainsail

Build conditions : hasobject:small mast;maxonloc:1
Build requirements : objects:medium log>1;raws:sailcloth>3200,iron>100,medium rope>300,string>25;days:1;tools:bodkin,hammer,needle,knife
Special rules : increasesailing:0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3875g

jib

Build conditions : hasobject:mainmast;maxonloc:1
Build requirements : raws:sailcloth>2000,medium rope>500,iron>75,steel>100,hide>100,string>50;days:1;tools:bodkin,hammer,needle,knife
Special rules : increasesailing:0.2
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2825g

staysail

Build conditions : hasobject:foremast;maxonloc:2
Build requirements : raws:sailcloth>2000,medium rope>500,iron>75,steel>100,hide>100,string>50;days:1;tools:bodkin,hammer,needle,knife
Special rules : increasesailing:0.2
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2825g

topsail

Build conditions : hasobject:foremast;maxonloc:1
Build requirements : objects:small log>1;raws:sailcloth>1000,iron>50,thin rope>300,string>50;days:1;tools:bodkin,hammer,needle,knife
Special rules : increasesailing:0.1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1525g

primitive sail

Build conditions : isnoncentertype:dugout canoe,raft,rowing-boat;maxonloc:1
Build requirements : raws:hide>1500,wood>500,sinew>100;days:4;tools:fur scraper,hammer,needle,knife
Special rules : increasesailing:0.1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2100g

Sat, 07 Apr 2007

CHANGED ITEMS

primitive smelting furnace

Build conditions : isnotvehicle  (was )
Visible : no  (was yes)

Wed, 28 Mar 2007

NEW ITEMS

feather bone shield

Build requirements : raws:feathers>500;days:2;objects:bone shield>1;tools:needle,knife
Special rules : shield:16
Visible : yes
Decay rate per turn : 12
Decay rate usage : 55
Repair rate per day : 170
Weight : 700g

small iron buckle

Build requirements : raws:iron>3;days:0.1;tools:peen hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3g

small bronze buckle

Build requirements : raws:bronze>3;days:0.1;tools:peen hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3g

small brass buckle

Build requirements : raws:copper>2,zinc>1;days:0.1;tools:peen hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3g

medium iron buckle

Build requirements : raws:iron>15;days:0.1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 15g

medium bronze buckle

Build requirements : raws:bronze>15;days:0.1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 15g

medium brass buckle

Build requirements : raws:copper>10,zinc>5;days:0.1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 15g

large iron buckle

Build requirements : raws:iron>35;days:0.1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 35g

large bronze buckle

Build requirements : raws:bronze>35;days:0.1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 35g

large brass buckle

Build requirements : raws:copper>25,zinc>10;days:0.1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 35g

oboe

Build requirements : raws:wood>200,reed>100,iron>50;days:1.5;tools:knife,bodkin
Visible : yes
Decay rate per turn : 9
Decay rate usage : 47
Repair rate per day : 500
Weight : 350g

maracas

Build requirements : raws:coconut>200,wood>50;days:1;tools:knife
Visible : yes
Decay rate per turn : 9
Decay rate usage : 47
Repair rate per day : 500
Weight : 250g

CHANGED ITEMS

rowing-boat

Build requirements : raws:wood>7000;days:7;tools:hammer  (was raws:wood>7000;days:12;tools:hammer)
Special rules : maxpeople:2;maxweight:150000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry  (was maxpeople:2;maxweight:140000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry)
Visible : no  (was yes)

dugout canoe

Build requirements : raws:wood>4000;days:3;tools:hammer  (was raws:wood>4000;days:5;tools:hammer)

raft

Build requirements : raws:wood>1800;days:3  (was raws:wood>1800;days:3;tools:hammer)
Special rules : maxpeople:1;maxweight:75000;speed:11;weightdelay:50000;dock:land  (was maxpeople:1;maxweight:64000;speed:9;weightdelay:50000;dock:land)

Mon, 26 Mar 2007

NEW ITEMS

porcelain vase

Build conditions : hasobject:kiln
Build requirements : raws:porcelain clay>75;days:1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 75g

ceramic plate

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>250;days:1
Special rules : stores:250-750
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 250g

earthenware bowl

Build conditions : hasobject:kiln
Build requirements : raws:clay>500,water>50;days:1
Special rules : stores:500-1100
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 500g

fine china plate

Build conditions : hasobject:kiln
Build requirements : raws:porcelain clay>150;days:1
Special rules : stores:150-650
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 150g

ceramic jardiniere

Build conditions : hasobject:kiln
Build requirements : raws:ceramic clay>500;days:1
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 500g

earthenware windowbox

Build requirements : objects:earthenware planter>1;raws:wood>600;days>1;tools:hammer
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1850g

earthenware planter

Build conditions : hasobject:kiln
Build requirements : raws:clay>1250,water>125;days:1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1250g

tulips in jardiniere

Build requirements : objects:ceramic jardiniere>1;raws:tulips>150,water>50;days:0.25
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 650g

rose in porcelain vase

Build requirements : objects:porcelain vase>1;raws:roses>10,water>10;days:0.1
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 95g

earthenware flowerpot

Build conditions : hasobject:kiln
Build requirements : raws:clay>750,water>75;days:1
Visible : yes
Decay rate per turn : 8
Decay rate usage : 40
Repair rate per day : 700
Weight : 750g

harp

Build requirements : raws:wood>500,copper>60,gold>30,sinew>100;days:4;tools:hammer,planer,peen hammer
Visible : yes
Decay rate per turn : 9
Decay rate usage : 47
Repair rate per day : 500
Weight : 690g

zither

Build requirements : raws:wood>350,sinew>70;days:1;tools:hammer,carving knife
Visible : yes
Decay rate per turn : 9
Decay rate usage : 47
Repair rate per day : 500
Weight : 420g

clarinet

Build requirements : raws:wood>140,reed>50,iron>50;days:1.5;tools:knife,chisel
Visible : yes
Decay rate per turn : 9
Decay rate usage : 47
Repair rate per day : 500
Weight : 240g

banjo

Build requirements : raws:wood>350,leather>100,sinew>45;days:1;tools:hammer,knife
Visible : yes
Decay rate per turn : 9
Decay rate usage : 47
Repair rate per day : 500
Weight : 495g

CHANGED ITEMS

quilt

Build requirements : raws:cotton cloth>1000,cotton fibers>500;days:7;tools:needle,scissors  (was raws:cotton cloth>1000,cotton fibres>500;days:7;tools:needle,scissors)

Thu, 22 Mar 2007

CHANGED ITEMS

car wheels

Build conditions : hasobject:work bench  (was hasobject:workbench)

van wheels

Build conditions : hasobject:work bench  (was hasobject:workbench)

truck wheels

Build conditions : hasobject:work bench  (was hasobject:workbench)

tractor wheels

Build conditions : hasobject:work bench  (was hasobject:workbench)

Wed, 21 Mar 2007

CHANGED ITEMS

lyre

Build requirements : raws:wood>400,sinew>50;days:1.5;tools:hammer,knife  (was raws:wood>400,sinew>50;days:1.5;tools:tools:hammer,knife)

Tue, 20 Mar 2007

NEW ITEMS

mandolin

Build requirements : raws:wood>650,nickel>60;days:2;tools:hammer,carving knife,planer,bodkin
Visible : yes
Decay rate per turn : 5
Decay rate usage : 40
Repair rate per day : 500
Weight : 710g

kobza

Build requirements : raws:wood>700,copper>30;days:1.25;tools:hammer,knife
Visible : yes
Decay rate per turn : 5
Decay rate usage : 35
Repair rate per day : 500
Weight : 700g

balalaika

Build requirements : raws:wood>600,sinew>60,steel>10;days:1;tools:hammer,knife
Visible : yes
Decay rate per turn : 9
Decay rate usage : 46
Repair rate per day : 500
Weight : 660g

lyre

Build requirements : raws:wood>400,sinew>50;days:1.5;tools:tools:hammer,knife
Visible : yes
Decay rate per turn : 9
Decay rate usage : 46
Repair rate per day : 500
Weight : 450g

Mon, 19 Mar 2007

CHANGED ITEMS

small pickup frame

Build requirements : raws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner  (was ws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner)

Sat, 03 Mar 2007

CHANGED ITEMS

engine01

Build requirements : objects:engine01 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine01 parts;days:0.1;tools:screwdriver,pincers)

engine02

Build requirements : objects:engine02 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine02 parts;days:0.1;tools:screwdriver,pincers)

engine03

Build requirements : objects:engine03 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine03 parts;days:0.1;tools:screwdriver,pincers)

engine04

Build requirements : objects:engine04 parts>1;days:0.1;tools:screwdriver,pincers  (was objects:engine04 parts;days:0.1;tools:screwdriver,pincers)

Thu, 22 Feb 2007

NEW ITEMS

quilt

Build requirements : raws:cotton cloth>1000,cotton fibres>500;days:7;tools:needle,scissors
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1500g

CHANGED ITEMS

fractional distillation stack

Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building,cottage,large log cabin,medium log cabin,stone extension,wood extension  (was maxonloc:4;isnoncentertype:building,hall,brick building)

Wed, 21 Feb 2007

CHANGED ITEMS

limousine

Special rules : maxpeople:12;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25  (was maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25)

engine03 parts

Visible : yes  (was no)

engine04 parts

Visible : yes  (was no)

stationcar

Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner  (was objects:small windows>1,car wheels (pair)>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner)

Sun, 18 Feb 2007

NEW ITEMS

engine01 parts

Build requirements : raws:iron>2000,magnesium>40,rubber>40;days:4;tools:screwdriver,pincers
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2080g

engine03 parts

Build requirements : raws:iron>2500,rubber>80,magnesium>80;days:6;tools:screwdriver,pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2660g

engine04 parts

Build requirements : raws:iron>1000,rubber>80,magnesium>80;days:3;tools:screwdriver,pincers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1160g

small sportscar

Build conditions : islocation
Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>140;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 10950g

passenger car

Build conditions : islocation
Build requirements : objects:car windows>1,car wheels>2,car frame>1;raws:steel>280,iron>130;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 12950g

stationcar

Build conditions : islocation
Build requirements : objects:small windows>1,car wheels (pair)>2,car frame>1;raws:steel>560,iron>200;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 14750g

small tractor

Build conditions : islocation
Build requirements : objects:small tractor frame>1,van wheels>1,truck wheels>1,tractor windshield>1;raws:steel>140,iron>70;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 17300g

small pickup

Build conditions : islocation
Build requirements : objects:small pickup frame>1,truck wheels>2,truck windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20500g

small van

Build conditions : islocation
Build requirements : objects:small van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 24100g

mini-van

Build conditions : islocation
Build requirements : objects:car wheels>2,car windows>1,small van frame>1;raws:steel>343;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 22100g

limousine

Build conditions : islocation
Build requirements : objects:limousine frame>1,car wheels>4,limousine windows>1;raws:steel>200,iron>130;days:6;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:12;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 38950g

tractor

Build conditions : islocation
Build requirements : objects:tractor frame>1,tractor wheels>1,truck wheels>1,tractor windshield>1;raws:steel>340;days:2;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25650g

pickup

Build conditions : islocation
Build requirements : objects:truck frame>1,truck wheels>2,truck windows>1;raws:steel>680,iron>340,aluminium>40;days:5;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 28500g

van

Build conditions : islocation
Build requirements : objects:van frame>1,van wheels>2,van windows>1;raws:steel>550,iron>330;days:4;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 26300g

bus

Build conditions : islocation
Build requirements : objects:bus frame>1,truck wheels>2,bus windows>1;raws:steel>730,iron>540;days:21;tools:screwdriver,pincers,pliers,wrench,fork spanner
Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 79300g

CHANGED ITEMS

engine01

Build requirements : objects:engine01 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>2000,rubber>40,magnesium>40;days:5;tools:screwdriver,pincers)

engine02

Build requirements : objects:engine02 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>3000,rubber>40,magnesium>40;days:5;tools:screwdriver,pincers)

engine03

Build requirements : objects:engine03 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>2500,rubber>80,magnesium>80;days:7;tools:screwdriver,pincers)

engine04

Build requirements : objects:engine04 parts;days:0.1;tools:screwdriver,pincers  (was raws:iron>1000,rubber>80,magnesium>80;days:3;tools:screwdriver,pincers)

Thu, 15 Feb 2007

NEW ITEMS

brass nail

Build requirements : raws:copper>6,zinc>2;days:0.1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 5g

car frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>4500,iron>3000;days:5;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 7500g

car wheels

Build conditions : hasobject:workbench
Build requirements : raws:iron>325,rubber>250;days:3;tools:peen hammer,screwdriver,rubber_tapping_knife
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 575g

car windows

Build conditions : hasobject:kiln
Build requirements : raws:window glass>455;days:2;tools:grinder
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 455g

small van frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>6200,iron>5400;days:5;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 11600g

van wheels

Build conditions : hasobject:workbench
Build requirements : raws:rubber>500,iron>540;days:4;tools:peen hammer,screwdriver,rubber_tapping_knife
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1040g

van windows

Build conditions : hasobject:kiln
Build requirements : raws:window glass>900;days:3;tools:grinder
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 900g

truck windows

Build conditions : hasobject:kiln
Build requirements : raws:window glass>550;days:2;tools:grinder
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 550g

tractor windshield

Build conditions : hasobject:kiln
Build requirements : raws:window glass>270;days:1;tools:grinder
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 270g

truck wheels

Build conditions : hasobject:workbench
Build requirements : raws:rubber>750,steel>130,iron>540;days:5;tools:peen hammer,screwdriver,rubber_tapping_knife
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1420g

small pickup frame

Build conditions : hasobject:assembly line
Build requirements : ws:steel>5600,iron>2000,aluminium>750;days:10;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 8350g

small tractor frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>3400,iron>1300,aluminium>380;days:8;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 5080g

van frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>8900,iron>6700;days:10;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 15600g

truck frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>6200,iron>3300,aluminium>890;days:9;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 10390g

tractor wheels

Build conditions : hasobject:workbench
Build requirements : raws:rubber>1000,steel>120,iron>540,aluminium>25;days:5;tools:peen hammer,screwdriver,rubber_tapping_knife
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1685g

tractor frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>4800,iron>3300,aluminium>500;days:5;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 8600g

limousine windows

Build conditions : hasobject:kiln
Build requirements : raws:window glass>2500;days:5;tools:grinder
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2500g

limousine frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>13700,iron>6700;days:12;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20400g

bus windows

Build conditions : hasobject:kiln
Build requirements : raws:window glass>3600;days:7;tools:grinder
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3600g

bus frame

Build conditions : hasobject:assembly line
Build requirements : raws:steel>37000,iron>23500,aluminium>5100;days:38;tools:set hammer,flatter,wrench,fork spanner
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 74600g

feather bed

Build requirements : raws:feathers>2000,hemp cloth>1000;days:2;tools:needle
Special rules : energy:800;maxpeople:2
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3000g

primitive mattress

Build requirements : raws:feathers>2000,hide>2000;days:8;tools:needle
Special rules : energy:800;maxpeople:2
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 4000g

hammock

Build conditions : isbuilding
Build requirements : objects:nail>2;raws:thin rope>2000;days:5;tools:hammer,knife,needle
Special rules : energy:700;maxpeople:1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2010g

iron nail

Build requirements : raws:iron>5;days:0.1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 5g

tin nail

Build requirements : raws:tin>15;days:0.1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 5g

copper nail

Build requirements : raws:copper>20;days:0.1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 5g

hammock

Build conditions : area:6
Build requirements : objects:stick>2;raws:thin rope>2000;days:5;tools:knife,needle
Special rules : energy:700;maxpeople:1
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2100g

Mon, 12 Feb 2007

NEW ITEMS

assembly line

Build conditions : isbuilding;hasobject:hoist
Build requirements : raws:aluminium>250,steel>500,rubber>500;days:10;tools:wrench,screwdriver,fork spanner,pliers
Visible : no
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1250g

feather pillow

Build requirements : raws:feathers>400,hemp cloth>100;days:0.5;tools:needle
Special rules : hit:1;weapon_skill:90
Visible : yes
Decay rate per turn : 2
Decay rate usage : 200
Repair rate per day : 1500
Weight : 500g

feather pillow

Build requirements : raws:feathers>400,silk cloth>100;days:0.5;tools:needle
Special rules : hit:1;weapon_skill:90
Visible : yes
Decay rate per turn : 2
Decay rate usage : 200
Repair rate per day : 1500
Weight : 500g

feather pillow

Build requirements : raws:feathers>400,cotton cloth>100;days:0.5;tools:needle
Special rules : hit:1;weapon_skill:90
Visible : yes
Decay rate per turn : 2
Decay rate usage : 200
Repair rate per day : 1500
Weight : 500g

crocheted afghan

Build requirements : raws:wool yarn>1000;days:7;tools:crochet hook
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1000g

woolen blanket

Build requirements : raws:wool cloth>1000;days:1;tools:needle
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1000g

Wed, 07 Feb 2007

CHANGED ITEMS

iron bucket

Decay rate per turn : 8  (was 20)
Decay rate usage : 40  (was 175)
Repair rate per day : 700  (was 250)

wooden bucket

Decay rate per turn : 12  (was 49)
Decay rate usage : 60  (was 400)
Repair rate per day : 800  (was 400)

Fri, 02 Feb 2007

NEW ITEMS

cobalt thermal cutoff valve

Build requirements : raws:cobalt>200;days:1;tools:file,pliers,screwdriver
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20g

zinc thermal cutoff valve

Build requirements : raws:zinc>215;days:1;tools:file,pliers,screwdriver
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20g

magnesium thermal cutoff valve

Build requirements : raws:magnesium>215;days:1;tools:file,pliers,screwdriver
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20g

platinum thermal cutoff valve

Build requirements : raws:platinum>20;days:1;tools:file,pliers,screwdriver
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 20g

CHANGED ITEMS

fractional distillation stack

Build requirements : objects:thermal cutoff valve>1;raws:steel>500,iron>300,rubber>200,aluminium>1000;days:4;tools:screwdriver,hammer,wrench,file  (was raws:steel>500,iron>300,rubber>200,aluminium>1000,cobalt>200;days:5;tools:screwdriver,hammer,wrench,file)

Thu, 01 Feb 2007

CHANGED ITEMS

passenger car

Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15  (was maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670)

caddie

Special rules : maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.1  (was maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000)

mini-van

Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25  (was maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000)

limousine

Special rules : maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25  (was maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000)

jeep

Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3  (was maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000)

small van

Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25  (was maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000)

pickup

Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3  (was maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000)

small pickup

Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30  (was maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000)

van

Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25  (was maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000)

small tractor

Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3  (was maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000)

tractor

Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35  (was maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000)

small sportscar

Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25  (was maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000)

stationcar

Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15  (was maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500)

bus

Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35  (was maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000)

road motorcycle

Special rules : maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000;fuelmult:0.1-0.2  (was maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000)

dirt motorcycle

Special rules : maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000;fuelmult:0.05-0.15  (was maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000)

Wed, 31 Jan 2007

NEW ITEMS

long range repeater

Build conditions : isbuilding;isnotvehicle
Build requirements : objects:long range radio case>1,long range transmitter wire>8,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron
Special rules : rebroadcast=90
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2775g

Tue, 30 Jan 2007

NEW ITEMS

enhanced range repeater

Build conditions : isbuilding;isnotvehicle
Build requirements : objects:brass case>1,copper wire>5,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron
Special rules : rebroadcast=115
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2085g

extended range repeater

Build conditions : isbuilding;isnotvehicle
Build requirements : objects:aluminized brass case>1,long range transmitter wire>8,radio vacuum tube>1,circuit board>1;days:3;tools:pliers,screwdriver,soldering iron
Special rules : rebroadcast=150
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1775g

medium range repeater

Build conditions : isbuilding;isnotvehicle
Build requirements : objects:medium radio case>1,copper wire>6,radio vacuum tube>1;days:3;tools:pliers,screwdriver,soldering iron
Special rules : rebroadcast=60
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2895g

Sat, 27 Jan 2007

CHANGED ITEMS

waster

Special rules : hit:1;weapon_skill:80  (was hit:5;weapon_skill:80)

Wed, 24 Jan 2007

CHANGED ITEMS

big stone pot

Special rules : hit:5;weapon_skill:20  (was )

big copper pot

Weight : 450g  (was 900g)

Tue, 23 Jan 2007

NEW ITEMS

big steel pot

Build requirements : raws:steel>180;days:1.5;tools:peen hammer
Special rules : hit:5;weapon_skill:20
Visible : yes
Decay rate per turn : 5
Decay rate usage : 15
Repair rate per day : 750
Weight : 180g

big copper pot

Build requirements : raws:copper>450;days:1;tools:peen hammer
Special rules : hit:5;weapon_skill:20
Visible : yes
Decay rate per turn : 8
Decay rate usage : 20
Repair rate per day : 550
Weight : 900g

steel pot

Build requirements : raws:steel>100;days:1.5;tools:peen hammer
Special rules : hit:5;weapon_skill:20
Visible : yes
Decay rate per turn : 5
Decay rate usage : 15
Repair rate per day : 1200
Weight : 100g

copper pot

Build requirements : raws:copper>250;days:1;tools:peen hammer
Special rules : hit:5;weapon_skill:20
Visible : yes
Decay rate per turn : 8
Decay rate usage : 20
Repair rate per day : 900
Weight : 250g

small steel pot

Build requirements : raws:steel>60;days:0.75;tools:peen hammer
Special rules : hit:4;weapon_skill:20
Visible : yes
Decay rate per turn : 5
Decay rate usage : 15
Repair rate per day : 1700
Weight : 60g

small copper pot

Build requirements : raws:copper>150;days:0.5;tools:peen hammer
Special rules : hit:3;weapon_skill:20
Visible : yes
Decay rate per turn : 8
Decay rate usage : 20
Repair rate per day : 1275
Weight : 150g

Sat, 20 Jan 2007

CHANGED ITEMS

sextant

Build requirements : objects:lens>2,brass case>1,eyepiece>1,sextant arc>1;days:2;tools:screwdriver,pliers  (was objects:lens>2,brass case>1,eyepiece>1,sextant arc:1;days:2;tools:screwdriver,pliers)

Thu, 18 Jan 2007

CHANGED ITEMS

apothecary kit

Repair rate per day : 0  (was 400)

tin can

Decay rate per turn : 0  (was 25)
Repair rate per day : 0  (was 800)

wooden plate

Decay rate per turn : 0  (was 25)
Repair rate per day : 0  (was 1000)

Thu, 11 Jan 2007

CHANGED ITEMS

sextant arc

Build conditions : hasobject:work bench  (was hasobject:workbench)

Wed, 10 Jan 2007

NEW ITEMS

bronze shovel

Build requirements : raws:wood>500,bronze>200;days:1
Special rules : hit:4;weapon_skill:30
Visible : yes
Decay rate per turn : 13
Decay rate usage : 47
Repair rate per day : 800
Weight : 700g

bronze axe

Build requirements : raws:wood>400,bronze>150;days:1;tools:hammer
Special rules : hit:23
Visible : yes
Decay rate per turn : 13
Decay rate usage : 45
Repair rate per day : 800
Weight : 550g

bronze pickaxe

Build requirements : raws:wood>400,bronze>150;days:1;tools:hammer
Special rules : hit:26;weapon_skill:30
Visible : yes
Decay rate per turn : 13
Decay rate usage : 45
Repair rate per day : 800
Weight : 550g

bronze hammer

Build requirements : raws:wood>65,bronze>40;days:1
Special rules : hit:6;weapon_skill:30
Visible : yes
Decay rate per turn : 12
Decay rate usage : 342
Repair rate per day : 800
Weight : 105g

bronze knife

Build requirements : raws:wood>30,bronze>30;days:2
Special rules : hit:13;weapon_skill:50
Visible : yes
Decay rate per turn : 12
Decay rate usage : 38
Repair rate per day : 600
Weight : 60g

bronze dung-fork

Build requirements : raws:wood>500,bronze>175;days:1.2
Special rules : hit:16;weapon_skill:30
Visible : yes
Decay rate per turn : 14
Decay rate usage : 48
Repair rate per day : 750
Weight : 675g

bronze planer

Build requirements : raws:wood>50,bronze>35;days:2;tools:screwdriver,hammer
Visible : yes
Decay rate per turn : 20
Decay rate usage : 81
Repair rate per day : 650
Weight : 85g

bronze scissors

Build requirements : raws:bronze>50;days:0.5;tools:hammer,screwdriver,file
Visible : yes
Decay rate per turn : 30
Decay rate usage : 55
Repair rate per day : 400
Weight : 50g

bronze sickle

Build requirements : raws:wood>450,bronze>250;days:1
Special rules : hit:18
Visible : yes
Decay rate per turn : 21
Decay rate usage : 86
Repair rate per day : 800
Weight : 700g

bronze scythe

Build requirements : raws:wood>250,bronze>200;days:1.5;tools:hammer
Special rules : hit:26;weapon_skill:50
Visible : yes
Decay rate per turn : 19
Decay rate usage : 75
Repair rate per day : 500
Weight : 450g

Sun, 07 Jan 2007

NEW ITEMS

fractional distillation stack

Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building
Build requirements : raws:steel>500,iron>300,rubber>200,aluminium>1000,cobalt>200;days:5;tools:screwdriver,hammer,wrench,file
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2200g

Fri, 05 Jan 2007

CHANGED ITEMS

compound bow

Special rules : hit:37;weapon_skill:70  (was hit:37)

Thu, 04 Jan 2007

NEW ITEMS

sextant

Build requirements : objects:lens>2,brass case>1,eyepiece>1,sextant arc:1;days:2;tools:screwdriver,pliers
Visible : yes
Decay rate per turn : 20
Decay rate usage : 0
Repair rate per day : 400
Weight : 685g

sextant arc

Build conditions : hasobject:workbench
Build requirements : raws:tin>200;days:5;tools:file
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

fur paintbrush

Build requirements : raws:wood>200,fur>75;days:1;tools:knife,needle
Special rules : signwriting:100
Visible : yes
Decay rate per turn : 30
Decay rate usage : 150
Repair rate per day : 1000
Weight : 275g

hemp paintbrush

Build requirements : raws:wood>200,hemp yarn>75;days:1;tools:knife,needle
Special rules : signwriting:100
Visible : yes
Decay rate per turn : 30
Decay rate usage : 150
Repair rate per day : 1000
Weight : 275g

cotton paintbrush

Build requirements : raws:wood>200,cotton>75;days:1;tools:knife,needle
Special rules : signwriting:100
Visible : yes
Decay rate per turn : 30
Decay rate usage : 150
Repair rate per day : 1000
Weight : 275g

Sun, 31 Dec 2006

CHANGED ITEMS

steel broad sword

Special rules : hit:37;weapon_skill:50  (was hit:37)

steel sabre

Special rules : hit:36;weapon_skill:70  (was hit:36)

steel dagger

Special rules : hit:21;weapon_skill:80  (was hit:21)

composite recurve bow

Special rules : hit:32;weapon_skill:70  (was hit:32)

longbow

Special rules : hit:25;weapon_skill:60  (was hit:25)

steel spear

Special rules : hit:28;weapon_skill:40  (was hit:28)

steel battle axe

Special rules : hit:41;weapon_skill:40  (was hit:41)

war hammer

Special rules : hit:27;weapon_skill:30  (was hit:27)

halberd

Special rules : hit:30;shield:10;weapon_skill:70  (was hit:30;shield:10)

flail

Special rules : hit:35;weapon_skill:30  (was hit:35)

mace

Special rules : hit:27;weapon_skill:40  (was hit:27)

crossbow

Special rules : hit:42;weapon_skill:80  (was hit:42)

slingshot

Special rules : hit:10;weapon_skill:90  (was hit:10)

blow dart pipe

Special rules : hit:10;weapon_skill:90  (was hit:10)

billy club

Special rules : hit:10;weapon_skill:30  (was hit:10)

bone spear

Special rules : hit:22;weapon_skill:50  (was hit:22)

bone club

Special rules : hit:12;weapon_skill:30  (was hit:12)

whip

Special rules : hit:12;weapon_skill:70  (was hit:12)

claymore

Special rules : hit:39;weapon_skill:30  (was hit:39)

scimitar

Special rules : hit:38;weapon_skill:50  (was hit:38)

steel long sword

Special rules : hit:38;weapon_skill:50  (was hit:38)

steel short sword

Special rules : hit:33;weapon_skill:50  (was hit:33)

steel bastard sword

Special rules : hit:37;weapon_skill:60  (was hit:37)

steel dirk

Special rules : hit:19;weapon_skill:70  (was hit:19)

recurve bow

Special rules : hit:28;weapon_skill:70  (was hit:28)

primitive bow

Special rules : hit:15;weapon_skill:60  (was hit:15)

boomerang

Special rules : hit:13;weapon_skill:50  (was hit:13)

atlatl

Special rules : hit:17;weapon_skill:60  (was hit:17)

steel gladius

Special rules : hit:34;weapon_skill:40  (was hit:34)

waster

Special rules : hit:5;weapon_skill:80  (was hit:5)

diamond encrusted steel sabre

Special rules : hit:36;weapon_skill:70  (was hit:36)

steel rapier

Special rules : hit:30;weapon_skill:80  (was hit:30)

pilum

Special rules : hit:35;weapon_skill:40  (was hit:35)

iron shod billy club

Special rules : hit:20;weapon_skill:30  (was hit:20)

steel spatha

Special rules : hit:34;weapon_skill:40  (was hit:34)

bronze gladius

Special rules : hit:29;weapon_skill:40  (was hit:29)

bronze bastard sword

Special rules : hit:32;weapon_skill:60  (was hit:32)

bronze battle axe

Special rules : hit:36;weapon_skill:40  (was hit:36)

bronze broad sword

Special rules : hit:32;weapon_skill:50  (was hit:32)

bronze dagger

Special rules : hit:16;weapon_skill:80  (was hit:16)

bronze dirk

Special rules : hit:14;weapon_skill:70  (was hit:14)

bronze long sword

Special rules : hit:33;weapon_skill:60  (was hit:33)

bronze rapier

Special rules : hit:25;weapon_skill:80  (was hit:25)

bronze bagh-nakh

Special rules : hit:19;weapon_skill:70  (was hit:19)

bronze sabre

Special rules : hit:31;weapon_skill:70  (was hit:31)

bone bagh-nakh

Special rules : hit:15;weapon_skill:70  (was hit:15)

steel bagh-nakh

Special rules : hit:23;weapon_skill:70  (was hit:23)

apache throwing star

Special rules : hit:15;weapon_skill:60  (was hit:15)

Fri, 29 Dec 2006

CHANGED ITEMS

iron chisel

Special rules : hit:8;signwriting:133  (was hit:8)

iron carving knife

Special rules : hit:8;signwriting:200  (was hit:8)

bronze chisel

Special rules : hit:5;signwriting:120  (was hit:5)

bronze carving knife

Special rules : hit:5;signwriting:150  (was hit:5)

Wed, 27 Dec 2006

CHANGED ITEMS

water skin

Build requirements : raws:sinew>50,hide>100;days:1;tools:knife,needle  (was raws:sinew>50,hide>100;days:1:tools:knife,needle)

Wed, 20 Dec 2006

NEW ITEMS

biodiesel mixing vat

Build conditions : isbuilding;maxonloc:4
Build requirements : raws:iron>1100,steel>400,rubber>100;days:4;tools:hammer,screwdriver,wrench
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1600g

CHANGED ITEMS

iron bucket

Build requirements : raws:iron>50;days:2;tools:peen hammer,chisel,flatter  (was raws:iron>200;days:2;tools:peen hammer,chisel,flatter)
Weight : 50g  (was 200g)

Thu, 14 Dec 2006

NEW ITEMS

pot still steel

Build conditions : isbuilding;maxonloc:4
Build requirements : raws:iron>1000,steel>800;days:5;tools:screwdriver,hammer
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1800g

pot still copper

Build conditions : isbuilding;maxonloc:4
Build requirements : raws:copper>1800;days:4;tools:screwdriver,hammer
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1800g

pot still tin

Build conditions : isbuilding;maxonloc:4
Build requirements : raws:tin>1800;days:4.5;tools:screwdriver,hammer
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1800g

burlap sack

Build requirements : raws:hemp cloth>500,string>50;days:3;tools:scissors,needle
Special rules : stores:550-2550
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 550g

canvas duffel

Build requirements : raws:cotton cloth>200;days:1;tools:scissors,needle
Special rules : stores:200-5200
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 200g

Tue, 12 Dec 2006

CHANGED ITEMS

bronze peen hammer

Build conditions : hasobject:anvil,stone table  (was hasobject:anvil,work bench)

Wed, 06 Dec 2006

NEW ITEMS

water skin

Build requirements : raws:sinew>50,hide>100;days:1:tools:knife,needle
Visible : yes
Decay rate per turn : 7
Decay rate usage : 75
Repair rate per day : 300
Weight : 150g

Tue, 05 Dec 2006

CHANGED ITEMS

small ship cabin

Build conditions : isnoncentertype:ferry,raker,galleon,soarer,skimmer;maxonloc:2   (was isnoncentertype:ferry,raker,galleon, soarer,skimmer;maxonloc:2 )

Sun, 03 Dec 2006

NEW ITEMS

small fishing net wood

Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy
Build requirements : raws:thin rope>1000,resin>200,wood>500,medium rope>500;days:4;tools:needle,knife,hammer
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2200g

small fishing net reed

Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy
Build requirements : raws:thin rope>1000,resin>100,reed>300,medium rope>500;days:2;tools:needle,knife,hammer
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 1900g

Thu, 30 Nov 2006

NEW ITEMS

brick building

Build requirements : raws:brick>11000;days:5;tools:trowel
Special rules : maxpeople:35;maxweight:4000000
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 11000g

Mon, 20 Nov 2006

CHANGED ITEMS

lockable drawer

Special rules :   (was stores:2900-10900)

apothecary kit

Decay rate per turn : 0  (was 10)
Decay rate usage : 0  (was 50)

Sun, 19 Nov 2006

CHANGED ITEMS

small barrel

Build requirements : raws:wood>1500,iron>100;days:4;tools:hammer  (was raws:wood>3000,iron>150;days:5;tools:hammer)
Special rules : stores:1600-6600  (was stores:3150-13150)
Weight : 1600g  (was 3150g)

Wed, 15 Nov 2006

NEW ITEMS

medium log cabin

Build requirements : objects:medium log>25;raws:stone>1000;days:1;tools:sledgehammer,axe,adze
Special rules : maxpeople:10;maxweight:1100000
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 7250g

large log cabin

Build requirements : objects:large log>25;raws:stone>4000;days:4;tools:sledgehammer,axe,adze
Special rules : maxpeople:40;maxweight:4400000
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 16500g

large wooden crate

Build requirements : raws:wood>2500;days:5;tools:hammer
Special rules : stores:2500-6500
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 2500g

small barrel

Build requirements : raws:wood>3000,iron>150;days:5;tools:hammer
Special rules : stores:3150-13150
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3150g

large barrel

Build requirements : raws:wood>3500,iron>300;days:5;tools:hammer
Special rules : stores:3800-18800
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 3800g

CHANGED ITEMS

drawer

Special rules : stores:2500-7500  (was )

lockable drawer

Special rules : stores:2900-10900  (was )

cabin-trunk

Special rules : stores:2600-10600  (was )

small silo

Special rules : stores:8000-128000  (was stores:8000-68000)

container

Special rules : stores:3000-78000  (was stores:3000-43000)

armoire

Build conditions : isbuilding  (was )
Special rules : stores:8010-28010  (was stores:8010-14010)

apothecary kit

Build requirements : raws:leather>100;days:3;tools:scissors,needle,bodkin  (was raws:leather>400;days:3;tools:scissors,needle,bodkin)
Special rules : stores:100-1100  (was stores:400-1400)
Decay rate per turn : 10  (was 0)
Decay rate usage : 50  (was 0)
Repair rate per day : 400  (was 0)
Weight : 100g  (was 400g)

Tue, 31 Oct 2006

NEW ITEMS

small wooden crate

Build requirements : raws:wood>900;days:4;tools:hammer,knife
Special rules : stores:900-1900
Visible : yes
Decay rate per turn : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 900g

Thu, 26 Oct 2006

CHANGED ITEMS

wooden trowel

Decay rate per turn : 8  (was 49)
Decay rate usage : 38  (was 250)

hammer

Decay rate per turn : 7  (was 30)
Decay rate usage : 37  (was 250)

screwdriver

Decay rate per turn : 5  (was 25)
Decay rate usage : 25  (was 200)

iron trowel

Decay rate per turn : 6  (was 25)
Decay rate usage : 28  (was 200)

knife

Decay rate per turn : 7  (was 30)
Decay rate usage : 33  (was 250)

pincers

Decay rate per turn : 5  (was 25)
Decay rate usage : 23  (was 200)

shovel

Decay rate per turn : 8  (was 49)
Decay rate usage : 42  (was 250)

pickaxe

Decay rate per turn : 8  (was 49)
Decay rate usage : 40  (was 250)

axe

Decay rate per turn : 8  (was 49)
Decay rate usage : 40  (was 250)

iron shield

Decay rate per turn : 5  (was 20)
Decay rate usage : 25  (was 200)

rubber tapping knife

Decay rate per turn : 4  (was 17)
Decay rate usage : 34  (was 150)

dung-fork

Decay rate per turn : 9  (was 49)
Decay rate usage : 43  (was 250)

sickle

Decay rate per turn : 16  (was 49)
Decay rate usage : 81  (was 250)

steel broad sword

Decay rate per turn : 4  (was 17)
Decay rate usage : 20  (was 150)

steel sabre

Decay rate per turn : 4  (was 17)
Decay rate usage : 19  (was 150)

iron chisel

Decay rate per turn : 9  (was 20)
Decay rate usage : 43  (was 175)

asparagus harvest knife

Decay rate per turn : 7  (was 17)
Decay rate usage : 34  (was 150)

reamer

Decay rate per turn : 4  (was 17)
Decay rate usage : 18  (was 150)

file

Decay rate per turn : 5  (was 49)
Decay rate usage : 27  (was 250)

steel dagger

Decay rate per turn : 4  (was 17)
Decay rate usage : 20  (was 150)

grinder

Decay rate per turn : 5  (was 25)
Decay rate usage : 26  (was 200)

saw

Decay rate per turn : 8  (was 25)
Decay rate usage : 39  (was 200)

composite recurve bow

Decay rate per turn : 20  (was 84)
Decay rate usage : 98  (was 450)

knitting needles

Decay rate per turn : 5  (was 25)
Decay rate usage : 25  (was 200)

fork spanner

Decay rate per turn : 5  (was 25)
Decay rate usage : 26  (was 200)

longbow

Decay rate per turn : 10  (was 130)
Decay rate usage : 49  (was 550)

makisu

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

iron carving knife

Decay rate per turn : 13  (was 20)
Decay rate usage : 65  (was 175)

steel spear

Decay rate per turn : 9  (was 25)
Decay rate usage : 43  (was 250)

steel battle axe

Decay rate per turn : 7  (was 17)
Decay rate usage : 36  (was 150)

scythe

Decay rate per turn : 14  (was 49)
Decay rate usage : 70  (was 200)

stone axe

Decay rate per turn : 8  (was 60)
Decay rate usage : 40  (was 400)

tongs

Decay rate per turn : 5  (was 25)
Decay rate usage : 25  (was 200)

steel flatter

Decay rate per turn : 7  (was 17)
Decay rate usage : 36  (was 150)

whisk

Decay rate per turn : 5  (was 25)
Decay rate usage : 25  (was 200)

war hammer

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 250)

sledgehammer

Decay rate per turn : 7  (was 20)
Decay rate usage : 34  (was 150)

stone hammer

Decay rate per turn : 8  (was 52)
Decay rate usage : 41  (was 250)

doughroller

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

3/4 axe

Decay rate per turn : 8  (was 49)
Decay rate usage : 40  (was 250)

stick

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 1000)

wooden shield

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 450)

wrench

Decay rate per turn : 4  (was 25)
Decay rate usage : 22  (was 200)

wooden knitting needles

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

broom

Decay rate per turn : 0  (was 49)
Decay rate usage : 0  (was 250)

cooking stone

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 200)

fishing spear

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

halberd

Decay rate per turn : 8  (was 25)
Decay rate usage : 41  (was 250)

flail

Decay rate per turn : 7  (was 25)
Decay rate usage : 35  (was 300)

mace

Decay rate per turn : 8  (was 25)
Decay rate usage : 39  (was 250)

targe

Decay rate per turn : 8  (was 17)
Decay rate usage : 38  (was 150)

hide scraper

Decay rate per turn : 8  (was 49)
Decay rate usage : 38  (was 250)

crossbow

Decay rate per turn : 16  (was 84)
Decay rate usage : 82  (was 450)

slingshot

Decay rate per turn : 9  (was 49)
Decay rate usage : 43  (was 300)

blow dart pipe

Decay rate per turn : 11  (was 49)
Decay rate usage : 54  (was 150)

billy club

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 400)

crowbar

Decay rate per turn : 3  (was 35)
Decay rate usage : 17  (was 150)

fishing pole

Decay rate per turn : 9  (was 49)
Decay rate usage : 47  (was 250)

steel hatchet

Decay rate per turn : 5  (was 25)
Decay rate usage : 26  (was 250)

froe club

Decay rate per turn : 8  (was 49)
Decay rate usage : 40  (was 150)

steel peavey

Decay rate per turn : 9  (was 17)
Decay rate usage : 47  (was 150)

planer

Decay rate per turn : 15  (was 49)
Decay rate usage : 76  (was 250)

pliers

Decay rate per turn : 5  (was 25)
Decay rate usage : 23  (was 200)

mallet

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

needle

Decay rate per turn : 5  (was 23)
Decay rate usage : 25  (was 200)

wheelbarrow

Decay rate per turn : 9  (was 49)
Decay rate usage : 47  (was 250)

improved wheelbarrow

Decay rate per turn : 5  (was 40)
Decay rate usage : 27  (was 250)

small oil pump

Decay rate per turn : 9  (was 25)
Decay rate usage : 45  (was 200)

oil pump

Decay rate per turn : 4  (was 25)
Decay rate usage : 21  (was 200)

scissors

Decay rate per turn : 10  (was 25)
Decay rate usage : 50  (was 200)

wooden bowl

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

bodkin

Decay rate per turn : 7  (was 25)
Decay rate usage : 36  (was 200)

chitin shield

Decay rate per turn : 6  (was 25)
Decay rate usage : 30  (was 300)

bellows

Decay rate per turn : 9  (was 49)
Decay rate usage : 45  (was 400)

bone knife

Decay rate per turn : 11  (was 50)
Decay rate usage : 55  (was 400)

bone spear

Decay rate per turn : 10  (was 38)
Decay rate usage : 50  (was 400)

fur-scraper

Decay rate per turn : 11  (was 30)
Decay rate usage : 55  (was 350)

bone needle

Decay rate per turn : 11  (was 40)
Decay rate usage : 55  (was 350)

bone club

Decay rate per turn : 11  (was 25)
Decay rate usage : 55  (was 350)

tortoiseshell shield

Decay rate per turn : 6  (was 20)
Decay rate usage : 30  (was 200)

small stone pot

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 200)

walking stick

Decay rate per turn : 10  (was 35)
Decay rate usage : 49  (was 0)

big stone pot

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 120)

stone pot

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 200)

adze

Decay rate per turn : 9  (was 49)
Decay rate usage : 44  (was 250)

wood saw

Decay rate per turn : 7  (was 49)
Decay rate usage : 36  (was 250)

soldering iron

Decay rate per turn : 10  (was 25)
Decay rate usage : 51  (was 200)

single jack

Decay rate per turn : 7  (was 49)
Decay rate usage : 35  (was 250)

steel set hammer

Decay rate per turn : 7  (was 17)
Decay rate usage : 37  (was 150)

steel peen hammer

Decay rate per turn : 7  (was 17)
Decay rate usage : 36  (was 150)

gas valve

Decay rate per turn : 5  (was 25)
Decay rate usage : 25  (was 200)

buckler

Decay rate per turn : 9  (was 49)
Decay rate usage : 47  (was 500)

whip

Decay rate per turn : 8  (was 17)
Decay rate usage : 41  (was 100)

mortar and pestle

Decay rate per turn : 6  (was 5)
Decay rate usage : 30  (was 50)

brick mould

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 250)

claymore

Decay rate per turn : 3  (was 17)
Decay rate usage : 17  (was 150)

scimitar

Decay rate per turn : 4  (was 17)
Decay rate usage : 19  (was 150)

steel long sword

Decay rate per turn : 4  (was 17)
Decay rate usage : 21  (was 150)

steel short sword

Decay rate per turn : 4  (was 17)
Decay rate usage : 21  (was 150)

steel bastard sword

Decay rate per turn : 4  (was 17)
Decay rate usage : 20  (was 150)

steel dirk

Decay rate per turn : 6  (was 17)
Decay rate usage : 29  (was 150)

bow square

Decay rate per turn : 10  (was 0)
Decay rate usage : 49  (was 250)

server

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 250)

bone shield

Decay rate per turn : 11  (was 35)
Decay rate usage : 53  (was 150)

machete

Decay rate per turn : 4  (was 17)
Decay rate usage : 21  (was 150)

wooden flute

Decay rate per turn : 10  (was 50)
Decay rate usage : 49  (was 1000)

recurve bow

Decay rate per turn : 10  (was 102)
Decay rate usage : 49  (was 500)

primitive bow

Decay rate per turn : 10  (was 159)
Decay rate usage : 49  (was 650)

compound bow

Decay rate per turn : 18  (was 62)
Decay rate usage : 92  (was 400)

boomerang

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 350)

wooden steamer

Decay rate per turn : 10  (was 50)
Decay rate usage : 49  (was 0)

atlatl

Decay rate per turn : 10  (was 49)
Decay rate usage : 51  (was 200)

steel gladius

Decay rate per turn : 4  (was 17)
Decay rate usage : 21  (was 150)

waster

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 650)

diamond encrusted steel sabre

Decay rate per turn : 3  (was 17)
Decay rate usage : 17  (was 150)

steel rapier

Decay rate per turn : 4  (was 17)
Decay rate usage : 21  (was 150)

pilum

Decay rate per turn : 8  (was 25)
Decay rate usage : 41  (was 1000)

scutum

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 450)

steel drawknife

Decay rate per turn : 8  (was 17)
Decay rate usage : 42  (was 150)

iron shod billy club

Decay rate per turn : 8  (was 36)
Decay rate usage : 41  (was 200)

steel spatha

Decay rate per turn : 4  (was 17)
Decay rate usage : 21  (was 150)

stone ingot

Decay rate per turn : 6  (was 12)
Decay rate usage : 30  (was 200)

bronze peen hammer

Decay rate per turn : 8  (was 33)
Decay rate usage : 41  (was 200)

bronze flatter

Decay rate per turn : 8  (was 33)
Decay rate usage : 41  (was 200)

steel froe

Decay rate per turn : 7  (was 17)
Decay rate usage : 33  (was 150)

bronze set hammer

Decay rate per turn : 8  (was 33)
Decay rate usage : 41  (was 200)

bronze chisel

Decay rate per turn : 9  (was 33)
Decay rate usage : 44  (was 200)

bronze carving knife

Decay rate per turn : 14  (was 33)
Decay rate usage : 71  (was 200)

bronze gladius

Decay rate per turn : 6  (was 33)
Decay rate usage : 31  (was 200)

bronze bastard sword

Decay rate per turn : 6  (was 33)
Decay rate usage : 30  (was 200)

bronze battle axe

Decay rate per turn : 8  (was 33)
Decay rate usage : 41  (was 200)

bronze broad sword

Decay rate per turn : 6  (was 33)
Decay rate usage : 30  (was 200)

bronze dagger

Decay rate per turn : 6  (was 33)
Decay rate usage : 30  (was 200)

bronze dirk

Decay rate per turn : 7  (was 33)
Decay rate usage : 37  (was 200)

bronze long sword

Decay rate per turn : 6  (was 33)
Decay rate usage : 30  (was 200)

bronze rapier

Decay rate per turn : 6  (was 33)
Decay rate usage : 31  (was 200)

bronze bagh-nakh

Decay rate per turn : 6  (was 33)
Decay rate usage : 29  (was 200)

bronze sabre

Decay rate per turn : 6  (was 33)
Decay rate usage : 30  (was 200)

bone bagh-nakh

Decay rate per turn : 11  (was 25)
Decay rate usage : 55  (was 350)

steel bagh-nakh

Decay rate per turn : 3  (was 33)
Decay rate usage : 17  (was 200)

apache throwing star

Decay rate per turn : 10  (was 49)
Decay rate usage : 49  (was 400)

scepter

Decay rate per turn : 5  (was 10)
Decay rate usage : 26  (was 200)

bone crochet hook

Decay rate per turn : 5  (was 75)
Decay rate usage : 25  (was 200)

reed steamer

Decay rate per turn : 11  (was 25)
Decay rate usage : 57  (was 0)

ice cream crank

Decay rate per turn : 9  (was 20)
Decay rate usage : 44  (was 200)

wooden crochet hook

Decay rate per turn : 11  (was 50)
Decay rate usage : 55  (was 150)

jembe drum

Decay rate per turn : 9  (was 50)
Decay rate usage : 47  (was 1000)
Repair rate per day : 500  (was 1250)

vacuum tube mould

Decay rate per turn : 9  (was 20)
Decay rate usage : 45  (was 300)

stone cleaver

Decay rate per turn : 6  (was 50)
Decay rate usage : 30  (was 300)

crochet hook

Decay rate per turn : 10  (was 23)
Decay rate usage : 49  (was 200)

bone flute

Decay rate per turn : 11  (was 50)
Decay rate usage : 55  (was 1000)
Repair rate per day : 900  (was 1250)

tambourine

Decay rate per turn : 8  (was 50)
Decay rate usage : 42  (was 1000)
Repair rate per day : 800  (was 1250)

small drum

Decay rate per turn : 9  (was 50)
Decay rate usage : 46  (was 1000)
Repair rate per day : 500  (was 1250)

harmonica

Decay rate per turn : 8  (was 50)
Decay rate usage : 41  (was 1000)
Repair rate per day : 1000  (was 1250)

long horn

Decay rate per turn : 8  (was 50)
Decay rate usage : 40  (was 1000)
Repair rate per day : 600  (was 1250)

guitar

Decay rate per turn : 10  (was 50)
Decay rate usage : 49  (was 1000)
Repair rate per day : 500  (was 1250)

reed flute

Decay rate per turn : 11  (was 50)
Decay rate usage : 57  (was 1000)
Repair rate per day : 1000  (was 1250)

violin

Decay rate per turn : 10  (was 50)
Decay rate usage : 49  (was 1000)
Repair rate per day : 350  (was 1250)

pan flute

Decay rate per turn : 11  (was 50)
Decay rate usage : 56  (was 1000)
Repair rate per day : 650  (was 1250)

cloth bellows

Decay rate per turn : 9  (was 49)
Decay rate usage : 46  (was 400)

bagpipes

Decay rate per turn : 9  (was 50)
Decay rate usage : 47  (was 1000)
Repair rate per day : 350  (was 1250)

triangle

Decay rate usage : 25  (was 100)
Repair rate per day : 1500  (was 1250)

lute

Decay rate per turn : 10  (was 50)
Decay rate usage : 49  (was 1000)
Repair rate per day : 600  (was 1250)

bone rattle

Decay rate per turn : 11  (was 50)
Decay rate usage : 55  (was 1000)
Repair rate per day : 900  (was 1250)

bronze sledgehammer

Decay rate per turn : 8  (was 25)
Decay rate usage : 40  (was 150)

bronze screwdriver

Decay rate per turn : 6  (was 27)
Decay rate usage : 29  (was 210)

bronze trowel

Decay rate per turn : 8  (was 51)
Decay rate usage : 40  (was 262)

ocarina

Decay rate per turn : 9  (was 90)
Decay rate usage : 45  (was 1000)

tusk horn

Decay rate per turn : 6  (was 50)
Decay rate usage : 32  (was 500)

accordion

Decay rate per turn : 9  (was 50)
Decay rate usage : 45  (was 800)
Repair rate per day : 325  (was 1000)

cello

Decay rate usage : 48  (was 210)

Thu, 19 Oct 2006

CHANGED ITEMS

hoist

Weight : 4900g  (was 4600g)

Thu, 12 Oct 2006

CHANGED ITEMS

screwdriver

Repair rate per day : 1500  ( was 900)

dung-fork

Repair rate per day : 800  ( was 350)

reamer

Repair rate per day : 1500  ( was 500)

file

Repair rate per day : 500  ( was 400)

grinder

Repair rate per day : 280  ( was 140)

saw

Repair rate per day : 800  ( was 350)

fork spanner

Repair rate per day : 600  ( was 200)

scythe

Repair rate per day : 850  ( was 350)

tongs

Repair rate per day : 625  ( was 200)

steel flatter

Repair rate per day : 1050  ( was 200)

whisk

Repair rate per day : 2000  ( was 300)

sledgehammer

Repair rate per day : 800  ( was 600)

broom

Repair rate per day : 2000  ( was 400)

fishing spear

Repair rate per day : 1000  ( was 1200)

fishing pole

Repair rate per day : 1200  ( was 800)

steel hatchet

Repair rate per day : 1400  ( was 350)

steel peavey

Repair rate per day : 925  ( was 190)

mallet

Repair rate per day : 800  ( was 500)

wheelbarrow

Repair rate per day : 575  ( was 150)

improved wheelbarrow

Repair rate per day : 400  ( was 140)

small oil pump

Repair rate per day : 500  ( was 200)

oil pump

Repair rate per day : 500  ( was 200)

scissors

Repair rate per day : 1050  ( was 600)

wooden bowl

Repair rate per day : 2000  ( was 800)

fur-scraper

Repair rate per day : 500  ( was 1500)

bone needle

Repair rate per day : 400  ( was 1000)

small stone pot

Repair rate per day : 850  ( was 1200)

walking stick

Repair rate per day : 2000  ( was 300)

stone pot

Repair rate per day : 600  ( was 1000)

single jack

Repair rate per day : 950  ( was 500)

gas valve

Repair rate per day : 900  ( was 350)

mortar and pestle

Decay rate turns : 5  ( was 0)
Decay rate usage : 50  ( was 0)
Repair rate per day : 900  ( was 0)

bronze flatter

Repair rate per day : 800  ( was 500)

steel froe

Repair rate per day : 800  ( was 250)

scepter

Repair rate per day : 500  ( was 252)

ice cream crank

Repair rate per day : 1100  ( was 400)

vacuum tube mould

Repair rate per day : 400  ( was 160)

bronze screwdriver

Repair rate per day : 800  ( was 600)

simple telescope

Repair rate per day : 400  ( was 1400)

Fri, 06 Oct 2006

CHANGED ITEMS

pincers

Repair rate per day : 1100  ( was 650)

shovel

Repair rate per day : 1500  ( was 350)

pickaxe

Repair rate per day : 1000  ( was 350)

axe

Repair rate per day : 1200  ( was 400)

iron shield

Repair rate per day : 280  ( was 140)

rubber tapping knife

Repair rate per day : 1050  ( was 100)

sickle

Repair rate per day : 800  ( was 350)

iron chisel

Repair rate per day : 1050  ( was 800)

asparagus harvest knife

Repair rate per day : 500  ( was 60)

iron carving knife

Repair rate per day : 1050  ( was 400)

stone axe

Repair rate per day : 400  ( was 375)

doughroller

Repair rate per day : 1200  ( was 360)

3/4 axe

Repair rate per day : 1400  ( was 400)

wrench

Repair rate per day : 1000  ( was 250)

cooking stone

Repair rate per day : 2000  ( was 750)

targe

Repair rate per day : 500  ( was 250)

planer

Repair rate per day : 900  ( was 550)

pliers

Repair rate per day : 1100  ( was 750)

bodkin

Repair rate per day : 1000  ( was 550)

chitin shield

Repair rate per day : 500  ( was 250)

bellows

Repair rate per day : 650  ( was 325)

bone knife

Repair rate per day : 400  ( was 800)

big stone pot

Repair rate per day : 375  ( was 500)

steel set hammer

Repair rate per day : 1050  ( was 300)

steel peen hammer

Repair rate per day : 1050  ( was 300)

bow square

Repair rate per day : 1100  ( was 350)

machete

Repair rate per day : 1050  ( was 250)

scutum

Repair rate per day : 600  ( was 300)

steel drawknife

Repair rate per day : 550  ( was 300)

bronze peen hammer

Repair rate per day : 800  ( was 555)

bronze set hammer

Repair rate per day : 800  ( was 555)

bronze chisel

Repair rate per day : 800  ( was 1750)

bone crochet hook

Repair rate per day : 500  ( was 900)

wooden crochet hook

Repair rate per day : 600  ( was 1000)

cloth bellows

Repair rate per day : 700  ( was 325)

binoculars

Repair rate per day : 400  ( was 1400)

wooden plate

Build requirements : raws:wood>300;days:3;tools:hammer,knife  ( was raws:wood>300;days:3;tools:hammer, knife)

Thu, 05 Oct 2006

NEW ITEMS

tin can

Build requirements : raws:tin>200;days:2;tools:hammer,pliers
Special rules : stores:200-2200
Visible : yes
Decay rate turns : 25
Decay rate usage : 0
Repair rate per day : 800
Weight : 200g

aluminized brass case

Build conditions : hasobject:smelting furnace
Build requirements : raws:aluminium>100,copper>200,zinc>50;days:2;tools:peen hammer,pliers,soldering iron
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 350g

brass case

Build conditions : hasobject:smelting furnace
Build requirements : raws:copper>250,zinc>100;days:2;tools:peen hammer
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 350g

telescope

Build requirements : objects:gem lens>2,aluminized brass case>1,eyepiece>1,telescope mirror>2;days:4;tools:screwdriver
Special rules : view:200
Visible : yes
Decay rate turns : 20
Decay rate usage : 0
Repair rate per day : 400
Weight : 725g

spyglass

Build requirements : objects:lens>2,brass case>1,eyepiece>1;days:3;tools:screwdriver
Special rules : view:125
Visible : yes
Decay rate turns : 20
Decay rate usage : 0
Repair rate per day : 1400
Weight : 545g

simple telescope

Build requirements : objects:gem lens>2,brass case>1,eyepiece>1,telescope mirror>1;days:2;tools:screwdriver
Special rules : view:175
Visible : yes
Decay rate turns : 20
Decay rate usage : 0
Repair rate per day : 1400
Weight : 600g

binoculars

Build requirements : objects:lens>4,brass case>1,eyepiece>2;days:3;tools:screwdriver
Special rules : view:150
Visible : yes
Decay rate turns : 20
Decay rate usage : 0
Repair rate per day : 1400
Weight : 740g

CHANGED ITEMS

diamond lens

Build requirements : raws:diamonds>90;days:1.5;tools:grinder  ( was raws:diamond>90;days:1.5;tools:grinder)

Wed, 04 Oct 2006

NEW ITEMS

eyepiece

Build requirements : raws:steel>50,rubber>25;days:1;tools:pincers,file
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 75g

telescope mirror

Build requirements : raws:window glass>75,silver>50;days:2;tools:grinder
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 125g

ruby lens

Build conditions : hasobject:work bench
Build requirements : raws:ruby>80;days:1.5;tools:grinder
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

sapphire lens

Build conditions : hasobject:work bench
Build requirements : raws:sapphire>25;days:1.5;tools:grinder
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

emerald lens

Build conditions : hasobject:work bench
Build requirements : raws:emerald>25;days:1.5;tools:grinder
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

diamond lens

Build conditions : hasobject:work bench
Build requirements : raws:diamond>90;days:1.5;tools:grinder
Visible : yes
Decay rate turns : 0
Decay rate usage : 0
Repair rate per day : 0
Weight : 25g

wooden plate

Build requirements : raws:wood>300;days:3;tools:hammer, knife
Special rules : stores:300-800
Visible : yes
Decay rate turns : 25
Decay rate usage : 0
Repair rate per day : 1000
Weight : 300g

CHANGED ITEMS

harmonica

Weight : 100g  ( was 1450g)

ocarina

Weight : 150g  ( was 1450g)

tusk horn

Weight : 150g  ( was 1450g)

accordion

Weight : 700g  ( was 1450g)

Tue, 03 Oct 2006

CHANGED ITEMS

harmonica

Visible : yes (was no)

ocarina

Visible : yes (was no)

Mon, 25 Sep 2006

NEW ITEMS

cello

Build requirements : raws:wood>900,sinew>120,nickel>100;days:7;tools:hammer,planer,bodkin,wood saw
Visible : yes
Decay rate turns : 10
Decay rate usage : 210
Repair rate per day : 200
Weight : 1120g

CHANGED ITEMS

oven

Build conditions : isbuilding;maxonloc:4  ( was isbuilding)

coal oven

Build conditions : isbuilding;maxonloc:4  ( was isbuilding)

gas oven

Build conditions : isbuilding;maxonloc:4  ( was isbuilding)

Sun, 24 Sep 2006

CHANGED ITEMS

drying rack

Build conditions : islocation;maxonloc:4  ( was islocation)

Sun, 17 Sep 2006

CHANGED ITEMS

chest

Build requirements : raws:wood>2000,iron>500;days:11.75;tools:hammer,chisel,planer  ( was raws:wood>2000,iron>500,nails>200;days:11.75;tools:hammer,chisel,planer)
Weight : 2500g  ( was 2700g)

Sun, 10 Sep 2006

NEW ITEMS

harmonica

Build requirements : raws:wood>30,steel>10;days:1;tools:knife
Visible : yes
Decay rate turns : 50
Decay rate usage : 1000
Repair rate per day : 1250
Weight : 1450g

ocarina

Build requirements : raws:clay>150;days:1
Visible : yes
Decay rate turns : 90
Decay rate usage : 1000
Repair rate per day : 1400
Weight : 1450g

tusk horn

Build requirements : raws:tusk>150;days:1;tools:knife
Visible : yes
Decay rate turns : 50
Decay rate usage : 500
Repair rate per day : 1250
Weight : 1450g

accordion

Build requirements : raws:wood>400,leather>250;days:3;tools:hammer,knife,planer
Visible : yes
Decay rate turns : 50
Decay rate usage : 800
Repair rate per day : 1000
Weight : 1450g

Sun, 03 Sep 2006

CHANGED ITEMS

base of a wooden saw carriage

Weight : 360g  ( was 0g)

Revision ID 33620