Difference between revisions of "Crowbar"

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Yes, they break locks, people.
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Yes, they break locks, people. They can be your best friend and your worst enemy, and can determine the outcome of a battle.
  
They cost 215 grams of steel to make, and require an anvil in the area you're working in, as well as a hammer in your characters inventory.
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==Building ==
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They cost 215 grams of steel to make, and require an anvil in the area you're working in, as well as a hammer in your characters inventory. An anvil has to be built inside, so you'll need to have access to a building.
  
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==Use==
 
To break a lock, you simply try to enter into a locked building, and proceed with the picking project. For those that want to help you, they will have to join the picking project initiated by you. This project has a random outcome. Sometimes you break open a lock first try, and other times you are at it for days at end. Each try takes one person about a day.
 
To break a lock, you simply try to enter into a locked building, and proceed with the picking project. For those that want to help you, they will have to join the picking project initiated by you. This project has a random outcome. Sometimes you break open a lock first try, and other times you are at it for days at end. Each try takes one person about a day.

Revision as of 09:47, 12 July 2005

Yes, they break locks, people. They can be your best friend and your worst enemy, and can determine the outcome of a battle.

Building

They cost 215 grams of steel to make, and require an anvil in the area you're working in, as well as a hammer in your characters inventory. An anvil has to be built inside, so you'll need to have access to a building.

Use

To break a lock, you simply try to enter into a locked building, and proceed with the picking project. For those that want to help you, they will have to join the picking project initiated by you. This project has a random outcome. Sometimes you break open a lock first try, and other times you are at it for days at end. Each try takes one person about a day.