Difference between revisions of "Pixel"

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{{incomplete|More equivalences needed! Distance on the map graphic is particularly important.}}
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The standard '''distance unit''' is used in the wiki because it is used in the base coding of Cantr, and all game mechanics where straight-line distance matters have limits in terms of this unit. [[Vehicle speed]]s are given as distance units per day.
  
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The standard '''distance unit''' is often used in the wiki because it is used in the base coding of Cantr, and all game mechanics where straight-line distance matters have limits in terms of this unit.
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A distance unit is equal to the width of a single pixel on the map graphic on the Location page.
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==Equivalences==
 
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* 10 distance units are equal to one day's unburdened walk at full speed.
 
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* Depending on the area, 60 distance units is roughly the distance between two locations one or two paths apart.
 

Revision as of 17:58, 27 January 2006

The standard distance unit is used in the wiki because it is used in the base coding of Cantr, and all game mechanics where straight-line distance matters have limits in terms of this unit. Vehicle speeds are given as distance units per day.

A distance unit is equal to the width of a single pixel on the map graphic on the Location page.