Difference between revisions of "Pixel"

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{{incomplete|More equivalences needed! Distance on the map graphic is particularly important.}}
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The standard '''distance unit''' is used in the wiki because it is used in the base coding of Cantr, and all game mechanics where straight-line distance matters have limits in terms of this unit. [[Vehicle speed]]s are given as distance units per day.
  
The standard '''distance unit''' is often used in the wiki because it is used in the base coding of Cantr, and all game mechanics where straight-line distance matters have limits in terms of this unit.
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A distance unit is equal to the width of a single pixel on the map graphic on the Location page.
 
 
==Equivalences==
 
* 10 distance units are equal to one day's unburdened walk at full speed.
 
* Depending on the area, 60 distance units is roughly the distance between two locations one or two paths apart.
 

Revision as of 17:58, 27 January 2006

The standard distance unit is used in the wiki because it is used in the base coding of Cantr, and all game mechanics where straight-line distance matters have limits in terms of this unit. Vehicle speeds are given as distance units per day.

A distance unit is equal to the width of a single pixel on the map graphic on the Location page.