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| | {| class="infobox bordered" cellpadding="4" align="right" | | {| class="infobox bordered" cellpadding="4" align="right" |
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| − | {{Infobox:Manufacture|
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| − | type=Buildings|
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| − | skill=|
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| − | time=1.5|
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| − | resources=200 grams of [[iron]]|
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| − | objects=|
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| − | tools={{screwdriver}}|
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| − | machines=|
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| − | location=Building|
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| − | rot=|
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| − | userot=|
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| − | repair=
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| − | }}
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| − | |}
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| − | Used to keep thieves out, or criminals inside, building locks are an essential thing in maintaining power in your location.
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| − | You must be inside the chosen building to add a lock to it. When the building lock is finished, the [[key]] to it will go to the project initiator's [[inventory]]. A [[key]] can be copied, with the use of 10 [[Gram|grams]] of [[iron]] and a [[file]].
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| − | A locked building door cannot be passed without either the right [[key]], or a successful lock-breaking attempt with a [[crowbar]].
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| − | Please also note that this reference is in regards to a Building Lock, and not a [[vehicle lock]].
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| − | [[Category:Buildings]]
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