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		<id>http://wiki.cantr.net/index.php?action=history&amp;feed=atom&amp;title=Rollspel</id>
		<title>Rollspel - Revision history</title>
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		<updated>2026-04-20T14:55:38Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.cantr.net/index.php?title=Rollspel&amp;diff=48535&amp;oldid=prev</id>
		<title>EchoMan at 11:12, 30 December 2010</title>
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				<updated>2010-12-30T11:12:13Z</updated>
		
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{InterwikiLink:Roleplay}}&lt;br /&gt;
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Roleplaying literally means having a character with a personality and playing him or her consistently.&lt;br /&gt;
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In everyday speech roleplay (or rp) is used as a synonym to [[emoting]], writing actions that are not programmed into the game. These extend from the simple *smiles*, to detailed actions that take many lines to describe.  &lt;br /&gt;
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It is advisable to try and have a clear idea of each of your character's individual traits, personalities, goals etc., so that you may keep each character both seperate and played in a consistent manner.  Of course, a character's personality may (and often ''should'') change depending on circumstances and events, but drastic, unexpected shifts should be kept to a mininum.&lt;br /&gt;
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However there are some things you should pay attention to to avoid the wrath of fellow players.&lt;br /&gt;
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'''Do not express character thoughts in rp'''. Even though in books you may see descriptions of thoughts, even if it's not written in first person, Cantr is not a book, and there are different level readers, some of which cannot separate themselves as a player from their characters. Thus even though a ''player'' could read about something a character was thinking, the character he or she is playing shouldn't react to this since our characters are not [[psychic]]s. And after a while of playing you find annoyance in players explaining their choices through character thoughts or meta text because there's no way you can legally reply to it in-game. So please avoid.&lt;br /&gt;
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'''Do not rp having items your character doesn't really possess'''. Now that big weapons and some tools are visible, you cannot fool people into thinking you have for example a sword, but before there was no way of telling if one is telling the truth if they say *waves his sabre in the air* unless they use it for something in a way that's included in the game mechanics. If the person doesn't have such item it's really poor playing.&lt;br /&gt;
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'''Do not force actions onto others'''. (This is sometimes called auto-hitting.) All characters in Cantr are played by real people. There are no NPCs. Thus everyone has their free will and you shouldn't put them in a situation they have to ignore some action you did just because you were being unreasonable.&lt;br /&gt;
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[[Category: Spelmekanik]]&lt;/div&gt;</summary>
		<author><name>EchoMan</name></author>	</entry>

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