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		<id>http://wiki.cantr.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AAnimals</id>
		<title>Category:Animals - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.cantr.net/index.php?action=history&amp;feed=atom&amp;title=Category%3AAnimals"/>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Animals&amp;action=history"/>
		<updated>2026-04-20T09:05:06Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.27.0</generator>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=68328&amp;oldid=prev</id>
		<title>Sanchez at 20:55, 1 August 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=68328&amp;oldid=prev"/>
				<updated>2015-08-01T20:55:03Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:55, 1 August 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some [[:Category:Animal products|animal products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]], [[ivory]], [[tusk]], [[fresh dung]], [[eggs]], or [[feathers]] (depending on the type of animal). Usually the animal parts end up in your char's inventory but if there's not enough room, they fall on the [[Ground|ground]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some [[:Category:Animal products|animal products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]], [[ivory]], [[tusk]], [[fresh dung]], [[eggs]], or [[feathers]] (depending on the type of animal). Usually the animal parts end up in your char's inventory but if there's not enough room, they fall on the [[Ground|ground]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some animals can be [[animal domestication|domesticated]] and used as farm animals or pets. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Some &lt;/del&gt;[[:Category:Birds|birds]] once tamed and adopted can be used as [[:Category:Attack items|weapons]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some animals can be [[animal domestication|domesticated]] and used as farm animals or pets. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Certain &lt;/ins&gt;[[:Category:Birds|birds]] once tamed and adopted can be used as [[:Category:Attack items|weapons&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]. Some domesticated animals may also be [[:Category:Steeds|ridden&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sanchez</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=67446&amp;oldid=prev</id>
		<title>Sanchez at 23:00, 22 July 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=67446&amp;oldid=prev"/>
				<updated>2015-07-22T23:00:08Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:00, 22 July 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are many different animals in the Cantr world. These are the only non-player characters in the game - all other characters you encounter are played by other players like you.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are many different animals in the Cantr world. These are the only non-player characters in the game - all other characters you encounter are played by other players like you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some [[:Category:Animal products|products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]], [[ivory]], [[fresh dung]] or [[feathers]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;What you get depends &lt;/del&gt;on the type of animal.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;Usually the animal parts end up in your inventory but if there's not enough room, they fall on the [[Ground|ground]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some [[:Category:Animal products|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;animal &lt;/ins&gt;products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]], [[ivory&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]], [[tusk&lt;/ins&gt;]], [[fresh dung]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, [[eggs]], &lt;/ins&gt;or [[feathers]] (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;depending &lt;/ins&gt;on the type of animal&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/ins&gt;. Usually the animal parts end up in your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;char's &lt;/ins&gt;inventory but if there's not enough room, they fall on the [[Ground|ground]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some animals can be [[animal domestication|domesticated]] and used as farm animals or pets. Some [[:Category:Birds|birds]] once tamed and adopted can be used as [[:Category:Attack items|weapons]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some animals can be [[animal domestication|domesticated]] and used as farm animals or pets. Some [[:Category:Birds|birds]] once tamed and adopted can be used as [[:Category:Attack items|weapons]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sanchez</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=67445&amp;oldid=prev</id>
		<title>Sanchez at 22:56, 22 July 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=67445&amp;oldid=prev"/>
				<updated>2015-07-22T22:56:08Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:56, 22 July 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some [[:Category:Animal products|products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]], [[ivory]], [[fresh dung]] or [[feathers]]. (What you get depends on the type of animal.) Usually the animal parts end up in your inventory but if there's not enough room, they fall on the [[Ground|ground]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some [[:Category:Animal products|products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]], [[ivory]], [[fresh dung]] or [[feathers]]. (What you get depends on the type of animal.) Usually the animal parts end up in your inventory but if there's not enough room, they fall on the [[Ground|ground]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some animals can be [[animal domestication|domesticated]] and used as farm animals or pets.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some animals can be [[animal domestication|domesticated]] and used as farm animals or pets&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Some [[:Category:Birds|birds]] once tamed and adopted can be used as [[:Category:Attack items|weapons]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Note that the ranges for dropped animal products are not absolute, but rather general values noted from in-character experience.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==When Animals Attack==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==When Animals Attack==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr can be dangerous. When they were first implemented, even rabbits could kill people, but now most animals are peaceful. Some of the most vicious include [[lion]]s, [[wolf|wolves]], [[gorilla]]s, [[rhino]]s and [[wild boar]]s. Animals have a chance of attacking once per Cantrian hour. The more animals there are in any given group, the higher the chances for them becoming aggressive. If an animal decides to attack, the character target is picked at random.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr can be dangerous. When they were first implemented, even rabbits could kill people, but now most animals are peaceful. Some of the most vicious include [[lion]]s, [[wolf|wolves]], [[gorilla]]s, [[rhino]]s and [[wild boar]]s. Animals have a chance of attacking once per Cantrian hour. The more animals there are in any given group, the higher the chances for them becoming aggressive. If an animal decides to attack, the character target is picked at random.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sanchez</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=66848&amp;oldid=prev</id>
		<title>Friarbriar at 06:55, 17 July 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=66848&amp;oldid=prev"/>
				<updated>2015-07-17T06:55:54Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 06:55, 17 July 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some animals can be [[animal domestication|domesticated]] and used as farm animals or pets.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some animals can be [[animal domestication|domesticated]] and used as farm animals or pets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that the ranges for dropped animal products are not absolute, but rather values noted from in-character experience.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that the ranges for dropped animal products are not absolute, but rather &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;general &lt;/ins&gt;values noted from in-character experience.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==When Animals Attack==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==When Animals Attack==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr can be dangerous. When they were first implemented, even rabbits could kill people, but now most animals are peaceful. Some of the most vicious include [[lion]]s, [[wolf|wolves]], [[gorilla]]s, [[rhino]]s and [[wild boar]]s. Animals have a chance of attacking once per Cantrian hour. The more animals there are in any given group, the higher the chances for them becoming aggressive. If an animal decides to attack, the character target is picked at random.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr can be dangerous. When they were first implemented, even rabbits could kill people, but now most animals are peaceful. Some of the most vicious include [[lion]]s, [[wolf|wolves]], [[gorilla]]s, [[rhino]]s and [[wild boar]]s. Animals have a chance of attacking once per Cantrian hour. The more animals there are in any given group, the higher the chances for them becoming aggressive. If an animal decides to attack, the character target is picked at random.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Friarbriar</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=66814&amp;oldid=prev</id>
		<title>Friarbriar: /* When animals attack */</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=66814&amp;oldid=prev"/>
				<updated>2015-07-16T02:21:17Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;When animals attack&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:21, 16 July 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that the ranges for dropped animal products are not absolute, but rather values noted from in-character experience.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that the ranges for dropped animal products are not absolute, but rather values noted from in-character experience.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==When &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;animals attack&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==When &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Animals Attack&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Some of the animals &lt;/del&gt;in Cantr &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/del&gt;dangerous. When they were first implemented, even rabbits could kill people, but now most animals are peaceful. Some of the most vicious include [[lion]]s, [[wolf|wolves]], [[gorilla]]s, [[rhino]]s and [[wild boar]]s. Animals have a chance of attacking once per Cantrian hour. The more animals there are in any given group, the higher the chances for them becoming aggressive. If an animal decides to attack, the character target is picked at random.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Animals &lt;/ins&gt;in Cantr &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can be &lt;/ins&gt;dangerous. When they were first implemented, even rabbits could kill people, but now most animals are peaceful. Some of the most vicious include [[lion]]s, [[wolf|wolves]], [[gorilla]]s, [[rhino]]s and [[wild boar]]s. Animals have a chance of attacking once per Cantrian hour. The more animals there are in any given group, the higher the chances for them becoming aggressive. If an animal decides to attack, the character target is picked at random.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Friarbriar</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=66813&amp;oldid=prev</id>
		<title>Friarbriar at 02:20, 16 July 2015</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=66813&amp;oldid=prev"/>
				<updated>2015-07-16T02:20:10Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:20, 16 July 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some [[:Category:Animal products|products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]], [[ivory]], [[fresh dung]] or [[feathers]]. (What you get depends on the type of animal.) Usually the animal parts end up in your inventory but if there's not enough room, they fall on the [[Ground|ground]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some [[:Category:Animal products|products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]], [[ivory]], [[fresh dung]] or [[feathers]]. (What you get depends on the type of animal.) Usually the animal parts end up in your inventory but if there's not enough room, they fall on the [[Ground|ground]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some animals can be [[animal domestication|domesticated]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/del&gt;used as farm animals or pets.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some animals can be [[animal domestication|domesticated]] and used as farm animals or pets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that ranges for animal products are not absolute, but rather &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the extreme &lt;/del&gt;noted &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and recorded values &lt;/del&gt;from in character experience.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;ranges for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dropped &lt;/ins&gt;animal products are not absolute, but rather &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;values &lt;/ins&gt;noted from in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;character experience.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==When animals attack==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==When animals attack==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some of the animals in Cantr are dangerous. When they were first implemented, even rabbits could kill people but now most animals are peaceful. Some of the most vicious include [[lion]]s, [[wolf|wolves]], [[gorilla]]s, [[rhino]]s and [[wild boar]]s. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Each animal has &lt;/del&gt;a chance of attacking once per &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;day, just like human characters&lt;/del&gt;. The more animals there are, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bigger chance there is &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some of &lt;/del&gt;them &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;getting &lt;/del&gt;aggressive. If an animal decides to attack, the target is picked at random.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some of the animals in Cantr are dangerous. When they were first implemented, even rabbits could kill people&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;but now most animals are peaceful. Some of the most vicious include [[lion]]s, [[wolf|wolves]], [[gorilla]]s, [[rhino]]s and [[wild boar]]s. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Animals have &lt;/ins&gt;a chance of attacking once per &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cantrian hour&lt;/ins&gt;. The more animals there are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in any given group&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;higher the chances &lt;/ins&gt;for them &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;becoming &lt;/ins&gt;aggressive. If an animal decides to attack, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character &lt;/ins&gt;target is picked at random.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Friarbriar</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=58829&amp;oldid=prev</id>
		<title>EchoMan: Reverted edits by Mr. Bones (Talk); changed back to last version by EchoMan</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=58829&amp;oldid=prev"/>
				<updated>2013-09-17T03:30:54Z</updated>
		
		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/index.php/Special:Contributions/Mr._Bones&quot; title=&quot;Special:Contributions/Mr. Bones&quot;&gt;Mr. Bones&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:Mr._Bones&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Mr. Bones (page does not exist)&quot;&gt;Talk&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/index.php/User:EchoMan&quot; title=&quot;User:EchoMan&quot;&gt;EchoMan&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:30, 17 September 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{InterwikiLink:Animals}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are many different animals in the Cantr world. These are the only non-player characters in the game - all other characters you encounter are played by other players like you.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To those thinking of playing and those currently playing&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I would suggest going &lt;/del&gt;to another &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Yes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it is a fun game&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but this current staff has ruined it&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There used to be reasonable people &lt;/del&gt;on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;staff who would do their jobs and &lt;/del&gt;not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;act like assholes&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;those days are over&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Animals can reproduce, travel from one place &lt;/ins&gt;to another&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and attack characters&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In return, you can attack animals and when you kill them, you'll get some [[:Category:Animal products|products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[hide]], [[fur]], [[ivory]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[fresh dung]] or [[feathers]]&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(What you get depends &lt;/ins&gt;on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;type of animal.) Usually the animal parts end up in your inventory but if there's &lt;/ins&gt;not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enough room&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they fall on the [[Ground|ground]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PD only looks after their friends&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;members of the staff &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;former members. If you have an incident occur that is serious, you will &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lucky if they take it seriously. I have had incidents where they did nothing and they were confirmed blatant CRBs and serious ones at that. Yet, if you aren't in the good ole boys club, and they get a hard on for you then they'll do everything they can to ruin the game for you. The PD has currently been harassing me for about a month now over some personal issues. Some of them lost characters to some of mine and were in danger losing more to a pirate character of mine. The result was that they decided to take OOC action to prevent the deaths of these characters. They &lt;/del&gt;used &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their positions to protect their own and the characters of former staff members. They even killed one of my characters for insulting somebody. It wasn't OOC, it was in character, and there were even other characters taking part in it. But because PD was looking for excuses to take action against me,&amp;#160; they made up some bullshit to kill that character. To his wife of a long time, I'm sorry. They did it, not me. And it was all for nothing other than personal issues they have with me. I hope things work out for you and you don't kill that character off&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Some animals can be [[animal domestication|domesticated]]&lt;/ins&gt;, and be used &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as farm animals or pets&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Development - (ProgD and RD) These people mostly work when they have too. I worked behind the scenes and was able to see what they really did. I used to think they worked hard too, but I realized &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it was all a rouse. These people have pages upon pages of backed up development projects in the development forums. Most of these would be posted there and half would be ignored and eventually end up in the back pages of the forums. The other half might get a comment or two from development. This happens sporadically and there might be one or two comments made, it will get backlogged and half a year later some new member will come along and bump the topic. I tried to spur them into getting things done, which was effective at times, some older projects were completed because I kept spurring them into doing them. But most old topics bumped would be ignored like they had been &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;years. Many of these weren't major projects, plenty of these projects weren't even difficult to implement, they were something that could be added in one to two days. Another thing to note is that they do &lt;/del&gt;not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;treat everyone fairly in the suggestion forums. It is supposed to be a place where people can come to present their ideas for the game and they will be considered fairly. The truth is, if you really want your idea to be approved then become a member of staff. Look at how many accepted/implemented suggestions are by members of staff alone, especially development. The percentage of suggestions made by development staff that has been accepted/implemented is way beyond the percentage of the forum members made up by development staff. There a lot of people who have good suggestions in the suggestion forums&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their suggestions will not be approved because they are not in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;club. I've even seen where development members (Greek &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Echoman namely) will vote down suggestions, not because they are bad, but because they are too lazy to implement them. Even if they have 90% approval, if they are too lazy to implement it, it will not be accepted&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Note &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ranges &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;animal products are &lt;/ins&gt;not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;absolute&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rather &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;extreme noted &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;recorded values from in character experience&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I can't play under this current staff and for those &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lower ends of development (Seko for example)&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I have no problems with. That goes for &lt;/del&gt;most &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other staff members&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;My main issues are with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PD (all of which are nothing but crooked bastards&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;especially Pilot and Bobby Bucman)&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Echoman and Greek on development. So just because you are on staff don't think this is about you&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it'&lt;/del&gt;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;about certain members of staff.&amp;#160; To those of you I played with &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;who will see my characters die soon, I'm sorry. I enjoyed playing with you and would have liked to continue the role play and building onto our dreams&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I can't play anymore with this current staff. It used to be &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good game&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but they have ruined it in my opinion&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Maybe one day I will come back with a new identity when they &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gone&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game hasn't been completely ruined by then. You all wonder why veteran players are leaving? These bastards are a big part &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Good luck &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you all&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==When animals attack==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Some &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;animals in Cantr are dangerous. When they were first implemented&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even rabbits could kill people but now &lt;/ins&gt;most &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;animals are peaceful&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Some of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most vicious include [[lion]]s&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[wolf|wolves]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[gorilla]]s&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[rhino]]&lt;/ins&gt;s and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[wild boar]]s&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Each animal has &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;chance of attacking once per day&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;just like human characters&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The more animals there &lt;/ins&gt;are, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bigger chance there is for some &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them getting aggressive&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If an animal decides &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attack, the target is picked at random&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>EchoMan</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=58734&amp;oldid=prev</id>
		<title>Mr. Bones at 02:29, 17 September 2013</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=58734&amp;oldid=prev"/>
				<updated>2013-09-17T02:29:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:29, 17 September 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{InterwikiLink:Animals}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are many different animals in the Cantr world. These are the only non-player characters in the game - all other characters you encounter are played by other players like you.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Animals can reproduce, travel from one place &lt;/del&gt;to another&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and attack characters&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In return&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you can attack animals and when you kill them&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you'll get some [[:Category:Animal products|products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]], [[ivory]], [[fresh dung]] or [[feathers]]&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(What you get depends &lt;/del&gt;on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;type of animal.) Usually the animal parts end up in your inventory but if there's &lt;/del&gt;not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enough room&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they fall on the [[Ground|ground]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To those thinking of playing and those currently playing&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I would suggest going &lt;/ins&gt;to another &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Yes&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it is a fun game&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but this current staff has ruined it&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There used to be reasonable people &lt;/ins&gt;on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;staff who would do their jobs and &lt;/ins&gt;not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;act like assholes&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;those days are over&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Some animals can &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[animal domestication|domesticated]]&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/del&gt;used &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as farm animals or pets&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PD only looks after their friends, members of the staff and former members. If you have an incident occur that is serious, you will &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lucky if they take it seriously. I have had incidents where they did nothing and they were confirmed blatant CRBs and serious ones at that. Yet&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if you aren't in the good ole boys club, and they get a hard on for you then they'll do everything they can to ruin the game for you. The PD has currently been harassing me for about a month now over some personal issues. Some of them lost characters to some of mine &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;were in danger losing more to a pirate character of mine. The result was that they decided to take OOC action to prevent the deaths of these characters. They &lt;/ins&gt;used &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their positions to protect their own and the characters of former staff members. They even killed one of my characters for insulting somebody. It wasn't OOC, it was in character, and there were even other characters taking part in it. But because PD was looking for excuses to take action against me,&amp;#160; they made up some bullshit to kill that character. To his wife of a long time, I'm sorry. They did it, not me. And it was all for nothing other than personal issues they have with me. I hope things work out for you and you don't kill that character off&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Note &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ranges &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;animal products &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not absolute&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rather &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;extreme noted &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;recorded values from in character experience&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Development - (ProgD and RD) These people mostly work when they have too. I worked behind the scenes and was able to see what they really did. I used to think they worked hard too, but I realized &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it was all a rouse. These people have pages upon pages of backed up development projects in the development forums. Most of these would be posted there and half would be ignored and eventually end up in the back pages of the forums. The other half might get a comment or two from development. This happens sporadically and there might be one or two comments made, it will get backlogged and half a year later some new member will come along and bump the topic. I tried to spur them into getting things done, which was effective at times, some older projects were completed because I kept spurring them into doing them. But most old topics bumped would be ignored like they had been &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;years. Many of these weren't major projects, plenty of these projects weren't even difficult to implement, they were something that could be added in one to two days. Another thing to note is that they do not treat everyone fairly in the suggestion forums. It is supposed to be a place where people can come to present their ideas for the game and they will be considered fairly. The truth is, if you really want your idea to be approved then become a member of staff. Look at how many accepted/implemented suggestions &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by members of staff alone, especially development. The percentage of suggestions made by development staff that has been accepted/implemented is way beyond the percentage of the forum members made up by development staff. There a lot of people who have good suggestions in the suggestion forums&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their suggestions will not be approved because they are not in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;club. I've even seen where development members (Greek &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Echoman namely) will vote down suggestions, not because they are bad, but because they are too lazy to implement them. Even if they have 90% approval, if they are too lazy to implement it, it will not be accepted&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==When animals attack==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I can't play under this current staff and for those &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lower ends of development (Seko for example), I have no problems with&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That goes for &lt;/ins&gt;most &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other staff members. My main issues &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with the PD (all &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which are nothing but crooked bastards, especially Pilot and Bobby Bucman)&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Echoman and Greek on development. So just because you are on staff don't think this is about you&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it'&lt;/ins&gt;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;about certain members of staff.&amp;#160; To those of you I played with and who will see my characters die soon&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I'm sorry. I enjoyed playing with you and would have liked to continue the role play &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;building onto our dreams. I can't play anymore with this current staff&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It used to be &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;good game&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but they have ruined it in my opinion&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Maybe one day I will come back with a new identity when they &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gone&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game hasn't been completely ruined by then. You all wonder why veteran players are leaving? These bastards are a big part &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Good luck &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you all&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Some &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;animals in Cantr are dangerous&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When they were first implemented, even rabbits could kill people but now &lt;/del&gt;most &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;animals &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;peaceful. Some &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the most vicious include [[lion]]s&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[wolf|wolves]]&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[gorilla]]&lt;/del&gt;s, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[rhino]]s &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[wild boar]]s&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Each animal has &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chance of attacking once per day&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;just like human characters&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The more animals there &lt;/del&gt;are, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bigger chance there is for some &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;them getting aggressive&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If an animal decides &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;attack, the target is picked at random&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mr. Bones</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=56340&amp;oldid=prev</id>
		<title>EchoMan at 17:39, 19 February 2013</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=56340&amp;oldid=prev"/>
				<updated>2013-02-19T17:39:21Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:39, 19 February 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some [[:Category:Animal products|products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]], [[ivory]], [[fresh dung]] or [[feathers]]. (What you get depends on the type of animal.) Usually the animal parts end up in your inventory but if there's not enough room, they fall on the [[Ground|ground]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Animals in Cantr are always living in groups or packs, but it's possible for a pack to be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some [[:Category:Animal products|products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]], [[ivory]], [[fresh dung]] or [[feathers]]. (What you get depends on the type of animal.) Usually the animal parts end up in your inventory but if there's not enough room, they fall on the [[Ground|ground]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There are plans to 'individualize' &lt;/del&gt;animals, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so that they do not live in packs anymore, which will allow for new features like &lt;/del&gt;animals &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;entering (and being locked up in) buildings &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;vehicles, animals being domesticated, etc. But this is all future planning which might take some time&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Some &lt;/ins&gt;animals &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can be [[animal domestication|domesticated]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and be used as farm &lt;/ins&gt;animals or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pets&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that ranges for animal products are not absolute, but rather the extreme noted and recorded values from in character experience.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that ranges for animal products are not absolute, but rather the extreme noted and recorded values from in character experience.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>EchoMan</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=56339&amp;oldid=prev</id>
		<title>EchoMan at 17:38, 19 February 2013</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=56339&amp;oldid=prev"/>
				<updated>2013-02-19T17:38:26Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:38, 19 February 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some of the animals in Cantr are dangerous. When they were first implemented, even rabbits could kill people but now most animals are peaceful. Some of the most vicious include [[lion]]s, [[wolf|wolves]], [[gorilla]]s, [[rhino]]s and [[wild boar]]s. Each animal has a chance of attacking once per day, just like human characters. The more animals there are, the bigger chance there is for some of them getting aggressive. If an animal decides to attack, the target is picked at random.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some of the animals in Cantr are dangerous. When they were first implemented, even rabbits could kill people but now most animals are peaceful. Some of the most vicious include [[lion]]s, [[wolf|wolves]], [[gorilla]]s, [[rhino]]s and [[wild boar]]s. Each animal has a chance of attacking once per day, just like human characters. The more animals there are, the bigger chance there is for some of them getting aggressive. If an animal decides to attack, the target is picked at random.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Animal List==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Click on the 'category' tab at the top of the page to access the list of animals.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>EchoMan</name></author>	</entry>

	</feed>