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		<id>http://wiki.cantr.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=West</id>
		<title>Cantr II Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.cantr.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=West"/>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php/Special:Contributions/West"/>
		<updated>2026-04-05T21:18:12Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.0</generator>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User:West&amp;diff=25060</id>
		<title>User:West</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User:West&amp;diff=25060"/>
				<updated>2007-03-13T05:20:43Z</updated>
		
		<summary type="html">&lt;p&gt;West: removed contact info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== This is West's page ==&lt;br /&gt;
&lt;br /&gt;
Hi.  My name is Nathan (although most of you know me as west), and I've been playing cantr for three years this month (Jul 05).  I am a grumpy oldbie, and this wiki feels like a personal victory.  I have been campaigning for a freely-accessible knowledge base in this game for months if not longer, and the [[GAC]]'s unexpected creation of the wiki is really gratifying to me.&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Nuts&amp;diff=913</id>
		<title>Nuts</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Nuts&amp;diff=913"/>
				<updated>2005-07-23T01:09:16Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Healing food.  You can gather 250g per day, or 375g with a [[stick]]&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Tools&amp;diff=3107</id>
		<title>Talk:Tools</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Tools&amp;diff=3107"/>
				<updated>2005-07-22T19:37:54Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ugh... this looks ugly. I'll get around to changing this soon.&lt;br /&gt;
&lt;br /&gt;
--[[User:Nick Roberts|Nick Roberts]] 01:38, 14 Jul 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
Actually, I think we should leave this for easy reference to create pages for each individual tool. I'll start on that, but eventually this thing should go. It's not very wiki-like.&lt;br /&gt;
&lt;br /&gt;
--[[User:Nick Roberts|Nick Roberts]] 06:31, 14 Jul 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
Yeah that's pretty ugly, not to mention pretty incomplete.  &lt;br /&gt;
--[[User:West|Nathan]] 15:37, 22 Jul 2005 (EDT)&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Crowbar&amp;diff=2457</id>
		<title>Crowbar</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Crowbar&amp;diff=2457"/>
				<updated>2005-07-22T19:36:11Z</updated>
		
		<summary type="html">&lt;p&gt;West: /* Use */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yes, they break [[Locks|locks]], people. They can be your best friend and your worst enemy, and can determine the outcome of a battle.&lt;br /&gt;
&lt;br /&gt;
==Building ==&lt;br /&gt;
They cost 215 [[Gram|grams]] of [[steel]] to make, and require an [[Machinery#Anvil|anvil]] in the area you're working in, as well as a [[Hammer|hammer]] in your [[Character|character's]] [[inventory]]. An [[Machinery#Anvil|anvil]] has to be built inside, so you'll need to have access to a [[Buildings|building]].&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
To break a [[Locks|lock]], you simply try to enter into a locked [[Buildings|building]], and proceed with the picking project. For those that want to help you, they will have to join the picking project initiated by you (provided, of course, that they also have a crowbar). This project has a random outcome. Sometimes you break open a [[Locks|lock]] first try, and other times you are at it for days at end. Each try takes one person about a day.&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Building_or_room&amp;diff=2129</id>
		<title>Building or room</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Building_or_room&amp;diff=2129"/>
				<updated>2005-07-22T19:35:03Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Building/Room]]&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Stone_extension&amp;diff=2120</id>
		<title>Stone extension</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Stone_extension&amp;diff=2120"/>
				<updated>2005-07-22T19:25:19Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A stone extension goes in a [[Building/Room|stone building or room]] and acts as a separate room, but doesn't cost as much or provide as much space as building another room would.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Stone Extension &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 12&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 10000 grams of [[stone]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[trowel]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User:West&amp;diff=10149</id>
		<title>User:West</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User:West&amp;diff=10149"/>
				<updated>2005-07-22T19:22:45Z</updated>
		
		<summary type="html">&lt;p&gt;West: /* This is West's page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== This is West's page ==&lt;br /&gt;
&lt;br /&gt;
Hi.  My name is Nathan (although most of you know me as west), and I've been playing cantr for three years this month (Jul 05).  I am a grumpy oldbie, and this wiki feels like a personal victory.  I have been campaigning for a freely-accessible knowledge base in this game for months if not longer, and the [[GAC]]'s unexpected creation of the wiki is really gratifying to me. &lt;br /&gt;
&lt;br /&gt;
Expect to see a lot of me on this wiki in the next few months.&lt;br /&gt;
&lt;br /&gt;
*email: [mailto:skasnikov@yahoo.com skasnikov@yahoo.com]&lt;br /&gt;
*Y!IM: radiofreewest&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Age&amp;diff=884</id>
		<title>Talk:Age</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Age&amp;diff=884"/>
				<updated>2005-07-22T19:22:15Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It isn't actually possible to die of old age :) ... But it will be before people really have an old age :) ... (like, people should die between 80 and 100)&lt;br /&gt;
&lt;br /&gt;
--[[User:Jos Elkink|Jos Elkink]] 16:39, 21 Jul 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
Well, that's what I meant.  Could you put up some stats on this page as to the approximate breakdown of characters by ages?&lt;br /&gt;
&lt;br /&gt;
--[[User:West|Nathan]] 15:22, 22 Jul 2005 (EDT)&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Interface_Guide&amp;diff=1016</id>
		<title>Interface Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Interface_Guide&amp;diff=1016"/>
				<updated>2005-07-22T19:20:26Z</updated>
		
		<summary type="html">&lt;p&gt;West: /* Main Page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Cantr II Basic Interface Guide==&lt;br /&gt;
===Introduction===&lt;br /&gt;
&lt;br /&gt;
Welcome at Cantr II. This is a short introductory guide to&lt;br /&gt;
Cantr II's interface. On the whole, the interface is fairly intuitive, so feel free just to jump in and play - this guide is by no means essential. But for those who, like myself, were a bit confused to start with, this is a gentle introduction on what to click on and why...&lt;br /&gt;
     &lt;br /&gt;
If you want an introduction to how the game works in general - go [[http://www.cantr.net/ooc/index.php?l=1 here]] See the general explanation&lt;br /&gt;
and newbie guide in particular...&lt;br /&gt;
&lt;br /&gt;
Also, take time to read the [[http://www.cantr.net/forum/viewtopic.php?t=3488 FAQs]]&lt;br /&gt;
----&lt;br /&gt;
===Main Page===&lt;br /&gt;
This is page on which you are after login. On top is Player Info section where you have informations about you as player, and '''Change''' button which opens page where you can change your account details.&lt;br /&gt;
&lt;br /&gt;
Next you have Messages section with important messages from [[Cantr Staff]]&lt;br /&gt;
&lt;br /&gt;
Next you have Characters List which is list of all characters you created. There is name of character, sex, location where he/she is and progress indicator. '''P''' is short for [[project]], '''T''' for [[travel]], and '''D''' for [[dragging]]. If you click http://www.cantr.net/graphics/cantr/pictures/button_small_char_happy.gif icon, then you will go to character's page. If name of your character is white, then some events happened. If name is grey, then nothing new happened.&lt;br /&gt;
&lt;br /&gt;
Bottom you have Player Menu with those buttons:&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_newchar.gif - Create new character &lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_unsubscribe.gif - Unsubscribe from Cantr (use with caution!)&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_logout.gif - Logout&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Character Info Box===&lt;br /&gt;
At the top of almost all pages when playing Cantr there will be a short summary about your character (just so you don't forget who you're playing...) and links to the seven&lt;br /&gt;
main pages. &lt;br /&gt;
      &lt;br /&gt;
The header displays the Cantr [[time]] and how many [[minutes]] you have left.&lt;br /&gt;
      &lt;br /&gt;
Next is the name of your character. (Note: This is the name&lt;br /&gt;
YOU know your character by - there's nothing to stop you giving different names out or other characters choosing to remember you by a differenty name. You can change this the same way you change any name in the game) Next to your name is a small link to the character description page - explained later. &lt;br /&gt;
      &lt;br /&gt;
The character's [[age]], the weight they are carrying and their location are all self-explanatory.&lt;br /&gt;
      &lt;br /&gt;
If your character is participating in a project, a short description will appear below the location. Clicking on the project name will bring up details on the project, clicking on the &amp;quot;'''X'''&amp;quot; will end your characters's participation in the project. The project will not be lost or deleted - you can go and find it later on the &amp;quot;Activity&amp;quot; page (see below).&lt;br /&gt;
      &lt;br /&gt;
Below this there is a row of links to the seven main pages that you will use in Cantr. I'll go through these one by one...&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Events Page===&lt;br /&gt;
The events page is central to playing Cantr. It will be the first page loaded when you start to play with a&lt;br /&gt;
character. It displays everything your character sees and hears. &lt;br /&gt;
      &lt;br /&gt;
To say something that will appear on the screen of every character in the same place (though not in buildings if there are any) Type into the box at the top and click '''Talk to all''' (talking to an individual character will be covered later)&lt;br /&gt;
      &lt;br /&gt;
Below this is the list of things that are happening where you are. This is just a very simple example. A busy town will have much more going on. They are listed with the most recent activities at the top. Each activity is time-stamped with the Cantr day and hour.&lt;br /&gt;
      &lt;br /&gt;
Every (living) character that appears on the events page will be displayed in orange. This is a link to the character interaction page, where you can change the name you know them by, talk to them, help them and many other things.&lt;br /&gt;
      &lt;br /&gt;
At the bottom left are two options to '''hide all''' of the events. and '''show all''' of the events (over the past few days)&lt;br /&gt;
----&lt;br /&gt;
===Inventory Page===&lt;br /&gt;
&lt;br /&gt;
This page gives list of all items in your [[inventory]]. Different types of objects (notes, envelopes, materials, clothes, tools etc...) will have different icons...&lt;br /&gt;
      &lt;br /&gt;
'''Universal Icons:'''&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_drop.gif - Drop: Drops the item where your character stands. Anyone else in the same area can then pick it up. In the case of materials, you will be asked how many grams you wish to drop.&lt;br /&gt;
      &lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_give.gif - Give: Gives the item to another character. In the case of materials, you will be asked how many grams you want to hand over. Then there will be drop down box where you can choose the character to give the item to. (Note: Each character has a limit to how much they can carry - if you try to give something to a character and it is too heavy for them, an error message will say so)&lt;br /&gt;
      &lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_use.gif - Use: Use the item on a project or to start a project. You will be presented with a drop down list of all the projects, and, in the case of materials, be asked how many grams you wish to use. Or you will be asked to input the details of the project to be started.&lt;br /&gt;
&lt;br /&gt;
'''Notes and Envelopes Icons:'''&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_copy.gif - Copy: Make an exact copy of a note&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_envelop.gif - Envelope: Put the note or envelope into another envelope&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_edit.gif - Edit: Edit a note (as long as it has not been stored as uneditable) You can use HTML in notes, but not in note titles&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_read.gif - Read: Read a note&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_seal.gif - Seal: Seals an envelope. The seal will be broken when another character opens it. Your name will also be on the seal, so the character opening the envelope will know&lt;br /&gt;
who sealed it.&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_empty_envelop.gif - Open: Opens the envelope and lists all the notes and envelopes inside so you can choose which to&lt;br /&gt;
take out. If the envelope is sealed, you will be asked if you want to break the seal&lt;br /&gt;
&lt;br /&gt;
'''Materials Icons:'''&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_store.png - Store: Put the material into a storage item. You will be asked how many grams you wish to store. (Note: You will be informed if the amount you wish to store exceeds how much more space there is)&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_eat.gif - Eat: Let's your character consume a [[healing food]]. Note: Your character eats to satisfy hunger [[Auto-eat|automatically]]. &lt;br /&gt;
&lt;br /&gt;
'''Clothes Icons:'''&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_wear.gif - Wear: Your character will wear the item of [[clothing]], and other characters will see it when they&lt;br /&gt;
look at your character description. (It can be taken off by going to the description of your own character)&lt;br /&gt;
&lt;br /&gt;
'''Items Icons:'''&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_repair.gif - Repair: [[Repair]] an item&lt;br /&gt;
----&lt;br /&gt;
===Location Page===&lt;br /&gt;
This page gives some details about where your character is. &lt;br /&gt;
&lt;br /&gt;
The [[map]] on the left is a small representation of the local area. In the center is a list of all the [[raw materials]] available. Clicking on the icon next to the materials will take you to a page where you can start a project to gather it.&lt;br /&gt;
&lt;br /&gt;
To the right is a small image that does nothing much but just look pretty...&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_animals.gif - This button in the center is a link to a list of [[animals]] in that location. Currently the only interaction available with animals is to attack them.&lt;br /&gt;
&lt;br /&gt;
At the bottom of the page is a list of the roads out of the location. Next to each path there are three icons: &lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_pointat.png - Point: Will make your character point the path, so other characters will see that &lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_follow.gif - Travel: will make your character follow the path (not an option if your character is in the middle of a project - stop your participation first) &lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_improve.gif - Improve: Will start a project to improve the type of road &lt;br /&gt;
----&lt;br /&gt;
===Buildings &amp;amp;amp; Vehicles Page===&lt;br /&gt;
&lt;br /&gt;
This gives lists of [[vehicles]] and [[buildings]] in the same location (if any). There is name of vehicle/building, type of it in brackets and a few pretty obvious icons...&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_pointat.png - Point: Point this building or vehicle&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_enter.gif - Enter: Go into building or get into vehicle. Not possible if building/vehicle is locked or if your character is in the middle of a project - stop your participation first&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_knock.gif - Knock: Your character will knock on the door. This will be visible on the events page for all characters outside and inside the building/room&lt;br /&gt;
----&lt;br /&gt;
===People Page===&lt;br /&gt;
This gives a list of every [[character]] in the same location. It is also the same page that will appear when you click on a character's orange link from the events page (but only&lt;br /&gt;
for that character or those characters in the exchange)&lt;br /&gt;
&lt;br /&gt;
The icons are as follow:&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_char_happy.gif - Description: Will take you to a description of the person, with some vital [[Skills#States|statistics]] (you get to see less about another character than you do your own) You can also change the name you know the character by after clicking this icon.&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_talk.gif - Talk: Will allow you to talk to a person. What you say will only be heard by that character (but other characters in the same location will see you saying something to that particular character)&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_pointat.png - Point: Every character in the same place will see you point at that particular character&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_help.gif - Help: Your character will participate in the project that character is currently working on (if&lt;br /&gt;
any) (not an option if your character is in the middle of a project - stop your participation first). &lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_drag.gif - Drag: Choose a loction (building or vehicle) and you will start to drag that character there (not an option if your character is in the middle of a project - stop your participation first). &lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_hit.gif - Hit: Choose a [[Weapons_and_Protection|weapon]] and how much force you want to use and your character will attack that character&lt;br /&gt;
----&lt;br /&gt;
===Objects Page===&lt;br /&gt;
This page is similar to the inventory page, except that it lists everything 'on the [[ground|ground]]' where your character is, including machines. Icons are the same as in the inventory page except for a few:&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_take.gif - Take: Your character will take the item. For materials, you will be asked how many grams you wish to take&lt;br /&gt;
&lt;br /&gt;
'''pull''' - Pull/Push: After choosing which building, your character will push the note or envelope into a building&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_bury.gif - Bury: Your character will start a project to bury the [[dead body]]&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_use.gif - Use: If there are any [[Machinery|machines]], you can use this button to start a project. In most cases this will bring up a form where the details for the project can be entered.&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_retrieve.gif - Retrieve: If there are any [[containers]], you can use this button to retrieve resources from it&lt;br /&gt;
----&lt;br /&gt;
===Activity Page===&lt;br /&gt;
&lt;br /&gt;
This page is a list of all activites in the area your character is in. Because there are often many unfinished projects, it takes a long time to load them all. Instead,&lt;br /&gt;
there is a search field, so you can search for specific types of projects. Leaving the field blank will load all activities. Projects started by your character are listed automatically.&lt;br /&gt;
&lt;br /&gt;
An individual project will look similar to this:&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_small_info.gif http://www.cantr.net/graphics/cantr/pictures/button_small_join.gif http://www.cantr.net/graphics/cantr/pictures/button_small_end.gif farming to get rice ([[a woman in her thirties]], 1015-1)&lt;br /&gt;
&lt;br /&gt;
The first icon gives details on the projects. Clicking the second icon will make your character participate in that project. The cross will cancel the project (only possible if no progress has been made and no materials have been used if required)&lt;br /&gt;
&lt;br /&gt;
The character in brackets is the character who originally started the project if they are still in the same place (not necessarily the character working on the project) and is a link to the character details as usual. After that is a Cantr time stamp of when the project was started.&lt;br /&gt;
&lt;br /&gt;
Projects are listed in three colours:&lt;br /&gt;
* Dark grey - Has no one working on the project&lt;br /&gt;
* Light grey - Has other characters working on the project&lt;br /&gt;
* White - Is the project your character is working on&lt;br /&gt;
----&lt;br /&gt;
===Character and Player Menus===&lt;br /&gt;
&lt;br /&gt;
Finally, at the bottom of most pages are two menus.&lt;br /&gt;
&lt;br /&gt;
'''Character Menu:'''&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_note.gif - Will create a new note for editing - will appear in your character's inventory&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_envelop.gif - Will create an envelope in your character's inventory&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_build.gif - Opens the build menu, where you can start projects to build tools, machines, vehincles etc...&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_clothes.gif - Opens the menu for clothes and accessories, similar to the build menu &lt;br /&gt;
&lt;br /&gt;
'''Player Menu:'''&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_back2.gif - Go back to the [[Interface Guide#Main Page|player page]] (the list of your characters)&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_help.gif - More details/help&lt;br /&gt;
&lt;br /&gt;
http://www.cantr.net/graphics/cantr/pictures/button_logout.gif - Logout&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Ground&amp;diff=2320</id>
		<title>Ground</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Ground&amp;diff=2320"/>
				<updated>2005-07-21T17:39:06Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The ground in Cantr contains the items you see when you click on '[[Interface_Guide#Object_Page|Objects]]' on top of your character's page.&lt;br /&gt;
&lt;br /&gt;
Some resources (i.e. the various types of food) are perishable if left on the ground, and the quantity will be found to diminish over time. This can be prevented by storing them in a building, container or your [[Interface_Guide#Inventory_Page|inventory]].&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Vehicle&amp;diff=1335</id>
		<title>Vehicle</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Vehicle&amp;diff=1335"/>
				<updated>2005-07-21T17:35:15Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vehicles will usually decrease the time taken to travel between places, assuming the [[roads]] allow for the vehicle to do so properly. Vehicles can also enable characters to transport more than they would be able to on their own.  New vehicles automatically come with a lock.  &lt;br /&gt;
&lt;br /&gt;
== Boats ==&lt;br /&gt;
	[[Darter]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Dinghy]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Dugout canoe]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Ferry]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Galleon]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Longboat]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Raft]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Raker]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Rowing boat]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Skimmer]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Sloop]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Soarer]]&amp;lt;br&amp;gt;&lt;br /&gt;
== Non-Engine Based Land Vehicles ==&lt;br /&gt;
	[[Bike]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Bike cart]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Rickshaw]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Tricycle]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Tandem Bike]]&amp;lt;br&amp;gt;&lt;br /&gt;
== Engine-Based Land Vehicles ==&lt;br /&gt;
	''Please note that these vehicles require [[engines|Vehicle Engines]], which have to be built inside them after they are completed, before they are able to go anywhere.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Bus]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Caddie]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Dirt motorcycle]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Jeep]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Limousine]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Mini-van]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Passenger car]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Pickup]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Road motorcycle]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Small pickup]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Small sportscar]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Small tractor]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Small van]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Stationcar]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Tractor]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Van]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Vehicle&amp;diff=850</id>
		<title>Vehicle</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Vehicle&amp;diff=850"/>
				<updated>2005-07-21T17:34:32Z</updated>
		
		<summary type="html">&lt;p&gt;West: /* Engine-Based Land Vehicles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vehicles will decrease the time taken to travel between places, assuming the [[roads]] allow for the vehicle to do so properly. New vehicles automatically come with a lock.&lt;br /&gt;
&lt;br /&gt;
== Boats ==&lt;br /&gt;
	[[Darter]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Dinghy]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Dugout canoe]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Ferry]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Galleon]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Longboat]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Raft]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Raker]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Rowing boat]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Skimmer]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Sloop]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Soarer]]&amp;lt;br&amp;gt;&lt;br /&gt;
== Non-Engine Based Land Vehicles ==&lt;br /&gt;
	[[Bike]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Bike cart]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Rickshaw]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Tricycle]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Tandem Bike]]&amp;lt;br&amp;gt;&lt;br /&gt;
== Engine-Based Land Vehicles ==&lt;br /&gt;
	''Please note that these vehicles require [[engines|Vehicle Engines]], which have to be built inside them after they are completed, before they are able to go anywhere.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Bus]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Caddie]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Dirt motorcycle]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Jeep]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Limousine]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Mini-van]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Passenger car]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Pickup]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Road motorcycle]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Small pickup]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Small sportscar]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Small tractor]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Small van]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Stationcar]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Tractor]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Van]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Stone_landmark&amp;diff=2439</id>
		<title>Stone landmark</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Stone_landmark&amp;diff=2439"/>
				<updated>2005-07-21T17:32:21Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''stone landmark''' is an object one can build with a message embedded in it.  It becomes visible at the bottom of the [[Interface_Guide#Objects_Page|objects page]] with the desired message.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;example:&lt;br /&gt;
a new Stone landmark: In Memory of Gorillas (Where did they all go?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Landmarks will [[degrade]] over time, although the ability to repair them is not yet implemented''&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Stone landmark &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 3&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 2000 grams of [[stone]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[trowel]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Wooden_landmark&amp;diff=2440</id>
		<title>Wooden landmark</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Wooden_landmark&amp;diff=2440"/>
				<updated>2005-07-21T17:32:06Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''wooden landmark''' is an object one can build with a message embedded in it.  It becomes visible at the bottom of the [[Interface_Guide#Objects_Page|objects page]] with the desired message.  &lt;br /&gt;
&lt;br /&gt;
;example:&lt;br /&gt;
an old Wooden landmark: Welcome to Detroit, now go home&lt;br /&gt;
&lt;br /&gt;
''Landmarks will [[degrade]] over time, although the ability to repair them is not yet implemented''&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Wooden landmark &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 1500 grams of [[wood]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[hammer]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Wooden_landmark&amp;diff=847</id>
		<title>Wooden landmark</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Wooden_landmark&amp;diff=847"/>
				<updated>2005-07-21T17:31:47Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''wooden landmark''' is an object one can build with a message embedded in it.  It becomes visible at the bottom of the [[Interface_Guide#Objects_Page]] with the desired message.  &lt;br /&gt;
&lt;br /&gt;
;example:&lt;br /&gt;
an old Wooden landmark: Welcome to Detroit, now go home&lt;br /&gt;
&lt;br /&gt;
''Landmarks will [[degrade]] over time, although the ability to repair them is not yet implemented''&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Wooden landmark &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 1500 grams of [[wood]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[hammer]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Stone_landmark&amp;diff=848</id>
		<title>Stone landmark</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Stone_landmark&amp;diff=848"/>
				<updated>2005-07-21T17:29:55Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''stone landmark''' is an object one can build with a message embedded in it.  It becomes visible at the bottom of the [[Interface_Guide#Objects_Page]] with the desired message.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;example:&lt;br /&gt;
a new Stone landmark: In Memory of Gorillas (Where did they all go?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Landmarks will [[degrade]] over time, although the ability to repair them is not yet implemented''&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Stone landmark &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 3&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 2000 grams of [[stone]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[trowel]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Wood_extension&amp;diff=891</id>
		<title>Wood extension</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Wood_extension&amp;diff=891"/>
				<updated>2005-07-21T17:22:00Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A wood extension goes in a [[cottage]] and acts as a separate room, but doesn't cost as much or provide as much room as building another cottage inside would.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Wood Extension &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 12&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 75000 grams of [[wood]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[hammer]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Stone_extension&amp;diff=875</id>
		<title>Stone extension</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Stone_extension&amp;diff=875"/>
				<updated>2005-07-21T17:20:26Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A stone extension goes in a [[Building/Room|stone building or room]] and acts as a separate room, but doesn't cost as much or provide as much room as building another room would.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Stone Extension &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 12&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 10000 grams of [[stone]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[trowel]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Stone_extension&amp;diff=846</id>
		<title>Stone extension</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Stone_extension&amp;diff=846"/>
				<updated>2005-07-21T17:19:46Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A stone extension goes in a [[building/room|stone building or room]] and acts as a separate room, but doesn't cost as much or provide as much room as building another room would.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Stone Extension &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 12&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 10000 grams of [[stone]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[trowel]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Shack&amp;diff=1355</id>
		<title>Shack</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Shack&amp;diff=1355"/>
				<updated>2005-07-21T17:17:20Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Love shack/ is a little old place where/ we can get together!&lt;br /&gt;
&lt;br /&gt;
Love shack, baby.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' shack &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 4&amp;lt;br&amp;gt;&lt;br /&gt;
;Raw materials needed: 3000 grams of [[wood]]&amp;lt;br&amp;gt;&lt;br /&gt;
:750 grams of [[aluminum]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' ''none''&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Shack&amp;diff=845</id>
		<title>Shack</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Shack&amp;diff=845"/>
				<updated>2005-07-21T17:14:58Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Love shack/ is a little old place where/ we can get together!&lt;br /&gt;
&lt;br /&gt;
Love shack, baby.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' shack &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 4&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 3000 grams of [[wood]]&amp;lt;br&amp;gt;&lt;br /&gt;
750 grams of [[aluminum]]&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' ''none''&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Reed_hut&amp;diff=2118</id>
		<title>Reed hut</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Reed_hut&amp;diff=2118"/>
				<updated>2005-07-21T17:09:42Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It's made of reeds!  (Nice reed lock, there, Gilligan)&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Reed hut &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 8&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 14000 grams of [[reed]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[hammer]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Mud_hut&amp;diff=2117</id>
		<title>Mud hut</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Mud_hut&amp;diff=2117"/>
				<updated>2005-07-21T17:04:53Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Similar to most other buildings, except with smaller capacity.  Oh, and it's made out of mud.  &lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Mud hut &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 8&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 15000 grams of [[mud]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' ''none''&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Building/Room&amp;diff=2111</id>
		<title>Building/Room</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Building/Room&amp;diff=2111"/>
				<updated>2005-07-21T17:01:32Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This building is a freestanding building when build within a town's main area. However, this same building may be built inside others, and then it is considered a room within the bigger building (Hope that's not confusing!). This could be useful, for example, so that different areas can be locked and kept private.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Building or room &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 28&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 25000 grams of [[stone]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[trowel]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Marble_building_or_marble_room&amp;diff=2116</id>
		<title>Marble building or marble room</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Marble_building_or_marble_room&amp;diff=2116"/>
				<updated>2005-07-21T17:01:05Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The marble building (or room) is similar to a normal [[building/room|building or room]], except it is made out of marble.  All other properties of a room apply.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:'''  Marble building or marble room &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 35&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 15000 grams of [[marble]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[trowel]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Log_cabin&amp;diff=2115</id>
		<title>Log cabin</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Log_cabin&amp;diff=2115"/>
				<updated>2005-07-21T16:56:14Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The log cabin is a freestanding building made of timber&lt;br /&gt;
&lt;br /&gt;
''It is unknown where or how to acquire timber so this log cabin may be impossible to make''&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Log cabin &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 12&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 50000 grams of [[timber]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[hammer]], [[adze]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Hall&amp;diff=2113</id>
		<title>Hall</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Hall&amp;diff=2113"/>
				<updated>2005-07-21T16:35:37Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This building is a freestanding structure, larger than a [[building]] or a [[cottage]] but with many of the same properties. &lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Hall &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 50&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 50000 grams of [[stone]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[trowel]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Cottage&amp;diff=2112</id>
		<title>Cottage</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Cottage&amp;diff=2112"/>
				<updated>2005-07-21T16:35:04Z</updated>
		
		<summary type="html">&lt;p&gt;West: /* Construction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This cottage is a freestanding building when built within a town's main area. However, this same cottage may be built inside other buildings, and then it is considered a room within the bigger building (Hope that's not confusing!). This could be useful, for example, so that different areas can be locked and kept private.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Cottage &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 10000 grams of [[wood]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[hammer]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Cottage&amp;diff=839</id>
		<title>Cottage</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Cottage&amp;diff=839"/>
				<updated>2005-07-21T16:34:33Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This cottage is a freestanding building when built within a town's main area. However, this same cottage may be built inside other buildings, and then it is considered a room within the bigger building (Hope that's not confusing!). This could be useful, for example, so that different areas can be locked and kept private.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Cottage &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 50&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 50000 grams of [[stone]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[trowel]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Cottage&amp;diff=838</id>
		<title>Cottage</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Cottage&amp;diff=838"/>
				<updated>2005-07-21T16:33:03Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This cottage is a freestanding building when built within a town's main area. However, this same cottage may be built inside other buildings, and then it is considered a room within the bigger building (Hope that's not confusing!). This could be useful, for example, so that different areas can be locked and kept private.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Cottage &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 10000 grams of [[wood]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[hammer]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Age&amp;diff=3111</id>
		<title>Age</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Age&amp;diff=3111"/>
				<updated>2005-07-21T16:14:35Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age works a little differently in cantr.  Every character begins life at 20, and ages one year for every twenty real-life (and in-game) days.  A character that has existed since 1000, for example, will turn 34 on 1280.  &lt;br /&gt;
&lt;br /&gt;
A character's age is visible only to that character's player, but his or her ''approximate'' age is visible to all, in their character description, as &amp;quot;A man in his twenties,&amp;quot; &amp;quot;a woman in her fourties,&amp;quot; etc. &lt;br /&gt;
&lt;br /&gt;
The vast majority of people in cantr are in their twenties, though as the game gets older it is more and more common to see people in their thirties, fifties, even their seventies.  (A character in his/her seventies has been around almost since the start of the game.  A character born on the very first day that cantr existed would now be in their very early 80s, as of day 1200.  There are very few people this old.)  &lt;br /&gt;
&lt;br /&gt;
As stated, the vast majority of cantr folk are in their twenties, with numbers decreasing exponentially for every decade of age.  &lt;br /&gt;
&lt;br /&gt;
It is possible to die of old age.&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User:West&amp;diff=874</id>
		<title>User:West</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User:West&amp;diff=874"/>
				<updated>2005-07-21T16:05:22Z</updated>
		
		<summary type="html">&lt;p&gt;West: /* This is West's page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== This is West's page ==&lt;br /&gt;
&lt;br /&gt;
Hi.  My name is west, and I've been playing cantr for three years this month (Jul 05).  I am a grumpy oldbie, and this wiki feels like a personal victory.  I have been campaigning for a freely-accessible knowledge base in this game for months if not longer, and the [[GAC]]'s unexpected creation of the wiki is really gratifying to me. &lt;br /&gt;
&lt;br /&gt;
Expect to see a lot of me on this wiki in the next few months.&lt;br /&gt;
&lt;br /&gt;
*email: [mailto:skasnikov@yahoo.com skasnikov@yahoo.com]&lt;br /&gt;
*Y!IM: radiofreewest&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User:West&amp;diff=837</id>
		<title>User:West</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User:West&amp;diff=837"/>
				<updated>2005-07-21T16:05:05Z</updated>
		
		<summary type="html">&lt;p&gt;West: /* This is West's page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== This is West's page ==&lt;br /&gt;
&lt;br /&gt;
Hi.  My name is west, and I've been playing cantr for three years this month (Jul 05).  I am a grumpy oldbie, and this wiki feels like a personal victory.  I have been campaigning for a freely-accessible knowledge base in this game for months if not longer, and the [[GAC]]'s unexpected creation of the wiki is really gratifying to me. &lt;br /&gt;
&lt;br /&gt;
Expect to see a lot of me on this wiki in the next few months.&lt;br /&gt;
&lt;br /&gt;
email: [mailto:skasnikov@yahoo.com skasnikov@yahoo.com]&lt;br /&gt;
Y!IM: radiofreewest&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Elephant&amp;diff=1952</id>
		<title>Elephant</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Elephant&amp;diff=1952"/>
				<updated>2005-07-21T15:54:50Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Very strong animals that tend to take approx. 300 damage before they die.  &lt;br /&gt;
&lt;br /&gt;
*[[Meat]]: Around 2000&lt;br /&gt;
*[[Hide]]: Around 1200&lt;br /&gt;
*[[Ivory]]: Around 250&lt;br /&gt;
*[[Large Bones]]: Around 950&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Animal_List|Back to Animal Index]]&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Gram&amp;diff=10147</id>
		<title>Gram</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Gram&amp;diff=10147"/>
				<updated>2005-07-21T15:52:02Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The unit of measurement for Cantr.&lt;br /&gt;
&lt;br /&gt;
This has no relation to the metric gram, although it is common in Cantr to refer to other metric measurements, like the kilogram and ton.&lt;br /&gt;
&lt;br /&gt;
A Cantrian can carry 15000 grams at once.&lt;br /&gt;
&lt;br /&gt;
A Cantrian weighs 60000 grams.&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Gram&amp;diff=834</id>
		<title>Gram</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Gram&amp;diff=834"/>
				<updated>2005-07-21T15:51:49Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The unit of measurement for Cantr.&lt;br /&gt;
&lt;br /&gt;
This has no relation to the metric gram, although it is common in Cantr to refer to other metric measurements, like the kilogram and ton.&lt;br /&gt;
&lt;br /&gt;
A Cantrian can carry 15000 grams at once.&lt;br /&gt;
A Cantrian weighs 60000 grams.&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Engine&amp;diff=870</id>
		<title>Engine</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Engine&amp;diff=870"/>
				<updated>2005-07-21T15:36:25Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
[[Vehicles#Engine-Based_Land_Vehicles|Some vehicles]] require engines to be built inside them in order to run.  There are four types of engines. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Car Engine A ==&lt;br /&gt;
''Fits most [[Vehicles#Engine-Based_Land_Vehicles|cars]]''&lt;br /&gt;
&lt;br /&gt;
Days needed: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Raw Materials needed:&amp;lt;br&amp;gt;&lt;br /&gt;
2000 grams of [[iron]]&amp;lt;br&amp;gt;&lt;br /&gt;
40 grams of [[rubber]]&amp;lt;br&amp;gt;&lt;br /&gt;
40 grams of [[magnesium]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Tools needed: [[screwdriver]], [[pincers]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Car Engine B ==&lt;br /&gt;
''Fits other [[Vehicles#Engine-Based_Land_Vehicles|cars]] (presumably)''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Days needed: 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Raw Materials needed:&amp;lt;br&amp;gt;&lt;br /&gt;
2500 grams of [[iron]]&amp;lt;br&amp;gt;&lt;br /&gt;
80 grams of [[rubber]]&amp;lt;br&amp;gt;&lt;br /&gt;
80 grams of [[magnesium]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Tools needed: [[screwdriver]], [[pincers]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Motorcycle Engine ==&lt;br /&gt;
''Fits the [[dirt motorcycle]] and [[road motorcycle]]''&lt;br /&gt;
&lt;br /&gt;
Days needed: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Raw Materials needed:&amp;lt;br&amp;gt;&lt;br /&gt;
1000 grams of [[iron]]&amp;lt;br&amp;gt;&lt;br /&gt;
80 grams of [[rubber]]&amp;lt;br&amp;gt;&lt;br /&gt;
80 grams of [[magnesium]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Tools needed: [[screwdriver]], [[pincers]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Helicopter Engine ==&lt;br /&gt;
''Use unknown (no helicopters in-game)''&lt;br /&gt;
&lt;br /&gt;
Days needed: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Raw Materials needed:&amp;lt;br&amp;gt;&lt;br /&gt;
3000 grams of [[iron]]&amp;lt;br&amp;gt;&lt;br /&gt;
40 grams of [[rubber]]&amp;lt;br&amp;gt;&lt;br /&gt;
40 grams of [[magnesium]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Tools needed: [[screwdriver]], [[pincers]]&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Vehicle&amp;diff=849</id>
		<title>Vehicle</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Vehicle&amp;diff=849"/>
				<updated>2005-07-21T15:20:05Z</updated>
		
		<summary type="html">&lt;p&gt;West: /* Engine-Based Land Vehicles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vehicles will decrease the time taken to travel between places, assuming the [[roads]] allow for the vehicle to do so properly. New vehicles automatically come with a lock.&lt;br /&gt;
&lt;br /&gt;
== Boats ==&lt;br /&gt;
	[[Darter]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Dinghy]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Dugout canoe]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Ferry]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Galleon]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Longboat]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Raft]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Raker]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Rowing boat]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Skimmer]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Sloop]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Soarer]]&amp;lt;br&amp;gt;&lt;br /&gt;
== Non-Engine Based Land Vehicles ==&lt;br /&gt;
	[[Bike]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Bike cart]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Rickshaw]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Tricycle]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Tandem Bike]]&amp;lt;br&amp;gt;&lt;br /&gt;
== Engine-Based Land Vehicles ==&lt;br /&gt;
	''Please note that these vehicles require [[engines|Vehicle Engines]], which have to be built inside them after they are completed, to run''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Bus]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Caddie]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Dirt motorcycle]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Jeep]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Limousine]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Mini-van]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Passenger car]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Pickup]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Road motorcycle]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Small pickup]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Small sportscar]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Small tractor]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Small van]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Stationcar]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Tractor]]&amp;lt;br&amp;gt;&lt;br /&gt;
	[[Van]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Vehicle&amp;diff=871</id>
		<title>Talk:Vehicle</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Vehicle&amp;diff=871"/>
				<updated>2005-07-21T15:08:36Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Boat Sizes? ==&lt;br /&gt;
&lt;br /&gt;
How about listing the boats' relative sizes so we know what can dock with what?&lt;br /&gt;
P.S. Thanks for the update Anthony!&lt;br /&gt;
&lt;br /&gt;
== Boats Completed ==&lt;br /&gt;
&lt;br /&gt;
Boats have been updated with their respected information, as well as where a boat can dock.&lt;br /&gt;
&lt;br /&gt;
Vehicles should have their information in the near future.&lt;br /&gt;
&lt;br /&gt;
--[[User:Anthony|Anthony Roberts]] 13:08, 19 Jul 2005 (EDT)&lt;br /&gt;
[[Resources Department]] (Chairperson), [[New Lands Department]]&lt;br /&gt;
== Land Vehicles Completed ==&lt;br /&gt;
&lt;br /&gt;
As can be seen, land vehicles have their information added as well.&lt;br /&gt;
&lt;br /&gt;
--[[User:Anthony|Anthony Roberts]] 15:32, 19 Jul 2005 (EDT)&lt;br /&gt;
[[Resources Department]] (Chairperson), [[New Lands Department]]&lt;br /&gt;
== Docking addition ==&lt;br /&gt;
&lt;br /&gt;
Added what boats can dock to each boat, for easier reference.&lt;br /&gt;
&lt;br /&gt;
--[[User:Nick Roberts|Nick Roberts]] 15:51, 19 Jul 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Marketing Department]]&lt;br /&gt;
== Charts? ==&lt;br /&gt;
&lt;br /&gt;
It would be nice to have some comparison charts as well, in addition to the current overview - e.g. to compare speeds and building costs ...&lt;br /&gt;
--[[User:Jos Elkink|Jos Elkink]] 04:00, 20 Jul 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Engines ==&lt;br /&gt;
&lt;br /&gt;
Should probably mention that engined vehicles don't come with engines, and you need to put them in yourself.&lt;br /&gt;
--[[User:West|West]] [[Marketing Department]]&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Weapons_and_protection&amp;diff=1008</id>
		<title>Talk:Weapons and protection</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Weapons_and_protection&amp;diff=1008"/>
				<updated>2005-07-15T18:11:42Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Why did someone delete RKL's &amp;quot;working list of weapons and protection?&amp;quot;&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Healing_food&amp;diff=3730</id>
		<title>Healing food</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Healing_food&amp;diff=3730"/>
				<updated>2005-07-15T17:39:40Z</updated>
		
		<summary type="html">&lt;p&gt;West: /* List of Healing Foods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Healing foods are eaten when you click the [[eat button]] to consume an amount of that food item from your [[inventory]].  They will restore your health if you have taken damage from animal or human attacks.  Note that they will not diminish your hunger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List of Healing Foods==&lt;br /&gt;
*[[apples]]&lt;br /&gt;
*[[bananas]]&lt;br /&gt;
*[[blackberries]]&lt;br /&gt;
*[[blueberries]]&lt;br /&gt;
*[[coconuts]]&lt;br /&gt;
*[[grapes]]&lt;br /&gt;
*[[mushrooms]]&lt;br /&gt;
*[[nuts]]&lt;br /&gt;
*[[onions]]&lt;br /&gt;
*[[papayas]]&lt;br /&gt;
*[[popcorn]]&lt;br /&gt;
*[[seaweed]]&lt;br /&gt;
*[[spinage]]&lt;br /&gt;
*[[sugar]]&lt;br /&gt;
*[[tomatoes]]&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Healing_food&amp;diff=431</id>
		<title>Healing food</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Healing_food&amp;diff=431"/>
				<updated>2005-07-14T05:51:20Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Healing foods are eaten when you click the [[eat button]] to consume an amount of that food item from your [[inventory]].  They will restore your health if you have taken damage from animal or human attacks.  Note that they will not diminish your hunger.&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Resources&amp;diff=882</id>
		<title>Talk:Resources</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Resources&amp;diff=882"/>
				<updated>2005-07-14T05:48:48Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Formatting ==&lt;br /&gt;
&lt;br /&gt;
I'd like to see a bit of a different layout here, if possible.  &lt;br /&gt;
It'd be simpler to list the entries here as-is, true, but have fewer individual entries.&lt;br /&gt;
&lt;br /&gt;
Instead of four pages for cotton, cotton fibres, yarns, and cloth, for example, have one page with separate headings and have the links to those places lead to each separate heading, using the &amp;lt;nowiki&amp;gt;[[cotton#cloth]&amp;lt;/nowiki&amp;gt; type formatting.  That link would lead to the cotton page, the cloth heading. &lt;br /&gt;
&lt;br /&gt;
I'd like to see that system implemented all-around, actually.  For healing foods, regular foods, foods that need to be processed, baked goods, cloths, iron products, etc.  &lt;br /&gt;
&lt;br /&gt;
It'll be a lot of work, but not actually any more than creating all these separate pages. &lt;br /&gt;
&lt;br /&gt;
--[[User:West|West]]&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=117</id>
		<title>Weapons and protection</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=117"/>
				<updated>2005-07-13T01:25:02Z</updated>
		
		<summary type="html">&lt;p&gt;West: /* Basic Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The first thing you should know about weapons and protection is that Cantr II is not a &amp;quot;Hack and Slash&amp;quot; game.  You can only attack an individual once per day. However, in any society, there are instances when violence is necessary.&lt;br /&gt;
&lt;br /&gt;
==Bladed Weapons==&lt;br /&gt;
&lt;br /&gt;
Most bladed weapons have two parts. To build the blade, you require an anvil in the room, as well as a flatter, set hammer, peen hammer, and sledgehammer in your inventory while working on the project. The other part of the weapon varies widely, check each weapon for more information.&lt;br /&gt;
&lt;br /&gt;
To attatch the blade to the hilt or shaft, just start a project to build that weapon, and then add the required parts to the project. You'll need a peen hammer to attatch the blade, and an anvil in the room.&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&lt;br /&gt;
Bows require various parts in construction. You'll need to start a project for the bow you want, and add all of the required objects. Most are made of wood, and require tools like a knife, or a carving knife.&lt;br /&gt;
&lt;br /&gt;
To create any bow you'll need a bowstring. This can be made out of practically any clothing material, or sinew in the case of the primitive bow. You'll need a twiner to create string, and then a string jig in to create a bowstring.&lt;br /&gt;
&lt;br /&gt;
To assemble any bow except the primitive one, you'll need a bow stringer in the room.&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
Bone shields are a wise thing to build for a character without much access to anything. They can be created without the use of anything other than bones and a little hide. You'll need some small bones as well as some large bones, and a knife to construct it. Luckily, bone will do.&lt;br /&gt;
&lt;br /&gt;
A buckler is an economic choice for decent protection against animals. They require a small ammount of wood and hide, and a hammer to construct.&lt;br /&gt;
&lt;br /&gt;
A wooden shield is ideal for young characters, as it does not take much refining to get. All you need to do is get 500 grams of wood, which can be gathered as a raw resource, unlike iron. While not quite as good as an iron shield, this will protect against almost all animal and newspawn-gone-crazy attacks.&lt;br /&gt;
&lt;br /&gt;
If you manage to kill a desert tortoise, their shells make excellent shields.  Better than wood but not quite as good as iron.  Of course, if you have a weapon that can kill a desert tortoise, you probably don't need a tortoiseshell shield.&lt;br /&gt;
&lt;br /&gt;
A chitin shield is a rare item that is made from the shell of a scarab.&lt;br /&gt;
&lt;br /&gt;
An [[Iron|iron]] shield is the best protection cantr has to offer. Only the biggest beasts of animals, and the strongest weapons can get through it. Certianly an essential for combat. Requires a hammer to make.&lt;br /&gt;
&lt;br /&gt;
== Basic Weapons ==&lt;br /&gt;
&lt;br /&gt;
Weapons that require no tools or machinery to make are ideal for newspawns. Some examples include bone knives, primitive bows, bone clubs, or bone spears.&lt;br /&gt;
&lt;br /&gt;
In combat situation, basic weapons are usually (but not always) blocked by shields. However, even a basic weapon will increase the damage you do to animals and to people (if you bypass their shields).&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=108</id>
		<title>Weapons and protection</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=108"/>
				<updated>2005-07-13T01:23:04Z</updated>
		
		<summary type="html">&lt;p&gt;West: made the first part prettier&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The first thing you should know about weapons and protection is that Cantr II is not a &amp;quot;Hack and Slash&amp;quot; game.  You can only attack an individual once per day. However, in any society, there are instances when violence is necessary.&lt;br /&gt;
&lt;br /&gt;
==Bladed Weapons==&lt;br /&gt;
&lt;br /&gt;
Most bladed weapons have two parts. To build the blade, you require an anvil in the room, as well as a flatter, set hammer, peen hammer, and sledgehammer in your inventory while working on the project. The other part of the weapon varies widely, check each weapon for more information.&lt;br /&gt;
&lt;br /&gt;
To attatch the blade to the hilt or shaft, just start a project to build that weapon, and then add the required parts to the project. You'll need a peen hammer to attatch the blade, and an anvil in the room.&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&lt;br /&gt;
Bows require various parts in construction. You'll need to start a project for the bow you want, and add all of the required objects. Most are made of wood, and require tools like a knife, or a carving knife.&lt;br /&gt;
&lt;br /&gt;
To create any bow you'll need a bowstring. This can be made out of practically any clothing material, or sinew in the case of the primitive bow. You'll need a twiner to create string, and then a string jig in to create a bowstring.&lt;br /&gt;
&lt;br /&gt;
To assemble any bow except the primitive one, you'll need a bow stringer in the room.&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
Bone shields are a wise thing to build for a character without much access to anything. They can be created without the use of anything other than bones and a little hide. You'll need some small bones as well as some large bones, and a knife to construct it. Luckily, bone will do.&lt;br /&gt;
&lt;br /&gt;
A buckler is an economic choice for decent protection against animals. They require a small ammount of wood and hide, and a hammer to construct.&lt;br /&gt;
&lt;br /&gt;
A wooden shield is ideal for young characters, as it does not take much refining to get. All you need to do is get 500 grams of wood, which can be gathered as a raw resource, unlike iron. While not quite as good as an iron shield, this will protect against almost all animal and newspawn-gone-crazy attacks.&lt;br /&gt;
&lt;br /&gt;
If you manage to kill a desert tortoise, their shells make excellent shields.  Better than wood but not quite as good as iron.  Of course, if you have a weapon that can kill a desert tortoise, you probably don't need a tortoiseshell shield.&lt;br /&gt;
&lt;br /&gt;
A chitin shield is a rare item that is made from the shell of a scarab.&lt;br /&gt;
&lt;br /&gt;
An [[Iron|iron]] shield is the best protection cantr has to offer. Only the biggest beasts of animals, and the strongest weapons can get through it. Certianly an essential for combat. Requires a hammer to make.&lt;br /&gt;
&lt;br /&gt;
== Basic Weapons ==&lt;br /&gt;
&lt;br /&gt;
Weapons that require no tools or machinery to make are ideal for newspawns. Some examples include bone knives, primitive bows, bone clubs, or bone spears.&lt;br /&gt;
&lt;br /&gt;
In combat situation, basic weapons are usually blocked by shields. However, even a basic weapon can increase your chance of killing an animal if you're hunting.&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=86</id>
		<title>Weapons and protection</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=86"/>
				<updated>2005-07-12T22:02:06Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Bladed Weapons==&lt;br /&gt;
&lt;br /&gt;
Most bladed weapons have two parts. To build the blade, you require an anvil in the room, as well as a flatter, set hammer, peen hammer, and sledgehammer in your inventory while working on the project. The other part of the weapon varies widely, check each weapon for more information.&lt;br /&gt;
&lt;br /&gt;
To attatch the blade to the hilt or shaft, just start a project to build that weapon, and then add the required parts to the project. You'll need a peen hammer to attatch the blade, and an anvil in the room.&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&lt;br /&gt;
Bows require various parts in construction. You'll need to start a project for the bow you want, and add all of the required objects. Most are made of wood, and require tools like a knife, or a carving knife.&lt;br /&gt;
&lt;br /&gt;
To create any bow you'll need a bowstring. This can be made out of practically any clothing material. You'll need a twiner to create string, and then a string jig in to create a bowstring.&lt;br /&gt;
&lt;br /&gt;
To assemble the bow, you'll need a bow stringer in the room.&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
Bone shields are a wise thing to build for a character without much access to anything. They can be created without the use of anything other than bones. You'll need some small bones as well as some large bones, and a knife to construct it. Luckily, bone will do.&lt;br /&gt;
&lt;br /&gt;
A buckler is an economic choice for decent protection against animals. They require a small ammount of wood and hide, and a hammer to construct.&lt;br /&gt;
&lt;br /&gt;
A wooden shield is ideal for young characters, as it does not take much refining to get. All you need to do is get 500 grams of wood, which can be gathered as a raw resource, unlike iron. While not quite as good as an iron shield, this will protect against almost all animal and newspawn-gone-crazy attacks.&lt;br /&gt;
&lt;br /&gt;
If you manage to kill a desert tortoise, their shells make excellent shields.  Better than wood but not quite as good as iron.  Of course, if you have a weapon that can kill a desert tortoise, you probably don't need a tortoiseshell shield.&lt;br /&gt;
&lt;br /&gt;
An [[Iron|iron]] shield is the best protection cantr has to offer. Only the biggest beasts of animals, and the strongest weapons can get through it. Certianly an essential for combat. Requires a hammer to make.&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Machines&amp;diff=90</id>
		<title>Talk:Machines</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Machines&amp;diff=90"/>
				<updated>2005-07-12T21:47:05Z</updated>
		
		<summary type="html">&lt;p&gt;West: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== don't remove attribution ==&lt;br /&gt;
&lt;br /&gt;
Jon worked hard to assemble these attributes and the attribution to Hobbes should remain. &lt;br /&gt;
&lt;br /&gt;
--[[User:West|West]] 17:47, 12 Jul 2005 (EDT)&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Machines&amp;diff=81</id>
		<title>Machines</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Machines&amp;diff=81"/>
				<updated>2005-07-12T21:46:23Z</updated>
		
		<summary type="html">&lt;p&gt;West: added descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Cotton gin== &lt;br /&gt;
'''turns raw cotton into cotton fibres'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 800 grams of cotton fibres. You will need the following&lt;br /&gt;
raw materials: 1200 grams of cotton.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Curing Tub==&lt;br /&gt;
'''cures hide, snakeskin, and crocodile skin'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 1050 grams of leather. You will need 1500 grams of hide &amp;amp;&lt;br /&gt;
500 grams of salt.&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 200 grams of treated skin. You will need 200 grams of&lt;br /&gt;
snakeskin &amp;amp; 100 grams of salt.&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 100 grams of treated crocodile skin. You will need 100 grams of&lt;br /&gt;
crocodile hide &amp;amp; 50 grams of salt&lt;br /&gt;
&lt;br /&gt;
==Gas Purifier==&lt;br /&gt;
'''refines gas into propane'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 150 grams of propane. You will need the following raw&lt;br /&gt;
materials: 200 grams of gas &amp;amp; 15 grams of coal.&lt;br /&gt;
&lt;br /&gt;
==Glass Oven==&lt;br /&gt;
'''creates glass from sand, wood, and soda'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 300 grams of glass. You will need 600 grams of sand, 60&lt;br /&gt;
grams of wood &amp;amp; 200 grams of soda.&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 125 grams of glass. You will need 300 grams of sand, 30&lt;br /&gt;
grams of wood &amp;amp; 100 grams of soda.&lt;br /&gt;
&lt;br /&gt;
''Which is glass bars, and what's the other one?''&lt;br /&gt;
==Kiln==&lt;br /&gt;
'''creates window glass or charcoal'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 600 grams of window glass. You will need the following raw&lt;br /&gt;
materials: 800 grams of glass bars.&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 425 grams of charcoal. You will need the following raw&lt;br /&gt;
materials: 900 grams of wood.&lt;br /&gt;
&lt;br /&gt;
==Large Rope Machine==&lt;br /&gt;
'''twines medium rope into thick rope'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 226 grams of thick rope. You will need the following raw&lt;br /&gt;
materials: 400 grams of medium rope.&lt;br /&gt;
&lt;br /&gt;
==Millstone==&lt;br /&gt;
'''grinds wheat, rye, or sorghum into their respective types of flour'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 1200 grams of wheat. You will need the following raw&lt;br /&gt;
materials: 1200 grams of wheat.&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 800 grams of rye. You will need the following raw&lt;br /&gt;
materials: 800 grams of rye.&lt;br /&gt;
 &lt;br /&gt;
In one day you can produce 1200 grams of sorghum. You will need the following raw&lt;br /&gt;
materials: 1200 grams of sorghum.&lt;br /&gt;
&lt;br /&gt;
==Primitive Smelting Furnace==&lt;br /&gt;
'''small; only capable of producing iron'''&lt;br /&gt;
''can be built outside of buildings''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 50 grams of iron. You will need 120 grams of iron ore, 80&lt;br /&gt;
grams of coal and 250 grams of limestone.&lt;br /&gt;
&lt;br /&gt;
==Smelting Furnace==&lt;br /&gt;
'''smelts iron ore into iron, iron into steel, and alumina into aluminum'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 100 grams of [[Steel|steel]]. You will need 60 grams of [[Iron|iron]], 60&lt;br /&gt;
grams of coal, 200 grams of limestone &amp;amp; a pair of bellows.&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 50 grams of [[Iron|iron]]. You will need 100 grams of iron ore, 60&lt;br /&gt;
grams of coal or 100 grams of charcoal &amp;amp; 200 grams of limestone.&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 100 grams of aluminium. You will need 200 grams of&lt;br /&gt;
alumina &amp;amp; 100 grams of coal or 190 grams of coal.&lt;br /&gt;
&lt;br /&gt;
==Spindle==&lt;br /&gt;
'''twines wool, hemp, silk or cotton fibres into yarn'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 300 grams of cotton yarn. You will need 325 grams of&lt;br /&gt;
cotton fibers.&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 240 grams of silk yarn. You will need 250 grams of silk&lt;br /&gt;
cocoons.&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 690 grams of wool yarn. You will need 700 grams of wool.&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 830 grams of hemp yarn. You will need 840 grams of hemp.&lt;br /&gt;
&lt;br /&gt;
==Stone Table==&lt;br /&gt;
'''separates iron ore from hematite'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 525 grams of iron ore. You will need 750 grams of&lt;br /&gt;
hematite &amp;amp; a hammer/sledgehammer.&lt;br /&gt;
&lt;br /&gt;
==Twiner==&lt;br /&gt;
'''twines yarn into cloth'''&lt;br /&gt;
''should probably be called a loom instead''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 500 grams of cotton cloth. You will need the following&lt;br /&gt;
raw materials: 500 grams of cotton yarn.&lt;br /&gt;
 &lt;br /&gt;
In one day you can produce 830 grams of hemp cloth. You will need the following raw&lt;br /&gt;
materials: 830 grams of hemp yarn.&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 400 grams of silk cloth. You will need the following raw&lt;br /&gt;
materials: 400 grams of silk yarn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''ratios copied from Hobbes Encyclopedia, found in-game'''&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Marketing_Department&amp;diff=10150</id>
		<title>Talk:Marketing Department</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Marketing_Department&amp;diff=10150"/>
				<updated>2005-07-12T15:33:58Z</updated>
		
		<summary type="html">&lt;p&gt;West: explanation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== User Pages ==&lt;br /&gt;
&lt;br /&gt;
You can click your name up top (when you're logged in) to go to your user page.  Edit that and then link it here using the same formatting I did.&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Marketing_Department&amp;diff=42</id>
		<title>Marketing Department</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Marketing_Department&amp;diff=42"/>
				<updated>2005-07-12T15:33:12Z</updated>
		
		<summary type="html">&lt;p&gt;West: added link (you can too, once you've got your user page up)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Active Members ==&lt;br /&gt;
&lt;br /&gt;
Nick Roberts&lt;br /&gt;
&lt;br /&gt;
[[User:West|Nathan Edwards]]&lt;br /&gt;
&lt;br /&gt;
Patryk Rutkowski&lt;br /&gt;
&lt;br /&gt;
Darren Soanes&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

	</feed>