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	<entry>
		<id>http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=521</id>
		<title>Weapons and protection</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=521"/>
				<updated>2005-07-14T17:46:47Z</updated>
		
		<summary type="html">&lt;p&gt;Oasis: /* Basic Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The first thing you should know about weapons and protection is that Cantr II is not a &amp;quot;Hack and Slash&amp;quot; game.  You can only attack an individual once per day. However, in any society, there are instances when violence is necessary.&lt;br /&gt;
&lt;br /&gt;
== Basic Weapons ==&lt;br /&gt;
&lt;br /&gt;
Weapons that require no tools or machinery to make are ideal for newspawns. &lt;br /&gt;
&lt;br /&gt;
In combat situation, basic weapons are usually (but not always) blocked by shields. However, even a basic weapon will increase the damage you do to animals and to people, if you bypass their shields.&lt;br /&gt;
&lt;br /&gt;
'''List of Basic Weapons'''&lt;br /&gt;
*[[Bone_Club|Bone Club]]&lt;br /&gt;
*[[Bone_Knife|Bone Knife]]&lt;br /&gt;
*[[Primitive_Bow|Primitive Bow]]&lt;br /&gt;
&lt;br /&gt;
==Bladed Weapons==&lt;br /&gt;
&lt;br /&gt;
Most bladed weapons have two parts. To build the blade, you require an small sharpening block in the room, as well as a flatter, set hammer, peen hammer, and sledgehammer in your inventory while working on the project. The other part of the weapon varies widely; check each weapon for more information.&lt;br /&gt;
&lt;br /&gt;
To attach the blade to the hilt or shaft, just start a project to build that weapon, and then add the required parts to the project. You'll need a peen hammer to attach the blade, and an anvil in the room.&lt;br /&gt;
&lt;br /&gt;
'''List of Bladed Weapons'''&lt;br /&gt;
*[[Longsword]]&lt;br /&gt;
*[[Rapier]]&lt;br /&gt;
*[[Sabre]]&lt;br /&gt;
*[[Scimitar]]&lt;br /&gt;
*[[Short_Sword|Short Sword]]&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&lt;br /&gt;
Bows require various parts in construction. You'll need to start a project for the bow you want, and add all of the required objects. Most are made of wood, and require tools like a knife, or a carving knife.&lt;br /&gt;
&lt;br /&gt;
To create any bow you'll need a bowstring. This can be made out of practically any [[clothing]] material, or sinew in the case of the primitive bow. You'll need a twiner to create string, and then a [[string_jig|string jig] to create a bowstring.&lt;br /&gt;
&lt;br /&gt;
To assemble any bow except the primitive one, you'll need a [[bow_stringer|bow stringer] in the room.&lt;br /&gt;
&lt;br /&gt;
'''List of Bows'''&lt;br /&gt;
*[[Compound_Bow|Compound Bow]]&lt;br /&gt;
*[[Composite_Recurve_Bow|Composite Recurve Bow]]&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
Bone shields are a wise thing to build for a character without much access to anything. They can be created without the use of anything other than bones and a little hide. You'll need some small bones as well as some large bones, and a knife to construct it. Luckily, bone will do.&lt;br /&gt;
&lt;br /&gt;
A [[buckler]] is an economic choice for decent protection against [[Animals|animals]]. They require a small amount of [[wood]] and [[hide, and a [[hammer]] to construct.&lt;br /&gt;
&lt;br /&gt;
A [[Wooden_Shield|wooden shield]] is ideal for young characters, as it does not take much refining to get. All you need to do is get 500 grams of wood, which can be gathered as a raw resource, unlike [[iron]]. While not quite as good as an iron shield, this will protect against almost all animal and [[newspawn]]-gone-crazy attacks.&lt;br /&gt;
&lt;br /&gt;
If you manage to kill a desert tortoise, their shells make excellent shields.  Better than wood but not quite as good as iron.  Of course, if you have a weapon that can kill a desert tortoise, you probably don't need a tortoiseshell shield.&lt;br /&gt;
&lt;br /&gt;
A [[Chitin_Shield|chitin shield]] is a rare item that is made from the shell of a [[Scarab|scarab]].&lt;br /&gt;
&lt;br /&gt;
An [[Iron|iron]] shield is the best protection cantr has to offer. Only the biggest beasts of animals, and the strongest weapons can get through it. Certainly an essential for combat. Requires a hammer to make.&lt;br /&gt;
&lt;br /&gt;
[[Targe|Targes]] are the most unique shield, as it has both offensive and defensive capabilities.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
Certain tools, generally for their own specialized uses in manufacturing, can double as a weapon implement. These are usually poor in their effectiveness.&lt;br /&gt;
&lt;br /&gt;
'''List of Tool Weapons'''&lt;br /&gt;
*[[Adze]]&lt;br /&gt;
*[[Axe]]&lt;br /&gt;
*[[Bone_Knife|Bone Knife]]&lt;br /&gt;
*[[Knife]]&lt;br /&gt;
*[[Pickaxe]]&lt;br /&gt;
*[[Screwdriver]]&lt;br /&gt;
*[[Shovel]]&lt;br /&gt;
*[[Sledgehammer]]&lt;/div&gt;</summary>
		<author><name>Oasis</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=516</id>
		<title>Weapons and protection</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=516"/>
				<updated>2005-07-14T17:45:21Z</updated>
		
		<summary type="html">&lt;p&gt;Oasis: /* Bladed Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The first thing you should know about weapons and protection is that Cantr II is not a &amp;quot;Hack and Slash&amp;quot; game.  You can only attack an individual once per day. However, in any society, there are instances when violence is necessary.&lt;br /&gt;
&lt;br /&gt;
== Basic Weapons ==&lt;br /&gt;
&lt;br /&gt;
Weapons that require no tools or machinery to make are ideal for newspawns. &lt;br /&gt;
&lt;br /&gt;
In combat situation, basic weapons are usually (but not always) blocked by shields. However, even a basic weapon will increase the damage you do to animals and to people ,if you bypass their shields.&lt;br /&gt;
&lt;br /&gt;
'''List of Basic Weapons'''&lt;br /&gt;
*[[Bone_Club|Bone Club]]&lt;br /&gt;
*[[Bone_Knife|Bone Knife]]&lt;br /&gt;
*[[Primitive_Bow|Primitive Bow]]&lt;br /&gt;
&lt;br /&gt;
==Bladed Weapons==&lt;br /&gt;
&lt;br /&gt;
Most bladed weapons have two parts. To build the blade, you require an small sharpening block in the room, as well as a flatter, set hammer, peen hammer, and sledgehammer in your inventory while working on the project. The other part of the weapon varies widely; check each weapon for more information.&lt;br /&gt;
&lt;br /&gt;
To attach the blade to the hilt or shaft, just start a project to build that weapon, and then add the required parts to the project. You'll need a peen hammer to attach the blade, and an anvil in the room.&lt;br /&gt;
&lt;br /&gt;
'''List of Bladed Weapons'''&lt;br /&gt;
*[[Longsword]]&lt;br /&gt;
*[[Rapier]]&lt;br /&gt;
*[[Sabre]]&lt;br /&gt;
*[[Scimitar]]&lt;br /&gt;
*[[Short_Sword|Short Sword]]&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&lt;br /&gt;
Bows require various parts in construction. You'll need to start a project for the bow you want, and add all of the required objects. Most are made of wood, and require tools like a knife, or a carving knife.&lt;br /&gt;
&lt;br /&gt;
To create any bow you'll need a bowstring. This can be made out of practically any [[clothing]] material, or sinew in the case of the primitive bow. You'll need a twiner to create string, and then a [[string_jig|string jig] to create a bowstring.&lt;br /&gt;
&lt;br /&gt;
To assemble any bow except the primitive one, you'll need a [[bow_stringer|bow stringer] in the room.&lt;br /&gt;
&lt;br /&gt;
'''List of Bows'''&lt;br /&gt;
*[[Compound_Bow|Compound Bow]]&lt;br /&gt;
*[[Composite_Recurve_Bow|Composite Recurve Bow]]&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
Bone shields are a wise thing to build for a character without much access to anything. They can be created without the use of anything other than bones and a little hide. You'll need some small bones as well as some large bones, and a knife to construct it. Luckily, bone will do.&lt;br /&gt;
&lt;br /&gt;
A [[buckler]] is an economic choice for decent protection against [[Animals|animals]]. They require a small amount of [[wood]] and [[hide, and a [[hammer]] to construct.&lt;br /&gt;
&lt;br /&gt;
A [[Wooden_Shield|wooden shield]] is ideal for young characters, as it does not take much refining to get. All you need to do is get 500 grams of wood, which can be gathered as a raw resource, unlike [[iron]]. While not quite as good as an iron shield, this will protect against almost all animal and [[newspawn]]-gone-crazy attacks.&lt;br /&gt;
&lt;br /&gt;
If you manage to kill a desert tortoise, their shells make excellent shields.  Better than wood but not quite as good as iron.  Of course, if you have a weapon that can kill a desert tortoise, you probably don't need a tortoiseshell shield.&lt;br /&gt;
&lt;br /&gt;
A [[Chitin_Shield|chitin shield]] is a rare item that is made from the shell of a [[Scarab|scarab]].&lt;br /&gt;
&lt;br /&gt;
An [[Iron|iron]] shield is the best protection cantr has to offer. Only the biggest beasts of animals, and the strongest weapons can get through it. Certainly an essential for combat. Requires a hammer to make.&lt;br /&gt;
&lt;br /&gt;
[[Targe|Targes]] are the most unique shield, as it has both offensive and defensive capabilities.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
Certain tools, generally for their own specialized uses in manufacturing, can double as a weapon implement. These are usually poor in their effectiveness.&lt;br /&gt;
&lt;br /&gt;
'''List of Tool Weapons'''&lt;br /&gt;
*[[Adze]]&lt;br /&gt;
*[[Axe]]&lt;br /&gt;
*[[Bone_Knife|Bone Knife]]&lt;br /&gt;
*[[Knife]]&lt;br /&gt;
*[[Pickaxe]]&lt;br /&gt;
*[[Screwdriver]]&lt;br /&gt;
*[[Shovel]]&lt;br /&gt;
*[[Sledgehammer]]&lt;/div&gt;</summary>
		<author><name>Oasis</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=515</id>
		<title>Weapons and protection</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=515"/>
				<updated>2005-07-14T17:42:50Z</updated>
		
		<summary type="html">&lt;p&gt;Oasis: /* Shields */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The first thing you should know about weapons and protection is that Cantr II is not a &amp;quot;Hack and Slash&amp;quot; game.  You can only attack an individual once per day. However, in any society, there are instances when violence is necessary.&lt;br /&gt;
&lt;br /&gt;
== Basic Weapons ==&lt;br /&gt;
&lt;br /&gt;
Weapons that require no tools or machinery to make are ideal for newspawns. &lt;br /&gt;
&lt;br /&gt;
In combat situation, basic weapons are usually (but not always) blocked by shields. However, even a basic weapon will increase the damage you do to animals and to people ,if you bypass their shields.&lt;br /&gt;
&lt;br /&gt;
'''List of Basic Weapons'''&lt;br /&gt;
*[[Bone_Club|Bone Club]]&lt;br /&gt;
*[[Bone_Knife|Bone Knife]]&lt;br /&gt;
*[[Primitive_Bow|Primitive Bow]]&lt;br /&gt;
&lt;br /&gt;
==Bladed Weapons==&lt;br /&gt;
&lt;br /&gt;
Most bladed weapons have two parts. To build the blade, you require an small sharpening block in the room, as well as a flatter, set hammer, peen hammer, and sledgehammer in your inventory while working on the project. The other part of the weapon varies widely, check each weapon for more information.&lt;br /&gt;
&lt;br /&gt;
To attatch the blade to the hilt or shaft, just start a project to build that weapon, and then add the required parts to the project. You'll need a peen hammer to attatch the blade, and an anvil in the room.&lt;br /&gt;
&lt;br /&gt;
'''List of Bladed Weapons'''&lt;br /&gt;
*[[Longsword]]&lt;br /&gt;
*[[Rapier]]&lt;br /&gt;
*[[Sabre]]&lt;br /&gt;
*[[Scimitar]]&lt;br /&gt;
*[[Short_Sword|Short Sword]]&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&lt;br /&gt;
Bows require various parts in construction. You'll need to start a project for the bow you want, and add all of the required objects. Most are made of wood, and require tools like a knife, or a carving knife.&lt;br /&gt;
&lt;br /&gt;
To create any bow you'll need a bowstring. This can be made out of practically any [[clothing]] material, or sinew in the case of the primitive bow. You'll need a twiner to create string, and then a [[string_jig|string jig] to create a bowstring.&lt;br /&gt;
&lt;br /&gt;
To assemble any bow except the primitive one, you'll need a [[bow_stringer|bow stringer] in the room.&lt;br /&gt;
&lt;br /&gt;
'''List of Bows'''&lt;br /&gt;
*[[Compound_Bow|Compound Bow]]&lt;br /&gt;
*[[Composite_Recurve_Bow|Composite Recurve Bow]]&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
Bone shields are a wise thing to build for a character without much access to anything. They can be created without the use of anything other than bones and a little hide. You'll need some small bones as well as some large bones, and a knife to construct it. Luckily, bone will do.&lt;br /&gt;
&lt;br /&gt;
A [[buckler]] is an economic choice for decent protection against [[Animals|animals]]. They require a small amount of [[wood]] and [[hide, and a [[hammer]] to construct.&lt;br /&gt;
&lt;br /&gt;
A [[Wooden_Shield|wooden shield]] is ideal for young characters, as it does not take much refining to get. All you need to do is get 500 grams of wood, which can be gathered as a raw resource, unlike [[iron]]. While not quite as good as an iron shield, this will protect against almost all animal and [[newspawn]]-gone-crazy attacks.&lt;br /&gt;
&lt;br /&gt;
If you manage to kill a desert tortoise, their shells make excellent shields.  Better than wood but not quite as good as iron.  Of course, if you have a weapon that can kill a desert tortoise, you probably don't need a tortoiseshell shield.&lt;br /&gt;
&lt;br /&gt;
A [[Chitin_Shield|chitin shield]] is a rare item that is made from the shell of a [[Scarab|scarab]].&lt;br /&gt;
&lt;br /&gt;
An [[Iron|iron]] shield is the best protection cantr has to offer. Only the biggest beasts of animals, and the strongest weapons can get through it. Certainly an essential for combat. Requires a hammer to make.&lt;br /&gt;
&lt;br /&gt;
[[Targe|Targes]] are the most unique shield, as it has both offensive and defensive capabilities.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
Certain tools, generally for their own specialized uses in manufacturing, can double as a weapon implement. These are usually poor in their effectiveness.&lt;br /&gt;
&lt;br /&gt;
'''List of Tool Weapons'''&lt;br /&gt;
*[[Adze]]&lt;br /&gt;
*[[Axe]]&lt;br /&gt;
*[[Bone_Knife|Bone Knife]]&lt;br /&gt;
*[[Knife]]&lt;br /&gt;
*[[Pickaxe]]&lt;br /&gt;
*[[Screwdriver]]&lt;br /&gt;
*[[Shovel]]&lt;br /&gt;
*[[Sledgehammer]]&lt;/div&gt;</summary>
		<author><name>Oasis</name></author>	</entry>

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