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		<id>http://wiki.cantr.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Joo</id>
		<title>Cantr II Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.cantr.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Joo"/>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php/Special:Contributions/Joo"/>
		<updated>2026-05-30T13:37:21Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.0</generator>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Sextant&amp;diff=43318</id>
		<title>Sextant</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Sextant&amp;diff=43318"/>
				<updated>2010-06-30T22:58:41Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: it's -&amp;gt; its&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InterwikiLink:Sextant}}&lt;br /&gt;
{| class=&amp;quot;infobox bordered&amp;quot; cellpadding=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Manufacture|&lt;br /&gt;
type=Tools|&lt;br /&gt;
skill=Manufacturing tools|&lt;br /&gt;
time=2|&lt;br /&gt;
resources=|&lt;br /&gt;
objects='''2''' [[lens]]es&amp;lt;br&amp;gt;[[brass case]]&amp;lt;br&amp;gt;[[eyepiece]]&amp;lt;br&amp;gt;[[sextant arc]]|&lt;br /&gt;
tools={{screwdriver}}&amp;lt;br&amp;gt;[[pliers]]|&lt;br /&gt;
machines=|&lt;br /&gt;
location=|&lt;br /&gt;
rot=20|&lt;br /&gt;
userot=|&lt;br /&gt;
repair=400&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Holdable|&lt;br /&gt;
attack=|&lt;br /&gt;
skillweight=|&lt;br /&gt;
defense=|&lt;br /&gt;
weight=685|&lt;br /&gt;
visible=yes&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sextant is used in two ways. First of all you can set its point of origin by using it. Every time you do this it will reset the coordinates to 0, 0 at the current position. The other use is to see the relative distance of your current location to that of the point you have set to the origin. This will be displayed as: longitude X and latitude Y. The X-axis increases to the right (north on the map), and the Y-axis downwards (east on the map).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Trivia: Previously when you repaired the sextant it was reset. Rot were then disabled for this item to not force unwanted resets.''&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Time&amp;diff=43228</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Time&amp;diff=43228"/>
				<updated>2010-05-28T14:31:48Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InterwikiLink:Time}}&lt;br /&gt;
Cantr time revolves around a slightly different system than the real world: 20 days to a Cantr-year, 8 Cantr-hours per day, each of which is 36 Cantr-minutes long. The current Cantr-time can be found at the top of any Cantr page (not including the forums and wiki).&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Cantr/real-world time ==&lt;br /&gt;
One Cantr-day is equivalent to one real-world day.  So, every three real-world hours will result in one Cantr-hour 'ticking over'. Each Cantr-minute is equivalent to five real-world minutes.  Cantr-years are used only for role playing purposes and character ageing.&lt;br /&gt;
In other words, &lt;br /&gt;
*1 Cantr Year   = 20 Earth days &lt;br /&gt;
*1 Cantr Day    = 1 Earth day&lt;br /&gt;
*1 Cantr Hour   = 3 Earth Hours&lt;br /&gt;
*1 Cantr Minute = 5 Earth minutes&lt;br /&gt;
*1 Cantr Second = 5 Earth seconds&lt;br /&gt;
&lt;br /&gt;
== Time references ==&lt;br /&gt;
A Cantr-date is a daily-incrementing number.  Time and dates are referred to in a format such as &amp;quot;1247-7&amp;quot;. This indicates that it is the 7th hour of the 1247th day. &lt;br /&gt;
&lt;br /&gt;
== Recurring events ==&lt;br /&gt;
Each Cantr-day begins at Cantr-hour zero which occurs at real-time 15:30 GMT.  Each Cantr-hour then begins every three real-world hours, 30 minutes after the hour, thereafter (Cantr-hour 1 begins at 18:30 GMT, Cantr-hour 2 at 21:30 GMT, and so on).&lt;br /&gt;
&lt;br /&gt;
Each day your character will '''auto-eat''' at approximately '''7.18''' Cantr-time. &lt;br /&gt;
Tiredness resets once every Cantr hour .&lt;br /&gt;
&lt;br /&gt;
Progress on the '''projects''' in which your character is participating will occur each hour at approximately '''14''' Cantr-minutes past the Cantr-hour.&lt;br /&gt;
&lt;br /&gt;
'''Land based traveling''' will progress at approximately '''eight''' Cantr-minutes past the Cantr-hour.&lt;br /&gt;
&lt;br /&gt;
'''Boats move''' at approximately '''three''' Cantr-minutes past the Cantr-hour.&lt;br /&gt;
&lt;br /&gt;
== Time-limited actions ==&lt;br /&gt;
A character can attack another character or a pack of animals only once per day. To be precise, you can attack on the next day at the same hour but after 12th minute of that hour; for example, if you hunt anytime during the 4th hour of day 4319, you will next be able to hunt at 4320-4:12.&lt;br /&gt;
&lt;br /&gt;
== Character age ==&lt;br /&gt;
(Original Source: [[Age]])&amp;lt;br&amp;gt;&lt;br /&gt;
Age works a little differently in Cantr.  Every character begins life at 20, and ages one year for every twenty real-life (and in-game) days.  A character that has existed since 1000, for example, will turn 34 on 1280.  A character's exact age is visible only to that character's player, but his or her ''approximate'' age is visible to all, in their character description, as &amp;quot;A man in his twenties,&amp;quot; &amp;quot;a woman in her fourties,&amp;quot; etc. &lt;br /&gt;
&lt;br /&gt;
Eventually characters will be able to die of old age. (Source: [[Age]] and [[Talk:Age]])&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Small_ship_cabin&amp;diff=34754</id>
		<title>Small ship cabin</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Small_ship_cabin&amp;diff=34754"/>
				<updated>2009-10-06T19:27:16Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the smallest cabin that can be built on a ship.  It lends compact space enough for two people and a few items.  A maximum of two small cabins may be constructed on a [[ferry]], [[raker]], [[galleon]], [[soarer]], or [[skimmer]].&lt;br /&gt;
&lt;br /&gt;
The cabin allows most machines that require a building to be constructed aboard the vessel; those which cannot can be found in the category [[:Category:Not built in vehicles|Not built in vehicles]].&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Small ship cabin&lt;br /&gt;
&lt;br /&gt;
'''Days needed:''' 4&lt;br /&gt;
&lt;br /&gt;
'''Raw materials needed:'''&lt;br /&gt;
*4000 grams of [[wood]]&lt;br /&gt;
&lt;br /&gt;
'''Objects:'''&lt;br /&gt;
*''none''&lt;br /&gt;
&lt;br /&gt;
'''Tools needed:'''&lt;br /&gt;
*{{hammer}}&lt;br /&gt;
&lt;br /&gt;
'''Build/Repair Skill:''' [[Skills#|Shipbuilding]]&lt;br /&gt;
&lt;br /&gt;
== Capacity ==&lt;br /&gt;
'''People:''' 2&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Weight:''' 140000 grams&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Vehicles]] [[Category:Cabins and holds]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Dinghy&amp;diff=34496</id>
		<title>Dinghy</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Dinghy&amp;diff=34496"/>
				<updated>2009-08-18T02:31:48Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox:Ship|&lt;br /&gt;
time=7|&lt;br /&gt;
resources=5000 grams of [[wood]]|&lt;br /&gt;
tools={{hammer}}|&lt;br /&gt;
passengers=2|&lt;br /&gt;
weight=135000|&lt;br /&gt;
masts=[[small mast]]&amp;lt;br&amp;gt;[[square mainsail]]|&lt;br /&gt;
surfaces=seas and lakes|&lt;br /&gt;
docksto=land&amp;lt;br&amp;gt;[[coaster harbour]]&amp;lt;br&amp;gt;[[landing-stage]]&amp;lt;br&amp;gt;[[ferry]]&amp;lt;br&amp;gt;[[longboat]]&amp;lt;br&amp;gt;[[sloop]]&amp;lt;br&amp;gt;[[raker]]&amp;lt;br&amp;gt;[[soarer]]&amp;lt;br&amp;gt;[[skimmer]]&amp;lt;br&amp;gt;[[galleon]]|&lt;br /&gt;
dockedtoby=[[raft]]|&lt;br /&gt;
speed=15|&lt;br /&gt;
weight effect=50000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''en''' [[Jolla|fn]]&lt;br /&gt;
&lt;br /&gt;
Can have the following [[:category:masts and sails|masts and sails]]: [[small mast]] and [[square mainsail]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Vehicles]] [[Category:Water Vehicles]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Jolla&amp;diff=34495</id>
		<title>Jolla</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Jolla&amp;diff=34495"/>
				<updated>2009-08-18T02:30:52Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox:Ship|&lt;br /&gt;
time=7|&lt;br /&gt;
resources=5000 grams of [[wood]]|&lt;br /&gt;
tools={{hammer}}|&lt;br /&gt;
passengers=2|&lt;br /&gt;
weight=135000|&lt;br /&gt;
masts=[[small mast]]&amp;lt;br&amp;gt;[[square mainsail]]|&lt;br /&gt;
surfaces=seas and lakes|&lt;br /&gt;
docksto=land&amp;lt;br&amp;gt;[[coaster harbour]]&amp;lt;br&amp;gt;[[landing-stage]]&amp;lt;br&amp;gt;[[ferry]]&amp;lt;br&amp;gt;[[longboat]]&amp;lt;br&amp;gt;[[sloop]]&amp;lt;br&amp;gt;[[raker]]&amp;lt;br&amp;gt;[[soarer]]&amp;lt;br&amp;gt;[[skimmer]]&amp;lt;br&amp;gt;[[galleon]]|&lt;br /&gt;
dockedtoby=[[raft]]|&lt;br /&gt;
speed=15|&lt;br /&gt;
weight effect=50000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Dinghy|en]] '''fn'''&lt;br /&gt;
&lt;br /&gt;
Can have the following [[:category:masts and sails|masts and sails]]: [[small mast]] and [[square mainsail]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Vehicles]] [[Category:Water Vehicles]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Water_Vehicles&amp;diff=34323</id>
		<title>Category:Water Vehicles</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Water_Vehicles&amp;diff=34323"/>
				<updated>2009-07-26T07:16:24Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete| Requires fleshing out and adding cross links --[[User:Chris Johnson|Chris Johnson]] 13:11, 30 September 2006 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
=={{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
This category lists all vehicles in Cantr which travel over water. These can only be built outside at a location with access to seas or lakes as appropriate.&lt;br /&gt;
&lt;br /&gt;
'''Sorted by where it can travel:'''&lt;br /&gt;
*Lakes: [[Dugout canoe]], [[Ferry]], [[Raft]], [[Rowing boat]].&lt;br /&gt;
*Seas and lakes: [[Darter]], [[Dinghy]], [[Longboat]], [[Sloop]].&lt;br /&gt;
*Seas: [[Galleon]], [[Raker]], [[Skimmer]], [[Soarer]].&lt;br /&gt;
&lt;br /&gt;
'''Sorted by total weight it can carry:'''&lt;br /&gt;
*[[Raft]] 64000 grams&lt;br /&gt;
*[[Dugout canoe]] 132000 grams&lt;br /&gt;
*[[Dinghy]] 135000 grams&lt;br /&gt;
*[[Rowing boat]] 140000 grams&lt;br /&gt;
*[[Sloop]] 340000 grams&lt;br /&gt;
*[[Darter]] 350000 grams&lt;br /&gt;
*[[Longboat]] 485000 grams&lt;br /&gt;
*[[Soarer]] 490000 grams&lt;br /&gt;
*[[Ferry]] 750000 grams&lt;br /&gt;
*[[Raker]] 800000 grams&lt;br /&gt;
*[[Skimmer]] 2500000 grams [[Category_talk:Water_Vehicles#Skimmer_total_weight|(?)]]&lt;br /&gt;
*[[Galleon]] 1800000 grams&lt;br /&gt;
&lt;br /&gt;
'''Those that can be built without any [[iron]] or [[steel]], only [[wood]]:'''&lt;br /&gt;
*[[Dinghy]]&lt;br /&gt;
*[[Dugout canoe]]&lt;br /&gt;
*[[Longboat]]&lt;br /&gt;
*[[Raft]]&lt;br /&gt;
*[[Rowing boat]]&lt;br /&gt;
&lt;br /&gt;
'''Those that can be extended with [[Cabins and holds]]'''&lt;br /&gt;
*[[Ferry]]&lt;br /&gt;
*[[Galleon]]&lt;br /&gt;
*[[Raker]]&lt;br /&gt;
*[[Skimmer]]&lt;br /&gt;
*[[Soarer]]&lt;br /&gt;
&lt;br /&gt;
[[Category:vehicles]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Wisent&amp;diff=34304</id>
		<title>Wisent</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Wisent&amp;diff=34304"/>
				<updated>2009-07-14T09:37:42Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: Added image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Data:wisent|Infobox:animal}}&lt;br /&gt;
== Images ==&lt;br /&gt;
[[Image:Wisent.jpg]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=File:Wisent.jpg&amp;diff=34303</id>
		<title>File:Wisent.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=File:Wisent.jpg&amp;diff=34303"/>
				<updated>2009-07-14T09:30:01Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: A photograph of a Wisent from the English Wikipedia article.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A photograph of a Wisent from the English Wikipedia article.&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Sugar&amp;diff=33910</id>
		<title>Sugar</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Sugar&amp;diff=33910"/>
				<updated>2009-02-04T20:49:28Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: added mulled wine&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered&amp;quot; cellpadding=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Resource|&lt;br /&gt;
gathered=150|&lt;br /&gt;
tools=[[machete]]|&lt;br /&gt;
skill=[[Skills#Farming|Farming]]|&lt;br /&gt;
eaten=|&lt;br /&gt;
heals=0.16&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Gathering|&lt;br /&gt;
tool1=manual|amount1=150|&lt;br /&gt;
tool2={{machete}}|amount2=450|&lt;br /&gt;
tool3=|amount3=|&lt;br /&gt;
tool4=|amount4=|&lt;br /&gt;
tool5=|amount5=|&lt;br /&gt;
tool6=|amount6=|&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
625 grams heals one percent of damage.&lt;br /&gt;
&lt;br /&gt;
Used to make [[ice cream]], [[cookies]], [[rice pudding]] and [[mulled wine]].&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Haematite&amp;diff=33147</id>
		<title>Haematite</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Haematite&amp;diff=33147"/>
				<updated>2008-11-17T22:07:19Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hematite]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Promote_Cantr&amp;diff=32858</id>
		<title>Promote Cantr</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Promote_Cantr&amp;diff=32858"/>
				<updated>2008-11-09T17:30:32Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: added new banner&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The best way for Cantr to grow is for players to tell others about it - here you will find some resources to help you do that.&lt;br /&gt;
&lt;br /&gt;
==Vote for Cantr==&lt;br /&gt;
&lt;br /&gt;
Cantr needs you to vote in order to ensure that more players come to our game. It just takes a small amount of time, and it really benefits the future of Cantr.&lt;br /&gt;
&lt;br /&gt;
*[http://games.plit.dk/cgi-bin/games.pl?_cmd=ShowGame&amp;amp;GameId=95 Ultimate Game Directory]&lt;br /&gt;
*[http://www.rpggateway.com/cgi-bin/wyrm/search.cgi?query=cantr RPG Gateway]&lt;br /&gt;
*[http://www.free-games.com.au/Detailed/929.html Free-games Australia]&lt;br /&gt;
*[http://www.sweetonlinegames.com/?a=vote&amp;amp;gid=50 Sweet Online Games]&lt;br /&gt;
*[http://www.toprpgames.com/vote.php?idno=409 Top RP Games]&lt;br /&gt;
*[http://www.directoryofgames.com/main.php?view=topgames&amp;amp;action=vote&amp;amp;v_tgame=136 Directory of Games]&lt;br /&gt;
*[http://omgn.com/topgames/vote.php?Game_ID=731 Online Multiplayers Game Network]&lt;br /&gt;
*[http://www.mudmagic.com/rate.php?id=1416 Mud Magic]&lt;br /&gt;
*[http://www.gamesites200.com/gaming/vote.php?id=3969 Gaming Top 200]&lt;br /&gt;
*[http://mpogtop.com/in.php/1185360753 MPOG Top]&lt;br /&gt;
*[http://www.gamesites200.com/mpog/in.php?id=2413 Game Sites 200]&lt;br /&gt;
*[http://www.topmmorpgsites.com/mmorpg/ Top MMORPG Sites]&lt;br /&gt;
*[http://www.topgamesites.net/mmorpg Top Game Sites]&lt;br /&gt;
&lt;br /&gt;
==Banners &amp;amp; Tags==&lt;br /&gt;
For those of you that have websites, blogs, or browse other forums, here are some banners and images you can use to link to Cantr.&lt;br /&gt;
&lt;br /&gt;
[[Image:Play-cantrii.png]]&lt;br /&gt;
*BBcode (For Forums):&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;[url=http://www.cantr.net][img]http://www.cantr.net/mwiki/images/7/7f/Play-cantrii.png[/img][/url]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*HTML:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&amp;lt;a href=&amp;quot;http://www.cantr.net&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://www.cantr.net/mwiki/images/7/7f/Play-cantrii.png&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Banner31ja.gif ]]&lt;br /&gt;
*BBcode (For Forums):&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;[url=http://www.cantr.net][img]http://www.cantr.net/mwiki/images/6/6a/Banner31ja.gif[/img][/url]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*HTML:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&amp;lt;a href=&amp;quot;http://www.cantr.net&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://www.cantr.net/mwiki/images/6/6a/Banner31ja.gif&amp;quot;&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Banner2.jpg]]&lt;br /&gt;
*BBcode (For Forums):&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;[url=http://www.cantr.net][img]http://www.cantr.net/mwiki/images/a/a6/Banner2.jpg[/img][/url]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*HTML:&lt;br /&gt;
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		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=How_to_play_a_town_leader&amp;diff=32856</id>
		<title>How to play a town leader</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=How_to_play_a_town_leader&amp;diff=32856"/>
				<updated>2008-11-09T16:48:36Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: Corrections to &amp;quot;Keeping control&amp;quot; section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Knowing your community ===&lt;br /&gt;
&lt;br /&gt;
There are different kinds of towns. Some are based on individualism and everybody does what they want - this kind of towns don't care much for having a leader. The leader or leaders are most likely elder citizens that were never officially appointed, they just happened to rise to a respected position after living in town long enough. Their main purpose is to help the newspawns get adjusted, issue building permits or take care of selling abandoned houses, decide what to do with the items of the dead people and take care of things that affect the community as a whole.&lt;br /&gt;
&lt;br /&gt;
Then there are close-knit communities that work like a single family or a company. The town leader may be responsible for starting projects, keeping a stock of resources and sending resource runners on their way.&lt;br /&gt;
&lt;br /&gt;
When a new town leader rises into power, they might have some revolutionary ideas as to how things are to be run, but people are generally reluctant to accept changes so it's better to make them subtly so that people won't feel like their lives are turned upside down.&lt;br /&gt;
&lt;br /&gt;
==== Human resources ====&lt;br /&gt;
&lt;br /&gt;
A good town leader knows their subjects (or fellow townspeople if you prefer) and is aware of their personal goals and needs. Cantrians tend to prefer doing everything on their own, so you might have a hard time convincing people that they can earn things faster by doing something that seems completely irrelevant.&lt;br /&gt;
&lt;br /&gt;
==== Material assets ====&lt;br /&gt;
&lt;br /&gt;
Also you naturally need to be aware of the resources and machinery a town possesses, so that you know what you have and what needs to be built or imported. Towns that are based on individualism tend to have a lot of machinery scattered around in buidings with restricted access and people might continue building a spindle, an oven and a smelting furnace in every house without being aware of their neighbour having the same equipment gathering dust in their corners. Likewise people tend to gather resources and tools in private stashes and might be ready to hand or lend them out, if someone just asked.&lt;br /&gt;
&lt;br /&gt;
==== Location ====&lt;br /&gt;
&lt;br /&gt;
If your town borders a sea, it's likely to get a lot more visitors and will be more lively than inland communities. But this involves the risk of getting hit by pirates, and it's good to make some plans for handling crisis situations.&lt;br /&gt;
&lt;br /&gt;
Non-coastal towns tend to be more peaceful, just with the occasional newspawn thief trying their luck. If the roads are long on the region, the town should aim to build some bikes or cars unless it already has them.&lt;br /&gt;
&lt;br /&gt;
==== Keeping control ====&lt;br /&gt;
&lt;br /&gt;
The amount of control that a leader exerts on his or her citizens depends entirely on their leadership philosophy, but it is impossible to govern a town with having some kind of power. The leader of a town will presumably have access to all the resources, tools and machinery owned by the town, and carry a powerful weapon and shield, and possibly a crowbar. This is what gives them the power to govern their town.&lt;br /&gt;
&lt;br /&gt;
To leverage this power and use it to run your community effectively, you must be aware of the loyalties and ambitions of all members of the community. If it is likely that somebody has aspirations to usurp your leadership, kidnap people, or steal from the town, you must restrict their access to weaponry, healing food and lockpicking tools. Similarly, if any of your subjects have proven their loyalty to you and gained your trust, you should give them access to any tools and resources that they might need to assist you against any enemies, or help you with advanced projects.&lt;br /&gt;
&lt;br /&gt;
Never trust anybody until they have proven to you that they can be trusted. It is a bad idea, for example, to give a newspawn a metal weapon or shield, or a key to a storage building or prison, as people are most likely to cause trouble when they have just spawned. The same applies to new arrivals to the town or those who have not spoken much.&lt;br /&gt;
&lt;br /&gt;
=== Relations with neighboring towns ===&lt;br /&gt;
&lt;br /&gt;
==== Resources and trade ====&lt;br /&gt;
A town may be self-sufficient when it comes to food, but they generally need to import at least something to be able to carry out various projects. If a town has [[coal]], [[hematite]] or [[limestone]], it shouldn't have much trouble in finding trade partners since everybody wants iron and steel. [[Wood]] is also handy since it's used for so many projects. Having [[hemp]], [[cotton]] or [[silk cocoons]] might also bring some revenues although there are a lot of players who think clothing doesn't matter. The invention of sails has most likely increased the demand for cloth but it's still small scale compared to the demand for iron making ingredients and wood.&lt;br /&gt;
&lt;br /&gt;
If a town has none of the resources listed above, they are pretty unlikely to become a major exporter of anything. Towns with a natural food source might be able to trade with a nearby forest or a mining community but food is too common to be a sales trump. [[Healing foods]] are welcomed by most people but they tend to be widely available on most regions.&lt;br /&gt;
&lt;br /&gt;
You generally try to export things to towns that don't have the resource in question, or don't have the machinery to gather it as effectively as your town does, and you import from places that offer the best trade rates.&lt;br /&gt;
&lt;br /&gt;
==== Reputation ====&lt;br /&gt;
&lt;br /&gt;
If your town is known as a friendly place with fair trade rates, people are more likely to visit. Also if you maintain good relations with your neigbours, they're likely to assist you in stopping [[How to play a thief|thieves]] or offer support if you get attacked by [[How to play a pirate|pirates]].&lt;br /&gt;
&lt;br /&gt;
Then there are communities that prefer to look tough and not have anyone dare to mess with them. Towns like this may be hated by their neighbours but if you let them know that you're fair with people who obey your laws, good people have no reason to feel threatened. Helping neighbouring towns to take down criminals will earn you more respect and people will turn to you in their hour of need.&lt;br /&gt;
&lt;br /&gt;
[[Category:How to play a role]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=How_to_play_a_town_leader&amp;diff=32855</id>
		<title>How to play a town leader</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=How_to_play_a_town_leader&amp;diff=32855"/>
				<updated>2008-11-09T16:46:28Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: Added &amp;quot;Keeping control&amp;quot; section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Knowing your community ===&lt;br /&gt;
&lt;br /&gt;
There are different kinds of towns. Some are based on individualism and everybody does what they want - this kind of towns don't care much for having a leader. The leader or leaders are most likely elder citizens that were never officially appointed, they just happened to rise to a respected position after living in town long enough. Their main purpose is to help the newspawns get adjusted, issue building permits or take care of selling abandoned houses, decide what to do with the items of the dead people and take care of things that affect the community as a whole.&lt;br /&gt;
&lt;br /&gt;
Then there are close-knit communities that work like a single family or a company. The town leader may be responsible for starting projects, keeping a stock of resources and sending resource runners on their way.&lt;br /&gt;
&lt;br /&gt;
When a new town leader rises into power, they might have some revolutionary ideas as to how things are to be run, but people are generally reluctant to accept changes so it's better to make them subtly so that people won't feel like their lives are turned upside down.&lt;br /&gt;
&lt;br /&gt;
==== Human resources ====&lt;br /&gt;
&lt;br /&gt;
A good town leader knows their subjects (or fellow townspeople if you prefer) and is aware of their personal goals and needs. Cantrians tend to prefer doing everything on their own, so you might have a hard time convincing people that they can earn things faster by doing something that seems completely irrelevant.&lt;br /&gt;
&lt;br /&gt;
==== Material assets ====&lt;br /&gt;
&lt;br /&gt;
Also you naturally need to be aware of the resources and machinery a town possesses, so that you know what you have and what needs to be built or imported. Towns that are based on individualism tend to have a lot of machinery scattered around in buidings with restricted access and people might continue building a spindle, an oven and a smelting furnace in every house without being aware of their neighbour having the same equipment gathering dust in their corners. Likewise people tend to gather resources and tools in private stashes and might be ready to hand or lend them out, if someone just asked.&lt;br /&gt;
&lt;br /&gt;
==== Location ====&lt;br /&gt;
&lt;br /&gt;
If your town borders a sea, it's likely to get a lot more visitors and will be more lively than inland communities. But this involves the risk of getting hit by pirates, and it's good to make some plans for handling crisis situations.&lt;br /&gt;
&lt;br /&gt;
Non-coastal towns tend to be more peaceful, just with the occasional newspawn thief trying their luck. If the roads are long on the region, the town should aim to build some bikes or cars unless it already has them.&lt;br /&gt;
&lt;br /&gt;
==== Keeping control ====&lt;br /&gt;
&lt;br /&gt;
The amount of control that a leader exerts on his or her citizens depends entirly on their leadership philosophy, but it is impossible to govern a town with having some kind of power. The leader of a town will presumably have access to all the resources, tools and machinery owned by the town, and carry a powerful weapon and shield, and possibly a crowbar. This is what give them the power to govern their town.&lt;br /&gt;
&lt;br /&gt;
To leverage this power and use it to run your community effectively, you must be aware of the loyalties and ambitions of all members of the community. If it is likely that somebody has aspirations to usurp your leadership, kidnap people, or steal from the town, you must restrict their access to weaponry, healing food and lockpicking tools. Similarly, if any of your subjects have proven their loyalty to you and gained your trust, you should give them access to tools that they might need to assist you against any enemies, or help you with advanced projects.&lt;br /&gt;
&lt;br /&gt;
Never trust anybody until they have proven to you that they can be trusted. It is a bad idea, for example, to give a newspawn a metal weapon or shield, or a key to a storage building or prison, as people are most likely to cause trouble when they have just spawned. The same applies to new arrivals to the town or those who have not spoken much.&lt;br /&gt;
&lt;br /&gt;
=== Relations with neighboring towns ===&lt;br /&gt;
&lt;br /&gt;
==== Resources and trade ====&lt;br /&gt;
A town may be self-sufficient when it comes to food, but they generally need to import at least something to be able to carry out various projects. If a town has [[coal]], [[hematite]] or [[limestone]], it shouldn't have much trouble in finding trade partners since everybody wants iron and steel. [[Wood]] is also handy since it's used for so many projects. Having [[hemp]], [[cotton]] or [[silk cocoons]] might also bring some revenues although there are a lot of players who think clothing doesn't matter. The invention of sails has most likely increased the demand for cloth but it's still small scale compared to the demand for iron making ingredients and wood.&lt;br /&gt;
&lt;br /&gt;
If a town has none of the resources listed above, they are pretty unlikely to become a major exporter of anything. Towns with a natural food source might be able to trade with a nearby forest or a mining community but food is too common to be a sales trump. [[Healing foods]] are welcomed by most people but they tend to be widely available on most regions.&lt;br /&gt;
&lt;br /&gt;
You generally try to export things to towns that don't have the resource in question, or don't have the machinery to gather it as effectively as your town does, and you import from places that offer the best trade rates.&lt;br /&gt;
&lt;br /&gt;
==== Reputation ====&lt;br /&gt;
&lt;br /&gt;
If your town is known as a friendly place with fair trade rates, people are more likely to visit. Also if you maintain good relations with your neigbours, they're likely to assist you in stopping [[How to play a thief|thieves]] or offer support if you get attacked by [[How to play a pirate|pirates]].&lt;br /&gt;
&lt;br /&gt;
Then there are communities that prefer to look tough and not have anyone dare to mess with them. Towns like this may be hated by their neighbours but if you let them know that you're fair with people who obey your laws, good people have no reason to feel threatened. Helping neighbouring towns to take down criminals will earn you more respect and people will turn to you in their hour of need.&lt;br /&gt;
&lt;br /&gt;
[[Category:How to play a role]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Stone_mortar_and_pestle&amp;diff=32380</id>
		<title>Stone mortar and pestle</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Stone_mortar_and_pestle&amp;diff=32380"/>
				<updated>2008-10-22T03:21:36Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: added link for &amp;quot;cooking&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered&amp;quot; cellpadding=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Manufacture|&lt;br /&gt;
type=Tools|&lt;br /&gt;
skill=Manufacturing tools|&lt;br /&gt;
time=1|&lt;br /&gt;
resources=450 grams of [[stone]]|&lt;br /&gt;
objects=|&lt;br /&gt;
tools={{hammer}}&amp;lt;br&amp;gt;{{chisel}}|&lt;br /&gt;
machines=|&lt;br /&gt;
location=|&lt;br /&gt;
rot=6|&lt;br /&gt;
userot=30|&lt;br /&gt;
repair=900&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Holdable|&lt;br /&gt;
attack=|&lt;br /&gt;
skillweight=|&lt;br /&gt;
defense=|&lt;br /&gt;
weight=450|&lt;br /&gt;
visible=yes&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
&lt;br /&gt;
Used to crush [[herbs]] and in various [[skills#cooking|cooking]] projects using the [[kitchen table]], [[gas oven]], [[apothecary table]] and [[coal oven]].&lt;br /&gt;
&lt;br /&gt;
== Real-life context ==&lt;br /&gt;
A mortar and pestle is a tool used to crush, grind, and mix substances. The pestle is a heavy stick whose end is used for pounding and grinding, and the mortar is a bowl. The substance is ground between the pestle and the mortar.&lt;br /&gt;
&lt;br /&gt;
{{wikipedia|Mortar_and_pestle}}&lt;br /&gt;
&lt;br /&gt;
=== Images ===&lt;br /&gt;
[[Image:mortar_and_pestle_001.jpg|A polished sandstone mortar and pestle.]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Stone_mortar_and_pestle&amp;diff=32379</id>
		<title>Stone mortar and pestle</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Stone_mortar_and_pestle&amp;diff=32379"/>
				<updated>2008-10-22T03:16:01Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered&amp;quot; cellpadding=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Manufacture|&lt;br /&gt;
type=Tools|&lt;br /&gt;
skill=Manufacturing tools|&lt;br /&gt;
time=1|&lt;br /&gt;
resources=450 grams of [[stone]]|&lt;br /&gt;
objects=|&lt;br /&gt;
tools={{hammer}}&amp;lt;br&amp;gt;{{chisel}}|&lt;br /&gt;
machines=|&lt;br /&gt;
location=|&lt;br /&gt;
rot=6|&lt;br /&gt;
userot=30|&lt;br /&gt;
repair=900&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Holdable|&lt;br /&gt;
attack=|&lt;br /&gt;
skillweight=|&lt;br /&gt;
defense=|&lt;br /&gt;
weight=450|&lt;br /&gt;
visible=yes&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
&lt;br /&gt;
Used to crush [[herbs]] and in various cooking projects using the [[kitchen table]], [[gas oven]], [[apothecary table]] and [[coal oven]].&lt;br /&gt;
&lt;br /&gt;
== Real-life context ==&lt;br /&gt;
A mortar and pestle is a tool used to crush, grind, and mix substances. The pestle is a heavy stick whose end is used for pounding and grinding, and the mortar is a bowl. The substance is ground between the pestle and the mortar.&lt;br /&gt;
&lt;br /&gt;
{{wikipedia|Mortar_and_pestle}}&lt;br /&gt;
&lt;br /&gt;
=== Images ===&lt;br /&gt;
[[Image:mortar_and_pestle_001.jpg|A polished sandstone mortar and pestle.]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=File:Mortar_and_pestle_001.jpg&amp;diff=32378</id>
		<title>File:Mortar and pestle 001.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=File:Mortar_and_pestle_001.jpg&amp;diff=32378"/>
				<updated>2008-10-22T03:14:53Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: A photograph of a polished sandstone mortar and pestle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A photograph of a polished sandstone mortar and pestle.&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Smelting_furnace&amp;diff=32377</id>
		<title>Smelting furnace</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Smelting_furnace&amp;diff=32377"/>
				<updated>2008-10-22T00:52:43Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: corrected spelling (primative -&amp;gt; primitive)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered&amp;quot; cellpadding=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Manufacture|&lt;br /&gt;
type=Machinery|&lt;br /&gt;
skill=Manufacturing machines|&lt;br /&gt;
time=8|&lt;br /&gt;
resources=4000 grams of [[stone]]&amp;lt;br&amp;gt;300 grams of [[iron]]|&lt;br /&gt;
objects=|&lt;br /&gt;
tools={{trowel}}|&lt;br /&gt;
machines=|&lt;br /&gt;
location=Building, not a vehicle|&lt;br /&gt;
rot=|&lt;br /&gt;
userot=|&lt;br /&gt;
repair=&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A '''smelting furnace''', sometimes referred to as a smelter, is a machine used for creating metals from their ores. A [[primitive smelting furnace]] can also be used to create [[iron]] and [[bronze]], but a smelting furnace is required in order to create [[aluminium]] or [[steel]]. While smelting furnace takes more resources and time to build than its primitive counterpart, and cannot be built outside, it processes the resources more efficiently; you need less ingredients to create any amount of a metal using it.&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
&lt;br /&gt;
'''Maximum workers''': 6 (2 for aluminium)&lt;br /&gt;
----&lt;br /&gt;
===Aluminum===&lt;br /&gt;
====Manufacturing aluminum (coal)====&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 100 grams of [[aluminum]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 8000 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 200 grams of [[alumina]]&lt;br /&gt;
* 100 grams of [[coal]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
'''Skill used'''&lt;br /&gt;
*none&lt;br /&gt;
&lt;br /&gt;
====Manufacturing aluminum (gas)====&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 156 grams of [[aluminum]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 12480 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 250 grams of [[alumina]]&lt;br /&gt;
* 45 grams of [[propane]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
'''Skill used'''&lt;br /&gt;
*none&lt;br /&gt;
&lt;br /&gt;
====Manufacturing aluminium (charcoal)====&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 100 grams of [[aluminum]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 8000 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 200 grams of [[alumina]]&lt;br /&gt;
* 190 grams of [[charcoal]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
'''Skill used'''&lt;br /&gt;
*none&lt;br /&gt;
----&lt;br /&gt;
===Smelting bronze (wood)===&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 500 grams of [[bronze]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 40000 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 1000 grams of [[copper]]&lt;br /&gt;
* 100 grams of [[tin]]&lt;br /&gt;
* 50 grams of [[phosphorus]]&lt;br /&gt;
* 50 grams of [[zinc]]&lt;br /&gt;
* 200 grams of [[wood]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
'''Skill used'''&lt;br /&gt;
*[[Skills#Smelting|smelting]]&lt;br /&gt;
----&lt;br /&gt;
===Iron===&lt;br /&gt;
====Refining iron ore (coal)====&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 350 grams of [[iron]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 28000 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 700 grams of [[iron ore]]&lt;br /&gt;
* 420 grams of [[coal]]&lt;br /&gt;
* 1400 grams of [[limestone]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
'''Skill used'''&lt;br /&gt;
*[[Skills#Refining|refining]]&lt;br /&gt;
&lt;br /&gt;
====Refining iron ore (gas)====&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 525 grams of [[iron]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 42000 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 700 grams of [[iron ore]]&lt;br /&gt;
* 140 grams of [[propane]]&lt;br /&gt;
* 1400 grams of [[limestone]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
'''Skill used'''&lt;br /&gt;
*[[Skills#Refining|refining]]&lt;br /&gt;
&lt;br /&gt;
====Refining iron ore (charcoal)====&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 350 grams of [[iron]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 28000 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 700 grams of [[iron ore]]&lt;br /&gt;
* 700 grams of [[charcoal]]&lt;br /&gt;
* 1400 grams of [[limestone]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
'''Skill used'''&lt;br /&gt;
*[[Skills#Refining|refining]]&lt;br /&gt;
----&lt;br /&gt;
===Steel===&lt;br /&gt;
====Manufacturing steel (coal)====&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 700 grams of [[steel]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 56000 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 420 grams of [[iron]]&lt;br /&gt;
* 420 grams of [[coal]]&lt;br /&gt;
* 1400 grams of [[limestone]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* [[pair of bellows]]&lt;br /&gt;
&lt;br /&gt;
'''Skill used'''&lt;br /&gt;
*none&lt;br /&gt;
&lt;br /&gt;
====Manufacturing steel (gas)====&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 963 grams of [[steel]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 77040 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 525 grams of [[iron]]&lt;br /&gt;
* 175 grams of [[propane]]&lt;br /&gt;
* 1750 grams of [[limestone]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* [[pair of bellows]]&lt;br /&gt;
&lt;br /&gt;
'''Skill used'''&lt;br /&gt;
*none&lt;br /&gt;
&lt;br /&gt;
[[Category:Machinery]] [[Category:Not built in vehicles]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Asparagus&amp;diff=32284</id>
		<title>Asparagus</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Asparagus&amp;diff=32284"/>
				<updated>2008-10-20T00:28:50Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: corrected previous edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered&amp;quot; cellpadding=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Resource|&lt;br /&gt;
gathered=550|&lt;br /&gt;
tools={{shovel}}&amp;lt;br&amp;gt;[[asparagus harvest knife]]|&lt;br /&gt;
skill=[[Skills#Farming|Farming]]|&lt;br /&gt;
eaten=119|&lt;br /&gt;
heals=|&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Gathering|&lt;br /&gt;
tool1=manual|amount1=550|&lt;br /&gt;
tool2={{shovel}}|amount2=1100|&lt;br /&gt;
tool3=[[asparagus harvest knife]]|amount3=3767|&lt;br /&gt;
tool4=|amount4=|&lt;br /&gt;
tool5=|amount5=|&lt;br /&gt;
tool6=|amount6=|&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Quite a potent food, because with one day of work a farmer with the proper tool can collect enough of it for 31 days.&lt;br /&gt;
&lt;br /&gt;
Eaten raw or made into [[salted asparagus]] or [[grilled asparagus]].&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Asparagus&amp;diff=32283</id>
		<title>Asparagus</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Asparagus&amp;diff=32283"/>
				<updated>2008-10-20T00:28:24Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: corrected asparagus harvest knife amount&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered&amp;quot; cellpadding=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Resource|&lt;br /&gt;
gathered=550|&lt;br /&gt;
tools={{shovel}}&amp;lt;br&amp;gt;[[asparagus harvest knife]]|&lt;br /&gt;
skill=[[Skills#Farming|Farming]]|&lt;br /&gt;
eaten=119|&lt;br /&gt;
heals=|&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Gathering|&lt;br /&gt;
tool1=manual|amount1=550|&lt;br /&gt;
tool2={{shovel}}|amount2=1100|&lt;br /&gt;
tool3=[[asparagus harvest knife]]|amount3=3761|&lt;br /&gt;
tool4=|amount4=|&lt;br /&gt;
tool5=|amount5=|&lt;br /&gt;
tool6=|amount6=|&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Quite a potent food, because with one day of work a farmer with the proper tool can collect enough of it for 31 days.&lt;br /&gt;
&lt;br /&gt;
Eaten raw or made into [[salted asparagus]] or [[grilled asparagus]].&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category_talk:Water_Vehicles&amp;diff=32202</id>
		<title>Category talk:Water Vehicles</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category_talk:Water_Vehicles&amp;diff=32202"/>
				<updated>2008-10-16T00:43:59Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: Skimmer total weight&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Added two more sortings + only made by wood listing, hope this is ok. [[User:Ceselb|Ceselb]] 10:40, 7 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Skimmer total weight ==&lt;br /&gt;
&lt;br /&gt;
According to the [[Skimmer]] article, the total weight of a skimmer is 2500000 grams. This seems unlikely, as this is more than a Galleon can hold, but for the sake of consistency I've changed this. If this is incorrect, please change both the skimmer article and this page.&lt;br /&gt;
&lt;br /&gt;
Also, shouldn't the values on this page be dynamically linked to the weight stored in the template for each ship? I don't know if this is possible in this wiki format, but it would make more sense.&lt;br /&gt;
&lt;br /&gt;
[[User:Joo|joo]] 20:43, 15 October 2008 (EDT)&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Water_Vehicles&amp;diff=32201</id>
		<title>Category:Water Vehicles</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Water_Vehicles&amp;diff=32201"/>
				<updated>2008-10-16T00:40:30Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: Updated skimmer total weight&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete| Requires fleshing out and adding cross links --[[User:Chris Johnson|Chris Johnson]] 13:11, 30 September 2006 (EDT)}}&lt;br /&gt;
&lt;br /&gt;
=={{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
This category lists all vehicles in Cantr which travel over water. These can only be built outside at a location with access to seas or lakes as appropriate.&lt;br /&gt;
&lt;br /&gt;
'''Sorted by where it can travel:'''&lt;br /&gt;
*Lakes: [[Dugout canoe]], [[Ferry]], [[Raft]], [[Rowing boat]].&lt;br /&gt;
*Seas and lakes: [[Darter]], [[Dinghy]], [[Longboat]], [[Sloop]].&lt;br /&gt;
*Seas: [[Galleon]], [[Raker]], [[Skimmer]], [[Soarer]].&lt;br /&gt;
&lt;br /&gt;
'''Sorted by total weight it can carry:'''&lt;br /&gt;
*[[Raft]] 64000 grams&lt;br /&gt;
*[[Dugout canoe]] 132000 grams&lt;br /&gt;
*[[Dinghy]] 135000 grams&lt;br /&gt;
*[[Rowing boat]] 140000 grams&lt;br /&gt;
*[[Sloop]] 340000 grams&lt;br /&gt;
*[[Darter]] 350000 grams&lt;br /&gt;
*[[Longboat]] 485000 grams&lt;br /&gt;
*[[Soarer]] 490000 grams&lt;br /&gt;
*[[Ferry]] 750000 grams&lt;br /&gt;
*[[Raker]] 800000 grams&lt;br /&gt;
*[[Skimmer]] 2500000 grams&lt;br /&gt;
*[[Galleon]] 1800000 grams&lt;br /&gt;
&lt;br /&gt;
'''Those that can be built without any [[iron]] or [[steel]], only [[wood]]:'''&lt;br /&gt;
*[[Dinghy]]&lt;br /&gt;
*[[Dugout canoe]]&lt;br /&gt;
*[[Longboat]]&lt;br /&gt;
*[[Raft]]&lt;br /&gt;
*[[Rowing boat]]&lt;br /&gt;
&lt;br /&gt;
'''Those that can be extended with [[Cabins and holds]]'''&lt;br /&gt;
*[[Ferry]]&lt;br /&gt;
*[[Galleon]]&lt;br /&gt;
*[[Raker]]&lt;br /&gt;
*[[Skimmer]]&lt;br /&gt;
*[[Soarer]]&lt;br /&gt;
&lt;br /&gt;
[[Category:vehicles]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Steel_scutum&amp;diff=31905</id>
		<title>Steel scutum</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Steel_scutum&amp;diff=31905"/>
				<updated>2008-10-03T13:27:01Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered&amp;quot; cellpadding=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Manufacture|&lt;br /&gt;
type=Protection|&lt;br /&gt;
skill=Manufacturing weapons|&lt;br /&gt;
time=5|&lt;br /&gt;
resources=400 grams of [[steel]]&amp;lt;br&amp;gt;125 grams of [[iron]]|&lt;br /&gt;
objects=1 [[scutum]]&amp;lt;br&amp;gt;1 [[leather enarmes]]&amp;lt;br&amp;gt;2 [[leather guigue]]|&lt;br /&gt;
tools={{peen hammer}}&amp;lt;br&amp;gt;{{chisel}}&amp;lt;br&amp;gt;{{flatter}}&amp;lt;br&amp;gt;{{set hammer}}&amp;lt;br&amp;gt;{{sledgehammer}}|&lt;br /&gt;
machines=|&lt;br /&gt;
location=|&lt;br /&gt;
rot=10|&lt;br /&gt;
userot=40|&lt;br /&gt;
repair=250&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Holdable|&lt;br /&gt;
attack=|&lt;br /&gt;
skillweight=|&lt;br /&gt;
defense=30|&lt;br /&gt;
weight=2400|&lt;br /&gt;
visible=yes&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
This is the best shield in the game, considering its defensive capabilities. However, the large amount of expensive tools and other items required for its construction mean that people often choose the much simpler [[iron shield]].&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Spindle&amp;diff=31429</id>
		<title>Spindle</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Spindle&amp;diff=31429"/>
				<updated>2008-08-06T15:58:00Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: fixed word order error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered&amp;quot; cellpadding=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Manufacture|&lt;br /&gt;
type=Machinery|&lt;br /&gt;
skill=Carpenting|&lt;br /&gt;
time=2|&lt;br /&gt;
resources=600 grams of [[wood]]|&lt;br /&gt;
objects=|&lt;br /&gt;
tools={{hammer}}|&lt;br /&gt;
machines=|&lt;br /&gt;
location=Building|&lt;br /&gt;
rot=|&lt;br /&gt;
userot=|&lt;br /&gt;
repair=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The spindle is used to make [[yarn]] from various cloth materials. Yarn can be further processed into [[cloth]] or [[string]] using the [[loom]] and [[twiner]] respectively. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
&lt;br /&gt;
'''Maximum workers''': 2&lt;br /&gt;
----&lt;br /&gt;
===Spinning cotton yarn===&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 300 grams of [[cotton yarn]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 24000 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 325 grams of [[cotton fibres]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Spinning silk yarn===&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 240 grams of [[silk yarn]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 19200 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 250 grams of [[silk cocoons]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Spinning wool yarn===&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 690 grams of [[wool yarn]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 55200 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 700 grams of [[wool]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Spinning hemp yarn===&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 830 grams of [[hemp yarn]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 66400 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 840 grams of [[hemp]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Spindle&amp;diff=31428</id>
		<title>Spindle</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Spindle&amp;diff=31428"/>
				<updated>2008-08-06T15:56:57Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: Added an introductory overview.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered&amp;quot; cellpadding=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Manufacture|&lt;br /&gt;
type=Machinery|&lt;br /&gt;
skill=Carpenting|&lt;br /&gt;
time=2|&lt;br /&gt;
resources=600 grams of [[wood]]|&lt;br /&gt;
objects=|&lt;br /&gt;
tools={{hammer}}|&lt;br /&gt;
machines=|&lt;br /&gt;
location=Building|&lt;br /&gt;
rot=|&lt;br /&gt;
userot=|&lt;br /&gt;
repair=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The spindle is used to make [[yarn]] from various cloth materials. Yarn can be further processed into [[string]] or [[cloth]] using the [[loom]] and [[twiner]] respectively. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
&lt;br /&gt;
'''Maximum workers''': 2&lt;br /&gt;
----&lt;br /&gt;
===Spinning cotton yarn===&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 300 grams of [[cotton yarn]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 24000 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 325 grams of [[cotton fibres]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Spinning silk yarn===&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 240 grams of [[silk yarn]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 19200 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 250 grams of [[silk cocoons]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Spinning wool yarn===&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 690 grams of [[wool yarn]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 55200 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 700 grams of [[wool]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Spinning hemp yarn===&lt;br /&gt;
&lt;br /&gt;
'''Output per day of labour'''&lt;br /&gt;
* 830 grams of [[hemp yarn]]&lt;br /&gt;
&lt;br /&gt;
'''Maximum output'''&lt;br /&gt;
* 66400 grams&lt;br /&gt;
&lt;br /&gt;
'''Required resources'''&lt;br /&gt;
* 840 grams of [[hemp]]&lt;br /&gt;
&lt;br /&gt;
'''Required tools'''&lt;br /&gt;
* none&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Leather_pants&amp;diff=31130</id>
		<title>Leather pants</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Leather_pants&amp;diff=31130"/>
				<updated>2008-06-27T12:44:37Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: added scissors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Leather_pants.png|thumb|150px|Leather pants]]&lt;br /&gt;
&lt;br /&gt;
'''Description:''' a pair of leather pants which hug close to the skin, leaving little to the imagination&lt;br /&gt;
&lt;br /&gt;
* '''Raw materials:''' 400g of [[leather]]&lt;br /&gt;
* '''Days:''' 3&amp;lt;br /&amp;gt;&lt;br /&gt;
* '''Tools:''' {{needle}}, {{knife}}, {{scissors}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Clothing]]&lt;br /&gt;
[[Category:Leather_clothing]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Leather_vest&amp;diff=31129</id>
		<title>Leather vest</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Leather_vest&amp;diff=31129"/>
				<updated>2008-06-27T12:43:54Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: added scissors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Description:''' a simple vest made of leather, which covers the chest and is slightly open in the front&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Raw materials:''' 300 grams of [[leather]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Days:''' 3&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Tools:''' {{needle}}, {{knife}}, {{scissors}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Clothing]]&lt;br /&gt;
[[Category:Leather_clothing]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Pixel&amp;diff=29182</id>
		<title>Talk:Pixel</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Pixel&amp;diff=29182"/>
				<updated>2008-02-20T00:04:05Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I thought 10 distance units equalled one day of walking?&lt;br /&gt;
[[User:Creepyguyinblack|Creepyguyinblack]] 18:55, 21 Dec 2005 (EST)&lt;br /&gt;
*Yes. Bad typo; fixed. The correspondence is exact? [[User:Sho|Sho]] 19:16, 21 Dec 2005 (EST)&lt;br /&gt;
&lt;br /&gt;
What about the circular maps? Is the radius of the circle equivalent to the width of the square map? [[User:Joo|joo]] 19:04, 19 February 2008 (EST)&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Pixel&amp;diff=29181</id>
		<title>Talk:Pixel</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Pixel&amp;diff=29181"/>
				<updated>2008-02-20T00:03:39Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I thought 10 distance units equalled one day of walking?&lt;br /&gt;
[[User:Creepyguyinblack|Creepyguyinblack]] 18:55, 21 Dec 2005 (EST)&lt;br /&gt;
*Yes. Bad typo; fixed. The correspondence is exact? [[User:Sho|Sho]] 19:16, 21 Dec 2005 (EST)&lt;br /&gt;
&lt;br /&gt;
What about the circular maps? Is the radius of the circle equivalent to the width of the square map?&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=File:Feral_pigeon.jpg&amp;diff=29126</id>
		<title>File:Feral pigeon.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=File:Feral_pigeon.jpg&amp;diff=29126"/>
				<updated>2008-02-17T04:29:03Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Pigeon&amp;diff=29125</id>
		<title>Pigeon</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Pigeon&amp;diff=29125"/>
				<updated>2008-02-17T04:28:35Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Data:pigeon|Infobox:animal}}&lt;br /&gt;
== Real-life context ==&lt;br /&gt;
In actuality, many types of pigeons exist that differ from the standard &amp;quot;domesticated&amp;quot; pigeon found in urban areas. The in-game pigeons are most likely to be similar to wild pigeons.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[Image:feral_pigeon.jpg]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=File:Mammouth.png&amp;diff=29124</id>
		<title>File:Mammouth.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=File:Mammouth.png&amp;diff=29124"/>
				<updated>2008-02-17T04:20:33Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Mammoth&amp;diff=29123</id>
		<title>Mammoth</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Mammoth&amp;diff=29123"/>
				<updated>2008-02-17T04:20:18Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Data:mammoth|Infobox:animal}}&lt;br /&gt;
== Real-life context ==&lt;br /&gt;
I real life, being extinct, mammoths do not actually exist, but the million-year-old remains of mammoths have been found by archaeologists. As such, there is no actual proof of what they looked like, but the generally accepted appearance is shown below.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[Image:Mammouth.png]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Bear&amp;diff=29122</id>
		<title>Bear</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Bear&amp;diff=29122"/>
				<updated>2008-02-17T04:12:58Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Data:bear|Infobox:animal}}&lt;br /&gt;
== Images ==&lt;br /&gt;
[[Image:Ours_brun_parcanimalierpyrenees_1.jpg]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Template:If&amp;diff=29121</id>
		<title>Template:If</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Template:If&amp;diff=29121"/>
				<updated>2008-02-17T04:10:55Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: undo mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{else{{{test|}}}|{{{test{{{test|}}}|{{{then|}}}}}}}}}&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Template:If&amp;diff=29120</id>
		<title>Template:If</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Template:If&amp;diff=29120"/>
				<updated>2008-02-17T04:08:08Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{else{{{test|}}}|{{{test{{{test|}}}|{{{then|}}}}}}}}}[[Image:Ours brun parcanimalierpyrenees 1.jpg]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=File:Ours_brun_parcanimalierpyrenees_1.jpg&amp;diff=29119</id>
		<title>File:Ours brun parcanimalierpyrenees 1.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=File:Ours_brun_parcanimalierpyrenees_1.jpg&amp;diff=29119"/>
				<updated>2008-02-17T04:04:38Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Ivory&amp;diff=29096</id>
		<title>Ivory</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Ivory&amp;diff=29096"/>
				<updated>2008-02-11T16:07:58Z</updated>
		
		<summary type="html">&lt;p&gt;Joo: added ivory tiara&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Comes from killing an [[elephant]] or a [[mammoth]].&lt;br /&gt;
&lt;br /&gt;
Used for making [[ivory earrings]], [[ivory bracelets]], [[ivory pendant]], [[ivory ring]] or [[ivory tiara]]. Since ivory is hard, you will need a {{carving knife}} to shape it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Joo</name></author>	</entry>

	</feed>