<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://wiki.cantr.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Creepyguyinblack</id>
		<title>Cantr II Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.cantr.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Creepyguyinblack"/>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php/Special:Contributions/Creepyguyinblack"/>
		<updated>2026-05-30T18:02:22Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.0</generator>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Long_range_radio_transmitter&amp;diff=4908</id>
		<title>Long range radio transmitter</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Long_range_radio_transmitter&amp;diff=4908"/>
				<updated>2005-12-21T23:57:21Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: /* Function */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''long range radio transmitter''' has a longer range than the [[medium radio transmitter]].&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
'''Items Required'''&lt;br /&gt;
* [[long range radio receiver case]]&lt;br /&gt;
* 8 [[long range transmitter wire]]s&lt;br /&gt;
&lt;br /&gt;
'''Labour Required'''&lt;br /&gt;
* 2 days&lt;br /&gt;
&lt;br /&gt;
'''Tools Required'''&lt;br /&gt;
* [[screwdriver]]&lt;br /&gt;
* [[pliers]]&lt;br /&gt;
&lt;br /&gt;
A long range radio transmitter can only be built in a [[building]].&lt;br /&gt;
&lt;br /&gt;
==Function==&lt;br /&gt;
The long range radio transmitter's use is described in [[:Category:Electronics]]. It has a range of 90 [[distance unit]]s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronics]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Pixel&amp;diff=4912</id>
		<title>Talk:Pixel</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Pixel&amp;diff=4912"/>
				<updated>2005-12-21T23:55:36Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I thought 10 distance units equalled one day of walking?&lt;br /&gt;
[[User:Creepyguyinblack|Creepyguyinblack]] 18:55, 21 Dec 2005 (EST)&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Pixel&amp;diff=4904</id>
		<title>Talk:Pixel</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Pixel&amp;diff=4904"/>
				<updated>2005-12-21T23:55:08Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I thought 10 distance units equalled one day of walking?&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Enhanced_range_radio_transmitter&amp;diff=4907</id>
		<title>Enhanced range radio transmitter</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Enhanced_range_radio_transmitter&amp;diff=4907"/>
				<updated>2005-12-21T23:53:45Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: /* Function */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''enhanced range radio transmitter''' has a longer range than the [[medium radio transmitter]].&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
'''Items Required'''&lt;br /&gt;
* [[long range radio receiver case]]&lt;br /&gt;
* 5 [[copper wire]]s&lt;br /&gt;
* [[radio vacuum tube]]&lt;br /&gt;
&lt;br /&gt;
'''Labour Required'''&lt;br /&gt;
* 2 days&lt;br /&gt;
&lt;br /&gt;
'''Tools Required'''&lt;br /&gt;
* [[pliers]]&lt;br /&gt;
* [[screwdriver]]&lt;br /&gt;
&lt;br /&gt;
An enhanced range radio transmitter can only be built in a [[building]].&lt;br /&gt;
&lt;br /&gt;
==Function==&lt;br /&gt;
The enhanced range radio transmitter's use is described in [[:Category:Electronics]]. It has a range of 115 [[distance unit]]s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronics]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Extended_range_radio_transmitter&amp;diff=4906</id>
		<title>Extended range radio transmitter</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Extended_range_radio_transmitter&amp;diff=4906"/>
				<updated>2005-12-21T23:53:20Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: /* Function */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''extended range radio transmitter''' has a longer range than the [[medium radio transmitter]].&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
'''Items Required'''&lt;br /&gt;
* [[long range radio receiver case]]&lt;br /&gt;
* 8 [[long range transmitter wire]]s&lt;br /&gt;
* [[radio vacuum tube]]&lt;br /&gt;
&lt;br /&gt;
'''Labour Required'''&lt;br /&gt;
* 2 days&lt;br /&gt;
&lt;br /&gt;
'''Tools Required'''&lt;br /&gt;
* [[pliers]]&lt;br /&gt;
* [[screwdriver]]&lt;br /&gt;
&lt;br /&gt;
An extended range radio transmitter can only be built in a [[building]].&lt;br /&gt;
&lt;br /&gt;
==Function==&lt;br /&gt;
The extended range radio transmitter's use is described in [[:Category:Electronics]]. It has a range of 150 [[distance unit]]s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronics]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Long_range_radio_transmitter&amp;diff=4849</id>
		<title>Long range radio transmitter</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Long_range_radio_transmitter&amp;diff=4849"/>
				<updated>2005-12-21T22:11:27Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''long range radio transmitter''' is used to broadcast to nearby [[radio receiver]]s.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
'''Items Required'''&lt;br /&gt;
*1 [[long range radio case]]&lt;br /&gt;
*8 [[long range transmitter wire]]s&lt;br /&gt;
&lt;br /&gt;
'''Labour Required'''&lt;br /&gt;
*2 days&lt;br /&gt;
&lt;br /&gt;
'''Tools Required'''&lt;br /&gt;
*[[screwdriver]]&lt;br /&gt;
*[[pliers]]&lt;br /&gt;
&lt;br /&gt;
A long range radio transmitter can only be built in a [[building]].&lt;br /&gt;
&lt;br /&gt;
==Function==&lt;br /&gt;
&lt;br /&gt;
The radio transmitter has a &amp;quot;use radio&amp;quot; button by it.&lt;br /&gt;
&lt;br /&gt;
When you use this you can enter a message and set the frequency (one of 201) that you want it broadcast on. The message is then broadcast. Every one in the same location sees you speaking into the radio, and everyone in the same location as a [[radio receiver]] within range (straight-line distance of 90 units, or 9 days' unburdened walking, or approximately one to three locations away, depending on the area) and set to listen to the chosen frequency hears the message. The speaker and transmitter are not identified; the message is along the lines of &amp;quot;you hear a radio message 'Mary had a little Lamb.'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Machinery]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Medium_radio_transmitter&amp;diff=4854</id>
		<title>Medium radio transmitter</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Medium_radio_transmitter&amp;diff=4854"/>
				<updated>2005-12-21T22:08:18Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''medium radio transmitter''' is used to broadcast to nearby [[radio receiver]]s.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
'''Items Required'''&lt;br /&gt;
*1 [[medium radio case]]&lt;br /&gt;
*6 [[copper wire]]s&lt;br /&gt;
&lt;br /&gt;
'''Labour Required'''&lt;br /&gt;
*2 days&lt;br /&gt;
&lt;br /&gt;
'''Tools Required'''&lt;br /&gt;
*[[screwdriver]]&lt;br /&gt;
*[[pliers]]&lt;br /&gt;
&lt;br /&gt;
A medium radio transmitter can only be built in a [[building]].&lt;br /&gt;
&lt;br /&gt;
==Function==&lt;br /&gt;
&lt;br /&gt;
The radio transmitter has a &amp;quot;use radio&amp;quot; button by it.&lt;br /&gt;
&lt;br /&gt;
When you use this you can enter a message and set the frequency (one of 201) that you want it broadcast on. The message is then broadcast. Every one in the same location sees you speaking into the radio, and everyone in the same location as a [[radio receiver]] within range (straight-line distance of 60 units, or 6 days' unburdened walking, or approximately one or two locations away, depending on the area) and set to listen to the chosen frequency hears the message. The speaker and transmitter are not identified; the message is along the lines of &amp;quot;you hear a radio message 'Mary had a little Lamb.'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Related items==&lt;br /&gt;
[[long range radio transmitter]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[enhanced range radio transmitter]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[extended range radio transmitter]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Machinery]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Medium_radio_transmitter&amp;diff=4832</id>
		<title>Medium radio transmitter</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Medium_radio_transmitter&amp;diff=4832"/>
				<updated>2005-12-21T22:07:23Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: corrected range error and adding radio entries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''medium radio transmitter''' is used to broadcast to nearby [[radio receiver]]s.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
'''Items Required'''&lt;br /&gt;
*1 [[medium radio case]]&lt;br /&gt;
*6 [[copper wire]]s&lt;br /&gt;
&lt;br /&gt;
'''Labour Required'''&lt;br /&gt;
*2 days&lt;br /&gt;
&lt;br /&gt;
'''Tools Required'''&lt;br /&gt;
*[[screwdriver]]&lt;br /&gt;
*[[pliers]]&lt;br /&gt;
&lt;br /&gt;
A medium radio transmitter can only be built in a [[building]].&lt;br /&gt;
&lt;br /&gt;
==Function==&lt;br /&gt;
&lt;br /&gt;
The radio transmitter has a &amp;quot;use radio&amp;quot; button by it.&lt;br /&gt;
&lt;br /&gt;
When you use this you can enter a message and set the frequency (one of 201) that you want it broadcast on. The message is then broadcast. Every one in the same location sees you speaking into the radio, and everyone in the same location as a [[radio receiver]] within range (straight-line distance of 60 units, or 6 days' unburdened walking, or approximately one or two locations away, depending on the area) and set to listen to the chosen frequency hears the message. The speaker and transmitter are not identified; the message is along the lines of &amp;quot;you hear a radio message 'Mary had a little Lamb.'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Related items==&lt;br /&gt;
[[long range radio transmitter]]&lt;br /&gt;
[[enhanced range radio transmitter]]&lt;br /&gt;
[[extended range radio transmitter]]&lt;br /&gt;
[[Category:Machinery]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Vehicle_radio_receiver_case&amp;diff=4411</id>
		<title>Vehicle radio receiver case</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Vehicle_radio_receiver_case&amp;diff=4411"/>
				<updated>2005-12-13T03:47:38Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is used to house the [[Vehicle Radio Receiver]].  It requires 500g of [[iron]].&lt;br /&gt;
You'll need a [[soldering iron]] to make it.&lt;br /&gt;
You can make one in three days.&lt;br /&gt;
&lt;br /&gt;
[[Category:Semi-finished products]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Vehicle_radio_receiver_case&amp;diff=4409</id>
		<title>Vehicle radio receiver case</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Vehicle_radio_receiver_case&amp;diff=4409"/>
				<updated>2005-12-13T03:47:06Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is used to house the [[Vehicle radio receiver]].  It requires 500g of [[iron]].&lt;br /&gt;
You'll need a [[soldering iron]] to make it.&lt;br /&gt;
You can make one in three days.&lt;br /&gt;
&lt;br /&gt;
[[Category:Semi-finished products]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Vehicle_radio_(receiver)&amp;diff=4410</id>
		<title>Vehicle radio (receiver)</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Vehicle_radio_(receiver)&amp;diff=4410"/>
				<updated>2005-12-13T03:43:41Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''vehicle radio receiver''' picks up signals from nearby [[medium radio transmitter]]s.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
'''Items R [[radio equired'''&lt;br /&gt;
*1 [[vehicle radio receiver case]]&lt;br /&gt;
*8 [[copper wire]]s&lt;br /&gt;
&lt;br /&gt;
'''Labour Required'''&lt;br /&gt;
*2.5 days&lt;br /&gt;
&lt;br /&gt;
'''Tools Required'''&lt;br /&gt;
*[[screwdriver]]&lt;br /&gt;
*[[soldering iron]]&lt;br /&gt;
&lt;br /&gt;
A vehicle radio receiver can only be built in specific ground [[vehicles]].&lt;br /&gt;
These include: bus, jeep, limousine, mini-van, passenger car, pickup, small pickup, small sportscar, small tractor, small van, stationcar,t ractor, and van.&lt;br /&gt;
&lt;br /&gt;
==Function==&lt;br /&gt;
&lt;br /&gt;
Can pick up a broadcast if it is range of a transmitter, and set to the frequency of the transmission. See [[medium radio transmitter]] for details.&lt;br /&gt;
&lt;br /&gt;
[[Category:Machinery]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Vehicle_radio_(receiver)&amp;diff=4407</id>
		<title>Vehicle radio (receiver)</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Vehicle_radio_(receiver)&amp;diff=4407"/>
				<updated>2005-12-13T03:43:25Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: uhm, vehicle radio receiver info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''vehicle radio receiver''' picks up signals from nearby [[medium radio transmitter]]s.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
'''Items R [[radio equired'''&lt;br /&gt;
*1vehicle radio receiver case]]&lt;br /&gt;
*8 [[copper wire]]s&lt;br /&gt;
&lt;br /&gt;
'''Labour Required'''&lt;br /&gt;
*2.5 days&lt;br /&gt;
&lt;br /&gt;
'''Tools Required'''&lt;br /&gt;
*[[screwdriver]]&lt;br /&gt;
*[[soldering iron]]&lt;br /&gt;
&lt;br /&gt;
A vehicle radio receiver can only be built in specific ground [[vehicles]].&lt;br /&gt;
These include: bus, jeep, limousine, mini-van, passenger car, pickup, small pickup, small sportscar, small tractor, small van, stationcar,t ractor, and van.&lt;br /&gt;
&lt;br /&gt;
==Function==&lt;br /&gt;
&lt;br /&gt;
Can pick up a broadcast if it is range of a transmitter, and set to the frequency of the transmission. See [[medium radio transmitter]] for details.&lt;br /&gt;
&lt;br /&gt;
[[Category:Machinery]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Vehicle_radio_receiver_case&amp;diff=4408</id>
		<title>Vehicle radio receiver case</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Vehicle_radio_receiver_case&amp;diff=4408"/>
				<updated>2005-12-13T03:39:47Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: temp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Vehicle Radio Receiver]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Semi-finished_products&amp;diff=10406</id>
		<title>Semi-finished products</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Semi-finished_products&amp;diff=10406"/>
				<updated>2005-12-13T03:39:16Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: adding vehicle radio receiver case&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Atlatl dart]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Atlatl handle]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Atlatl head]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Base of a wooden saw carriage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bone spear head]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bow iron]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bronze bastard sword blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bronze battle axe head]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bronze broad sword blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bronze dagger blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bronze dirk blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bronze gladius blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bronze long sword blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bronze rapier blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bronze sabre blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cable]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cam]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Claymore blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Compound lower limb]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Compound upper limb]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cotton bowstring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Crossbow limb]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Crossbow prod]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Crossbow stirrup]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Crossbow stock]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Crossbow trigger]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Dirt motorcycle frame]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Drawknife handle]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Flail head]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Halberd head]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hemp bowstring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Large hilt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Large log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Large log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Large wooden shaft]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lens]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mace head]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Machete blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Medium bronze hilt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Medium log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Medium steel hilt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Medium wooden hilt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Medium wooden shaft]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Motorcycle tire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pilum head]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pilum shaft]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Recurve lower limb]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Recurve upper limb]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Revolving nut]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Risor]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Road motorcycle frame]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scimitar blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Silk bowstring]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Small bone hilt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Small bronze hilt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Small chain]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Small log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Small log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Small steel hilt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Small wooden shaft]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel bastard sword blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel battle axe head]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel broad sword blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel dagger blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel dirk blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel drawknife blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel froe head]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel gladius blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel hatchet head]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel lathe blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel long sword blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel peavey head]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel rapier blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel sabre blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel saw blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel short sword blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel spatha blade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steel spear head]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vehicle radio receiver case]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[War hammer head]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Fresh_dung&amp;diff=11306</id>
		<title>Fresh dung</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Fresh_dung&amp;diff=11306"/>
				<updated>2005-10-30T23:08:37Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: fixed capitolization of &amp;quot;It&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Fresh dung''' can be gained from a variety of animals.  It must be dried first in order to be used as a substitute fuel for cooking projects.  &lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Fresh_dung&amp;diff=3980</id>
		<title>Fresh dung</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Fresh_dung&amp;diff=3980"/>
				<updated>2005-10-30T22:36:23Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: starting the basics for fresh dung&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fresh Dung can be gained from a variety of animals.  it must be dried first in order to be used as a substitute fuel for cooking projects.  &lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=10810</id>
		<title>Category:Animals</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Animals&amp;diff=10810"/>
				<updated>2005-10-30T22:31:49Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: adding fresh dung&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many different animals in the Cantr world. These are the only non-player characters in the game - all other characters you encounter are played by other players like you.&lt;br /&gt;
&lt;br /&gt;
Animals in Cantr are always living in groups or packs, but a pack can be only one animal large. Animals can reproduce, travel from one place to another, and attack characters. In return, you can attack animals and when you kill them, you'll get some [[Animal products|products]] such as bones ([[Large bones|large]] and/or [[Small bones|small]]), [[meat]], [[sinew]], [[hide]], [[fur]], [[fresh dung]] or [[feathers]]. (What you get depends on the type of animal.) Usually the animal parts end up in your inventory but if there's not enough room, they fall on the [[Ground|ground]].&lt;br /&gt;
&lt;br /&gt;
There are plans to 'individualise' animals, so that they do not live in packs anymore, which will allow for new features like animals entering (and being locked up in) buildings or vehicles, animals being domesticated, etc. But this is all future planning which might take some time.&lt;br /&gt;
&lt;br /&gt;
Note that ranges for animal products are not absolute, but rather the extreme noted and recorded values from in character experience.&lt;br /&gt;
&lt;br /&gt;
==Animal List==&lt;br /&gt;
Click on the 'category' tab at the top of the page to access the list of animals.&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Medium_radio_transmitter&amp;diff=3235</id>
		<title>Medium radio transmitter</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Medium_radio_transmitter&amp;diff=3235"/>
				<updated>2005-09-29T16:39:24Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Requirements:  [[medium radio case]] (1 item(s) needed)&lt;br /&gt;
[[copper wire]] (6 item(s) needed)&lt;br /&gt;
&lt;br /&gt;
Time: Two days.&lt;br /&gt;
&lt;br /&gt;
Tools: Screwdriver, Pliers&lt;br /&gt;
&lt;br /&gt;
Use:  Can broadcast a signal on a chosen frequency to a medium range, approximately one or two locations away, depending on the area.&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Radio_(receiver)&amp;diff=3234</id>
		<title>Radio (receiver)</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Radio_(receiver)&amp;diff=3234"/>
				<updated>2005-09-29T16:36:57Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Requirements:  [[radio receiver case]] (1 item(s) needed)&lt;br /&gt;
[[copper wire]] (3 item(s) needed)&lt;br /&gt;
&lt;br /&gt;
Time: Two days&lt;br /&gt;
&lt;br /&gt;
Tools:  screwdriver&lt;br /&gt;
&lt;br /&gt;
Use:  Can pick up a broadcast if it is range of a transmitter, and set to the same frequency as the transmitter.  Must be built in a building.&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Radio_(receiver)&amp;diff=3228</id>
		<title>Radio (receiver)</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Radio_(receiver)&amp;diff=3228"/>
				<updated>2005-09-29T16:36:42Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Radio Receiver&lt;br /&gt;
&lt;br /&gt;
Requirements:  [[radio receiver case]] (1 item(s) needed)&lt;br /&gt;
[[copper wire]] (3 item(s) needed)&lt;br /&gt;
&lt;br /&gt;
Time: Two days&lt;br /&gt;
&lt;br /&gt;
Tools:  screwdriver&lt;br /&gt;
&lt;br /&gt;
Use:  Can pick up a broadcast if it is range of a transmitter, and set to the same frequency as the transmitter.  Must be built in a building.&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Machines&amp;diff=3232</id>
		<title>Machines</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Machines&amp;diff=3232"/>
				<updated>2005-09-29T16:34:19Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: added the radios&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alumina Refiner==&lt;br /&gt;
[[Alumina refiner]]&lt;br /&gt;
&lt;br /&gt;
==Anvil==&lt;br /&gt;
'''needed for production of swords(PP) and axes'''&amp;lt;br&amp;gt;&lt;br /&gt;
Iron Anvil takes 7 days to construct, and requires 600 grams of iron (no tools)&amp;lt;br&amp;gt;&lt;br /&gt;
Bronze Anvil takes 5 days to construct, and 600 grams of bronze (no tools)&lt;br /&gt;
&lt;br /&gt;
Must be built inside a building (cannot be built on a boat)&lt;br /&gt;
&lt;br /&gt;
==Bow Stringer==&lt;br /&gt;
'''needed for production of bows(PP)'''&lt;br /&gt;
&lt;br /&gt;
Must be built inside a building (cannot be built on a boat)&lt;br /&gt;
&lt;br /&gt;
==Cotton Gin== &lt;br /&gt;
'''turns raw cotton into cotton fibres'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 800 grams of [[Cotton Fibres|cotton fibres]]. You will need the following&lt;br /&gt;
raw materials: 1200 grams of [[cotton]].&lt;br /&gt;
&lt;br /&gt;
Must be built inside a building (cannot be built on a boat)&lt;br /&gt;
&lt;br /&gt;
==Curing Tub==&lt;br /&gt;
'''cures hide, snakeskin, and crocodile skin'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 1050 grams of [[leather]]. You will need 1500 grams of [[hide]] &amp;amp;&lt;br /&gt;
500 grams of [[salt]].&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 200 grams of treated skin. You will need 200 grams of&lt;br /&gt;
[[snakeskin]] &amp;amp; 100 grams of [[salt]].&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 100 grams of treated crocodile skin. You will need 100 grams of&lt;br /&gt;
crocodile hide &amp;amp; 50 grams of [[salt]].&lt;br /&gt;
&lt;br /&gt;
Must be built inside a building (cannot be built on a boat)&lt;br /&gt;
&lt;br /&gt;
==Small Fire Pit==&lt;br /&gt;
'''Makes some food edible(PP)'''&lt;br /&gt;
&lt;br /&gt;
grilling meat (150g [[meat]], 100g [[wood]]) -&amp;gt; 135g [[grilled meat]] &lt;br /&gt;
&lt;br /&gt;
baking pancakes (200g wheat flour, 150g [[wood]], cooking stone)&lt;br /&gt;
&lt;br /&gt;
cooking meat - small pot (300g [[meat]], 175 g [[wood]], small stone pot) -&amp;gt; 280g cooked&lt;br /&gt;
meat&lt;br /&gt;
&lt;br /&gt;
cooking meat - pot (600g [[meat]], 325g [[wood]], stone pot)&lt;br /&gt;
&lt;br /&gt;
cooking meat - big pot (1000g [[meat]], 750g [[wood]], big stone pot)&lt;br /&gt;
&lt;br /&gt;
forming wax (1 day can prod. 80g wax; needed: 100g beeswax, 40g [[resin]], 20g [[wood]])&lt;br /&gt;
&lt;br /&gt;
==Fire Place==&lt;br /&gt;
'''makes some food edible(PP)'''&lt;br /&gt;
&lt;br /&gt;
grilling meat, cooking meat (small pot, pot, big pot), forming [[wax]]&lt;br /&gt;
&lt;br /&gt;
==Gas Purifier==&lt;br /&gt;
[[Gas purifier]]&lt;br /&gt;
&lt;br /&gt;
==Glass Oven==&lt;br /&gt;
'''creates glass from sand, wood, and soda'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 300 grams of glass bars. You will need 600 grams of [[sand]], 60&lt;br /&gt;
grams of [[wood]] &amp;amp; 200 grams of [[soda]].&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 125 grams of glass beads. You will need 300 grams of [[sand]], 30&lt;br /&gt;
grams of [[wood]] &amp;amp; 100 grams of [[soda]].&lt;br /&gt;
&lt;br /&gt;
==Kiln==&lt;br /&gt;
'''creates window glass or charcoal'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 600 grams of window glass. You will need the following raw&lt;br /&gt;
materials: 800 grams of glass bars.&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 425 grams of charcoal. You will need the following raw&lt;br /&gt;
materials: 900 grams of wood.&lt;br /&gt;
&lt;br /&gt;
==Kitchen Table==&lt;br /&gt;
'''makes some food edible(PP)'''&lt;br /&gt;
&lt;br /&gt;
making sushi ([[meat]]), making sushi (fish), making pastry dough&lt;br /&gt;
&lt;br /&gt;
==Large Rope Machine==&lt;br /&gt;
'''twines medium rope into thick rope'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 226 grams of thick rope. You will need the following raw&lt;br /&gt;
materials: 400 grams of medium rope.&lt;br /&gt;
&lt;br /&gt;
==Loom==&lt;br /&gt;
[[Loom]]&lt;br /&gt;
&lt;br /&gt;
==Millstone==&lt;br /&gt;
'''grinds wheat, rye, or sorghum into their respective types of flour'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 1200 grams of wheat flour. You will need the following raw&lt;br /&gt;
materials: 1200 grams of [[wheat]].&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 800 grams of rye flour. You will need the following raw&lt;br /&gt;
materials: 800 grams of [[rye]].&lt;br /&gt;
 &lt;br /&gt;
In one day you can produce 1200 grams of sorghum flour. You will need the following raw&lt;br /&gt;
materials: 1200 grams of [[sorghum]].&lt;br /&gt;
&lt;br /&gt;
==Mixing Bowl== &lt;br /&gt;
'''mixes seal wax'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 60 grams of seal wax. You will need 80 grams of wax mixture &amp;amp; &lt;br /&gt;
40 grams of [[bitumen]].&lt;br /&gt;
&lt;br /&gt;
==Mudhole==&lt;br /&gt;
'''Producing mud(PP)'''&lt;br /&gt;
&lt;br /&gt;
1 day can prod. 2000g mud; needed: 1000g water, 4000g sand&lt;br /&gt;
&lt;br /&gt;
==Oven==	 &lt;br /&gt;
'''Makes some food edible(PP)'''	 &lt;br /&gt;
	 &lt;br /&gt;
baking bread, rye bread, popcorn, cookies, trout, cod, sorghum bread, pizza	 &lt;br /&gt;
boiling mixtures a-j	 &lt;br /&gt;
brewing tea, brewing coffee	 &lt;br /&gt;
cooking meat	 &lt;br /&gt;
	 &lt;br /&gt;
==Coal Oven==	 &lt;br /&gt;
'''Makes some food edible(PP)'''	 &lt;br /&gt;
	 &lt;br /&gt;
as [[oven]], but with coal or charcoal&lt;br /&gt;
&lt;br /&gt;
==Gas Oven==	 &lt;br /&gt;
'''Makes some food edible(PP)'''	 &lt;br /&gt;
	 &lt;br /&gt;
as [[oven]], but with propane&lt;br /&gt;
&lt;br /&gt;
==Coke Oven==	 &lt;br /&gt;
'''Produces Coke (propably)(PP)'''	 &lt;br /&gt;
	 &lt;br /&gt;
1d can prod. 500 g of . [sic] needed: 700 g [[coal]], 300 g [[wood]]&lt;br /&gt;
&lt;br /&gt;
==Potato Harvester==&lt;br /&gt;
[[Potato harvester]]&lt;br /&gt;
&lt;br /&gt;
==Radio Receiver==&lt;br /&gt;
[[Radio Receiver]]&lt;br /&gt;
&lt;br /&gt;
Receives radio broadcasts if it is in the range of the transmitter.&lt;br /&gt;
&lt;br /&gt;
==Medium Radio Transmitter==&lt;br /&gt;
[[Medium Radio Transmitter]]&lt;br /&gt;
&lt;br /&gt;
Broadcasts a radio signal about one or two locations away.&lt;br /&gt;
&lt;br /&gt;
==Rope machine==&lt;br /&gt;
'''make rope(PP)'''&lt;br /&gt;
&lt;br /&gt;
thin rope (hemp, cotton, silk), medium rope&lt;br /&gt;
&lt;br /&gt;
==Salting Barrel==&lt;br /&gt;
'''makes some food edible(PP)'''&lt;br /&gt;
&lt;br /&gt;
salting cod, meat, pike, salmon, trout&lt;br /&gt;
&lt;br /&gt;
1d can produce 350 g; needed: 400 g meat (or ...), 50 g salt&lt;br /&gt;
&lt;br /&gt;
==Primitive Smelting Furnace==&lt;br /&gt;
[[Primitive smelting furnace]]&lt;br /&gt;
&lt;br /&gt;
==Smelting Furnace==&lt;br /&gt;
'''smelts iron ore into iron, iron into steel, and alumina into aluminium'''&lt;br /&gt;
&lt;br /&gt;
Please see the in-depth [[smelting furnace]] article.&lt;br /&gt;
&lt;br /&gt;
==Smoker==&lt;br /&gt;
'''makes some food edible(PP)'''&lt;br /&gt;
&lt;br /&gt;
smoking cod, meat, pike, salmon, trout&lt;br /&gt;
&lt;br /&gt;
1d can produce 350 g; needed: 400 g meat (or ...), 30 g wood&lt;br /&gt;
&lt;br /&gt;
==Spindle==&lt;br /&gt;
'''twines wool, hemp, silk or cotton fibres into yarn'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 300 grams of [[Cotton Yarn|cotton yarn]]. You will need 325 grams of&lt;br /&gt;
[[Cotton Fibres|cotton fibers]].&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 240 grams of [[Silk Yarn|silk yarn]]. You will need 250 grams of [[silk cocoons]].&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 690 grams of [[wool yarn]]. You will need 700 grams of [[wool]].&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 830 grams of [[hemp yarn]]. You will need 840 grams of [[hemp]].&lt;br /&gt;
&lt;br /&gt;
==Spit==&lt;br /&gt;
'''Grilling meat(PP)'''&lt;br /&gt;
&lt;br /&gt;
grilling meat (300g [[meat]], 120g [[wood]]) -&amp;gt; 150g [[grilled meat]]&lt;br /&gt;
&lt;br /&gt;
==Stone Table==&lt;br /&gt;
'''separates iron ore from hematite'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 525 grams of [[iron ore]]. You will need 750 grams of&lt;br /&gt;
[[hematite]] &amp;amp; a hammer/sledgehammer.&lt;br /&gt;
&lt;br /&gt;
==String Jig==&lt;br /&gt;
'''needed for production of bow strings(PP)'''&amp;lt;br&amp;gt;&lt;br /&gt;
(Construction takes 3 days, a knife, and 500 grams of wood)&lt;br /&gt;
&lt;br /&gt;
==Twiner==&lt;br /&gt;
'''twines yarn into string'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 500 grams of cotton string. You will need the following&lt;br /&gt;
raw materials: 500 grams of [[cotton yarn]].&lt;br /&gt;
 &lt;br /&gt;
In one day you can produce 830 grams of hemp string. You will need the following raw&lt;br /&gt;
materials: 830 grams of [[hemp yarn]].&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 400 grams of silk string. You will need the following raw&lt;br /&gt;
materials: 400 grams of [[silk yarn]].&lt;br /&gt;
&lt;br /&gt;
==Work Bench==&lt;br /&gt;
'''separates iron ore from hematite(PP)'''&lt;br /&gt;
&lt;br /&gt;
In one day you can produce 525 grams of [[iron ore]]. You will need 750 grams of&lt;br /&gt;
[[hematite]] &amp;amp; a hammer/sledgehammer.&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User:Creepyguyinblack&amp;diff=10221</id>
		<title>User:Creepyguyinblack</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User:Creepyguyinblack&amp;diff=10221"/>
				<updated>2005-07-24T07:45:31Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am one of the initial players who began within the first few weeks of Cantr II opening I believe.  So I have played with the same account for I think over three years now.  For anyone who has ever died to an animal, you have me to blame :)  Well just for setting the values and placing them, I didn't code them so don't blame me for that.&lt;br /&gt;
--[[User:Creepyguyinblack|Creepyguyinblack]] 04:49, 13 Jul 2005 (EDT)&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Wood_extension&amp;diff=2121</id>
		<title>Wood extension</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Wood_extension&amp;diff=2121"/>
				<updated>2005-07-23T22:31:02Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: changed 75000 to 7500&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A wood extension goes in a [[cottage]] and acts as a separate room, but doesn't cost as much or provide as much room as building another cottage inside would.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
'''Object:''' Wood Extension &amp;lt;br&amp;gt;&lt;br /&gt;
'''Days needed:''' 12&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials needed:''' 7500 grams of [[wood]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Objects:''' ''none''&lt;br /&gt;
'''Tools needed:''' [[hammer]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Roleplay&amp;diff=4213</id>
		<title>Roleplay</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Roleplay&amp;diff=4213"/>
				<updated>2005-07-14T21:06:51Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: Added little advice about rp consistency&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Roleplaying literally means having a character with a personality and playing him or her consistently.&lt;br /&gt;
&lt;br /&gt;
In everyday speech roleplay (or rp in short) is used as a synonyme to [[emoting]], writing actions that are not programmed into the game. These extend from the simple *smiles* to detailed actions that take many lines to describe.  &lt;br /&gt;
&lt;br /&gt;
It is also advised to try and have a clear idea of each of your character's individual traits, personalities, goals and so on, so that you may keep each character both seperate and played in a consistent manner.  Of course a character's personality may and often should change depending on circumstances and events, but drastic, unexpected shifts should be kept to a mininum.&lt;br /&gt;
&lt;br /&gt;
However there are some things you should pay attention to to avoid the wrath of fellow players.&lt;br /&gt;
&lt;br /&gt;
'''Do not express character thoughts in rp'''. Even though in books you may see descriptions of thoughts, even if it's not written in first person, Cantr is not a book, and there are different level readers, some of which cannot separate themselves as a player from their characters. Thus even though a ''player'' could read about something a character was thinking, the character he or she is playing shouldn't react to this since our characters are not [[psychic]]s. And after a while of playing you find annoyance in players explaining their choices through character thoughts or meta text because there's no way you can legally reply to it in-game. So please avoid.&lt;br /&gt;
&lt;br /&gt;
'''Do not rp having items your character doesn't really possess'''. Now that big weapons and some tools are visible, you cannot fool people into thinking you have for example a sword, but before there was no way of telling if one is telling the truth if they say *waves his sabre in the air* unless they use it for something in a way that's included in the game mechanics. If the person doesn't have such item it's really poor playing.&lt;br /&gt;
&lt;br /&gt;
'''Do not force actions onto others'''. (This is sometimes called auto-hitting.) All characters in Cantr are played by real people. There are no NPCs. Thus everyone has their free will and you shouldn't put them in a situation they have to ignore some action you did just because you were being unreasonable.&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=547</id>
		<title>Weapons and protection</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Weapons_and_protection&amp;diff=547"/>
				<updated>2005-07-14T21:00:01Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: /* Shields */ adding link for hide and bone shield&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The first thing you should know about weapons and protection is that Cantr II is not a &amp;quot;Hack and Slash&amp;quot; game.  You can only attack an individual once per day. However, in any society, there are instances when violence is necessary.&lt;br /&gt;
&lt;br /&gt;
== Basic Weapons ==&lt;br /&gt;
&lt;br /&gt;
Weapons that require no tools or machinery to make are ideal for newspawns. &lt;br /&gt;
&lt;br /&gt;
In combat situation, basic weapons are usually (but not always) blocked by shields. However, even a basic weapon will increase the damage you do to animals and to people, if you bypass their shields.&lt;br /&gt;
&lt;br /&gt;
'''List of Basic Weapons'''&lt;br /&gt;
*[[Bone_Club|Bone Club]]&lt;br /&gt;
*[[Bone_Knife|Bone Knife]]&lt;br /&gt;
*[[Primitive_Bow|Primitive Bow]]&lt;br /&gt;
&lt;br /&gt;
==Bladed Weapons==&lt;br /&gt;
&lt;br /&gt;
Most bladed weapons have two parts. To build the blade, you require an small sharpening block in the room, as well as a flatter, set hammer, peen hammer, and sledgehammer in your inventory while working on the project. The other part of the weapon varies widely; check each weapon for more information.&lt;br /&gt;
&lt;br /&gt;
To attach the blade to the hilt or shaft, just start a project to build that weapon, and then add the required parts to the project. You'll need a peen hammer to attach the blade, and an anvil in the room.&lt;br /&gt;
&lt;br /&gt;
'''List of Bladed Weapons'''&lt;br /&gt;
*[[Longsword]]&lt;br /&gt;
*[[Rapier]]&lt;br /&gt;
*[[Sabre]]&lt;br /&gt;
*[[Scimitar]]&lt;br /&gt;
*[[Short_Sword|Short Sword]]&lt;br /&gt;
&lt;br /&gt;
==Bows==&lt;br /&gt;
&lt;br /&gt;
Bows require various parts in construction. You'll need to start a project for the bow you want, and add all of the required objects. Most are made of wood, and require tools like a knife, or a carving knife.&lt;br /&gt;
&lt;br /&gt;
To create any bow you'll need a bowstring. This can be made out of practically any [[clothing]] material, or sinew in the case of the primitive bow. You'll need a twiner to create string, and then a [[string_jig|string jig] to create a bowstring.&lt;br /&gt;
&lt;br /&gt;
To assemble any bow except the primitive one, you'll need a [[bow_stringer|bow stringer] in the room.&lt;br /&gt;
&lt;br /&gt;
'''List of Bows'''&lt;br /&gt;
*[[Compound_Bow|Compound Bow]]&lt;br /&gt;
*[[Composite_Recurve_Bow|Composite Recurve Bow]]&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
[[bone shield|Bone shields]] are a wise thing to build for a character without much access to anything. They can be created without the use of anything other than bones and a little hide. You'll need some small bones as well as some large bones, and a knife to construct it. Luckily, bone will do.&lt;br /&gt;
&lt;br /&gt;
A [[buckler]] is an economic choice for decent protection against [[Animals|animals]]. They require a small amount of [[wood]] and [[hide]], and a [[hammer]] to construct.&lt;br /&gt;
&lt;br /&gt;
A [[Wooden_Shield|wooden shield]] is ideal for young characters, as it does not take much refining to get. All you need to do is get 500 grams of wood, which can be gathered as a raw resource, unlike [[iron]]. While not quite as good as an iron shield, this will protect against almost all animal and [[newspawn]]-gone-crazy attacks.&lt;br /&gt;
&lt;br /&gt;
If you manage to kill a desert tortoise, their shells make excellent shields.  Better than wood but not quite as good as iron.  Of course, if you have a weapon that can kill a desert tortoise, you probably don't need a tortoiseshell shield.&lt;br /&gt;
&lt;br /&gt;
A [[Chitin_Shield|chitin shield]] is a rare item that is made from the shell of a [[Scarab|scarab]].&lt;br /&gt;
&lt;br /&gt;
An [[Iron|iron]] shield is the best protection cantr has to offer. Only the biggest beasts of animals, and the strongest weapons can get through it. Certainly an essential for combat. Requires a hammer to make.&lt;br /&gt;
&lt;br /&gt;
[[Targe|Targes]] are the most unique shield, as it has both offensive and defensive capabilities.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
Certain tools, generally for their own specialized uses in manufacturing, can double as a weapon implement. These are usually poor in their effectiveness.&lt;br /&gt;
&lt;br /&gt;
'''List of Tool Weapons'''&lt;br /&gt;
*[[Adze]]&lt;br /&gt;
*[[Axe]]&lt;br /&gt;
*[[Bone_Knife|Bone Knife]]&lt;br /&gt;
*[[Knife]]&lt;br /&gt;
*[[Pickaxe]]&lt;br /&gt;
*[[Screwdriver]]&lt;br /&gt;
*[[Shovel]]&lt;br /&gt;
*[[Sledgehammer]]&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Meat&amp;diff=424</id>
		<title>Meat</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Meat&amp;diff=424"/>
				<updated>2005-07-14T06:57:10Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When you kill an animal, you will be rewarded with some meat, the amount of which depends on the [[Animals|animal]]'s size.&lt;br /&gt;
&lt;br /&gt;
This meat is not edible before it is somehow processed, e.g. into [[cooked meat]], [[Grilled_Meat|grilled meat]], [[smoked meat]], or [[salted meat]].&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Interface_Guide&amp;diff=594</id>
		<title>Interface Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Interface_Guide&amp;diff=594"/>
				<updated>2005-07-14T04:18:19Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: Its ugly, but the core text is important.  Can it be salvaged?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;   &amp;lt;font&lt;br /&gt;
 face=&amp;quot;Arial, Helvetica&amp;quot; size=&amp;quot;8&amp;quot;&amp;gt; &amp;lt;b&amp;gt;Cantr II Basic Interface Guide&amp;lt;/b&amp;gt;&lt;br /&gt;
      &amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 75px; width: 700px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#008800&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font&lt;br /&gt;
 face=&amp;quot;Verdana, Arial, Helvetica&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;INTRODUCTION&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 58px; width: 700px;&amp;quot;&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;700&amp;quot;&amp;gt;&amp;lt;font face=&amp;quot;Verdana, Arial, Helvetica&amp;quot;&lt;br /&gt;
 size=&amp;quot;2&amp;quot;&amp;gt;Welcome at Cantr II. This is a short introductory guide to&lt;br /&gt;
Cantr II's interface. On the whole, the interface is fairly intuitive,&lt;br /&gt;
so feel free just to jump in and play - this guide is by no means&lt;br /&gt;
essential. But for those who, like myself, were a bit confused to start&lt;br /&gt;
with, this is a gentle introduction on what to click on and why...&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
If you want an introduction to how the game works in general - go &amp;lt;a&lt;br /&gt;
 href=&amp;quot;http://www.cantr.net/ooc/index.php?l=1&amp;quot;&lt;br /&gt;
 style=&amp;quot;color: rgb(255, 153, 0);&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt; See the general explanation&lt;br /&gt;
and newbie guide in particular...&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
Also, take time to read the &amp;lt;a&lt;br /&gt;
 href=&amp;quot;http://www.cantr.net/forum/viewtopic.php?t=3488&amp;quot;&amp;gt;FAQs&amp;lt;/a&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 75px; width: 700px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#008800&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font&lt;br /&gt;
 face=&amp;quot;Verdana, Arial, Helvetica&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CHARACTER INFO BOX&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;700&amp;quot;&amp;gt;At the top of almost all pages when&lt;br /&gt;
playing cantr there will be a short summary about your character (just&lt;br /&gt;
so you don't forget who you're playing...) and links to the seven&lt;br /&gt;
main pages. Below is an example:&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img src=&amp;quot;character_details.GIF&amp;quot; title=&amp;quot;Character Details&amp;quot;&lt;br /&gt;
 alt=&amp;quot;Character Details&amp;quot;&lt;br /&gt;
 style=&amp;quot;border: 4px solid ; width: 701px; height: 296px;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
The header displays the Cantr time&lt;br /&gt;
and how many minutes you have left (this player is clearly an&lt;br /&gt;
addict...).&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
Next is the name of your character. (Note: This is the name&lt;br /&gt;
YOU know your character by - there's nothing to stop you giving&lt;br /&gt;
different names out or other characters choosing to remember you by a&lt;br /&gt;
differenty name. You can change this the same way you change any name&lt;br /&gt;
in the game) Next to your name is a small link to the character&lt;br /&gt;
description page - explained later. &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
The character's age, the weight they are carrying and their location&lt;br /&gt;
are all self-explanatory.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
If your character is participating in a project, a short description&lt;br /&gt;
will appear below the location. Clicking on the project name will bring&lt;br /&gt;
up details on the project, clicking on the cross will end your&lt;br /&gt;
characters's participation in the project.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
Below this there is a row of links to the seven main pages that you&lt;br /&gt;
will use in Cantr. I'll go through these one by one...&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;700&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#008800&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font&lt;br /&gt;
 face=&amp;quot;Verdana, Arial, Helvetica&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EVENTS PAGE&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;700&amp;quot;&amp;gt;The events page is central to playing&lt;br /&gt;
Cantr. It will be the first page loaded when you start to play with a&lt;br /&gt;
character. It displays everything your character sees and hears. Below&lt;br /&gt;
is an example:&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img src=&amp;quot;Events_page.GIF&amp;quot; title=&amp;quot;Events Page&amp;quot; alt=&amp;quot;Events Page&amp;quot;&lt;br /&gt;
 style=&amp;quot;border: 4px solid ; width: 698px; height: 379px;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
To say something that will appear on the screen of every character in&lt;br /&gt;
the same place (though not in buildings if there are any) Type into the&lt;br /&gt;
box at the top and click 'Talk to all' (talking to an individual&lt;br /&gt;
character will be covered later)&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
Below this is the list of things that are happening where you are. This&lt;br /&gt;
is just a very simple example. A busy town will have much more going&lt;br /&gt;
on. They are listed with the most recent activities at the top. Each&lt;br /&gt;
activity is time-stamped with the Cantr day and hour.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
Every (living) character that appears on the events page will be&lt;br /&gt;
displayed in orange. This is a link to the character interaction page,&lt;br /&gt;
where you can change the name you know them by, talk to them, help them&lt;br /&gt;
and many other things.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
At the bottom left are two options to 'hide all' of the events. and&lt;br /&gt;
'show all' of the events (over the past few days)&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;700&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#008800&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font&lt;br /&gt;
 face=&amp;quot;Verdana, Arial, Helvetica&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;INVENTORY PAGE&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;700&amp;quot;&amp;gt;This, like most of the interface in&lt;br /&gt;
Cantr, pretty much does what it says on the tin... I won't put an&lt;br /&gt;
example here, but Ill put a brief description of the various icons.&lt;br /&gt;
Different types of objects (notes, envelopes, materials, clothes, tools&lt;br /&gt;
etc...) Will have different icons...&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;b&amp;gt;Universal Icons&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_drop.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Drop: Drops the item&lt;br /&gt;
where your character stands. Anyone else in the same area can then pick&lt;br /&gt;
it up. In the case of materials, you will be asked how many grams you&lt;br /&gt;
wish to drop.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_give.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Give: Gives the item to&lt;br /&gt;
another character. In the case of materials, you will be asked how many&lt;br /&gt;
grams you want to hand over. Then there will be drop down box where you&lt;br /&gt;
can choose the character to give the item to. (Note: Each character has&lt;br /&gt;
a limit to how much they can carry - if you try to give something to a&lt;br /&gt;
character and it is too heavy for them, an error message will say so)&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_use.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Use: Use the item on a&lt;br /&gt;
project or to start a project. You will be presented with a drop down&lt;br /&gt;
list of all the&lt;br /&gt;
projects, and, in the case of materials, be asked how many grams you&lt;br /&gt;
wish to use. Or you will be asked to input the details of the project&lt;br /&gt;
to be started.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;b&amp;gt;Notes and Envelopes Icons&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_copy.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; -&amp;amp;nbsp; Copy: Make an exact&lt;br /&gt;
copy of a note&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_envelop.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Envelope: Put the note or&lt;br /&gt;
envelope into another envelope&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_edit.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Edit: Edit a note (as&lt;br /&gt;
long as it has not been stored as uneditable) You can use HTML in&lt;br /&gt;
notes, but not note titles&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_read.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Read: Starts a countdown&lt;br /&gt;
to a nuclear explosion that will wipe out the enitire cantr world - use&lt;br /&gt;
with caution&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_seal.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Seal: Seals an envelope.&lt;br /&gt;
The seal will be broken when another character opens it. Your name will&lt;br /&gt;
also be on the seal, so the character opening the envelope will know&lt;br /&gt;
who sealed it.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_empty_envelop.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Open: Opens the envelope&lt;br /&gt;
and lists all the notes and envelopes inside so you can choose which to&lt;br /&gt;
take out. If the envelope is sealed, you will be asked if you want to&lt;br /&gt;
break the seal&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;b&amp;gt;Materials Icons&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_store.png&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Store: Put the material&lt;br /&gt;
into a storage item. You will be asked how many grams you wish to&lt;br /&gt;
store. (Note: You will be informed if the amount you wish to store&lt;br /&gt;
exceeds how much more space there is)&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_eat.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Eat: Let's your character&lt;br /&gt;
consume something (only some things can be eaten...) Note: Your&lt;br /&gt;
character eats to satisfy hunger automatically. But some things have a&lt;br /&gt;
different effect if eaten using this button....&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;b&amp;gt;Clothes Icons&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_wear.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Wear: Your character will&lt;br /&gt;
wear the item of clothing, and other characters will see it when they&lt;br /&gt;
look at your character description. (It can be taken off by going to&lt;br /&gt;
the description of your own character)&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;700&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#008800&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font&lt;br /&gt;
 face=&amp;quot;Verdana, Arial, Helvetica&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LOCATION PAGE&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;700&amp;quot;&amp;gt;This page gives some details about&lt;br /&gt;
where your character is. An example is below:&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img src=&amp;quot;location_page.GIF&amp;quot; title=&amp;quot;Location Page&amp;quot;&lt;br /&gt;
 alt=&amp;quot;Location Page&amp;quot;&lt;br /&gt;
 style=&amp;quot;border: 4px solid ; width: 706px; height: 484px;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
The map on the left is a small representation of the local area.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
In the center is a list of all the raw materials available. Clicking on&lt;br /&gt;
the icon next to the materials will take you to a page where you can&lt;br /&gt;
start a project to gather it.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
To the right is a small image that does nothing much but just look&lt;br /&gt;
pretty...&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
Below those, in the center is a link to a list of animals in that&lt;br /&gt;
location. Currently the only interaction available with animals is to&lt;br /&gt;
attack them.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
At the bottom of the page is a list of the roads out of the location.&lt;br /&gt;
Clicking on &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_follow.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; will make your character&lt;br /&gt;
follow the path (not an option if you character is in the kiddle of a&lt;br /&gt;
project - stop your participation first). The other icon: &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_improve.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; will start a project to&lt;br /&gt;
improve the type of road.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;700&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#008800&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font&lt;br /&gt;
 face=&amp;quot;Verdana, Arial, Helvetica&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BUILDINGS &amp;amp;amp; VEHICLES&lt;br /&gt;
PAGE&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;700&amp;quot;&amp;gt;Not much to explain here but a few&lt;br /&gt;
pretty obvious icons...&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_enter.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Enter: Go into building&lt;br /&gt;
or get into vehicle. Not possible if building/vehicle is locked&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_knock.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Knock: Your character&lt;br /&gt;
will knock on the door. This will be visible on the events page for all&lt;br /&gt;
characters outside and inside the building/room&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;700&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#008800&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font&lt;br /&gt;
 face=&amp;quot;Verdana, Arial, Helvetica&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;PEOPLE PAGE&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;700&amp;quot;&amp;gt;This gives a list of every character&lt;br /&gt;
in the same location. It is also the same page that will appear when&lt;br /&gt;
you click on a character's orange link from the events page (but only&lt;br /&gt;
for that character or those characters in the exchange)&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
The icons are as follow:&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_char_happy.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Description: Will take&lt;br /&gt;
you to a description of the person, with some vital statistics (you get&lt;br /&gt;
to see less about another character than you do your own) You can also&lt;br /&gt;
change the name you know the character by after clicking this icon.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_talk.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Talk: Will allow you to&lt;br /&gt;
talk to a person. What you say will only be heard by that character&lt;br /&gt;
(but other characters in the same location will see you saying&lt;br /&gt;
something to that particular character)&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_pointat.png&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Point: Every character in&lt;br /&gt;
the same place will see you point at that particular character&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_help.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Help: Your character will&lt;br /&gt;
participate in the project that character is currently working on (if&lt;br /&gt;
any)&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_drag.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Drag: Choose a loction&lt;br /&gt;
(building or vehicle) and you will start to drag that character there&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_hit.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Hit: Choose a weapon and&lt;br /&gt;
how much force you want to use and your character will attack that&lt;br /&gt;
character&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;700&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#008800&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font&lt;br /&gt;
 face=&amp;quot;Verdana, Arial, Helvetica&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;OBJECTS PAGE&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;700&amp;quot;&amp;gt;This page is similar to the inventory&lt;br /&gt;
page, except that it lists everything 'on the floor' where your&lt;br /&gt;
character is, including machines. Icons are the same as in the&lt;br /&gt;
inventory page except for a few:&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_take.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Take: Your character will&lt;br /&gt;
take the item. For materials, you will be asked how many grams you wish&lt;br /&gt;
to take&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img src=&amp;quot;pull.gif&amp;quot; title=&amp;quot;Pull&amp;quot; alt=&amp;quot;Pull&amp;quot;&lt;br /&gt;
 style=&amp;quot;width: 47px; height: 28px;&amp;quot;&amp;gt; - Pull/Push: After choosing which&lt;br /&gt;
building, your character will push the note or envelope into a building&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_bury.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Bury: Your character will&lt;br /&gt;
start a project to bury the dead body&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_use.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; - Use: If there are any&lt;br /&gt;
machines, you can use this button to start a project. In most cases&lt;br /&gt;
this will bring up a form where the details for the project can be&lt;br /&gt;
entered.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;700&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#008800&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font&lt;br /&gt;
 face=&amp;quot;Verdana, Arial, Helvetica&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ACTIVITY PAGE&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;700&amp;quot;&amp;gt;This page is a list of all activites&lt;br /&gt;
in the area your character is in. Because there are often many&lt;br /&gt;
unfinished projects, it takes a long time to load them all. Instead,&lt;br /&gt;
there is a search field, so you can search for specific types of&lt;br /&gt;
projects. Leaving the field blank will load all activities. Projects&lt;br /&gt;
started by your character are listed automatically.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
An individual project will look similar to this:&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_info.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt;&amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_join.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt;&amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_small_end.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 30px; height: 30px;&amp;quot;&amp;gt; farming for slime mould (&amp;lt;span&lt;br /&gt;
 style=&amp;quot;color: rgb(255, 153, 0);&amp;quot;&amp;gt;a woman in her thirties&amp;lt;/span&amp;gt;,&lt;br /&gt;
1015-1)&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
The first icon gives details on the projects. Clicking the second icon&lt;br /&gt;
will make your character participate in that project. The cross will&lt;br /&gt;
cancel the project (only possible if no progress has been made and no&lt;br /&gt;
materials have been used if required)&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
The character in brackets is the character who originally started the&lt;br /&gt;
project if they are still in the same place (not necessarily the&lt;br /&gt;
character working on the project) and is a link to the character&lt;br /&gt;
details as usual. After that is a Cantr time stamp of when the project&lt;br /&gt;
was started.&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
Projects are listed in three colours:&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;color: rgb(153, 153, 153);&amp;quot;&amp;gt;Has no one working on&lt;br /&gt;
the project&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;color: rgb(192, 192, 192);&amp;quot;&amp;gt;Has other characters&lt;br /&gt;
working on the project&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Is the project your character is working on&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;700&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#008800&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;font&lt;br /&gt;
 face=&amp;quot;Verdana, Arial, Helvetica&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CHARACTER AND PLAYER MENUS&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;20&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;1&amp;quot; bgcolor=&amp;quot;#004400&amp;quot;&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;2&amp;quot; width=&amp;quot;700&amp;quot;&amp;gt;Finally, at the bottom of most pages&lt;br /&gt;
are two menus. It will look like this:&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img src=&amp;quot;Char_and_player_menu.GIF&amp;quot;&lt;br /&gt;
 title=&amp;quot;Character and player menus&amp;quot; alt=&amp;quot;Character and player menus&amp;quot;&lt;br /&gt;
 style=&amp;quot;border: 4px solid ; width: 701px; height: 268px;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_note.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 60px; height: 60px;&amp;quot; align=&amp;quot;middle&amp;quot;&amp;gt; - Will&lt;br /&gt;
create a new note for editing - will appear in your character's&lt;br /&gt;
inventory&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_envelop.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 60px; height: 60px;&amp;quot; align=&amp;quot;middle&amp;quot;&amp;gt; - Will&lt;br /&gt;
create an envelope in your character's inventory&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_build.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 60px; height: 60px;&amp;quot; align=&amp;quot;middle&amp;quot;&amp;gt; - Opens the&lt;br /&gt;
build menu, where you can start projects to build tools, machines,&lt;br /&gt;
vehincles etc...&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_clothes.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 60px; height: 60px;&amp;quot; align=&amp;quot;middle&amp;quot;&amp;gt; - Opens the&lt;br /&gt;
menu for clothes and accessories, similar to the build menu&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_back2.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 60px; height: 60px;&amp;quot; align=&amp;quot;middle&amp;quot;&amp;gt; - Go back to&lt;br /&gt;
the player page (the list of your characters)&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_help.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 60px; height: 60px;&amp;quot; align=&amp;quot;middle&amp;quot;&amp;gt; - More&lt;br /&gt;
details/help&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;img&lt;br /&gt;
 src=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/button_logout.gif&amp;quot;&lt;br /&gt;
 alt=&amp;quot;&amp;quot; style=&amp;quot;width: 60px; height: 60px;&amp;quot; align=&amp;quot;middle&amp;quot;&amp;gt; - Logout&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
 height=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tbody&amp;gt;&lt;br /&gt;
    &amp;lt;tr height=&amp;quot;70&amp;quot; valign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
 background=&amp;quot;http://www.cantr.net/graphics/cantr/pictures/footer.gif&amp;quot;&amp;gt; &amp;lt;font&lt;br /&gt;
 face=&amp;quot;Arial, Helvetica&amp;quot; size=&amp;quot;2&amp;quot;&amp;gt; Questions, suggestions or comments?&lt;br /&gt;
Check the &amp;lt;a href=&amp;quot;index.php?s=&amp;amp;amp;l=1&amp;amp;amp;page=departments&amp;quot;&amp;gt;out-of-character&lt;br /&gt;
departments page&amp;lt;/a&amp;gt; for contact info. &amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
     &lt;br /&gt;
  &amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Interface_Guide&amp;diff=436</id>
		<title>Talk:Interface Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Interface_Guide&amp;diff=436"/>
				<updated>2005-07-14T04:14:36Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Why was this deleted?&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Tools&amp;diff=597</id>
		<title>Tools</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Tools&amp;diff=597"/>
				<updated>2005-07-14T04:12:50Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: fixed a couple typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt; Originally a copy/paste from a guide in-game. Personally I don't think it's a rule breach: if you spent enough time looking at the build/manufacture menus, and clicking on resources and reading the text, a player could find all this informaiton out, as it is...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellpadding=1 cellspacing=1 border=1 width=70% align=center&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;B&amp;gt;Item&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Materials Req.&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Tools Req.&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Days&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Uses of object&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;3/4 axe&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;300g wood&amp;lt;br&amp;gt;115g steel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Adze&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;400g wood&amp;lt;br&amp;gt;150g stone&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Asparagus harvest knife&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;130g steel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;peen hammer, flatter, tongs&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Axe&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;400g wood, 150g Steel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Gather: Wood&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pair of Bellows&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;750g wood, 500g Leather&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Needle, hammer, knife&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacturing steel (with smelting furnace&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Big Stone Pot&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;900g Stone&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chisel, Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Cooking Meat (with small fire pit and fireplace&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Bodkin&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50g Iron, 50g Wood&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacture: Hide Scraper &amp;amp; Apothecary Kit&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Bow Square&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15g Wood&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;knife&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacture: bows&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Brick Mould&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;380g Stone&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chisel, Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Broom&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;500g Wood&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1.3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Iron Carving Knife&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;40g Wood, 85g Iron&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; Manufacture: Dough Roller, Wooden Bucket and Mallet&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bronze Carving Knife&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;40g Wood, 85g Bronze&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Hammer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacture: Dough Roller, Wooden Bucket and Mallet&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Iron Chisel&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;30g Wood, 100g Iron&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacture: Many items -- mostly furniture and weapons&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Bronze Chisel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30g Wood, 10g Bronze&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; Manufacture: Many items -- mostly furniture and weapons&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cooking Stone&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;250g Stone&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0.1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Baking Pancakes (with small pit&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Crowbar&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;215g Steel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Doughroller&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;200g Wood&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chisel, Hammer, Carving Knife&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Making Pastry Dough (with kitchen table&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dung-Fork&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;500g Wood, 175g Iron&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1.2&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Gather: Potatoes, Carrots. Can also be used as a weapon&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;File&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50g Wood, 110g Steel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacture: Oil Derrick, Needle and Scissors&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fishing Pole&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;300g Wood, 25g Iron&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fishing Spear&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;125g Wood&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Steel Flatter&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;65g Wood, 45g Steel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sledgehammer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: Iron bucket, blades, hilts, dagger, and asparagus harvest knife&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bronze Flatter&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;65g Wood, 45g Bronze&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Sledgehammer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: Iron bucket, blades, hilts, dagger and asparagus harvest knife&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fork Spanner&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;2005 Iron, 25g rubber&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1.5&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bone Fur Scraper&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;80g Large Bones&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Gas Valve&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;80g Iron&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hand Glass Grinder&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;130g Iron, 150g Steel, 300g Stone&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;65g Wood, 40g Stel&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: &amp;lt;i&amp;gt;Many&amp;lt;/i&amp;gt; things - a very useful tool&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Stone Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;65g Wood, 50g Stone&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: &amp;lt;i&amp;gt;Many&amp;lt;/i&amp;gt; things - a very useful tool&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Hide Scraper&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;200g Wood, 100g Stone, 1005 Iron&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Hammer, Bodkin&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Improved Wheelbarrow&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;200g Wood, 500g Steel, 50g Iron, 100g Rubber&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Hammer, Screwdriver&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30g Wood, 30g Steel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: many items of many varieties. Gather: bananas, apples, grapes&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Bone Knife&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;100g Small bones&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacture: Many items of many varieties. Gather: bananas, apples, grapes&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Knitting Needles&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25g Iron&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0.5&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Wooden Knitting Needles&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;100g Wood&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;knife&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0.75&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Makisu&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;100g Wood&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Mallet&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0.25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Making Sushi (with  kitchen table&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Mallet&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;150g wood&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Carving Knife&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: wooden bowl, rocking chair, small sharpening block and makisu&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Needle&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10g Iron&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;File&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: Futon, Apothecary Kit, pair of bellows, most clothes and some jewellery&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Bone needle&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;20g small bones&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacture: Futon, Apothecary Kit, pair of bellows, most clothes and some jewellery&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Oil Pump&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;550g steel, 400g Iron, 75g rubber&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Screwdriver, hammer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;2.5&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Steel Peen Hammer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;65g Wood, 45g steel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Hammer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: Many items - mostly weapons&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Bronze Peen Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;65g wood, 45g bronze&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Hammer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: Many items - mostly weapons&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;Tr&amp;gt;&amp;lt;td&amp;gt;Pickaxe&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;400g wood, 150g steel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Gather: Stone, diamonds, copper, nickel, zinc, coal&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Pincers&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50g Iron, 15g steel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacture: Many items - some vehicles&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Planer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50g wood, 25g iron, 10g steel,&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;screwdriver, hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacture: Many itmes - mostly furniture&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Pliers&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50g iron, 15g steel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Reamer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;100g steel, 10g cobalt&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Rubber Taping Knife&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;300g Steel&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1.5&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Gather: rubber&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Saw&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;30g Iron, 70g Steel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1.5&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Scissors&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;50g Iron&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Hammer, Screwdriver, File&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;0.5&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: Apothecary Kit, Futon, many clothes&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Screwdriver&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;60g Iron&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: many items -- almost all vehicles and many weapons, machines, etc&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Scythe&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;260g Wood, 200g Steel&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Hammer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1.5&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Unknown (Gathering Wheat)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Seal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;120g iron, 25g nickel, 75g wood&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;hammer, Chisel&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;4&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Server&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;30g Wood&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Knife&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Steel set Hammer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;65g wood, 40g steel&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacture: Dagger, hilts, blades&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bronze set hammer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;65g wood, 40g Bronze&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: dagger, hilts, blades&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Shovel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;500g wood, 200g iron&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: Mudhole, small firepit. Gather: Sand, spinach, onions, asparagus, clay&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Sickle&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;450g Wood, 250g Iron&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Gather: Barley&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Single Jack&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;80g Wood, 60g steel&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Sledgehammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;90g Wood, 80g Stone&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Making many tools and weapons, and crushing hematite (with stone table)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Small stone pot&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;300g stone&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Chisel, Hammer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Cooking Meat (with small fire pit and fire place&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Small oil pump&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;250g Steel, 250g iron, 50g rubber&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Screwdriver, hammer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1.5&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Soldering Iron&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;125g steel, 35g iron, 10g cobalt, 110g rubber&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Hammer, screwdriver&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3.75&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacture: Motocycle frames&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Stick&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;50g Wood&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0.5&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacture: Primitive Bow&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Stone ingot&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75g Stone&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Stone Pot&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;500g Stone&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chisel, Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Cooking Meat (with small fire place&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Tongs&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;155g Iron&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1.375&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: Asparagus Harvest Knife&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Wooden Trowel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50g Wood, 40g Iron&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: Many items - most buildings and some larger machines&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Iron Trowel&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;110g Iron&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2.5&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Manufacture: Many items -  most buildings and some larger machines&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Walking Stick&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;450g wood&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;knife, hammer&amp;lt;/Td&amp;gt;&amp;lt;Td&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Wheelbarrow&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;800g wood, 50g iron, 50g rubber&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Whisk&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;350g Iron&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Screwdriver, Pincers, Hammer&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Wood Saw&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;80g Iron, 65g Wood&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2.25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Unkown&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;Td&amp;gt;Wooden Bowl&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;150g Wood&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Chisel, Mallet&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Making Sushi and pastry dough (with kitchen table) and baking cookies&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Wrench&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;150g Iron, 75g Steel&amp;lt;/td&amp;gt;&amp;lt;Td&amp;gt;Screwdriver, Hammer&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Manufacture: Motorcycle frames and motorcycles and oil derrick&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Resources_Department&amp;diff=510</id>
		<title>Resources Department</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Resources_Department&amp;diff=510"/>
				<updated>2005-07-14T04:09:50Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: /* Current members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Current members ==&lt;br /&gt;
&lt;br /&gt;
* [[User:Anthony Roberts|Anthony Roberts]] (Chairperson)&lt;br /&gt;
* Wim van de Griendt&lt;br /&gt;
* [[User:Creepyguyinblack|TJ Nelson]]&lt;br /&gt;
* Chelsea Marinacci&lt;br /&gt;
* Richard Kenneth Lenseth&lt;br /&gt;
* Jur Schagen (Programming Department Liaison)&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Machine_Guide_To_Cantr_v1.0&amp;diff=384</id>
		<title>Talk:Machine Guide To Cantr v1.0</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Machine_Guide_To_Cantr_v1.0&amp;diff=384"/>
				<updated>2005-07-14T04:07:22Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;is this ok?&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Unana&amp;diff=210</id>
		<title>Talk:Unana</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Unana&amp;diff=210"/>
				<updated>2005-07-13T08:50:08Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Do you think maybe the different languages ought to have different wikis, instead of being on the same pages?&lt;br /&gt;
&lt;br /&gt;
--[[User:Nick Roberts|Nick Roberts]] 20:30, 12 Jul 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
I agree.&lt;br /&gt;
--[[User:Creepyguyinblack|Creepyguyinblack]] 04:50, 13 Jul 2005 (EDT)&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User:Creepyguyinblack&amp;diff=892</id>
		<title>User:Creepyguyinblack</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User:Creepyguyinblack&amp;diff=892"/>
				<updated>2005-07-13T08:49:35Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TJ Nelson&lt;br /&gt;
== Headline text ==&lt;br /&gt;
&lt;br /&gt;
I am one of the initial players who began within the first few weeks of Cantr II opening I believe.  So I have played with the same account for I think over three years now.  For anyone who has ever died to an animal, you have me to blame :)  Well just for setting the values and placing them, I didn't code them so don't blame me for that.&lt;br /&gt;
--[[User:Creepyguyinblack|Creepyguyinblack]] 04:49, 13 Jul 2005 (EDT)&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User:Creepyguyinblack&amp;diff=194</id>
		<title>User:Creepyguyinblack</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User:Creepyguyinblack&amp;diff=194"/>
				<updated>2005-07-13T08:48:33Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TJ Nelson&lt;br /&gt;
I am one of the initial players who began within the first few weeks of Cantr II opening I believe.  So I have played with the same account for I think over three years now.  For anyone who has ever died to an animal, you have me to blame :)  Well just for setting the values and placing them, I didn't code them so don't blame me for that.&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Clothing&amp;diff=233</id>
		<title>Clothing</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Clothing&amp;diff=233"/>
				<updated>2005-07-13T08:39:22Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: /* Types of Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Clothes currently serve no known purpose in Cantr, other than for roleplaying purposes, and for demonstrating wealth. Generally only the elite characters of Cantr wear any mentionable clothing, except for some regions where clothing is considered more important.&lt;br /&gt;
&lt;br /&gt;
==Types of Materials==&lt;br /&gt;
&lt;br /&gt;
The main types of clothing in Cantr are hemp, silk, cotton, leather and wool.&lt;br /&gt;
&lt;br /&gt;
For cotton, you're going to need to use a cotton gin to create cotton fibres out of raw cotton, firstly.&lt;br /&gt;
&lt;br /&gt;
You will need to turn the cotton fibres, raw hemp, or silk cocoons into yarn, which will require a spindle. You then turn the yarn into their respective cloth which will require the use of a loom. The cloth can then be made into clothing which usually requires a needle, and could possibly require other tools such as scissors.&lt;br /&gt;
&lt;br /&gt;
To make wool clothing, you will first need to make the wool into wool yarn with the use of a spindle, and then make the atricle of clothing which almost always requires the use of knitting needles.&lt;br /&gt;
&lt;br /&gt;
Leather requires processing hide into a cured state.&lt;br /&gt;
&lt;br /&gt;
You can also make other assorted clothing and jewelry out of hide, bones and other animal products.&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Machine_Guide_To_Cantr_v1.0&amp;diff=380</id>
		<title>Talk:Machine Guide To Cantr v1.0</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Machine_Guide_To_Cantr_v1.0&amp;diff=380"/>
				<updated>2005-07-13T08:36:01Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;is this ok?&lt;br /&gt;
&lt;br /&gt;
I also would like to ask this question, I mean it is readily available in the game interface, but the abilities of machines are not.&lt;br /&gt;
TJ of Resources&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Machine_Guide_To_Cantr_v1.0&amp;diff=178</id>
		<title>Talk:Machine Guide To Cantr v1.0</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Machine_Guide_To_Cantr_v1.0&amp;diff=178"/>
				<updated>2005-07-13T08:35:42Z</updated>
		
		<summary type="html">&lt;p&gt;Creepyguyinblack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;is this ok?&lt;br /&gt;
&lt;br /&gt;
I also would like to ask this question, I mean it is readily available in the game interface, but the abilities of machines are not.&lt;/div&gt;</summary>
		<author><name>Creepyguyinblack</name></author>	</entry>

	</feed>