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		<id>http://wiki.cantr.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chris+Johnson</id>
		<title>Cantr II Wiki - User contributions [en]</title>
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		<updated>2026-04-17T09:40:17Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.cantr.net/index.php?title=Talk:Unana&amp;diff=28332</id>
		<title>Talk:Unana</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Talk:Unana&amp;diff=28332"/>
				<updated>2007-10-30T16:49:44Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: /* No Russian version. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is this top-ten really necessary? I think it's pointless information and definitely not main page stuff ... why not move it to 'current events' or something? Or to a page about the Wiki?&lt;br /&gt;
--[[User:Jos Elkink|Jos Elkink]] 05:51, 3 Nov 2005 (EST)&lt;br /&gt;
&lt;br /&gt;
: No, that's fair enough. I was attempting to show the active editing community that we appreciate the work they're putting in. This really should go in 'Community portal', which as Sho suggested &amp;quot;the idea is that the &amp;quot;wiki community&amp;quot; means the people who go there often and edit&amp;quot;, with reference to the [http://en.wikipedia.org/wiki/Wikipedia:Community_Portal Wikipedia version]. And just for clarity, do you debate its placement here, or that ''and'' its existence? -- [[User:Kabl00ey|Kabl00ey]] 21:22, 3 Nov 2005 (EST)&lt;br /&gt;
&lt;br /&gt;
: I don't think it's very useful, so in that sense I was debating it's existence, but I don't really care one way or the other. The placement was my main objection. --[[User:Jos Elkink|Jos Elkink]] 13:49, 5 Nov 2005 (EST)&lt;br /&gt;
&lt;br /&gt;
==International Emotes link==&lt;br /&gt;
I have added a link, as requests keep coming up on the forums about how to deal with meetings between characters of different language groups. I have used this before, and assume that its presence on the Cantr wiki means it is a legitimate tool, but as far as I'm aware, dictionaries are a no-no, hence the disclaimer.&lt;br /&gt;
A formal decision/formal guidance by staff on how to deal with 'international' meetings in Cantr would be appreciated (and is oft-requested)--[[User:Hallucinatingfarmer|Hallucinatingfarmer]] 11:33, 23 July 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Emoting can be done in any language and there is not a limit on sources. However, your chars may only speak or understand their spawn language or those learned in game. Many players outside of the English Zone emote well in English, so gesturing is a good way to try to communicate in cross-zone meetings and is not discouraged. -Sanczez&lt;br /&gt;
&lt;br /&gt;
== No Russian version. ==&lt;br /&gt;
&lt;br /&gt;
I am appalled to find out that we don't have a page for over 200 million potential players. I took the liberty of setting up a very basic page (it's just a translation of the English one right now, plase add it to the index.&lt;br /&gt;
http://www.cantr.net/mwiki/index.php/Russkaja_versija&lt;br /&gt;
&lt;br /&gt;
The link has been added to the main page index. The wiki is a community run project, it's up to Russian players to translate and flesh out the Russian sections. --[[User:Chris Johnson|Chris Johnson]] 11:49, 30 October 2007 (EST)&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Template:Main_page_index&amp;diff=28331</id>
		<title>Template:Main page index</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Template:Main_page_index&amp;diff=28331"/>
				<updated>2007-10-30T16:47:08Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Added Russian version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;border:1px; padding:5px; font-size:0.9em; background-color: #ffffcc;&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| [[Main_Page|English version]] || [[Polska Wersja]] || [[Nederlandse Versie]] || [[Versão Portuguesa]] || [[Versión Española]] || [[Lietuviška versija]] || [[Svensk Version]] || [[%E4%B8%AD%E6%96%87%E7%89%88%E6%9C%AC|中文版本]] || [[Türkçe Versiyon]] || [[Suomenkielinen versio]] || [[Russkaja versija]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Cantr_II_Wiki:Community_Portal&amp;diff=28239</id>
		<title>Cantr II Wiki:Community Portal</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Cantr_II_Wiki:Community_Portal&amp;diff=28239"/>
				<updated>2007-10-19T12:44:45Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: /* Top 10 contributors: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Wiki administrators==&lt;br /&gt;
&lt;br /&gt;
The users Sho, Mattan, and Maekho have been given sysop privileges. These privileges are given with the assumption that you have the quality of the wiki at heart and that you will respect the requirements of the other language groups than your own when making use of these privileges.&lt;br /&gt;
&lt;br /&gt;
==Wiki update status==&lt;br /&gt;
&lt;br /&gt;
Compare with [[:Category:Database changes]] to check for information that needs to be added to the wiki.&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellpadding=5 cellspacing=0 style=text-align:center&lt;br /&gt;
!''Database Changes''!!''Updated To''&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Animals]]&lt;br /&gt;
|| None&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Clothes]]&lt;br /&gt;
|| 08 Nov 2006&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Gathering tools]]&lt;br /&gt;
|| 10 Apr 2007&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Machine projects]]&lt;br /&gt;
|| 19 Apr 2007&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Objects]]&lt;br /&gt;
|| 26 Jun 2007&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Resources]]&lt;br /&gt;
|| 26 Jun 2007&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Not verified, working through the db dump. [[User:Ceselb|Ceselb]] (old date 01 Oct 2006)&lt;br /&gt;
&lt;br /&gt;
[[Database snapshot]] is a dump of the full characteristics of all items in the Cantr II Database monitored by the CantrBot. It represents the state of the database on Tuesday 6th February 2007.&lt;br /&gt;
&lt;br /&gt;
==Editor references==&lt;br /&gt;
*[[Cantr II Wiki:Format Guide]]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page Wikipedia editing help]&lt;br /&gt;
*[[Cantr II Wiki:Model layouts]]&lt;br /&gt;
*[[Help:Editing]]&lt;br /&gt;
*[[Help:Templates]]&lt;br /&gt;
*[[:Category:Delete]]&lt;br /&gt;
*[[:Category:Incomplete]]&lt;br /&gt;
*[[:Category:Rewrite]]&lt;br /&gt;
*[[:Category:Database changes]]&lt;br /&gt;
*[[Cantr II Wiki:Sandbox]]&lt;br /&gt;
*[http://www.cantr.net/mwiki/index.php?title=Special%3AAllpages&amp;amp;from=&amp;amp;namespace=10 list of templates]&lt;br /&gt;
&lt;br /&gt;
==Required reading for management==&lt;br /&gt;
These articles, from the [http://meta.wikimedia.org/wiki/Main_Page Wikimedia meta-wiki], are required for an understanding of the various flashy tricks the wiki is based on. Visiting editors, who are just here to add a comment or bit of data, don't need this. But if you want to make a new page or suggest any sort of change in the organization of the wiki, this is necessary knowledge. &lt;br /&gt;
&lt;br /&gt;
*[http://meta.wikimedia.org/wiki/Help:Template Templates]&lt;br /&gt;
*[http://meta.wikimedia.org/wiki/Help:Category Categories]&lt;br /&gt;
*[http://meta.wikimedia.org/wiki/Help:Table Tables]&lt;br /&gt;
*Everything else in the [http://meta.wikimedia.org/wiki/Help:Editor editor reference]&lt;br /&gt;
&lt;br /&gt;
==Cantr-related links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.cantr.net Cantr II] - the game we all know and love&lt;br /&gt;
*[http://www.cantr.net/forum Cantr II Forums] - where we discuss suggestions, events, and other things that pertain to Cantr.&lt;br /&gt;
*[[Cantr Webzine]] - [http://www.cantr.net/e107/news.php Stolen Notes] - a quarterly webzine, maintained by our [[Communications_Department|Communications Department]]&lt;br /&gt;
*[[Cantr Radio Station]] - The Cantr radio station has shut down. Darren (Colonel) ([http://www.djcolonel.com/] [http://www.freewebs.com/colonelsoanes/playing.html]) now holds a DJ spot on [http://www.clubfxradio.com/ Clubfx Radio]&lt;br /&gt;
*[[Cantr Chat Channel]] - [http://www.cantr.net/index.php?page=irc&amp;amp;l=1 Cantr II IRC Room] - THE place to chat about Cantr.&lt;br /&gt;
&lt;br /&gt;
==Vote for Cantr==&lt;br /&gt;
&lt;br /&gt;
Cantr needs you to vote in order to ensure that more players come to our game. It just takes a small amount of time, and it really benefits the future of Cantr.&lt;br /&gt;
&lt;br /&gt;
*[http://games.plit.dk/cgi-bin/games.pl?_cmd=ShowGame&amp;amp;GameId=95 Ultimate Game Directory]&lt;br /&gt;
*[http://www.rpggateway.com/cgi-bin/wyrm/search.cgi?query=cantr RPG Gateway]&lt;br /&gt;
*[http://www.free-games.com.au/Detailed/929.html Free-games Australia]&lt;br /&gt;
*[http://www.sweetonlinegames.com/?a=vote&amp;amp;gid=50 Sweet Online Games]&lt;br /&gt;
*[http://www.toprpgames.com/vote.php?idno=409 Top RP Games]&lt;br /&gt;
*[http://www.directoryofgames.com/main.php?view=topgames&amp;amp;action=vote&amp;amp;v_tgame=136 Directory of Games]&lt;br /&gt;
*[http://omgn.com/topgames/vote.php?Game_ID=731 Online Multiplayers Game Network]&lt;br /&gt;
*[http://www.mudmagic.com/rate.php?id=1416 Mud Magic]&lt;br /&gt;
*[http://www.gamesites200.com/gaming/vote.php?id=3969 Gaming Top 200]&lt;br /&gt;
&lt;br /&gt;
==Top 10 contributors:==&lt;br /&gt;
&lt;br /&gt;
(pages edited, as of 2007-10-19)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[User:Sho|Sho]] || 5120 &lt;br /&gt;
|-&lt;br /&gt;
| [[User:Ceselb|Ceselb]] || 2963 &lt;br /&gt;
|-&lt;br /&gt;
| [[User:Mattan|Mattan]] || 2447&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Maekho|Maekho]] || 1860&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Keisha|Keisha]] || 796&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Seko|Seko]] || 770&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Talapus|Talapus]] || 636&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Yossarian|Yossarian]] || 518&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Hellzon|Hellzon]] || 479&lt;br /&gt;
|-&lt;br /&gt;
| [[User:El bicho mutante|El bicho mutante]] || 405&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Current_events&amp;diff=27343</id>
		<title>Current events</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Current_events&amp;diff=27343"/>
				<updated>2007-08-02T11:04:35Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Rollback of WIki state to 25th July&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What's going on==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Templates===&lt;br /&gt;
I've created a couple of templates for editor use: [[Template:Stub]] and [[Template:Rewrite]]. [[Template:Stub]] is to be used on pages that are missing large amounts of important information - an example is [[Broom]]. [[Template:Rewrite]] is to be used on less severe cases of missing information, or on pages that merely need rewriting - an example is [[Alumina refiner]]. [[User:Sho|Sho]] 15:21, 24 Sep 2005 (EDT)&lt;br /&gt;
*Some changes have been made to the templates. From now on all editor templates will be listed on [[Help:Templates]]. [[User:Sho|Sho]] 14:42, 13 Oct 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Admin ===&lt;br /&gt;
&lt;br /&gt;
All the no-sysop baloney is solved; [[User:Sho|Sho]] is our sysop --[[User:Nick Roberts|Nick Roberts]] 04:03, 11 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
=== Language setup ===&lt;br /&gt;
Do you think maybe the different languages ought to have different wikis, instead of being on the same pages? --[[User:Nick Roberts|Nick Roberts]] 20:30, 12 Jul 2005 (EDT)&lt;br /&gt;
*I agree. --[[User:Creepyguyinblack|Creepyguyinblack]] 04:50, 13 Jul 2005 (EDT)&lt;br /&gt;
*I changed it. --[[User:Jos Elkink|Jos Elkink]] 05:08, 13 Jul 2005 (EDT)&lt;br /&gt;
*Would it be possible to make a true multi-language setup, similar to Wikipedia's? I don't know what's involved in making that work (I have a suspicion that it's not feasile here), but it's kind of annoying when half of the time [[Special:Randompage]] brings up a Polish page; also crosslinking articles is rather inelegant with the current system (no framework; also there are some pages like [[Jeep(pl)]]. [[User:Sho|Sho]]&lt;br /&gt;
*That would certainly be preferable... and was what I had in mind when originally making this suggestion. I don't like coming across polish articles when clicking on random page, or having search results clogged up with Polish links. --[[User:Nick Roberts|Nick Roberts]] 08:37, 15 Sep 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Agglomeration vs. subdivision ===&lt;br /&gt;
&lt;br /&gt;
Some categories of items, such as [[tools]], have all of their elements listed on the same page. Others, such as [[resources]], have separate pages for everything. My gut instinct (as a Wikipedian) is to split everything into separate pages and use categories to tie them together (it makes it easier for people to just type what they're looking for in the search box), but I can see why we might want to keep things in big metapages - it's similar to the format found in IC guides, often the individual data aren't big enough for individual articles, and it would be loads of unrewarding data-entry grunt work. Anyone have any opinion? [[User:Sho|Sho]]&lt;br /&gt;
&lt;br /&gt;
* The category system ([[tools]]) is so much clearer and easier to access the information you're looking for, so whilst I understand the Wikipedian urge to split everything, I think that the category system still provides easily accessible information. I cry a little on the inside when trying to find stuff on the seperate system ([[resources]]) - segregating the data, whilst easier to categorise and search, adds unnecessary pain in wading through links and editing pages. [[User:Kabl00ey|Kabl00ey]] 00:07, 17 Sep 2005 (EDT)&lt;br /&gt;
** With proper use of categories, I think splitting makes things easier. In Firefox, I can use quicksearches to instantly pull up a page on anything that has its own page, without clicking on any links. I can't do that with a monolithic megapage. In the same way, it's easier to just punch the thing you're looking for into the search box - one click - with split pages. Categories can bring the pages back together anyway. [[User:Sho|Sho]] 00:35, 17 Sep 2005 (EDT)&lt;br /&gt;
*** I agree with Sho, the category system that was used for the resources worked great. I think a similar system should be used for machines, buildings, vehicles, tools, et al. --[[User:Nick Roberts|Nick Roberts]] 08:53, 18 Sep 2005 (EDT)&lt;br /&gt;
****I'm surprised the tool set-up has lasted so long, it was only a copy/paste from an ingame guide I'd made - it looks ugly here. I'd like a segregated set-up there, but not for clothing I don't think, as that'd be no more of a copy of the in-game set-up - I've started discussion on clothing about how I'd like to go about finishing that section.--[[User:Hallucinatingfarmer|Hallucinatingfarmer]] 18:13, 22 Sep 2005 (EDT)&lt;br /&gt;
*****Yeah, everyone agrees with that HF. It just hasn't been gotten to yet. --[[User:Nick Roberts|Nick Roberts]] 13:49, 27 Sep 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
===Resource Department disclosure===&lt;br /&gt;
Long-standing question: Since the repeal of the &amp;quot;find out in game&amp;quot; rule (or FOIG), should the RD be allowed/required to release to the wiki all information that can be discovered in-game?&lt;br /&gt;
&lt;br /&gt;
Since I expect some long-winded responses to this that won't fit in a nested list format (or maybe that's just me), please post responses as subsections. [[User:Sho|Sho]] 22:49, 11 Oct 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
====Yes====&lt;br /&gt;
&lt;br /&gt;
The purpose of FOIG's repeal was to remove the effect of certain characters having advantages over other characters because their players knew more than other players. If we restrict RD's release of information that could be discovered IC, it's possible for that situation to arise again - a character gains an informational advantage because his player tried something, with a different character, that no player has posted on the wiki about. There are two solutions to this problem. One is to require that all players wiki any information they obtain in-game as soon as they get it. This is unenforceable and silly. The other is to have RD wiki all obtainable information to level the playing field in advance.&lt;br /&gt;
&lt;br /&gt;
Another reason is, simply, efficiency. Generally those who oppose full disclosure argue that players should work to find obtainable data on their own. The problem is that obtainable data is often not at all easy to obtain. Some data, such as the amounts of resources certain animals drop when hunted, is precisely obtainable, but only if characters spend significant resources to discover them. Do we really need to have a situation where players have to use their characters and significant amounts of their own time to obtain information that could be retrieved in under a minute by RD staff?&lt;br /&gt;
&lt;br /&gt;
There is also some precedent. Resource gathering rates are arguably something that realistically should not be displayed as explicitly as they are in-game; even more so the 20% deviation in output. Building capacity was freely released by RD (even vehicle capacities, which RD is refusing to release, is being witheld not because they should not be released in general, but because they will soon be outdated), even though it is an excellent example of obtainable data that would take colossal effort to discover in-game (to my knowledge no character or player had anything approaching precise values for building capacities before RD released them on the wiki).&lt;br /&gt;
&lt;br /&gt;
[[User:Sho|Sho]] 22:42, 11 Oct 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Strictly speaking RD did not release the building capacity infomation. Thses details where released by the Programming Department (ProgD). A bug was discovered which effectively disabled the maximum number of persons . Since correction of this bug generated a number of support queries , ProgD felt that publishing this information would help explain what seemed to be changes in room capacities. --[[User:Chris Johnson|Chris Johnson]] 05:20, 12 Oct 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
===Disambiguation for tools===&lt;br /&gt;
There are many cases where projects require either or two tools, such as projects that require a [[hammer]] or a [[stone hammer]] (but display the requirement as &amp;quot;[[hammer]]&amp;quot;). How will we treat these here? I can think of two options:&lt;br /&gt;
#We could replace every instance of &amp;quot;[[hammer]]&amp;quot; in a project requirements list with &amp;quot;[[hammer]] or [[stone hammer]].&amp;quot;&lt;br /&gt;
#We could use a special page for those. For example, create the page [[Hammer (requirement)]] to explain how the hammer requirement works. If we go with this, the way in which we name these pages (and what we put on them) is up for discussion.&lt;br /&gt;
What ideas do people have? [[User:Sho|Sho]] 23:35, 14 Oct 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
For instance, iron or [[bronze anvil]]... they both enable the same sort of projects. Perhaps we should have one consolidated anvil page, with info about both? Same would go for knives and hammers. Thoughts? --[[User:Nick Roberts|Nick Roberts]] 05:20, 24 Oct 2005 (EDT)&lt;br /&gt;
&lt;br /&gt;
I've gone ahead and dropped in a system that uses templates. When a project requires either of two tools, like a hammer or stone hammer, you use the template in place of the tool name - in this case, &amp;lt;nowiki&amp;gt;{{hammer}}&amp;lt;/nowiki&amp;gt;. [[User:Sho|Sho]] 18:18, 25 Dec 2005 (EST)&lt;br /&gt;
&lt;br /&gt;
===Machinery format change===&lt;br /&gt;
Yesterday I added some coin data to [[Coin press]]. I used a different format for this, using a table. I think this could be extended to the other machinery project listings, making them much more compact. Comments? I can make a sample page if anyone wants to see it. [[User:Sho|Sho]] 18:26, 6 Dec 2005 (EST)&lt;br /&gt;
&lt;br /&gt;
=== Spam problem ===&lt;br /&gt;
&lt;br /&gt;
Here - [http://meta.wikimedia.org/wiki/Anti-spam_Features] and here - [http://meta.wikimedia.org/wiki/Category:Anti_Spam] is some solutions listed. Admin, please make use of these concepts :) - [[User:Wojd|Wojd]]&lt;br /&gt;
*Well, who do you mean by &amp;quot;admin&amp;quot;? [[User:Kabl00ey|Kabl00ey]] is the official sysop-moderator, but I've e-mailed him to ban the spammer and he hasn't responded. Jos is the only person who can change fundamental wiki setup, but he doesn't like to get involved with the wiki. I'm the most active and knowledgeable wiki editor, but I have no power to actually do anything other than edit pages and e-mail important people - in any case, none of what you've linked us to here is new to me. Oh, and please sign your comments. [[User:Sho|Sho]] 02:03, 18 Dec 2005 (EST)&lt;br /&gt;
**I think, we should use general solutions - this is better than individual bans. I'm quite new in Cantr and in Wiki and I don't know many things yet but it's obvious that Cantr staff need help - and I'll try to help a bit ;) [[User:Wojd|WojD]] 04:50, 18 Dec 2005 (EST)&lt;br /&gt;
***My point is that the only people who can implement these general solutions (most of which, incidentally, would not work here - individual bans placed by active sysops really are the best solution) are not active on the wiki. The issue is not that the staff need help but that the staff either don't care or aren't around. I can't do anything, and neither can you, and talking isn't going to change anything. [[User:Sho|Sho]] 17:56, 18 Dec 2005 (EST)&lt;br /&gt;
****I'm not very new to Cantr or how the wiki works but I don't compare to Sho.  Talking about changes isn't a bad thing, they have to start somewhere.  Is there anyone active in the wiki who can make changes? Or atleast get Jos' attention. :) Though I guess that would be you Sho. User:Joshuamonkey&lt;br /&gt;
*****As I said, Kabl00ey and Jos are the only people with sysop powers, and Jos doesn't want to have anything to do with the wiki. We had a hard enough time getting Jos to make Kabl00ey a sysop. In any case, there are no server-level or sysop-level changes that will do much to stop spam here, short of giving sysop powers to multiple active editors.[[User:Sho|Sho]] 00:16, 10 Feb 2006 (EST)&lt;br /&gt;
******I've recently spoken to Kabl00ey about his inactivity, which he's explained. He hopes to be active again as soon as he can. Hopefully there's nothing too urgent?--[[User:Hallucinatingfarmer|Hallucinatingfarmer]] 14:19, 10 Feb 2006 (EST)&lt;br /&gt;
*******Main spam attacks were resolved a good few months ago - New minor spamming (single lines of random numbers by unlogged in users) started 2 weeks ago after Wiki S/W was upgraded to newest version . New version has different user access defaults to our old version so new configuration required - this has now been done - No editting possible unless 1) Logged in User and 2) Have a validated email address - The other anti-spam measures still work --[[User:Chris Johnson|Chris Johnson]] 09:32, 30 June 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
===Images?===&lt;br /&gt;
I would be willing to make graphics (mainly for clothing), ''if'' I'm allowed to use my own styles and skills instead of being forced to study something new for unity's sake. So far no one else has been wanting to make images of clothing, so I doubt I'll be stepping on anyone's toes here. If someone can do it better then sure they can be replaced later on, but I won't even start if people are planning to start removing them just because they're not perfectly photorealistic. I'll do my best, take it or leave it.&lt;br /&gt;
Examples of current style found [http://s14.photobucket.com/albums/a327/Seeeks/Cantr/Clothing%20suggestions/ here], though in the future I'd be using more colours and less black outlines to make them more natural.&lt;br /&gt;
--[[User:Seko|Seko]] 10:09, 5 August 2006 (EDT)&lt;br /&gt;
===7 Day Rollback on 2nd August 2007===&lt;br /&gt;
&lt;br /&gt;
Because of a database corruption issue , we rolled back the Wiki today to its state as of 25th August 2007 01:00 (EDT).&lt;br /&gt;
Automatic updates showing database changes have been re-entered. The following is a dump of Recent Changes taken before the rollback - These specific changes (other than Automatic ones) will have been lost and may require new edits.&lt;br /&gt;
Also please note the Wiki relays heavily on local client internet caches so please clear your caches when loading pages which&lt;br /&gt;
could have changed below (Shift F5 - or page reload button) to see the correct state, This issue will pass over time and will only effect people who viewed one of the pages mentioned below in the past week. --[[User:Chris Johnson|Chris Johnson]] 07:04, 2 August 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
'''Table of changes rolled back'''&lt;br /&gt;
&lt;br /&gt;
   ! 21:05 Eksykator (diff; hist) . . Ilox (Talk | contribs | block) (Zmiana ilosci potrzebnych surowców (szklo okienne) z 200g na 800g)&lt;br /&gt;
   ! 13:11 Main Page (diff; hist) . . Chris Johnson (Talk | contribs | block)&lt;br /&gt;
  m! 12:58 Buffalo (diff; hist) . . Chris Johnson (Talk | contribs | block) (Reverted edits by Doug R (Talk); changed back to last version by Sho)&lt;br /&gt;
     12:52 (Deletion log) [Chris Johnson (2×)]&lt;br /&gt;
            12:52 (cur; last) . . Chris Johnson (Talk | contribs | block) (deleted &amp;quot;Template:If&amp;quot;: If template corrupted)&lt;br /&gt;
            12:18 (cur; last) . . Chris Johnson (Talk | contribs | block) (deleted &amp;quot;Template:Trowel&amp;quot;: Removal and recreation of template)&lt;br /&gt;
   ! 12:44 Template:Infobox:Manufacture (2 changes; Page history) [Chris Johnson (2×)]&lt;br /&gt;
         m! 12:44 (cur; last) . . Chris Johnson (Talk | contribs | block)&lt;br /&gt;
          ! 12:44 (cur; last) . . Chris Johnson (Talk | contribs | block) (Temp test of fix for broken if )&lt;br /&gt;
   ! 12:28 Oven (2 changes; Page history) [Chris Johnson (2×)]&lt;br /&gt;
         m! 12:28 (cur; last) . . Chris Johnson (Talk | contribs | block) (rollback)&lt;br /&gt;
         m! 12:28 (cur; last) . . Chris Johnson (Talk | contribs | block) (test removal)&lt;br /&gt;
 N ! 12:19 Template:Trowel (diff; hist) . . Chris Johnson (Talk | contribs | block) (Recreation)&lt;br /&gt;
   ! 06:33 Skateboard (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:53 Amphora (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
 N ! 05:37 Buckle (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:32 Large iron buckle (2 changes; Page history) [Ceselb (2×)]&lt;br /&gt;
          ! 05:32 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
          ! 04:35 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:32 Large bronze buckle (2 changes; Page history) [Ceselb (2×)]&lt;br /&gt;
          ! 05:32 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
          ! 04:35 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:32 Large brass buckle (2 changes; Page history) [Ceselb (2×)]&lt;br /&gt;
          ! 05:32 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
          ! 03:45 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:29 Plain leather belt (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:28 Riveted leather belt (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
 N ! 05:28 Template:Small buckle (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
 N ! 05:27 Template:Large buckle (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:26 Braided leather belt (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
 N ! 05:25 Large buckle (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
 N ! 05:22 Small buckle (2 changes; Page history) [Ceselb (2×)]&lt;br /&gt;
          ! 05:22 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
        N ! 05:21 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:16 Leather collar (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:16 Thigh length boots (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:16 Reinforced boots (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
 N ! 05:15 Template:Medium buckle (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:12 Narrow leather belt (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:12 Medium buckle (2 changes; Page history) [Ceselb (2×)]&lt;br /&gt;
          ! 05:12 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
          ! 05:08 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:09 Medium iron buckle (2 changes; Page history) [Ceselb (2×)]&lt;br /&gt;
          ! 05:09 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
          ! 04:53 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:09 Medium bronze buckle (2 changes; Page history) [Ceselb (2×)]&lt;br /&gt;
          ! 05:09 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
          ! 04:53 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 05:09 Medium brass buckle (2 changes; Page history) [Ceselb (2×)]&lt;br /&gt;
          ! 05:09 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
          ! 04:53 (cur; last) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 04:59 Small iron buckle (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 04:59 Small bronze buckle (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 04:58 Small brass buckle (diff; hist) . . Ceselb (Talk | contribs | block)&lt;br /&gt;
   ! 00:26 User:Czneddie (2 changes; Page history) [Czneddie (2×)]&lt;br /&gt;
          ! 00:26 (cur; last) . . Czneddie (Talk | contribs | block)&lt;br /&gt;
          ! 00:24 (cur; last) . . Czneddie (Talk | contribs | block)&lt;br /&gt;
 29 July 2007&lt;br /&gt;
  m! 14:36 Cheese press (diff; hist) . . Mongrel (Talk | contribs | block)&lt;br /&gt;
 28 July 2007&lt;br /&gt;
  m! 22:26 Sweter z dekoltem w serek (diff; hist) . . Keisha (Talk | contribs | block) (?Opis)&lt;br /&gt;
   ! 22:24 Ubrania (2 changes; Page history) [Keisha (2×)]&lt;br /&gt;
         m! 22:24 (cur; last) . . Keisha (Talk | contribs | block) (?Buty)&lt;br /&gt;
          ! 20:13 (cur; last) . . Keisha (Talk | contribs | block) (?Pasy)&lt;br /&gt;
 N ! 22:23 Meskie buty do garnituru (diff; hist) . . Keisha (Talk | contribs | block) (Meskie buty do garnituru moved to  Eleganckie buty: inna nazwa w grze)&lt;br /&gt;
  m! 22:23 Eleganckie buty (diff; hist) . . Keisha (Talk | contribs | block) (Meskie buty do garnituru moved to Eleganckie buty: inna nazwa w grze)&lt;br /&gt;
   ! 22:07 Przechowywanie (diff; hist) . . Keisha (Talk | contribs | block)&lt;br /&gt;
 N ! 22:05 Puchar (diff; hist) . . Keisha (Talk | contribs | block) (Puchar moved to Czara: inna nazwa w grze)&lt;br /&gt;
  m! 22:05 Czara (diff; hist) . . Keisha (Talk | contribs | block) (Puchar moved to Czara: inna nazwa w grze)&lt;br /&gt;
 N ! 22:04 Kufel gliniany (diff; hist) . . Keisha (Talk | contribs | block) (Kufel gliniany moved to Kubek gliniany: inna  nazwa w grze)&lt;br /&gt;
  m! 22:04 Kubek gliniany (diff; hist) . . Keisha (Talk | contribs | block) (Kufel gliniany moved to Kubek gliniany: inna nazwa w grze)&lt;br /&gt;
 N ! 22:04 Kufel drewniany rzezbiony (diff; hist) . . Keisha (Talk | contribs | block) (Kufel drewniany rzezbiony moved to Kubek drewniany rzezbiony: inna nazwa w grze)&lt;br /&gt;
  m! 22:04 Kubek drewniany rzezbiony (diff; hist) . . Keisha (Talk | contribs | block) (Kufel drewniany rzezbiony moved to  Kubek drewniany rzezbiony: inna nazwa w grze)&lt;br /&gt;
 N ! 21:50 Koc welniany (diff; hist) . . Keisha (Talk | contribs | block)&lt;br /&gt;
 N ! 21:42 Loze z piór (diff; hist) . . Keisha (Talk | contribs | block) (Loze z piór moved to Lózko z pierza: inna nazwa w  grze)&lt;br /&gt;
  m! 21:42 Lózko z pierza (diff; hist) . . Keisha (Talk | contribs | block) (Loze z piór moved to Lózko z pierza: inna nazwa w grze)&lt;br /&gt;
   ! 21:41 Meble (diff; hist) . . Keisha (Talk | contribs | block)&lt;br /&gt;
 N ! 21:37 Lózko (diff; hist) . . Keisha (Talk | contribs | block) (Lózko moved to Loze: inna nazwa w grze)&lt;br /&gt;
  m! 21:37 Loze (diff; hist) . . Keisha (Talk | contribs | block) (Lózko moved to Loze: inna nazwa w grze)&lt;br /&gt;
 N ! 21:37 Lózeczko (diff; hist) . . Keisha (Talk | contribs | block) (Lózeczko moved to Lózko polowe: inna nazwa w grze)&lt;br /&gt;
  m! 21:37 Lózko polowe (diff; hist) . . Keisha (Talk | contribs | block) (Lózeczko moved to Lózko polowe: inna nazwa w grze)&lt;br /&gt;
   ! 20:30 User:Czneddie (diff; hist) . . Czneddie (Talk | contribs | block)&lt;br /&gt;
 N ! 20:13 Pasek ze sznura (diff; hist) . . Keisha (Talk | contribs | block) (Pasek ze sznura moved to Sznur do przepasania: nazwa w grze)&lt;br /&gt;
   ! 20:13 Sznur do przepasania (2 changes; Page history) [Keisha (2×)]&lt;br /&gt;
         m! 20:13 (cur; last) . . Keisha (Talk | contribs | block) (Pasek ze sznura moved to Sznur do przepasania: nazwa w  grze)&lt;br /&gt;
         m! 20:12 (cur; last) . . Keisha (Talk | contribs | block)&lt;br /&gt;
 N ! 00:25 Wort (diff; hist) . . Mongrel (Talk | contribs | block)&lt;br /&gt;
 N ! 00:24 Malt (diff; hist) . . Mongrel (Talk | contribs | block)&lt;br /&gt;
   ! 00:22 Barley (diff; hist) . . Mongrel (Talk | contribs | block) (Added Malt)&lt;br /&gt;
 N ! 00:20 Cider (diff; hist) . . Mongrel (Talk | contribs | block)&lt;br /&gt;
 27 July 2007&lt;br /&gt;
 N ! 23:57 Apple juice (2 changes; Page history) [Mongrel (2×)]&lt;br /&gt;
          ! 23:57 (cur; last) . . Mongrel (Talk | contribs | block)&lt;br /&gt;
        N ! 23:56 (cur; last) . . Mongrel (Talk | contribs | block) (Initial)&lt;br /&gt;
   ! 23:54 Apples (2 changes; Page history) [Mongrel (2×)]&lt;br /&gt;
         m! 23:54 (cur; last) . . Mongrel (Talk | contribs | block)&lt;br /&gt;
          ! 23:53 (cur; last) . . Mongrel (Talk | contribs | block) (Addedd apple juice link)&lt;br /&gt;
 N ! 23:34 Wine (diff; hist) . . Mongrel (Talk | contribs | block) (Initial Page)&lt;br /&gt;
 N ! 23:30 Grape juice (diff; hist) . . Mongrel (Talk | contribs | block) (Initial submission)&lt;br /&gt;
   ! 23:23 Grapes (diff; hist) . . Mongrel (Talk | contribs | block) (Added mention of grape juice.)&lt;br /&gt;
   ! 20:52 Cheese press (2 changes; Page history) [Mongrel (2×)]&lt;br /&gt;
          ! 20:52 (cur; last) . . Mongrel (Talk | contribs | block) (?Projects - Added Apple and Malt)&lt;br /&gt;
          ! 20:48 (cur; last) . . Mongrel (Talk | contribs | block) (?Projects - Added Crushing Grapes)&lt;br /&gt;
   ! 20:45 Wooden bucket (diff; hist) . . Mongrel (Talk | contribs | block) (Malting Barley added)&lt;br /&gt;
   ! 13:37 Recent database changes - Animals (2 changes; Page history) [CantrBot (2×)]&lt;br /&gt;
          ! 13:37 (cur; last) . . CantrBot (Talk | contribs | block) (Automatic update 1 new item and 0 changed items)&lt;br /&gt;
          ! 05:30 (cur; last) . . CantrBot (Talk | contribs | block) (Automatic update 4 new items and 1 changed item)&lt;br /&gt;
   ! 07:35 Map graphic (8 changes; Page history) [Stormoffires (8×)]&lt;br /&gt;
          ! 07:35 (cur; last) . . Stormoffires (Talk | contribs | block) (?Legend)&lt;br /&gt;
          ! 07:34 (cur; last) . . Stormoffires (Talk | contribs | block) (?Legend)&lt;br /&gt;
          ! 07:33 (cur; last) . . Stormoffires (Talk | contribs | block) (?Legend)&lt;br /&gt;
          ! 07:31 (cur; last) . . Stormoffires (Talk | contribs | block) (?Legend)&lt;br /&gt;
          ! 07:28 (cur; last) . . Stormoffires (Talk | contribs | block) (?Legend)&lt;br /&gt;
          ! 07:27 (cur; last) . . Stormoffires (Talk | contribs | block)&lt;br /&gt;
          ! 07:27 (cur; last) . . Stormoffires (Talk | contribs | block) (?Legend)&lt;br /&gt;
          ! 07:26 (cur; last) . . Stormoffires (Talk | contribs | block)&lt;br /&gt;
 N ! 07:32 Image:Map2kk4.jpg (diff; hist) . . Stormoffires (Talk | contribs | block) (Compass and map)&lt;br /&gt;
 26 July 2007&lt;br /&gt;
   ! 05:30 Recent database changes - Animals (diff; hist) . . CantrBot (Talk | contribs | block) (Automatic update 0 new items  and 1 changed item)&lt;br /&gt;
 25 July 2007&lt;br /&gt;
   ! 16:12 Przewodnik po interfejsie (diff; hist) . . 45000 (Talk | contribs | block) (?Strona Obiektów)&lt;br /&gt;
 N ! 16:09 Plains (2 changes; Page history) [Doug R (2×)]&lt;br /&gt;
          ! 16:09 (cur; last) . . Doug R (Talk | contribs | block)&lt;br /&gt;
        N ! 16:06 (cur; last) . . Doug R (Talk | contribs | block)&lt;br /&gt;
 N ! 16:08 Grassland (diff; hist) . . Doug R (Talk | contribs | block)&lt;br /&gt;
     16:00 Buffalo (3 changes; Page history) [Doug R (3×)]&lt;br /&gt;
            16:00 (cur; last) . . Doug R (Talk | contribs | block) (?Description)&lt;br /&gt;
            15:41 (cur; last) . . Doug R (Talk | contribs | block)&lt;br /&gt;
            15:37 (cur; last) . . Doug R (Talk | contribs | block)&lt;br /&gt;
 N ! 15:59 Image:American Bison.jpg (diff; hist) . . Doug R (Talk | contribs | block) (Taken from the Wikimedia Commons. See  http://en.wikipedia.org/wiki/Image:Bull_Buffalo_-_&lt;br /&gt;
&lt;br /&gt;
== Tasks ==&lt;br /&gt;
&lt;br /&gt;
=== Admin tasks ===&lt;br /&gt;
&lt;br /&gt;
==== Pages for Deletion ====&lt;br /&gt;
Listed on [[:Category:Delete]]&lt;br /&gt;
&lt;br /&gt;
=== User tasks ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Stamp of Approval&amp;quot; ====&lt;br /&gt;
It's not clear how much of the stuff here is data from Programming or Resources Department people (and therefore probably complete and correct) and how much is contributions from players like me (and therefore likely to need verification). For example, I'm not sure how much to trust the data on the ability of certain boat types to dock to each other; I feel that it looks like some types were left out, but I can't be sure. Some way of, say, putting a stamp of approval on information would be excellent. [[User:Sho|Sho]]&lt;br /&gt;
&lt;br /&gt;
* A good idea would be to add notes into the discussion pages stating the information added and from what department. Personally, I've added the information for vehicles and animals, and so should be 99.9% accurate. --[[User:Anthony|Anthony Roberts]] 22:59, 16 Aug 2005 (EDT)&lt;br /&gt;
** The information I added to a bunch of tools and weapons is 100% accurate. :D All from IC. [[User:Joshuamonkey|Joshuamonkey]] 00:00, 12 Feb 2006 (EST)&lt;br /&gt;
&lt;br /&gt;
====Pages needing breakdown====&lt;br /&gt;
*[[Tools]] must be broken up into separate [[:Category:Tools]] articles.&lt;br /&gt;
&lt;br /&gt;
== Language specific templates ==&lt;br /&gt;
Some spanish pages use the {{:inc1}}, :{{:inc2}} and :{{:inc3}} templates, this results in &amp;quot;language pollution&amp;quot; of [[:Category:Easy_unknowns]], [[:Category:Medium unknowns]], [[:Category:Hard unknowns]] and [[:Category:Incomplete]].&amp;lt;br&amp;gt;&lt;br /&gt;
Since I don't know spanish, someone else will have to atleast make the spanish templates. [[User:Ceselb|Ceselb]] 10:02, 9 February 2007 (EST)&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Database_changes&amp;diff=27342</id>
		<title>Category:Database changes</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Database_changes&amp;diff=27342"/>
				<updated>2007-08-02T10:46:54Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{protected update}}&lt;br /&gt;
=={{PAGENAME}}==&lt;br /&gt;
The pages in this category show changes in the main game database - They are automatically updated by external programs which require particular formats so they are protected from normal editing.&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellpadding=5 cellspacing=0 style=text-align:center&lt;br /&gt;
!''Database Changes''!!''Last Update''&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Animals]]&lt;br /&gt;
|| Thu, 15 Jan 2009&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Clothes]]&lt;br /&gt;
|| Wed, 03 Dec 2008&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Gathering tools]]&lt;br /&gt;
|| Fri, 27 Apr 2007&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Machine projects]]&lt;br /&gt;
|| Mon, 14 Jul 2008&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Objects]]&lt;br /&gt;
|| Mon, 08 Dec 2008&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Resources]]&lt;br /&gt;
|| Sun, 18 Jan 2009&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=1&amp;gt;Revision ID &amp;lt;font color=red&amp;gt;{{REVISIONID}}&amp;lt;/font&amp;gt; updated &amp;lt;font color=red&amp;gt;Sat, 21 Feb 2009&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; &lt;br /&gt;
[[Category:Protected]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Recent_database_changes_-_Animals&amp;diff=27341</id>
		<title>Recent database changes - Animals</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Recent_database_changes_-_Animals&amp;diff=27341"/>
				<updated>2007-08-02T10:45:21Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Readded all updates 25th July to 1st August&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{protected update}}&lt;br /&gt;
=={{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
The following are a list in reverse chronological order of all changes to the Cantr II database :&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Data Insert Here--&amp;gt;&lt;br /&gt;
==Wed, 01 Aug 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''lemming'''&lt;br /&gt;
 Reproduction chance : 12.5  (was 13)&lt;br /&gt;
==Fri, 27 Jul 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''NEW ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''weasel'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 15&lt;br /&gt;
 Reproduction chance : 2.5&lt;br /&gt;
 Area types : grassland,hills,forest,plains&lt;br /&gt;
 Attack chance : 2&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 40&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;150,fur&amp;gt;70,small bones&amp;gt;70&lt;br /&gt;
 Average age : 90&lt;br /&gt;
 Max population : 150000&lt;br /&gt;
 Overcrowding trigger : 53&lt;br /&gt;
==Fri, 27 Jul 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''NEW ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''meadow-cow'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2.5&lt;br /&gt;
 Area types : grassland,hills,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 0&lt;br /&gt;
 Strength : 80&lt;br /&gt;
 Armour : 1&lt;br /&gt;
 Resources : meat&amp;gt;1333,wool&amp;gt;132,large bones&amp;gt;198,sinew&amp;gt;33,milk&amp;gt;99,fresh dung&amp;gt;528 &lt;br /&gt;
 Average age : 101&lt;br /&gt;
 Max population : 150000&lt;br /&gt;
 Overcrowding trigger : 34&lt;br /&gt;
&lt;br /&gt;
'''mule-deer'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2.5&lt;br /&gt;
 Area types : grassland,mountains,desert,swamp,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 6&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;660,hide&amp;gt;220,large bones&amp;gt;88,small bones&amp;gt;154,sinew&amp;gt;26,fresh dung&amp;gt;264&lt;br /&gt;
 Average age : 101&lt;br /&gt;
 Max population : 150000&lt;br /&gt;
 Overcrowding trigger : 36&lt;br /&gt;
&lt;br /&gt;
'''hill-goat'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2.5&lt;br /&gt;
 Area types : hills&lt;br /&gt;
 Attack chance : 6&lt;br /&gt;
 Attack force : 9&lt;br /&gt;
 Strength : 52&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;300,wool&amp;gt;100,hide&amp;gt;112,small bones&amp;gt;52,sinew&amp;gt;7,milk&amp;gt;38,fresh dung&amp;gt;150&lt;br /&gt;
 Average age : 100&lt;br /&gt;
 Max population : 150000&lt;br /&gt;
 Overcrowding trigger : 27&lt;br /&gt;
&lt;br /&gt;
'''donkey'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2.5&lt;br /&gt;
 Area types : grassland,hills,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 4&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 62&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;500,hide&amp;gt;200,large bones&amp;gt;150,sinew&amp;gt;17,fresh dung&amp;gt;300&lt;br /&gt;
 Average age : 106&lt;br /&gt;
 Max population : 150000&lt;br /&gt;
 Overcrowding trigger : 28&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''buzzard'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
==Thu, 26 Jul 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Overcrowding trigger : 15  (was 12)&lt;br /&gt;
==Sun, 22 Jul 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wolf'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''rabbit'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Max population : 150000  (was 30000)&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Max population : 150000  (was 30000)&lt;br /&gt;
&lt;br /&gt;
'''scorpion'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''crocodile'''&lt;br /&gt;
 Max population : 150000  (was 15000)&lt;br /&gt;
&lt;br /&gt;
'''deer'''&lt;br /&gt;
 Max population : 150000  (was 30000)&lt;br /&gt;
&lt;br /&gt;
'''hawk'''&lt;br /&gt;
 Max population : 150000  (was 30000)&lt;br /&gt;
&lt;br /&gt;
'''mountain goat'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''pelican'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''swamp snake'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''desert snake'''&lt;br /&gt;
 Max population : 150000  (was 15000)&lt;br /&gt;
&lt;br /&gt;
'''toucan'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''whale'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''wild boar'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''bear'''&lt;br /&gt;
 Max population : 150000  (was 15000)&lt;br /&gt;
&lt;br /&gt;
'''cheetah'''&lt;br /&gt;
 Max population : 150000  (was 15000)&lt;br /&gt;
&lt;br /&gt;
'''racoon'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''turkey'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''gorilla'''&lt;br /&gt;
 Max population : 150000  (was 15000)&lt;br /&gt;
&lt;br /&gt;
'''sheep'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''lion'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''desert tortoise'''&lt;br /&gt;
 Max population : 150000  (was 30000)&lt;br /&gt;
&lt;br /&gt;
'''rhino'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''pigeon'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''scarab'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Max population : 150000  (was 15000)&lt;br /&gt;
&lt;br /&gt;
'''ostrich'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''kangaroo'''&lt;br /&gt;
 Max population : 150000  (was 30000)&lt;br /&gt;
&lt;br /&gt;
'''zebra'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Max population : 150000  (was 15000)&lt;br /&gt;
&lt;br /&gt;
'''leopard'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Max population : 150000  (was 15000)&lt;br /&gt;
&lt;br /&gt;
'''koala'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''moose'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Max population : 150000  (was 30000)&lt;br /&gt;
&lt;br /&gt;
'''dog'''&lt;br /&gt;
 Max population : 150000  (was 15000)&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''lemming'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''mammoth'''&lt;br /&gt;
 Max population : 150000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''albatross'''&lt;br /&gt;
 Max population : 150000  (was 0)&lt;br /&gt;
&lt;br /&gt;
'''bluejay'''&lt;br /&gt;
 Max population : 150000  (was 0)&lt;br /&gt;
&lt;br /&gt;
'''buzzard'''&lt;br /&gt;
 Max population : 150000  (was 0)&lt;br /&gt;
&lt;br /&gt;
'''condor'''&lt;br /&gt;
 Max population : 150000  (was 0)&lt;br /&gt;
&lt;br /&gt;
'''eagle'''&lt;br /&gt;
 Max population : 150000  (was 0)&lt;br /&gt;
&lt;br /&gt;
'''falcon'''&lt;br /&gt;
 Max population : 150000  (was 0)&lt;br /&gt;
&lt;br /&gt;
'''flamingo'''&lt;br /&gt;
 Max population : 150000  (was 0)&lt;br /&gt;
&lt;br /&gt;
'''blue-heron'''&lt;br /&gt;
 Max population : 150000  (was 0)&lt;br /&gt;
&lt;br /&gt;
'''owl'''&lt;br /&gt;
 Max population : 150000  (was 0)&lt;br /&gt;
&lt;br /&gt;
'''peacock'''&lt;br /&gt;
 Max population : 150000  (was 0)&lt;br /&gt;
&lt;br /&gt;
'''penguin'''&lt;br /&gt;
 Max population : 150000  (was 0)&lt;br /&gt;
&lt;br /&gt;
'''pheasant'''&lt;br /&gt;
 Max population : 150000  (was 200000)&lt;br /&gt;
&lt;br /&gt;
'''raven'''&lt;br /&gt;
 Max population : 150000  (was 200000)&lt;br /&gt;
&lt;br /&gt;
'''roadrunner'''&lt;br /&gt;
 Max population : 150000  (was 200000)&lt;br /&gt;
&lt;br /&gt;
'''robin'''&lt;br /&gt;
 Max population : 150000  (was 200000)&lt;br /&gt;
&lt;br /&gt;
'''seagull'''&lt;br /&gt;
 Max population : 150000  (was 200000)&lt;br /&gt;
&lt;br /&gt;
'''white-stork'''&lt;br /&gt;
 Max population : 150000  (was 200000)&lt;br /&gt;
&lt;br /&gt;
'''woodpecker'''&lt;br /&gt;
 Max population : 150000  (was 200000)&lt;br /&gt;
&lt;br /&gt;
'''redwinged-blackbird'''&lt;br /&gt;
 Max population : 150000  (was 200000)&lt;br /&gt;
==Sat, 21 Jul 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Max population : 30000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Max population : 30000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''crocodile'''&lt;br /&gt;
 Max population : 15000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''deer'''&lt;br /&gt;
 Max population : 30000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''hawk'''&lt;br /&gt;
 Max population : 30000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''desert snake'''&lt;br /&gt;
 Max population : 15000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''bear'''&lt;br /&gt;
 Max population : 15000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''cheetah'''&lt;br /&gt;
 Max population : 15000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''gorilla'''&lt;br /&gt;
 Max population : 15000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''desert tortoise'''&lt;br /&gt;
 Max population : 30000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Max population : 15000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''kangaroo'''&lt;br /&gt;
 Max population : 30000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Max population : 15000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Max population : 15000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Max population : 30000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''dog'''&lt;br /&gt;
 Max population : 15000  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''albatross'''&lt;br /&gt;
 Max population : 0  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''bluejay'''&lt;br /&gt;
 Max population : 0  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''buzzard'''&lt;br /&gt;
 Max population : 0  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''condor'''&lt;br /&gt;
 Max population : 0  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''eagle'''&lt;br /&gt;
 Max population : 0  (was 20000)&lt;br /&gt;
&lt;br /&gt;
'''falcon'''&lt;br /&gt;
 Max population : 0  (was 200000)&lt;br /&gt;
&lt;br /&gt;
'''flamingo'''&lt;br /&gt;
 Max population : 0  (was 200000)&lt;br /&gt;
&lt;br /&gt;
'''blue-heron'''&lt;br /&gt;
 Max population : 0  (was 200000)&lt;br /&gt;
&lt;br /&gt;
'''owl'''&lt;br /&gt;
 Max population : 0  (was 200000)&lt;br /&gt;
&lt;br /&gt;
'''peacock'''&lt;br /&gt;
 Max population : 0  (was 200000)&lt;br /&gt;
&lt;br /&gt;
'''penguin'''&lt;br /&gt;
 Max population : 0  (was 200000)&lt;br /&gt;
==Fri, 20 Jul 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''NEW ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''falcon'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 0&lt;br /&gt;
 Reproduction chance : 3.5&lt;br /&gt;
 Area types : grassland,mountains,hills,desert,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 40&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;50,feathers&amp;gt;20,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 51&lt;br /&gt;
&lt;br /&gt;
'''flamingo'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3.5&lt;br /&gt;
 Area types : swamp,lake,river,beach&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 0&lt;br /&gt;
 Strength : 33&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;60,small bones&amp;gt;60,eggs&amp;gt;13&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 86&lt;br /&gt;
&lt;br /&gt;
'''blue-heron'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 0&lt;br /&gt;
 Reproduction chance : 3.5&lt;br /&gt;
 Area types : swamp,lake,river,beach&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 0&lt;br /&gt;
 Strength : 30&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;60,small bones&amp;gt;60,eggs&amp;gt;10&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 86&lt;br /&gt;
&lt;br /&gt;
'''owl'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3.5&lt;br /&gt;
 Area types : mountains,forest,tundra&lt;br /&gt;
 Attack chance : 2&lt;br /&gt;
 Attack force : 15&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,feathers&amp;gt;100,small bones&amp;gt;80,eggs&amp;gt;15&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 28&lt;br /&gt;
&lt;br /&gt;
'''peacock'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3.5&lt;br /&gt;
 Area types : grassland,hills,forest,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 0&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;300,small bones&amp;gt;60,eggs&amp;gt;10&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 74&lt;br /&gt;
&lt;br /&gt;
'''penguin'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 0&lt;br /&gt;
 Reproduction chance : 0&lt;br /&gt;
 Area types : hills,beach,tundra&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 0&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;50,small bones&amp;gt;60,eggs&amp;gt;10&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 74&lt;br /&gt;
&lt;br /&gt;
'''pheasant'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3.5&lt;br /&gt;
 Area types : forest&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 0&lt;br /&gt;
 Strength : 25&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;50,feathers&amp;gt;30,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 103&lt;br /&gt;
&lt;br /&gt;
'''raven'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3.5&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 1&lt;br /&gt;
 Strength : 30&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;50,feathers&amp;gt;20,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 84&lt;br /&gt;
&lt;br /&gt;
'''roadrunner'''&lt;br /&gt;
 Travel chance : 30&lt;br /&gt;
 Travel speed : 50&lt;br /&gt;
 Reproduction chance : 3.5&lt;br /&gt;
 Area types : desert&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 0&lt;br /&gt;
 Strength : 60&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;50,feathers&amp;gt;20,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 45&lt;br /&gt;
&lt;br /&gt;
'''robin'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3.5&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 0&lt;br /&gt;
 Strength : 15&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;25,feathers&amp;gt;10,small bones&amp;gt;15,eggs&amp;gt;2&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 170&lt;br /&gt;
&lt;br /&gt;
'''seagull'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3.5&lt;br /&gt;
 Area types : lake,sea,river,beach&lt;br /&gt;
 Attack chance : 2&lt;br /&gt;
 Attack force : 1&lt;br /&gt;
 Strength : 30&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;50,feathers&amp;gt;20,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 81&lt;br /&gt;
&lt;br /&gt;
'''white-stork'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3.5&lt;br /&gt;
 Area types : grassland,swamp,lake,river,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 6&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;50,small bones&amp;gt;60,eggs&amp;gt;10&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 64&lt;br /&gt;
&lt;br /&gt;
'''woodpecker'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3.5&lt;br /&gt;
 Area types : forest,jungle&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 0&lt;br /&gt;
 Strength : 40&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;50,feathers&amp;gt;20,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 66&lt;br /&gt;
&lt;br /&gt;
'''redwinged-blackbird'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3.5&lt;br /&gt;
 Area types : swamp&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 0&lt;br /&gt;
 Strength : 18&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;25,feathers&amp;gt;10,small bones&amp;gt;15,eggs&amp;gt;5&lt;br /&gt;
 Average age : 60&lt;br /&gt;
 Max population : 200000&lt;br /&gt;
 Overcrowding trigger : 170&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Overcrowding trigger : 25  (was 21)&lt;br /&gt;
&lt;br /&gt;
'''albatross'''&lt;br /&gt;
 Overcrowding trigger : 24  (was 50)&lt;br /&gt;
&lt;br /&gt;
'''bluejay'''&lt;br /&gt;
 Overcrowding trigger : 135  (was 50)&lt;br /&gt;
&lt;br /&gt;
'''buzzard'''&lt;br /&gt;
 Overcrowding trigger : 28  (was 50)&lt;br /&gt;
&lt;br /&gt;
'''condor'''&lt;br /&gt;
 Overcrowding trigger : 25  (was 50)&lt;br /&gt;
&lt;br /&gt;
'''eagle'''&lt;br /&gt;
 Overcrowding trigger : 15  (was 50)&lt;br /&gt;
==Sun, 15 Jul 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wolf'''&lt;br /&gt;
 Average age : 111  (was 1112000014)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 14  (was )&lt;br /&gt;
&lt;br /&gt;
'''rabbit'''&lt;br /&gt;
 Average age : 90  (was 9020000170)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 170  (was )&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Average age : 106  (was 1062000019)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 19  (was )&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Average age : 101  (was 1012000021)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 21  (was )&lt;br /&gt;
&lt;br /&gt;
'''scorpion'''&lt;br /&gt;
 Average age : 99  (was 992000038)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 38  (was )&lt;br /&gt;
&lt;br /&gt;
'''crocodile'''&lt;br /&gt;
 Average age : 106  (was 106200007)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 7  (was )&lt;br /&gt;
&lt;br /&gt;
'''deer'''&lt;br /&gt;
 Average age : 101  (was 1012000026)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 26  (was )&lt;br /&gt;
&lt;br /&gt;
'''hawk'''&lt;br /&gt;
 Average age : 95  (was 952000036)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 36  (was )&lt;br /&gt;
&lt;br /&gt;
'''mountain goat'''&lt;br /&gt;
 Average age : 100  (was 1002000025)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 25  (was )&lt;br /&gt;
&lt;br /&gt;
'''pelican'''&lt;br /&gt;
 Average age : 104  (was 1042000055)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 55  (was )&lt;br /&gt;
&lt;br /&gt;
'''swamp snake'''&lt;br /&gt;
 Average age : 102  (was 1022000043)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 43  (was )&lt;br /&gt;
&lt;br /&gt;
'''desert snake'''&lt;br /&gt;
 Average age : 104  (was 1042000024)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 24  (was )&lt;br /&gt;
&lt;br /&gt;
'''toucan'''&lt;br /&gt;
 Average age : 97  (was 972000053)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 53  (was )&lt;br /&gt;
&lt;br /&gt;
'''whale'''&lt;br /&gt;
 Average age : 125  (was 1252000050)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 50  (was )&lt;br /&gt;
&lt;br /&gt;
'''wild boar'''&lt;br /&gt;
 Average age : 106  (was 106200009)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 9  (was )&lt;br /&gt;
&lt;br /&gt;
'''bear'''&lt;br /&gt;
 Average age : 111  (was 111200007)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 7  (was )&lt;br /&gt;
&lt;br /&gt;
'''cheetah'''&lt;br /&gt;
 Average age : 106  (was 1062000014)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 14  (was )&lt;br /&gt;
&lt;br /&gt;
'''racoon'''&lt;br /&gt;
 Average age : 98  (was 982000074)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 74  (was )&lt;br /&gt;
&lt;br /&gt;
'''turkey'''&lt;br /&gt;
 Average age : 94  (was 942000066)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 66  (was )&lt;br /&gt;
&lt;br /&gt;
'''gorilla'''&lt;br /&gt;
 Average age : 107  (was 1072000012)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 12  (was )&lt;br /&gt;
&lt;br /&gt;
'''sheep'''&lt;br /&gt;
 Average age : 98  (was 982000030)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 30  (was )&lt;br /&gt;
&lt;br /&gt;
'''lion'''&lt;br /&gt;
 Average age : 114  (was 114200008)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 8  (was )&lt;br /&gt;
&lt;br /&gt;
'''desert tortoise'''&lt;br /&gt;
 Average age : 75  (was 752000036)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 36  (was )&lt;br /&gt;
&lt;br /&gt;
'''rhino'''&lt;br /&gt;
 Average age : 114  (was 114200007)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 7  (was )&lt;br /&gt;
&lt;br /&gt;
'''pigeon'''&lt;br /&gt;
 Average age : 97  (was 9720000170)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 170  (was )&lt;br /&gt;
&lt;br /&gt;
'''scarab'''&lt;br /&gt;
 Average age : 89  (was 892000017)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 17  (was )&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Average age : 117  (was 117200008)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 8  (was )&lt;br /&gt;
&lt;br /&gt;
'''ostrich'''&lt;br /&gt;
 Average age : 100  (was 1002000031)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 31  (was )&lt;br /&gt;
&lt;br /&gt;
'''kangaroo'''&lt;br /&gt;
 Average age : 100  (was 1002000027)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 27  (was )&lt;br /&gt;
&lt;br /&gt;
'''zebra'''&lt;br /&gt;
 Average age : 102  (was 1022000026)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 26  (was )&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Average age : 110  (was 1102000010)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 10  (was )&lt;br /&gt;
&lt;br /&gt;
'''leopard'''&lt;br /&gt;
 Average age : 101  (was 1012000019)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 19  (was )&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Average age : 100  (was 1002000022)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 22  (was )&lt;br /&gt;
&lt;br /&gt;
'''koala'''&lt;br /&gt;
 Average age : 90  (was 902000048)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 48  (was )&lt;br /&gt;
&lt;br /&gt;
'''moose'''&lt;br /&gt;
 Average age : 104  (was 1042000018)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 18  (was )&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Average age : 108  (was 1082000012)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 12  (was )&lt;br /&gt;
&lt;br /&gt;
'''dog'''&lt;br /&gt;
 Average age : 108  (was 1082000028)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 28  (was )&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Average age : 90  (was 902000066)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 66  (was )&lt;br /&gt;
&lt;br /&gt;
'''lemming'''&lt;br /&gt;
 Average age : 35  (was 3520000117)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 117  (was )&lt;br /&gt;
&lt;br /&gt;
'''mammoth'''&lt;br /&gt;
 Average age : 118  (was 118200009)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 9  (was )&lt;br /&gt;
&lt;br /&gt;
'''albatross'''&lt;br /&gt;
 Average age : 60  (was 602000050)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 50  (was )&lt;br /&gt;
&lt;br /&gt;
'''bluejay'''&lt;br /&gt;
 Average age : 60  (was 602000050)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 50  (was )&lt;br /&gt;
&lt;br /&gt;
'''buzzard'''&lt;br /&gt;
 Average age : 60  (was 602000050)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 50  (was )&lt;br /&gt;
&lt;br /&gt;
'''condor'''&lt;br /&gt;
 Average age : 60  (was 602000050)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 50  (was )&lt;br /&gt;
&lt;br /&gt;
'''eagle'''&lt;br /&gt;
 Average age : 60  (was 602000050)&lt;br /&gt;
 Max population : 20000  (was )&lt;br /&gt;
 Overcrowding trigger : 50  (was )&lt;br /&gt;
==Thu, 12 Jul 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wolf'''&lt;br /&gt;
 Average age : 1112000014  (was 111)&lt;br /&gt;
&lt;br /&gt;
'''rabbit'''&lt;br /&gt;
 Average age : 9020000170  (was 90)&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Average age : 1062000019  (was 106)&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Average age : 1012000021  (was 101)&lt;br /&gt;
&lt;br /&gt;
'''scorpion'''&lt;br /&gt;
 Average age : 992000038  (was 99)&lt;br /&gt;
&lt;br /&gt;
'''crocodile'''&lt;br /&gt;
 Average age : 106200007  (was 106)&lt;br /&gt;
&lt;br /&gt;
'''deer'''&lt;br /&gt;
 Average age : 1012000026  (was 101)&lt;br /&gt;
&lt;br /&gt;
'''hawk'''&lt;br /&gt;
 Average age : 952000036  (was 95)&lt;br /&gt;
&lt;br /&gt;
'''mountain goat'''&lt;br /&gt;
 Average age : 1002000025  (was 100)&lt;br /&gt;
&lt;br /&gt;
'''pelican'''&lt;br /&gt;
 Average age : 1042000055  (was 104)&lt;br /&gt;
&lt;br /&gt;
'''swamp snake'''&lt;br /&gt;
 Average age : 1022000043  (was 102)&lt;br /&gt;
&lt;br /&gt;
'''desert snake'''&lt;br /&gt;
 Average age : 1042000024  (was 104)&lt;br /&gt;
&lt;br /&gt;
'''toucan'''&lt;br /&gt;
 Average age : 972000053  (was 97)&lt;br /&gt;
&lt;br /&gt;
'''whale'''&lt;br /&gt;
 Average age : 1252000050  (was 125)&lt;br /&gt;
&lt;br /&gt;
'''wild boar'''&lt;br /&gt;
 Average age : 106200009  (was 106)&lt;br /&gt;
&lt;br /&gt;
'''bear'''&lt;br /&gt;
 Average age : 111200007  (was 111)&lt;br /&gt;
&lt;br /&gt;
'''cheetah'''&lt;br /&gt;
 Average age : 1062000014  (was 106)&lt;br /&gt;
&lt;br /&gt;
'''racoon'''&lt;br /&gt;
 Average age : 982000074  (was 98)&lt;br /&gt;
&lt;br /&gt;
'''turkey'''&lt;br /&gt;
 Average age : 942000066  (was 94)&lt;br /&gt;
&lt;br /&gt;
'''gorilla'''&lt;br /&gt;
 Average age : 1072000012  (was 107)&lt;br /&gt;
&lt;br /&gt;
'''sheep'''&lt;br /&gt;
 Average age : 982000030  (was 98)&lt;br /&gt;
&lt;br /&gt;
'''lion'''&lt;br /&gt;
 Average age : 114200008  (was 114)&lt;br /&gt;
&lt;br /&gt;
'''desert tortoise'''&lt;br /&gt;
 Average age : 752000036  (was 75)&lt;br /&gt;
&lt;br /&gt;
'''rhino'''&lt;br /&gt;
 Average age : 114200007  (was 114)&lt;br /&gt;
&lt;br /&gt;
'''pigeon'''&lt;br /&gt;
 Average age : 9720000170  (was 97)&lt;br /&gt;
&lt;br /&gt;
'''scarab'''&lt;br /&gt;
 Average age : 892000017  (was 89)&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Average age : 117200008  (was 117)&lt;br /&gt;
&lt;br /&gt;
'''ostrich'''&lt;br /&gt;
 Average age : 1002000031  (was 100)&lt;br /&gt;
&lt;br /&gt;
'''kangaroo'''&lt;br /&gt;
 Average age : 1002000027  (was 100)&lt;br /&gt;
&lt;br /&gt;
'''zebra'''&lt;br /&gt;
 Average age : 1022000026  (was 102)&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Average age : 1102000010  (was 110)&lt;br /&gt;
&lt;br /&gt;
'''leopard'''&lt;br /&gt;
 Average age : 1012000019  (was 101)&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Average age : 1002000022  (was 100)&lt;br /&gt;
&lt;br /&gt;
'''koala'''&lt;br /&gt;
 Average age : 902000048  (was 90)&lt;br /&gt;
&lt;br /&gt;
'''moose'''&lt;br /&gt;
 Average age : 1042000018  (was 104)&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Average age : 1082000012  (was 108)&lt;br /&gt;
&lt;br /&gt;
'''dog'''&lt;br /&gt;
 Average age : 1082000028  (was 108)&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Average age : 902000066  (was 90)&lt;br /&gt;
&lt;br /&gt;
'''lemming'''&lt;br /&gt;
 Average age : 3520000117  (was 35)&lt;br /&gt;
&lt;br /&gt;
'''mammoth'''&lt;br /&gt;
 Average age : 118200009  (was 118)&lt;br /&gt;
&lt;br /&gt;
'''albatross'''&lt;br /&gt;
 Average age : 602000050  (was 60)&lt;br /&gt;
&lt;br /&gt;
'''bluejay'''&lt;br /&gt;
 Average age : 602000050  (was 60)&lt;br /&gt;
&lt;br /&gt;
'''buzzard'''&lt;br /&gt;
 Average age : 602000050  (was 60)&lt;br /&gt;
&lt;br /&gt;
'''condor'''&lt;br /&gt;
 Average age : 602000050  (was 60)&lt;br /&gt;
&lt;br /&gt;
'''eagle'''&lt;br /&gt;
 Average age : 602000050  (was 60)&lt;br /&gt;
==Fri, 06 Jul 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Area types : grassland,hills,desert,forest,beach,plains  (was grassland,hills,desert,beach,plains)&lt;br /&gt;
==Sun, 01 Jul 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''rabbit'''&lt;br /&gt;
 Reproduction chance : 3.2  (was 3.3)&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Reproduction chance : 2.7  (was 2.8)&lt;br /&gt;
 Area types : grassland,hills,desert,beach,plains  (was grassland,hills,desert,forest,beach,plains)&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Reproduction chance : 3.15  (was 3.05)&lt;br /&gt;
&lt;br /&gt;
'''scorpion'''&lt;br /&gt;
 Reproduction chance : 3  (was 4)&lt;br /&gt;
&lt;br /&gt;
'''hawk'''&lt;br /&gt;
 Reproduction chance : 3  (was 3.15)&lt;br /&gt;
&lt;br /&gt;
'''mountain goat'''&lt;br /&gt;
 Reproduction chance : 3.05  (was 3.15)&lt;br /&gt;
&lt;br /&gt;
'''pelican'''&lt;br /&gt;
 Reproduction chance : 3.25  (was 3.5)&lt;br /&gt;
&lt;br /&gt;
'''swamp snake'''&lt;br /&gt;
 Reproduction chance : 3.4  (was 2.7)&lt;br /&gt;
&lt;br /&gt;
'''desert snake'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 3)&lt;br /&gt;
&lt;br /&gt;
'''wild boar'''&lt;br /&gt;
 Reproduction chance : 2.8  (was 2.7)&lt;br /&gt;
&lt;br /&gt;
'''bear'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2.7)&lt;br /&gt;
&lt;br /&gt;
'''cheetah'''&lt;br /&gt;
 Reproduction chance : 2.75  (was 3)&lt;br /&gt;
&lt;br /&gt;
'''turkey'''&lt;br /&gt;
 Reproduction chance : 4.2  (was 3.95)&lt;br /&gt;
&lt;br /&gt;
'''lion'''&lt;br /&gt;
 Reproduction chance : 2.8  (was 2.7)&lt;br /&gt;
&lt;br /&gt;
'''desert tortoise'''&lt;br /&gt;
 Reproduction chance : 3  (was 2.7)&lt;br /&gt;
&lt;br /&gt;
'''rhino'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2.7)&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Reproduction chance : 2.35  (was 2.45)&lt;br /&gt;
&lt;br /&gt;
'''ostrich'''&lt;br /&gt;
 Reproduction chance : 3  (was 3.2)&lt;br /&gt;
&lt;br /&gt;
'''zebra'''&lt;br /&gt;
 Reproduction chance : 2.6  (was 2.8)&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Reproduction chance : 2.75  (was 2.85)&lt;br /&gt;
&lt;br /&gt;
'''leopard'''&lt;br /&gt;
 Reproduction chance : 3.27  (was 3.37)&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Reproduction chance : 3.65  (was 3.75)&lt;br /&gt;
&lt;br /&gt;
'''koala'''&lt;br /&gt;
 Reproduction chance : 3.075  (was 3.15)&lt;br /&gt;
&lt;br /&gt;
'''moose'''&lt;br /&gt;
 Reproduction chance : 2.85  (was 2.95)&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Reproduction chance : 2.35  (was 2.45)&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Reproduction chance : 4.65  (was 4.45)&lt;br /&gt;
&lt;br /&gt;
'''lemming'''&lt;br /&gt;
 Reproduction chance : 13  (was 12)&lt;br /&gt;
&lt;br /&gt;
'''mammoth'''&lt;br /&gt;
 Reproduction chance : 2.1  (was 2.2)&lt;br /&gt;
==Tue, 19 Jun 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''NEW ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''albatross'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 35&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : sea,beach&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 9&lt;br /&gt;
 Strength : 110&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;325,feathers&amp;gt;100,small bones&amp;gt;150,eggs&amp;gt;30&lt;br /&gt;
 Average age : 60&lt;br /&gt;
&lt;br /&gt;
'''bluejay'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 4&lt;br /&gt;
 Strength : 15&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;25,feathers&amp;gt;30,small bones&amp;gt;20,eggs&amp;gt;8&lt;br /&gt;
 Average age : 60&lt;br /&gt;
&lt;br /&gt;
'''buzzard'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,mountains,hills,desert,swamp,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 2&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 80&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;150,feathers&amp;gt;150,small bones&amp;gt;100,eggs&amp;gt;17&lt;br /&gt;
 Average age : 60&lt;br /&gt;
&lt;br /&gt;
'''condor'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : mountains&lt;br /&gt;
 Attack chance : 2&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 100&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;200,feathers&amp;gt;75,small bones&amp;gt;125,eggs&amp;gt;20&lt;br /&gt;
 Average age : 60&lt;br /&gt;
&lt;br /&gt;
'''eagle'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 30&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,river,volcano,jungle,beach,plains,tundra&lt;br /&gt;
 Attack chance : 6&lt;br /&gt;
 Attack force : 20&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;150,feathers&amp;gt;150,small bones&amp;gt;100,eggs&amp;gt;17&lt;br /&gt;
 Average age : 60&lt;br /&gt;
==Mon, 18 Jun 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wolf'''&lt;br /&gt;
 Reproduction chance : 2.8  (was 2.6)&lt;br /&gt;
&lt;br /&gt;
'''rabbit'''&lt;br /&gt;
 Reproduction chance : 3.3  (was 3.1)&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Reproduction chance : 2.8  (was 2.6)&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Reproduction chance : 3.05  (was 2.85)&lt;br /&gt;
&lt;br /&gt;
'''crocodile'''&lt;br /&gt;
 Reproduction chance : 2.95  (was 2.75)&lt;br /&gt;
&lt;br /&gt;
'''swamp snake'''&lt;br /&gt;
 Reproduction chance : 2.7  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''toucan'''&lt;br /&gt;
 Reproduction chance : 3.3  (was 3.1)&lt;br /&gt;
&lt;br /&gt;
'''wild boar'''&lt;br /&gt;
 Reproduction chance : 2.7  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''bear'''&lt;br /&gt;
 Reproduction chance : 2.7  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''racoon'''&lt;br /&gt;
 Reproduction chance : 2.55  (was 2.35)&lt;br /&gt;
&lt;br /&gt;
'''turkey'''&lt;br /&gt;
 Reproduction chance : 3.95  (was 3.75)&lt;br /&gt;
&lt;br /&gt;
'''gorilla'''&lt;br /&gt;
 Reproduction chance : 2.45  (was 2.25)&lt;br /&gt;
&lt;br /&gt;
'''sheep'''&lt;br /&gt;
 Reproduction chance : 3.45  (was 3.25)&lt;br /&gt;
&lt;br /&gt;
'''lion'''&lt;br /&gt;
 Reproduction chance : 2.7  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''desert tortoise'''&lt;br /&gt;
 Reproduction chance : 2.7  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''rhino'''&lt;br /&gt;
 Reproduction chance : 2.7  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''scarab'''&lt;br /&gt;
 Reproduction chance : 2.7  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Reproduction chance : 2.45  (was 2.25)&lt;br /&gt;
&lt;br /&gt;
'''ostrich'''&lt;br /&gt;
 Reproduction chance : 3.2  (was 3)&lt;br /&gt;
&lt;br /&gt;
'''kangaroo'''&lt;br /&gt;
 Reproduction chance : 3.35  (was 3.15)&lt;br /&gt;
&lt;br /&gt;
'''zebra'''&lt;br /&gt;
 Reproduction chance : 2.8  (was 2.6)&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Reproduction chance : 2.85  (was 2.65)&lt;br /&gt;
&lt;br /&gt;
'''leopard'''&lt;br /&gt;
 Reproduction chance : 3.37  (was 3.17)&lt;br /&gt;
&lt;br /&gt;
'''moose'''&lt;br /&gt;
 Reproduction chance : 2.95  (was 2.75)&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Reproduction chance : 2.45  (was 2.25)&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Reproduction chance : 4.45  (was 4.25)&lt;br /&gt;
&lt;br /&gt;
'''lemming'''&lt;br /&gt;
 Reproduction chance : 12  (was 9)&lt;br /&gt;
&lt;br /&gt;
'''mammoth'''&lt;br /&gt;
 Reproduction chance : 2.2  (was 2)&lt;br /&gt;
==Fri, 15 Jun 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wolf'''&lt;br /&gt;
 Reproduction chance : 2.6  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''rabbit'''&lt;br /&gt;
 Reproduction chance : 3.1  (was 3)&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Reproduction chance : 2.6  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Reproduction chance : 2.85  (was 2.75)&lt;br /&gt;
&lt;br /&gt;
'''crocodile'''&lt;br /&gt;
 Reproduction chance : 2.75  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''deer'''&lt;br /&gt;
 Reproduction chance : 3.75  (was 4)&lt;br /&gt;
&lt;br /&gt;
'''hawk'''&lt;br /&gt;
 Reproduction chance : 3.15  (was 3)&lt;br /&gt;
&lt;br /&gt;
'''mountain goat'''&lt;br /&gt;
 Reproduction chance : 3.15  (was 3.25)&lt;br /&gt;
&lt;br /&gt;
'''toucan'''&lt;br /&gt;
 Reproduction chance : 3.1  (was 3)&lt;br /&gt;
&lt;br /&gt;
'''wild boar'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''racoon'''&lt;br /&gt;
 Reproduction chance : 2.35  (was 2.25)&lt;br /&gt;
&lt;br /&gt;
'''turkey'''&lt;br /&gt;
 Reproduction chance : 3.75  (was 3.5)&lt;br /&gt;
&lt;br /&gt;
'''desert tortoise'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
 Area types : mountains,desert  (was mountains,hills,desert)&lt;br /&gt;
&lt;br /&gt;
'''rhino'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2.1)&lt;br /&gt;
&lt;br /&gt;
'''scarab'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Reproduction chance : 2.25  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''ostrich'''&lt;br /&gt;
 Reproduction chance : 3  (was 2.75)&lt;br /&gt;
&lt;br /&gt;
'''kangaroo'''&lt;br /&gt;
 Reproduction chance : 3.15  (was 3.07)&lt;br /&gt;
&lt;br /&gt;
'''zebra'''&lt;br /&gt;
 Reproduction chance : 2.6  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Reproduction chance : 3.75  (was 3.5)&lt;br /&gt;
&lt;br /&gt;
'''koala'''&lt;br /&gt;
 Reproduction chance : 3.15  (was 3)&lt;br /&gt;
&lt;br /&gt;
'''moose'''&lt;br /&gt;
 Reproduction chance : 2.75  (was 2.6)&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Reproduction chance : 2.25  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''lemming'''&lt;br /&gt;
 Reproduction chance : 9  (was 7)&lt;br /&gt;
&lt;br /&gt;
'''mammoth'''&lt;br /&gt;
 Reproduction chance : 2  (was 1.6)&lt;br /&gt;
==Sat, 09 Jun 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''deer'''&lt;br /&gt;
 Reproduction chance : 4  (was 2.75)&lt;br /&gt;
==Wed, 30 May 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wolf'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2.25)&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Reproduction chance : 2.75  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''deer'''&lt;br /&gt;
 Reproduction chance : 2.75  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''pelican'''&lt;br /&gt;
 Reproduction chance : 3.5  (was 3)&lt;br /&gt;
&lt;br /&gt;
'''swamp snake'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2.25)&lt;br /&gt;
&lt;br /&gt;
'''ostrich'''&lt;br /&gt;
 Reproduction chance : 2.75  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''kangaroo'''&lt;br /&gt;
 Reproduction chance : 3.07  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Reproduction chance : 2.65  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''leopard'''&lt;br /&gt;
 Reproduction chance : 3.17  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Reproduction chance : 3.5  (was 3.64)&lt;br /&gt;
==Sat, 26 May 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Reproduction chance : 3.64  (was 3)&lt;br /&gt;
&lt;br /&gt;
'''moose'''&lt;br /&gt;
 Reproduction chance : 2.6  (was 2.25)&lt;br /&gt;
&lt;br /&gt;
'''mammoth'''&lt;br /&gt;
 Reproduction chance : 1.6  (was 2)&lt;br /&gt;
==Fri, 25 May 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wolf'''&lt;br /&gt;
 Reproduction chance : 2.25  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''scorpion'''&lt;br /&gt;
 Reproduction chance : 4  (was 1)&lt;br /&gt;
&lt;br /&gt;
'''crocodile'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''deer'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''mountain goat'''&lt;br /&gt;
 Reproduction chance : 3.25  (was 3.5)&lt;br /&gt;
&lt;br /&gt;
'''pelican'''&lt;br /&gt;
 Reproduction chance : 3  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''swamp snake'''&lt;br /&gt;
 Reproduction chance : 2.25  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''desert snake'''&lt;br /&gt;
 Reproduction chance : 3  (was 1)&lt;br /&gt;
&lt;br /&gt;
'''toucan'''&lt;br /&gt;
 Reproduction chance : 3  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''cheetah'''&lt;br /&gt;
 Reproduction chance : 3  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''racoon'''&lt;br /&gt;
 Reproduction chance : 2.25  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''gorilla'''&lt;br /&gt;
 Reproduction chance : 2.25  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''sheep'''&lt;br /&gt;
 Reproduction chance : 3.25  (was 3)&lt;br /&gt;
&lt;br /&gt;
'''lion'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''rhino'''&lt;br /&gt;
 Reproduction chance : 2.1  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''ostrich'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''kangaroo'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''zebra'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''leopard'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Reproduction chance : 3  (was 2.5)&lt;br /&gt;
&lt;br /&gt;
'''moose'''&lt;br /&gt;
 Reproduction chance : 2.25  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''dog'''&lt;br /&gt;
 Reproduction chance : 3.25  (was 3)&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Reproduction chance : 4.25  (was 4)&lt;br /&gt;
==Tue, 22 May 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wolf'''&lt;br /&gt;
 Reproduction chance : 2  (was 1)&lt;br /&gt;
&lt;br /&gt;
'''hawk'''&lt;br /&gt;
 Reproduction chance : 3  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''mountain goat'''&lt;br /&gt;
 Reproduction chance : 3.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''pelican'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''swamp snake'''&lt;br /&gt;
 Reproduction chance : 2  (was 1)&lt;br /&gt;
&lt;br /&gt;
'''toucan'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''bear'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''turkey'''&lt;br /&gt;
 Reproduction chance : 3.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''sheep'''&lt;br /&gt;
 Reproduction chance : 3  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''lion'''&lt;br /&gt;
 Reproduction chance : 2  (was 1)&lt;br /&gt;
&lt;br /&gt;
'''pigeon'''&lt;br /&gt;
 Reproduction chance : 7  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 2)&lt;br /&gt;
&lt;br /&gt;
'''dog'''&lt;br /&gt;
 Reproduction chance : 3  (was 2.5)&lt;br /&gt;
==Mon, 21 May 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Reproduction chance : 4  (was 3.5)&lt;br /&gt;
==Sat, 19 May 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains  (was grassland,desert,forest,jungle,beach,plains)&lt;br /&gt;
==Fri, 18 May 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Reproduction chance : 3.5  (was 3)&lt;br /&gt;
==Wed, 16 May 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Area types : grassland,desert,forest,jungle,beach,plains  (was grassland,hills,forest,jungle,beach,plains)&lt;br /&gt;
==Sat, 28 Apr 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''dog'''&lt;br /&gt;
 Reproduction chance : 2.5  (was 1)&lt;br /&gt;
==Fri, 27 Apr 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''pelican'''&lt;br /&gt;
 Reproduction chance : 2  (was 1)&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Area types : grassland,swamp,forest,lake,river,jungle,beach  (was grassland,swamp,forest,jungle,beach)&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Reproduction chance : 2  (was 3)&lt;br /&gt;
==Thu, 26 Apr 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Travel chance : 1  (was 3)&lt;br /&gt;
==Sat, 21 Apr 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''hawk'''&lt;br /&gt;
 Reproduction chance : 2  (was 3)&lt;br /&gt;
&lt;br /&gt;
'''scarab'''&lt;br /&gt;
 Reproduction chance : 2  (was 4)&lt;br /&gt;
&lt;br /&gt;
'''lemming'''&lt;br /&gt;
 Reproduction chance : 7  (was 9)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=1&amp;gt;Revision ID &amp;lt;font color=red&amp;gt;{{REVISIONID}}&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
[[Category:Database changes]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Data:lemming&amp;diff=25838</id>
		<title>Data:lemming</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Data:lemming&amp;diff=25838"/>
				<updated>2007-04-21T12:02:24Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{{1}}}|&lt;br /&gt;
name=lemming|&lt;br /&gt;
tag=animal|&lt;br /&gt;
record=data|&lt;br /&gt;
travelchance=10|&lt;br /&gt;
travelspeed=8|&lt;br /&gt;
reproduction=7|&lt;br /&gt;
areas=[[hills]]&amp;lt;br&amp;gt;[[forest]]&amp;lt;br&amp;gt;[[beach]]|&lt;br /&gt;
attackchance=0|&lt;br /&gt;
attackforce=2|&lt;br /&gt;
strength=22|&lt;br /&gt;
armour=0|&lt;br /&gt;
resources=60 grams of [[meat]]&amp;lt;br&amp;gt;20 grams of [[fur]]&amp;lt;br&amp;gt;20 grams of [[small bones]]|&lt;br /&gt;
age=35|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{botpage}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Data:scarab&amp;diff=25837</id>
		<title>Data:scarab</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Data:scarab&amp;diff=25837"/>
				<updated>2007-04-21T12:01:53Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{{1}}}|&lt;br /&gt;
name=scarab|&lt;br /&gt;
tag=animal|&lt;br /&gt;
record=data|&lt;br /&gt;
travelchance=2|&lt;br /&gt;
travelspeed=7|&lt;br /&gt;
reproduction=2|&lt;br /&gt;
areas=[[grassland]]&amp;lt;br&amp;gt;[[mountains]]&amp;lt;br&amp;gt;[[hills]]&amp;lt;br&amp;gt;[[desert]]&amp;lt;br&amp;gt;[[forest]]&amp;lt;br&amp;gt;[[jungle]]&amp;lt;br&amp;gt;[[beach]]&amp;lt;br&amp;gt;[[plains]]|&lt;br /&gt;
attackchance=10|&lt;br /&gt;
attackforce=11|&lt;br /&gt;
strength=70|&lt;br /&gt;
armour=17|&lt;br /&gt;
resources=200 grams of [[shell]]|&lt;br /&gt;
age=89|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{botpage}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Data:hawk&amp;diff=25836</id>
		<title>Data:hawk</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Data:hawk&amp;diff=25836"/>
				<updated>2007-04-21T12:01:03Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{{{1}}}|&lt;br /&gt;
name=hawk|&lt;br /&gt;
tag=animal|&lt;br /&gt;
record=data|&lt;br /&gt;
travelchance=10|&lt;br /&gt;
travelspeed=25|&lt;br /&gt;
reproduction=2|&lt;br /&gt;
areas=[[grassland]]&amp;lt;br&amp;gt;[[mountains]]&amp;lt;br&amp;gt;[[hills]]&amp;lt;br&amp;gt;[[forest]]&amp;lt;br&amp;gt;[[volcano]]&amp;lt;br&amp;gt;[[jungle]]&amp;lt;br&amp;gt;[[beach]]&amp;lt;br&amp;gt;[[plains]]&amp;lt;br&amp;gt;[[tundra]]|&lt;br /&gt;
attackchance=1|&lt;br /&gt;
attackforce=15|&lt;br /&gt;
strength=60|&lt;br /&gt;
armour=0|&lt;br /&gt;
resources=100 grams of [[meat]]&amp;lt;br&amp;gt;100 grams of [[feathers]]&amp;lt;br&amp;gt;80 grams of [[small bones]]&amp;lt;br&amp;gt;10 grams of [[eggs]]|&lt;br /&gt;
age=95|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{botpage}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Fresh_dung&amp;diff=25580</id>
		<title>Fresh dung</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Fresh_dung&amp;diff=25580"/>
				<updated>2007-04-03T10:32:50Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: both a or an are valid depending on English Dialect - so removed indefinate article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Fresh dung''' can be gained by killing a variety of [[animals]].&lt;br /&gt;
&lt;br /&gt;
Made into [[dried dung]] using a [[primitive oven]], [[small fire pit]], [[spit]], or [[deck grill]]. Can be made into [[fertilizer]] in [[herb garden|herb gardens]].&lt;br /&gt;
  &lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Small_wooden_cart&amp;diff=25414</id>
		<title>Small wooden cart</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Small_wooden_cart&amp;diff=25414"/>
				<updated>2007-03-31T10:01:55Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Added maxspeed explanation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox:Land vehicle|&lt;br /&gt;
time=12|&lt;br /&gt;
resources=5000 grams of [[wood]]|&lt;br /&gt;
objects=|&lt;br /&gt;
engine=|&lt;br /&gt;
tools={{hammer}}|&lt;br /&gt;
passengers=1|&lt;br /&gt;
weight=90000|&lt;br /&gt;
single=29820|&lt;br /&gt;
surfaces=[[path]]|&lt;br /&gt;
speed=0.07|&lt;br /&gt;
weight effect=30000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox:Vehicle_speed|&lt;br /&gt;
pathempty=4|pathfull=3|&lt;br /&gt;
sandempty=5|sandfull=4|&lt;br /&gt;
pavedempty=7|pavedfull=6|&lt;br /&gt;
highempty=10&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; |highfull=10&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;|&lt;br /&gt;
expressempty=10&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;|expressfull=10&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;The Small wooden cart has a built-in maximum speed of 10&lt;br /&gt;
&lt;br /&gt;
[[Category:Vehicles]] [[Category:Land Vehicles]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Small_wooden_cart&amp;diff=25413</id>
		<title>Small wooden cart</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Small_wooden_cart&amp;diff=25413"/>
				<updated>2007-03-31T09:49:12Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Small wooden cart has a maximum speed of 10&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox:Land vehicle|&lt;br /&gt;
time=12|&lt;br /&gt;
resources=5000 grams of [[wood]]|&lt;br /&gt;
objects=|&lt;br /&gt;
engine=|&lt;br /&gt;
tools={{hammer}}|&lt;br /&gt;
passengers=1|&lt;br /&gt;
weight=90000|&lt;br /&gt;
single=29820|&lt;br /&gt;
surfaces=[[path]]|&lt;br /&gt;
speed=0.07|&lt;br /&gt;
weight effect=30000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox:Vehicle_speed|&lt;br /&gt;
pathempty=4|pathfull=3|&lt;br /&gt;
sandempty=5|sandfull=4|&lt;br /&gt;
pavedempty=7|pavedfull=6|&lt;br /&gt;
highempty=10|highfull=10|&lt;br /&gt;
expressempty=10|expressfull=10|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Vehicles]] [[Category:Land Vehicles]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Hematite&amp;diff=25009</id>
		<title>Hematite</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Hematite&amp;diff=25009"/>
				<updated>2007-03-08T09:30:30Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: magnite and taconite can also be used&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered&amp;quot; cellpadding=&amp;quot;4&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Resource|&lt;br /&gt;
gathered=750|&lt;br /&gt;
tools={{pickaxe}}|&lt;br /&gt;
skill=[[Skills#Mining|Mining]]|&lt;br /&gt;
eaten=|&lt;br /&gt;
heals=|&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Infobox:Gathering|&lt;br /&gt;
tool1=manual|amount1=750|&lt;br /&gt;
tool2=[[pickaxe]]|amount2=1500|&lt;br /&gt;
tool3=[[hematite drill]]|amount3=3750|&lt;br /&gt;
tool4=|amount4=|&lt;br /&gt;
tool5=|amount5=|&lt;br /&gt;
tool6=|amount6=|&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A raw mineral from which one refines [[iron ore]], which is a precursor to [[iron]] and [[steel]].&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Fuel&amp;diff=24945</id>
		<title>Fuel</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Fuel&amp;diff=24945"/>
				<updated>2007-03-02T12:59:25Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fuel can refer to several things in Cantr. Generally it means a substance that's burned to create heat, or motion through combustion.&lt;br /&gt;
&lt;br /&gt;
== Cooking fuels ==&lt;br /&gt;
&lt;br /&gt;
*[[Dried dung]]&lt;br /&gt;
**Used in a [[small fire pit]], [[primitive oven]], [[deck grill]], [[spit]].&lt;br /&gt;
**Can only be used outdoors (the deck grill is a kind of an exception)&lt;br /&gt;
**The least efficient fuel&lt;br /&gt;
&lt;br /&gt;
*[[Wood]]&lt;br /&gt;
**Used in [[oven]], [[small fire pit]], [[primitive oven]], [[deck grill]], [[spit]].&lt;br /&gt;
&lt;br /&gt;
*[[Charcoal]]&lt;br /&gt;
**Used in the [[coal oven]]&lt;br /&gt;
**Less efficient than coal&lt;br /&gt;
&lt;br /&gt;
*[[Coal]]&lt;br /&gt;
**Used in the [[coal oven]]&lt;br /&gt;
&lt;br /&gt;
*[[Propane]]&lt;br /&gt;
**Used in the [[gas oven]]&lt;br /&gt;
&lt;br /&gt;
== Smelting fuels ==&lt;br /&gt;
&lt;br /&gt;
*[[Wood]]&lt;br /&gt;
**Used in [[smelting furnace]], [[primitive smelting furnace]], [[small fire pit]]&lt;br /&gt;
**Only used in making [[bronze]]&lt;br /&gt;
&lt;br /&gt;
*[[Charcoal]]&lt;br /&gt;
**Used in [[smelting furnace]], [[primitive smelting furnace]]&lt;br /&gt;
**Less efficient compared to coal&lt;br /&gt;
&lt;br /&gt;
*[[Coal]]&lt;br /&gt;
**Used in [[smelting furnace]], [[primitive smelting furnace]]&lt;br /&gt;
&lt;br /&gt;
*[[Propane]]&lt;br /&gt;
**Used in [[smelting furnace]], [[primitive smelting furnace]]&lt;br /&gt;
**Made of [[gas]] through refining&lt;br /&gt;
&lt;br /&gt;
== Vehicle fuels ==&lt;br /&gt;
&lt;br /&gt;
*[[Alcohol]]&lt;br /&gt;
**Made from [[barley]], [[corn]], [[potatoes]], [[rye]], [[wheat]], or [[wood]] using a [[pot still]]&lt;br /&gt;
&lt;br /&gt;
*[[Propane]]&lt;br /&gt;
**Made from [[gas]] with a [[gas purifier]]&lt;br /&gt;
&lt;br /&gt;
*[[Biodiesel]]&lt;br /&gt;
**Made from [[impure biodiesel]] which is made of [[alcohol]] with [[soda]] in a [[biodiesel mixing vat]]&lt;br /&gt;
&lt;br /&gt;
*[[Petrol]]&lt;br /&gt;
**Made from [[oil]] using a [[fractional distillation stack]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Cantr_Staff&amp;diff=24872</id>
		<title>Cantr Staff</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Cantr_Staff&amp;diff=24872"/>
				<updated>2007-02-28T10:52:06Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Bug reporting contact details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cantr II is run by a large group of people, who all voluntarily dedicate their time to make this game as interesting and pleasant as possible. Under the policy leadership of the [[Game Administration Council]] and the daily management of the [[Game Administration Board]], different departments concentrate on different aspects of running the game.&lt;br /&gt;
&lt;br /&gt;
The [[Programming Department]] concentrates on the development and maintenance of the source code of Cantr. If you experience any bugs in the software, you should report them using  [http://www.cantr.net/index.php?page=contact the Contact Form] or post them in [http://www.cantr.net/forum/viewforum.php?f=3 the General Support forum]. They will be handled as soon as possible, but unfortunately this might still mean it will take a while, since this department is generally understaffed.&lt;br /&gt;
&lt;br /&gt;
The [[Resources Department]] is responsible for the whole industrial chain of the game. They design raw materials, machines, animals, etc. If you have any ideas for new materials or machines, make your suggestion heard on the Cantr Suggestions [http://www.cantr.net/forum Forum].&lt;br /&gt;
&lt;br /&gt;
The [[Players Department]] is responsible for helping Cantr players to understand the game and to check whether players are following the few [[Game Rules]] we have in the game. Better to keep the PD as your friends ;) ...&lt;br /&gt;
&lt;br /&gt;
The [[Marketing Department]] is responsible for making Cantr as well-known as possible in the outside world. You are probably reading about the game thanks to their work.&lt;br /&gt;
&lt;br /&gt;
The [[Languages Department]] is responsible for translating the game into a large number of languages, so that non-English speakers can play in their own languages. This is not only nice for them, it also adds an interesting intercultural dimension to the game, as all language groups play in the same virtual world.&lt;br /&gt;
&lt;br /&gt;
The [[New Lands Department]] was responsible for creating new islands and adding animals, roads, and resources to them, however, has been disbanded.&lt;br /&gt;
&lt;br /&gt;
The [[Communications Department]] is responsible for managing and entertaining the community of players of Cantr. They publish the [[Cantr Webzine]] [http://www.cantr.net/e107 Stolen Notes], they moderate the [http://www.cantr.net/forum Cantr Forum] and the [[Cantr Chat Channel]] [http://www.cantr.net/index.php?page=irc&amp;amp;l=1 (link to Java applet)]. They also develop new ideas to keep the community informed and entertained, for example the [[Cantr Radio Station]] was run by the Colonel.&lt;br /&gt;
&lt;br /&gt;
See the [http://www.cantr.net/index.php?page=departments Cantr Departments Overview] on the main site for a more authoritative overview of staff.&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Pickles&amp;diff=24183</id>
		<title>Pickles</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Pickles&amp;diff=24183"/>
				<updated>2007-02-21T10:31:52Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Pickles have a gathering rate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox:Resource|&lt;br /&gt;
gathered=100|&lt;br /&gt;
tools=|&lt;br /&gt;
skill=[[Skills#Gardening|Gardening]]|&lt;br /&gt;
eaten=53|&lt;br /&gt;
heals=3|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
33 grams heals one percent of damage.&lt;br /&gt;
&lt;br /&gt;
Made from [[cucumbers]] and [[salt]] in a [[salting barrel]].&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Suomenkielinen_versio&amp;diff=23432</id>
		<title>Suomenkielinen versio</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Suomenkielinen_versio&amp;diff=23432"/>
				<updated>2007-02-18T19:20:53Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Added Main Page language index&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main_page_index}}&lt;br /&gt;
&lt;br /&gt;
Tervetuloa Cantr II:n wikiin! Sivuston tarkoitus on antaa sinulle taustatietoja pelista ja tarjota mahdollisuus oppia kaikki hyödylliset temput ja selviytymisvihjeet. Näitä sivuja muokatakseen ei tarvitse olla henkilökunnan jäsen, monet muokkaajista ovat ihan tavallisia pelaajia, joten jos huomaat että jokin tieto on väärin tai puuttuu, voit lisätä tai korjata sen itse.&lt;br /&gt;
&lt;br /&gt;
Pidä kuitenkin mielessäsi tämä perussääntö: Nämä sivut sisältävät ainoastaan off-game tietoja pelistä ja sen pelaamisesta. Hahmoihin ja yhteiskuntiin liittyvää materiaalia kuten henkilöhistorioita tai Cantrin karttoja ei saa täällä julkaista. Nyrkkisääntönä voi sanoa että hahmojen tai paikkojen nimiä ei tulisi esiintyä millään näistä sivuista.&lt;br /&gt;
&lt;br /&gt;
Wikin tarkoituksena on lisätä ymmärtämystäsi Cantrista pelaajana. Tämä ei kuitenkaan tarkoita että hahmojesi olisi teeskenneltävä tietävänsä kaiken mitä täällä sanotaan. Järjenkäyttöä suositellaan. Pidä myös mielessäsi että wiki on off-game, joten älä puhu siitä pelin sisällä.&lt;br /&gt;
&lt;br /&gt;
*Perusasiat:&lt;br /&gt;
**[[Säännöt]]&lt;br /&gt;
**[[Selviytymisvinkit]]&lt;br /&gt;
**[[Ensimmäinen päiväsi Cantrissa]]&lt;br /&gt;
**Pelin dynamiikka (sama teksti kuin uudet pelaajat pakotetaan lukemaan, vaatisi myös paremman otsikon)&lt;br /&gt;
**[[Tekniset käyttöohjeet]]&lt;br /&gt;
**[[Tunnetut bugit]]&lt;br /&gt;
&lt;br /&gt;
*Tiettyjä pelinsisäisiä tietoja&lt;br /&gt;
**[[:Category:Manufacturing|Tuotanto]] - vain engl.&lt;br /&gt;
**[[Vaatetus]] - osittain engl.&lt;br /&gt;
**[[Aika]]&lt;br /&gt;
**[[Eläimet]]&lt;br /&gt;
**[[:Category:Resources|Resurssit]] - vain engl.&lt;br /&gt;
**[[Kyvyt]]&lt;br /&gt;
&lt;br /&gt;
*Cantrin ylläpito&lt;br /&gt;
**Pelin tausta&lt;br /&gt;
**Cantrin henkilökunta&lt;br /&gt;
**Rahoitus&lt;br /&gt;
**[[Mainonta]]&lt;br /&gt;
&lt;br /&gt;
*Wikin toimittajille&lt;br /&gt;
**[[Miten Wikiä muokataan]]&lt;br /&gt;
**[[Ajankohtaista]] - Tarvittavat artikkelit, prioriteetit&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Healing_foods&amp;diff=22630</id>
		<title>Category:Healing foods</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Healing_foods&amp;diff=22630"/>
				<updated>2007-02-10T12:28:13Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Healing foods are eaten when you click the [[eat button]] to consume an amount of that food item from your [[inventory]].  They will restore your health if you have taken damage from animal or human attacks.  Note that they will not diminish your hunger.&lt;br /&gt;
&lt;br /&gt;
The headings 0, 1, 2, 3 and so on divide the foods by healing power. Items under &amp;quot;0&amp;quot; heal between 0 and 0.99% of a characters health per 100g consumed , items under &amp;quot;1&amp;quot; heal between 1% to 1.99% per 100g, and so on. Within each group the items are ordered by power - a more powerful healer will always be further down the list.&lt;br /&gt;
&lt;br /&gt;
'''Raw healing foods, sorted by healing % per day of gathering: (no tools-best tool)'''&lt;br /&gt;
*[[Onions]]		9.75-19.50&lt;br /&gt;
*[[Bananas]]		4.95-14.85&lt;br /&gt;
*[[Raspberries]]	4.80&lt;br /&gt;
*[[Nuts]]		4.65-9.30&lt;br /&gt;
*[[Spinage]]		4.20- 8.40&lt;br /&gt;
*[[Tomatos]]		3.04-6.08&lt;br /&gt;
*[[Blackberries]]	2.475&lt;br /&gt;
*[[Mushrooms]]	2.28&lt;br /&gt;
*[[Papayas]]		2.13-4.26&lt;br /&gt;
*[[Blueberries]]	1.80&lt;br /&gt;
*[[Grapes]]		1.68-3,36&lt;br /&gt;
*[[Ginseng]]		1.60&lt;br /&gt;
*[[Coconuts]]	1.50-4.50&lt;br /&gt;
*[[Pineapples]]	1.32-2.64&lt;br /&gt;
*[[Apples]]		1.14-2.28&lt;br /&gt;
*[[Seaweed]]		0.81&lt;br /&gt;
*[[Grass]]		0.80-4.00&lt;br /&gt;
*[[Sugar]]		0.24-0.72&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Players_Department&amp;diff=22628</id>
		<title>Players Department</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Players_Department&amp;diff=22628"/>
				<updated>2007-02-10T08:51:26Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: fixed link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Players Department is responsible for investigating [[Game Rules#Capital Rule|capital rule]] breaches, and for approving and denying requests for new accounts. They also handle queries from Cantr players with questions about the game.&lt;br /&gt;
&lt;br /&gt;
== Current members ==&lt;br /&gt;
{|&lt;br /&gt;
| Name || Position || Forum Nickname || IRC Nickname&lt;br /&gt;
|-&lt;br /&gt;
| ''Unfilled'' || Chairman || || &lt;br /&gt;
|-&lt;br /&gt;
| John Tsai || Vice Chairman || johntsai || JohnT&lt;br /&gt;
|-&lt;br /&gt;
| Annette Hansford || Member || Oasis || CantrOasis&lt;br /&gt;
|-&lt;br /&gt;
| Luk Cantryjczyk || Member || Cantryjczyk || Cantryjczyk&lt;br /&gt;
|-&lt;br /&gt;
| Randi Conley || Member || rconley || Randi&lt;br /&gt;
|-&lt;br /&gt;
| [[User:KeVes|Bartlomiej Iwanojko]] || Member || KeVes || KeVes&lt;br /&gt;
|-&lt;br /&gt;
| Grzegorz Sojka || Member (ProgD Liaison) || marol || &lt;br /&gt;
|-&lt;br /&gt;
| Ula || Aspirant Member || Ula || Ula&lt;br /&gt;
|-&lt;br /&gt;
| Saulius Dumskis || Aspirant Member || Amlin ||&lt;br /&gt;
|-&lt;br /&gt;
| David McClamma || Aspirant Member || mcclone || mcclone&lt;br /&gt;
|-&lt;br /&gt;
| kerem oktay || Aspirant Member || Ebenezer || Ebenezer&lt;br /&gt;
|-&lt;br /&gt;
| Rafael Ramil || Aspirant Member || el_bicho_mutante || el_bicho&lt;br /&gt;
|-&lt;br /&gt;
| Arkadiusz Stefaniak || Aspirant Member || ||&lt;br /&gt;
|-&lt;br /&gt;
| Mateusz Suszek || Aspirant Member || SUCHY || SUCHY&lt;br /&gt;
|-&lt;br /&gt;
| Anders Thalén || Aspirant Member || bear ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Former members include ==&lt;br /&gt;
&lt;br /&gt;
* Genevieve Hokanson (chair)&lt;br /&gt;
* Melissa Seese (chair)&lt;br /&gt;
* Sharon Husby&lt;br /&gt;
* Ryan Coleman&lt;br /&gt;
* Jessica Lange (chair)&lt;br /&gt;
* Rachel Flenoy&lt;br /&gt;
* Brandon Smith&lt;br /&gt;
* [[User:West|Nathan Edwards]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User_talk:Chris_Johnson&amp;diff=22367</id>
		<title>User talk:Chris Johnson</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User_talk:Chris_Johnson&amp;diff=22367"/>
				<updated>2007-02-09T12:06:11Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Deletion of [[User:Sho/Scratchpad]] confirmed. Also, I've put the category tags in the vehicle infoboxes - in general I think putting category tags in the appropriate infoboxes should work out better. I'm not a fan of the through-capitalized category names, but whatever. [[User:Sho|Sho]] 13:29, 30 September 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
* Regarding this: [[Category_talk:Storage]], that info would be very useful to me. - [[User:Ceselb]&lt;br /&gt;
&lt;br /&gt;
==List of items which should be non-visible==&lt;br /&gt;
The follwoing items were marked as visible in 7th Feb Database Snapshot)- The 9th of Feb 2007 &lt;br /&gt;
snapshot fixed  their visibility&lt;br /&gt;
[[hammer]] 	&lt;br /&gt;
[[screwdriver]] 	&lt;br /&gt;
[[cottage]] 	&lt;br /&gt;
[[iron trowel]] 	&lt;br /&gt;
[[knife]] 	&lt;br /&gt;
[[passenger car]] 	&lt;br /&gt;
[[pincers]] 	&lt;br /&gt;
[[landing-stage]] 	&lt;br /&gt;
[[coaster harbour]] 	&lt;br /&gt;
[[oven]] 	&lt;br /&gt;
[[engine01]] 	&lt;br /&gt;
[[engine02]] 	&lt;br /&gt;
[[rubber tapping knife]] 	&lt;br /&gt;
[[engine03]] 	&lt;br /&gt;
[[smelting furnace]] 	&lt;br /&gt;
[[asparagus harvest knife]] 	&lt;br /&gt;
[[work bench]] 	&lt;br /&gt;
[[bike]] 	&lt;br /&gt;
[[rickshaw]] 	&lt;br /&gt;
[[tandem bike]] 	&lt;br /&gt;
[[bike cart]] 	&lt;br /&gt;
[[caddie]] 	&lt;br /&gt;
[[mini-van]] 	&lt;br /&gt;
[[reamer]] 	&lt;br /&gt;
[[file]] 	&lt;br /&gt;
[[steel dagger]] 	&lt;br /&gt;
[[grinder]] 	&lt;br /&gt;
[[dugout canoe]] 	&lt;br /&gt;
[[limousine]] 	&lt;br /&gt;
[[jeep]] 	&lt;br /&gt;
[[knitting needles]] 	&lt;br /&gt;
[[fork spanner]] 	&lt;br /&gt;
[[tricycle]] 	&lt;br /&gt;
[[makisu]] 	&lt;br /&gt;
[[small kiln]] 	&lt;br /&gt;
[[tongs]] 	&lt;br /&gt;
[[steel flatter]] 	&lt;br /&gt;
[[whisk]] 	&lt;br /&gt;
[[shaving horse]] 	&lt;br /&gt;
[[stone hammer]] 	&lt;br /&gt;
[[doughroller]] 	&lt;br /&gt;
[[glass oven]] 	&lt;br /&gt;
[[coal oven]] 	&lt;br /&gt;
[[chair]] 	&lt;br /&gt;
[[iron anvil]] 	&lt;br /&gt;
[[small van]] 	&lt;br /&gt;
[[pickup]] 	&lt;br /&gt;
[[small pickup]] 	&lt;br /&gt;
[[van]] 	&lt;br /&gt;
[[small tractor]] 	&lt;br /&gt;
[[tractor]] 	&lt;br /&gt;
[[small sportscar]] 	&lt;br /&gt;
[[stationcar]] 	&lt;br /&gt;
[[wrench]] 	&lt;br /&gt;
[[small fire pit]] 	&lt;br /&gt;
[[bed]] 	&lt;br /&gt;
[[couch]] 	&lt;br /&gt;
[[drawer]] 	&lt;br /&gt;
[[lockable drawer]] 	&lt;br /&gt;
[[wooden knitting needles]] 	&lt;br /&gt;
[[cabin-trunk]] 	&lt;br /&gt;
[[oil drum]] 	&lt;br /&gt;
[[small silo]] 	&lt;br /&gt;
[[cooking stone]] 	&lt;br /&gt;
[[container]] 	&lt;br /&gt;
[[hide scraper]] 	&lt;br /&gt;
[[manual grain grinder]] 	&lt;br /&gt;
[[millstone]] 	&lt;br /&gt;
[[blow dart pipe]] 	&lt;br /&gt;
[[alumina refiner]] 	&lt;br /&gt;
[[planer]] 	&lt;br /&gt;
[[pliers]] 	&lt;br /&gt;
[[mallet]] 	&lt;br /&gt;
[[needle]] 	&lt;br /&gt;
[[wheelbarrow]] 	&lt;br /&gt;
[[improved wheelbarrow]] 	&lt;br /&gt;
[[small oil pump ]] 	&lt;br /&gt;
[[scissors]] 	&lt;br /&gt;
[[wooden bowl]] 	&lt;br /&gt;
[[small sharpening block]] 	&lt;br /&gt;
[[coin press]] 	&lt;br /&gt;
[[seal]] 	&lt;br /&gt;
[[kiln]] 	&lt;br /&gt;
[[bodkin]] 	&lt;br /&gt;
[[stone table]] 	&lt;br /&gt;
[[coke oven]] 	&lt;br /&gt;
[[bone knife]] 	&lt;br /&gt;
[[fur-scraper]] 	&lt;br /&gt;
[[bone needle]] 	&lt;br /&gt;
[[hoist]] 	&lt;br /&gt;
[[large rope machine]] 	&lt;br /&gt;
[[small stone pot]] 	&lt;br /&gt;
[[big stone pot]] 	&lt;br /&gt;
[[stone pot]] 	&lt;br /&gt;
[[primitive oven]] 	&lt;br /&gt;
[[mud hut]] 	&lt;br /&gt;
[[adze]] 	&lt;br /&gt;
[[drawknife handle]] 	&lt;br /&gt;
[[soldering iron]] 	&lt;br /&gt;
[[single jack]] 	&lt;br /&gt;
[[steel set hammer]] 	&lt;br /&gt;
[[steel peen hammer]] 	&lt;br /&gt;
[[gas valve]] 	&lt;br /&gt;
[[rocking chair]] 	&lt;br /&gt;
[[armoire]] 	&lt;br /&gt;
[[futon]] 	&lt;br /&gt;
[[shack]] 	&lt;br /&gt;
[[chest]] 	&lt;br /&gt;
[[raft]] 	&lt;br /&gt;
[[bus]] 	&lt;br /&gt;
[[apothecary kit]] 	&lt;br /&gt;
[[mortar and pestle]] 	&lt;br /&gt;
[[brick mould]] 	&lt;br /&gt;
[[spit]] 	&lt;br /&gt;
[[engine04]] 	&lt;br /&gt;
[[steel dirk]] 	&lt;br /&gt;
[[dinghy]] 	&lt;br /&gt;
[[reed hut]] 	&lt;br /&gt;
[[wood extension]] 	&lt;br /&gt;
[[salting barrel]] 	&lt;br /&gt;
[[smoker]] 	&lt;br /&gt;
[[mixing bowl]] 	&lt;br /&gt;
[[steel peavey head]] 	&lt;br /&gt;
[[drying rack]] 	&lt;br /&gt;
[[gas purifier]] 	&lt;br /&gt;
[[gas oven]] 	&lt;br /&gt;
[[steel broad sword blade]] 	&lt;br /&gt;
[[steel sabre blade]] 	&lt;br /&gt;
[[medium steel hilt]] 	&lt;br /&gt;
[[small steel hilt]] 	&lt;br /&gt;
[[bow square]] 	&lt;br /&gt;
[[string jig]] 	&lt;br /&gt;
[[server]] 	&lt;br /&gt;
[[bowstring]] 	&lt;br /&gt;
[[road motorcycle]] 	&lt;br /&gt;
[[dirt motorcycle frame]] 	&lt;br /&gt;
[[road motorcycle frame]] 	&lt;br /&gt;
[[medium ship cabin]] 	&lt;br /&gt;
[[dirt motorcycle]] 	&lt;br /&gt;
[[rice harvester]] 	&lt;br /&gt;
[[lens]] 	&lt;br /&gt;
[[machete blade]] 	&lt;br /&gt;
[[large hilt]] 	&lt;br /&gt;
[[war hammer head]] 	&lt;br /&gt;
[[steel drawknife blade]] 	&lt;br /&gt;
[[halberd head]] 	&lt;br /&gt;
[[steel battle axe head]] 	&lt;br /&gt;
[[steel spear head]] 	&lt;br /&gt;
[[steel froe head]] 	&lt;br /&gt;
[[bone spear head]] 	&lt;br /&gt;
[[marble building]] 	&lt;br /&gt;
[[bowstring]] 	&lt;br /&gt;
[[recurve upper limb]] 	&lt;br /&gt;
[[recurve lower limb]] 	&lt;br /&gt;
[[risor]] 	&lt;br /&gt;
[[bow stringer]] 	&lt;br /&gt;
[[cam]] 	&lt;br /&gt;
[[cable]] 	&lt;br /&gt;
[[compound lower limb]] 	&lt;br /&gt;
[[compound upper limb]] 	&lt;br /&gt;
[[wooden shelf]] 	&lt;br /&gt;
[[fur rug]] 	&lt;br /&gt;
[[simple cotton gin]] 	&lt;br /&gt;
[[simple twiner]] 	&lt;br /&gt;
[[cot]] 	&lt;br /&gt;
[[small wooden shaft]] 	&lt;br /&gt;
[[steel dagger blade]] 	&lt;br /&gt;
[[crossbow stock]] 	&lt;br /&gt;
[[crossbow limb]] 	&lt;br /&gt;
[[crossbow prod]] 	&lt;br /&gt;
[[crossbow stirrup]] 	&lt;br /&gt;
[[bow iron]] 	&lt;br /&gt;
[[mace head]] 	&lt;br /&gt;
[[crossbow trigger]] 	&lt;br /&gt;
[[revolving nut]] 	&lt;br /&gt;
[[steel long sword blade]] 	&lt;br /&gt;
[[claymore blade]] 	&lt;br /&gt;
[[steel dirk blade]] 	&lt;br /&gt;
[[small bone hilt]] 	&lt;br /&gt;
[[tin can]] 	&lt;br /&gt;
[[flail head]] 	&lt;br /&gt;
[[small chain]] 	&lt;br /&gt;
[[steel bastard sword blade]] 	&lt;br /&gt;
[[scimitar blade]] 	&lt;br /&gt;
[[steel short sword blade]] 	&lt;br /&gt;
[[well]] 	&lt;br /&gt;
[[atlatl head]] 	&lt;br /&gt;
[[wooden steamer]] 	&lt;br /&gt;
[[lathe]] 	&lt;br /&gt;
[[atlatl handle]] 	&lt;br /&gt;
[[steel gladius blade]] 	&lt;br /&gt;
[[steel rapier blade]] 	&lt;br /&gt;
[[pilum head]] 	&lt;br /&gt;
[[steel spatha blade]] 	&lt;br /&gt;
[[medium wooden hilt]] 	&lt;br /&gt;
[[stone ingot]] 	&lt;br /&gt;
[[bronze peen hammer]] 	&lt;br /&gt;
[[bronze flatter]] 	&lt;br /&gt;
[[bronze set hammer]] 	&lt;br /&gt;
[[bronze anvil]] 	&lt;br /&gt;
[[bronze gladius blade]] 	&lt;br /&gt;
[[medium bronze hilt]] 	&lt;br /&gt;
[[bronze bastard sword blade]] 	&lt;br /&gt;
[[small bronze hilt]] 	&lt;br /&gt;
[[bronze battle axe head]] 	&lt;br /&gt;
[[bronze broad sword blade]] 	&lt;br /&gt;
[[bronze dagger blade]] 	&lt;br /&gt;
[[bronze dagger]] 	&lt;br /&gt;
[[bronze dirk blade]] 	&lt;br /&gt;
[[bronze dirk]] 	&lt;br /&gt;
[[bronze long sword blade]] 	&lt;br /&gt;
[[bronze rapier blade]] 	&lt;br /&gt;
[[wooden bench]] 	&lt;br /&gt;
[[stone landmark]] 	&lt;br /&gt;
[[wooden landmark]] 	&lt;br /&gt;
[[bronze sabre blade]] 	&lt;br /&gt;
[[bronze bagh-nakh]] 	&lt;br /&gt;
[[base of a wooden saw carriage]] 	&lt;br /&gt;
[[steel saw blade]] 	&lt;br /&gt;
[[wooden saw carriage with steel blade]] 	&lt;br /&gt;
[[steel hatchet head]] 	&lt;br /&gt;
[[steel lathe blade]] 	&lt;br /&gt;
[[bone bagh-nakh]] 	&lt;br /&gt;
[[steel bagh-nakh]] 	&lt;br /&gt;
[[stone quarry]] 	&lt;br /&gt;
[[bone crochet hook]] 	&lt;br /&gt;
[[reed steamer]] 	&lt;br /&gt;
[[limestone quarry]] 	&lt;br /&gt;
[[wooden crochet hook]] 	&lt;br /&gt;
[[tarpit]] 	&lt;br /&gt;
[[sidecar]] 	&lt;br /&gt;
[[radio vacuum tube]] 	&lt;br /&gt;
[[extended range radio transmitter]] 	&lt;br /&gt;
[[wood throne]] 	&lt;br /&gt;
[[small wooden cart]] 	&lt;br /&gt;
[[cheese press]] 	&lt;br /&gt;
[[radio receiver]] 	&lt;br /&gt;
[[radio vehicle]] 	&lt;br /&gt;
[[medium radio transmitter]] 	&lt;br /&gt;
[[copper wire]] 	&lt;br /&gt;
[[long range transmitter wire]] 	&lt;br /&gt;
[[platinum long range transmitter wire]] 	&lt;br /&gt;
[[small ship cabin]] 	&lt;br /&gt;
[[enhanced range radio transmitter]] 	&lt;br /&gt;
[[long range radio transmitter]] 	&lt;br /&gt;
[[stone cleaver]] 	&lt;br /&gt;
[[large ship cabin]] 	&lt;br /&gt;
[[crochet hook]] 	&lt;br /&gt;
[[small cargo hold]] 	&lt;br /&gt;
[[medium cargo hold]] 	&lt;br /&gt;
[[large cargo hold]] 	&lt;br /&gt;
[[vehicle radio transmitter]] 	&lt;br /&gt;
[[circuit board]] 	&lt;br /&gt;
[[water skin]] 	&lt;br /&gt;
[[water pump]] 	&lt;br /&gt;
[[deck grill]] 	&lt;br /&gt;
[[ship radio transmitter]] 	&lt;br /&gt;
[[herb garden grass]] 	&lt;br /&gt;
[[herb garden plain]] 	&lt;br /&gt;
[[bronze screwdriver]] 	&lt;br /&gt;
[[bronze trowel]] 	&lt;br /&gt;
[[aluminized brass case]] 	&lt;br /&gt;
[[brass case]] 	&lt;br /&gt;
[[eyepiece]] &lt;br /&gt;
[[telescope mirror]] &lt;br /&gt;
[[ruby lens]] &lt;br /&gt;
[[sapphire lens]] &lt;br /&gt;
[[emerald lens]] &lt;br /&gt;
[[diamond lens]] &lt;br /&gt;
[[medium log cabin]] &lt;br /&gt;
[[large log cabin]] &lt;br /&gt;
[[pot still steel]] &lt;br /&gt;
[[wooden plate]] &lt;br /&gt;
[[large wooden crate]] &lt;br /&gt;
[[small barrel]] &lt;br /&gt;
[[large barrel]] &lt;br /&gt;
[[biodiesel mixing vat]] &lt;br /&gt;
[[fractional distillation stack]] &lt;br /&gt;
[[small fishing net wood]] &lt;br /&gt;
[[small fishing net reed]] &lt;br /&gt;
[[brick building]] &lt;br /&gt;
[[pot still copper]] &lt;br /&gt;
[[pot still tin]] &lt;br /&gt;
[[sextant arc]] &lt;br /&gt;
[[big steel pot]] &lt;br /&gt;
[[bronze hammer]] &lt;br /&gt;
[[bronze knife]] &lt;br /&gt;
[[bronze planer]] &lt;br /&gt;
[[bronze scissors]] &lt;br /&gt;
[[big copper pot]] &lt;br /&gt;
[[steel pot]] &lt;br /&gt;
[[copper pot]] &lt;br /&gt;
[[small steel pot]] &lt;br /&gt;
[[small copper pot]] &lt;br /&gt;
[[enhanced range repeater]] &lt;br /&gt;
[[extended range repeater]] &lt;br /&gt;
[[long range repeater]] &lt;br /&gt;
[[medium range repeater]] &lt;br /&gt;
[[cobalt thermal cutoff valve]] &lt;br /&gt;
[[zinc thermal cutoff valve]] &lt;br /&gt;
[[magnesium thermal cutoff valve]] &lt;br /&gt;
[[platinum thermal cutoff valve]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User:Chris_Johnson&amp;diff=22366</id>
		<title>User:Chris Johnson</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User:Chris_Johnson&amp;diff=22366"/>
				<updated>2007-02-09T12:04:05Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Moved other user comment to my talk page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chris Johnson is currently a member of the [[Programming Department]]&lt;br /&gt;
&lt;br /&gt;
He joined Cantr at the beginning of the 2nd Cantr millenium&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User_talk:Chris_Johnson&amp;diff=22364</id>
		<title>User talk:Chris Johnson</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User_talk:Chris_Johnson&amp;diff=22364"/>
				<updated>2007-02-09T11:31:53Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: List of items misclassified as visible in 7th Feb database Snapshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Deletion of [[User:Sho/Scratchpad]] confirmed. Also, I've put the category tags in the vehicle infoboxes - in general I think putting category tags in the appropriate infoboxes should work out better. I'm not a fan of the through-capitalized category names, but whatever. [[User:Sho|Sho]] 13:29, 30 September 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==List of items which should be non-visible==&lt;br /&gt;
The follwoing items were marked as visible in 7th Feb Database Snapshot)- The 9th of Feb 2007 &lt;br /&gt;
snapshot fixed  their visibility&lt;br /&gt;
[[hammer]] 	&lt;br /&gt;
[[screwdriver]] 	&lt;br /&gt;
[[cottage]] 	&lt;br /&gt;
[[iron trowel]] 	&lt;br /&gt;
[[knife]] 	&lt;br /&gt;
[[passenger car]] 	&lt;br /&gt;
[[pincers]] 	&lt;br /&gt;
[[landing-stage]] 	&lt;br /&gt;
[[coaster harbour]] 	&lt;br /&gt;
[[oven]] 	&lt;br /&gt;
[[engine01]] 	&lt;br /&gt;
[[engine02]] 	&lt;br /&gt;
[[rubber tapping knife]] 	&lt;br /&gt;
[[engine03]] 	&lt;br /&gt;
[[smelting furnace]] 	&lt;br /&gt;
[[asparagus harvest knife]] 	&lt;br /&gt;
[[work bench]] 	&lt;br /&gt;
[[bike]] 	&lt;br /&gt;
[[rickshaw]] 	&lt;br /&gt;
[[tandem bike]] 	&lt;br /&gt;
[[bike cart]] 	&lt;br /&gt;
[[caddie]] 	&lt;br /&gt;
[[mini-van]] 	&lt;br /&gt;
[[reamer]] 	&lt;br /&gt;
[[file]] 	&lt;br /&gt;
[[steel dagger]] 	&lt;br /&gt;
[[grinder]] 	&lt;br /&gt;
[[dugout canoe]] 	&lt;br /&gt;
[[limousine]] 	&lt;br /&gt;
[[jeep]] 	&lt;br /&gt;
[[knitting needles]] 	&lt;br /&gt;
[[fork spanner]] 	&lt;br /&gt;
[[tricycle]] 	&lt;br /&gt;
[[makisu]] 	&lt;br /&gt;
[[small kiln]] 	&lt;br /&gt;
[[tongs]] 	&lt;br /&gt;
[[steel flatter]] 	&lt;br /&gt;
[[whisk]] 	&lt;br /&gt;
[[shaving horse]] 	&lt;br /&gt;
[[stone hammer]] 	&lt;br /&gt;
[[doughroller]] 	&lt;br /&gt;
[[glass oven]] 	&lt;br /&gt;
[[coal oven]] 	&lt;br /&gt;
[[chair]] 	&lt;br /&gt;
[[iron anvil]] 	&lt;br /&gt;
[[small van]] 	&lt;br /&gt;
[[pickup]] 	&lt;br /&gt;
[[small pickup]] 	&lt;br /&gt;
[[van]] 	&lt;br /&gt;
[[small tractor]] 	&lt;br /&gt;
[[tractor]] 	&lt;br /&gt;
[[small sportscar]] 	&lt;br /&gt;
[[stationcar]] 	&lt;br /&gt;
[[wrench]] 	&lt;br /&gt;
[[small fire pit]] 	&lt;br /&gt;
[[bed]] 	&lt;br /&gt;
[[couch]] 	&lt;br /&gt;
[[drawer]] 	&lt;br /&gt;
[[lockable drawer]] 	&lt;br /&gt;
[[wooden knitting needles]] 	&lt;br /&gt;
[[cabin-trunk]] 	&lt;br /&gt;
[[oil drum]] 	&lt;br /&gt;
[[small silo]] 	&lt;br /&gt;
[[cooking stone]] 	&lt;br /&gt;
[[container]] 	&lt;br /&gt;
[[hide scraper]] 	&lt;br /&gt;
[[manual grain grinder]] 	&lt;br /&gt;
[[millstone]] 	&lt;br /&gt;
[[blow dart pipe]] 	&lt;br /&gt;
[[alumina refiner]] 	&lt;br /&gt;
[[planer]] 	&lt;br /&gt;
[[pliers]] 	&lt;br /&gt;
[[mallet]] 	&lt;br /&gt;
[[needle]] 	&lt;br /&gt;
[[wheelbarrow]] 	&lt;br /&gt;
[[improved wheelbarrow]] 	&lt;br /&gt;
[[small oil pump ]] 	&lt;br /&gt;
[[scissors]] 	&lt;br /&gt;
[[wooden bowl]] 	&lt;br /&gt;
[[small sharpening block]] 	&lt;br /&gt;
[[coin press]] 	&lt;br /&gt;
[[seal]] 	&lt;br /&gt;
[[kiln]] 	&lt;br /&gt;
[[bodkin]] 	&lt;br /&gt;
[[stone table]] 	&lt;br /&gt;
[[coke oven]] 	&lt;br /&gt;
[[bone knife]] 	&lt;br /&gt;
[[fur-scraper]] 	&lt;br /&gt;
[[bone needle]] 	&lt;br /&gt;
[[hoist]] 	&lt;br /&gt;
[[large rope machine]] 	&lt;br /&gt;
[[small stone pot]] 	&lt;br /&gt;
[[big stone pot]] 	&lt;br /&gt;
[[stone pot]] 	&lt;br /&gt;
[[primitive oven]] 	&lt;br /&gt;
[[mud hut]] 	&lt;br /&gt;
[[adze]] 	&lt;br /&gt;
[[drawknife handle]] 	&lt;br /&gt;
[[soldering iron]] 	&lt;br /&gt;
[[single jack]] 	&lt;br /&gt;
[[steel set hammer]] 	&lt;br /&gt;
[[steel peen hammer]] 	&lt;br /&gt;
[[gas valve]] 	&lt;br /&gt;
[[rocking chair]] 	&lt;br /&gt;
[[armoire]] 	&lt;br /&gt;
[[futon]] 	&lt;br /&gt;
[[shack]] 	&lt;br /&gt;
[[chest]] 	&lt;br /&gt;
[[raft]] 	&lt;br /&gt;
[[bus]] 	&lt;br /&gt;
[[apothecary kit]] 	&lt;br /&gt;
[[mortar and pestle]] 	&lt;br /&gt;
[[brick mould]] 	&lt;br /&gt;
[[spit]] 	&lt;br /&gt;
[[engine04]] 	&lt;br /&gt;
[[steel dirk]] 	&lt;br /&gt;
[[dinghy]] 	&lt;br /&gt;
[[reed hut]] 	&lt;br /&gt;
[[wood extension]] 	&lt;br /&gt;
[[salting barrel]] 	&lt;br /&gt;
[[smoker]] 	&lt;br /&gt;
[[mixing bowl]] 	&lt;br /&gt;
[[steel peavey head]] 	&lt;br /&gt;
[[drying rack]] 	&lt;br /&gt;
[[gas purifier]] 	&lt;br /&gt;
[[gas oven]] 	&lt;br /&gt;
[[steel broad sword blade]] 	&lt;br /&gt;
[[steel sabre blade]] 	&lt;br /&gt;
[[medium steel hilt]] 	&lt;br /&gt;
[[small steel hilt]] 	&lt;br /&gt;
[[bow square]] 	&lt;br /&gt;
[[string jig]] 	&lt;br /&gt;
[[server]] 	&lt;br /&gt;
[[bowstring]] 	&lt;br /&gt;
[[road motorcycle]] 	&lt;br /&gt;
[[dirt motorcycle frame]] 	&lt;br /&gt;
[[road motorcycle frame]] 	&lt;br /&gt;
[[medium ship cabin]] 	&lt;br /&gt;
[[dirt motorcycle]] 	&lt;br /&gt;
[[rice harvester]] 	&lt;br /&gt;
[[lens]] 	&lt;br /&gt;
[[machete blade]] 	&lt;br /&gt;
[[large hilt]] 	&lt;br /&gt;
[[war hammer head]] 	&lt;br /&gt;
[[steel drawknife blade]] 	&lt;br /&gt;
[[halberd head]] 	&lt;br /&gt;
[[steel battle axe head]] 	&lt;br /&gt;
[[steel spear head]] 	&lt;br /&gt;
[[steel froe head]] 	&lt;br /&gt;
[[bone spear head]] 	&lt;br /&gt;
[[marble building]] 	&lt;br /&gt;
[[bowstring]] 	&lt;br /&gt;
[[recurve upper limb]] 	&lt;br /&gt;
[[recurve lower limb]] 	&lt;br /&gt;
[[risor]] 	&lt;br /&gt;
[[bow stringer]] 	&lt;br /&gt;
[[cam]] 	&lt;br /&gt;
[[cable]] 	&lt;br /&gt;
[[compound lower limb]] 	&lt;br /&gt;
[[compound upper limb]] 	&lt;br /&gt;
[[wooden shelf]] 	&lt;br /&gt;
[[fur rug]] 	&lt;br /&gt;
[[simple cotton gin]] 	&lt;br /&gt;
[[simple twiner]] 	&lt;br /&gt;
[[cot]] 	&lt;br /&gt;
[[small wooden shaft]] 	&lt;br /&gt;
[[steel dagger blade]] 	&lt;br /&gt;
[[crossbow stock]] 	&lt;br /&gt;
[[crossbow limb]] 	&lt;br /&gt;
[[crossbow prod]] 	&lt;br /&gt;
[[crossbow stirrup]] 	&lt;br /&gt;
[[bow iron]] 	&lt;br /&gt;
[[mace head]] 	&lt;br /&gt;
[[crossbow trigger]] 	&lt;br /&gt;
[[revolving nut]] 	&lt;br /&gt;
[[steel long sword blade]] 	&lt;br /&gt;
[[claymore blade]] 	&lt;br /&gt;
[[steel dirk blade]] 	&lt;br /&gt;
[[small bone hilt]] 	&lt;br /&gt;
[[tin can]] 	&lt;br /&gt;
[[flail head]] 	&lt;br /&gt;
[[small chain]] 	&lt;br /&gt;
[[steel bastard sword blade]] 	&lt;br /&gt;
[[scimitar blade]] 	&lt;br /&gt;
[[steel short sword blade]] 	&lt;br /&gt;
[[well]] 	&lt;br /&gt;
[[atlatl head]] 	&lt;br /&gt;
[[wooden steamer]] 	&lt;br /&gt;
[[lathe]] 	&lt;br /&gt;
[[atlatl handle]] 	&lt;br /&gt;
[[steel gladius blade]] 	&lt;br /&gt;
[[steel rapier blade]] 	&lt;br /&gt;
[[pilum head]] 	&lt;br /&gt;
[[steel spatha blade]] 	&lt;br /&gt;
[[medium wooden hilt]] 	&lt;br /&gt;
[[stone ingot]] 	&lt;br /&gt;
[[bronze peen hammer]] 	&lt;br /&gt;
[[bronze flatter]] 	&lt;br /&gt;
[[bronze set hammer]] 	&lt;br /&gt;
[[bronze anvil]] 	&lt;br /&gt;
[[bronze gladius blade]] 	&lt;br /&gt;
[[medium bronze hilt]] 	&lt;br /&gt;
[[bronze bastard sword blade]] 	&lt;br /&gt;
[[small bronze hilt]] 	&lt;br /&gt;
[[bronze battle axe head]] 	&lt;br /&gt;
[[bronze broad sword blade]] 	&lt;br /&gt;
[[bronze dagger blade]] 	&lt;br /&gt;
[[bronze dagger]] 	&lt;br /&gt;
[[bronze dirk blade]] 	&lt;br /&gt;
[[bronze dirk]] 	&lt;br /&gt;
[[bronze long sword blade]] 	&lt;br /&gt;
[[bronze rapier blade]] 	&lt;br /&gt;
[[wooden bench]] 	&lt;br /&gt;
[[stone landmark]] 	&lt;br /&gt;
[[wooden landmark]] 	&lt;br /&gt;
[[bronze sabre blade]] 	&lt;br /&gt;
[[bronze bagh-nakh]] 	&lt;br /&gt;
[[base of a wooden saw carriage]] 	&lt;br /&gt;
[[steel saw blade]] 	&lt;br /&gt;
[[wooden saw carriage with steel blade]] 	&lt;br /&gt;
[[steel hatchet head]] 	&lt;br /&gt;
[[steel lathe blade]] 	&lt;br /&gt;
[[bone bagh-nakh]] 	&lt;br /&gt;
[[steel bagh-nakh]] 	&lt;br /&gt;
[[stone quarry]] 	&lt;br /&gt;
[[bone crochet hook]] 	&lt;br /&gt;
[[reed steamer]] 	&lt;br /&gt;
[[limestone quarry]] 	&lt;br /&gt;
[[wooden crochet hook]] 	&lt;br /&gt;
[[tarpit]] 	&lt;br /&gt;
[[sidecar]] 	&lt;br /&gt;
[[radio vacuum tube]] 	&lt;br /&gt;
[[extended range radio transmitter]] 	&lt;br /&gt;
[[wood throne]] 	&lt;br /&gt;
[[small wooden cart]] 	&lt;br /&gt;
[[cheese press]] 	&lt;br /&gt;
[[radio receiver]] 	&lt;br /&gt;
[[radio vehicle]] 	&lt;br /&gt;
[[medium radio transmitter]] 	&lt;br /&gt;
[[copper wire]] 	&lt;br /&gt;
[[long range transmitter wire]] 	&lt;br /&gt;
[[platinum long range transmitter wire]] 	&lt;br /&gt;
[[small ship cabin]] 	&lt;br /&gt;
[[enhanced range radio transmitter]] 	&lt;br /&gt;
[[long range radio transmitter]] 	&lt;br /&gt;
[[stone cleaver]] 	&lt;br /&gt;
[[large ship cabin]] 	&lt;br /&gt;
[[crochet hook]] 	&lt;br /&gt;
[[small cargo hold]] 	&lt;br /&gt;
[[medium cargo hold]] 	&lt;br /&gt;
[[large cargo hold]] 	&lt;br /&gt;
[[vehicle radio transmitter]] 	&lt;br /&gt;
[[circuit board]] 	&lt;br /&gt;
[[water skin]] 	&lt;br /&gt;
[[water pump]] 	&lt;br /&gt;
[[deck grill]] 	&lt;br /&gt;
[[ship radio transmitter]] 	&lt;br /&gt;
[[herb garden grass]] 	&lt;br /&gt;
[[herb garden plain]] 	&lt;br /&gt;
[[bronze screwdriver]] 	&lt;br /&gt;
[[bronze trowel]] 	&lt;br /&gt;
[[aluminized brass case]] 	&lt;br /&gt;
[[brass case]] 	&lt;br /&gt;
[[eyepiece]] &lt;br /&gt;
[[telescope mirror]] &lt;br /&gt;
[[ruby lens]] &lt;br /&gt;
[[sapphire lens]] &lt;br /&gt;
[[emerald lens]] &lt;br /&gt;
[[diamond lens]] &lt;br /&gt;
[[medium log cabin]] &lt;br /&gt;
[[large log cabin]] &lt;br /&gt;
[[pot still steel]] &lt;br /&gt;
[[wooden plate]] &lt;br /&gt;
[[large wooden crate]] &lt;br /&gt;
[[small barrel]] &lt;br /&gt;
[[large barrel]] &lt;br /&gt;
[[biodiesel mixing vat]] &lt;br /&gt;
[[fractional distillation stack]] &lt;br /&gt;
[[small fishing net wood]] &lt;br /&gt;
[[small fishing net reed]] &lt;br /&gt;
[[brick building]] &lt;br /&gt;
[[pot still copper]] &lt;br /&gt;
[[pot still tin]] &lt;br /&gt;
[[sextant arc]] &lt;br /&gt;
[[big steel pot]] &lt;br /&gt;
[[bronze hammer]] &lt;br /&gt;
[[bronze knife]] &lt;br /&gt;
[[bronze planer]] &lt;br /&gt;
[[bronze scissors]] &lt;br /&gt;
[[big copper pot]] &lt;br /&gt;
[[steel pot]] &lt;br /&gt;
[[copper pot]] &lt;br /&gt;
[[small steel pot]] &lt;br /&gt;
[[small copper pot]] &lt;br /&gt;
[[enhanced range repeater]] &lt;br /&gt;
[[extended range repeater]] &lt;br /&gt;
[[long range repeater]] &lt;br /&gt;
[[medium range repeater]] &lt;br /&gt;
[[cobalt thermal cutoff valve]] &lt;br /&gt;
[[zinc thermal cutoff valve]] &lt;br /&gt;
[[magnesium thermal cutoff valve]] &lt;br /&gt;
[[platinum thermal cutoff valve]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User_talk:Ceselb&amp;diff=22363</id>
		<title>User talk:Ceselb</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User_talk:Ceselb&amp;diff=22363"/>
				<updated>2007-02-09T11:02:30Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: oops no sig&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When making comments on discussion pages could you sign them, &amp;lt;pre&amp;gt;~~~~ adds your name and time, &lt;br /&gt;
~~~ just adds your name.&amp;lt;/pre&amp;gt; Thanks (Sorry, should have put this on your discussion page not your user page ) --[[User:Chris Johnson|Chris Johnson]] 11:58, 6 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
Hi again, firstly thanks for the efforts you are putting into the wiki - its appreciated, You don't have to update the talk pages after making normal changes to a page - that's what the summary box is for, at the bottom of the edit page, just a brief summary of edits made - this summary is displayed on the recent changes page and is a better way to indicate general edits.&lt;br /&gt;
The talk page is really for comments or suggestions.  --[[User:Chris Johnson|Chris Johnson]] 14:48, 30 January 2007 (EST)&lt;br /&gt;
*Ok. Figured it would be helpful for someone doing rutine updates, but I'll stop. [[User:Ceselb|Ceselb]] 14:51, 30 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
You marked a number of objects as visible. That refers to objects that when held by one character, are visible to all other characters. So stone hammers and such are not visible. Could you please go back and change those objects to their appropriate setting?  -Talapus&lt;br /&gt;
* Not Ceselb's fault - there was a problem with the dump - which has now been fixed - I'll post a summary of what has changed here to aid updating.--[[User:Chris Johnson|Chris Johnson]] 06:02, 9 February 2007 (EST)&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User_talk:Ceselb&amp;diff=22362</id>
		<title>User talk:Ceselb</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User_talk:Ceselb&amp;diff=22362"/>
				<updated>2007-02-09T11:01:59Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Visibility issue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When making comments on discussion pages could you sign them, &amp;lt;pre&amp;gt;~~~~ adds your name and time, &lt;br /&gt;
~~~ just adds your name.&amp;lt;/pre&amp;gt; Thanks (Sorry, should have put this on your discussion page not your user page ) --[[User:Chris Johnson|Chris Johnson]] 11:58, 6 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
Hi again, firstly thanks for the efforts you are putting into the wiki - its appreciated, You don't have to update the talk pages after making normal changes to a page - that's what the summary box is for, at the bottom of the edit page, just a brief summary of edits made - this summary is displayed on the recent changes page and is a better way to indicate general edits.&lt;br /&gt;
The talk page is really for comments or suggestions.  --[[User:Chris Johnson|Chris Johnson]] 14:48, 30 January 2007 (EST)&lt;br /&gt;
*Ok. Figured it would be helpful for someone doing rutine updates, but I'll stop. [[User:Ceselb|Ceselb]] 14:51, 30 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
You marked a number of objects as visible. That refers to objects that when held by one character, are visible to all other characters. So stone hammers and such are not visible. Could you please go back and change those objects to their appropriate setting?  -Talapus&lt;br /&gt;
* Not Ceselb's fault - there was a problem with the dump - which has now been fixed - I'll post a summary of what has changed here to aid updating.&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Database_snapshot&amp;diff=22360</id>
		<title>Database snapshot</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Database_snapshot&amp;diff=22360"/>
				<updated>2007-02-09T10:42:27Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: /* Tue, 06 Feb 2007 Objects */ - Fixed visibility rating - this is now correct&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{protected update}}&lt;br /&gt;
=={{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
The following are snapshot of all objects, resources, gathering tools, animals, machine based projects and clothes in the Cantr II database :&lt;br /&gt;
 &lt;br /&gt;
==Fri, 09 Feb 2007 Objects==&lt;br /&gt;
&lt;br /&gt;
'''wooden trowel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50,iron&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''building'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;25000;days:28;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:30;maxweight:3300000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25000g&lt;br /&gt;
&lt;br /&gt;
'''hammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,steel&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 105g&lt;br /&gt;
&lt;br /&gt;
'''potato harvester'''&lt;br /&gt;
 Build conditions : hasraw:potatoes&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3200g&lt;br /&gt;
&lt;br /&gt;
'''screwdriver'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;60;days:1&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''hall'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;50000;days:50;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:60;maxweight:6600000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50000g&lt;br /&gt;
&lt;br /&gt;
'''cottage'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:900000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10000g&lt;br /&gt;
&lt;br /&gt;
'''building lock'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:1&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;200;days:1.5;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''iron trowel'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;110;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 28&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;30,steel&amp;gt;30;days:2&lt;br /&gt;
 Special rules : hit:15&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 33&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''passenger car'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;7000,iron&amp;gt;5000,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 12950g&lt;br /&gt;
&lt;br /&gt;
'''pincers'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;50,steel&amp;gt;15;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 23&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 65g&lt;br /&gt;
&lt;br /&gt;
'''landing-stage'''&lt;br /&gt;
 Build conditions : borders_lake;maxonloc:3;islocation&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;5000;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:7;maxweight:500000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''coaster harbour'''&lt;br /&gt;
 Build conditions : borders_sea;maxonloc:3;islocation&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;20000,wood&amp;gt;10000,iron&amp;gt;500;days:20;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:20;maxweight:2000000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30500g&lt;br /&gt;
&lt;br /&gt;
'''oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;3000;days:7;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3000g&lt;br /&gt;
&lt;br /&gt;
'''engine01'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;2000,rubber&amp;gt;40,magnesium&amp;gt;40;days:5;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2080g&lt;br /&gt;
&lt;br /&gt;
'''engine02'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;3000,rubber&amp;gt;40,magnesium&amp;gt;40;days:5;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:600&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3080g&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500,iron&amp;gt;200;days:1&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,steel&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:28&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,steel&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:25&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''iron shield'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;300;days:4;tools:hammer&lt;br /&gt;
 Special rules : shield:28&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 280&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;300;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500,iron&amp;gt;175;days:1.2&lt;br /&gt;
 Special rules : hit:18&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 675g&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;450,iron&amp;gt;250;days:1&lt;br /&gt;
 Special rules : hit:20&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 16&lt;br /&gt;
 Decay rate usage : 81&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''engine03'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;2500,rubber&amp;gt;80,magnesium&amp;gt;80;days:7;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1.1&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2660g&lt;br /&gt;
&lt;br /&gt;
'''rowing-boat'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;7000;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:140000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 7000g&lt;br /&gt;
&lt;br /&gt;
'''hematite drill'''&lt;br /&gt;
 Build conditions : hasraw:hematite&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2210g&lt;br /&gt;
&lt;br /&gt;
'''steel broad sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:peen hammer;objects:steel broad sword blade&amp;gt;1,medium steel hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:37;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;objects:steel sabre blade&amp;gt;1,small steel hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:36;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 19&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''nickel drill'''&lt;br /&gt;
 Build conditions : hasraw:nickel&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;30;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2230g&lt;br /&gt;
&lt;br /&gt;
'''iron chisel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;30,iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : hit:8;signwriting:133&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''smelting furnace'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;4000,iron&amp;gt;300;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4300g&lt;br /&gt;
&lt;br /&gt;
'''magnesium drill'''&lt;br /&gt;
 Build conditions : hasraw:magnesium&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;2000,rubber&amp;gt;300,diamonds&amp;gt;20;days:11;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2320g&lt;br /&gt;
&lt;br /&gt;
'''digging machine'''&lt;br /&gt;
 Build conditions : hasraw:sand&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1500;days:21;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6500g&lt;br /&gt;
&lt;br /&gt;
'''asparagus harvest knife'''&lt;br /&gt;
 Build conditions : hasobject:anvil,work bench&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;130;days:3;tools:peen hammer,flatter,tongs&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 130g&lt;br /&gt;
&lt;br /&gt;
'''work bench'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1000,iron&amp;gt;300;days:5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1300g&lt;br /&gt;
&lt;br /&gt;
'''bike'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;500,iron&amp;gt;500,rubber&amp;gt;100;days:4;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:75000;speed:0.18;weightdelay:15000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1100g&lt;br /&gt;
&lt;br /&gt;
'''rickshaw'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;500,iron&amp;gt;500,rubber&amp;gt;100,wood&amp;gt;300;days:5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:130000;speed:0.19;weightdelay:14000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1400g&lt;br /&gt;
&lt;br /&gt;
'''tandem bike'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;1100,iron&amp;gt;1100,rubber&amp;gt;150;days:7;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:137000;speed:0.22;weightdelay:15000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2350g&lt;br /&gt;
&lt;br /&gt;
'''bike cart'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;500,iron&amp;gt;1000,rubber&amp;gt;150,wood&amp;gt;450;days:6;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:92500;speed:0.32;weightdelay:5000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2100g&lt;br /&gt;
&lt;br /&gt;
'''caddie'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;10000,iron&amp;gt;8000,rubber&amp;gt;600,window glass&amp;gt;250;days:20;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.1&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 18850g&lt;br /&gt;
&lt;br /&gt;
'''mini-van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;12000,iron&amp;gt;8000,rubber&amp;gt;1100,window glass&amp;gt;1000;days:27;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 22100g&lt;br /&gt;
&lt;br /&gt;
'''raker'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;16000,steel&amp;gt;1000,iron&amp;gt;1000;days:22;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:800000;speed:60;weightdelay:50000;dock:coaster harbour&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 18000g&lt;br /&gt;
&lt;br /&gt;
'''ferry'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;15000,iron&amp;gt;2000;days:13;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:750000;speed:20;weightdelay:60000;dock:landing-stage&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 17000g&lt;br /&gt;
&lt;br /&gt;
'''spindle'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;600;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''carrot harvester'''&lt;br /&gt;
 Build conditions : hasraw:carrots&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3200g&lt;br /&gt;
&lt;br /&gt;
'''reamer'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;100,cobalt&amp;gt;10;days:3&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 18&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''file'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50,steel&amp;gt;110;days:2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 27&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 160g&lt;br /&gt;
&lt;br /&gt;
'''coal drill'''&lt;br /&gt;
 Build conditions : hasraw:coal&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2210g&lt;br /&gt;
&lt;br /&gt;
'''steel dagger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:steel dagger blade&amp;gt;1,small steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:21;weapon_skill:80&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''grinder'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;130,steel&amp;gt;150,stone&amp;gt;300;days:5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 280&lt;br /&gt;
 Weight : 580g&lt;br /&gt;
&lt;br /&gt;
'''dugout canoe'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;4000;days:5;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:132000;speed:15;weightdelay:20000;dock:land,landing-stage,longboat,ferry&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4000g&lt;br /&gt;
&lt;br /&gt;
'''limousine'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;25000,iron&amp;gt;9000,rubber&amp;gt;2500,window glass&amp;gt;2450;days:48;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 38950g&lt;br /&gt;
&lt;br /&gt;
'''jeep'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;12500,iron&amp;gt;3000,aluminium&amp;gt;3000,rubber&amp;gt;1500,window glass&amp;gt;500;days:24;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20500g&lt;br /&gt;
&lt;br /&gt;
'''saw'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;30,steel&amp;gt;70;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 39&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''composite recurve bow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements :raws:sinew&amp;gt;50;days:1.5;tools:bow square,hammer;objects:recurve upper limb&amp;gt;1,recurve lower limb&amp;gt;1,risor&amp;gt;1,bowstring&amp;gt;1&lt;br /&gt;
 Special rules : hit:32;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 98&lt;br /&gt;
 Repair rate per day : 588&lt;br /&gt;
 Weight : 560g&lt;br /&gt;
&lt;br /&gt;
'''knitting needles'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;25;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''fork spanner'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;200,rubber&amp;gt;25;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 225g&lt;br /&gt;
&lt;br /&gt;
'''tricycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;200,iron&amp;gt;150,rubber&amp;gt;50;days:5;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:67500;speed:0.18;weightdelay:15000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 400g&lt;br /&gt;
&lt;br /&gt;
'''copper drill'''&lt;br /&gt;
 Build conditions : hasraw:copper&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;20;days:15;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2220g&lt;br /&gt;
&lt;br /&gt;
'''longbow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;350;days:2;objects:bowstring&amp;gt;1;tools:knife&lt;br /&gt;
 Special rules : hit:25;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 360g&lt;br /&gt;
&lt;br /&gt;
'''makisu'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:0.25&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''iron carving knife'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;40,iron&amp;gt;85;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:8;signwriting:200&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 65&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''steel spear'''&lt;br /&gt;
 Build requirements :days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,steel spear head&amp;gt;1&lt;br /&gt;
 Special rules : hit:28;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 270g&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:hammer;objects:large wooden shaft&amp;gt;1,steel battle axe head&amp;gt;1&lt;br /&gt;
 Special rules : hit:41;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 80&lt;br /&gt;
 Weight : 750g&lt;br /&gt;
&lt;br /&gt;
'''small kiln'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;1500,clay&amp;gt;600;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2100g&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;250,steel&amp;gt;200;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:28&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 70&lt;br /&gt;
 Repair rate per day : 850&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''stone axe'''&lt;br /&gt;
 Build requirements :days:2;objects:stone cleaver&amp;gt;1;raws:sinew&amp;gt;50,wood&amp;gt;250&lt;br /&gt;
 Special rules : hit:14&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''tongs'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;155;days:1.375;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 625&lt;br /&gt;
 Weight : 155g&lt;br /&gt;
&lt;br /&gt;
'''steel flatter'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,steel&amp;gt;45;days:1;tools:sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''whisk'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;350;days:1;tools:screwdriver,pincers,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''war hammer'''&lt;br /&gt;
 Build requirements :objects:war hammer head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:27;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''lighthouse'''&lt;br /&gt;
 Build conditions : borders_water;maxonloc:1;islocation&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;20000,window glass&amp;gt;200,iron&amp;gt;300;days:30;tools:hammer,trowel&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:600000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20500g&lt;br /&gt;
&lt;br /&gt;
'''shaving horse'''&lt;br /&gt;
 Build requirements :objects:small log&amp;gt;6;days:1;tools:hatchet&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 650&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : 750g&lt;br /&gt;
&lt;br /&gt;
'''sledgehammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;90,steel&amp;gt;80;days:2&lt;br /&gt;
 Special rules : hit:10&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 170g&lt;br /&gt;
&lt;br /&gt;
'''loom'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;3000,iron&amp;gt;500;days:5;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3500g&lt;br /&gt;
&lt;br /&gt;
'''large log'''&lt;br /&gt;
 Build conditions : hasobject:shaving horse&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;500;days:1;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''stone hammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,stone&amp;gt;50;days:2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 115g&lt;br /&gt;
&lt;br /&gt;
'''mailbox'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000,iron&amp;gt;900;days:8;tools:screwdriver,hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2900g&lt;br /&gt;
&lt;br /&gt;
'''kitchen table'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,iron&amp;gt;50;days:4;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''doughroller'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200;days:1;tools:chisel,hammer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''glass oven'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;3500,iron&amp;gt;300;days:10;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3800g&lt;br /&gt;
&lt;br /&gt;
'''coal oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;3700;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3700g&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300,steel&amp;gt;115;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:20&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 415g&lt;br /&gt;
&lt;br /&gt;
'''chair'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000;days:2.5;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:415;maxpeople:1&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''table'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;5000;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''iron anvil'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;600;days:7&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 140&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''skimmer'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;25000,steel&amp;gt;1500,iron&amp;gt;1500;days:28;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:15;maxweight:1300000;speed:40;weightdelay:60000;dock:coaster harbour&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 28000g&lt;br /&gt;
&lt;br /&gt;
'''soarer'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;10000,steel&amp;gt;500,iron&amp;gt;500;days:16;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:7;maxweight:490000;speed:40;weightdelay:30000;dock:coaster harbour&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 11000g&lt;br /&gt;
&lt;br /&gt;
'''darter'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;5000,steel&amp;gt;400,iron&amp;gt;400;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:350000;speed:35;weightdelay:30000;dock:land,coaster harbour,landing-stage,raker,soarer,skimmer,galleon&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5800g&lt;br /&gt;
&lt;br /&gt;
'''stick'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50;days:0.5&lt;br /&gt;
 Special rules : hit:2&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 5000&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''wooden shield'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:22&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''small van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;13000,iron&amp;gt;9000,rubber&amp;gt;1100,window glass&amp;gt;1000;days:27;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 24100g&lt;br /&gt;
&lt;br /&gt;
'''pickup'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;14500,iron&amp;gt;8000,aluminium&amp;gt;4000,rubber&amp;gt;1500,window glass&amp;gt;500;days:29;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 28500g&lt;br /&gt;
&lt;br /&gt;
'''small pickup'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;10500,iron&amp;gt;6000,aluminium&amp;gt;2000,rubber&amp;gt;1500,window glass&amp;gt;500;days:22;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20500g&lt;br /&gt;
&lt;br /&gt;
'''van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;23000,iron&amp;gt;1200,rubber&amp;gt;1100,window glass&amp;gt;1000;days:32;tools:screwdriver,pincers,planer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 26300g&lt;br /&gt;
&lt;br /&gt;
'''cotton gin'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000,iron&amp;gt;700;days:6;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2700g&lt;br /&gt;
&lt;br /&gt;
'''small tractor'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;9000,iron&amp;gt;5000,aluminium&amp;gt;1800,rubber&amp;gt;1200,window glass&amp;gt;300;days:17;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 17300g&lt;br /&gt;
&lt;br /&gt;
'''tractor'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;14000,iron&amp;gt;7000,aluminium&amp;gt;2300,rubber&amp;gt;2000,window glass&amp;gt;350;days:27;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25650g&lt;br /&gt;
&lt;br /&gt;
'''vehicle lock'''&lt;br /&gt;
 Build conditions : isvehicle;maxonloc:1&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;180;days:1.7;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 180g&lt;br /&gt;
&lt;br /&gt;
'''small sportscar'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;6000,iron&amp;gt;4000,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10950g&lt;br /&gt;
&lt;br /&gt;
'''stationcar'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;8000,iron&amp;gt;5800,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 14750g&lt;br /&gt;
&lt;br /&gt;
'''wrench'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;150,steel&amp;gt;75;days:1;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 22&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 225g&lt;br /&gt;
&lt;br /&gt;
'''small fire pit'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;150;days:0.25&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''bed'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;8000,iron&amp;gt;400,cotton&amp;gt;2000;days:7;tools:hammer,planer&lt;br /&gt;
 Special rules : energy:1250;maxpeople:2&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10400g&lt;br /&gt;
&lt;br /&gt;
'''couch'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;6000,cotton&amp;gt;1000;days:6;tools:hammer,planer&lt;br /&gt;
 Special rules : energy:835;maxpeople:1&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 7000g&lt;br /&gt;
&lt;br /&gt;
'''desk'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;4500;days:6;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4500g&lt;br /&gt;
&lt;br /&gt;
'''drawer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2500;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : stores:2500-7500&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2500g&lt;br /&gt;
&lt;br /&gt;
'''lockable drawer'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000,iron&amp;gt;900;days:8;tools:screwdriver,hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2900g&lt;br /&gt;
&lt;br /&gt;
'''longboat'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:485000;speed:22;weightdelay:50000;dock:land,coaster harbour,landing-stage,skimmer,soarer,raker,galleon&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10000g&lt;br /&gt;
&lt;br /&gt;
'''wooden knitting needles'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:0.75;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''small wooden crate'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;900;days:4;tools:hammer,knife&lt;br /&gt;
 Special rules : stores:900-1900&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 900g&lt;br /&gt;
&lt;br /&gt;
'''cabin-trunk'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2500,iron&amp;gt;100;days:3.5;tools:hammer,planer&lt;br /&gt;
 Special rules : stores:2600-10600&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2600g&lt;br /&gt;
&lt;br /&gt;
'''oil drum'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;1000;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:1000-33000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1000g&lt;br /&gt;
&lt;br /&gt;
'''small silo'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;8000;days:15;tools:hammer&lt;br /&gt;
 Special rules : stores:8000-128000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8000g&lt;br /&gt;
&lt;br /&gt;
'''broom'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500;days:1.3&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''twiner'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300,iron&amp;gt;400;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''oil derrick'''&lt;br /&gt;
 Build conditions : hasraw:oil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1000,nickel&amp;gt;1000,cobalt&amp;gt;1000,aluminium&amp;gt;1000;days:25;tools:screwdriver,hammer,wrench,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 9000g&lt;br /&gt;
&lt;br /&gt;
'''cooking stone'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;250;days:0.1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;125;days:1&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''halberd'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,halberd head&amp;gt;1&lt;br /&gt;
 Special rules : hit:30;shield:10;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 290g&lt;br /&gt;
&lt;br /&gt;
'''container'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;3000;days:9;tools:hammer&lt;br /&gt;
 Special rules : stores:3000-78000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3000g&lt;br /&gt;
&lt;br /&gt;
'''flail'''&lt;br /&gt;
 Build requirements :objects:flail head&amp;gt;1,medium wooden shaft&amp;gt;1,small chain&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:35;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 35&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 420g&lt;br /&gt;
&lt;br /&gt;
'''mace'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:mace head&amp;gt;1,medium wooden shaft&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:27;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 39&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : 320g&lt;br /&gt;
&lt;br /&gt;
'''targe'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;150,wood&amp;gt;300;days:4;tools:hammer&lt;br /&gt;
 Special rules : hit:10;shield:25&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''hide scraper'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,stone&amp;gt;100,iron&amp;gt;100;days:1;tools:hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 400g&lt;br /&gt;
&lt;br /&gt;
'''manual grain grinder'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;1750,wood&amp;gt;300;days:3&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2050g&lt;br /&gt;
&lt;br /&gt;
'''millstone'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;3500,wood&amp;gt;1000;days:7;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4500g&lt;br /&gt;
&lt;br /&gt;
'''crossbow'''&lt;br /&gt;
 Build requirements :objects:crossbow prod&amp;gt;1,bowstring&amp;gt;1,crossbow stirrup&amp;gt;1,crossbow stock&amp;gt;1,crossbow trigger&amp;gt;1,bow iron&amp;gt;1,revolving nut&amp;gt;1;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : hit:42;weapon_skill:80&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 16&lt;br /&gt;
 Decay rate usage : 82&lt;br /&gt;
 Repair rate per day : 588&lt;br /&gt;
 Weight : 880g&lt;br /&gt;
&lt;br /&gt;
'''slingshot'''&lt;br /&gt;
 Build requirements :raws:rubber&amp;gt;35;days:1.25;objects:stick&amp;gt;1&lt;br /&gt;
 Special rules : hit:10;weapon_skill:90&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : 85g&lt;br /&gt;
&lt;br /&gt;
'''blow dart pipe'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;110;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:10;weapon_skill:90&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 54&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''billy club'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Special rules : hit:10;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''crowbar'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;215;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : 215g&lt;br /&gt;
&lt;br /&gt;
'''alumina refiner'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;2000,iron&amp;gt;3000,steel&amp;gt;3000,rubber&amp;gt;150,soda&amp;gt;1000;days:20;tools:trowel,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 9150g&lt;br /&gt;
&lt;br /&gt;
'''bauxite drill'''&lt;br /&gt;
 Build conditions : hasraw:bauxite&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2210g&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300,iron&amp;gt;25;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 325g&lt;br /&gt;
&lt;br /&gt;
'''steel hatchet'''&lt;br /&gt;
 Build requirements :objects:steel hatchet head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''froe club'''&lt;br /&gt;
 Build requirements :objects:small log&amp;gt;1;days:2;tools:adze&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''steel peavey'''&lt;br /&gt;
 Build requirements :objects:steel peavey head&amp;gt;1,large wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 925&lt;br /&gt;
 Weight : 480g&lt;br /&gt;
&lt;br /&gt;
'''planer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50,iron&amp;gt;25,steel&amp;gt;10;days:2;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 15&lt;br /&gt;
 Decay rate usage : 76&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 85g&lt;br /&gt;
&lt;br /&gt;
'''pliers'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;50,steel&amp;gt;15;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 23&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 65g&lt;br /&gt;
&lt;br /&gt;
'''mallet'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;150;days:1;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''needle'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''wheelbarrow'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;800,iron&amp;gt;50,rubber&amp;gt;50;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 575&lt;br /&gt;
 Weight : 900g&lt;br /&gt;
&lt;br /&gt;
'''improved wheelbarrow'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,steel&amp;gt;500,iron&amp;gt;50,rubber&amp;gt;100;days:4;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 27&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 850g&lt;br /&gt;
&lt;br /&gt;
'''small oil pump '''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;250,iron&amp;gt;250,rubber&amp;gt;50;days:1.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''oil pump '''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;550,iron&amp;gt;400,rubber&amp;gt;75;days:2.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 1025g&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;50;days:0.5;tools:hammer,screwdriver,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 50&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''fire place'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;450;days:1;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''wooden bowl'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;150;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''small sharpening block'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;300;days:2;tools:mallet,chisel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''coin press'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;4000,iron&amp;gt;300;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4300g&lt;br /&gt;
&lt;br /&gt;
'''seal'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;120,nickel&amp;gt;25,wood&amp;gt;75;days:4;tools:hammer,chisel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 220g&lt;br /&gt;
&lt;br /&gt;
'''kiln'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;4500,clay&amp;gt;1600;days:6.5;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6100g&lt;br /&gt;
&lt;br /&gt;
'''digging machine (clay)'''&lt;br /&gt;
 Build conditions : hasraw:clay&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1500;days:21;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6500g&lt;br /&gt;
&lt;br /&gt;
'''bodkin'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;50,wood&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''curing tub'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;600;days:5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''chitin shield'''&lt;br /&gt;
 Build requirements :raws:shell&amp;gt;300;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:25&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''bellows'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;750,leather&amp;gt;500;days:2;tools:needle,hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : 1250g&lt;br /&gt;
&lt;br /&gt;
'''stone table'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;1500;tool:trowel;days:4&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1500g&lt;br /&gt;
&lt;br /&gt;
'''coke oven'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;6000;days:6;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6000g&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;100;days:1&lt;br /&gt;
 Special rules : hit:10&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''bone spear'''&lt;br /&gt;
 Build requirements :days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,bone spear head&amp;gt;1&lt;br /&gt;
 Special rules : hit:22;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 50&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 270g&lt;br /&gt;
&lt;br /&gt;
'''fur-scraper'''&lt;br /&gt;
 Build requirements :raws:large bones&amp;gt;80;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''bone needle'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;20;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''hoist'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;600,medium rope&amp;gt;3000,wood&amp;gt;1000;days:7&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4900g&lt;br /&gt;
&lt;br /&gt;
'''bone club'''&lt;br /&gt;
 Build requirements :raws:large bones&amp;gt;120;days:1&lt;br /&gt;
 Special rules : hit:12;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell shield'''&lt;br /&gt;
 Build requirements :raws:tortoiseshell&amp;gt;200;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:26&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''rope machine'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1000,iron&amp;gt;750;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1750g&lt;br /&gt;
&lt;br /&gt;
'''large rope machine'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1750,iron&amp;gt;1000;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2750g&lt;br /&gt;
&lt;br /&gt;
'''primitive smelting furnace'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;6000;days:10&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6000g&lt;br /&gt;
&lt;br /&gt;
'''small stone pot'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;300;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:2&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 850&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''walking stick'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;450;days:2;tools:knife,hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''iron bucket'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;50;days:2;tools:peen hammer,chisel,flatter&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''mudhole'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;400;days:1.5;tools:shovel,trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 400g&lt;br /&gt;
&lt;br /&gt;
'''big stone pot'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;900;days:3;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 375&lt;br /&gt;
 Weight : 900g&lt;br /&gt;
&lt;br /&gt;
'''stone pot'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;500;days:2;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''wooden bucket'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200;days:1;tools:hammer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 12&lt;br /&gt;
 Decay rate usage : 60&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''primitive oven'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:mud&amp;gt;1800;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''mud hut'''&lt;br /&gt;
 Build requirements :raws:mud&amp;gt;15000;days:8;&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:400000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 15000g&lt;br /&gt;
&lt;br /&gt;
'''adze'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,stone&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''drawknife handle'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;80;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''wood saw'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;80,wood&amp;gt;65;days:2.25&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 145g&lt;br /&gt;
&lt;br /&gt;
'''soldering iron'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;125,iron&amp;gt;35,cobalt&amp;gt;10,rubber&amp;gt;110;days:3.75;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 51&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 280g&lt;br /&gt;
&lt;br /&gt;
'''single jack'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;80,steel&amp;gt;60;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 35&lt;br /&gt;
 Repair rate per day : 950&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel set hammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,steel&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 105g&lt;br /&gt;
&lt;br /&gt;
'''steel peen hammer'''&lt;br /&gt;
 Build conditions : hasobject:anvil,work bench&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,steel&amp;gt;45;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''gas valve'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;80;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''rocking chair'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2700;days:4;tools:planer,chisel,hammer&lt;br /&gt;
 Special rules : energy:385;maxpeople:1&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2700g&lt;br /&gt;
&lt;br /&gt;
'''armoire'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;8000,silver&amp;gt;10;days:12;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : stores:8010-28010&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8010g&lt;br /&gt;
&lt;br /&gt;
'''futon'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;6000,iron&amp;gt;200,cotton&amp;gt;2000;days:6;tools:hammer,needle,planer&lt;br /&gt;
 Special rules : energy:1000;maxpeople:2&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8200g&lt;br /&gt;
&lt;br /&gt;
'''shack'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;3000;days:4&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:200000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3000g&lt;br /&gt;
&lt;br /&gt;
'''chest'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000,iron&amp;gt;500;days:11.75;tools:hammer,chisel,planer&lt;br /&gt;
 Special rules : stores:5000-65000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2500g&lt;br /&gt;
&lt;br /&gt;
'''buckler'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,hide&amp;gt;50;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : shield:14&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''whip'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50,leather&amp;gt;120;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:12;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 180&lt;br /&gt;
 Weight : 170g&lt;br /&gt;
&lt;br /&gt;
'''raft'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1800;days:3;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:64000;speed:9;weightdelay:50000;dock:land&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''bus'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;30000,iron&amp;gt;15000,rubber&amp;gt;800,window glass&amp;gt;3500,aluminium&amp;gt;30000;days:56;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 79300g&lt;br /&gt;
&lt;br /&gt;
'''apothecary table'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1000,iron&amp;gt;50;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1050g&lt;br /&gt;
&lt;br /&gt;
'''apothecary kit'''&lt;br /&gt;
 Build requirements :raws:leather&amp;gt;100;days:3;tools:scissors,needle,bodkin&lt;br /&gt;
 Special rules : stores:100-1100&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''mortar and pestle'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;450;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''brick mould'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;380;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : 380g&lt;br /&gt;
&lt;br /&gt;
'''spit'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,stone&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 420g&lt;br /&gt;
&lt;br /&gt;
'''claymore'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:claymore blade&amp;gt;1,large hilt&amp;gt;1;days:2.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:39;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : 275g&lt;br /&gt;
&lt;br /&gt;
'''scimitar'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:scimitar blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:38;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 19&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : 180g&lt;br /&gt;
&lt;br /&gt;
'''steel long sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:steel long sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:38;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''steel short sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:steel short sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:33;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''engine04'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;1000,rubber&amp;gt;80,magnesium&amp;gt;80;days:3;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1160g&lt;br /&gt;
&lt;br /&gt;
'''steel bastard sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:steel bastard sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:3;tools:peen hammer&lt;br /&gt;
 Special rules : hit:37;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 150&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel dirk'''&lt;br /&gt;
 Build requirements :objects:steel dirk blade&amp;gt;1,small bone hilt&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:19;weapon_skill:70&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''dinghy'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;5000;days:7;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:135000;speed:15;weightdelay:50000;dock:land,coaster harbour,landing-stage,ferry,longboat,skimmer,soarer,raker,sloop,galleon&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''reed hut'''&lt;br /&gt;
 Build requirements :raws:reed&amp;gt;14000,wood&amp;gt;800,stone&amp;gt;300;days:8;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:580000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 15100g&lt;br /&gt;
&lt;br /&gt;
'''stone extension'''&lt;br /&gt;
 Build conditions : isnoncentertype:building,hall,stone extension&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;10000;days:12;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:26;maxweight:3800000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10000g&lt;br /&gt;
&lt;br /&gt;
'''wood extension'''&lt;br /&gt;
 Build conditions : isnoncentertype:cottage,wood extension&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;7500;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:8;maxweight:1400000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 7500g&lt;br /&gt;
&lt;br /&gt;
'''salting barrel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1800;days:1.5;tools:hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''smoker'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1100;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1100g&lt;br /&gt;
&lt;br /&gt;
'''mixing bowl'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;140;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel peavey head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;30;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''drying rack'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:4&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,string&amp;gt;120;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 520g&lt;br /&gt;
&lt;br /&gt;
'''gas purifier'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;1800,iron&amp;gt;200;days:4;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''gas oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;2400,iron&amp;gt;200;days:8;tools:trowel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2600g&lt;br /&gt;
&lt;br /&gt;
'''steel broad sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''steel sabre blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;90;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''medium steel hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;20,leather&amp;gt;20;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''small steel hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;10,leather&amp;gt;10;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''bow square'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;15;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 15g&lt;br /&gt;
&lt;br /&gt;
'''string jig'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500;days:3;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''server'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;30;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''bowstring'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements :raws:string&amp;gt;10;days:1;tools:knife,server&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''road motorcycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :objects:road motorcycle frame&amp;gt;1,motorcycle tire&amp;gt;2;days:2;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000;fuelmult:0.1-0.2&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2300g&lt;br /&gt;
&lt;br /&gt;
'''motorcycle tire'''&lt;br /&gt;
 Build requirements :raws:rubber&amp;gt;150;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''dirt motorcycle frame'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;1250,iron&amp;gt;400;days:7;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1650g&lt;br /&gt;
&lt;br /&gt;
'''road motorcycle frame'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;1500,iron&amp;gt;500;days:8;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''medium ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker,galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements :raws:wood&amp;gt;6000;days:5;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:210000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6000g&lt;br /&gt;
&lt;br /&gt;
'''dirt motorcycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :objects:dirt motorcycle frame&amp;gt;1,motorcycle tire&amp;gt;2;days:2;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1950g&lt;br /&gt;
&lt;br /&gt;
'''bone shield'''&lt;br /&gt;
 Build requirements :raws:large bones&amp;gt;350,small bones&amp;gt;100,hide&amp;gt;80;days:1;tools:knife&lt;br /&gt;
 Special rules : shield:16&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 53&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : 530g&lt;br /&gt;
&lt;br /&gt;
'''sloop'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;14000,iron&amp;gt;200;days:16;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:340000;speed:50;weightdelay:20000;dock:land,coaster harbour,landing-stage,raker,skimmer,galleon,soarer&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 14200g&lt;br /&gt;
&lt;br /&gt;
'''galleon'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;22000,steel&amp;gt;2400,iron&amp;gt;2000;days:30;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:20;maxweight:1800000;speed:45;weightdelay:50000;dock:coaster harbour&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 26400g&lt;br /&gt;
&lt;br /&gt;
'''rice harvester'''&lt;br /&gt;
 Build conditions : hasraw:rice&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3200g&lt;br /&gt;
&lt;br /&gt;
'''lens'''&lt;br /&gt;
 Build requirements :raws:window glass&amp;gt;60;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:peen hammer;objects:machete blade&amp;gt;1,medium steel hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:25&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''machete blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;80;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''large hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;35,leather&amp;gt;25;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''war hammer head'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;150;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''steel drawknife blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;70;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''wooden flute'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''halberd head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;70;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;300;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''large wooden shaft'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;450;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''medium wooden shaft'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;220;days:1.5;tools:knife&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 220g&lt;br /&gt;
&lt;br /&gt;
'''steel spear head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;50;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''steel froe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''bone spear head'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;50;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''marble building'''&lt;br /&gt;
 Build requirements :raws:marble&amp;gt;15000;days:35;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:30;maxweight:3300000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 15000g&lt;br /&gt;
&lt;br /&gt;
'''bowstring'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements :raws:string&amp;gt;10;days:1;tools:knife,server&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''recurve upper limb'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''recurve lower limb'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''risor'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300;days:3;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''recurve bow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400;days:5;objects:bowstring&amp;gt;1;tools:knife&lt;br /&gt;
 Special rules : hit:28;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 410g&lt;br /&gt;
&lt;br /&gt;
'''bow stringer'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300;days:5;tools:knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''primitive bow'''&lt;br /&gt;
 Build requirements :raws:sinew&amp;gt;30;days:0.5;objects:stick&amp;gt;1&lt;br /&gt;
 Special rules : hit:15;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1800&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''cam'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;20;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''cable'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;10;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''compound lower limb'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''compound upper limb'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''compound bow'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements :days:0.5;tools:bow square,hammer;objects:compound upper limb&amp;gt;1,compound lower limb&amp;gt;1,risor&amp;gt;1,bowstring&amp;gt;1,cam&amp;gt;2,cable&amp;gt;1&lt;br /&gt;
 Special rules : hit:37;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 18&lt;br /&gt;
 Decay rate usage : 92&lt;br /&gt;
 Repair rate per day : 434&lt;br /&gt;
 Weight : 560g&lt;br /&gt;
&lt;br /&gt;
'''wooden shelf'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2800;days:3;tools:hammer,saw&lt;br /&gt;
 Special rules : stores:2800-15000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2800g&lt;br /&gt;
&lt;br /&gt;
'''fur rug'''&lt;br /&gt;
 Build requirements :raws:fur&amp;gt;1800;days:2;tools:needle&lt;br /&gt;
 Special rules : energy:500;maxpeople:2&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''simple cotton gin'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000;days:6;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''simple twiner'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''cot'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,fur&amp;gt;200,hide&amp;gt;500;days:5;tools:hammer,needle,knife&lt;br /&gt;
 Special rules : energy:625;maxpeople:1&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1100g&lt;br /&gt;
&lt;br /&gt;
'''small wooden shaft'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:1;tools:knife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''steel dagger blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;50;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''crossbow stock'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500;days:2.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''crossbow limb'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50;days:1.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''crossbow prod'''&lt;br /&gt;
 Build requirements :raws:sinew&amp;gt;30;days:1;tools:hammer;objects:crossbow limb&amp;gt;2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 130g&lt;br /&gt;
&lt;br /&gt;
'''crossbow stirrup'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;150;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''bow iron'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;30;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''mace head'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;100;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''crossbow trigger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;30;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''revolving nut'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;20;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''steel long sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;160;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 160g&lt;br /&gt;
&lt;br /&gt;
'''claymore blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;215;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 215g&lt;br /&gt;
&lt;br /&gt;
'''steel dirk blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;50;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''small bone hilt'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;20,leather&amp;gt;10;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''tin can'''&lt;br /&gt;
 Build requirements :raws:tin&amp;gt;200;days:2;tools:hammer,pliers&lt;br /&gt;
 Special rules : stores:200-2200&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''flail head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;150;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''small chain'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;50;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''steel bastard sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''scimitar blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;140;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel short sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;70;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''boomerang'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;150;days:3;tools:knife&lt;br /&gt;
 Special rules : hit:13;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''well'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:1&lt;br /&gt;
 Build requirements :raws:medium rope&amp;gt;500,stone&amp;gt;1000,wood&amp;gt;300;days:5;tools:shovel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''atlatl head'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;75;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 75g&lt;br /&gt;
&lt;br /&gt;
'''wooden steamer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300;days:0.25;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''atlatl dart'''&lt;br /&gt;
 Build requirements :objects:small wooden shaft&amp;gt;1,atlatl head&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:7&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 175g&lt;br /&gt;
&lt;br /&gt;
'''lathe'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:medium log&amp;gt;6,steel lathe blade&amp;gt;1;days:1;tools:hatchet&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : 1620g&lt;br /&gt;
&lt;br /&gt;
'''atlatl handle'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;40,leather&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''atlatl'''&lt;br /&gt;
 Build requirements :objects:atlatl dart&amp;gt;1,atlatl handle&amp;gt;1;days:0.5&lt;br /&gt;
 Special rules : hit:17;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 51&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 235g&lt;br /&gt;
&lt;br /&gt;
'''steel gladius blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;80;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''steel gladius'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:steel gladius blade&amp;gt;1,medium steel hilt&amp;gt;1;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : hit:34;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 180&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''waster'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;160;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:1;weapon_skill:80&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 160g&lt;br /&gt;
&lt;br /&gt;
'''diamond encrusted steel sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;objects:steel sabre&amp;gt;1;tools:peen hammer;raws:diamonds&amp;gt;30&lt;br /&gt;
 Special rules : hit:36;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel rapier blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''steel rapier'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;objects:steel rapier blade&amp;gt;1,small steel hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:30;weapon_skill:80&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 225&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''pilum head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;70;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''pilum shaft'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200;days:3;tools:carving knife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 900&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''pilum'''&lt;br /&gt;
 Build requirements :days:1;tools:hammer;objects:pilum shaft&amp;gt;1,pilum head&amp;gt;1&lt;br /&gt;
 Special rules : hit:35;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 270g&lt;br /&gt;
&lt;br /&gt;
'''scutum'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1500;days:8;tools:carving knife&lt;br /&gt;
 Special rules : shield:27&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 1500g&lt;br /&gt;
&lt;br /&gt;
'''steel drawknife'''&lt;br /&gt;
 Build requirements :objects:steel drawknife blade&amp;gt;1,drawknife handle&amp;gt;2;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : 230g&lt;br /&gt;
&lt;br /&gt;
'''iron shod billy club'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;100;objects:billy club&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:20;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 450&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''steel spatha'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:peen hammer;objects:steel spatha blade&amp;gt;1,medium wooden hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:34;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 160&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''steel spatha blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;80;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''medium wooden hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;20,leather&amp;gt;20;days:4;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''stone ingot'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;75;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 75g&lt;br /&gt;
&lt;br /&gt;
'''bronze peen hammer'''&lt;br /&gt;
 Build conditions : hasobject:anvil,stone table&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,bronze&amp;gt;45;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''bronze flatter'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,bronze&amp;gt;45;days:1;tools:sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''steel froe'''&lt;br /&gt;
 Build requirements :objects:steel froe head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 33&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''bronze set hammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 105g&lt;br /&gt;
&lt;br /&gt;
'''bronze anvil'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;600;days:5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''bronze gladius blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;80;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''bronze chisel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;30,bronze&amp;gt;10;days:1&lt;br /&gt;
 Special rules : hit:5;signwriting:120&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''bronze carving knife'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;40,bronze&amp;gt;85;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:5;signwriting:150&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 71&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''medium bronze hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;20,leather&amp;gt;20;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''bronze gladius'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:bronze gladius blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : hit:29;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 31&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''bronze bastard sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''bronze bastard sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:bronze bastard sword blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:3;tools:peen hammer&lt;br /&gt;
 Special rules : hit:32;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''small bronze hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;10,leather&amp;gt;10;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''bronze battle axe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;300;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''bronze battle axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:hammer;objects:large wooden shaft&amp;gt;1,bronze battle axe head&amp;gt;1&lt;br /&gt;
 Special rules : hit:36;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : 750g&lt;br /&gt;
&lt;br /&gt;
'''bronze broad sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''bronze broad sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:peen hammer;objects:bronze broad sword blade&amp;gt;1,medium bronze hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:32;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 333&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''bronze dagger blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;50;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''bronze dagger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:bronze dagger blade&amp;gt;1,small bronze hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:16;weapon_skill:80&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''bronze dirk blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;50;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''bronze dirk'''&lt;br /&gt;
 Build requirements :objects:bronze dirk blade&amp;gt;1,small bone hilt&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:14;weapon_skill:70&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''bronze long sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;160;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 160g&lt;br /&gt;
&lt;br /&gt;
'''bronze long sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:bronze long sword blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:33;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 333&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''bronze rapier blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''bronze rapier'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;objects:bronze rapier blade&amp;gt;1,small bronze hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:25;weapon_skill:80&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 31&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''wooden bench'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;4000;days:4;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:400;maxpeople:3&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4000g&lt;br /&gt;
&lt;br /&gt;
'''stone landmark'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;2000;days:3;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''wooden landmark'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1500;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 400&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1500g&lt;br /&gt;
&lt;br /&gt;
'''bronze sabre blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;90;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''bronze bagh-nakh'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer&lt;br /&gt;
 Special rules : hit:19;weapon_skill:70&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''base of a wooden saw carriage'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :objects:planks&amp;gt;12;days:5;tools:saw,hammer,planer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : 360g&lt;br /&gt;
&lt;br /&gt;
'''steel saw blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;70;days:2.5;tools:peen hammer,flatter,chisel,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 17&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''wooden saw carriage with steel blade'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:wooden saw carriage&amp;gt;1,steel saw blade&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 217&lt;br /&gt;
 Repair rate per day : 217&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''bronze sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;objects:bronze sabre blade&amp;gt;1,small bronze hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:31;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 325&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''steel hatchet head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;250;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''large log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;500;days:0.5&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''medium log'''&lt;br /&gt;
 Build conditions : hasobject:shaving horse&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;250;days:1;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''medium log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;250;days:0.5&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''small log'''&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;125;days:2;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:1&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''steel lathe blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;120;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''small log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;125;days:0.5&lt;br /&gt;
 Special rules : hit:1&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''bone bagh-nakh'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;30;days:4;tools:knife&lt;br /&gt;
 Special rules : hit:15;weapon_skill:70&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''steel bagh-nakh'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer&lt;br /&gt;
 Special rules : hit:23;weapon_skill:70&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''apache throwing star'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;150;days:0.4;tools:knife&lt;br /&gt;
 Special rules : hit:15;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''stone quarry'''&lt;br /&gt;
 Build conditions : hasraw:stone&lt;br /&gt;
 Build requirements :objects:large log&amp;gt;4,medium log&amp;gt;2;raws:medium rope&amp;gt;1000,iron&amp;gt;100;days:20;tools:shovel,pickaxe,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3600g&lt;br /&gt;
&lt;br /&gt;
'''scepter'''&lt;br /&gt;
 Build requirements :raws:gold&amp;gt;200,silver&amp;gt;25,diamonds&amp;gt;20;days:3;tools:hammer&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 245g&lt;br /&gt;
&lt;br /&gt;
'''bone crochet hook'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;30;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''reed steamer'''&lt;br /&gt;
 Build requirements :raws:reed&amp;gt;100;days:0.10&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 57&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''ice cream crank'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;25,wood&amp;gt;100;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''limestone quarry'''&lt;br /&gt;
 Build conditions : hasraw:limestone&lt;br /&gt;
 Build requirements :objects:large log&amp;gt;4,medium log&amp;gt;2;raws:medium rope&amp;gt;1000,iron&amp;gt;100;days:20;tools:shovel,pickaxe,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3600g&lt;br /&gt;
&lt;br /&gt;
'''wooden crochet hook'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;20;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''tarpit'''&lt;br /&gt;
 Build conditions : hasraw:timber;maxonloc:1&lt;br /&gt;
 Build requirements :raws:sand&amp;gt;10000,timber&amp;gt;10000,iron&amp;gt;1000;days:10;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 21000g&lt;br /&gt;
&lt;br /&gt;
'''sidecar'''&lt;br /&gt;
 Build conditions : maxonloc:1;isnoncentertype:road motorcycle&lt;br /&gt;
 Build requirements :objects:motorcycle tire&amp;gt;1;raws:aluminium&amp;gt;300;days:5;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : addcapacity:60450&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''jembe drum'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;250,leather&amp;gt;50,thin rope&amp;gt;50;days:2.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''radio vacuum tube'''&lt;br /&gt;
 Build conditions : hasobject:kiln&lt;br /&gt;
 Build requirements :raws:glass beads&amp;gt;1000,iron&amp;gt;25,wood&amp;gt;10;days:2;tools:pliers,vacuum tube mould&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1035g&lt;br /&gt;
&lt;br /&gt;
'''extended range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=150&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2775g&lt;br /&gt;
&lt;br /&gt;
'''wood throne'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;3000;days:3;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:200;maxpeople:1&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3000g&lt;br /&gt;
&lt;br /&gt;
'''small wooden cart'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;5000;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:90000;speed:0.07;weightdelay:30000,maxspeed:10&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''cheese press'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;1000,wood&amp;gt;500,iron&amp;gt;100;days:3;tools:hammer,trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1600g&lt;br /&gt;
&lt;br /&gt;
'''radio receiver'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:radio receiver case&amp;gt;1,copper wire&amp;gt;3;days:2;tools:screwdriver&lt;br /&gt;
 Special rules : radio_receiver&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1130g&lt;br /&gt;
&lt;br /&gt;
'''radio vehicle'''&lt;br /&gt;
 Build conditions : isnoncentertype:bus,jeep,limousine,mini-van,passenger car,pickup,small pickup,small sportscar,small tractor,small van,stationcar,tractor,van,small ship cabin,medium ship cabin,large ship cabin&lt;br /&gt;
 Build requirements :objects:vehicle radio receiver case&amp;gt;1,copper wire&amp;gt;8;days:2.5;tools:screwdriver,soldering iron&lt;br /&gt;
 Special rules : radio_receiver&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1380g&lt;br /&gt;
&lt;br /&gt;
'''medium radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:medium radio case&amp;gt;1,copper wire&amp;gt;6;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=60&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1860g&lt;br /&gt;
&lt;br /&gt;
'''copper wire'''&lt;br /&gt;
 Build requirements :raws:copper&amp;gt;100,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''medium radio case'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1200;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1200g&lt;br /&gt;
&lt;br /&gt;
'''radio receiver case'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;800;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 800g&lt;br /&gt;
&lt;br /&gt;
'''vehicle radio receiver case'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;500;days:3;tools:soldering iron&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''long range radio case'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1500;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1500g&lt;br /&gt;
&lt;br /&gt;
'''vacuum tube mould'''&lt;br /&gt;
 Build conditions : hasobject:kiln&lt;br /&gt;
 Build requirements :raws:clay&amp;gt;3000,wood&amp;gt;100;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 3100g&lt;br /&gt;
&lt;br /&gt;
'''long range transmitter wire'''&lt;br /&gt;
 Build requirements :raws:gold&amp;gt;20,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''platinum long range transmitter wire'''&lt;br /&gt;
 Build requirements :raws:platinum&amp;gt;20,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''small ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker,galleon,soarer,skimmer;maxonloc:2 &lt;br /&gt;
 Build requirements :raws:wood&amp;gt;4000;days:4;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:140000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4000g&lt;br /&gt;
&lt;br /&gt;
'''enhanced range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:long range radio case&amp;gt;1,copper wire&amp;gt;5,radio vacuum tube&amp;gt;1;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=115&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3085g&lt;br /&gt;
&lt;br /&gt;
'''long range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=90&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1740g&lt;br /&gt;
&lt;br /&gt;
'''stone cleaver'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;300;days:1&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 375&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''large ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements :raws:wood&amp;gt;8000;days:6;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:250000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8000g&lt;br /&gt;
&lt;br /&gt;
'''crochet hook'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''small cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:soarer;maxonloc:1&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;5000;days:4;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:200000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''medium cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker;maxonloc:1&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;8000;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:400000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8000g&lt;br /&gt;
&lt;br /&gt;
'''large cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements :raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:900000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10000g&lt;br /&gt;
&lt;br /&gt;
'''bone flute'''&lt;br /&gt;
 Build requirements :raws:large bones&amp;gt;50;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''tambourine'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;80,nickel&amp;gt;50;days:2;tools:carving knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 130g&lt;br /&gt;
&lt;br /&gt;
'''small drum'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,leather&amp;gt;50,thin rope&amp;gt;50;days:3;tools:hammer,knife,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 46&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''harmonica'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;30,steel&amp;gt;10;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''long horn'''&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;2000,sinew&amp;gt;50;days:3.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 2050g&lt;br /&gt;
&lt;br /&gt;
'''guitar'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;450,sinew&amp;gt;50;days:2;tools:hammer,planer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''reed flute'''&lt;br /&gt;
 Build requirements :raws:reed&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 57&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''violin'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;250,sinew&amp;gt;40;days:3;tools:carving knife,planer,hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : 290g&lt;br /&gt;
&lt;br /&gt;
'''pan flute'''&lt;br /&gt;
 Build requirements :raws:reed&amp;gt;450,sinew&amp;gt;50;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 56&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''vehicle transmitter case'''&lt;br /&gt;
 Build requirements :raws:aluminium&amp;gt;200,rubber&amp;gt;100;days:3;tools:hammer,screwdriver,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''vehicle radio transmitter'''&lt;br /&gt;
 Build conditions : isnoncentertype:bus,jeep,limousine,mini-van,passenger car,pickup,small pickup,small sportscar,small tractor,small van,stationcar,tractor,van&lt;br /&gt;
 Build requirements :objects:vehicle transmitter case&amp;gt;1,copper wire&amp;gt;8,circuit board&amp;gt;1;days:2;tools:soldering iron,pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=115&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1330g&lt;br /&gt;
&lt;br /&gt;
'''circuit board'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements :raws:aluminium&amp;gt;100,chromium&amp;gt;25,nickel&amp;gt;25;days:2;tools:soldering iron,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''cloth bellows'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;750,cotton cloth&amp;gt;500,resin&amp;gt;50;days:2;tools:needle,hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 46&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : 1300g&lt;br /&gt;
&lt;br /&gt;
'''water skin'''&lt;br /&gt;
 Build requirements :raws:sinew&amp;gt;50,hide&amp;gt;100;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 75&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''water pump'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:1&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;600;days:8;tools:shovel,wrench,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''deck grill'''&lt;br /&gt;
 Build conditions : maxonloc:2;isnoncentertype:darter,ferry,galleon,longboat,raker,skimmer,sloop,soarer&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;300;days:1;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''ship radio transmitter'''&lt;br /&gt;
 Build conditions : isnoncentertype:small ship cabin,medium ship cabin,large ship cabin&lt;br /&gt;
 Build requirements :objects:vehicle transmitter case&amp;gt;1,long range transmitter wire&amp;gt;2,circuit board&amp;gt;1;days:2;tools:soldering iron,pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=150&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 510g&lt;br /&gt;
&lt;br /&gt;
'''herb garden grass'''&lt;br /&gt;
 Build conditions : islocation;area:1;maxonloc:1&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;3000,wood&amp;gt;900;days:5;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3900g&lt;br /&gt;
&lt;br /&gt;
'''bagpipes'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300,wool cloth&amp;gt;150;days:3;tools:knife,scissors&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''herb garden plain'''&lt;br /&gt;
 Build conditions : islocation;area:14;maxonloc:1&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;3000,wood&amp;gt;900;days:5;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3900g&lt;br /&gt;
&lt;br /&gt;
'''triangle'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;20;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''lute'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300,sinew&amp;gt;20;days:2;tools:planer,hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 320g&lt;br /&gt;
&lt;br /&gt;
'''bone rattle'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;50,large bones&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''bronze sledgehammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;90,bronze&amp;gt;80;days:2&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : 170g&lt;br /&gt;
&lt;br /&gt;
'''bronze screwdriver'''&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;60;days:1&lt;br /&gt;
 Special rules : hit:4&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''bronze trowel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''ocarina'''&lt;br /&gt;
 Build requirements :raws:clay&amp;gt;150;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''aluminized brass case'''&lt;br /&gt;
 Build conditions : hasobject:smelting furnace&lt;br /&gt;
 Build requirements :raws:aluminium&amp;gt;100,copper&amp;gt;200,zinc&amp;gt;50;days:2;tools:peen hammer,pliers,soldering iron&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''tusk horn'''&lt;br /&gt;
 Build requirements :raws:tusk&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 32&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''accordion'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,leather&amp;gt;250;days:3;tools:hammer,knife,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 325&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''brass case'''&lt;br /&gt;
 Build conditions : hasobject:smelting furnace&lt;br /&gt;
 Build requirements :raws:copper&amp;gt;250,zinc&amp;gt;100;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''eyepiece'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;50,rubber&amp;gt;25;days:1;tools:pincers,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 75g&lt;br /&gt;
&lt;br /&gt;
'''telescope mirror'''&lt;br /&gt;
 Build requirements :raws:window glass&amp;gt;75,silver&amp;gt;50;days:2;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''ruby lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements :raws:ruby&amp;gt;80;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''telescope'''&lt;br /&gt;
 Build requirements :objects:gem lens&amp;gt;2,aluminized brass case&amp;gt;1,eyepiece&amp;gt;1,telescope mirror&amp;gt;2;days:4;tools:screwdriver&lt;br /&gt;
 Special rules : view:200&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 725g&lt;br /&gt;
&lt;br /&gt;
'''spyglass'''&lt;br /&gt;
 Build requirements :objects:lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1;days:3;tools:screwdriver&lt;br /&gt;
 Special rules : view:125&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 545g&lt;br /&gt;
&lt;br /&gt;
'''simple telescope'''&lt;br /&gt;
 Build requirements :objects:gem lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1,telescope mirror&amp;gt;1;days:2;tools:screwdriver&lt;br /&gt;
 Special rules : view:175&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''cello'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;900,sinew&amp;gt;120,nickel&amp;gt;100;days:7;tools:hammer,planer,bodkin,wood saw&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 48&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : 1120g&lt;br /&gt;
&lt;br /&gt;
'''binoculars'''&lt;br /&gt;
 Build requirements :objects:lens&amp;gt;4,brass case&amp;gt;1,eyepiece&amp;gt;2;days:3;tools:screwdriver&lt;br /&gt;
 Special rules : view:150&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 740g&lt;br /&gt;
&lt;br /&gt;
'''sapphire lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements :raws:sapphire&amp;gt;25;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''emerald lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements :raws:emerald&amp;gt;25;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''diamond lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements :raws:diamonds&amp;gt;90;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''medium log cabin'''&lt;br /&gt;
 Build requirements :objects:medium log&amp;gt;25;raws:stone&amp;gt;1000;days:1;tools:sledgehammer,axe,adze&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:1100000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 7250g&lt;br /&gt;
&lt;br /&gt;
'''large log cabin'''&lt;br /&gt;
 Build requirements :objects:large log&amp;gt;25;raws:stone&amp;gt;4000;days:4;tools:sledgehammer,axe,adze&lt;br /&gt;
 Special rules : maxpeople:40;maxweight:4400000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 16500g&lt;br /&gt;
&lt;br /&gt;
'''pot still steel'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;1000,steel&amp;gt;800;days:5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''wooden plate'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300;days:3;tools:hammer,knife&lt;br /&gt;
 Special rules : stores:300-800&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''barrel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000,iron&amp;gt;150;days:3;tools:hammer&lt;br /&gt;
 Special rules : stores:2150-12150&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2150g&lt;br /&gt;
&lt;br /&gt;
'''large wooden crate'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2500;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:2500-6500&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2500g&lt;br /&gt;
&lt;br /&gt;
'''small barrel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1500,iron&amp;gt;100;days:4;tools:hammer&lt;br /&gt;
 Special rules : stores:1600-6600&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1600g&lt;br /&gt;
&lt;br /&gt;
'''large barrel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;3500,iron&amp;gt;300;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:3800-18800&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3800g&lt;br /&gt;
&lt;br /&gt;
'''biodiesel mixing vat'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;1100,steel&amp;gt;400,rubber&amp;gt;100;days:4;tools:hammer,screwdriver,wrench&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1600g&lt;br /&gt;
&lt;br /&gt;
'''fractional distillation stack'''&lt;br /&gt;
 Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building&lt;br /&gt;
 Build requirements :objects:thermal cutoff valve&amp;gt;1;raws:steel&amp;gt;500,iron&amp;gt;300,rubber&amp;gt;200,aluminium&amp;gt;1000;days:4;tools:screwdriver,hammer,wrench,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2200g&lt;br /&gt;
&lt;br /&gt;
'''small fishing net wood'''&lt;br /&gt;
 Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy&lt;br /&gt;
 Build requirements :raws:thin rope&amp;gt;1000,resin&amp;gt;200,wood&amp;gt;500,medium rope&amp;gt;500;days:4;tools:needle,knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2200g&lt;br /&gt;
&lt;br /&gt;
'''small fishing net reed'''&lt;br /&gt;
 Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy&lt;br /&gt;
 Build requirements :raws:thin rope&amp;gt;1000,resin&amp;gt;100,reed&amp;gt;300,medium rope&amp;gt;500;days:2;tools:needle,knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1900g&lt;br /&gt;
&lt;br /&gt;
'''brick building'''&lt;br /&gt;
 Build requirements :raws:brick&amp;gt;11000;days:5;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:35;maxweight:4000000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 11000g&lt;br /&gt;
&lt;br /&gt;
'''pot still copper'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:copper&amp;gt;1800;days:4;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''pot still tin'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:tin&amp;gt;1800;days:4.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''burlap sack'''&lt;br /&gt;
 Build requirements :raws:hemp cloth&amp;gt;500,string&amp;gt;50;days:3;tools:scissors,needle&lt;br /&gt;
 Special rules : stores:550-2550&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''sextant'''&lt;br /&gt;
 Build requirements :objects:lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1,sextant arc&amp;gt;1;days:2;tools:screwdriver,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 685g&lt;br /&gt;
&lt;br /&gt;
'''canvas duffel'''&lt;br /&gt;
 Build requirements :raws:cotton cloth&amp;gt;200;days:1;tools:scissors,needle&lt;br /&gt;
 Special rules : stores:200-5200&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''sextant arc'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements :raws:tin&amp;gt;200;days:5;tools:file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''fur paintbrush'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,fur&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 275g&lt;br /&gt;
&lt;br /&gt;
'''hemp paintbrush'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,hemp yarn&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 275g&lt;br /&gt;
&lt;br /&gt;
'''cotton paintbrush'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,cotton&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 275g&lt;br /&gt;
&lt;br /&gt;
'''big steel pot'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;180;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 750&lt;br /&gt;
 Weight : 180g&lt;br /&gt;
&lt;br /&gt;
'''bronze shovel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500,bronze&amp;gt;200;days:1&lt;br /&gt;
 Special rules : hit:4;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''bronze axe'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,bronze&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:23&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''bronze pickaxe'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,bronze&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:26;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''bronze hammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : hit:6;weapon_skill:30&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 12&lt;br /&gt;
 Decay rate usage : 342&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 105g&lt;br /&gt;
&lt;br /&gt;
'''bronze knife'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;30,bronze&amp;gt;30;days:2&lt;br /&gt;
 Special rules : hit:13;weapon_skill:50&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 12&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''bronze dung-fork'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500,bronze&amp;gt;175;days:1.2&lt;br /&gt;
 Special rules : hit:16;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 48&lt;br /&gt;
 Repair rate per day : 750&lt;br /&gt;
 Weight : 675g&lt;br /&gt;
&lt;br /&gt;
'''bronze planer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50,bronze&amp;gt;35;days:2;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 81&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : 85g&lt;br /&gt;
&lt;br /&gt;
'''bronze scissors'''&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;50;days:0.5;tools:hammer,screwdriver,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''bronze sickle'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;450,bronze&amp;gt;250;days:1&lt;br /&gt;
 Special rules : hit:18&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 21&lt;br /&gt;
 Decay rate usage : 86&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''bronze scythe'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;250,bronze&amp;gt;200;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:26;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 19&lt;br /&gt;
 Decay rate usage : 75&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''big copper pot'''&lt;br /&gt;
 Build requirements :raws:copper&amp;gt;450;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''steel pot'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;100;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''copper pot'''&lt;br /&gt;
 Build requirements :raws:copper&amp;gt;250;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''small steel pot'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;60;days:0.75;tools:peen hammer&lt;br /&gt;
 Special rules : hit:4;weapon_skill:20&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 1700&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''small copper pot'''&lt;br /&gt;
 Build requirements :raws:copper&amp;gt;150;days:0.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:3;weapon_skill:20&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 1275&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''enhanced range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:brass case&amp;gt;1,copper wire&amp;gt;5,radio vacuum tube&amp;gt;1,circuit board&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=115&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2085g&lt;br /&gt;
&lt;br /&gt;
'''extended range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:aluminized brass case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1,circuit board&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=150&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1775g&lt;br /&gt;
&lt;br /&gt;
'''long range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=90&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2775g&lt;br /&gt;
&lt;br /&gt;
'''medium range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:medium radio case&amp;gt;1,copper wire&amp;gt;6,radio vacuum tube&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=60&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2895g&lt;br /&gt;
&lt;br /&gt;
'''cobalt thermal cutoff valve'''&lt;br /&gt;
 Build requirements :raws:cobalt&amp;gt;200;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''zinc thermal cutoff valve'''&lt;br /&gt;
 Build requirements :raws:zinc&amp;gt;215;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''magnesium thermal cutoff valve'''&lt;br /&gt;
 Build requirements :raws:magnesium&amp;gt;215;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''platinum thermal cutoff valve'''&lt;br /&gt;
 Build requirements :raws:platinum&amp;gt;20;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Raw Resource==&lt;br /&gt;
&lt;br /&gt;
'''oil'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
&lt;br /&gt;
'''gold'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''diamonds'''&lt;br /&gt;
 Gather per day : 15&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''stone'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''sand'''&lt;br /&gt;
 Gather per day : 2000&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''water'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''gas'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''wood'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''minerals'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''iron'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rubber'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''alumina'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salt'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''steel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silver'''&lt;br /&gt;
 Gather per day : 14&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''coal'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''copper'''&lt;br /&gt;
 Gather per day : 175&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''nickel'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''tin'''&lt;br /&gt;
 Gather per day : 160&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''zinc'''&lt;br /&gt;
 Gather per day : 120&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''soda'''&lt;br /&gt;
 Gather per day : 320&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''magnesium'''&lt;br /&gt;
 Gather per day : 120&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''cobalt'''&lt;br /&gt;
 Gather per day : 110&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''food'''&lt;br /&gt;
 Gather per day : 1600&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potatoes'''&lt;br /&gt;
 Gather per day : 1600&lt;br /&gt;
 Nutrition : 50&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''tomatos'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 38&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''mushrooms'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 57&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''coconuts'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''apples'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 57&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''pineapples'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 132&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''grapes'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 112&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''nuts'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 93&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''sugar'''&lt;br /&gt;
 Gather per day : 150&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 8&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''spinage'''&lt;br /&gt;
 Gather per day : 700&lt;br /&gt;
 Nutrition : 73&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 30&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''carrots'''&lt;br /&gt;
 Gather per day : 800&lt;br /&gt;
 Nutrition : 85&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''onions'''&lt;br /&gt;
 Gather per day : 650&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 75&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''asparagus'''&lt;br /&gt;
 Gather per day : 550&lt;br /&gt;
 Nutrition : 84&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''rice'''&lt;br /&gt;
 Gather per day : 1400&lt;br /&gt;
 Nutrition : 60&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''wheat'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''corn'''&lt;br /&gt;
 Gather per day : 870&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''barley'''&lt;br /&gt;
 Gather per day : 875&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''papayas'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 142&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''rye'''&lt;br /&gt;
 Gather per day : 575&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''bananas'''&lt;br /&gt;
 Gather per day : 275&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''sorghum'''&lt;br /&gt;
 Gather per day : 645&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 210&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rye bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 170&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''limestone'''&lt;br /&gt;
 Gather per day : 1100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''stainless steel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''chromium'''&lt;br /&gt;
 Gather per day : 86&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''glass'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mout whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 60&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grain whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 50&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blended whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 55&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mud'''&lt;br /&gt;
 Gather per day : 850&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''grass'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 10&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''hay'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''reed'''&lt;br /&gt;
 Gather per day : 225&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''bauxite'''&lt;br /&gt;
 Gather per day : 130&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''popcorn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cookies'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 120&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wheat flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rye flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cod'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''aluminium'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rainbow trout'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''baked trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''sorghum flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sorghum bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 230&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blackberries'''&lt;br /&gt;
 Gather per day : 225&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 55&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''cotton yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thin rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silk cocoons'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''silk yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blueberries'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 75&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 45&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''silk cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton fibers'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''platinum'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''hemp'''&lt;br /&gt;
 Gather per day : 850&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''animal hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''leather'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''feathers'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fur'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cooked meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''seaweed'''&lt;br /&gt;
 Gather per day : 135&lt;br /&gt;
 Nutrition : 30&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 30&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''grilled meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pancake'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pastry dough'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pizza'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tulips'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''roses'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''daisies'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''buttercups'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''sushi (fish)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 105&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sushi (meat)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 110&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''clay'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''charcoal'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''obsidian'''&lt;br /&gt;
 Gather per day : 40&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tusk'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''shell'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hematite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''ivory'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''boerenkool'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''small bones'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''large bones'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''snakeskin'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crocodile hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''iron ore'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''medium rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thick rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''treated snakeskin'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pumpkin'''&lt;br /&gt;
 Gather per day : 720&lt;br /&gt;
 Nutrition : 90&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''pearls'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''magnetite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''taconite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''treated crocodile leather'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''maple sap'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''timber'''&lt;br /&gt;
 Gather per day : 2000&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''graphite'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grease'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blank'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''marble'''&lt;br /&gt;
 Gather per day : 265&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''brick'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''glass beads'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ginseng'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 65&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''salmon'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''pike'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''baked salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 450&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''aloe vera'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''crushed aloe vera'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 100&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''arnica'''&lt;br /&gt;
 Gather per day : 80&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry arnica'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed arnica'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''basil'''&lt;br /&gt;
 Gather per day : 115&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry basil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed basil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''bergamot oil'''&lt;br /&gt;
 Gather per day : 30&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''camphor oil'''&lt;br /&gt;
 Gather per day : 35&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''clove'''&lt;br /&gt;
 Gather per day : 140&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry clove'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed clove'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dill'''&lt;br /&gt;
 Gather per day : 110&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry dill'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed dill'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''eucalyptus oil'''&lt;br /&gt;
 Gather per day : 40&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''garlic'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry garlic'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed garlic'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ginger'''&lt;br /&gt;
 Gather per day : 95&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry ginger'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed ginger'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hamamelis'''&lt;br /&gt;
 Gather per day : 55&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry hamamelis'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed hamamelis'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''lavender'''&lt;br /&gt;
 Gather per day : 135&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry lavender'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed lavender'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''lemons'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''lemon juice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''myrrh'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry myrrh'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed myrrh'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''patchouli oil'''&lt;br /&gt;
 Gather per day : 35&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''peppermint'''&lt;br /&gt;
 Gather per day : 22&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry peppermint'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed peppermint'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sage'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry sage'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed sage'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tarragon'''&lt;br /&gt;
 Gather per day : 8&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry tarragon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed tarragon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thyme'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry thyme'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed thyme'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''white willow'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry white willow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed white willow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (a)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (b)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (c)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (d)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (e)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (f)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (g)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (h)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (i)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (j)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (a)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 220&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (b)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 420&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (c)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 205&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (d)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 225&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (e)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 220&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (f)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 250&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (g)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 475&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (h)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 270&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (i)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 650&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (j)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 1000&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''yarrow'''&lt;br /&gt;
 Gather per day : 30&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry yarrow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed yarrow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''propane'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olives'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 80&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''olive paste'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pomace'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blended olive oil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olive oil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee cherries'''&lt;br /&gt;
 Gather per day : 280&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''tea leaves'''&lt;br /&gt;
 Gather per day : 240&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''roasted coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ground coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dry tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 275&lt;br /&gt;
 Energy : 200&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 225&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olive juice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''glass bars'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''window glass'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coke'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''resin'''&lt;br /&gt;
 Gather per day : 80&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''beeswax'''&lt;br /&gt;
 Gather per day : 170&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''bitumen'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''sealing wax'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wax mixture'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sinew'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silk string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fermented coffee cherries'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee beans'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ground coffee beans'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''bronze'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''phosphorus'''&lt;br /&gt;
 Gather per day : 130&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''salted cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat jerky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 450&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cucumbers'''&lt;br /&gt;
 Gather per day : 500&lt;br /&gt;
 Nutrition : 132&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''pickles'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 190&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
&lt;br /&gt;
'''strawberries'''&lt;br /&gt;
 Gather per day : 215&lt;br /&gt;
 Nutrition : 75&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 75&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''raspberries'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 80&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 40&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''jade'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''sapphire'''&lt;br /&gt;
 Gather per day : 11&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''ruby'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''topaz'''&lt;br /&gt;
 Gather per day : 15&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''opal'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''emerald'''&lt;br /&gt;
 Gather per day : 8&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''turquoise'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''water (test)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''milk'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''scrambled eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 400&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''boiled eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 375&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''ice cream'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''cheese curds'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 100&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cheese'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 280&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fresh dung'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried dung'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potato salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 180&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 76&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''granola'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 285&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 98&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''stew'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''porridge'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 330&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted asparagus'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 117&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted carrots'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 130&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''steamed rice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked potatoes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 166&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mashed potatoes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 180&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 375&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grilled asparagus'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 196&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''roasted carrots'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 200&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potato chips'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice cakes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 142&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat pie'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fries'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 320&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (k)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice balls'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (l)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (m)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (n)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (k)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 200&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (l)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 330&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (m)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 210&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (n)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 400&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fertilizer'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''apple pie'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 114&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fruit salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 375&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 140&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''alcohol'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''impure biodiesel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''biodiesel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''raisins'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 120&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 224&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pretzels'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 330&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cornmeal'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tortillas'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cornbread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 285&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 60&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grits'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 200&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 40&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice pudding'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cheese sandwich'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 100&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''petrol'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fish sandwich'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Gathering tools==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : gold&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : diamonds&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : stone&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : iron&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : alumina&lt;br /&gt;
 Productivity factor : 00&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : silver&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : coal&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : copper&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : nickel&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : tin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : zinc&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : magnesium&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : cobalt&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : chromium&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : sand&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : spinage&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : onions&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : asparagus&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : limestone&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Resource : rubber&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : potatoes&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : carrots&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : rice&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : wheat&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : corn&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : barley&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : rye&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : sorghum&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : food&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : apples&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''stick'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : bauxite&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : cod&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : rainbow trout&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : cod&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : rainbow trout&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''small oil pump '''&lt;br /&gt;
 Resource : oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''oil pump '''&lt;br /&gt;
 Resource : oil&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : grapes&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : soda&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : roses&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : daisies&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : clay&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : hematite&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : apples&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : pumpkin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Resource : maple sap&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : papayas&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : papayas&lt;br /&gt;
 Productivity factor : 01.9&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.13&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.1&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : marble&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''asparagus harvest knife'''&lt;br /&gt;
 Resource : asparagus&lt;br /&gt;
 Productivity factor : 06.85&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : barley&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : corn&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : rye&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : sorghum&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : wheat&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : tulips&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : salmon&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : salmon&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : pike&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : pike&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : grapes&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : aloe vera&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : arnica&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : basil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : clove&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : dill&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : garlic&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : ginger&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : ginger&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : hamamelis&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : lavender&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : myrrh&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : peppermint&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : sage&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : tarragon&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : thyme&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : white willow&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : yarrow&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''gas valve'''&lt;br /&gt;
 Resource : gas&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : tomatos&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : tomatos&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : beeswax&lt;br /&gt;
 Productivity factor : 02.5&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : beeswax&lt;br /&gt;
 Productivity factor : 01.75&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : tea leaves&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : tea leaves&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : coffee cherries&lt;br /&gt;
 Productivity factor : 02.8&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : jade&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : sapphire&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : ruby&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : topaz&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : emerald&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : turquoise&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''walking stick'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scepter'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 01.75&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : pineapples&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : pineapples&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : coffee cherries&lt;br /&gt;
 Productivity factor : 02.6&lt;br /&gt;
&lt;br /&gt;
'''stone axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.33&lt;br /&gt;
&lt;br /&gt;
'''stone cleaver'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''wheelbarrow'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''improved wheelbarrow'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : bergamot oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : camphor oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : eucalyptus oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : patchouli oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : lemons&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : lemons&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : sugar&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''iron chisel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.33&lt;br /&gt;
&lt;br /&gt;
'''iron carving knife'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bronze chisel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.2&lt;br /&gt;
&lt;br /&gt;
'''bronze carving knife'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''fur paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
'''hemp paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
'''cotton paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Machine based projects==&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Harvesting potatoes - potato harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 8000g of potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for hematite - hematite drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 3750g of hematite&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing steel (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;420,coal&amp;gt;420,limestone&amp;gt;1400;days:1;tools:bellows&lt;br /&gt;
 Result : 700g of steel&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacture steel - blast furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;980,coal&amp;gt;700,limestone&amp;gt;3500;days:1&lt;br /&gt;
 Result : 1750g of steel&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for nickel - nickel drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 900g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacture stainless steel - blast furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;100,nickel&amp;gt;50,coal&amp;gt;70,chromium&amp;gt;30;days:1&lt;br /&gt;
 Result : 170g of stainless steel&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing glass bars - glass oven'''&lt;br /&gt;
 Requirements : raws:sand&amp;gt;600,wood&amp;gt;60,soda&amp;gt;200&lt;br /&gt;
 Result : 300g of glass bars&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for magnesium - magnesium drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 520g of magnesium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Digging for sand - digging machine'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 8000g of sand&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for copper - copper drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 700g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for coal - coal drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 1000g of coal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Harvesting carrots - carrot harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 4000g of carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;600,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 600g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,wood&amp;gt;60;days:1&lt;br /&gt;
 Result : 750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;400,sugar&amp;gt;150,wood&amp;gt;30;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 550g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;480,sugar&amp;gt;180,coal&amp;gt;30;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 660g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800,coal&amp;gt;40;days:1&lt;br /&gt;
 Result : 800g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding wheat - millstone'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;1800;days:1&lt;br /&gt;
 Result : 1800g of wheat flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding rye - millstone'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;1200;days:1&lt;br /&gt;
 Result : 1200g of rye flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding rye - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;400;days:1&lt;br /&gt;
 Result : 400g of rye flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding wheat - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;900;days:1&lt;br /&gt;
 Result : 900g of wheat flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;200,coal&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining alumina - alumina refiner'''&lt;br /&gt;
 Requirements : raws:bauxite&amp;gt;900,soda&amp;gt;150,coal&amp;gt;200;days:1&lt;br /&gt;
 Result : 300g of alumina&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for bauxite - bauxite drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 750g of bauxite&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Pumping for oil - oil derrick'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 1250g of oil&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding sorghum - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:sorghum&amp;gt;750;days:1&lt;br /&gt;
 Result : 750g of sorghum flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;725,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 725g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Weaving cotton cloth - loom'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;600;days:1&lt;br /&gt;
 Result : 590g of cotton cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Spinning cotton yarn - spindle'''&lt;br /&gt;
 Requirements : raws:cotton fibers&amp;gt;325;days:1&lt;br /&gt;
 Result : 300g of cotton yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Spinning silk yarn - spindle'''&lt;br /&gt;
 Requirements : raws:silk cocoons&amp;gt;250;days:1&lt;br /&gt;
 Result : 240g of silk yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining cotton string - twiner'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;500;days:1&lt;br /&gt;
 Result : 500g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Spinning wool yarn - spindle'''&lt;br /&gt;
 Requirements : raws:wool&amp;gt;700;days:1&lt;br /&gt;
 Result : 690g of wool yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Weaving silk cloth - loom'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;650;days:1&lt;br /&gt;
 Result : 645g of silk cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Ginning cotton - cotton gin'''&lt;br /&gt;
 Requirements : raws:cotton&amp;gt;1200;days:1&lt;br /&gt;
 Result : 800g of cotton fibers&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curing hide - curing tub'''&lt;br /&gt;
 Requirements : raws:hide&amp;gt;1500,salt&amp;gt;500;days:1&lt;br /&gt;
 Result : 1050g of leather&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding sorghum - millstone'''&lt;br /&gt;
 Requirements : raws:sorghum&amp;gt;1500;days:1&lt;br /&gt;
 Result : 1500g of sorghum flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,wood&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 135g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;250;days:1&lt;br /&gt;
 Result : 545g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;200,wood&amp;gt;150;days:0.25;tools:cooking stone&lt;br /&gt;
 Result : 200g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making pastry dough - kitchen table'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;1600;days:1;tools:wooden bowl,doughroller&lt;br /&gt;
 Result : 1500g of pastry dough&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;300,tomatos&amp;gt;500,coal&amp;gt;60;days:1;tools:knife&lt;br /&gt;
 Result : 800g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;200,tomatos&amp;gt;300,wood&amp;gt;80;days:1;tools:knife&lt;br /&gt;
 Result : 500g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (meat) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,meat&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result : 2100g of sushi (meat)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (fish) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,rainbow trout&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result : 2100g of sushi (fish)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (fish) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,cod&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result : 2100g of sushi (fish)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Digging for clay - digging machine (clay)'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 4000g of clay&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing charcoal - small kiln'''&lt;br /&gt;
 Requirements : raws:wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 100g of charcoal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing charcoal - kiln'''&lt;br /&gt;
 Requirements : raws:wood&amp;gt;900;days:1&lt;br /&gt;
 Result : 425g of charcoal&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing thin rope - rope machine'''&lt;br /&gt;
 Requirements : raws:string&amp;gt;800;days:1&lt;br /&gt;
 Result : 800g of thin rope&lt;br /&gt;
 Max participants : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (charcoal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;200,charcoal&amp;gt;190;days:1&lt;br /&gt;
 Result : 100g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;600,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 600g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;480,sugar&amp;gt;180,charcoal&amp;gt;55;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 660g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;300,tomatos&amp;gt;500,charcoal&amp;gt;55;days:1;tools:knife&lt;br /&gt;
 Result : 800g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;725,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 725g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800,charcoal&amp;gt;70;days:1&lt;br /&gt;
 Result : 800g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,coal&amp;gt;420,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result : 350g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Weaving hemp cloth - loom'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;830;days:1&lt;br /&gt;
 Result : 820g of hemp cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Spinning hemp yarn - spindle'''&lt;br /&gt;
 Requirements : raws:hemp&amp;gt;840;days:1&lt;br /&gt;
 Result : 830g of hemp yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 1050g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining hemp string - twiner'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;830;days:1&lt;br /&gt;
 Result : 830g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Treating snakeskin - curing tub'''&lt;br /&gt;
 Requirements : raws:snakeskin&amp;gt;200,salt&amp;gt;100;days:1&lt;br /&gt;
 Result : 200g of treated snakeskin&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (coal) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,coal&amp;gt;560,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result : 350g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (charcoal) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,charcoal&amp;gt;840,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result : 350g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing thick rope - large rope machine'''&lt;br /&gt;
 Requirements : raws:medium rope&amp;gt;400;days:1&lt;br /&gt;
 Result : 226g of thick rope&lt;br /&gt;
 Max participants : 7&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing medium rope - rope machine'''&lt;br /&gt;
 Requirements : raws:thin rope&amp;gt;800;days:1&lt;br /&gt;
 Result : 400g of medium rope&lt;br /&gt;
 Max participants : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (charcoal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,charcoal&amp;gt;700,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result : 350g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 525g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 540g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 487g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Treating crocodile hide - curing tub'''&lt;br /&gt;
 Requirements : raws:crocodile hide&amp;gt;100,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 100g of treated crocodile leather&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 1080g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 974g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - fire place'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result : 80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 525g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 1050g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing glass beads - glass oven'''&lt;br /&gt;
 Requirements : raws:sand&amp;gt;300,wood&amp;gt;30,soda&amp;gt;100&lt;br /&gt;
 Result : 125g of glass beads&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - mudhole'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;1000,sand&amp;gt;4000;days:1&lt;br /&gt;
 Result : 2000g of mud&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - iron bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,sand&amp;gt;600;days:1;tools:bucket&lt;br /&gt;
 Result : 500g of mud&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - wooden bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,sand&amp;gt;600;days:1;tools:bucket&lt;br /&gt;
 Result : 500g of mud&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat - spit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;120;days:1&lt;br /&gt;
 Result : 275g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Burning note - lighter'''&lt;br /&gt;
 Requirements : objects:note&amp;gt;1;days:0.25&lt;br /&gt;
 Result : 0g of wood&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing potato salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,eggs&amp;gt;10,milk&amp;gt;200;days:1&lt;br /&gt;
 Result : 2000g of potato salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing granola - mixing bowl'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;400,blueberries&amp;gt;100;days:1;tools:mixing bowl&lt;br /&gt;
 Result : 500g of granola&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing granola - kitchen table'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;800,blueberries&amp;gt;200;days:1&lt;br /&gt;
 Result : 1000g of granola&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Tossing salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:spinage&amp;gt;400,tomatos&amp;gt;200,carrots&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 700g of salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking meat - smoker'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 350g of smoked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking cod - smoker'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of smoked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking salmon - smoker'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of smoked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking pike - smoker'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of smoked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking trout - smoker'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of smoked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying arnica - drying rack'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry arnica&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying arnica - scaffold'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry arnica&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying basil - drying rack'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying basil - scaffold'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying clove - drying rack'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying clove - scaffold'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dill - drying rack'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying dill - scaffold'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying garlic - drying rack'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying garlic - scaffold'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying ginger - drying rack'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying ginger - scaffold'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying hamamelis - drying rack'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying hamamelis - scaffold'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying lavender - drying rack'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying lavender - scaffold'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying myrrh - drying rack'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying myrrh - scaffold'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying peppermint - drying rack'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying peppermint - scaffold'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying sage - drying rack'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying sage - scaffold'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying tarragon - drying rack'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying tarragon - scaffold'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying thyme - drying rack'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying thyme - scaffold'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying white willow - drying rack'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying white willow - scaffold'''&lt;br /&gt;
 Requirements : raws:while willow&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying cod - drying rack'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of dried cod&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Crushing basil - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing clove - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry clove&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing dill - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry dill&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing garlic - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing ginger - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Purify gas (wood) - gas purifier'''&lt;br /&gt;
 Requirements : raws:gas&amp;gt;200,wood&amp;gt;55;days:1&lt;br /&gt;
 Result : 150g of propane&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hamamelis - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry hamamelis&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing lavender - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry lavender&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing myrrh - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry myrrh&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing peppermint - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry peppermint&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing sage - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry sage&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing tarragon - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry tarragon&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing thyme - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry thyme&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing white willow - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry white willow&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing yarrow - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry yarrow&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying yarrow - drying rack'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying yarrow - scaffold'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (a - Arnica, Hamamelis, Bergamot) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry arnica&amp;gt;100,dry hamamelis&amp;gt;100,bergamot oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (a)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (b - Arnica, Lavender, Camphor) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry arnica&amp;gt;100,dry lavender&amp;gt;100,camphor oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (b)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (c - Basil, Dill, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100,dry dill&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (c)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (d - Ginger, Hamamelis, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100,dry hamamelis&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (d)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (e - Basil, Hamamelis, Patchouli) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100,dry hamamelis&amp;gt;100,patchouli oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (e)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (f - Clove, Sage, Bergamot) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry clove&amp;gt;100,dry sage&amp;gt;100,bergamot oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (f)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (g - Garlic, Yarrow, Lemon) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100,dry yarrow&amp;gt;100,lemon juice&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (g)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (h - Peppermint, Sage, Lemon) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry peppermint&amp;gt;100,dry sage&amp;gt;100,lemon juice&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (h)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (i - Myrrh, White Willow, Eucalyptus) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry myrrh&amp;gt;100,dry white willow&amp;gt;100,eucalyptus oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (i)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (j - Tarragon, Thyme, Eucalyptus) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry tarragon&amp;gt;100,dry thyme&amp;gt;100,eucalyptus oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (j)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge - gas oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;720,milk&amp;gt;80,propane&amp;gt;8;days:1&lt;br /&gt;
 Result : 800g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - primitive oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,wood&amp;gt;125;days:1;tools:steamer&lt;br /&gt;
 Result : 1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result : 960g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;840,charcoal&amp;gt;45;days:1;tools:steamer&lt;br /&gt;
 Result : 1260g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result : 400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,wood&amp;gt;25;days:1;tools:steamer&lt;br /&gt;
 Result : 1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,dried dung&amp;gt;166;days:1&lt;br /&gt;
 Result : 800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,dried dung&amp;gt;166;days:1;tools:steamer&lt;br /&gt;
 Result : 1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming copper coins - stone table'''&lt;br /&gt;
 Requirements : objects:copper coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - primitive oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,wood&amp;gt;125;days:1&lt;br /&gt;
 Result : 800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - gas oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,propane&amp;gt;8;days:1&lt;br /&gt;
 Result : 1600g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - gas oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1400,propane&amp;gt;8;days:1;tools:steamer&lt;br /&gt;
 Result : 2100g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - gas oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;1000,propane&amp;gt;10;days:1&lt;br /&gt;
 Result : 1000g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - gas oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result : 800g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;800,sugar&amp;gt;300,propane&amp;gt;20;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 1100g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;600,tomatos&amp;gt;1000,propane&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Result : 1400g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - gas oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;800,propane&amp;gt;20;days:1&lt;br /&gt;
 Result : 800g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - gas oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;1200,propane&amp;gt;20;days:1&lt;br /&gt;
 Result : 1200g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - gas oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;800,propane&amp;gt;24;days:1&lt;br /&gt;
 Result : 800g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge - oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley150,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 960g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;840,coal&amp;gt;25;days:1;tools:steamer&lt;br /&gt;
 Result : 1260g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;900,propane&amp;gt;16;days:1&lt;br /&gt;
 Result : 800g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - gas oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;1500,propane&amp;gt;40;days:1&lt;br /&gt;
 Result : 1500g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying tea leaves - drying rack'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding coffee - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:roasted coffee&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 75g of ground coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing tea - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 50g of crushed tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (gas) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,propane&amp;gt;175,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result : 525g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - small fire pit'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result : 80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea - oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;300,wood&amp;gt;25,water&amp;gt;450;days:1&lt;br /&gt;
 Result : 750g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee - oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;200,wood&amp;gt;25,water&amp;gt;300;days:1&lt;br /&gt;
 Result : 500g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;250,propane&amp;gt;45;days:1&lt;br /&gt;
 Result : 156g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,propane&amp;gt;140,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result : 525g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing steel (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;525,propane&amp;gt;175,limestone&amp;gt;1750;days:1;tools:bellows&lt;br /&gt;
 Result : 963g of steel&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;250,coal&amp;gt;25,water&amp;gt;350;days:1&lt;br /&gt;
 Result : 600g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;250,charcoal&amp;gt;40,water&amp;gt;350;days:1&lt;br /&gt;
 Result : 600g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;350,coal&amp;gt;25,water&amp;gt;500;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 850g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;350,charcoal&amp;gt;40,water&amp;gt;500;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 850g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee - gas oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;300,propane&amp;gt;16,water&amp;gt;400;days:1&lt;br /&gt;
 Result : 700g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea - gas oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;400,propane&amp;gt;16,water&amp;gt;550;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 950g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining coal - coke oven'''&lt;br /&gt;
 Requirements : raws:coal&amp;gt;700,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 500g of coke&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing window glass - kiln'''&lt;br /&gt;
 Requirements : raws:glass bars&amp;gt;800;days:1&lt;br /&gt;
 Result : 600g of window glass&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Pumping for water - water pump'''&lt;br /&gt;
 Requirements : days:1;tools:bucket&lt;br /&gt;
 Result : 200g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Harvesting rice - rice harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 7000g of rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing seal wax - mixing bowl'''&lt;br /&gt;
 Requirements : raws:wax mixture&amp;gt;80,bitumen&amp;gt;40;days:1;tools:mixing bowl&lt;br /&gt;
 Result : 60g of sealing wax&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining cotton string - simple twiner'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;50;days:1&lt;br /&gt;
 Result : 50g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining hemp string - simple twiner'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;60;days:1&lt;br /&gt;
 Result : 60g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Ginning cotton - simple cotton gin'''&lt;br /&gt;
 Requirements : raws:cotton&amp;gt;120;days:1&lt;br /&gt;
 Result : 110g of cotton fibers&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining silk string - twiner'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;400;days:1&lt;br /&gt;
 Result : 400g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining silk string - simple twiner'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;40;days:1&lt;br /&gt;
 Result : 40g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Purify bitumen (wood) - gas purifier'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;200,wood&amp;gt;75;days:1&lt;br /&gt;
 Result : 130g of bitumen&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Purify bitumen (coal) - gas purifier'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;200,coal&amp;gt;20;days:1&lt;br /&gt;
 Result : 130g of bitumen&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Rolling rice balls - kitchen table'''&lt;br /&gt;
 Requirements : raws:steamed rice&amp;gt;2600,salt&amp;gt;40;days:1&lt;br /&gt;
 Result : 2600g of rice balls&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fermenting coffee cherries - iron bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,coffee cherries&amp;gt;500;days:2&lt;br /&gt;
 Result : 500g of fermented coffee cherries&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fermenting coffee cherries - wooden bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,coffee cherries&amp;gt;500;days:2&lt;br /&gt;
 Result : 500g of fermented coffee cherries&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying grapes - drying rack'''&lt;br /&gt;
 Requirements : raws:grapes&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding coffee - kitchen table'''&lt;br /&gt;
 Requirements : raws:coffee beans&amp;gt;1000;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 1000g of ground coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;1000,tin&amp;gt;100,phosphorus&amp;gt;50,zinc&amp;gt;50,wood&amp;gt;200;days:1;tools:bellows&lt;br /&gt;
 Result : 500g of bronze&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;500,tin&amp;gt;50,phosphorus&amp;gt;25,zinc&amp;gt;25,wood&amp;gt;200;days:1;tools:bellows&lt;br /&gt;
 Result : 250g of bronze&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;100,tin&amp;gt;10,phosphorus&amp;gt;1,zinc&amp;gt;1,wood&amp;gt;100;days:1.5;tools:stone ingot&lt;br /&gt;
 Result : 50g of bronze&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fishing for salmon - small fishing net wood'''&lt;br /&gt;
 Requirements : days:1;location_state:sailing_floating&lt;br /&gt;
 Result : 350g of salmon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Purify gas (coal) - gas purifier'''&lt;br /&gt;
 Requirements : raws:gas&amp;gt;200,coal&amp;gt;15;days:1&lt;br /&gt;
 Result : 150g of propane&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting cod - salting barrel'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting meat - salting barrel'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting pike - salting barrel'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting salmon - salting barrel'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting trout - salting barrel'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying meat - drying rack'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of meat jerky&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,wood&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mining for stone - stone quarry'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 3750g of stone&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:0.5;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:1;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making ice cream - iron bucket'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;400,sugar&amp;gt;300;days:1;tools:ice cream crank,bucket&lt;br /&gt;
 Result : 700g of ice cream&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,wood&amp;gt;20;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making cheese - cheese press'''&lt;br /&gt;
 Requirements : raws:cheese curds&amp;gt;500;days:1&lt;br /&gt;
 Result : 500g of cheese&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making ice cream - wooden bucket'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;400,sugar&amp;gt;300;days:1;tools:ice cream crank,bucket&lt;br /&gt;
 Result : 700g of ice cream&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,wood&amp;gt;150;days:1&lt;br /&gt;
 Result : 500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - primitive oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,wood&amp;gt;150;days:1&lt;br /&gt;
 Result : 400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,wood&amp;gt;150;days:1&lt;br /&gt;
 Result : 600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - primitive oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,wood&amp;gt;125;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - primitive oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,wood&amp;gt;100;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - primitive oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - primitive oven'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result : 800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - small fire pit'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result : 800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,dried dung&amp;gt;400;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,dried dung&amp;gt;133;days:0.5&lt;br /&gt;
 Result : 135g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,dried dung&amp;gt;53;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,dried dung&amp;gt;72;days:1;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,dried dung&amp;gt;32;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,dried dung&amp;gt;19;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;200,dried dung&amp;gt;200;days:0.25;tools:cooking stone&lt;br /&gt;
 Result : 200g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - spit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;133;days:1&lt;br /&gt;
 Result : 275g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result : 500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result : 600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,dried dung&amp;gt;166;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,dried dung&amp;gt;133;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing potato salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,eggs&amp;gt;5,milk&amp;gt;100;days:1;tools:mixing bowl&lt;br /&gt;
 Result : 900g of potato salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Tossing salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:spinage&amp;gt;200,tomatos&amp;gt;100,carrots&amp;gt;100;days:1;tools:knife,mixing bowl&lt;br /&gt;
 Result : 350g of salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mining for limestone - limestone quarry'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 4400g of limestone&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Squeezing lemon juice - kitchen table'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;180;days:1.0&lt;br /&gt;
 Result : 90g of lemon juice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Squeezing lemon juice - apothecary table'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;180;days:1&lt;br /&gt;
 Result : 90g of lemon juice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - spit'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result : 800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - gas oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,propane&amp;gt;4;days:1&lt;br /&gt;
 Result : 500g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,coal&amp;gt;20;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,charcoal&amp;gt;35;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,wood&amp;gt;125;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,coal&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,charcoal&amp;gt;45;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,propane&amp;gt;8;days:1&lt;br /&gt;
 Result : 900g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,potatoes&amp;gt;240,carrots&amp;gt;160,propane&amp;gt;8;days:1;tools:knife&lt;br /&gt;
 Result : 800g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,wood&amp;gt;125;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,dried dung&amp;gt;167;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,dried dung&amp;gt;167;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 540g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 1080g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 487g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 974g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Weaving wool cloth - loom'''&lt;br /&gt;
 Requirements : raws:wool yarn&amp;gt;400;days:1&lt;br /&gt;
 Result : 390g of wool cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making pickles - salting barrel'''&lt;br /&gt;
 Requirements : raws:cucumbers&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 750g of pickles&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making oil - tarpit'''&lt;br /&gt;
 Requirements : raws:timber&amp;gt;2000;days:1;tools:bucket,shovel,froe&lt;br /&gt;
 Result : 100g of oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting asparagus - salting barrel'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 750g of salted asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting carrots - salting barrel'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 750g of salted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming golden coins - work bench'''&lt;br /&gt;
 Requirements : objects:golden coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of gold&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming silver coins - stone table'''&lt;br /&gt;
 Requirements : objects:silver coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of silver&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying potatoes - drying rack'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600;days:1&lt;br /&gt;
 Result : 800g of potato chips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying trout - drying rack'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of dried trout&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Making fries - kitchen table'''&lt;br /&gt;
 Requirements : raws:baked potatoes&amp;gt;2000,salt&amp;gt;40;days:1&lt;br /&gt;
 Result : 2000g of fries&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming steel coins - stone table'''&lt;br /&gt;
 Requirements : objects:steel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of steel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1000,meat&amp;gt;1000,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 2000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying rice - drying rack'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1400;days:1&lt;br /&gt;
 Result : 700g of rice cakes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming iron coins - stone table'''&lt;br /&gt;
 Requirements : objects:iron coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of iron&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming nickel coins - stone table'''&lt;br /&gt;
 Requirements : objects:nickel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming golden coins - stone table'''&lt;br /&gt;
 Requirements : objects:golden coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of gold&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming iron coins - work bench'''&lt;br /&gt;
 Requirements : objects:iron coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of iron&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming nickel coins - work bench'''&lt;br /&gt;
 Requirements : objects:nickel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming silver coins - work bench'''&lt;br /&gt;
 Requirements : objects:silver coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of silver&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming steel coins - work bench'''&lt;br /&gt;
 Requirements : objects:steel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of steel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming copper coins - work bench'''&lt;br /&gt;
 Requirements : objects:copper coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,dried dung&amp;gt;800;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,dried dung&amp;gt;400;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,dried dung&amp;gt;200;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;480;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;240;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;120;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - fire place'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - fire place'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - spit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;825,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 825g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - spit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;825,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 825g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - spit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1200,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 1200g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - spit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1200,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 1200g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - primitive oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - primitive oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - gas oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result : 800g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - gas oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result : 800g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1500,meat&amp;gt;1500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 3000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1500,meat&amp;gt;1500,coal&amp;gt;60;days:1&lt;br /&gt;
 Result : 3000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1800,meat&amp;gt;1800,propane&amp;gt;20;days:1&lt;br /&gt;
 Result : 3600g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing fruit salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:pineapples&amp;gt;100,coconuts&amp;gt;50,papayas&amp;gt;150;days:1;tools:knife,mixing bowl&lt;br /&gt;
 Result : 300g of fruit salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (k - Garlic, Tea leaves, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100,dry tea&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (k)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (l - Thyme, Myrrh, Aloe vera) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry thyme&amp;gt;100,dry myrrh&amp;gt;100,aloe vera&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (l)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (m - Ginger, Dill, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100,dry dill&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (m)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (n - Lavender, Garlic, Aloe vera) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry lavender&amp;gt;100,dry garlic&amp;gt;100,aloe vera&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (n)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing aloe vera - herb garden grass'''&lt;br /&gt;
 Requirements : raws:aloe vera&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of aloe vera&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung - herb garden grass'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result : 100g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung and grass - herb garden grass'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;50,grass&amp;gt;150;days:1;tools:shovel&lt;br /&gt;
 Result : 200g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting grass - herb garden grass'''&lt;br /&gt;
 Requirements : raws:grass&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result : 150g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing arnica - herb garden grass'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;12,fertilizer&amp;gt;85,water&amp;gt;85;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 115g of arnica&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing basil - herb garden grass'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;16,fertilizer&amp;gt;120,water&amp;gt;120;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 160g of basil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing bergamot - herb garden grass'''&lt;br /&gt;
 Requirements : raws:bergamot oil&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 40g of bergamot oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing camphor - herb garden grass'''&lt;br /&gt;
 Requirements : raws:camphor oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 50g of camphor oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing clove - herb garden grass'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;20,fertilizer&amp;gt;150,water&amp;gt;150;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 200g of clove&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing dill - herb garden grass'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;16,fertilizer&amp;gt;115,water&amp;gt;115;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 155g of dill&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing eucalyptus - herb garden grass'''&lt;br /&gt;
 Requirements : raws:eucalyptus oil&amp;gt;6,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 55g of eucalyptus oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing garlic - herb garden grass'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of garlic&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing ginger - herb garden grass'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 130g of ginger&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing hamamelis - herb garden grass'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;8,fertilizer&amp;gt;55,water&amp;gt;55;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 75g of hamamelis&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing lavender - herb garden grass'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;19,fertilizer&amp;gt;140,water&amp;gt;140;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 190g of lavender&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing lemons - herb garden grass'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:knife,dung-fork&lt;br /&gt;
 Result : 125g of lemons&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing myrrh - herb garden grass'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;2,fertilizer&amp;gt;15,water&amp;gt;15;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 20g of myrrh&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing patchouli - herb garden grass'''&lt;br /&gt;
 Requirements : raws:patchouli oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 50g of patchouli oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing peppermint - herb garden grass'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of peppermint&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing sage - herb garden grass'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of sage&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tarragon - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;1,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 12g of tarragon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tea leaves - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;34,fertilizer&amp;gt;250,water&amp;gt;250;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 335g of tea leaves&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing thyme - herb garden grass'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;2,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 15g of thyme&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing white willow - herb garden grass'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of white willow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing yarrow - herb garden grass'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 40g of yarrow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes - deck grill'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;800,wood&amp;gt;600;days:1;tools:cooking stone&lt;br /&gt;
 Result : 800g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:1;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung - herb garden plain'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result : 100g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - deck grill'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 270g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - deck grill'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - deck grill'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result : 80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze  - deck grill'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;100,tin&amp;gt;10,phosphorus&amp;gt;1,zinc&amp;gt;1,wood&amp;gt;100;days:1.5;tools:stone ingot&lt;br /&gt;
 Result : 50g of bronze&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung and grass - herb garden plain'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;50,grass&amp;gt;150;days:1;tools:shovel&lt;br /&gt;
 Result : 200g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting grass - herb garden plain'''&lt;br /&gt;
 Requirements : raws:grass&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result : 150g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing aloe vera - herb garden plain'''&lt;br /&gt;
 Requirements : raws:aloe vera&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of aloe vera&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing arnica - herb garden plain'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;12,fertilizer&amp;gt;85,water&amp;gt;85;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 115g of arnica&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing basil - herb garden plain'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;16,fertilizer&amp;gt;120,water&amp;gt;120;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 160g of basil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing bergamot - herb garden plain'''&lt;br /&gt;
 Requirements : raws:bergamot oil&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 40g of bergamot oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing camphor - herb garden plain'''&lt;br /&gt;
 Requirements : raws:camphor oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 50g of camphor oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing clove - herb garden plain'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;20,fertilizer&amp;gt;150,water&amp;gt;150;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 200g of clove&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing dill - herb garden plain'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;16,fertilizer&amp;gt;115,water&amp;gt;115;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 155g of dill&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing eucalyptus - herb garden plain'''&lt;br /&gt;
 Requirements : raws:eucalyptus oil&amp;gt;6,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 55g of eucalyptus oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing garlic - herb garden plain'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of garlic&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing ginger - herb garden plain'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 130g of ginger&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing hamamelis - herb garden plain'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;8,fertilizer&amp;gt;55,water&amp;gt;55;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 75g of hamamelis&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing lavender - herb garden plain'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;19,fertilizer&amp;gt;140,water&amp;gt;140;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 190g of lavender&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing lemons - herb garden plain'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:knife,dung-fork&lt;br /&gt;
 Result : 125g of lemons&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing myrrh - herb garden plain'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;2,fertilizer&amp;gt;15,water&amp;gt;15;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 20g of myrrh&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing patchouli - herb garden plain'''&lt;br /&gt;
 Requirements : raws:patchouli oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 50g of patchouli oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing peppermint - herb garden plain'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of peppermint&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing sage - herb garden plain'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of sage&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tarragon - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;1,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 12g of tarragon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tea leaves - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;34,fertilizer&amp;gt;250,water&amp;gt;250;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 335g of tea leaves&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing thyme - herb garden plain'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;2,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 15g of thyme&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing white willow - herb garden plain'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of white willow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing yarrow - herb garden plain'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 40g of yarrow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fetching well water - well'''&lt;br /&gt;
 Requirements : days:1;tools:bucket&lt;br /&gt;
 Result : 400g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;800,dried dung&amp;gt;800;days:1;tools:cooking stone&lt;br /&gt;
 Result : 800g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - deck grill'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result : 800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,dried dung&amp;gt;72;days:1;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,dried dung&amp;gt;32;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,dried dung&amp;gt;19;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,dried dung&amp;gt;800;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,dried dung&amp;gt;400;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,dried dung&amp;gt;200;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,dried dung&amp;gt;400;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 270g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,dried dung&amp;gt;53;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming bronze coins - work bench'''&lt;br /&gt;
 Requirements : objects:bronze coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of bronze&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming bronze coins - stone table'''&lt;br /&gt;
 Requirements : objects:bronze coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of bronze&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming chromium coins - work bench'''&lt;br /&gt;
 Requirements : objects:chromium coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of chromium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming chromium coins - stone table'''&lt;br /&gt;
 Requirements : objects:chromium coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of chromium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming cobalt coins - work bench'''&lt;br /&gt;
 Requirements : objects:cobalt coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of cobalt&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming cobalt coins - stone table'''&lt;br /&gt;
 Requirements : objects:cobalt coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of cobalt&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee - oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1000,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 1000g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming platinum coins - work bench'''&lt;br /&gt;
 Requirements : objects:platinum coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of platinum&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming platinum coins - stone table'''&lt;br /&gt;
 Requirements : objects:platinum coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of platinum&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming tin coins - work bench'''&lt;br /&gt;
 Requirements : objects:tin coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of tin&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming tin coins - stone table'''&lt;br /&gt;
 Requirements : objects:tin coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of tin&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1250,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 1250g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1250,charcoal&amp;gt;40;days:1&lt;br /&gt;
 Result : 1250g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee - gas oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1500,propane&amp;gt;16;days:1&lt;br /&gt;
 Result : 1500g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;400,apples&amp;gt;100,wood&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result : 500g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;450,apples&amp;gt;150,coal&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result : 600g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;450,apples&amp;gt;150,charcoal&amp;gt;40;days:1;tools:knife&lt;br /&gt;
 Result : 600g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;500,apples&amp;gt;200,propane&amp;gt;16;days:1;tools:knife&lt;br /&gt;
 Result : 700g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing fruit salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:pineapples&amp;gt;200,coconuts&amp;gt;100,papayas&amp;gt;300;days:1;tools:knife,wooden bowl&lt;br /&gt;
 Result : 600g of fruit salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Mixing biodiesel (coal) - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,alcohol&amp;gt;500,soda&amp;gt;80,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 1200g of impure biodiesel&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Mixing biodiesel (wood) - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,alcohol&amp;gt;500,soda&amp;gt;80,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 1100g of impure biodiesel&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Washing biodiesel - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:impure biodiesel&amp;gt;200,water&amp;gt;100;days:1&lt;br /&gt;
 Result : 150g of biodiesel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels - oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;550,salt&amp;gt;50,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 600g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying blueberries - drying rack'''&lt;br /&gt;
 Requirements : raws:blueberries&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying blackberries - drying rack'''&lt;br /&gt;
 Requirements : raws:blackberries&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying raspberries - drying rack'''&lt;br /&gt;
 Requirements : raws:raspberries&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fishing for salmon - small fishing net reed'''&lt;br /&gt;
 Requirements : days:1;location_state:sailing_floating&lt;br /&gt;
 Result : 350g of salmon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fetching spring water - water skin'''&lt;br /&gt;
 Requirements : days:1;tools:water skin;location_state:outside&lt;br /&gt;
 Result : 25g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding corn - millstone'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;1200;days:1&lt;br /&gt;
 Result : 1200g of cornmeal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding corn - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800;days:1&lt;br /&gt;
 Result : 800g of cornmeal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,dried dung&amp;gt;500;days:1;tools:cooking stone&lt;br /&gt;
 Result : 600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,wood&amp;gt;200;days:1;tools:cooking stone&lt;br /&gt;
 Result : 600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,dried dung&amp;gt;500;days:1;tools:cooking stone&lt;br /&gt;
 Result : 600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (wood) - deck grill'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,wood&amp;gt;200;days:1;tools:cooking stone&lt;br /&gt;
 Result : 600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - primitive oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,dried dung&amp;gt;500;days:1&lt;br /&gt;
 Result : 600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;640,milk&amp;gt;50,eggs&amp;gt;15,coal&amp;gt;40;days:1&lt;br /&gt;
 Result : 700g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;645,milk&amp;gt;50,eggs&amp;gt;15,charcoal&amp;gt;80;days:1&lt;br /&gt;
 Result : 700g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Making grits - kitchen table'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;400,milk&amp;gt;50;days:1&lt;br /&gt;
 Result : 450g of grits&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - gas oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;730,milk&amp;gt;55,eggs&amp;gt;15,propane&amp;gt;20;days:1&lt;br /&gt;
 Result : 800g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;625,salt&amp;gt;75,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 700g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;625,salt&amp;gt;75,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 700g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels - gas oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;700,salt&amp;gt;100,propane&amp;gt;10;days:1&lt;br /&gt;
 Result : 800g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making rice pudding - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;500,sugar&amp;gt;100,milk&amp;gt;100;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 700g of rice pudding&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making rice pudding - mixing bowl'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;250,sugar&amp;gt;50,milk&amp;gt;50;days:1;tools:mixing bowl&lt;br /&gt;
 Result : 350g of rice pudding&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making cheese sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;200,cheese&amp;gt;100;days:1;tools:knife&lt;br /&gt;
 Result : 300g of cheese sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (coke) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;750,coke&amp;gt;50;days:1&lt;br /&gt;
 Result : 500g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (propane) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;500,propane&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (coal) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 175g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Growing roses - herb garden grass'''&lt;br /&gt;
 Requirements : raws:roses&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of roses&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tulips - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tulips&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of tulips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing daisies - herb garden grass'''&lt;br /&gt;
 Requirements : raws:daisies&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 125g of daisies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing buttercups - herb garden grass'''&lt;br /&gt;
 Requirements : raws:buttercups&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 125g of buttercups&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing daisies - herb garden plain'''&lt;br /&gt;
 Requirements : raws:daisies&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 125g of daisies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing buttercups - herb garden plain'''&lt;br /&gt;
 Requirements : raws:buttercups&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 125g of buttercups&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing roses - herb garden plain'''&lt;br /&gt;
 Requirements : raws:roses&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of roses&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tulips - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tulips&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of tulips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making cod sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked cod&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making salmon sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked salmon&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making pike sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked pike&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making trout sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked trout&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Animals ==&lt;br /&gt;
&lt;br /&gt;
'''wolf'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 30&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains,tundra&lt;br /&gt;
 Attack chance : 20&lt;br /&gt;
 Attack force : 32&lt;br /&gt;
 Strength : 80&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;250,fur&amp;gt;150,large bones&amp;gt;75,small bones&amp;gt;50,sinew&amp;gt;18,fresh dung&amp;gt;100&lt;br /&gt;
 Average age : 111&lt;br /&gt;
&lt;br /&gt;
'''rabbit'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains,tundra&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 15&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,fur&amp;gt;80,small bones&amp;gt;40&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 35&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 125&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;1000,hide&amp;gt;400,large bones&amp;gt;300,sinew&amp;gt;35,fresh dung&amp;gt;600&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 120&lt;br /&gt;
 Armour : 2&lt;br /&gt;
 Resources : meat&amp;gt;2000,hide&amp;gt;800,large bones&amp;gt;300,sinew&amp;gt;50,milk&amp;gt;150,fresh dung&amp;gt;800&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''scorpion'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 4&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : hills,desert,forest,jungle&lt;br /&gt;
 Attack chance : 20&lt;br /&gt;
 Attack force : 20&lt;br /&gt;
 Strength : 30&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : &lt;br /&gt;
 Average age : 99&lt;br /&gt;
&lt;br /&gt;
'''crocodile'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 12&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : swamp,lake,river&lt;br /&gt;
 Attack chance : 23&lt;br /&gt;
 Attack force : 42&lt;br /&gt;
 Strength : 130&lt;br /&gt;
 Armour : 15&lt;br /&gt;
 Resources : meat&amp;gt;1000,crocodile hide&amp;gt;400,large bones&amp;gt;200,eggs&amp;gt;30&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''deer'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;750,hide&amp;gt;250,large bones&amp;gt;100,small bones&amp;gt;180,sinew&amp;gt;30,fresh dung&amp;gt;300&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''hawk'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,volcano,jungle,beach,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 15&lt;br /&gt;
 Strength : 60&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;100,small bones&amp;gt;80,eggs&amp;gt;10&lt;br /&gt;
 Average age : 95&lt;br /&gt;
&lt;br /&gt;
'''mountain goat'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,mountains,hills,volcano&lt;br /&gt;
 Attack chance : 6&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;400,fur&amp;gt;100,hide&amp;gt;150,small bones&amp;gt;70,sinew&amp;gt;9,milk&amp;gt;50,fresh dung&amp;gt;200&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''pelican'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,swamp,forest,lake,river,beach&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 40&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;120,small bones&amp;gt;60,eggs&amp;gt;30&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''swamp snake'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : swamp,lake,river&lt;br /&gt;
 Attack chance : 12&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,small bones&amp;gt;30,snakeskin&amp;gt;120,eggs&amp;gt;5&lt;br /&gt;
 Average age : 102&lt;br /&gt;
&lt;br /&gt;
'''desert snake'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 9&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : mountains,hills,desert&lt;br /&gt;
 Attack chance : 17&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 55&lt;br /&gt;
 Armour : 2&lt;br /&gt;
 Resources : meat&amp;gt;150,snakeskin&amp;gt;120,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''toucan'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,swamp,forest,jungle,beach&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 50&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,feathers&amp;gt;100,small bones&amp;gt;65,eggs&amp;gt;15&lt;br /&gt;
 Average age : 97&lt;br /&gt;
&lt;br /&gt;
'''whale'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : sea&lt;br /&gt;
 Attack chance : 2&lt;br /&gt;
 Attack force : 50&lt;br /&gt;
 Strength : 255&lt;br /&gt;
 Armour : 30&lt;br /&gt;
 Resources : meat&amp;gt;10000,large bones&amp;gt;4000&lt;br /&gt;
 Average age : 125&lt;br /&gt;
&lt;br /&gt;
'''wild boar'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,swamp,forest,jungle&lt;br /&gt;
 Attack chance : 18&lt;br /&gt;
 Attack force : 30&lt;br /&gt;
 Strength : 140&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;800,hide&amp;gt;300,large bones&amp;gt;280,sinew&amp;gt;20,fresh dung&amp;gt;250&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''bear'''&lt;br /&gt;
 Travel chance : 4&lt;br /&gt;
 Travel speed : 15&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,beach,tundra&lt;br /&gt;
 Attack chance : 15&lt;br /&gt;
 Attack force : 30&lt;br /&gt;
 Strength : 200&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;1250,fur&amp;gt;450,large bones&amp;gt;250,sinew&amp;gt;60,fresh dung&amp;gt;500&lt;br /&gt;
 Average age : 111&lt;br /&gt;
&lt;br /&gt;
'''cheetah'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 40&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 15&lt;br /&gt;
 Attack force : 28&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;800,fur&amp;gt;120,small bones&amp;gt;150,large bones&amp;gt;50,sinew&amp;gt;15,fresh dung&amp;gt;250&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''racoon'''&lt;br /&gt;
 Travel chance : 13&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,swamp,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,fur&amp;gt;80,small bones&amp;gt;50&lt;br /&gt;
 Average age : 98&lt;br /&gt;
&lt;br /&gt;
'''turkey'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 4&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;200,feathers&amp;gt;60,small bones&amp;gt;50,eggs&amp;gt;20&lt;br /&gt;
 Average age : 94&lt;br /&gt;
&lt;br /&gt;
'''gorilla'''&lt;br /&gt;
 Travel chance : 7&lt;br /&gt;
 Travel speed : 12&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,forest,jungle,beach&lt;br /&gt;
 Attack chance : 5&lt;br /&gt;
 Attack force : 22&lt;br /&gt;
 Strength : 155&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;800,large bones&amp;gt;300,fresh dung&amp;gt;300&lt;br /&gt;
 Average age : 107&lt;br /&gt;
&lt;br /&gt;
'''sheep'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,beach&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 4&lt;br /&gt;
 Strength : 80&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;500,wool&amp;gt;300,small bones&amp;gt;40,large bones&amp;gt;50,milk&amp;gt;40,fresh dung&amp;gt;220&lt;br /&gt;
 Average age : 98&lt;br /&gt;
&lt;br /&gt;
'''lion'''&lt;br /&gt;
 Travel chance : 4&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 16&lt;br /&gt;
 Attack force : 38&lt;br /&gt;
 Strength : 180&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;1000,hide&amp;gt;420,large bones&amp;gt;250,sinew&amp;gt;40,fresh dung&amp;gt;400&lt;br /&gt;
 Average age : 114&lt;br /&gt;
&lt;br /&gt;
'''desert tortoise'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 5&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : mountains,hills,desert&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 75&lt;br /&gt;
 Armour : 25&lt;br /&gt;
 Resources : meat&amp;gt;150,tortoiseshell&amp;gt;250,eggs&amp;gt;40&lt;br /&gt;
 Average age : 75&lt;br /&gt;
&lt;br /&gt;
'''rhino'''&lt;br /&gt;
 Travel chance : 2&lt;br /&gt;
 Travel speed : 14&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,forest,jungle,plains&lt;br /&gt;
 Attack chance : 9&lt;br /&gt;
 Attack force : 44&lt;br /&gt;
 Strength : 220&lt;br /&gt;
 Armour : 18&lt;br /&gt;
 Resources : meat&amp;gt;1500,tusk&amp;gt;300,hide&amp;gt;400,large bones&amp;gt;350,fresh dung&amp;gt;950&lt;br /&gt;
 Average age : 114&lt;br /&gt;
&lt;br /&gt;
'''pigeon'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 16&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 15&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;50,feathers&amp;gt;20,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 97&lt;br /&gt;
&lt;br /&gt;
'''scarab'''&lt;br /&gt;
 Travel chance : 2&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 4&lt;br /&gt;
 Area types : grassland,mountains,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 10&lt;br /&gt;
 Attack force : 11&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 17&lt;br /&gt;
 Resources : shell&amp;gt;200&lt;br /&gt;
 Average age : 89&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 13&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 3&lt;br /&gt;
 Attack force : 42&lt;br /&gt;
 Strength : 240&lt;br /&gt;
 Armour : 24&lt;br /&gt;
 Resources : meat&amp;gt;2000,hide&amp;gt;1200,ivory&amp;gt;250,large bones&amp;gt;950,fresh dung&amp;gt;1800&lt;br /&gt;
 Average age : 117&lt;br /&gt;
&lt;br /&gt;
'''ostrich'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 23&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;450,feathers&amp;gt;100,small bones&amp;gt;170,eggs&amp;gt;40&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''kangaroo'''&lt;br /&gt;
 Travel chance : 6&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 9&lt;br /&gt;
 Strength : 85&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;500,hide&amp;gt;120,small bones&amp;gt;120&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''zebra'''&lt;br /&gt;
 Travel chance : 7&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 110&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;900,hide&amp;gt;250,large bones&amp;gt;120,small bones&amp;gt;100,sinew&amp;gt;20,fresh dung&amp;gt;400&lt;br /&gt;
 Average age : 102&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 9&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,swamp,forest,jungle,beach&lt;br /&gt;
 Attack chance : 4&lt;br /&gt;
 Attack force : 26&lt;br /&gt;
 Strength : 200&lt;br /&gt;
 Armour : 8&lt;br /&gt;
 Resources : meat&amp;gt;1600,hide&amp;gt;800,large bones&amp;gt;450,fresh dung&amp;gt;1000&lt;br /&gt;
 Average age : 110&lt;br /&gt;
&lt;br /&gt;
'''leopard'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 14&lt;br /&gt;
 Attack force : 24&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;230,fur&amp;gt;150,small bones&amp;gt;90,sinew&amp;gt;10,fresh dung&amp;gt;120&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 34&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 12&lt;br /&gt;
 Attack force : 18&lt;br /&gt;
 Strength : 65&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;150,fur&amp;gt;60,small bones&amp;gt;100,fresh dung&amp;gt;100&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''koala'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,forest,jungle&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 6&lt;br /&gt;
 Strength : 55&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,fur&amp;gt;100,small bones&amp;gt;50&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''moose'''&lt;br /&gt;
 Travel chance : 6&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 130&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;900,hide&amp;gt;350,large bones&amp;gt;120,small bones&amp;gt;200,sinew&amp;gt;60,fresh dung&amp;gt;450&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 23&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,hills,forest,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 15&lt;br /&gt;
 Strength : 220&lt;br /&gt;
 Armour : 8&lt;br /&gt;
 Resources : meat&amp;gt;2500,hide&amp;gt;1000,large bones&amp;gt;300,sinew&amp;gt;70,milk&amp;gt;80,fresh dung&amp;gt;900&lt;br /&gt;
 Average age : 108&lt;br /&gt;
&lt;br /&gt;
'''dog'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 20&lt;br /&gt;
 Strength : 75&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;200,fur&amp;gt;100,large bones&amp;gt;70,small bones&amp;gt;45 &lt;br /&gt;
 Average age : 108&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : forest,jungle&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 40&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,fur&amp;gt;80,small bones&amp;gt;50&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''lemming'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 9&lt;br /&gt;
 Area types : hills,forest,beach&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 2&lt;br /&gt;
 Strength : 22&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;60,fur&amp;gt;20,small bones&amp;gt;20&lt;br /&gt;
 Average age : 35&lt;br /&gt;
&lt;br /&gt;
'''mammoth'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 44&lt;br /&gt;
 Strength : 240&lt;br /&gt;
 Armour : 32&lt;br /&gt;
 Resources : meat&amp;gt;2500,hide&amp;gt;1500,ivory&amp;gt;350,large bones&amp;gt;1150,fresh dung&amp;gt;2000&lt;br /&gt;
 Average age : 118&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Clothes==&lt;br /&gt;
&lt;br /&gt;
'''wool tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless knit wool garment made without adornment, covering to the hips&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;200;days:2;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''reed skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a simple skirt made of many reed shoots hanging from a woven belt of reeds&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;300;days:4&lt;br /&gt;
&lt;br /&gt;
'''wooden clogs'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a simple pair of wooden clogs with a small pattern carved into the sides&lt;br /&gt;
 Requirements :  raws:wood&amp;gt;200;days:2;tools:chisel&lt;br /&gt;
&lt;br /&gt;
'''plumed hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a well made hat of soft leather adorned with a colorful plume&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;90,feathers&amp;gt;75;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''loin cloth'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a small piece of hide that covers the groin and pelvic region leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;75;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''leather shoes'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather shoes without laces that can be slipped on or off with ease.  The soles are thicker to provide more protection for the soles of the wearer`s feet&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''top hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a tall hat, cylindrical in shape, with a brim all the way round, that wobbles and balances precariously on top of the wearers head&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''primitive fur cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a patchwork cloak of stitched furs from a variety of animals, worn wrapped loosely about the body&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;300,fur&amp;gt;400;days:4;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''leather jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a collarless longsleeved jacket made of toughened leather, open in the front&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''knit wool cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a knit wool cloak, which hangs down to the knees, is draped over the wearer`s shoulders and held together by ties at the neckline&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;475;days:6;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of light cotton trousers that fit loosely around the wearer`s legs&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of snug fitting soft leather gloves which cover the hands to the wrists&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool leggings'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of knit wool pants; the knit is tight and they appear warm&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:4;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''hide bikini'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a skimpy two-part garment made of various animal hides sewn together that barely covers the top half of the chest and the groin&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;200;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a coat that hangs down just past the waist, made of brown hemp cloth, with long sleeves and a wide collar, that is fastened with ties at the front&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''toga'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a long sheet of cotton cloth wrapped and draped around the body&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;600;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''thigh length boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of thigh high leather boots with stiletto heels and metal buckles down the sides, guaranteed to turn heads&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;800,iron&amp;gt;20;days:9;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''silk jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a silk jacket with long sleeves hangs to the wearer’s waist and attracts the eyes with its brilliant sheen&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of durable hemp trousers&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather cap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple cap of stitched leather covers the wearer`s head&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;60;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a coat of hemp cloth hangs to the knees and fits snugly around the body&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;450;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless hemp garment long enough to half cover the wearer`s hips&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''primitive sandals'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of foot-shaped hide pieces tied to the feet by crudely wrapped hemp fibers&lt;br /&gt;
 Requirements :  raws:hemp&amp;gt;50,hide&amp;gt;100;days:2&lt;br /&gt;
&lt;br /&gt;
'''hemp work gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick hemp gloves that seem designed to protect the hands during manual labor&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a cotton garment long enough to half cover the wearer`s hips&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of gloves made of finely woven silk that cover the hands to the wrists&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''reed hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hat is made of woven reeds which has a wide brim to shade the eyes&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;120;days:2&lt;br /&gt;
&lt;br /&gt;
'''iron crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a thick band of iron with a little ornamentation encircles the wearer`s head&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;300;days:3;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''silver crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a well crafted silver crown which the light gleams off the reflective surface of.  Small, precise runic enscriptions encircle the base and five points extend upwards in even spacing&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;400;days:8;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''gold crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a golden crown of a fine make.  It is of a plain make, besides the intricate designs inscribed upon the metal.  Six points rise up in even spacing.&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;400;days:9;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''diamond encrusted gold crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a gleaming golden crown to be worn on the head with many diamonds set into it.  The diamonds sparkle and gleam atop each of the seven points, and at various places along the base.  Many designs weave in and out around the encrusted diamonds&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;450,diamonds&amp;gt;150;days:12;tools:hammer,chisel;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''leather pants'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of leather pants which hug close to the skin, leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a simple vest made of leather. It covers the chest and is slightly open in the front&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of boots fashioned out of shiny finely-scaled snakeskin over leather with cords of leather to fasten them securely around the ankle. They rise about a hand above the ankle and are thicker about the heel for more support&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;150,leather&amp;gt;150;days:4;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''silk pantaloons'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of soft silk pants that are loose about the legs and finish with a flare&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt of finely cut silk fabric flows elegantly over the hips and hangs below the wearer`s knees&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton dress'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a simple dress of soft cotton covers the wearer`s body.  The sleeves are wide and comfortable, the length comes to just above the ankle in a pretty flare&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;500;days:3.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hemp dress with seams at the shoulders and sides and no sleeves or decoration&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''knit wool dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a thick knit wool dress hangs from the shoulders, covering the wearer to the ankle&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:8;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a wide, flowing skirt made of cotton is bound around the waist with a belt of cotton and hangs to the wearer`s ankles&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a soft looking short sleeved shirt made of silk clings to the wearer`s torso, the seams of which are embroidered with simple designs&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple hat of woven hemp covers the wearer`s head, clinging to the top like a bowl&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;100;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk veil'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a sheer veil of silk hangs before the wearer’s face, held in place by the thinnest cord of silk around the head&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;75;days:.75&lt;br /&gt;
&lt;br /&gt;
'''wool beanie'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a knitted cap of wool fits snugly over the wearer`s head&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;100;days:1;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton headwrap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple cap of cotton, secured in the back with a knot, covers the wearer`s head&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;100;days:.5&lt;br /&gt;
&lt;br /&gt;
'''silk headwrap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a layer of fine silk which clings gently to the head and is gathered in a small knot in the back&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;100;days:.5&lt;br /&gt;
&lt;br /&gt;
'''leather eyepatch'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a patch of sturdy leather covers one eye, with a thin band of leather encircling the head to keep it in place&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;40;days:.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton eyepatch'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  an unadorned flap of cotton cloth covers one eye. It is held on with a thin band of cotton encircling the head&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;40;days:.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick knit wool gloves cover the hands&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;150;days:1.5;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a long flowing robe made of soft cotton cloth.  It covers the whole body and has a deep hood affixed to the back of the neckline&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;600;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''knit wool robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a thick knit wool robe, rough in texture, hangs to the wearer’s ankles. A hood extends from the collar&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;600;days:12;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''silk robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a light, diaphanous robe of silk cloth. The wide sleeves hang loosely and a thin but comfortable hood is affixed to the back of the neckline&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;600;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''cotton facewrap'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a length of cotton cloth is wrapped about the wearer’s head, covering everything but the eyes&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;120;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crocodile leather jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a jacket made of scaled crocodile leather with mottled spots, the surface of which is slightly bumpy.  Buttons of worked bone line the front, leading up to a high collar&lt;br /&gt;
 Requirements :  raws:treated crocodile leather&amp;gt;500,small bones&amp;gt;30;days:5;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''crocodile leather boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of boots made of scaled crocodile leather with mottled spots, the surface of which is slightly bumpy.  The boots have small bone clasps holding them closed and to the feet&lt;br /&gt;
 Requirements :  raws:treated crocodile leather&amp;gt;200,small bones&amp;gt;10;days:2.5;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''silk slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of delicate silk slippers embellished with embroidery hug the wearer’s feet&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;125;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''iron framed spectacles'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a pair of spectacles with a sturdy iron frame and clear, well-made glass lenses&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;2;raws:iron&amp;gt;60;days:2;tools:file,pliers&lt;br /&gt;
&lt;br /&gt;
'''bone bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a few small pieces of bone that have been carefully smoothed down and carved to form a bracelet around the wrist&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;120;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''golden bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a slender band of gold encircles the wearers wrist&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;250,nickel&amp;gt;40;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a gleaming band of silver that wraps around the wrist&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;250,nickel&amp;gt;40;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''iron bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a thick piece of polished iron wraps around the wearers wrist&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;290;days:2;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''feather earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of feathers that dangle from iron hoops that pierce the wearers ears&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;30,iron&amp;gt;10;days:1;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''small gold earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of small gold hoops hang from the earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;50,nickel&amp;gt;5;days:2;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''gold earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of thick, gleaming golden earrings hang through the earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''iron earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of dull iron hoops are pierced through the ears&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;50;days:1.5;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''gold ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of gleaming gold encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold ring with a big diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  an exquisite ring with a large sparkling diamond encrusted into the gold&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;110;days:7;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold ring with a small diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a gleaming gold band encircles the wearers finger, with a small sparkling diamond centrally located&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;30;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of shining silver wraps around the wearers finger&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring with a big diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a shining silver band is encrusted with a large sparkling diamond&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;110;days:7;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring with a small diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a silver band encircles the finger, with a small sparkling diamond embedded in it&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;30;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''wood bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a piece of smoothed down wood is worn about the wrist&lt;br /&gt;
 Requirements :  raws:wood&amp;gt;100;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''silk sari'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  an ankle length garment with the overall shape of a skirt wrapped about the waist once, yet accompanied by a softly spun extension of silk that is worn over the wearer’s left or right shoulder. The remainder of the draped cloth lands about the forearm and the crook of one`s elbow, creating an elegant sweep of finely spun silk that dangles just above the knee&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;700;days:4;tools:scissors&lt;br /&gt;
&lt;br /&gt;
'''silk pirong'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a silk garment that is draped over the neck once, the ends of which  then cross across the chest creating an X pattern over the wearer`s torso. The remainder of the cloth is pulled towards the small of the back and tied&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:1&lt;br /&gt;
&lt;br /&gt;
'''silver earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of silver hoops that go through either ear via a piercing &lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100;days:5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silk stockings'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a pair of sheer silk leg coverings extending from the waist down to the tips of the toes.  They cling to the skin and leave little of the body’s contours to the imagination&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''copper bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a pair of polished copper bands wrap around the wearer`s wrists&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;250;days:2;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''copper ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of plain copper encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;90;days:1.5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''hemp jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a hip-length light jacket made of woven hemp. The upright collar, the cuffs, and hem band are sewn from folded strips of cloth for extra sturdiness. The oblong wooden buttons and flap-covered side pockets finish the coat with a casual look&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;270,wood&amp;gt;20;days:3.75;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''feather bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a group of varied feathers cover the forearms, affixed to wrist straps of leather&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;100,leather&amp;gt;20;days:.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''diamond earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a sparkling diamond adorns each shining gold earring pierced through both earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,diamonds&amp;gt;40;days:3;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''moccasins'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a layer of leather covers each foot comfortably and runs halfway towards the knee with leather laces to tighten them&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;225;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool mittens'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick knit, warm looking mittens cover the hands to just past the wrist&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;100;days:1;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''knit wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt of knit wool with a decorative trim hangs to the wearer`s ankles&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of cotton cloth and closes in the back tightly via stout cotton laces.  The front is boned and embroidered&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400,small bones&amp;gt;100;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a set of hard tortoiseshell shards, dangling from sharpened bone pieces from the earlobes&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;50,small bones&amp;gt;20,large bones&amp;gt;10;days:1;tools:hammer,knife,needle&lt;br /&gt;
&lt;br /&gt;
'''cotton briefs'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  an undergarment of soft cotton that covers the groin, pelvic region, and backside&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;75;days:0.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''glass bead bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a lucite circlet of glass beads arranged in a relatively straight pattern, it wraps around the wearer`s wrist&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;200;days:2;tools:soldering iron&lt;br /&gt;
&lt;br /&gt;
'''glass bead earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of shimmering clear glass beaded earrings dangle from the end of two delicately pressed iron rungs&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;60,iron&amp;gt;20;days:2;tools:hammer,pincers&lt;br /&gt;
&lt;br /&gt;
'''glass bead ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a delicate clear glass ring made from several accurately positioned tiny glass beads in an intricate pattern&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;50;days:1.25;tools:soldering iron&lt;br /&gt;
&lt;br /&gt;
'''cotton longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a fine and stylish coat of cotton cloth, hanging to the knees, fits snugly around the wearer`s body&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;450;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''copper earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of flat copper disks dangle from semi-circular rungs attached to the ears&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;40;days:1;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''reed shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless shirt made of woven reeds covers the wearer`s chest&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;200;days:3&lt;br /&gt;
&lt;br /&gt;
'''ivory earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of carefully smoothed down rings of ivory hang through the earlobes&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;35;days:1.5;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''ivory bracelets'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  bands of smoothed down ivory that encircle the wearer`s wrists.  Small symbols are etched into the glossy surface of them&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;140;days:3;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''leather boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather boots with cords of leather to fasten them securely around the ankle. They rise about a hand above the ankle and are thicker about the heel for more support&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:2.5;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''coconut bra'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a bra made from two coconut halves, held together and in place with cords of inelastic tissue&lt;br /&gt;
 Requirements :  raws:coconuts&amp;gt;50,sinew&amp;gt;50;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''gold necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a shimmering necklace comprised of golden pressed disks connected with glittering nickel for effect&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;125,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''silver necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a necklace made of pure silver and nickel, designed to fit snugly around the neck&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;115,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''copper necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a loose necklace of interlinking flattened copper pieces, slinks about the neck&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;140,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''glass necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an amazingly well designed necklace made of pure glass beads, with a flat glass diamond adorning the center&lt;br /&gt;
 Requirements :  raws:window glass&amp;gt;10,glass beads&amp;gt;110,iron&amp;gt;15;days:2.5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold diamond necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a stunning golden necklace, with an added touch of diamonds on every other piece to shine in the sunlight&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;120,nickel&amp;gt;20,diamonds&amp;gt;40;days:2.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''silver diamond necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a finely created silver necklace with diamonds encrused into half of the necklace, allowing amazingly intricate reflections of the sun to dance against them&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;110,nickel&amp;gt;20,diamonds&amp;gt;40;days:2.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''embroidered necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a stunning necklace made of the best gold and silver extracts, alongside diamonds and iron backplates to help support its amazing construction as it sits around the neck&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;120,diamonds&amp;gt;60,gold&amp;gt;35,silver&amp;gt;35,nickel&amp;gt;100;days:4;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''crown of buttercups'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven buttercup flowers. Wide yellow flowers encircle the wearer`s head gaily&lt;br /&gt;
 Requirements :  raws:buttercups&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''ivory necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an elegantly smoothed down piece of ivory hangs before the neck by a piece of fine string&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;90,string&amp;gt;40;days:2.5;tools:knife,hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''ivory ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a simple band of smoothed down ivory that encircles the wearer`s finger. Small symbols are etched into the glossy surface &lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;50;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''cotton gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a thin pair of gloves cover the hands, made of lightly embroidered white cotton&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt made of hemp is bound around the waist with a thick hemp tie and hangs to the wearer’s ankles&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''brooch'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a pure silver necklace holds brooch itself, which is made of complete gold, and adorns the front of the necklace, shaped in the form of a large diamond&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;200,silver&amp;gt;40,nickel&amp;gt;10;days:3;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''cotton chemise'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a loosely fitting dress made of cotton cloth hangs straight from the shoulders. It has tiny frills around the short sleeves and around the hem which ends demurely just below the knees&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:3.25;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather bracers'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  two short lengths of decorated leather that cover the wearer`s wrists&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''bone necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a large, tight ring of small and large bones that have been smoothed down and carved into each other to make an intricate necklace, worn around the neck&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;150,large bones&amp;gt;40;days:1.25;tools:knife,hammer&lt;br /&gt;
&lt;br /&gt;
'''bone ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a small piece of bone has been carved down to fit smoothly around ones finger&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;50;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''fur loin cloth'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a small piece of fur that covers the groin and pelvic region leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;100;days:0.75&lt;br /&gt;
&lt;br /&gt;
'''crown of tulips'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  an upright crown of woven tulips encircle the wearer`s head regally&lt;br /&gt;
 Requirements :  raws:tulips&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crown of daisies'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven yellow and white daisies. The flowers encircle the wearer`s head&lt;br /&gt;
 Requirements :  raws:daisies&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crown of roses'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven rose flowers. The red and pink soft flowers encircle the wearer`s head sensuously&lt;br /&gt;
 Requirements :  raws:roses&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''fur hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hat of carefully cleaned fur which covers the head well and looks warm&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;180;days:2;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''cotton hombre'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a clingy shirt with ruffles about the arms made of a gentle weave of cotton cloth.  The sleeves extend to the wrists, ending widely and the shirt itself hugs the hips and extends to nearly the neck&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;220;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''fur bikini'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a skimpy two-part garment made of various animal furs sewn together that barely covers the top half of the chest and the groin&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;200;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''bone earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a carefully smoothed down bone goes through each earlobe&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;30;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''fur undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a well made closely fitting undershirt made of fur&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;475;days:2;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a heavy set ring of tough tortoiseshell, that encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;110;days:1;tools:hammer,knife&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown fashioned from tortoiseshell and bone rises from the wearer`s head&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;400,small bones&amp;gt;300,large bones&amp;gt;250;days:4;tools:hammer,knife,needle&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell hard hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a rigid hat made from tortoiseshells and braced with bones protects the wearer`s head&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;150,large bones&amp;gt;300;days:2;tools:hammer,knife&lt;br /&gt;
&lt;br /&gt;
'''cotton slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of soft cotton slippers hug the wearer`s feet&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;110;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of shiny, finely-scaled snakeskin gloves cover the wearer’s hands to just below the wrist&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;75,leather&amp;gt;75;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a long thread of snakeskin is twisted alongside leather, to be worn around the neck as decoration&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;150,leather&amp;gt;100;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a large-brimmed hat, covered in finely scaled snakeskin over leather and adorned with leather tassels, which shades the eyes&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;100,leather&amp;gt;100;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''dress loafers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather shoes puckered up with a thin cord. Small feathers are attached to the cord with pressed copper and dangle from the ends. The leather is folded down at the ankle to reveal the soft fur lining. The sides are adorned with decorative stitching and the tongue embellished with colorful glass beads in a pattern&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;150,fur&amp;gt;100,cotton yarn&amp;gt;50,glass beads&amp;gt;10,copper&amp;gt;20,feathers&amp;gt;50;days:5;tools:needle,pliers,fur-scraper,knife,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a shiny leather fur-lined coat covered in finely scaled snakeskin covers the wearer to the hips&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;250,treated snakeskin&amp;gt;250,fur&amp;gt;500;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a collarless longsleeved leather jacket covered in shiny finely-scaled snakeskin covers the wearer to the waist&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;325,treated snakeskin&amp;gt;325;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin shoes'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of finely-scaled snakeskin and leather shoes.  There are no laces, but the cut allows the wearer to put on or remove the shoes with ease&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;100,leather&amp;gt;100;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''decorated silk corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of three layers of silk and closes in the back tightly with strong, thin silk lacing.  The front is rigid with boning and decorated with shiny glass beads&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;400,small bones&amp;gt;100,glass beads&amp;gt;50;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a thigh-length skirt of shiny finely-scaled snakeskin, slit up one side to reveal a generous amount of thigh&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather collar'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a collar of darkened leather is strapped around the wearers neck&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''diamond collar'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a collar of leather is encrusted with diamonds in equal distances around the circular piece of neckwear&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200,diamonds&amp;gt;20;days:1.5;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''leather corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of ribbed leather and closes in the back tightly with leather laces. The front is rigid with leather-wrapped bone and the entirety well sewn&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400,small bones&amp;gt;100;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''long-sleeved cotton undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  an undershirt made of thin cotton cloth, with long puffed sleeves and a ribbed neckline that can be closed with ties in the front&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;150;days:1.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''long sleeved cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a cotton garment with sleeves that reach the wrist which covers half of the hips and is held closed in the front with several durable cotton ties&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''great kilt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a long piece of wool cloth drawn around the waist in nicely adjusted folds, the lower part falls to the knees, while the upper part is drawn up and adjusted to the left shoulder so that the right arm is perfectly free&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;780,leather&amp;gt;40;days:1&lt;br /&gt;
&lt;br /&gt;
'''pleated silk skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skillfully crafted silk skirt that has decorative darts placed along the waist line to create slender pleats all around the skirt. The hem flares outwards with motion, and ends just above the knees&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;400;days:5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a simple cotton shirt with short sleeves&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;125;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a sleeveless cotton garment worn on the torso which encloses the back and ends at the waist. It can be open or closed in the front by small but sturdy cotton ties&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''daisy lei'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a fresh arrangement of yellow and white daisies that is worn around the neck&lt;br /&gt;
 Requirements :  raws:daisies&amp;gt;100;days:1&lt;br /&gt;
&lt;br /&gt;
'''silver framed spectacles'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a pair of finely crafted spectacles with a gleaming silver frame. The lenses are clear and well made&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;2;raws:silver&amp;gt;60;days:4;tools:file,pliers&lt;br /&gt;
&lt;br /&gt;
'''iron monacle'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a single iron-framed glass lens is held between the wearer’s eyebrow and cheek before one eye.  A fine cord attaches it to the wearer&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;1;raws:iron&amp;gt;20,string&amp;gt;45;days:2;tools:file&lt;br /&gt;
&lt;br /&gt;
'''cotton cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a thick, flowing cotton garment draped over the shoulders, the hem landing at approximately the ankle&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;800;days:6;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk sash'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a narrow strip of silk circles the wearer`s waist, the extra length hanging to the side and approximately knee level&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;200;days:1&lt;br /&gt;
&lt;br /&gt;
'''cotton sash'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a cotton band circles the wearer`s waist, the extra length hanging to the side to about knee level&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:1&lt;br /&gt;
&lt;br /&gt;
'''knit wool scarf'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long strip of thick knit wool is worn about the neck&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''leather skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a slim-fitting skirt made of supple leather that drapes just below the knees, adorned with a single slit partially up the side to reveal the leg&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''long silk gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of finely woven silk gloves extend from the fingertips to above the elbow, lending an air of elegance to the wearer&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''feather boa'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long thin scarf of fluffy feathers is worn loosely around the wearer`s neck&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1200,hide&amp;gt;50;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  an elegant dress of fine silk clings to the body, starting close around the neck and, flaring at the hips, hangs beautifully to the ankles. Well fitted sleeves end at the wrists and small pieces of embroidery decorate the bodice&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;500;days:7.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a sleeveless silk garment worn on the torso which encloses the back and ends at the waist. It can be open or closed in the front by small but sturdy silk ties&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''fur coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a thigh-length fur coat with silk lining, styled with a generous, warm fur collar&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1100,silk cloth&amp;gt;290;days:10.5;tools:needle,fur-scraper,scissors&lt;br /&gt;
&lt;br /&gt;
'''pullover sweater vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a cable-knit pullover vest made of wool, finished with a ribbed waistband and a V-shaped neckline&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;150;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''bejewelled iron bracers'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a pair of well-crafted iron bracers decorared with diamonds set in gold and silver mounts fits snugly to the wearer`s forearms&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;250,diamonds&amp;gt;50,gold&amp;gt;25,silver&amp;gt;25,nickel&amp;gt;50;days:6.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''fur lined boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather boots reaching up to the upper part of the shins, with a fur lining that comes visible around the edges. They are secured with leather laces and adorned with a couple of tassels&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;350,fur&amp;gt;200;days:2.5;tools:needle,hammer,knife,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''feather headdress'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a band of leather encircles the wearer`s head with a variety of feathers attached and standing upright along the band&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;200,leather&amp;gt;30;days:.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool cardigan'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a sweater made of knit wool which buttons up the front covers the wearer`s upper body &lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300,small bones&amp;gt;30;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''leather headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a band of leather encircles the wearer`s head. The edges are whipstitched with leather cord for a more finished look&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;60;days:1;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''hide headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple strip of hide is tied around the wearer`s head&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;50;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''feathered cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a hide cloak densely covered in a variety of long feathers&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1500,hide&amp;gt;600;days:7;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''rope pearl necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an elegant strand of luminous pearls drapes the neck of the wearer. The necklace fastens in back with a small, decorative oval-shaped clasp in gold&lt;br /&gt;
 Requirements :  raws:pearls&amp;gt;100,string&amp;gt;10,gold&amp;gt;5;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a piece of folded cotton cloth is tied around the wearer`s forehead&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;60;days:.5&lt;br /&gt;
&lt;br /&gt;
'''cotton shorts'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of cotton shorts which are fastened around the waist with string. The legs are loose-fitting and extend to mid-thigh&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200,string&amp;gt;30;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a short-sleeved undershirt made of light hemp cloth with a gathered neckline&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;120;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''simple hide tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a simple hide tunic formed of two skins fastened at the shoulders, which falls to mid-thigh&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;400,sinew&amp;gt;30;days:2;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''simple hide moccasins'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of moccasins made from single pieces of hide, each gathered together in a pucker around the foot&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;100,sinew&amp;gt;10;days:0.75;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''simple hide dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hide dress decorated with a fringe, the hem extending to mid-calf &lt;br /&gt;
 Requirements :  raws:hide&amp;gt;400;days:2;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''blazer'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a casual, lightweight, single-breasted jacket made of wool cloth with finely worked bone buttons to close it in front&lt;br /&gt;
&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;300,small bones&amp;gt;30;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk necktie'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a narrow band of silk fabric is worn around the neck, tied in an intricate knot close to the throat, and hanging down to near the waistband&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;50;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk bow tie'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a short silk necktie is made into a bowknot close to the throat&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;30;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''cummerbund'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a broad sash of silk cloth, pleated lengthwise, is worn around the waist&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;100;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a loose hemp robe covers the body and is gathered around the waist with a twined string belt. The sleeves are long and wide&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;600,string&amp;gt;60;days:4;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''woolen slacks'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a casual pair of trousers made of wool cloth, with cuffed hems&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;400;days:2;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''suit coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a double-breasted suit coat of finely woven wool cloth, with intricately worked bone buttons to close it in front&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;350,small bones&amp;gt;60;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk kerchief'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a simple silk kerchief is tied around the wearer`s neck&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;75;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''suit trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of smooth, finely woven wool trousers&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;400;days:2;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a vest made of sturdy hemp cloth, reaching down to the small of the back. It can be closed by oblong wooden buttons or left open&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;180,wood&amp;gt;20;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of loose-fitting silk trousers, which have a pleated front and sideseam pockets&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;380;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a close-fitting, full length leather surcoat, featuring a row of tiny metal buttons countered by strong loops of leather. Its hem flows magnificently with the slightest movement. The high collar and shoulders accented by thick epaulettes bestow an air of strength upon the wearer&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;1800,iron&amp;gt;80;days:10;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''plain wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a plain skirt made of thick wool cloth covers the wearer`s thighs, reaching almost down to the knees. The hem is split in the back for easier movement&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;300;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''pleated wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a wool skirt with elaborate pleats rests lightly on the hips. The hem descends smoothly past the knees&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''embroidered cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a delicate cotton shirt with a tight bodice, closed with fine bone buttons.  The front is richly decorated with shining silk embroidery and glass beads.  Long sleeves with embroidered hems follow the arms tightly down to the elbows, after which they spread out in a flare &lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;50,silk yarn&amp;gt;20;objects:fancy cotton shirt&amp;gt;1;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''beret'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a beret made of thick wool cloth, the edge rimmed with a thin band of leather&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;85,leather&amp;gt;15;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp sundress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hemp sundress reaching mid calf, embellished by a decorative band of stitching across the top and around the hem. The low waist is gathered with a string belt, the ends dangling casually on one side. The dress is supported by sturdy shoulder straps which cross in the back&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400,hemp yarn&amp;gt;30,string&amp;gt;40;days:5.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''feathered skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a short skirt densely covered in a variety of feathers arranged in an eye-catching pattern&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1250,leather&amp;gt;250;days:6;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''feathered halter top'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a leather halter top, vividly decorated in a dense pattern of soft feathers&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;750,leather&amp;gt;150;days:4;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''crocheted cotton slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  delicate slippers crocheted from white cotton yarn, embellished with an open-mesh floral pattern&lt;br /&gt;
 Requirements :  raws:cotton yarn&amp;gt;60;days:2;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''simple hide pants'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a simple pair of pants consisting of carefully cleaned hides stitched with sinew&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;600,sinew&amp;gt;30;days:1.5;tools:needle,knife,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''cable knit wool sweater'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a warm-looking sweater of coarsely spun wool with a high neck and an intricate cabled pattern&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:4;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''crocheted cotton skullcap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a decorative skull cap which hugs the wearer`s head. It consists of an open mesh pattern crocheted from cotton yarn&lt;br /&gt;
 Requirements :  raws:cotton yarn&amp;gt;35;days:0.75;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''crocheted wool poncho'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a warm, crocheted wool poncho covers the upper body, leaving the lower arms uncovered&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:4.5;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''crocheted silk shawl'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a delicate mesh of crocheted silk yarn rests upon the wearer`s shoulders. The piece is triangular in shape and bordered with a long fringe on two edges&lt;br /&gt;
 Requirements :  raws:silk yarn&amp;gt;210;days:3.5;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''silk dress shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a stylish silk shirt with a spread collar and fancy bone buttons.  The sleeves are full length, ending in double button cuffs&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;325,small bones&amp;gt;25;days:4.5;tools:scissors,needle,file&lt;br /&gt;
&lt;br /&gt;
'''hemp shorts'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of loose hemp shorts that descend nearly to the knee and are tightened around the waist with a drawstring&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;250,string&amp;gt;30;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton turban'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a long strip of cotton cloth wrapped skillfully around the wearer`s head to form a turban&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;300;days:0.25&lt;br /&gt;
&lt;br /&gt;
'''long fur coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  an ankle-length fur coat made of carefully selected quality pelts, complete with a fluffy shawl collar and a silk lining&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1500,silk cloth&amp;gt;400;days:14;tools:needle,fur-scraper,scissors&lt;br /&gt;
&lt;br /&gt;
'''cotton bonnet'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a soft, comfortable cotton garment that conceals most of the wearer`s head, this bonnet frames the face on both sides and can be tied under the chin to keep it in place&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''fancy cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a delicate cotton shirt with a tight bodice, closed with fine bone buttons. The sleeves are full length, following the arms tightly down to the elbows, after which they spread out in a flare&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;540,small bones&amp;gt;30;days:6.5;tools:needle,scissors,knife,file&lt;br /&gt;
&lt;br /&gt;
'''crown of lavender'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a handwoven crown of lavender encircles the wearer`s head. The flowers are small and purplish blue in color&lt;br /&gt;
 Requirements :  raws:lavender&amp;gt;80;days:0.25&lt;br /&gt;
&lt;br /&gt;
'''silver scarab earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of silver post earrings shaped like scarabs, their wings covered by thin, gleaming pieces of dark chitin&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;20,shell&amp;gt;10;days:2;tools:pliers,peen hammer,soldering iron&lt;br /&gt;
&lt;br /&gt;
'''leather apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a protective apron made of thick leather, covering from upper chest to nearly the knees&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400;days:1;tools:knife,needle,bodkin&lt;br /&gt;
&lt;br /&gt;
'''wool scarf'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long, wide scarf is wrapped loosely around the wearer`s neck. It`s made of thin but warm wool cloth and fringed at both ends&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;120;days:0.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp half apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a simple square of hemp cloth is tied around the wearer`s waist, descending nearly to the knees&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;150;days:0.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp bib apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a full apron made of rough hemp cloth, reaching just below the knees and complete with a semicircular utility pocket&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;210;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton bib apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a practical apron made of cotton, covering from upper chest to halfway down the shins. The skirt is wide and complete with a pair of pockets&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;280;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton pinafore'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a white cotton pinafore with abundant ruffles on the shoulders and around the hem. The skirt is wide, encircling well to the backside and covering down to the shins&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;320;days:3;tools:scissors,needle&lt;br /&gt;
&lt;br /&gt;
'''decorative cotton apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a frilly apron made of soft white cotton, scantily covering the wearer`s bosom and halfway down the front of the thighs&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;170;days:2.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk pinafore'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a decorative pinafore trimmed with ruffles, the hem landing above the knees. It`s made of slightly translucent silk cloth and looks very delicate&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;190;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather sandals'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather sandals with adjustable straps and sturdy soles&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;160,iron&amp;gt;5;days:1.5;tools:needle,knife,bodkin&lt;br /&gt;
&lt;br /&gt;
'''primitive turquoise bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a bracelet of odd-shaped, slightly polished pieces of turquoise threaded on a length of sinew&lt;br /&gt;
 Requirements :  raws:turquoise&amp;gt;25,sinew&amp;gt;5;days:1;tools:needle,cooking stone,knife&lt;br /&gt;
&lt;br /&gt;
'''fine fur cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a fine fur cloak with a wide hood and silk lining, elegantly draping to mid-calf&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1200,silk cloth&amp;gt;250;days:8;tools:needle,fur-scraper,knife&lt;br /&gt;
&lt;br /&gt;
'''hemp hood'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hood of coarse hemp cloth, seamed over the top and hanging straight to the shoulders&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;120;days:0.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool hood'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a loose-fitting hood made of wool cloth, with a wide base that covers the shoulders and upper chest&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;140;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''brimmed leather hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a wide-brimmed hat made of smooth, toughened leather&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;150;days:1.5;tools:needle,knife,bodkin&lt;br /&gt;
&lt;br /&gt;
'''long wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  an ankle-length skirt made of warm wool cloth cut on the bias. It fits snugly at the hips and flares at the hem&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;650;days:4;tools:needle,scissors&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;font size=1&amp;gt;Revision ID &amp;lt;font color=red&amp;gt;{{REVISIONID}}&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
 [[Category:Database changes]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Cantr_II_Wiki:Community_Portal&amp;diff=21999</id>
		<title>Cantr II Wiki:Community Portal</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Cantr_II_Wiki:Community_Portal&amp;diff=21999"/>
				<updated>2007-02-07T13:38:02Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Database Snapshot link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Wiki administrators==&lt;br /&gt;
&lt;br /&gt;
The users Sho, Mattan, and Maekho have been given sysop privileges. These privileges are given with the assumption that you have the quality of the wiki at heart and that you will respect the requirements of the other language groups than your own when making use of these privileges.&lt;br /&gt;
&lt;br /&gt;
==Wiki update status==&lt;br /&gt;
&lt;br /&gt;
Compare with [[:Category:Database changes]] to check for information that needs to be added to the wiki.&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellpadding=5 cellspacing=0 style=text-align:center&lt;br /&gt;
!''Database Changes''!!''Updated To''&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Animals]]&lt;br /&gt;
|| None&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Clothes]]&lt;br /&gt;
|| 08 Nov 2006&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Gathering tools]]&lt;br /&gt;
|| None&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Machine projects]]&lt;br /&gt;
|| Sun, 01 Oct 2006&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Objects]]&lt;br /&gt;
|| Mon, 25 Sep 2006&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Resources]]&lt;br /&gt;
|| 12 Oct 2006&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Database snapshot]] is a dump of the full characteristics of all items in the Cantr II Database monitored by the CantrBot. It represents the state of the database on Tuesday 6th February 2007.&lt;br /&gt;
&lt;br /&gt;
==Editor references==&lt;br /&gt;
*[[Cantr II Wiki:Format Guide]]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page Wikipedia editing help]&lt;br /&gt;
*[[Cantr II Wiki:Model layouts]]&lt;br /&gt;
*[[Help:Editing]]&lt;br /&gt;
*[[Help:Templates]]&lt;br /&gt;
*[[:Category:Delete]]&lt;br /&gt;
*[[:Category:Incomplete]]&lt;br /&gt;
*[[:Category:Rewrite]]&lt;br /&gt;
*[[:Category:Database changes]]&lt;br /&gt;
*[[Cantr II Wiki:Sandbox]]&lt;br /&gt;
*[http://www.cantr.net/mwiki/index.php?title=Special%3AAllpages&amp;amp;from=&amp;amp;namespace=10 list of templates]&lt;br /&gt;
&lt;br /&gt;
==Required reading for management==&lt;br /&gt;
These articles, from the [http://meta.wikimedia.org/wiki/Main_Page Wikimedia meta-wiki], are required for an understanding of the various flashy tricks the wiki is based on. Visiting editors, who are just here to add a comment or bit of data, don't need this. But if you want to make a new page or suggest any sort of change in the organization of the wiki, this is necessary knowledge. &lt;br /&gt;
&lt;br /&gt;
*[http://meta.wikimedia.org/wiki/Help:Template Templates]&lt;br /&gt;
*[http://meta.wikimedia.org/wiki/Help:Category Categories]&lt;br /&gt;
*[http://meta.wikimedia.org/wiki/Help:Table Tables]&lt;br /&gt;
*Everything else in the [http://meta.wikimedia.org/wiki/Help:Editor editor reference]&lt;br /&gt;
&lt;br /&gt;
==Cantr-related links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.cantr.net Cantr II] - the game we all know and love&lt;br /&gt;
*[http://www.cantr.net/forum Cantr II Forums] - where we discuss suggestions, events, and other things that pertain to Cantr.&lt;br /&gt;
*[[Cantr Webzine]] - [http://www.cantr.net/e107/news.php Stolen Notes] - a quarterly webzine, maintained by our [[Communications_Department|Communications Department]]&lt;br /&gt;
*[[Cantr Radio Station]] - The Cantr radio station has shut down. Darren (Colonel) ([http://www.djcolonel.com/] [http://www.freewebs.com/colonelsoanes/playing.html]) now holds a DJ spot on [http://www.clubfxradio.com/ Clubfx Radio]&lt;br /&gt;
*[[Cantr Chat Channel]] - [http://www.cantr.net/index.php?page=irc&amp;amp;l=1 Cantr II IRC Room] - THE place to chat about Cantr.&lt;br /&gt;
&lt;br /&gt;
==Vote for Cantr==&lt;br /&gt;
&lt;br /&gt;
Cantr needs you to vote in order to ensure that more players come to our game. It just takes a small amount of time, and it really benefits the future of Cantr.&lt;br /&gt;
&lt;br /&gt;
*[http://games.plit.dk/cgi-bin/games.pl?_cmd=ShowGame&amp;amp;GameId=95 Ultimate Game Directory]&lt;br /&gt;
*[http://www.rpggateway.com/cgi-bin/wyrm/search.cgi?query=cantr RPG Gateway]&lt;br /&gt;
*[http://www.free-games.com.au/Detailed/929.html Free-games Australia]&lt;br /&gt;
*[http://www.sweetonlinegames.com/?a=vote&amp;amp;gid=50 Sweet Online Games]&lt;br /&gt;
*[http://www.toprpgames.com/vote.php?idno=409 Top RP Games]&lt;br /&gt;
*[http://www.directoryofgames.com/main.php?view=topgames&amp;amp;action=vote&amp;amp;v_tgame=136 Directory of Games]&lt;br /&gt;
*[http://omgn.com/topgames/vote.php?Game_ID=731 Online Multiplayers Game Network]&lt;br /&gt;
*[http://www.mudmagic.com/rate.php?id=1416 Mud Magic]&lt;br /&gt;
*[http://www.gamesites200.com/gaming/vote.php?id=3969 Gaming Top 200]&lt;br /&gt;
&lt;br /&gt;
==Top 10 contributors:==&lt;br /&gt;
&lt;br /&gt;
(pages edited, as of 2007-01-02)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[User:Sho|Sho]] || 3894 &lt;br /&gt;
|-&lt;br /&gt;
| [[User:Maekho|Maekho]] || 1860&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Mattan|Mattan]] || 1363&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Talapus|Talapus]] || 619&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Yossarian|Yossarian]] || 520&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Seko|Seko]] || 520&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Hellzon|Hellzon]] || 478&lt;br /&gt;
|-&lt;br /&gt;
| [[User:El bicho mutante|El bicho mutante]] || 387&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Chris Johnson|Chris Johnson]] || 362&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Nick Roberts|Nick Roberts]] || 332&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Template_talk:Infobox:Land_vehicle&amp;diff=21993</id>
		<title>Template talk:Infobox:Land vehicle</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Template_talk:Infobox:Land_vehicle&amp;diff=21993"/>
				<updated>2007-02-07T13:29:12Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Include fuel mult under movement? (seems to be a range, say 0.05-0.15  not sure how that works) [[User:Ceselb|Ceselb]] 05:51, 7 February 2007 (EST)&lt;br /&gt;
* See [[:Category:Engines#Fuel_Usage|Engine Fuel Usage]] for details of these values --[[User:Chris Johnson|Chris Johnson]] 08:29, 7 February 2007 (EST)&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category_talk:Vehicles&amp;diff=21934</id>
		<title>Category talk:Vehicles</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category_talk:Vehicles&amp;diff=21934"/>
				<updated>2007-02-06T23:31:04Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Whoever changed the menu on the vehicles, please change it back. It was much more user friendly the previous way.&lt;br /&gt;
&lt;br /&gt;
The alphabetical listing under manufacture it NOT GOOD. &lt;br /&gt;
&lt;br /&gt;
It was more user-friendly the other way listing boats vs non-engined land vehicles vs engined land vehicles. Please change it back.&lt;br /&gt;
&lt;br /&gt;
- Forum post and message by AngelSpice&lt;br /&gt;
&lt;br /&gt;
* The current system for manufacture information was decided on by, if I recall correctly, [[User:Sho|me]], [[User:Nick_Roberts]] and [[User:Kabl00ey]]. It makes maintenance easier and parallels the in-game manufacturing system more closely. I'm working on fixing some things with the system (notably the flaw that hides the category list when you first click on a link to the category page), and we could create subcategories for boats, land vehicles, engined land vehicles and non-engined land vehicles. Would that be acceptable? [[User:Sho|Sho]] 14:10, 25 Sep 2005 (EDT)&lt;br /&gt;
**I do think that separating out the vehicles by type rather than alphabetically is better.  This is supposed to help you and it would help better if they were separated out.  I don't think that the layout of the wiki needs to exactly mirror the game.  (ie:  go to manufacture then go to vehicles and get an alphabetical list)  It just seems that this last change has made things much more cumbersome and click-intensive to get the information you need. AngelSpice&lt;br /&gt;
***What sort of &amp;quot;information you need&amp;quot; are we talking here, and what method of getting to it is it that the current system is interfering with? For looking up a specific vehicle, typing the vehicle name into the search box has always been the easiest way and the way envisioned by the MediaWiki designers. No matter what system we end up using, there's no system that lets you just go to the main page and get any information with, say, two clicks. The old system that you espouse required just as many clicks from the main page as the current one. [[User:Sho|Sho]] 15:14, 25 Sep 2005 (EDT)&lt;br /&gt;
****Well, I have to say I really don't like the new layout... but anyway, if it remains the way it is, the vehicle pages should be updated to say &amp;quot;requires an engine&amp;quot; or &amp;quot;does not require an engine&amp;quot; as the new layout doesn't show that. [[User:The Surly Cantrian]] 16:17, 26 Sep 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
Could we have a new sub-section, listing things that can't be built inside a vehicle? Or would that fit better in the [[[Category:Water Vehicles]]] page? (can't figure out how to link to it, it just adds a category)&lt;br /&gt;
*I think the best way to do that would be to make a new page about locations in general, or about where things can be built. THere are several pages that would benefit from a link there. And you can link to a category by prepending a colon: [[:Category:Water Vehicles]], for example. [[User:Sho|Sho]] 11:49, 6 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
*The base speeds are not consistant. Example, [[passenger car]] says 0.54 while [[sloop]] says 50. [[User:Ceselb|Ceselb]] 13:54, 6 February 2007 (EST)&lt;br /&gt;
** They don't have to be consistent - Land vehicles use a different movement algorithm to Water vehicles - see [[Vehicle speed]] for more details --[[User:Chris Johnson|Chris Johnson]] 18:31, 6 February 2007 (EST)&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Database_snapshot&amp;diff=21930</id>
		<title>Database snapshot</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Database_snapshot&amp;diff=21930"/>
				<updated>2007-02-06T18:50:47Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: fixed object visibilty&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{protected update}}&lt;br /&gt;
=={{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
The following are snapshot of all objects, resources, gathering tools, animals, machine based projects and clothes in the Cantr II database :&lt;br /&gt;
 &lt;br /&gt;
==Tue, 06 Feb 2007 Objects==&lt;br /&gt;
&lt;br /&gt;
'''wooden trowel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50,iron&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''building'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;25000;days:28;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:30;maxweight:3300000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25000g&lt;br /&gt;
&lt;br /&gt;
'''hammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,steel&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 105g&lt;br /&gt;
&lt;br /&gt;
'''potato harvester'''&lt;br /&gt;
 Build conditions : hasraw:potatoes&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3200g&lt;br /&gt;
&lt;br /&gt;
'''screwdriver'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;60;days:1&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''hall'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;50000;days:50;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:60;maxweight:6600000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50000g&lt;br /&gt;
&lt;br /&gt;
'''cottage'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:900000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10000g&lt;br /&gt;
&lt;br /&gt;
'''building lock'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:1&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;200;days:1.5;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''iron trowel'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;110;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 28&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;30,steel&amp;gt;30;days:2&lt;br /&gt;
 Special rules : hit:15&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 33&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''passenger car'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;7000,iron&amp;gt;5000,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 12950g&lt;br /&gt;
&lt;br /&gt;
'''pincers'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;50,steel&amp;gt;15;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 23&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 65g&lt;br /&gt;
&lt;br /&gt;
'''landing-stage'''&lt;br /&gt;
 Build conditions : borders_lake;maxonloc:3;islocation&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;5000;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:7;maxweight:500000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''coaster harbour'''&lt;br /&gt;
 Build conditions : borders_sea;maxonloc:3;islocation&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;20000,wood&amp;gt;10000,iron&amp;gt;500;days:20;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:20;maxweight:2000000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30500g&lt;br /&gt;
&lt;br /&gt;
'''oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;3000;days:7;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3000g&lt;br /&gt;
&lt;br /&gt;
'''engine01'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;2000,rubber&amp;gt;40,magnesium&amp;gt;40;days:5;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2080g&lt;br /&gt;
&lt;br /&gt;
'''engine02'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;3000,rubber&amp;gt;40,magnesium&amp;gt;40;days:5;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:600&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3080g&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500,iron&amp;gt;200;days:1&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,steel&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:28&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,steel&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:25&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''iron shield'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;300;days:4;tools:hammer&lt;br /&gt;
 Special rules : shield:28&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 280&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;300;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500,iron&amp;gt;175;days:1.2&lt;br /&gt;
 Special rules : hit:18&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 675g&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;450,iron&amp;gt;250;days:1&lt;br /&gt;
 Special rules : hit:20&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 16&lt;br /&gt;
 Decay rate usage : 81&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''engine03'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;2500,rubber&amp;gt;80,magnesium&amp;gt;80;days:7;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1.1&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2660g&lt;br /&gt;
&lt;br /&gt;
'''rowing-boat'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;7000;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:140000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 7000g&lt;br /&gt;
&lt;br /&gt;
'''hematite drill'''&lt;br /&gt;
 Build conditions : hasraw:hematite&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2210g&lt;br /&gt;
&lt;br /&gt;
'''steel broad sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:peen hammer;objects:steel broad sword blade&amp;gt;1,medium steel hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:37;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;objects:steel sabre blade&amp;gt;1,small steel hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:36;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 19&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''nickel drill'''&lt;br /&gt;
 Build conditions : hasraw:nickel&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;30;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2230g&lt;br /&gt;
&lt;br /&gt;
'''iron chisel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;30,iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : hit:8;signwriting:133&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''smelting furnace'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;4000,iron&amp;gt;300;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4300g&lt;br /&gt;
&lt;br /&gt;
'''magnesium drill'''&lt;br /&gt;
 Build conditions : hasraw:magnesium&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;2000,rubber&amp;gt;300,diamonds&amp;gt;20;days:11;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2320g&lt;br /&gt;
&lt;br /&gt;
'''digging machine'''&lt;br /&gt;
 Build conditions : hasraw:sand&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1500;days:21;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6500g&lt;br /&gt;
&lt;br /&gt;
'''asparagus harvest knife'''&lt;br /&gt;
 Build conditions : hasobject:anvil,work bench&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;130;days:3;tools:peen hammer,flatter,tongs&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 130g&lt;br /&gt;
&lt;br /&gt;
'''work bench'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1000,iron&amp;gt;300;days:5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1300g&lt;br /&gt;
&lt;br /&gt;
'''bike'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;500,iron&amp;gt;500,rubber&amp;gt;100;days:4;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:75000;speed:0.18;weightdelay:15000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1100g&lt;br /&gt;
&lt;br /&gt;
'''rickshaw'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;500,iron&amp;gt;500,rubber&amp;gt;100,wood&amp;gt;300;days:5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:130000;speed:0.19;weightdelay:14000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1400g&lt;br /&gt;
&lt;br /&gt;
'''tandem bike'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;1100,iron&amp;gt;1100,rubber&amp;gt;150;days:7;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:137000;speed:0.22;weightdelay:15000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2350g&lt;br /&gt;
&lt;br /&gt;
'''bike cart'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;500,iron&amp;gt;1000,rubber&amp;gt;150,wood&amp;gt;450;days:6;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:92500;speed:0.32;weightdelay:5000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2100g&lt;br /&gt;
&lt;br /&gt;
'''caddie'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;10000,iron&amp;gt;8000,rubber&amp;gt;600,window glass&amp;gt;250;days:20;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.1&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 18850g&lt;br /&gt;
&lt;br /&gt;
'''mini-van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;12000,iron&amp;gt;8000,rubber&amp;gt;1100,window glass&amp;gt;1000;days:27;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 22100g&lt;br /&gt;
&lt;br /&gt;
'''raker'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;16000,steel&amp;gt;1000,iron&amp;gt;1000;days:22;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:800000;speed:60;weightdelay:50000;dock:coaster harbour&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 18000g&lt;br /&gt;
&lt;br /&gt;
'''ferry'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;15000,iron&amp;gt;2000;days:13;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:750000;speed:20;weightdelay:60000;dock:landing-stage&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 17000g&lt;br /&gt;
&lt;br /&gt;
'''spindle'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;600;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''carrot harvester'''&lt;br /&gt;
 Build conditions : hasraw:carrots&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3200g&lt;br /&gt;
&lt;br /&gt;
'''reamer'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;100,cobalt&amp;gt;10;days:3&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 18&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''file'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50,steel&amp;gt;110;days:2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 27&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 160g&lt;br /&gt;
&lt;br /&gt;
'''coal drill'''&lt;br /&gt;
 Build conditions : hasraw:coal&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2210g&lt;br /&gt;
&lt;br /&gt;
'''steel dagger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:steel dagger blade&amp;gt;1,small steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:21;weapon_skill:80&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''grinder'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;130,steel&amp;gt;150,stone&amp;gt;300;days:5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 280&lt;br /&gt;
 Weight : 580g&lt;br /&gt;
&lt;br /&gt;
'''dugout canoe'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;4000;days:5;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:132000;speed:15;weightdelay:20000;dock:land,landing-stage,longboat,ferry&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4000g&lt;br /&gt;
&lt;br /&gt;
'''limousine'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;25000,iron&amp;gt;9000,rubber&amp;gt;2500,window glass&amp;gt;2450;days:48;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 38950g&lt;br /&gt;
&lt;br /&gt;
'''jeep'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;12500,iron&amp;gt;3000,aluminium&amp;gt;3000,rubber&amp;gt;1500,window glass&amp;gt;500;days:24;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20500g&lt;br /&gt;
&lt;br /&gt;
'''saw'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;30,steel&amp;gt;70;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 39&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''composite recurve bow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements :raws:sinew&amp;gt;50;days:1.5;tools:bow square,hammer;objects:recurve upper limb&amp;gt;1,recurve lower limb&amp;gt;1,risor&amp;gt;1,bowstring&amp;gt;1&lt;br /&gt;
 Special rules : hit:32;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 98&lt;br /&gt;
 Repair rate per day : 588&lt;br /&gt;
 Weight : 560g&lt;br /&gt;
&lt;br /&gt;
'''knitting needles'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;25;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''fork spanner'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;200,rubber&amp;gt;25;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 225g&lt;br /&gt;
&lt;br /&gt;
'''tricycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;200,iron&amp;gt;150,rubber&amp;gt;50;days:5;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:67500;speed:0.18;weightdelay:15000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 400g&lt;br /&gt;
&lt;br /&gt;
'''copper drill'''&lt;br /&gt;
 Build conditions : hasraw:copper&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;20;days:15;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2220g&lt;br /&gt;
&lt;br /&gt;
'''longbow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;350;days:2;objects:bowstring&amp;gt;1;tools:knife&lt;br /&gt;
 Special rules : hit:25;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 360g&lt;br /&gt;
&lt;br /&gt;
'''makisu'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:0.25&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''iron carving knife'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;40,iron&amp;gt;85;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:8;signwriting:200&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 65&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''steel spear'''&lt;br /&gt;
 Build requirements :days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,steel spear head&amp;gt;1&lt;br /&gt;
 Special rules : hit:28;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 270g&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:hammer;objects:large wooden shaft&amp;gt;1,steel battle axe head&amp;gt;1&lt;br /&gt;
 Special rules : hit:41;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 80&lt;br /&gt;
 Weight : 750g&lt;br /&gt;
&lt;br /&gt;
'''small kiln'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;1500,clay&amp;gt;600;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2100g&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;250,steel&amp;gt;200;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:28&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 70&lt;br /&gt;
 Repair rate per day : 850&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''stone axe'''&lt;br /&gt;
 Build requirements :days:2;objects:stone cleaver&amp;gt;1;raws:sinew&amp;gt;50,wood&amp;gt;250&lt;br /&gt;
 Special rules : hit:14&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''tongs'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;155;days:1.375;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 625&lt;br /&gt;
 Weight : 155g&lt;br /&gt;
&lt;br /&gt;
'''steel flatter'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,steel&amp;gt;45;days:1;tools:sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''whisk'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;350;days:1;tools:screwdriver,pincers,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''war hammer'''&lt;br /&gt;
 Build requirements :objects:war hammer head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:27;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''lighthouse'''&lt;br /&gt;
 Build conditions : borders_water;maxonloc:1;islocation&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;20000,window glass&amp;gt;200,iron&amp;gt;300;days:30;tools:hammer,trowel&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:600000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20500g&lt;br /&gt;
&lt;br /&gt;
'''shaving horse'''&lt;br /&gt;
 Build requirements :objects:small log&amp;gt;6;days:1;tools:hatchet&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 650&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : 750g&lt;br /&gt;
&lt;br /&gt;
'''sledgehammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;90,steel&amp;gt;80;days:2&lt;br /&gt;
 Special rules : hit:10&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 170g&lt;br /&gt;
&lt;br /&gt;
'''loom'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;3000,iron&amp;gt;500;days:5;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3500g&lt;br /&gt;
&lt;br /&gt;
'''large log'''&lt;br /&gt;
 Build conditions : hasobject:shaving horse&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;500;days:1;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''stone hammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,stone&amp;gt;50;days:2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 115g&lt;br /&gt;
&lt;br /&gt;
'''mailbox'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000,iron&amp;gt;900;days:8;tools:screwdriver,hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2900g&lt;br /&gt;
&lt;br /&gt;
'''kitchen table'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,iron&amp;gt;50;days:4;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''doughroller'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200;days:1;tools:chisel,hammer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''glass oven'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;3500,iron&amp;gt;300;days:10;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3800g&lt;br /&gt;
&lt;br /&gt;
'''coal oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;3700;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3700g&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300,steel&amp;gt;115;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:20&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 415g&lt;br /&gt;
&lt;br /&gt;
'''chair'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000;days:2.5;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:415;maxpeople:1&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''table'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;5000;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''iron anvil'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;600;days:7&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 140&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''skimmer'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;25000,steel&amp;gt;1500,iron&amp;gt;1500;days:28;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:15;maxweight:1300000;speed:40;weightdelay:60000;dock:coaster harbour&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 28000g&lt;br /&gt;
&lt;br /&gt;
'''soarer'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;10000,steel&amp;gt;500,iron&amp;gt;500;days:16;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:7;maxweight:490000;speed:40;weightdelay:30000;dock:coaster harbour&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 11000g&lt;br /&gt;
&lt;br /&gt;
'''darter'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;5000,steel&amp;gt;400,iron&amp;gt;400;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:350000;speed:35;weightdelay:30000;dock:land,coaster harbour,landing-stage,raker,soarer,skimmer,galleon&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5800g&lt;br /&gt;
&lt;br /&gt;
'''stick'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50;days:0.5&lt;br /&gt;
 Special rules : hit:2&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 5000&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''wooden shield'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:22&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''small van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;13000,iron&amp;gt;9000,rubber&amp;gt;1100,window glass&amp;gt;1000;days:27;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 24100g&lt;br /&gt;
&lt;br /&gt;
'''pickup'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;14500,iron&amp;gt;8000,aluminium&amp;gt;4000,rubber&amp;gt;1500,window glass&amp;gt;500;days:29;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 28500g&lt;br /&gt;
&lt;br /&gt;
'''small pickup'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;10500,iron&amp;gt;6000,aluminium&amp;gt;2000,rubber&amp;gt;1500,window glass&amp;gt;500;days:22;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20500g&lt;br /&gt;
&lt;br /&gt;
'''van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;23000,iron&amp;gt;1200,rubber&amp;gt;1100,window glass&amp;gt;1000;days:32;tools:screwdriver,pincers,planer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 26300g&lt;br /&gt;
&lt;br /&gt;
'''cotton gin'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000,iron&amp;gt;700;days:6;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2700g&lt;br /&gt;
&lt;br /&gt;
'''small tractor'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;9000,iron&amp;gt;5000,aluminium&amp;gt;1800,rubber&amp;gt;1200,window glass&amp;gt;300;days:17;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 17300g&lt;br /&gt;
&lt;br /&gt;
'''tractor'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;14000,iron&amp;gt;7000,aluminium&amp;gt;2300,rubber&amp;gt;2000,window glass&amp;gt;350;days:27;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25650g&lt;br /&gt;
&lt;br /&gt;
'''vehicle lock'''&lt;br /&gt;
 Build conditions : isvehicle;maxonloc:1&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;180;days:1.7;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 180g&lt;br /&gt;
&lt;br /&gt;
'''small sportscar'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;6000,iron&amp;gt;4000,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10950g&lt;br /&gt;
&lt;br /&gt;
'''stationcar'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;8000,iron&amp;gt;5800,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 14750g&lt;br /&gt;
&lt;br /&gt;
'''wrench'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;150,steel&amp;gt;75;days:1;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 22&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 225g&lt;br /&gt;
&lt;br /&gt;
'''small fire pit'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;150;days:0.25&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''bed'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;8000,iron&amp;gt;400,cotton&amp;gt;2000;days:7;tools:hammer,planer&lt;br /&gt;
 Special rules : energy:1250;maxpeople:2&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10400g&lt;br /&gt;
&lt;br /&gt;
'''couch'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;6000,cotton&amp;gt;1000;days:6;tools:hammer,planer&lt;br /&gt;
 Special rules : energy:835;maxpeople:1&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 7000g&lt;br /&gt;
&lt;br /&gt;
'''desk'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;4500;days:6;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4500g&lt;br /&gt;
&lt;br /&gt;
'''drawer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2500;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : stores:2500-7500&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2500g&lt;br /&gt;
&lt;br /&gt;
'''lockable drawer'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000,iron&amp;gt;900;days:8;tools:screwdriver,hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2900g&lt;br /&gt;
&lt;br /&gt;
'''longboat'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:485000;speed:22;weightdelay:50000;dock:land,coaster harbour,landing-stage,skimmer,soarer,raker,galleon&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10000g&lt;br /&gt;
&lt;br /&gt;
'''wooden knitting needles'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:0.75;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''small wooden crate'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;900;days:4;tools:hammer,knife&lt;br /&gt;
 Special rules : stores:900-1900&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 900g&lt;br /&gt;
&lt;br /&gt;
'''cabin-trunk'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2500,iron&amp;gt;100;days:3.5;tools:hammer,planer&lt;br /&gt;
 Special rules : stores:2600-10600&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2600g&lt;br /&gt;
&lt;br /&gt;
'''oil drum'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;1000;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:1000-33000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1000g&lt;br /&gt;
&lt;br /&gt;
'''small silo'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;8000;days:15;tools:hammer&lt;br /&gt;
 Special rules : stores:8000-128000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8000g&lt;br /&gt;
&lt;br /&gt;
'''broom'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500;days:1.3&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''twiner'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300,iron&amp;gt;400;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''oil derrick'''&lt;br /&gt;
 Build conditions : hasraw:oil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1000,nickel&amp;gt;1000,cobalt&amp;gt;1000,aluminium&amp;gt;1000;days:25;tools:screwdriver,hammer,wrench,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 9000g&lt;br /&gt;
&lt;br /&gt;
'''cooking stone'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;250;days:0.1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;125;days:1&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''halberd'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,halberd head&amp;gt;1&lt;br /&gt;
 Special rules : hit:30;shield:10;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 290g&lt;br /&gt;
&lt;br /&gt;
'''container'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;3000;days:9;tools:hammer&lt;br /&gt;
 Special rules : stores:3000-78000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3000g&lt;br /&gt;
&lt;br /&gt;
'''flail'''&lt;br /&gt;
 Build requirements :objects:flail head&amp;gt;1,medium wooden shaft&amp;gt;1,small chain&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:35;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 35&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 420g&lt;br /&gt;
&lt;br /&gt;
'''mace'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:mace head&amp;gt;1,medium wooden shaft&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:27;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 39&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : 320g&lt;br /&gt;
&lt;br /&gt;
'''targe'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;150,wood&amp;gt;300;days:4;tools:hammer&lt;br /&gt;
 Special rules : hit:10;shield:25&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''hide scraper'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,stone&amp;gt;100,iron&amp;gt;100;days:1;tools:hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 400g&lt;br /&gt;
&lt;br /&gt;
'''manual grain grinder'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;1750,wood&amp;gt;300;days:3&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2050g&lt;br /&gt;
&lt;br /&gt;
'''millstone'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;3500,wood&amp;gt;1000;days:7;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4500g&lt;br /&gt;
&lt;br /&gt;
'''crossbow'''&lt;br /&gt;
 Build requirements :objects:crossbow prod&amp;gt;1,bowstring&amp;gt;1,crossbow stirrup&amp;gt;1,crossbow stock&amp;gt;1,crossbow trigger&amp;gt;1,bow iron&amp;gt;1,revolving nut&amp;gt;1;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : hit:42;weapon_skill:80&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 16&lt;br /&gt;
 Decay rate usage : 82&lt;br /&gt;
 Repair rate per day : 588&lt;br /&gt;
 Weight : 880g&lt;br /&gt;
&lt;br /&gt;
'''slingshot'''&lt;br /&gt;
 Build requirements :raws:rubber&amp;gt;35;days:1.25;objects:stick&amp;gt;1&lt;br /&gt;
 Special rules : hit:10;weapon_skill:90&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : 85g&lt;br /&gt;
&lt;br /&gt;
'''blow dart pipe'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;110;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:10;weapon_skill:90&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 54&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''billy club'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Special rules : hit:10;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''crowbar'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;215;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : 215g&lt;br /&gt;
&lt;br /&gt;
'''alumina refiner'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;2000,iron&amp;gt;3000,steel&amp;gt;3000,rubber&amp;gt;150,soda&amp;gt;1000;days:20;tools:trowel,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 9150g&lt;br /&gt;
&lt;br /&gt;
'''bauxite drill'''&lt;br /&gt;
 Build conditions : hasraw:bauxite&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2210g&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300,iron&amp;gt;25;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 325g&lt;br /&gt;
&lt;br /&gt;
'''steel hatchet'''&lt;br /&gt;
 Build requirements :objects:steel hatchet head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''froe club'''&lt;br /&gt;
 Build requirements :objects:small log&amp;gt;1;days:2;tools:adze&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''steel peavey'''&lt;br /&gt;
 Build requirements :objects:steel peavey head&amp;gt;1,large wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 925&lt;br /&gt;
 Weight : 480g&lt;br /&gt;
&lt;br /&gt;
'''planer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50,iron&amp;gt;25,steel&amp;gt;10;days:2;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 15&lt;br /&gt;
 Decay rate usage : 76&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 85g&lt;br /&gt;
&lt;br /&gt;
'''pliers'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;50,steel&amp;gt;15;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 23&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 65g&lt;br /&gt;
&lt;br /&gt;
'''mallet'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;150;days:1;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''needle'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''wheelbarrow'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;800,iron&amp;gt;50,rubber&amp;gt;50;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 575&lt;br /&gt;
 Weight : 900g&lt;br /&gt;
&lt;br /&gt;
'''improved wheelbarrow'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,steel&amp;gt;500,iron&amp;gt;50,rubber&amp;gt;100;days:4;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 27&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 850g&lt;br /&gt;
&lt;br /&gt;
'''small oil pump '''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;250,iron&amp;gt;250,rubber&amp;gt;50;days:1.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''oil pump '''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;550,iron&amp;gt;400,rubber&amp;gt;75;days:2.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 1025g&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;50;days:0.5;tools:hammer,screwdriver,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 50&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''fire place'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;450;days:1;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''wooden bowl'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;150;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''small sharpening block'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;300;days:2;tools:mallet,chisel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''coin press'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;4000,iron&amp;gt;300;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4300g&lt;br /&gt;
&lt;br /&gt;
'''seal'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;120,nickel&amp;gt;25,wood&amp;gt;75;days:4;tools:hammer,chisel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 220g&lt;br /&gt;
&lt;br /&gt;
'''kiln'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;4500,clay&amp;gt;1600;days:6.5;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6100g&lt;br /&gt;
&lt;br /&gt;
'''digging machine (clay)'''&lt;br /&gt;
 Build conditions : hasraw:clay&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1500;days:21;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6500g&lt;br /&gt;
&lt;br /&gt;
'''bodkin'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;50,wood&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''curing tub'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;600;days:5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''chitin shield'''&lt;br /&gt;
 Build requirements :raws:shell&amp;gt;300;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:25&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''bellows'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;750,leather&amp;gt;500;days:2;tools:needle,hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : 1250g&lt;br /&gt;
&lt;br /&gt;
'''stone table'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;1500;tool:trowel;days:4&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1500g&lt;br /&gt;
&lt;br /&gt;
'''coke oven'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;6000;days:6;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6000g&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;100;days:1&lt;br /&gt;
 Special rules : hit:10&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''bone spear'''&lt;br /&gt;
 Build requirements :days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,bone spear head&amp;gt;1&lt;br /&gt;
 Special rules : hit:22;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 50&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 270g&lt;br /&gt;
&lt;br /&gt;
'''fur-scraper'''&lt;br /&gt;
 Build requirements :raws:large bones&amp;gt;80;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''bone needle'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;20;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''hoist'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;600,medium rope&amp;gt;3000,wood&amp;gt;1000;days:7&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4900g&lt;br /&gt;
&lt;br /&gt;
'''bone club'''&lt;br /&gt;
 Build requirements :raws:large bones&amp;gt;120;days:1&lt;br /&gt;
 Special rules : hit:12;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell shield'''&lt;br /&gt;
 Build requirements :raws:tortoiseshell&amp;gt;200;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:26&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''rope machine'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1000,iron&amp;gt;750;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1750g&lt;br /&gt;
&lt;br /&gt;
'''large rope machine'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1750,iron&amp;gt;1000;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2750g&lt;br /&gt;
&lt;br /&gt;
'''primitive smelting furnace'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;6000;days:10&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6000g&lt;br /&gt;
&lt;br /&gt;
'''small stone pot'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;300;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:2&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 850&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''walking stick'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;450;days:2;tools:knife,hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''iron bucket'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;50;days:2;tools:peen hammer,chisel,flatter&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 175&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''mudhole'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;400;days:1.5;tools:shovel,trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 400g&lt;br /&gt;
&lt;br /&gt;
'''big stone pot'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;900;days:3;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 375&lt;br /&gt;
 Weight : 900g&lt;br /&gt;
&lt;br /&gt;
'''stone pot'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;500;days:2;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''wooden bucket'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200;days:1;tools:hammer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 400&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''primitive oven'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:mud&amp;gt;1800;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''mud hut'''&lt;br /&gt;
 Build requirements :raws:mud&amp;gt;15000;days:8;&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:400000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 15000g&lt;br /&gt;
&lt;br /&gt;
'''adze'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,stone&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''drawknife handle'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;80;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''wood saw'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;80,wood&amp;gt;65;days:2.25&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 145g&lt;br /&gt;
&lt;br /&gt;
'''soldering iron'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;125,iron&amp;gt;35,cobalt&amp;gt;10,rubber&amp;gt;110;days:3.75;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 51&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 280g&lt;br /&gt;
&lt;br /&gt;
'''single jack'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;80,steel&amp;gt;60;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 35&lt;br /&gt;
 Repair rate per day : 950&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel set hammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,steel&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 105g&lt;br /&gt;
&lt;br /&gt;
'''steel peen hammer'''&lt;br /&gt;
 Build conditions : hasobject:anvil,work bench&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,steel&amp;gt;45;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''gas valve'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;80;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''rocking chair'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2700;days:4;tools:planer,chisel,hammer&lt;br /&gt;
 Special rules : energy:385;maxpeople:1&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2700g&lt;br /&gt;
&lt;br /&gt;
'''armoire'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;8000,silver&amp;gt;10;days:12;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : stores:8010-28010&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8010g&lt;br /&gt;
&lt;br /&gt;
'''futon'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;6000,iron&amp;gt;200,cotton&amp;gt;2000;days:6;tools:hammer,needle,planer&lt;br /&gt;
 Special rules : energy:1000;maxpeople:2&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8200g&lt;br /&gt;
&lt;br /&gt;
'''shack'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;3000;days:4&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:200000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3000g&lt;br /&gt;
&lt;br /&gt;
'''chest'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000,iron&amp;gt;500;days:11.75;tools:hammer,chisel,planer&lt;br /&gt;
 Special rules : stores:5000-65000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2500g&lt;br /&gt;
&lt;br /&gt;
'''buckler'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,hide&amp;gt;50;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : shield:14&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''whip'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50,leather&amp;gt;120;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:12;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 180&lt;br /&gt;
 Weight : 170g&lt;br /&gt;
&lt;br /&gt;
'''raft'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1800;days:3;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:64000;speed:9;weightdelay:50000;dock:land&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''bus'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;30000,iron&amp;gt;15000,rubber&amp;gt;800,window glass&amp;gt;3500,aluminium&amp;gt;30000;days:56;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 79300g&lt;br /&gt;
&lt;br /&gt;
'''apothecary table'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1000,iron&amp;gt;50;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1050g&lt;br /&gt;
&lt;br /&gt;
'''apothecary kit'''&lt;br /&gt;
 Build requirements :raws:leather&amp;gt;100;days:3;tools:scissors,needle,bodkin&lt;br /&gt;
 Special rules : stores:100-1100&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''mortar and pestle'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;450;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''brick mould'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;380;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : 380g&lt;br /&gt;
&lt;br /&gt;
'''spit'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,stone&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 420g&lt;br /&gt;
&lt;br /&gt;
'''claymore'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:claymore blade&amp;gt;1,large hilt&amp;gt;1;days:2.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:39;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : 275g&lt;br /&gt;
&lt;br /&gt;
'''scimitar'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:scimitar blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:38;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 19&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : 180g&lt;br /&gt;
&lt;br /&gt;
'''steel long sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:steel long sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:38;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''steel short sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:steel short sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:33;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''engine04'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;1000,rubber&amp;gt;80,magnesium&amp;gt;80;days:3;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1160g&lt;br /&gt;
&lt;br /&gt;
'''steel bastard sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:steel bastard sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:3;tools:peen hammer&lt;br /&gt;
 Special rules : hit:37;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 150&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel dirk'''&lt;br /&gt;
 Build requirements :objects:steel dirk blade&amp;gt;1,small bone hilt&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:19;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''dinghy'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;5000;days:7;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:135000;speed:15;weightdelay:50000;dock:land,coaster harbour,landing-stage,ferry,longboat,skimmer,soarer,raker,sloop,galleon&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''reed hut'''&lt;br /&gt;
 Build requirements :raws:reed&amp;gt;14000,wood&amp;gt;800,stone&amp;gt;300;days:8;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:580000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 15100g&lt;br /&gt;
&lt;br /&gt;
'''stone extension'''&lt;br /&gt;
 Build conditions : isnoncentertype:building,hall,stone extension&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;10000;days:12;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:26;maxweight:3800000&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10000g&lt;br /&gt;
&lt;br /&gt;
'''wood extension'''&lt;br /&gt;
 Build conditions : isnoncentertype:cottage,wood extension&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;7500;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:8;maxweight:1400000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 7500g&lt;br /&gt;
&lt;br /&gt;
'''salting barrel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1800;days:1.5;tools:hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''smoker'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1100;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1100g&lt;br /&gt;
&lt;br /&gt;
'''mixing bowl'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;140;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel peavey head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;30;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''drying rack'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:4&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,string&amp;gt;120;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 520g&lt;br /&gt;
&lt;br /&gt;
'''gas purifier'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;1800,iron&amp;gt;200;days:4;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''gas oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;2400,iron&amp;gt;200;days:8;tools:trowel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2600g&lt;br /&gt;
&lt;br /&gt;
'''steel broad sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''steel sabre blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;90;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''medium steel hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;20,leather&amp;gt;20;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''small steel hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;10,leather&amp;gt;10;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''bow square'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;15;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 15g&lt;br /&gt;
&lt;br /&gt;
'''string jig'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500;days:3;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''server'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;30;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''bowstring'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements :raws:string&amp;gt;10;days:1;tools:knife,server&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''road motorcycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :objects:road motorcycle frame&amp;gt;1,motorcycle tire&amp;gt;2;days:2;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000;fuelmult:0.1-0.2&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2300g&lt;br /&gt;
&lt;br /&gt;
'''motorcycle tire'''&lt;br /&gt;
 Build requirements :raws:rubber&amp;gt;150;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''dirt motorcycle frame'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;1250,iron&amp;gt;400;days:7;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1650g&lt;br /&gt;
&lt;br /&gt;
'''road motorcycle frame'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;1500,iron&amp;gt;500;days:8;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''medium ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker,galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements :raws:wood&amp;gt;6000;days:5;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:210000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6000g&lt;br /&gt;
&lt;br /&gt;
'''dirt motorcycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :objects:dirt motorcycle frame&amp;gt;1,motorcycle tire&amp;gt;2;days:2;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1950g&lt;br /&gt;
&lt;br /&gt;
'''bone shield'''&lt;br /&gt;
 Build requirements :raws:large bones&amp;gt;350,small bones&amp;gt;100,hide&amp;gt;80;days:1;tools:knife&lt;br /&gt;
 Special rules : shield:16&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 53&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : 530g&lt;br /&gt;
&lt;br /&gt;
'''sloop'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;14000,iron&amp;gt;200;days:16;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:340000;speed:50;weightdelay:20000;dock:land,coaster harbour,landing-stage,raker,skimmer,galleon,soarer&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 14200g&lt;br /&gt;
&lt;br /&gt;
'''galleon'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;22000,steel&amp;gt;2400,iron&amp;gt;2000;days:30;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:20;maxweight:1800000;speed:45;weightdelay:50000;dock:coaster harbour&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 26400g&lt;br /&gt;
&lt;br /&gt;
'''rice harvester'''&lt;br /&gt;
 Build conditions : hasraw:rice&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3200g&lt;br /&gt;
&lt;br /&gt;
'''lens'''&lt;br /&gt;
 Build requirements :raws:window glass&amp;gt;60;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:peen hammer;objects:machete blade&amp;gt;1,medium steel hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:25&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''machete blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;80;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''large hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;35,leather&amp;gt;25;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''war hammer head'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;150;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''steel drawknife blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;70;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''wooden flute'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''halberd head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;70;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;300;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''large wooden shaft'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;450;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''medium wooden shaft'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;220;days:1.5;tools:knife&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 220g&lt;br /&gt;
&lt;br /&gt;
'''steel spear head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;50;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''steel froe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''bone spear head'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;50;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''marble building'''&lt;br /&gt;
 Build requirements :raws:marble&amp;gt;15000;days:35;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:30;maxweight:3300000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 15000g&lt;br /&gt;
&lt;br /&gt;
'''bowstring'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements :raws:string&amp;gt;10;days:1;tools:knife,server&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''recurve upper limb'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''recurve lower limb'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''risor'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300;days:3;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''recurve bow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400;days:5;objects:bowstring&amp;gt;1;tools:knife&lt;br /&gt;
 Special rules : hit:28;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 410g&lt;br /&gt;
&lt;br /&gt;
'''bow stringer'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300;days:5;tools:knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''primitive bow'''&lt;br /&gt;
 Build requirements :raws:sinew&amp;gt;30;days:0.5;objects:stick&amp;gt;1&lt;br /&gt;
 Special rules : hit:15;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1800&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''cam'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;20;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''cable'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;10;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''compound lower limb'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''compound upper limb'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''compound bow'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements :days:0.5;tools:bow square,hammer;objects:compound upper limb&amp;gt;1,compound lower limb&amp;gt;1,risor&amp;gt;1,bowstring&amp;gt;1,cam&amp;gt;2,cable&amp;gt;1&lt;br /&gt;
 Special rules : hit:37;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 18&lt;br /&gt;
 Decay rate usage : 92&lt;br /&gt;
 Repair rate per day : 434&lt;br /&gt;
 Weight : 560g&lt;br /&gt;
&lt;br /&gt;
'''wooden shelf'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2800;days:3;tools:hammer,saw&lt;br /&gt;
 Special rules : stores:2800-15000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2800g&lt;br /&gt;
&lt;br /&gt;
'''fur rug'''&lt;br /&gt;
 Build requirements :raws:fur&amp;gt;1800;days:2;tools:needle&lt;br /&gt;
 Special rules : energy:500;maxpeople:2&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''simple cotton gin'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000;days:6;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''simple twiner'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''cot'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,fur&amp;gt;200,hide&amp;gt;500;days:5;tools:hammer,needle,knife&lt;br /&gt;
 Special rules : energy:625;maxpeople:1&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1100g&lt;br /&gt;
&lt;br /&gt;
'''small wooden shaft'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;100;days:1;tools:knife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''steel dagger blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;50;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''crossbow stock'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500;days:2.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''crossbow limb'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50;days:1.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''crossbow prod'''&lt;br /&gt;
 Build requirements :raws:sinew&amp;gt;30;days:1;tools:hammer;objects:crossbow limb&amp;gt;2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 130g&lt;br /&gt;
&lt;br /&gt;
'''crossbow stirrup'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;150;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''bow iron'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;30;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''mace head'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;100;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''crossbow trigger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;30;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''revolving nut'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;20;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''steel long sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;160;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 160g&lt;br /&gt;
&lt;br /&gt;
'''claymore blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;215;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 215g&lt;br /&gt;
&lt;br /&gt;
'''steel dirk blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;50;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''small bone hilt'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;20,leather&amp;gt;10;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''tin can'''&lt;br /&gt;
 Build requirements :raws:tin&amp;gt;200;days:2;tools:hammer,pliers&lt;br /&gt;
 Special rules : stores:200-2200&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''flail head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;150;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''small chain'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;50;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''steel bastard sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''scimitar blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;140;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel short sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;70;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''boomerang'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;150;days:3;tools:knife&lt;br /&gt;
 Special rules : hit:13;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''well'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:1&lt;br /&gt;
 Build requirements :raws:medium rope&amp;gt;500,stone&amp;gt;1000,wood&amp;gt;300;days:5;tools:shovel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''atlatl head'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;75;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 75g&lt;br /&gt;
&lt;br /&gt;
'''wooden steamer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300;days:0.25;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''atlatl dart'''&lt;br /&gt;
 Build requirements :objects:small wooden shaft&amp;gt;1,atlatl head&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:7&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 175g&lt;br /&gt;
&lt;br /&gt;
'''lathe'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:medium log&amp;gt;6,steel lathe blade&amp;gt;1;days:1;tools:hatchet&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : 1620g&lt;br /&gt;
&lt;br /&gt;
'''atlatl handle'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;40,leather&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''atlatl'''&lt;br /&gt;
 Build requirements :objects:atlatl dart&amp;gt;1,atlatl handle&amp;gt;1;days:0.5&lt;br /&gt;
 Special rules : hit:17;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 51&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 235g&lt;br /&gt;
&lt;br /&gt;
'''steel gladius blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;80;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''steel gladius'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:steel gladius blade&amp;gt;1,medium steel hilt&amp;gt;1;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : hit:34;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 180&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''waster'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;160;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:1;weapon_skill:80&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 160g&lt;br /&gt;
&lt;br /&gt;
'''diamond encrusted steel sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;objects:steel sabre&amp;gt;1;tools:peen hammer;raws:diamonds&amp;gt;30&lt;br /&gt;
 Special rules : hit:36;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel rapier blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''steel rapier'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;objects:steel rapier blade&amp;gt;1,small steel hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:30;weapon_skill:80&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 225&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''pilum head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;70;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''pilum shaft'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200;days:3;tools:carving knife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 900&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''pilum'''&lt;br /&gt;
 Build requirements :days:1;tools:hammer;objects:pilum shaft&amp;gt;1,pilum head&amp;gt;1&lt;br /&gt;
 Special rules : hit:35;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 270g&lt;br /&gt;
&lt;br /&gt;
'''scutum'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1500;days:8;tools:carving knife&lt;br /&gt;
 Special rules : shield:27&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 1500g&lt;br /&gt;
&lt;br /&gt;
'''steel drawknife'''&lt;br /&gt;
 Build requirements :objects:steel drawknife blade&amp;gt;1,drawknife handle&amp;gt;2;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : 230g&lt;br /&gt;
&lt;br /&gt;
'''iron shod billy club'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;100;objects:billy club&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:20;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 450&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''steel spatha'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:peen hammer;objects:steel spatha blade&amp;gt;1,medium wooden hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:34;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 160&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''steel spatha blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;80;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''medium wooden hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;20,leather&amp;gt;20;days:4;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''stone ingot'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;75;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 75g&lt;br /&gt;
&lt;br /&gt;
'''bronze peen hammer'''&lt;br /&gt;
 Build conditions : hasobject:anvil,stone table&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,bronze&amp;gt;45;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''bronze flatter'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,bronze&amp;gt;45;days:1;tools:sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''steel froe'''&lt;br /&gt;
 Build requirements :objects:steel froe head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 33&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''bronze set hammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 105g&lt;br /&gt;
&lt;br /&gt;
'''bronze anvil'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;600;days:5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''bronze gladius blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;80;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''bronze chisel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;30,bronze&amp;gt;10;days:1&lt;br /&gt;
 Special rules : hit:5;signwriting:120&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''bronze carving knife'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;40,bronze&amp;gt;85;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:5;signwriting:150&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 71&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''medium bronze hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;20,leather&amp;gt;20;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''bronze gladius'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:bronze gladius blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : hit:29;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 31&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''bronze bastard sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''bronze bastard sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:bronze bastard sword blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:3;tools:peen hammer&lt;br /&gt;
 Special rules : hit:32;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''small bronze hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;10,leather&amp;gt;10;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''bronze battle axe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;300;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''bronze battle axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:hammer;objects:large wooden shaft&amp;gt;1,bronze battle axe head&amp;gt;1&lt;br /&gt;
 Special rules : hit:36;weapon_skill:40&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : 750g&lt;br /&gt;
&lt;br /&gt;
'''bronze broad sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''bronze broad sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;tools:peen hammer;objects:bronze broad sword blade&amp;gt;1,medium bronze hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:32;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 333&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''bronze dagger blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;50;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''bronze dagger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:bronze dagger blade&amp;gt;1,small bronze hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:16;weapon_skill:80&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''bronze dirk blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;50;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''bronze dirk'''&lt;br /&gt;
 Build requirements :objects:bronze dirk blade&amp;gt;1,small bone hilt&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:14;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''bronze long sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;160;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 160g&lt;br /&gt;
&lt;br /&gt;
'''bronze long sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :objects:bronze long sword blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:33;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 333&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''bronze rapier blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''bronze rapier'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;objects:bronze rapier blade&amp;gt;1,small bronze hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:25;weapon_skill:80&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 31&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''wooden bench'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;4000;days:4;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:400;maxpeople:3&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4000g&lt;br /&gt;
&lt;br /&gt;
'''stone landmark'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;2000;days:3;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''wooden landmark'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1500;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 400&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1500g&lt;br /&gt;
&lt;br /&gt;
'''bronze sabre blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;90;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''bronze bagh-nakh'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer&lt;br /&gt;
 Special rules : hit:19;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''base of a wooden saw carriage'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :objects:planks&amp;gt;12;days:5;tools:saw,hammer,planer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : 360g&lt;br /&gt;
&lt;br /&gt;
'''steel saw blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;70;days:2.5;tools:peen hammer,flatter,chisel,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 17&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''wooden saw carriage with steel blade'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:wooden saw carriage&amp;gt;1,steel saw blade&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 217&lt;br /&gt;
 Repair rate per day : 217&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''bronze sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :days:1;objects:bronze sabre blade&amp;gt;1,small bronze hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:31;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 325&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''steel hatchet head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;250;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''large log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;500;days:0.5&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''medium log'''&lt;br /&gt;
 Build conditions : hasobject:shaving horse&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;250;days:1;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''medium log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;250;days:0.5&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''small log'''&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;125;days:2;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:1&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''steel lathe blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;120;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''small log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;125;days:0.5&lt;br /&gt;
 Special rules : hit:1&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''bone bagh-nakh'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;30;days:4;tools:knife&lt;br /&gt;
 Special rules : hit:15;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''steel bagh-nakh'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer&lt;br /&gt;
 Special rules : hit:23;weapon_skill:70&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''apache throwing star'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;150;days:0.4;tools:knife&lt;br /&gt;
 Special rules : hit:15;weapon_skill:60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''stone quarry'''&lt;br /&gt;
 Build conditions : hasraw:stone&lt;br /&gt;
 Build requirements :objects:large log&amp;gt;4,medium log&amp;gt;2;raws:medium rope&amp;gt;1000,iron&amp;gt;100;days:20;tools:shovel,pickaxe,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3600g&lt;br /&gt;
&lt;br /&gt;
'''scepter'''&lt;br /&gt;
 Build requirements :raws:gold&amp;gt;200,silver&amp;gt;25,diamonds&amp;gt;20;days:3;tools:hammer&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 245g&lt;br /&gt;
&lt;br /&gt;
'''bone crochet hook'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;30;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''reed steamer'''&lt;br /&gt;
 Build requirements :raws:reed&amp;gt;100;days:0.10&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 57&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''ice cream crank'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;25,wood&amp;gt;100;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''limestone quarry'''&lt;br /&gt;
 Build conditions : hasraw:limestone&lt;br /&gt;
 Build requirements :objects:large log&amp;gt;4,medium log&amp;gt;2;raws:medium rope&amp;gt;1000,iron&amp;gt;100;days:20;tools:shovel,pickaxe,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3600g&lt;br /&gt;
&lt;br /&gt;
'''wooden crochet hook'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;20;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''tarpit'''&lt;br /&gt;
 Build conditions : hasraw:timber;maxonloc:1&lt;br /&gt;
 Build requirements :raws:sand&amp;gt;10000,timber&amp;gt;10000,iron&amp;gt;1000;days:10;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 21000g&lt;br /&gt;
&lt;br /&gt;
'''sidecar'''&lt;br /&gt;
 Build conditions : maxonloc:1;isnoncentertype:road motorcycle&lt;br /&gt;
 Build requirements :objects:motorcycle tire&amp;gt;1;raws:aluminium&amp;gt;300;days:5;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : addcapacity:60450&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''jembe drum'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;250,leather&amp;gt;50,thin rope&amp;gt;50;days:2.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''radio vacuum tube'''&lt;br /&gt;
 Build conditions : hasobject:kiln&lt;br /&gt;
 Build requirements :raws:glass beads&amp;gt;1000,iron&amp;gt;25,wood&amp;gt;10;days:2;tools:pliers,vacuum tube mould&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1035g&lt;br /&gt;
&lt;br /&gt;
'''extended range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=150&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2775g&lt;br /&gt;
&lt;br /&gt;
'''wood throne'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;3000;days:3;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:200;maxpeople:1&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3000g&lt;br /&gt;
&lt;br /&gt;
'''small wooden cart'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;5000;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:90000;speed:0.07;weightdelay:30000,maxspeed:10&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''cheese press'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;1000,wood&amp;gt;500,iron&amp;gt;100;days:3;tools:hammer,trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1600g&lt;br /&gt;
&lt;br /&gt;
'''radio receiver'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:radio receiver case&amp;gt;1,copper wire&amp;gt;3;days:2;tools:screwdriver&lt;br /&gt;
 Special rules : radio_receiver&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1130g&lt;br /&gt;
&lt;br /&gt;
'''radio vehicle'''&lt;br /&gt;
 Build conditions : isnoncentertype:bus,jeep,limousine,mini-van,passenger car,pickup,small pickup,small sportscar,small tractor,small van,stationcar,tractor,van,small ship cabin,medium ship cabin,large ship cabin&lt;br /&gt;
 Build requirements :objects:vehicle radio receiver case&amp;gt;1,copper wire&amp;gt;8;days:2.5;tools:screwdriver,soldering iron&lt;br /&gt;
 Special rules : radio_receiver&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1380g&lt;br /&gt;
&lt;br /&gt;
'''medium radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:medium radio case&amp;gt;1,copper wire&amp;gt;6;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1860g&lt;br /&gt;
&lt;br /&gt;
'''copper wire'''&lt;br /&gt;
 Build requirements :raws:copper&amp;gt;100,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''medium radio case'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1200;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1200g&lt;br /&gt;
&lt;br /&gt;
'''radio receiver case'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;800;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 800g&lt;br /&gt;
&lt;br /&gt;
'''vehicle radio receiver case'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;500;days:3;tools:soldering iron&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''long range radio case'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1500;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1500g&lt;br /&gt;
&lt;br /&gt;
'''vacuum tube mould'''&lt;br /&gt;
 Build conditions : hasobject:kiln&lt;br /&gt;
 Build requirements :raws:clay&amp;gt;3000,wood&amp;gt;100;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 3100g&lt;br /&gt;
&lt;br /&gt;
'''long range transmitter wire'''&lt;br /&gt;
 Build requirements :raws:gold&amp;gt;20,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''platinum long range transmitter wire'''&lt;br /&gt;
 Build requirements :raws:platinum&amp;gt;20,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''small ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker,galleon,soarer,skimmer;maxonloc:2 &lt;br /&gt;
 Build requirements :raws:wood&amp;gt;4000;days:4;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:140000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4000g&lt;br /&gt;
&lt;br /&gt;
'''enhanced range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:long range radio case&amp;gt;1,copper wire&amp;gt;5,radio vacuum tube&amp;gt;1;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=115&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3085g&lt;br /&gt;
&lt;br /&gt;
'''long range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=90&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1740g&lt;br /&gt;
&lt;br /&gt;
'''stone cleaver'''&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;300;days:1&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 375&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''large ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements :raws:wood&amp;gt;8000;days:6;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:250000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8000g&lt;br /&gt;
&lt;br /&gt;
'''crochet hook'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''small cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:soarer;maxonloc:1&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;5000;days:4;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:200000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''medium cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker;maxonloc:1&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;8000;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:400000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8000g&lt;br /&gt;
&lt;br /&gt;
'''large cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements :raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:900000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10000g&lt;br /&gt;
&lt;br /&gt;
'''bone flute'''&lt;br /&gt;
 Build requirements :raws:large bones&amp;gt;50;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''tambourine'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;80,nickel&amp;gt;50;days:2;tools:carving knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 130g&lt;br /&gt;
&lt;br /&gt;
'''small drum'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,leather&amp;gt;50,thin rope&amp;gt;50;days:3;tools:hammer,knife,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 46&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''harmonica'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;30,steel&amp;gt;10;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''long horn'''&lt;br /&gt;
 Build requirements :raws:timber&amp;gt;2000,sinew&amp;gt;50;days:3.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 2050g&lt;br /&gt;
&lt;br /&gt;
'''guitar'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;450,sinew&amp;gt;50;days:2;tools:hammer,planer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''reed flute'''&lt;br /&gt;
 Build requirements :raws:reed&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 57&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''violin'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;250,sinew&amp;gt;40;days:3;tools:carving knife,planer,hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : 290g&lt;br /&gt;
&lt;br /&gt;
'''pan flute'''&lt;br /&gt;
 Build requirements :raws:reed&amp;gt;450,sinew&amp;gt;50;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 56&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''vehicle transmitter case'''&lt;br /&gt;
 Build requirements :raws:aluminium&amp;gt;200,rubber&amp;gt;100;days:3;tools:hammer,screwdriver,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''vehicle radio transmitter'''&lt;br /&gt;
 Build conditions : isnoncentertype:bus,jeep,limousine,mini-van,passenger car,pickup,small pickup,small sportscar,small tractor,small van,stationcar,tractor,van&lt;br /&gt;
 Build requirements :objects:vehicle transmitter case&amp;gt;1,copper wire&amp;gt;8,circuit board&amp;gt;1;days:2;tools:soldering iron,pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=115&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1330g&lt;br /&gt;
&lt;br /&gt;
'''circuit board'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements :raws:aluminium&amp;gt;100,chromium&amp;gt;25,nickel&amp;gt;25;days:2;tools:soldering iron,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''cloth bellows'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;750,cotton cloth&amp;gt;500,resin&amp;gt;50;days:2;tools:needle,hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 46&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : 1300g&lt;br /&gt;
&lt;br /&gt;
'''water skin'''&lt;br /&gt;
 Build requirements :raws:sinew&amp;gt;50,hide&amp;gt;100;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 75&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''water pump'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:1&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;600;days:8;tools:shovel,wrench,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''deck grill'''&lt;br /&gt;
 Build conditions : maxonloc:2;isnoncentertype:darter,ferry,galleon,longboat,raker,skimmer,sloop,soarer&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;300;days:1;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''ship radio transmitter'''&lt;br /&gt;
 Build conditions : isnoncentertype:small ship cabin,medium ship cabin,large ship cabin&lt;br /&gt;
 Build requirements :objects:vehicle transmitter case&amp;gt;1,long range transmitter wire&amp;gt;2,circuit board&amp;gt;1;days:2;tools:soldering iron,pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=150&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 510g&lt;br /&gt;
&lt;br /&gt;
'''herb garden grass'''&lt;br /&gt;
 Build conditions : islocation;area:1;maxonloc:1&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;3000,wood&amp;gt;900;days:5;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3900g&lt;br /&gt;
&lt;br /&gt;
'''bagpipes'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300,wool cloth&amp;gt;150;days:3;tools:knife,scissors&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''herb garden plain'''&lt;br /&gt;
 Build conditions : islocation;area:14;maxonloc:1&lt;br /&gt;
 Build requirements :raws:stone&amp;gt;3000,wood&amp;gt;900;days:5;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3900g&lt;br /&gt;
&lt;br /&gt;
'''triangle'''&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;20;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''lute'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300,sinew&amp;gt;20;days:2;tools:planer,hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 320g&lt;br /&gt;
&lt;br /&gt;
'''bone rattle'''&lt;br /&gt;
 Build requirements :raws:small bones&amp;gt;50,large bones&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''bronze sledgehammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;90,bronze&amp;gt;80;days:2&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : 170g&lt;br /&gt;
&lt;br /&gt;
'''bronze screwdriver'''&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;60;days:1&lt;br /&gt;
 Special rules : hit:4&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''bronze trowel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''ocarina'''&lt;br /&gt;
 Build requirements :raws:clay&amp;gt;150;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''aluminized brass case'''&lt;br /&gt;
 Build conditions : hasobject:smelting furnace&lt;br /&gt;
 Build requirements :raws:aluminium&amp;gt;100,copper&amp;gt;200,zinc&amp;gt;50;days:2;tools:peen hammer,pliers,soldering iron&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''tusk horn'''&lt;br /&gt;
 Build requirements :raws:tusk&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 32&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''accordion'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,leather&amp;gt;250;days:3;tools:hammer,knife,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 325&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''brass case'''&lt;br /&gt;
 Build conditions : hasobject:smelting furnace&lt;br /&gt;
 Build requirements :raws:copper&amp;gt;250,zinc&amp;gt;100;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''eyepiece'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;50,rubber&amp;gt;25;days:1;tools:pincers,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 75g&lt;br /&gt;
&lt;br /&gt;
'''telescope mirror'''&lt;br /&gt;
 Build requirements :raws:window glass&amp;gt;75,silver&amp;gt;50;days:2;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''ruby lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements :raws:ruby&amp;gt;80;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''telescope'''&lt;br /&gt;
 Build requirements :objects:gem lens&amp;gt;2,aluminized brass case&amp;gt;1,eyepiece&amp;gt;1,telescope mirror&amp;gt;2;days:4;tools:screwdriver&lt;br /&gt;
 Special rules : view:200&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 725g&lt;br /&gt;
&lt;br /&gt;
'''spyglass'''&lt;br /&gt;
 Build requirements :objects:lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1;days:3;tools:screwdriver&lt;br /&gt;
 Special rules : view:125&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 545g&lt;br /&gt;
&lt;br /&gt;
'''simple telescope'''&lt;br /&gt;
 Build requirements :objects:gem lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1,telescope mirror&amp;gt;1;days:2;tools:screwdriver&lt;br /&gt;
 Special rules : view:175&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''cello'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;900,sinew&amp;gt;120,nickel&amp;gt;100;days:7;tools:hammer,planer,bodkin,wood saw&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 48&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : 1120g&lt;br /&gt;
&lt;br /&gt;
'''binoculars'''&lt;br /&gt;
 Build requirements :objects:lens&amp;gt;4,brass case&amp;gt;1,eyepiece&amp;gt;2;days:3;tools:screwdriver&lt;br /&gt;
 Special rules : view:150&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 740g&lt;br /&gt;
&lt;br /&gt;
'''sapphire lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements :raws:sapphire&amp;gt;25;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''emerald lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements :raws:emerald&amp;gt;25;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''diamond lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements :raws:diamonds&amp;gt;90;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''medium log cabin'''&lt;br /&gt;
 Build requirements :objects:medium log&amp;gt;25;raws:stone&amp;gt;1000;days:1;tools:sledgehammer,axe,adze&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:1100000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 7250g&lt;br /&gt;
&lt;br /&gt;
'''large log cabin'''&lt;br /&gt;
 Build requirements :objects:large log&amp;gt;25;raws:stone&amp;gt;4000;days:4;tools:sledgehammer,axe,adze&lt;br /&gt;
 Special rules : maxpeople:40;maxweight:4400000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 16500g&lt;br /&gt;
&lt;br /&gt;
'''pot still steel'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;1000,steel&amp;gt;800;days:5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''wooden plate'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;300;days:3;tools:hammer,knife&lt;br /&gt;
 Special rules : stores:300-800&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''barrel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2000,iron&amp;gt;150;days:3;tools:hammer&lt;br /&gt;
 Special rules : stores:2150-12150&lt;br /&gt;
 Visible : no &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2150g&lt;br /&gt;
&lt;br /&gt;
'''large wooden crate'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;2500;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:2500-6500&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2500g&lt;br /&gt;
&lt;br /&gt;
'''small barrel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;1500,iron&amp;gt;100;days:4;tools:hammer&lt;br /&gt;
 Special rules : stores:1600-6600&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1600g&lt;br /&gt;
&lt;br /&gt;
'''large barrel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;3500,iron&amp;gt;300;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:3800-18800&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3800g&lt;br /&gt;
&lt;br /&gt;
'''biodiesel mixing vat'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:iron&amp;gt;1100,steel&amp;gt;400,rubber&amp;gt;100;days:4;tools:hammer,screwdriver,wrench&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1600g&lt;br /&gt;
&lt;br /&gt;
'''fractional distillation stack'''&lt;br /&gt;
 Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building&lt;br /&gt;
 Build requirements :objects:thermal cutoff valve&amp;gt;1;raws:steel&amp;gt;500,iron&amp;gt;300,rubber&amp;gt;200,aluminium&amp;gt;1000;days:4;tools:screwdriver,hammer,wrench,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2200g&lt;br /&gt;
&lt;br /&gt;
'''small fishing net wood'''&lt;br /&gt;
 Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy&lt;br /&gt;
 Build requirements :raws:thin rope&amp;gt;1000,resin&amp;gt;200,wood&amp;gt;500,medium rope&amp;gt;500;days:4;tools:needle,knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2200g&lt;br /&gt;
&lt;br /&gt;
'''small fishing net reed'''&lt;br /&gt;
 Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy&lt;br /&gt;
 Build requirements :raws:thin rope&amp;gt;1000,resin&amp;gt;100,reed&amp;gt;300,medium rope&amp;gt;500;days:2;tools:needle,knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1900g&lt;br /&gt;
&lt;br /&gt;
'''brick building'''&lt;br /&gt;
 Build requirements :raws:brick&amp;gt;11000;days:5;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:35;maxweight:4000000&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 11000g&lt;br /&gt;
&lt;br /&gt;
'''pot still copper'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:copper&amp;gt;1800;days:4;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''pot still tin'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements :raws:tin&amp;gt;1800;days:4.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''burlap sack'''&lt;br /&gt;
 Build requirements :raws:hemp cloth&amp;gt;500,string&amp;gt;50;days:3;tools:scissors,needle&lt;br /&gt;
 Special rules : stores:550-2550&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''sextant'''&lt;br /&gt;
 Build requirements :objects:lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1,sextant arc&amp;gt;1;days:2;tools:screwdriver,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 685g&lt;br /&gt;
&lt;br /&gt;
'''canvas duffel'''&lt;br /&gt;
 Build requirements :raws:cotton cloth&amp;gt;200;days:1;tools:scissors,needle&lt;br /&gt;
 Special rules : stores:200-5200&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''sextant arc'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements :raws:tin&amp;gt;200;days:5;tools:file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''fur paintbrush'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,fur&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 275g&lt;br /&gt;
&lt;br /&gt;
'''hemp paintbrush'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,hemp yarn&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 275g&lt;br /&gt;
&lt;br /&gt;
'''cotton paintbrush'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;200,cotton&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 275g&lt;br /&gt;
&lt;br /&gt;
'''big steel pot'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;180;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 750&lt;br /&gt;
 Weight : 180g&lt;br /&gt;
&lt;br /&gt;
'''bronze shovel'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500,bronze&amp;gt;200;days:1&lt;br /&gt;
 Special rules : hit:4;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''bronze axe'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,bronze&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:23&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''bronze pickaxe'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;400,bronze&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:26;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''bronze hammer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;65,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : hit:6;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 12&lt;br /&gt;
 Decay rate usage : 342&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 105g&lt;br /&gt;
&lt;br /&gt;
'''bronze knife'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;30,bronze&amp;gt;30;days:2&lt;br /&gt;
 Special rules : hit:13;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 12&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''bronze dung-fork'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;500,bronze&amp;gt;175;days:1.2&lt;br /&gt;
 Special rules : hit:16;weapon_skill:30&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 48&lt;br /&gt;
 Repair rate per day : 750&lt;br /&gt;
 Weight : 675g&lt;br /&gt;
&lt;br /&gt;
'''bronze planer'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;50,bronze&amp;gt;35;days:2;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 81&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : 85g&lt;br /&gt;
&lt;br /&gt;
'''bronze scissors'''&lt;br /&gt;
 Build requirements :raws:bronze&amp;gt;50;days:0.5;tools:hammer,screwdriver,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''bronze sickle'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;450,bronze&amp;gt;250;days:1&lt;br /&gt;
 Special rules : hit:18&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 21&lt;br /&gt;
 Decay rate usage : 86&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''bronze scythe'''&lt;br /&gt;
 Build requirements :raws:wood&amp;gt;250,bronze&amp;gt;200;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:26;weapon_skill:50&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 19&lt;br /&gt;
 Decay rate usage : 75&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''big copper pot'''&lt;br /&gt;
 Build requirements :raws:copper&amp;gt;450;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''steel pot'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;100;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''copper pot'''&lt;br /&gt;
 Build requirements :raws:copper&amp;gt;250;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''small steel pot'''&lt;br /&gt;
 Build requirements :raws:steel&amp;gt;60;days:0.75;tools:peen hammer&lt;br /&gt;
 Special rules : hit:4;weapon_skill:20&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 1700&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''small copper pot'''&lt;br /&gt;
 Build requirements :raws:copper&amp;gt;150;days:0.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:3;weapon_skill:20&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 1275&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''enhanced range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:brass case&amp;gt;1,copper wire&amp;gt;5,radio vacuum tube&amp;gt;1,circuit board&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=115&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2085g&lt;br /&gt;
&lt;br /&gt;
'''extended range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:aluminized brass case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1,circuit board&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=150&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1775g&lt;br /&gt;
&lt;br /&gt;
'''long range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=90&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2775g&lt;br /&gt;
&lt;br /&gt;
'''medium range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements :objects:medium radio case&amp;gt;1,copper wire&amp;gt;6,radio vacuum tube&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=60&lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2895g&lt;br /&gt;
&lt;br /&gt;
'''cobalt thermal cutoff valve'''&lt;br /&gt;
 Build requirements :raws:cobalt&amp;gt;200;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''zinc thermal cutoff valve'''&lt;br /&gt;
 Build requirements :raws:zinc&amp;gt;215;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''magnesium thermal cutoff valve'''&lt;br /&gt;
 Build requirements :raws:magnesium&amp;gt;215;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''platinum thermal cutoff valve'''&lt;br /&gt;
 Build requirements :raws:platinum&amp;gt;20;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes &lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
 &lt;br /&gt;
==Tue, 06 Feb 2007 Raw Resource==&lt;br /&gt;
&lt;br /&gt;
'''oil'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
&lt;br /&gt;
'''gold'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''diamonds'''&lt;br /&gt;
 Gather per day : 15&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''stone'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''sand'''&lt;br /&gt;
 Gather per day : 2000&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''water'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''gas'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''wood'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''minerals'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''iron'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rubber'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''alumina'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salt'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''steel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silver'''&lt;br /&gt;
 Gather per day : 14&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''coal'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''copper'''&lt;br /&gt;
 Gather per day : 175&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''nickel'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''tin'''&lt;br /&gt;
 Gather per day : 160&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''zinc'''&lt;br /&gt;
 Gather per day : 120&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''soda'''&lt;br /&gt;
 Gather per day : 320&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''magnesium'''&lt;br /&gt;
 Gather per day : 120&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''cobalt'''&lt;br /&gt;
 Gather per day : 110&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''food'''&lt;br /&gt;
 Gather per day : 1600&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potatoes'''&lt;br /&gt;
 Gather per day : 1600&lt;br /&gt;
 Nutrition : 50&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''tomatos'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 38&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''mushrooms'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 57&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''coconuts'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''apples'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 57&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''pineapples'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 132&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''grapes'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 112&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''nuts'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 93&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''sugar'''&lt;br /&gt;
 Gather per day : 150&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 8&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''spinage'''&lt;br /&gt;
 Gather per day : 700&lt;br /&gt;
 Nutrition : 73&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 30&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''carrots'''&lt;br /&gt;
 Gather per day : 800&lt;br /&gt;
 Nutrition : 85&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''onions'''&lt;br /&gt;
 Gather per day : 650&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 75&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''asparagus'''&lt;br /&gt;
 Gather per day : 550&lt;br /&gt;
 Nutrition : 84&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''rice'''&lt;br /&gt;
 Gather per day : 1400&lt;br /&gt;
 Nutrition : 60&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''wheat'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''corn'''&lt;br /&gt;
 Gather per day : 870&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''barley'''&lt;br /&gt;
 Gather per day : 875&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''papayas'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 142&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''rye'''&lt;br /&gt;
 Gather per day : 575&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''bananas'''&lt;br /&gt;
 Gather per day : 275&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''sorghum'''&lt;br /&gt;
 Gather per day : 645&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 210&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rye bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 170&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''limestone'''&lt;br /&gt;
 Gather per day : 1100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''stainless steel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''chromium'''&lt;br /&gt;
 Gather per day : 86&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''glass'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mout whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 60&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grain whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 50&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blended whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 55&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mud'''&lt;br /&gt;
 Gather per day : 850&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''grass'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 10&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''hay'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''reed'''&lt;br /&gt;
 Gather per day : 225&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''bauxite'''&lt;br /&gt;
 Gather per day : 130&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''popcorn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cookies'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 120&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wheat flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rye flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cod'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''aluminium'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rainbow trout'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''baked trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''sorghum flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sorghum bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 230&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blackberries'''&lt;br /&gt;
 Gather per day : 225&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 55&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''cotton yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thin rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silk cocoons'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''silk yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blueberries'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 75&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 45&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''silk cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton fibers'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''platinum'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''hemp'''&lt;br /&gt;
 Gather per day : 850&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''animal hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''leather'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''feathers'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fur'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cooked meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''seaweed'''&lt;br /&gt;
 Gather per day : 135&lt;br /&gt;
 Nutrition : 30&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 30&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''grilled meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pancake'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pastry dough'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pizza'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tulips'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''roses'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''daisies'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''buttercups'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''sushi (fish)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 105&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sushi (meat)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 110&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''clay'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''charcoal'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''obsidian'''&lt;br /&gt;
 Gather per day : 40&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tusk'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''shell'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hematite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''ivory'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''boerenkool'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''small bones'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''large bones'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''snakeskin'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crocodile hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''iron ore'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''medium rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thick rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''treated snakeskin'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pumpkin'''&lt;br /&gt;
 Gather per day : 720&lt;br /&gt;
 Nutrition : 90&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''pearls'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''magnetite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''taconite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''treated crocodile leather'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''maple sap'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''timber'''&lt;br /&gt;
 Gather per day : 2000&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''graphite'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grease'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blank'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''marble'''&lt;br /&gt;
 Gather per day : 265&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''brick'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''glass beads'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ginseng'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 65&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''salmon'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''pike'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''baked salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 450&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''aloe vera'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''crushed aloe vera'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 100&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''arnica'''&lt;br /&gt;
 Gather per day : 80&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry arnica'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed arnica'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''basil'''&lt;br /&gt;
 Gather per day : 115&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry basil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed basil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''bergamot oil'''&lt;br /&gt;
 Gather per day : 30&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''camphor oil'''&lt;br /&gt;
 Gather per day : 35&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''clove'''&lt;br /&gt;
 Gather per day : 140&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry clove'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed clove'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dill'''&lt;br /&gt;
 Gather per day : 110&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry dill'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed dill'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''eucalyptus oil'''&lt;br /&gt;
 Gather per day : 40&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''garlic'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry garlic'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed garlic'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ginger'''&lt;br /&gt;
 Gather per day : 95&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry ginger'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed ginger'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hamamelis'''&lt;br /&gt;
 Gather per day : 55&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry hamamelis'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed hamamelis'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''lavender'''&lt;br /&gt;
 Gather per day : 135&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry lavender'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed lavender'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''lemons'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''lemon juice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''myrrh'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry myrrh'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed myrrh'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''patchouli oil'''&lt;br /&gt;
 Gather per day : 35&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''peppermint'''&lt;br /&gt;
 Gather per day : 22&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry peppermint'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed peppermint'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sage'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry sage'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed sage'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tarragon'''&lt;br /&gt;
 Gather per day : 8&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry tarragon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed tarragon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thyme'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry thyme'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed thyme'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''white willow'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry white willow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed white willow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (a)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (b)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (c)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (d)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (e)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (f)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (g)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (h)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (i)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (j)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (a)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 220&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (b)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 420&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (c)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 205&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (d)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 225&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (e)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 220&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (f)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 250&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (g)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 475&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (h)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 270&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (i)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 650&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (j)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 1000&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''yarrow'''&lt;br /&gt;
 Gather per day : 30&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry yarrow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed yarrow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''propane'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olives'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 80&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''olive paste'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pomace'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blended olive oil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olive oil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee cherries'''&lt;br /&gt;
 Gather per day : 280&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''tea leaves'''&lt;br /&gt;
 Gather per day : 240&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''roasted coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ground coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dry tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 275&lt;br /&gt;
 Energy : 200&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 225&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olive juice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''glass bars'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''window glass'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coke'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''resin'''&lt;br /&gt;
 Gather per day : 80&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''beeswax'''&lt;br /&gt;
 Gather per day : 170&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''bitumen'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''sealing wax'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wax mixture'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sinew'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silk string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fermented coffee cherries'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee beans'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ground coffee beans'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''bronze'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''phosphorus'''&lt;br /&gt;
 Gather per day : 130&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''salted cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat jerky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 450&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cucumbers'''&lt;br /&gt;
 Gather per day : 500&lt;br /&gt;
 Nutrition : 132&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''pickles'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 190&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
&lt;br /&gt;
'''strawberries'''&lt;br /&gt;
 Gather per day : 215&lt;br /&gt;
 Nutrition : 75&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 75&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''raspberries'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 80&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 40&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''jade'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''sapphire'''&lt;br /&gt;
 Gather per day : 11&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''ruby'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''topaz'''&lt;br /&gt;
 Gather per day : 15&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''opal'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''emerald'''&lt;br /&gt;
 Gather per day : 8&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''turquoise'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''water (test)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''milk'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''scrambled eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 400&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''boiled eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 375&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''ice cream'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''cheese curds'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 100&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cheese'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 280&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fresh dung'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried dung'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potato salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 180&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 76&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''granola'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 285&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 98&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''stew'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''porridge'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 330&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted asparagus'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 117&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted carrots'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 130&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''steamed rice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked potatoes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 166&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mashed potatoes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 180&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 375&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grilled asparagus'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 196&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''roasted carrots'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 200&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potato chips'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice cakes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 142&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat pie'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fries'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 320&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (k)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice balls'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (l)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (m)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (n)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (k)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 200&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (l)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 330&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (m)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 210&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (n)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 400&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fertilizer'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''apple pie'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 114&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fruit salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 375&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 140&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''alcohol'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''impure biodiesel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''biodiesel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''raisins'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 120&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 224&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pretzels'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 330&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cornmeal'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tortillas'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cornbread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 285&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 60&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grits'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 200&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 40&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice pudding'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cheese sandwich'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 100&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''petrol'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fish sandwich'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Gathering tools==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : gold&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : diamonds&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : stone&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : iron&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : alumina&lt;br /&gt;
 Productivity factor : 00&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : silver&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : coal&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : copper&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : nickel&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : tin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : zinc&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : magnesium&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : cobalt&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : chromium&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : sand&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : spinage&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : onions&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : asparagus&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : limestone&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Resource : rubber&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : potatoes&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : carrots&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : rice&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : wheat&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : corn&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : barley&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : rye&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : sorghum&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : food&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : apples&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''stick'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : bauxite&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : cod&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : rainbow trout&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : cod&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : rainbow trout&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''small oil pump '''&lt;br /&gt;
 Resource : oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''oil pump '''&lt;br /&gt;
 Resource : oil&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : grapes&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : soda&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : roses&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : daisies&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : clay&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : hematite&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : apples&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : pumpkin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Resource : maple sap&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : papayas&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : papayas&lt;br /&gt;
 Productivity factor : 01.9&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.13&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.1&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : marble&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''asparagus harvest knife'''&lt;br /&gt;
 Resource : asparagus&lt;br /&gt;
 Productivity factor : 06.85&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : barley&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : corn&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : rye&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : sorghum&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : wheat&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : tulips&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : salmon&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : salmon&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : pike&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : pike&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : grapes&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : aloe vera&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : arnica&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : basil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : clove&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : dill&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : garlic&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : ginger&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : ginger&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : hamamelis&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : lavender&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : myrrh&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : peppermint&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : sage&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : tarragon&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : thyme&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : white willow&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : yarrow&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''gas valve'''&lt;br /&gt;
 Resource : gas&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : tomatos&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : tomatos&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : beeswax&lt;br /&gt;
 Productivity factor : 02.5&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : beeswax&lt;br /&gt;
 Productivity factor : 01.75&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : tea leaves&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : tea leaves&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : coffee cherries&lt;br /&gt;
 Productivity factor : 02.8&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : jade&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : sapphire&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : ruby&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : topaz&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : emerald&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : turquoise&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''walking stick'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scepter'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 01.75&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : pineapples&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : pineapples&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : coffee cherries&lt;br /&gt;
 Productivity factor : 02.6&lt;br /&gt;
&lt;br /&gt;
'''stone axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.33&lt;br /&gt;
&lt;br /&gt;
'''stone cleaver'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''wheelbarrow'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''improved wheelbarrow'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : bergamot oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : camphor oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : eucalyptus oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : patchouli oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : lemons&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : lemons&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : sugar&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''iron chisel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.33&lt;br /&gt;
&lt;br /&gt;
'''iron carving knife'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bronze chisel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.2&lt;br /&gt;
&lt;br /&gt;
'''bronze carving knife'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''fur paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
'''hemp paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
'''cotton paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Machine based projects==&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Harvesting potatoes - potato harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 8000g of potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for hematite - hematite drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 3750g of hematite&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing steel (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;420,coal&amp;gt;420,limestone&amp;gt;1400;days:1;tools:bellows&lt;br /&gt;
 Result : 700g of steel&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacture steel - blast furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;980,coal&amp;gt;700,limestone&amp;gt;3500;days:1&lt;br /&gt;
 Result : 1750g of steel&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for nickel - nickel drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 900g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacture stainless steel - blast furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;100,nickel&amp;gt;50,coal&amp;gt;70,chromium&amp;gt;30;days:1&lt;br /&gt;
 Result : 170g of stainless steel&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing glass bars - glass oven'''&lt;br /&gt;
 Requirements : raws:sand&amp;gt;600,wood&amp;gt;60,soda&amp;gt;200&lt;br /&gt;
 Result : 300g of glass bars&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for magnesium - magnesium drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 520g of magnesium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Digging for sand - digging machine'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 8000g of sand&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for copper - copper drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 700g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for coal - coal drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 1000g of coal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Harvesting carrots - carrot harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 4000g of carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;600,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 600g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,wood&amp;gt;60;days:1&lt;br /&gt;
 Result : 750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;400,sugar&amp;gt;150,wood&amp;gt;30;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 550g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;480,sugar&amp;gt;180,coal&amp;gt;30;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 660g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800,coal&amp;gt;40;days:1&lt;br /&gt;
 Result : 800g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding wheat - millstone'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;1800;days:1&lt;br /&gt;
 Result : 1800g of wheat flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding rye - millstone'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;1200;days:1&lt;br /&gt;
 Result : 1200g of rye flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding rye - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;400;days:1&lt;br /&gt;
 Result : 400g of rye flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding wheat - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;900;days:1&lt;br /&gt;
 Result : 900g of wheat flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;200,coal&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining alumina - alumina refiner'''&lt;br /&gt;
 Requirements : raws:bauxite&amp;gt;900,soda&amp;gt;150,coal&amp;gt;200;days:1&lt;br /&gt;
 Result : 300g of alumina&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for bauxite - bauxite drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 750g of bauxite&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Pumping for oil - oil derrick'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 1250g of oil&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding sorghum - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:sorghum&amp;gt;750;days:1&lt;br /&gt;
 Result : 750g of sorghum flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;725,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 725g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Weaving cotton cloth - loom'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;600;days:1&lt;br /&gt;
 Result : 590g of cotton cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Spinning cotton yarn - spindle'''&lt;br /&gt;
 Requirements : raws:cotton fibers&amp;gt;325;days:1&lt;br /&gt;
 Result : 300g of cotton yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Spinning silk yarn - spindle'''&lt;br /&gt;
 Requirements : raws:silk cocoons&amp;gt;250;days:1&lt;br /&gt;
 Result : 240g of silk yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining cotton string - twiner'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;500;days:1&lt;br /&gt;
 Result : 500g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Spinning wool yarn - spindle'''&lt;br /&gt;
 Requirements : raws:wool&amp;gt;700;days:1&lt;br /&gt;
 Result : 690g of wool yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Weaving silk cloth - loom'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;650;days:1&lt;br /&gt;
 Result : 645g of silk cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Ginning cotton - cotton gin'''&lt;br /&gt;
 Requirements : raws:cotton&amp;gt;1200;days:1&lt;br /&gt;
 Result : 800g of cotton fibers&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curing hide - curing tub'''&lt;br /&gt;
 Requirements : raws:hide&amp;gt;1500,salt&amp;gt;500;days:1&lt;br /&gt;
 Result : 1050g of leather&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding sorghum - millstone'''&lt;br /&gt;
 Requirements : raws:sorghum&amp;gt;1500;days:1&lt;br /&gt;
 Result : 1500g of sorghum flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,wood&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 135g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;250;days:1&lt;br /&gt;
 Result : 545g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;200,wood&amp;gt;150;days:0.25;tools:cooking stone&lt;br /&gt;
 Result : 200g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making pastry dough - kitchen table'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;1600;days:1;tools:wooden bowl,doughroller&lt;br /&gt;
 Result : 1500g of pastry dough&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;300,tomatos&amp;gt;500,coal&amp;gt;60;days:1;tools:knife&lt;br /&gt;
 Result : 800g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;200,tomatos&amp;gt;300,wood&amp;gt;80;days:1;tools:knife&lt;br /&gt;
 Result : 500g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (meat) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,meat&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result : 2100g of sushi (meat)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (fish) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,rainbow trout&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result : 2100g of sushi (fish)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (fish) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,cod&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result : 2100g of sushi (fish)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Digging for clay - digging machine (clay)'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 4000g of clay&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing charcoal - small kiln'''&lt;br /&gt;
 Requirements : raws:wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 100g of charcoal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing charcoal - kiln'''&lt;br /&gt;
 Requirements : raws:wood&amp;gt;900;days:1&lt;br /&gt;
 Result : 425g of charcoal&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing thin rope - rope machine'''&lt;br /&gt;
 Requirements : raws:string&amp;gt;800;days:1&lt;br /&gt;
 Result : 800g of thin rope&lt;br /&gt;
 Max participants : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (charcoal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;200,charcoal&amp;gt;190;days:1&lt;br /&gt;
 Result : 100g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;600,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 600g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;480,sugar&amp;gt;180,charcoal&amp;gt;55;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 660g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;300,tomatos&amp;gt;500,charcoal&amp;gt;55;days:1;tools:knife&lt;br /&gt;
 Result : 800g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;725,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 725g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800,charcoal&amp;gt;70;days:1&lt;br /&gt;
 Result : 800g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,coal&amp;gt;420,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result : 350g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Weaving hemp cloth - loom'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;830;days:1&lt;br /&gt;
 Result : 820g of hemp cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Spinning hemp yarn - spindle'''&lt;br /&gt;
 Requirements : raws:hemp&amp;gt;840;days:1&lt;br /&gt;
 Result : 830g of hemp yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 1050g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining hemp string - twiner'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;830;days:1&lt;br /&gt;
 Result : 830g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Treating snakeskin - curing tub'''&lt;br /&gt;
 Requirements : raws:snakeskin&amp;gt;200,salt&amp;gt;100;days:1&lt;br /&gt;
 Result : 200g of treated snakeskin&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (coal) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,coal&amp;gt;560,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result : 350g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (charcoal) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,charcoal&amp;gt;840,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result : 350g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing thick rope - large rope machine'''&lt;br /&gt;
 Requirements : raws:medium rope&amp;gt;400;days:1&lt;br /&gt;
 Result : 226g of thick rope&lt;br /&gt;
 Max participants : 7&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing medium rope - rope machine'''&lt;br /&gt;
 Requirements : raws:thin rope&amp;gt;800;days:1&lt;br /&gt;
 Result : 400g of medium rope&lt;br /&gt;
 Max participants : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (charcoal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,charcoal&amp;gt;700,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result : 350g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 525g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 540g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 487g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Treating crocodile hide - curing tub'''&lt;br /&gt;
 Requirements : raws:crocodile hide&amp;gt;100,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 100g of treated crocodile leather&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 1080g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 974g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - fire place'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result : 80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 525g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 1050g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing glass beads - glass oven'''&lt;br /&gt;
 Requirements : raws:sand&amp;gt;300,wood&amp;gt;30,soda&amp;gt;100&lt;br /&gt;
 Result : 125g of glass beads&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - mudhole'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;1000,sand&amp;gt;4000;days:1&lt;br /&gt;
 Result : 2000g of mud&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - iron bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,sand&amp;gt;600;days:1;tools:bucket&lt;br /&gt;
 Result : 500g of mud&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - wooden bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,sand&amp;gt;600;days:1;tools:bucket&lt;br /&gt;
 Result : 500g of mud&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat - spit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;120;days:1&lt;br /&gt;
 Result : 275g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Burning note - lighter'''&lt;br /&gt;
 Requirements : objects:note&amp;gt;1;days:0.25&lt;br /&gt;
 Result : 0g of wood&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing potato salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,eggs&amp;gt;10,milk&amp;gt;200;days:1&lt;br /&gt;
 Result : 2000g of potato salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing granola - mixing bowl'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;400,blueberries&amp;gt;100;days:1;tools:mixing bowl&lt;br /&gt;
 Result : 500g of granola&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing granola - kitchen table'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;800,blueberries&amp;gt;200;days:1&lt;br /&gt;
 Result : 1000g of granola&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Tossing salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:spinage&amp;gt;400,tomatos&amp;gt;200,carrots&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 700g of salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking meat - smoker'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 350g of smoked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking cod - smoker'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of smoked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking salmon - smoker'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of smoked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking pike - smoker'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of smoked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking trout - smoker'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of smoked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying arnica - drying rack'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry arnica&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying arnica - scaffold'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry arnica&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying basil - drying rack'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying basil - scaffold'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying clove - drying rack'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying clove - scaffold'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dill - drying rack'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying dill - scaffold'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying garlic - drying rack'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying garlic - scaffold'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying ginger - drying rack'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying ginger - scaffold'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying hamamelis - drying rack'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying hamamelis - scaffold'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying lavender - drying rack'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying lavender - scaffold'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying myrrh - drying rack'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying myrrh - scaffold'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying peppermint - drying rack'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying peppermint - scaffold'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying sage - drying rack'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying sage - scaffold'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying tarragon - drying rack'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying tarragon - scaffold'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying thyme - drying rack'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying thyme - scaffold'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying white willow - drying rack'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying white willow - scaffold'''&lt;br /&gt;
 Requirements : raws:while willow&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying cod - drying rack'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of dried cod&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Crushing basil - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing clove - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry clove&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing dill - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry dill&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing garlic - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing ginger - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Purify gas (wood) - gas purifier'''&lt;br /&gt;
 Requirements : raws:gas&amp;gt;200,wood&amp;gt;55;days:1&lt;br /&gt;
 Result : 150g of propane&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hamamelis - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry hamamelis&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing lavender - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry lavender&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing myrrh - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry myrrh&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing peppermint - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry peppermint&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing sage - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry sage&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing tarragon - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry tarragon&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing thyme - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry thyme&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing white willow - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry white willow&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing yarrow - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry yarrow&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying yarrow - drying rack'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying yarrow - scaffold'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (a - Arnica, Hamamelis, Bergamot) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry arnica&amp;gt;100,dry hamamelis&amp;gt;100,bergamot oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (a)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (b - Arnica, Lavender, Camphor) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry arnica&amp;gt;100,dry lavender&amp;gt;100,camphor oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (b)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (c - Basil, Dill, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100,dry dill&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (c)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (d - Ginger, Hamamelis, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100,dry hamamelis&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (d)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (e - Basil, Hamamelis, Patchouli) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100,dry hamamelis&amp;gt;100,patchouli oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (e)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (f - Clove, Sage, Bergamot) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry clove&amp;gt;100,dry sage&amp;gt;100,bergamot oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (f)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (g - Garlic, Yarrow, Lemon) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100,dry yarrow&amp;gt;100,lemon juice&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (g)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (h - Peppermint, Sage, Lemon) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry peppermint&amp;gt;100,dry sage&amp;gt;100,lemon juice&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (h)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (i - Myrrh, White Willow, Eucalyptus) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry myrrh&amp;gt;100,dry white willow&amp;gt;100,eucalyptus oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (i)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (j - Tarragon, Thyme, Eucalyptus) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry tarragon&amp;gt;100,dry thyme&amp;gt;100,eucalyptus oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (j)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge - gas oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;720,milk&amp;gt;80,propane&amp;gt;8;days:1&lt;br /&gt;
 Result : 800g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - primitive oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,wood&amp;gt;125;days:1;tools:steamer&lt;br /&gt;
 Result : 1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result : 960g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;840,charcoal&amp;gt;45;days:1;tools:steamer&lt;br /&gt;
 Result : 1260g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result : 400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,wood&amp;gt;25;days:1;tools:steamer&lt;br /&gt;
 Result : 1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,dried dung&amp;gt;166;days:1&lt;br /&gt;
 Result : 800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,dried dung&amp;gt;166;days:1;tools:steamer&lt;br /&gt;
 Result : 1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming copper coins - stone table'''&lt;br /&gt;
 Requirements : objects:copper coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - primitive oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,wood&amp;gt;125;days:1&lt;br /&gt;
 Result : 800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - gas oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,propane&amp;gt;8;days:1&lt;br /&gt;
 Result : 1600g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - gas oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1400,propane&amp;gt;8;days:1;tools:steamer&lt;br /&gt;
 Result : 2100g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - gas oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;1000,propane&amp;gt;10;days:1&lt;br /&gt;
 Result : 1000g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - gas oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result : 800g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;800,sugar&amp;gt;300,propane&amp;gt;20;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 1100g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;600,tomatos&amp;gt;1000,propane&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Result : 1400g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - gas oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;800,propane&amp;gt;20;days:1&lt;br /&gt;
 Result : 800g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - gas oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;1200,propane&amp;gt;20;days:1&lt;br /&gt;
 Result : 1200g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - gas oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;800,propane&amp;gt;24;days:1&lt;br /&gt;
 Result : 800g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge - oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley150,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 960g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;840,coal&amp;gt;25;days:1;tools:steamer&lt;br /&gt;
 Result : 1260g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;900,propane&amp;gt;16;days:1&lt;br /&gt;
 Result : 800g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - gas oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;1500,propane&amp;gt;40;days:1&lt;br /&gt;
 Result : 1500g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying tea leaves - drying rack'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding coffee - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:roasted coffee&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 75g of ground coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing tea - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 50g of crushed tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (gas) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,propane&amp;gt;175,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result : 525g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - small fire pit'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result : 80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea - oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;300,wood&amp;gt;25,water&amp;gt;450;days:1&lt;br /&gt;
 Result : 750g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee - oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;200,wood&amp;gt;25,water&amp;gt;300;days:1&lt;br /&gt;
 Result : 500g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;250,propane&amp;gt;45;days:1&lt;br /&gt;
 Result : 156g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,propane&amp;gt;140,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result : 525g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing steel (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;525,propane&amp;gt;175,limestone&amp;gt;1750;days:1;tools:bellows&lt;br /&gt;
 Result : 963g of steel&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;250,coal&amp;gt;25,water&amp;gt;350;days:1&lt;br /&gt;
 Result : 600g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;250,charcoal&amp;gt;40,water&amp;gt;350;days:1&lt;br /&gt;
 Result : 600g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;350,coal&amp;gt;25,water&amp;gt;500;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 850g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;350,charcoal&amp;gt;40,water&amp;gt;500;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 850g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee - gas oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;300,propane&amp;gt;16,water&amp;gt;400;days:1&lt;br /&gt;
 Result : 700g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea - gas oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;400,propane&amp;gt;16,water&amp;gt;550;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 950g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining coal - coke oven'''&lt;br /&gt;
 Requirements : raws:coal&amp;gt;700,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 500g of coke&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing window glass - kiln'''&lt;br /&gt;
 Requirements : raws:glass bars&amp;gt;800;days:1&lt;br /&gt;
 Result : 600g of window glass&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Pumping for water - water pump'''&lt;br /&gt;
 Requirements : days:1;tools:bucket&lt;br /&gt;
 Result : 200g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Harvesting rice - rice harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 7000g of rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing seal wax - mixing bowl'''&lt;br /&gt;
 Requirements : raws:wax mixture&amp;gt;80,bitumen&amp;gt;40;days:1;tools:mixing bowl&lt;br /&gt;
 Result : 60g of sealing wax&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining cotton string - simple twiner'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;50;days:1&lt;br /&gt;
 Result : 50g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining hemp string - simple twiner'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;60;days:1&lt;br /&gt;
 Result : 60g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Ginning cotton - simple cotton gin'''&lt;br /&gt;
 Requirements : raws:cotton&amp;gt;120;days:1&lt;br /&gt;
 Result : 110g of cotton fibers&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining silk string - twiner'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;400;days:1&lt;br /&gt;
 Result : 400g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining silk string - simple twiner'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;40;days:1&lt;br /&gt;
 Result : 40g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Purify bitumen (wood) - gas purifier'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;200,wood&amp;gt;75;days:1&lt;br /&gt;
 Result : 130g of bitumen&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Purify bitumen (coal) - gas purifier'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;200,coal&amp;gt;20;days:1&lt;br /&gt;
 Result : 130g of bitumen&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Rolling rice balls - kitchen table'''&lt;br /&gt;
 Requirements : raws:steamed rice&amp;gt;2600,salt&amp;gt;40;days:1&lt;br /&gt;
 Result : 2600g of rice balls&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fermenting coffee cherries - iron bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,coffee cherries&amp;gt;500;days:2&lt;br /&gt;
 Result : 500g of fermented coffee cherries&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fermenting coffee cherries - wooden bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,coffee cherries&amp;gt;500;days:2&lt;br /&gt;
 Result : 500g of fermented coffee cherries&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying grapes - drying rack'''&lt;br /&gt;
 Requirements : raws:grapes&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding coffee - kitchen table'''&lt;br /&gt;
 Requirements : raws:coffee beans&amp;gt;1000;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 1000g of ground coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;1000,tin&amp;gt;100,phosphorus&amp;gt;50,zinc&amp;gt;50,wood&amp;gt;200;days:1;tools:bellows&lt;br /&gt;
 Result : 500g of bronze&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;500,tin&amp;gt;50,phosphorus&amp;gt;25,zinc&amp;gt;25,wood&amp;gt;200;days:1;tools:bellows&lt;br /&gt;
 Result : 250g of bronze&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;100,tin&amp;gt;10,phosphorus&amp;gt;1,zinc&amp;gt;1,wood&amp;gt;100;days:1.5;tools:stone ingot&lt;br /&gt;
 Result : 50g of bronze&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fishing for salmon - small fishing net wood'''&lt;br /&gt;
 Requirements : days:1;location_state:sailing_floating&lt;br /&gt;
 Result : 350g of salmon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Purify gas (coal) - gas purifier'''&lt;br /&gt;
 Requirements : raws:gas&amp;gt;200,coal&amp;gt;15;days:1&lt;br /&gt;
 Result : 150g of propane&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting cod - salting barrel'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting meat - salting barrel'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting pike - salting barrel'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting salmon - salting barrel'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting trout - salting barrel'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying meat - drying rack'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of meat jerky&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,wood&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mining for stone - stone quarry'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 3750g of stone&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:0.5;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:1;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making ice cream - iron bucket'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;400,sugar&amp;gt;300;days:1;tools:ice cream crank,bucket&lt;br /&gt;
 Result : 700g of ice cream&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,wood&amp;gt;20;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making cheese - cheese press'''&lt;br /&gt;
 Requirements : raws:cheese curds&amp;gt;500;days:1&lt;br /&gt;
 Result : 500g of cheese&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making ice cream - wooden bucket'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;400,sugar&amp;gt;300;days:1;tools:ice cream crank,bucket&lt;br /&gt;
 Result : 700g of ice cream&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,wood&amp;gt;150;days:1&lt;br /&gt;
 Result : 500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - primitive oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,wood&amp;gt;150;days:1&lt;br /&gt;
 Result : 400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,wood&amp;gt;150;days:1&lt;br /&gt;
 Result : 600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - primitive oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,wood&amp;gt;125;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - primitive oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,wood&amp;gt;100;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - primitive oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - primitive oven'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result : 800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - small fire pit'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result : 800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,dried dung&amp;gt;400;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,dried dung&amp;gt;133;days:0.5&lt;br /&gt;
 Result : 135g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,dried dung&amp;gt;53;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,dried dung&amp;gt;72;days:1;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,dried dung&amp;gt;32;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,dried dung&amp;gt;19;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;200,dried dung&amp;gt;200;days:0.25;tools:cooking stone&lt;br /&gt;
 Result : 200g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - spit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;133;days:1&lt;br /&gt;
 Result : 275g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result : 500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result : 600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,dried dung&amp;gt;166;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,dried dung&amp;gt;133;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing potato salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,eggs&amp;gt;5,milk&amp;gt;100;days:1;tools:mixing bowl&lt;br /&gt;
 Result : 900g of potato salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Tossing salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:spinage&amp;gt;200,tomatos&amp;gt;100,carrots&amp;gt;100;days:1;tools:knife,mixing bowl&lt;br /&gt;
 Result : 350g of salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mining for limestone - limestone quarry'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 4400g of limestone&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Squeezing lemon juice - kitchen table'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;180;days:1.0&lt;br /&gt;
 Result : 90g of lemon juice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Squeezing lemon juice - apothecary table'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;180;days:1&lt;br /&gt;
 Result : 90g of lemon juice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - spit'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result : 800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - gas oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,propane&amp;gt;4;days:1&lt;br /&gt;
 Result : 500g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,coal&amp;gt;20;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,charcoal&amp;gt;35;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,wood&amp;gt;125;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,coal&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,charcoal&amp;gt;45;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,propane&amp;gt;8;days:1&lt;br /&gt;
 Result : 900g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,potatoes&amp;gt;240,carrots&amp;gt;160,propane&amp;gt;8;days:1;tools:knife&lt;br /&gt;
 Result : 800g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,wood&amp;gt;125;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,dried dung&amp;gt;167;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,dried dung&amp;gt;167;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 540g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 1080g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 487g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 974g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Weaving wool cloth - loom'''&lt;br /&gt;
 Requirements : raws:wool yarn&amp;gt;400;days:1&lt;br /&gt;
 Result : 390g of wool cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making pickles - salting barrel'''&lt;br /&gt;
 Requirements : raws:cucumbers&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 750g of pickles&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making oil - tarpit'''&lt;br /&gt;
 Requirements : raws:timber&amp;gt;2000;days:1;tools:bucket,shovel,froe&lt;br /&gt;
 Result : 100g of oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting asparagus - salting barrel'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 750g of salted asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting carrots - salting barrel'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 750g of salted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming golden coins - work bench'''&lt;br /&gt;
 Requirements : objects:golden coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of gold&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming silver coins - stone table'''&lt;br /&gt;
 Requirements : objects:silver coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of silver&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying potatoes - drying rack'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600;days:1&lt;br /&gt;
 Result : 800g of potato chips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying trout - drying rack'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of dried trout&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Making fries - kitchen table'''&lt;br /&gt;
 Requirements : raws:baked potatoes&amp;gt;2000,salt&amp;gt;40;days:1&lt;br /&gt;
 Result : 2000g of fries&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming steel coins - stone table'''&lt;br /&gt;
 Requirements : objects:steel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of steel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1000,meat&amp;gt;1000,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 2000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying rice - drying rack'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1400;days:1&lt;br /&gt;
 Result : 700g of rice cakes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming iron coins - stone table'''&lt;br /&gt;
 Requirements : objects:iron coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of iron&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming nickel coins - stone table'''&lt;br /&gt;
 Requirements : objects:nickel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming golden coins - stone table'''&lt;br /&gt;
 Requirements : objects:golden coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of gold&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming iron coins - work bench'''&lt;br /&gt;
 Requirements : objects:iron coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of iron&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming nickel coins - work bench'''&lt;br /&gt;
 Requirements : objects:nickel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming silver coins - work bench'''&lt;br /&gt;
 Requirements : objects:silver coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of silver&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming steel coins - work bench'''&lt;br /&gt;
 Requirements : objects:steel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of steel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming copper coins - work bench'''&lt;br /&gt;
 Requirements : objects:copper coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,dried dung&amp;gt;800;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,dried dung&amp;gt;400;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,dried dung&amp;gt;200;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;480;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;240;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;120;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - fire place'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - fire place'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - spit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;825,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 825g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - spit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;825,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 825g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - spit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1200,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 1200g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - spit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1200,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 1200g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - primitive oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - primitive oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - gas oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result : 800g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - gas oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result : 800g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1500,meat&amp;gt;1500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 3000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1500,meat&amp;gt;1500,coal&amp;gt;60;days:1&lt;br /&gt;
 Result : 3000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1800,meat&amp;gt;1800,propane&amp;gt;20;days:1&lt;br /&gt;
 Result : 3600g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing fruit salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:pineapples&amp;gt;100,coconuts&amp;gt;50,papayas&amp;gt;150;days:1;tools:knife,mixing bowl&lt;br /&gt;
 Result : 300g of fruit salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (k - Garlic, Tea leaves, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100,dry tea&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (k)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (l - Thyme, Myrrh, Aloe vera) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry thyme&amp;gt;100,dry myrrh&amp;gt;100,aloe vera&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (l)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (m - Ginger, Dill, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100,dry dill&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (m)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (n - Lavender, Garlic, Aloe vera) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry lavender&amp;gt;100,dry garlic&amp;gt;100,aloe vera&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (n)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing aloe vera - herb garden grass'''&lt;br /&gt;
 Requirements : raws:aloe vera&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of aloe vera&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung - herb garden grass'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result : 100g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung and grass - herb garden grass'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;50,grass&amp;gt;150;days:1;tools:shovel&lt;br /&gt;
 Result : 200g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting grass - herb garden grass'''&lt;br /&gt;
 Requirements : raws:grass&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result : 150g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing arnica - herb garden grass'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;12,fertilizer&amp;gt;85,water&amp;gt;85;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 115g of arnica&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing basil - herb garden grass'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;16,fertilizer&amp;gt;120,water&amp;gt;120;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 160g of basil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing bergamot - herb garden grass'''&lt;br /&gt;
 Requirements : raws:bergamot oil&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 40g of bergamot oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing camphor - herb garden grass'''&lt;br /&gt;
 Requirements : raws:camphor oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 50g of camphor oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing clove - herb garden grass'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;20,fertilizer&amp;gt;150,water&amp;gt;150;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 200g of clove&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing dill - herb garden grass'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;16,fertilizer&amp;gt;115,water&amp;gt;115;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 155g of dill&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing eucalyptus - herb garden grass'''&lt;br /&gt;
 Requirements : raws:eucalyptus oil&amp;gt;6,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 55g of eucalyptus oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing garlic - herb garden grass'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of garlic&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing ginger - herb garden grass'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 130g of ginger&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing hamamelis - herb garden grass'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;8,fertilizer&amp;gt;55,water&amp;gt;55;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 75g of hamamelis&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing lavender - herb garden grass'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;19,fertilizer&amp;gt;140,water&amp;gt;140;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 190g of lavender&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing lemons - herb garden grass'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:knife,dung-fork&lt;br /&gt;
 Result : 125g of lemons&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing myrrh - herb garden grass'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;2,fertilizer&amp;gt;15,water&amp;gt;15;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 20g of myrrh&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing patchouli - herb garden grass'''&lt;br /&gt;
 Requirements : raws:patchouli oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 50g of patchouli oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing peppermint - herb garden grass'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of peppermint&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing sage - herb garden grass'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of sage&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tarragon - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;1,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 12g of tarragon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tea leaves - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;34,fertilizer&amp;gt;250,water&amp;gt;250;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 335g of tea leaves&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing thyme - herb garden grass'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;2,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 15g of thyme&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing white willow - herb garden grass'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of white willow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing yarrow - herb garden grass'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 40g of yarrow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes - deck grill'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;800,wood&amp;gt;600;days:1;tools:cooking stone&lt;br /&gt;
 Result : 800g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:1;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung - herb garden plain'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result : 100g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - deck grill'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 270g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - deck grill'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - deck grill'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result : 80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze  - deck grill'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;100,tin&amp;gt;10,phosphorus&amp;gt;1,zinc&amp;gt;1,wood&amp;gt;100;days:1.5;tools:stone ingot&lt;br /&gt;
 Result : 50g of bronze&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung and grass - herb garden plain'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;50,grass&amp;gt;150;days:1;tools:shovel&lt;br /&gt;
 Result : 200g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting grass - herb garden plain'''&lt;br /&gt;
 Requirements : raws:grass&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result : 150g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing aloe vera - herb garden plain'''&lt;br /&gt;
 Requirements : raws:aloe vera&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of aloe vera&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing arnica - herb garden plain'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;12,fertilizer&amp;gt;85,water&amp;gt;85;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 115g of arnica&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing basil - herb garden plain'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;16,fertilizer&amp;gt;120,water&amp;gt;120;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 160g of basil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing bergamot - herb garden plain'''&lt;br /&gt;
 Requirements : raws:bergamot oil&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 40g of bergamot oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing camphor - herb garden plain'''&lt;br /&gt;
 Requirements : raws:camphor oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 50g of camphor oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing clove - herb garden plain'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;20,fertilizer&amp;gt;150,water&amp;gt;150;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 200g of clove&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing dill - herb garden plain'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;16,fertilizer&amp;gt;115,water&amp;gt;115;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 155g of dill&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing eucalyptus - herb garden plain'''&lt;br /&gt;
 Requirements : raws:eucalyptus oil&amp;gt;6,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 55g of eucalyptus oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing garlic - herb garden plain'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of garlic&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing ginger - herb garden plain'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 130g of ginger&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing hamamelis - herb garden plain'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;8,fertilizer&amp;gt;55,water&amp;gt;55;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 75g of hamamelis&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing lavender - herb garden plain'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;19,fertilizer&amp;gt;140,water&amp;gt;140;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 190g of lavender&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing lemons - herb garden plain'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:knife,dung-fork&lt;br /&gt;
 Result : 125g of lemons&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing myrrh - herb garden plain'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;2,fertilizer&amp;gt;15,water&amp;gt;15;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 20g of myrrh&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing patchouli - herb garden plain'''&lt;br /&gt;
 Requirements : raws:patchouli oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 50g of patchouli oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing peppermint - herb garden plain'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of peppermint&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing sage - herb garden plain'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of sage&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tarragon - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;1,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 12g of tarragon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tea leaves - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;34,fertilizer&amp;gt;250,water&amp;gt;250;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 335g of tea leaves&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing thyme - herb garden plain'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;2,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 15g of thyme&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing white willow - herb garden plain'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of white willow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing yarrow - herb garden plain'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 40g of yarrow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fetching well water - well'''&lt;br /&gt;
 Requirements : days:1;tools:bucket&lt;br /&gt;
 Result : 400g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;800,dried dung&amp;gt;800;days:1;tools:cooking stone&lt;br /&gt;
 Result : 800g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - deck grill'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result : 800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,dried dung&amp;gt;72;days:1;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,dried dung&amp;gt;32;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,dried dung&amp;gt;19;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,dried dung&amp;gt;800;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,dried dung&amp;gt;400;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,dried dung&amp;gt;200;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,dried dung&amp;gt;400;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 270g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,dried dung&amp;gt;53;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming bronze coins - work bench'''&lt;br /&gt;
 Requirements : objects:bronze coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of bronze&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming bronze coins - stone table'''&lt;br /&gt;
 Requirements : objects:bronze coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of bronze&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming chromium coins - work bench'''&lt;br /&gt;
 Requirements : objects:chromium coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of chromium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming chromium coins - stone table'''&lt;br /&gt;
 Requirements : objects:chromium coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of chromium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming cobalt coins - work bench'''&lt;br /&gt;
 Requirements : objects:cobalt coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of cobalt&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming cobalt coins - stone table'''&lt;br /&gt;
 Requirements : objects:cobalt coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of cobalt&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee - oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1000,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 1000g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming platinum coins - work bench'''&lt;br /&gt;
 Requirements : objects:platinum coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of platinum&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming platinum coins - stone table'''&lt;br /&gt;
 Requirements : objects:platinum coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of platinum&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming tin coins - work bench'''&lt;br /&gt;
 Requirements : objects:tin coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of tin&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming tin coins - stone table'''&lt;br /&gt;
 Requirements : objects:tin coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of tin&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1250,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 1250g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1250,charcoal&amp;gt;40;days:1&lt;br /&gt;
 Result : 1250g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee - gas oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1500,propane&amp;gt;16;days:1&lt;br /&gt;
 Result : 1500g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;400,apples&amp;gt;100,wood&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result : 500g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;450,apples&amp;gt;150,coal&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result : 600g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;450,apples&amp;gt;150,charcoal&amp;gt;40;days:1;tools:knife&lt;br /&gt;
 Result : 600g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;500,apples&amp;gt;200,propane&amp;gt;16;days:1;tools:knife&lt;br /&gt;
 Result : 700g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing fruit salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:pineapples&amp;gt;200,coconuts&amp;gt;100,papayas&amp;gt;300;days:1;tools:knife,wooden bowl&lt;br /&gt;
 Result : 600g of fruit salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Mixing biodiesel (coal) - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,alcohol&amp;gt;500,soda&amp;gt;80,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 1200g of impure biodiesel&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Mixing biodiesel (wood) - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,alcohol&amp;gt;500,soda&amp;gt;80,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 1100g of impure biodiesel&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Washing biodiesel - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:impure biodiesel&amp;gt;200,water&amp;gt;100;days:1&lt;br /&gt;
 Result : 150g of biodiesel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels - oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;550,salt&amp;gt;50,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 600g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying blueberries - drying rack'''&lt;br /&gt;
 Requirements : raws:blueberries&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying blackberries - drying rack'''&lt;br /&gt;
 Requirements : raws:blackberries&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying raspberries - drying rack'''&lt;br /&gt;
 Requirements : raws:raspberries&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fishing for salmon - small fishing net reed'''&lt;br /&gt;
 Requirements : days:1;location_state:sailing_floating&lt;br /&gt;
 Result : 350g of salmon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fetching spring water - water skin'''&lt;br /&gt;
 Requirements : days:1;tools:water skin;location_state:outside&lt;br /&gt;
 Result : 25g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding corn - millstone'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;1200;days:1&lt;br /&gt;
 Result : 1200g of cornmeal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding corn - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800;days:1&lt;br /&gt;
 Result : 800g of cornmeal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,dried dung&amp;gt;500;days:1;tools:cooking stone&lt;br /&gt;
 Result : 600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,wood&amp;gt;200;days:1;tools:cooking stone&lt;br /&gt;
 Result : 600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,dried dung&amp;gt;500;days:1;tools:cooking stone&lt;br /&gt;
 Result : 600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (wood) - deck grill'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,wood&amp;gt;200;days:1;tools:cooking stone&lt;br /&gt;
 Result : 600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - primitive oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,dried dung&amp;gt;500;days:1&lt;br /&gt;
 Result : 600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;640,milk&amp;gt;50,eggs&amp;gt;15,coal&amp;gt;40;days:1&lt;br /&gt;
 Result : 700g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;645,milk&amp;gt;50,eggs&amp;gt;15,charcoal&amp;gt;80;days:1&lt;br /&gt;
 Result : 700g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Making grits - kitchen table'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;400,milk&amp;gt;50;days:1&lt;br /&gt;
 Result : 450g of grits&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - gas oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;730,milk&amp;gt;55,eggs&amp;gt;15,propane&amp;gt;20;days:1&lt;br /&gt;
 Result : 800g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;625,salt&amp;gt;75,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 700g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;625,salt&amp;gt;75,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 700g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels - gas oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;700,salt&amp;gt;100,propane&amp;gt;10;days:1&lt;br /&gt;
 Result : 800g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making rice pudding - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;500,sugar&amp;gt;100,milk&amp;gt;100;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 700g of rice pudding&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making rice pudding - mixing bowl'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;250,sugar&amp;gt;50,milk&amp;gt;50;days:1;tools:mixing bowl&lt;br /&gt;
 Result : 350g of rice pudding&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making cheese sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;200,cheese&amp;gt;100;days:1;tools:knife&lt;br /&gt;
 Result : 300g of cheese sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (coke) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;750,coke&amp;gt;50;days:1&lt;br /&gt;
 Result : 500g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (propane) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;500,propane&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (coal) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 175g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Growing roses - herb garden grass'''&lt;br /&gt;
 Requirements : raws:roses&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of roses&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tulips - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tulips&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of tulips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing daisies - herb garden grass'''&lt;br /&gt;
 Requirements : raws:daisies&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 125g of daisies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing buttercups - herb garden grass'''&lt;br /&gt;
 Requirements : raws:buttercups&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 125g of buttercups&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing daisies - herb garden plain'''&lt;br /&gt;
 Requirements : raws:daisies&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 125g of daisies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing buttercups - herb garden plain'''&lt;br /&gt;
 Requirements : raws:buttercups&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 125g of buttercups&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing roses - herb garden plain'''&lt;br /&gt;
 Requirements : raws:roses&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of roses&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tulips - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tulips&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of tulips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making cod sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked cod&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making salmon sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked salmon&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making pike sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked pike&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making trout sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked trout&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Animals ==&lt;br /&gt;
&lt;br /&gt;
'''wolf'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 30&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains,tundra&lt;br /&gt;
 Attack chance : 20&lt;br /&gt;
 Attack force : 32&lt;br /&gt;
 Strength : 80&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;250,fur&amp;gt;150,large bones&amp;gt;75,small bones&amp;gt;50,sinew&amp;gt;18,fresh dung&amp;gt;100&lt;br /&gt;
 Average age : 111&lt;br /&gt;
&lt;br /&gt;
'''rabbit'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains,tundra&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 15&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,fur&amp;gt;80,small bones&amp;gt;40&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 35&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 125&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;1000,hide&amp;gt;400,large bones&amp;gt;300,sinew&amp;gt;35,fresh dung&amp;gt;600&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 120&lt;br /&gt;
 Armour : 2&lt;br /&gt;
 Resources : meat&amp;gt;2000,hide&amp;gt;800,large bones&amp;gt;300,sinew&amp;gt;50,milk&amp;gt;150,fresh dung&amp;gt;800&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''scorpion'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 4&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : hills,desert,forest,jungle&lt;br /&gt;
 Attack chance : 20&lt;br /&gt;
 Attack force : 20&lt;br /&gt;
 Strength : 30&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : &lt;br /&gt;
 Average age : 99&lt;br /&gt;
&lt;br /&gt;
'''crocodile'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 12&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : swamp,lake,river&lt;br /&gt;
 Attack chance : 23&lt;br /&gt;
 Attack force : 42&lt;br /&gt;
 Strength : 130&lt;br /&gt;
 Armour : 15&lt;br /&gt;
 Resources : meat&amp;gt;1000,crocodile hide&amp;gt;400,large bones&amp;gt;200,eggs&amp;gt;30&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''deer'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;750,hide&amp;gt;250,large bones&amp;gt;100,small bones&amp;gt;180,sinew&amp;gt;30,fresh dung&amp;gt;300&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''hawk'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,volcano,jungle,beach,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 15&lt;br /&gt;
 Strength : 60&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;100,small bones&amp;gt;80,eggs&amp;gt;10&lt;br /&gt;
 Average age : 95&lt;br /&gt;
&lt;br /&gt;
'''mountain goat'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,mountains,hills,volcano&lt;br /&gt;
 Attack chance : 6&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;400,fur&amp;gt;100,hide&amp;gt;150,small bones&amp;gt;70,sinew&amp;gt;9,milk&amp;gt;50,fresh dung&amp;gt;200&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''pelican'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,swamp,forest,lake,river,beach&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 40&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;120,small bones&amp;gt;60,eggs&amp;gt;30&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''swamp snake'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : swamp,lake,river&lt;br /&gt;
 Attack chance : 12&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,small bones&amp;gt;30,snakeskin&amp;gt;120,eggs&amp;gt;5&lt;br /&gt;
 Average age : 102&lt;br /&gt;
&lt;br /&gt;
'''desert snake'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 9&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : mountains,hills,desert&lt;br /&gt;
 Attack chance : 17&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 55&lt;br /&gt;
 Armour : 2&lt;br /&gt;
 Resources : meat&amp;gt;150,snakeskin&amp;gt;120,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''toucan'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,swamp,forest,jungle,beach&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 50&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,feathers&amp;gt;100,small bones&amp;gt;65,eggs&amp;gt;15&lt;br /&gt;
 Average age : 97&lt;br /&gt;
&lt;br /&gt;
'''whale'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : sea&lt;br /&gt;
 Attack chance : 2&lt;br /&gt;
 Attack force : 50&lt;br /&gt;
 Strength : 255&lt;br /&gt;
 Armour : 30&lt;br /&gt;
 Resources : meat&amp;gt;10000,large bones&amp;gt;4000&lt;br /&gt;
 Average age : 125&lt;br /&gt;
&lt;br /&gt;
'''wild boar'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,swamp,forest,jungle&lt;br /&gt;
 Attack chance : 18&lt;br /&gt;
 Attack force : 30&lt;br /&gt;
 Strength : 140&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;800,hide&amp;gt;300,large bones&amp;gt;280,sinew&amp;gt;20,fresh dung&amp;gt;250&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''bear'''&lt;br /&gt;
 Travel chance : 4&lt;br /&gt;
 Travel speed : 15&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,beach,tundra&lt;br /&gt;
 Attack chance : 15&lt;br /&gt;
 Attack force : 30&lt;br /&gt;
 Strength : 200&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;1250,fur&amp;gt;450,large bones&amp;gt;250,sinew&amp;gt;60,fresh dung&amp;gt;500&lt;br /&gt;
 Average age : 111&lt;br /&gt;
&lt;br /&gt;
'''cheetah'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 40&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 15&lt;br /&gt;
 Attack force : 28&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;800,fur&amp;gt;120,small bones&amp;gt;150,large bones&amp;gt;50,sinew&amp;gt;15,fresh dung&amp;gt;250&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''racoon'''&lt;br /&gt;
 Travel chance : 13&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,swamp,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,fur&amp;gt;80,small bones&amp;gt;50&lt;br /&gt;
 Average age : 98&lt;br /&gt;
&lt;br /&gt;
'''turkey'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 4&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;200,feathers&amp;gt;60,small bones&amp;gt;50,eggs&amp;gt;20&lt;br /&gt;
 Average age : 94&lt;br /&gt;
&lt;br /&gt;
'''gorilla'''&lt;br /&gt;
 Travel chance : 7&lt;br /&gt;
 Travel speed : 12&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,forest,jungle,beach&lt;br /&gt;
 Attack chance : 5&lt;br /&gt;
 Attack force : 22&lt;br /&gt;
 Strength : 155&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;800,large bones&amp;gt;300,fresh dung&amp;gt;300&lt;br /&gt;
 Average age : 107&lt;br /&gt;
&lt;br /&gt;
'''sheep'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,beach&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 4&lt;br /&gt;
 Strength : 80&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;500,wool&amp;gt;300,small bones&amp;gt;40,large bones&amp;gt;50,milk&amp;gt;40,fresh dung&amp;gt;220&lt;br /&gt;
 Average age : 98&lt;br /&gt;
&lt;br /&gt;
'''lion'''&lt;br /&gt;
 Travel chance : 4&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 16&lt;br /&gt;
 Attack force : 38&lt;br /&gt;
 Strength : 180&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;1000,hide&amp;gt;420,large bones&amp;gt;250,sinew&amp;gt;40,fresh dung&amp;gt;400&lt;br /&gt;
 Average age : 114&lt;br /&gt;
&lt;br /&gt;
'''desert tortoise'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 5&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : mountains,hills,desert&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 75&lt;br /&gt;
 Armour : 25&lt;br /&gt;
 Resources : meat&amp;gt;150,tortoiseshell&amp;gt;250,eggs&amp;gt;40&lt;br /&gt;
 Average age : 75&lt;br /&gt;
&lt;br /&gt;
'''rhino'''&lt;br /&gt;
 Travel chance : 2&lt;br /&gt;
 Travel speed : 14&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,forest,jungle,plains&lt;br /&gt;
 Attack chance : 9&lt;br /&gt;
 Attack force : 44&lt;br /&gt;
 Strength : 220&lt;br /&gt;
 Armour : 18&lt;br /&gt;
 Resources : meat&amp;gt;1500,tusk&amp;gt;300,hide&amp;gt;400,large bones&amp;gt;350,fresh dung&amp;gt;950&lt;br /&gt;
 Average age : 114&lt;br /&gt;
&lt;br /&gt;
'''pigeon'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 16&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 15&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;50,feathers&amp;gt;20,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 97&lt;br /&gt;
&lt;br /&gt;
'''scarab'''&lt;br /&gt;
 Travel chance : 2&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 4&lt;br /&gt;
 Area types : grassland,mountains,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 10&lt;br /&gt;
 Attack force : 11&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 17&lt;br /&gt;
 Resources : shell&amp;gt;200&lt;br /&gt;
 Average age : 89&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 13&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 3&lt;br /&gt;
 Attack force : 42&lt;br /&gt;
 Strength : 240&lt;br /&gt;
 Armour : 24&lt;br /&gt;
 Resources : meat&amp;gt;2000,hide&amp;gt;1200,ivory&amp;gt;250,large bones&amp;gt;950,fresh dung&amp;gt;1800&lt;br /&gt;
 Average age : 117&lt;br /&gt;
&lt;br /&gt;
'''ostrich'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 23&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;450,feathers&amp;gt;100,small bones&amp;gt;170,eggs&amp;gt;40&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''kangaroo'''&lt;br /&gt;
 Travel chance : 6&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 9&lt;br /&gt;
 Strength : 85&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;500,hide&amp;gt;120,small bones&amp;gt;120&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''zebra'''&lt;br /&gt;
 Travel chance : 7&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 110&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;900,hide&amp;gt;250,large bones&amp;gt;120,small bones&amp;gt;100,sinew&amp;gt;20,fresh dung&amp;gt;400&lt;br /&gt;
 Average age : 102&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 9&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,swamp,forest,jungle,beach&lt;br /&gt;
 Attack chance : 4&lt;br /&gt;
 Attack force : 26&lt;br /&gt;
 Strength : 200&lt;br /&gt;
 Armour : 8&lt;br /&gt;
 Resources : meat&amp;gt;1600,hide&amp;gt;800,large bones&amp;gt;450,fresh dung&amp;gt;1000&lt;br /&gt;
 Average age : 110&lt;br /&gt;
&lt;br /&gt;
'''leopard'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 14&lt;br /&gt;
 Attack force : 24&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;230,fur&amp;gt;150,small bones&amp;gt;90,sinew&amp;gt;10,fresh dung&amp;gt;120&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 34&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 12&lt;br /&gt;
 Attack force : 18&lt;br /&gt;
 Strength : 65&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;150,fur&amp;gt;60,small bones&amp;gt;100,fresh dung&amp;gt;100&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''koala'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,forest,jungle&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 6&lt;br /&gt;
 Strength : 55&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,fur&amp;gt;100,small bones&amp;gt;50&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''moose'''&lt;br /&gt;
 Travel chance : 6&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 130&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;900,hide&amp;gt;350,large bones&amp;gt;120,small bones&amp;gt;200,sinew&amp;gt;60,fresh dung&amp;gt;450&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 23&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,hills,forest,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 15&lt;br /&gt;
 Strength : 220&lt;br /&gt;
 Armour : 8&lt;br /&gt;
 Resources : meat&amp;gt;2500,hide&amp;gt;1000,large bones&amp;gt;300,sinew&amp;gt;70,milk&amp;gt;80,fresh dung&amp;gt;900&lt;br /&gt;
 Average age : 108&lt;br /&gt;
&lt;br /&gt;
'''dog'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 20&lt;br /&gt;
 Strength : 75&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;200,fur&amp;gt;100,large bones&amp;gt;70,small bones&amp;gt;45 &lt;br /&gt;
 Average age : 108&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : forest,jungle&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 40&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,fur&amp;gt;80,small bones&amp;gt;50&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''lemming'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 9&lt;br /&gt;
 Area types : hills,forest,beach&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 2&lt;br /&gt;
 Strength : 22&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;60,fur&amp;gt;20,small bones&amp;gt;20&lt;br /&gt;
 Average age : 35&lt;br /&gt;
&lt;br /&gt;
'''mammoth'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 44&lt;br /&gt;
 Strength : 240&lt;br /&gt;
 Armour : 32&lt;br /&gt;
 Resources : meat&amp;gt;2500,hide&amp;gt;1500,ivory&amp;gt;350,large bones&amp;gt;1150,fresh dung&amp;gt;2000&lt;br /&gt;
 Average age : 118&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Clothes==&lt;br /&gt;
&lt;br /&gt;
'''wool tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless knit wool garment made without adornment, covering to the hips&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;200;days:2;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''reed skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a simple skirt made of many reed shoots hanging from a woven belt of reeds&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;300;days:4&lt;br /&gt;
&lt;br /&gt;
'''wooden clogs'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a simple pair of wooden clogs with a small pattern carved into the sides&lt;br /&gt;
 Requirements :  raws:wood&amp;gt;200;days:2;tools:chisel&lt;br /&gt;
&lt;br /&gt;
'''plumed hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a well made hat of soft leather adorned with a colorful plume&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;90,feathers&amp;gt;75;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''loin cloth'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a small piece of hide that covers the groin and pelvic region leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;75;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''leather shoes'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather shoes without laces that can be slipped on or off with ease.  The soles are thicker to provide more protection for the soles of the wearer`s feet&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''top hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a tall hat, cylindrical in shape, with a brim all the way round, that wobbles and balances precariously on top of the wearers head&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''primitive fur cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a patchwork cloak of stitched furs from a variety of animals, worn wrapped loosely about the body&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;300,fur&amp;gt;400;days:4;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''leather jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a collarless longsleeved jacket made of toughened leather, open in the front&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''knit wool cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a knit wool cloak, which hangs down to the knees, is draped over the wearer`s shoulders and held together by ties at the neckline&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;475;days:6;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of light cotton trousers that fit loosely around the wearer`s legs&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of snug fitting soft leather gloves which cover the hands to the wrists&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool leggings'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of knit wool pants; the knit is tight and they appear warm&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:4;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''hide bikini'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a skimpy two-part garment made of various animal hides sewn together that barely covers the top half of the chest and the groin&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;200;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a coat that hangs down just past the waist, made of brown hemp cloth, with long sleeves and a wide collar, that is fastened with ties at the front&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''toga'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a long sheet of cotton cloth wrapped and draped around the body&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;600;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''thigh length boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of thigh high leather boots with stiletto heels and metal buckles down the sides, guaranteed to turn heads&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;800,iron&amp;gt;20;days:9;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''silk jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a silk jacket with long sleeves hangs to the wearer’s waist and attracts the eyes with its brilliant sheen&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of durable hemp trousers&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather cap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple cap of stitched leather covers the wearer`s head&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;60;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a coat of hemp cloth hangs to the knees and fits snugly around the body&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;450;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless hemp garment long enough to half cover the wearer`s hips&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''primitive sandals'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of foot-shaped hide pieces tied to the feet by crudely wrapped hemp fibers&lt;br /&gt;
 Requirements :  raws:hemp&amp;gt;50,hide&amp;gt;100;days:2&lt;br /&gt;
&lt;br /&gt;
'''hemp work gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick hemp gloves that seem designed to protect the hands during manual labor&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a cotton garment long enough to half cover the wearer`s hips&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of gloves made of finely woven silk that cover the hands to the wrists&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''reed hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hat is made of woven reeds which has a wide brim to shade the eyes&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;120;days:2&lt;br /&gt;
&lt;br /&gt;
'''iron crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a thick band of iron with a little ornamentation encircles the wearer`s head&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;300;days:3;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''silver crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a well crafted silver crown which the light gleams off the reflective surface of.  Small, precise runic enscriptions encircle the base and five points extend upwards in even spacing&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;400;days:8;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''gold crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a golden crown of a fine make.  It is of a plain make, besides the intricate designs inscribed upon the metal.  Six points rise up in even spacing.&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;400;days:9;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''diamond encrusted gold crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a gleaming golden crown to be worn on the head with many diamonds set into it.  The diamonds sparkle and gleam atop each of the seven points, and at various places along the base.  Many designs weave in and out around the encrusted diamonds&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;450,diamonds&amp;gt;150;days:12;tools:hammer,chisel;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''leather pants'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of leather pants which hug close to the skin, leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a simple vest made of leather. It covers the chest and is slightly open in the front&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of boots fashioned out of shiny finely-scaled snakeskin over leather with cords of leather to fasten them securely around the ankle. They rise about a hand above the ankle and are thicker about the heel for more support&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;150,leather&amp;gt;150;days:4;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''silk pantaloons'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of soft silk pants that are loose about the legs and finish with a flare&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt of finely cut silk fabric flows elegantly over the hips and hangs below the wearer`s knees&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton dress'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a simple dress of soft cotton covers the wearer`s body.  The sleeves are wide and comfortable, the length comes to just above the ankle in a pretty flare&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;500;days:3.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hemp dress with seams at the shoulders and sides and no sleeves or decoration&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''knit wool dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a thick knit wool dress hangs from the shoulders, covering the wearer to the ankle&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:8;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a wide, flowing skirt made of cotton is bound around the waist with a belt of cotton and hangs to the wearer`s ankles&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a soft looking short sleeved shirt made of silk clings to the wearer`s torso, the seams of which are embroidered with simple designs&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple hat of woven hemp covers the wearer`s head, clinging to the top like a bowl&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;100;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk veil'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a sheer veil of silk hangs before the wearer’s face, held in place by the thinnest cord of silk around the head&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;75;days:.75&lt;br /&gt;
&lt;br /&gt;
'''wool beanie'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a knitted cap of wool fits snugly over the wearer`s head&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;100;days:1;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton headwrap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple cap of cotton, secured in the back with a knot, covers the wearer`s head&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;100;days:.5&lt;br /&gt;
&lt;br /&gt;
'''silk headwrap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a layer of fine silk which clings gently to the head and is gathered in a small knot in the back&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;100;days:.5&lt;br /&gt;
&lt;br /&gt;
'''leather eyepatch'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a patch of sturdy leather covers one eye, with a thin band of leather encircling the head to keep it in place&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;40;days:.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton eyepatch'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  an unadorned flap of cotton cloth covers one eye. It is held on with a thin band of cotton encircling the head&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;40;days:.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick knit wool gloves cover the hands&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;150;days:1.5;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a long flowing robe made of soft cotton cloth.  It covers the whole body and has a deep hood affixed to the back of the neckline&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;600;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''knit wool robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a thick knit wool robe, rough in texture, hangs to the wearer’s ankles. A hood extends from the collar&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;600;days:12;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''silk robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a light, diaphanous robe of silk cloth. The wide sleeves hang loosely and a thin but comfortable hood is affixed to the back of the neckline&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;600;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''cotton facewrap'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a length of cotton cloth is wrapped about the wearer’s head, covering everything but the eyes&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;120;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crocodile leather jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a jacket made of scaled crocodile leather with mottled spots, the surface of which is slightly bumpy.  Buttons of worked bone line the front, leading up to a high collar&lt;br /&gt;
 Requirements :  raws:treated crocodile leather&amp;gt;500,small bones&amp;gt;30;days:5;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''crocodile leather boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of boots made of scaled crocodile leather with mottled spots, the surface of which is slightly bumpy.  The boots have small bone clasps holding them closed and to the feet&lt;br /&gt;
 Requirements :  raws:treated crocodile leather&amp;gt;200,small bones&amp;gt;10;days:2.5;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''silk slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of delicate silk slippers embellished with embroidery hug the wearer’s feet&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;125;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''iron framed spectacles'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a pair of spectacles with a sturdy iron frame and clear, well-made glass lenses&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;2;raws:iron&amp;gt;60;days:2;tools:file,pliers&lt;br /&gt;
&lt;br /&gt;
'''bone bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a few small pieces of bone that have been carefully smoothed down and carved to form a bracelet around the wrist&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;120;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''golden bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a slender band of gold encircles the wearers wrist&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;250,nickel&amp;gt;40;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a gleaming band of silver that wraps around the wrist&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;250,nickel&amp;gt;40;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''iron bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a thick piece of polished iron wraps around the wearers wrist&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;290;days:2;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''feather earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of feathers that dangle from iron hoops that pierce the wearers ears&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;30,iron&amp;gt;10;days:1;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''small gold earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of small gold hoops hang from the earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;50,nickel&amp;gt;5;days:2;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''gold earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of thick, gleaming golden earrings hang through the earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''iron earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of dull iron hoops are pierced through the ears&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;50;days:1.5;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''gold ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of gleaming gold encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold ring with a big diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  an exquisite ring with a large sparkling diamond encrusted into the gold&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;110;days:7;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold ring with a small diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a gleaming gold band encircles the wearers finger, with a small sparkling diamond centrally located&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;30;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of shining silver wraps around the wearers finger&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring with a big diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a shining silver band is encrusted with a large sparkling diamond&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;110;days:7;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring with a small diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a silver band encircles the finger, with a small sparkling diamond embedded in it&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;30;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''wood bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a piece of smoothed down wood is worn about the wrist&lt;br /&gt;
 Requirements :  raws:wood&amp;gt;100;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''silk sari'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  an ankle length garment with the overall shape of a skirt wrapped about the waist once, yet accompanied by a softly spun extension of silk that is worn over the wearer’s left or right shoulder. The remainder of the draped cloth lands about the forearm and the crook of one`s elbow, creating an elegant sweep of finely spun silk that dangles just above the knee&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;700;days:4;tools:scissors&lt;br /&gt;
&lt;br /&gt;
'''silk pirong'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a silk garment that is draped over the neck once, the ends of which  then cross across the chest creating an X pattern over the wearer`s torso. The remainder of the cloth is pulled towards the small of the back and tied&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:1&lt;br /&gt;
&lt;br /&gt;
'''silver earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of silver hoops that go through either ear via a piercing &lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100;days:5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silk stockings'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a pair of sheer silk leg coverings extending from the waist down to the tips of the toes.  They cling to the skin and leave little of the body’s contours to the imagination&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''copper bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a pair of polished copper bands wrap around the wearer`s wrists&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;250;days:2;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''copper ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of plain copper encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;90;days:1.5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''hemp jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a hip-length light jacket made of woven hemp. The upright collar, the cuffs, and hem band are sewn from folded strips of cloth for extra sturdiness. The oblong wooden buttons and flap-covered side pockets finish the coat with a casual look&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;270,wood&amp;gt;20;days:3.75;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''feather bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a group of varied feathers cover the forearms, affixed to wrist straps of leather&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;100,leather&amp;gt;20;days:.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''diamond earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a sparkling diamond adorns each shining gold earring pierced through both earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,diamonds&amp;gt;40;days:3;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''moccasins'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a layer of leather covers each foot comfortably and runs halfway towards the knee with leather laces to tighten them&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;225;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool mittens'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick knit, warm looking mittens cover the hands to just past the wrist&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;100;days:1;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''knit wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt of knit wool with a decorative trim hangs to the wearer`s ankles&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of cotton cloth and closes in the back tightly via stout cotton laces.  The front is boned and embroidered&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400,small bones&amp;gt;100;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a set of hard tortoiseshell shards, dangling from sharpened bone pieces from the earlobes&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;50,small bones&amp;gt;20,large bones&amp;gt;10;days:1;tools:hammer,knife,needle&lt;br /&gt;
&lt;br /&gt;
'''cotton briefs'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  an undergarment of soft cotton that covers the groin, pelvic region, and backside&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;75;days:0.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''glass bead bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a lucite circlet of glass beads arranged in a relatively straight pattern, it wraps around the wearer`s wrist&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;200;days:2;tools:soldering iron&lt;br /&gt;
&lt;br /&gt;
'''glass bead earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of shimmering clear glass beaded earrings dangle from the end of two delicately pressed iron rungs&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;60,iron&amp;gt;20;days:2;tools:hammer,pincers&lt;br /&gt;
&lt;br /&gt;
'''glass bead ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a delicate clear glass ring made from several accurately positioned tiny glass beads in an intricate pattern&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;50;days:1.25;tools:soldering iron&lt;br /&gt;
&lt;br /&gt;
'''cotton longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a fine and stylish coat of cotton cloth, hanging to the knees, fits snugly around the wearer`s body&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;450;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''copper earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of flat copper disks dangle from semi-circular rungs attached to the ears&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;40;days:1;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''reed shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless shirt made of woven reeds covers the wearer`s chest&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;200;days:3&lt;br /&gt;
&lt;br /&gt;
'''ivory earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of carefully smoothed down rings of ivory hang through the earlobes&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;35;days:1.5;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''ivory bracelets'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  bands of smoothed down ivory that encircle the wearer`s wrists.  Small symbols are etched into the glossy surface of them&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;140;days:3;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''leather boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather boots with cords of leather to fasten them securely around the ankle. They rise about a hand above the ankle and are thicker about the heel for more support&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:2.5;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''coconut bra'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a bra made from two coconut halves, held together and in place with cords of inelastic tissue&lt;br /&gt;
 Requirements :  raws:coconuts&amp;gt;50,sinew&amp;gt;50;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''gold necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a shimmering necklace comprised of golden pressed disks connected with glittering nickel for effect&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;125,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''silver necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a necklace made of pure silver and nickel, designed to fit snugly around the neck&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;115,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''copper necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a loose necklace of interlinking flattened copper pieces, slinks about the neck&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;140,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''glass necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an amazingly well designed necklace made of pure glass beads, with a flat glass diamond adorning the center&lt;br /&gt;
 Requirements :  raws:window glass&amp;gt;10,glass beads&amp;gt;110,iron&amp;gt;15;days:2.5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold diamond necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a stunning golden necklace, with an added touch of diamonds on every other piece to shine in the sunlight&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;120,nickel&amp;gt;20,diamonds&amp;gt;40;days:2.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''silver diamond necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a finely created silver necklace with diamonds encrused into half of the necklace, allowing amazingly intricate reflections of the sun to dance against them&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;110,nickel&amp;gt;20,diamonds&amp;gt;40;days:2.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''embroidered necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a stunning necklace made of the best gold and silver extracts, alongside diamonds and iron backplates to help support its amazing construction as it sits around the neck&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;120,diamonds&amp;gt;60,gold&amp;gt;35,silver&amp;gt;35,nickel&amp;gt;100;days:4;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''crown of buttercups'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven buttercup flowers. Wide yellow flowers encircle the wearer`s head gaily&lt;br /&gt;
 Requirements :  raws:buttercups&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''ivory necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an elegantly smoothed down piece of ivory hangs before the neck by a piece of fine string&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;90,string&amp;gt;40;days:2.5;tools:knife,hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''ivory ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a simple band of smoothed down ivory that encircles the wearer`s finger. Small symbols are etched into the glossy surface &lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;50;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''cotton gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a thin pair of gloves cover the hands, made of lightly embroidered white cotton&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt made of hemp is bound around the waist with a thick hemp tie and hangs to the wearer’s ankles&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''brooch'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a pure silver necklace holds brooch itself, which is made of complete gold, and adorns the front of the necklace, shaped in the form of a large diamond&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;200,silver&amp;gt;40,nickel&amp;gt;10;days:3;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''cotton chemise'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a loosely fitting dress made of cotton cloth hangs straight from the shoulders. It has tiny frills around the short sleeves and around the hem which ends demurely just below the knees&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:3.25;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather bracers'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  two short lengths of decorated leather that cover the wearer`s wrists&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''bone necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a large, tight ring of small and large bones that have been smoothed down and carved into each other to make an intricate necklace, worn around the neck&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;150,large bones&amp;gt;40;days:1.25;tools:knife,hammer&lt;br /&gt;
&lt;br /&gt;
'''bone ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a small piece of bone has been carved down to fit smoothly around ones finger&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;50;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''fur loin cloth'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a small piece of fur that covers the groin and pelvic region leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;100;days:0.75&lt;br /&gt;
&lt;br /&gt;
'''crown of tulips'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  an upright crown of woven tulips encircle the wearer`s head regally&lt;br /&gt;
 Requirements :  raws:tulips&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crown of daisies'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven yellow and white daisies. The flowers encircle the wearer`s head&lt;br /&gt;
 Requirements :  raws:daisies&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crown of roses'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven rose flowers. The red and pink soft flowers encircle the wearer`s head sensuously&lt;br /&gt;
 Requirements :  raws:roses&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''fur hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hat of carefully cleaned fur which covers the head well and looks warm&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;180;days:2;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''cotton hombre'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a clingy shirt with ruffles about the arms made of a gentle weave of cotton cloth.  The sleeves extend to the wrists, ending widely and the shirt itself hugs the hips and extends to nearly the neck&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;220;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''fur bikini'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a skimpy two-part garment made of various animal furs sewn together that barely covers the top half of the chest and the groin&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;200;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''bone earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a carefully smoothed down bone goes through each earlobe&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;30;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''fur undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a well made closely fitting undershirt made of fur&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;475;days:2;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a heavy set ring of tough tortoiseshell, that encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;110;days:1;tools:hammer,knife&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown fashioned from tortoiseshell and bone rises from the wearer`s head&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;400,small bones&amp;gt;300,large bones&amp;gt;250;days:4;tools:hammer,knife,needle&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell hard hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a rigid hat made from tortoiseshells and braced with bones protects the wearer`s head&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;150,large bones&amp;gt;300;days:2;tools:hammer,knife&lt;br /&gt;
&lt;br /&gt;
'''cotton slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of soft cotton slippers hug the wearer`s feet&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;110;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of shiny, finely-scaled snakeskin gloves cover the wearer’s hands to just below the wrist&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;75,leather&amp;gt;75;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a long thread of snakeskin is twisted alongside leather, to be worn around the neck as decoration&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;150,leather&amp;gt;100;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a large-brimmed hat, covered in finely scaled snakeskin over leather and adorned with leather tassels, which shades the eyes&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;100,leather&amp;gt;100;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''dress loafers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather shoes puckered up with a thin cord. Small feathers are attached to the cord with pressed copper and dangle from the ends. The leather is folded down at the ankle to reveal the soft fur lining. The sides are adorned with decorative stitching and the tongue embellished with colorful glass beads in a pattern&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;150,fur&amp;gt;100,cotton yarn&amp;gt;50,glass beads&amp;gt;10,copper&amp;gt;20,feathers&amp;gt;50;days:5;tools:needle,pliers,fur-scraper,knife,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a shiny leather fur-lined coat covered in finely scaled snakeskin covers the wearer to the hips&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;250,treated snakeskin&amp;gt;250,fur&amp;gt;500;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a collarless longsleeved leather jacket covered in shiny finely-scaled snakeskin covers the wearer to the waist&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;325,treated snakeskin&amp;gt;325;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin shoes'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of finely-scaled snakeskin and leather shoes.  There are no laces, but the cut allows the wearer to put on or remove the shoes with ease&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;100,leather&amp;gt;100;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''decorated silk corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of three layers of silk and closes in the back tightly with strong, thin silk lacing.  The front is rigid with boning and decorated with shiny glass beads&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;400,small bones&amp;gt;100,glass beads&amp;gt;50;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a thigh-length skirt of shiny finely-scaled snakeskin, slit up one side to reveal a generous amount of thigh&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather collar'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a collar of darkened leather is strapped around the wearers neck&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''diamond collar'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a collar of leather is encrusted with diamonds in equal distances around the circular piece of neckwear&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200,diamonds&amp;gt;20;days:1.5;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''leather corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of ribbed leather and closes in the back tightly with leather laces. The front is rigid with leather-wrapped bone and the entirety well sewn&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400,small bones&amp;gt;100;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''long-sleeved cotton undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  an undershirt made of thin cotton cloth, with long puffed sleeves and a ribbed neckline that can be closed with ties in the front&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;150;days:1.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''long sleeved cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a cotton garment with sleeves that reach the wrist which covers half of the hips and is held closed in the front with several durable cotton ties&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''great kilt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a long piece of wool cloth drawn around the waist in nicely adjusted folds, the lower part falls to the knees, while the upper part is drawn up and adjusted to the left shoulder so that the right arm is perfectly free&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;780,leather&amp;gt;40;days:1&lt;br /&gt;
&lt;br /&gt;
'''pleated silk skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skillfully crafted silk skirt that has decorative darts placed along the waist line to create slender pleats all around the skirt. The hem flares outwards with motion, and ends just above the knees&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;400;days:5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a simple cotton shirt with short sleeves&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;125;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a sleeveless cotton garment worn on the torso which encloses the back and ends at the waist. It can be open or closed in the front by small but sturdy cotton ties&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''daisy lei'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a fresh arrangement of yellow and white daisies that is worn around the neck&lt;br /&gt;
 Requirements :  raws:daisies&amp;gt;100;days:1&lt;br /&gt;
&lt;br /&gt;
'''silver framed spectacles'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a pair of finely crafted spectacles with a gleaming silver frame. The lenses are clear and well made&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;2;raws:silver&amp;gt;60;days:4;tools:file,pliers&lt;br /&gt;
&lt;br /&gt;
'''iron monacle'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a single iron-framed glass lens is held between the wearer’s eyebrow and cheek before one eye.  A fine cord attaches it to the wearer&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;1;raws:iron&amp;gt;20,string&amp;gt;45;days:2;tools:file&lt;br /&gt;
&lt;br /&gt;
'''cotton cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a thick, flowing cotton garment draped over the shoulders, the hem landing at approximately the ankle&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;800;days:6;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk sash'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a narrow strip of silk circles the wearer`s waist, the extra length hanging to the side and approximately knee level&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;200;days:1&lt;br /&gt;
&lt;br /&gt;
'''cotton sash'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a cotton band circles the wearer`s waist, the extra length hanging to the side to about knee level&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:1&lt;br /&gt;
&lt;br /&gt;
'''knit wool scarf'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long strip of thick knit wool is worn about the neck&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''leather skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a slim-fitting skirt made of supple leather that drapes just below the knees, adorned with a single slit partially up the side to reveal the leg&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''long silk gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of finely woven silk gloves extend from the fingertips to above the elbow, lending an air of elegance to the wearer&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''feather boa'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long thin scarf of fluffy feathers is worn loosely around the wearer`s neck&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1200,hide&amp;gt;50;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  an elegant dress of fine silk clings to the body, starting close around the neck and, flaring at the hips, hangs beautifully to the ankles. Well fitted sleeves end at the wrists and small pieces of embroidery decorate the bodice&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;500;days:7.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a sleeveless silk garment worn on the torso which encloses the back and ends at the waist. It can be open or closed in the front by small but sturdy silk ties&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''fur coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a thigh-length fur coat with silk lining, styled with a generous, warm fur collar&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1100,silk cloth&amp;gt;290;days:10.5;tools:needle,fur-scraper,scissors&lt;br /&gt;
&lt;br /&gt;
'''pullover sweater vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a cable-knit pullover vest made of wool, finished with a ribbed waistband and a V-shaped neckline&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;150;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''bejewelled iron bracers'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a pair of well-crafted iron bracers decorared with diamonds set in gold and silver mounts fits snugly to the wearer`s forearms&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;250,diamonds&amp;gt;50,gold&amp;gt;25,silver&amp;gt;25,nickel&amp;gt;50;days:6.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''fur lined boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather boots reaching up to the upper part of the shins, with a fur lining that comes visible around the edges. They are secured with leather laces and adorned with a couple of tassels&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;350,fur&amp;gt;200;days:2.5;tools:needle,hammer,knife,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''feather headdress'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a band of leather encircles the wearer`s head with a variety of feathers attached and standing upright along the band&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;200,leather&amp;gt;30;days:.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool cardigan'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a sweater made of knit wool which buttons up the front covers the wearer`s upper body &lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300,small bones&amp;gt;30;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''leather headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a band of leather encircles the wearer`s head. The edges are whipstitched with leather cord for a more finished look&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;60;days:1;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''hide headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple strip of hide is tied around the wearer`s head&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;50;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''feathered cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a hide cloak densely covered in a variety of long feathers&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1500,hide&amp;gt;600;days:7;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''rope pearl necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an elegant strand of luminous pearls drapes the neck of the wearer. The necklace fastens in back with a small, decorative oval-shaped clasp in gold&lt;br /&gt;
 Requirements :  raws:pearls&amp;gt;100,string&amp;gt;10,gold&amp;gt;5;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a piece of folded cotton cloth is tied around the wearer`s forehead&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;60;days:.5&lt;br /&gt;
&lt;br /&gt;
'''cotton shorts'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of cotton shorts which are fastened around the waist with string. The legs are loose-fitting and extend to mid-thigh&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200,string&amp;gt;30;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a short-sleeved undershirt made of light hemp cloth with a gathered neckline&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;120;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''simple hide tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a simple hide tunic formed of two skins fastened at the shoulders, which falls to mid-thigh&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;400,sinew&amp;gt;30;days:2;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''simple hide moccasins'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of moccasins made from single pieces of hide, each gathered together in a pucker around the foot&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;100,sinew&amp;gt;10;days:0.75;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''simple hide dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hide dress decorated with a fringe, the hem extending to mid-calf &lt;br /&gt;
 Requirements :  raws:hide&amp;gt;400;days:2;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''blazer'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a casual, lightweight, single-breasted jacket made of wool cloth with finely worked bone buttons to close it in front&lt;br /&gt;
&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;300,small bones&amp;gt;30;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk necktie'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a narrow band of silk fabric is worn around the neck, tied in an intricate knot close to the throat, and hanging down to near the waistband&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;50;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk bow tie'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a short silk necktie is made into a bowknot close to the throat&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;30;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''cummerbund'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a broad sash of silk cloth, pleated lengthwise, is worn around the waist&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;100;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a loose hemp robe covers the body and is gathered around the waist with a twined string belt. The sleeves are long and wide&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;600,string&amp;gt;60;days:4;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''woolen slacks'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a casual pair of trousers made of wool cloth, with cuffed hems&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;400;days:2;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''suit coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a double-breasted suit coat of finely woven wool cloth, with intricately worked bone buttons to close it in front&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;350,small bones&amp;gt;60;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk kerchief'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a simple silk kerchief is tied around the wearer`s neck&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;75;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''suit trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of smooth, finely woven wool trousers&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;400;days:2;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a vest made of sturdy hemp cloth, reaching down to the small of the back. It can be closed by oblong wooden buttons or left open&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;180,wood&amp;gt;20;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of loose-fitting silk trousers, which have a pleated front and sideseam pockets&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;380;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a close-fitting, full length leather surcoat, featuring a row of tiny metal buttons countered by strong loops of leather. Its hem flows magnificently with the slightest movement. The high collar and shoulders accented by thick epaulettes bestow an air of strength upon the wearer&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;1800,iron&amp;gt;80;days:10;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''plain wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a plain skirt made of thick wool cloth covers the wearer`s thighs, reaching almost down to the knees. The hem is split in the back for easier movement&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;300;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''pleated wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a wool skirt with elaborate pleats rests lightly on the hips. The hem descends smoothly past the knees&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''embroidered cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a delicate cotton shirt with a tight bodice, closed with fine bone buttons.  The front is richly decorated with shining silk embroidery and glass beads.  Long sleeves with embroidered hems follow the arms tightly down to the elbows, after which they spread out in a flare &lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;50,silk yarn&amp;gt;20;objects:fancy cotton shirt&amp;gt;1;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''beret'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a beret made of thick wool cloth, the edge rimmed with a thin band of leather&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;85,leather&amp;gt;15;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp sundress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hemp sundress reaching mid calf, embellished by a decorative band of stitching across the top and around the hem. The low waist is gathered with a string belt, the ends dangling casually on one side. The dress is supported by sturdy shoulder straps which cross in the back&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400,hemp yarn&amp;gt;30,string&amp;gt;40;days:5.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''feathered skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a short skirt densely covered in a variety of feathers arranged in an eye-catching pattern&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1250,leather&amp;gt;250;days:6;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''feathered halter top'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a leather halter top, vividly decorated in a dense pattern of soft feathers&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;750,leather&amp;gt;150;days:4;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''crocheted cotton slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  delicate slippers crocheted from white cotton yarn, embellished with an open-mesh floral pattern&lt;br /&gt;
 Requirements :  raws:cotton yarn&amp;gt;60;days:2;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''simple hide pants'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a simple pair of pants consisting of carefully cleaned hides stitched with sinew&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;600,sinew&amp;gt;30;days:1.5;tools:needle,knife,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''cable knit wool sweater'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a warm-looking sweater of coarsely spun wool with a high neck and an intricate cabled pattern&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:4;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''crocheted cotton skullcap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a decorative skull cap which hugs the wearer`s head. It consists of an open mesh pattern crocheted from cotton yarn&lt;br /&gt;
 Requirements :  raws:cotton yarn&amp;gt;35;days:0.75;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''crocheted wool poncho'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a warm, crocheted wool poncho covers the upper body, leaving the lower arms uncovered&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:4.5;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''crocheted silk shawl'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a delicate mesh of crocheted silk yarn rests upon the wearer`s shoulders. The piece is triangular in shape and bordered with a long fringe on two edges&lt;br /&gt;
 Requirements :  raws:silk yarn&amp;gt;210;days:3.5;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''silk dress shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a stylish silk shirt with a spread collar and fancy bone buttons.  The sleeves are full length, ending in double button cuffs&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;325,small bones&amp;gt;25;days:4.5;tools:scissors,needle,file&lt;br /&gt;
&lt;br /&gt;
'''hemp shorts'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of loose hemp shorts that descend nearly to the knee and are tightened around the waist with a drawstring&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;250,string&amp;gt;30;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton turban'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a long strip of cotton cloth wrapped skillfully around the wearer`s head to form a turban&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;300;days:0.25&lt;br /&gt;
&lt;br /&gt;
'''long fur coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  an ankle-length fur coat made of carefully selected quality pelts, complete with a fluffy shawl collar and a silk lining&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1500,silk cloth&amp;gt;400;days:14;tools:needle,fur-scraper,scissors&lt;br /&gt;
&lt;br /&gt;
'''cotton bonnet'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a soft, comfortable cotton garment that conceals most of the wearer`s head, this bonnet frames the face on both sides and can be tied under the chin to keep it in place&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''fancy cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a delicate cotton shirt with a tight bodice, closed with fine bone buttons. The sleeves are full length, following the arms tightly down to the elbows, after which they spread out in a flare&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;540,small bones&amp;gt;30;days:6.5;tools:needle,scissors,knife,file&lt;br /&gt;
&lt;br /&gt;
'''crown of lavender'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a handwoven crown of lavender encircles the wearer`s head. The flowers are small and purplish blue in color&lt;br /&gt;
 Requirements :  raws:lavender&amp;gt;80;days:0.25&lt;br /&gt;
&lt;br /&gt;
'''silver scarab earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of silver post earrings shaped like scarabs, their wings covered by thin, gleaming pieces of dark chitin&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;20,shell&amp;gt;10;days:2;tools:pliers,peen hammer,soldering iron&lt;br /&gt;
&lt;br /&gt;
'''leather apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a protective apron made of thick leather, covering from upper chest to nearly the knees&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400;days:1;tools:knife,needle,bodkin&lt;br /&gt;
&lt;br /&gt;
'''wool scarf'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long, wide scarf is wrapped loosely around the wearer`s neck. It`s made of thin but warm wool cloth and fringed at both ends&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;120;days:0.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp half apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a simple square of hemp cloth is tied around the wearer`s waist, descending nearly to the knees&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;150;days:0.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp bib apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a full apron made of rough hemp cloth, reaching just below the knees and complete with a semicircular utility pocket&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;210;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton bib apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a practical apron made of cotton, covering from upper chest to halfway down the shins. The skirt is wide and complete with a pair of pockets&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;280;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton pinafore'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a white cotton pinafore with abundant ruffles on the shoulders and around the hem. The skirt is wide, encircling well to the backside and covering down to the shins&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;320;days:3;tools:scissors,needle&lt;br /&gt;
&lt;br /&gt;
'''decorative cotton apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a frilly apron made of soft white cotton, scantily covering the wearer`s bosom and halfway down the front of the thighs&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;170;days:2.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk pinafore'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a decorative pinafore trimmed with ruffles, the hem landing above the knees. It`s made of slightly translucent silk cloth and looks very delicate&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;190;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather sandals'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather sandals with adjustable straps and sturdy soles&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;160,iron&amp;gt;5;days:1.5;tools:needle,knife,bodkin&lt;br /&gt;
&lt;br /&gt;
'''primitive turquoise bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a bracelet of odd-shaped, slightly polished pieces of turquoise threaded on a length of sinew&lt;br /&gt;
 Requirements :  raws:turquoise&amp;gt;25,sinew&amp;gt;5;days:1;tools:needle,cooking stone,knife&lt;br /&gt;
&lt;br /&gt;
'''fine fur cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a fine fur cloak with a wide hood and silk lining, elegantly draping to mid-calf&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1200,silk cloth&amp;gt;250;days:8;tools:needle,fur-scraper,knife&lt;br /&gt;
&lt;br /&gt;
'''hemp hood'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hood of coarse hemp cloth, seamed over the top and hanging straight to the shoulders&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;120;days:0.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool hood'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a loose-fitting hood made of wool cloth, with a wide base that covers the shoulders and upper chest&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;140;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''brimmed leather hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a wide-brimmed hat made of smooth, toughened leather&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;150;days:1.5;tools:needle,knife,bodkin&lt;br /&gt;
&lt;br /&gt;
'''long wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  an ankle-length skirt made of warm wool cloth cut on the bias. It fits snugly at the hips and flares at the hem&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;650;days:4;tools:needle,scissors&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;font size=1&amp;gt;Revision ID &amp;lt;font color=red&amp;gt;{{REVISIONID}}&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
 [[Category:Database changes]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Database_snapshot&amp;diff=21924</id>
		<title>Database snapshot</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Database_snapshot&amp;diff=21924"/>
				<updated>2007-02-06T18:22:11Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: more reformatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{protected update}}&lt;br /&gt;
=={{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
The following are snapshot of all objects, resources, gathering tools, animals, machine based projects and clothes in the Cantr II database :&lt;br /&gt;
 &lt;br /&gt;
==Tue, 06 Feb 2007 Objects==&lt;br /&gt;
&lt;br /&gt;
'''wooden trowel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,iron&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''building'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;25000;days:28;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:30;maxweight:3300000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25000g&lt;br /&gt;
&lt;br /&gt;
'''hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,steel&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 105g&lt;br /&gt;
&lt;br /&gt;
'''potato harvester'''&lt;br /&gt;
 Build conditions : hasraw:potatoes&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3200g&lt;br /&gt;
&lt;br /&gt;
'''screwdriver'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;60;days:1&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''hall'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;50000;days:50;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:60;maxweight:6600000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50000g&lt;br /&gt;
&lt;br /&gt;
'''cottage'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:900000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10000g&lt;br /&gt;
&lt;br /&gt;
'''building lock'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:1&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;200;days:1.5;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''iron trowel'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;110;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 28&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,steel&amp;gt;30;days:2&lt;br /&gt;
 Special rules : hit:15&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 33&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''passenger car'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;7000,iron&amp;gt;5000,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 12950g&lt;br /&gt;
&lt;br /&gt;
'''pincers'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50,steel&amp;gt;15;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 23&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 65g&lt;br /&gt;
&lt;br /&gt;
'''landing-stage'''&lt;br /&gt;
 Build conditions : borders_lake;maxonloc:3;islocation&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:7;maxweight:500000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''coaster harbour'''&lt;br /&gt;
 Build conditions : borders_sea;maxonloc:3;islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;20000,wood&amp;gt;10000,iron&amp;gt;500;days:20;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:20;maxweight:2000000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30500g&lt;br /&gt;
&lt;br /&gt;
'''oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3000;days:7;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3000g&lt;br /&gt;
&lt;br /&gt;
'''engine01'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;2000,rubber&amp;gt;40,magnesium&amp;gt;40;days:5;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2080g&lt;br /&gt;
&lt;br /&gt;
'''engine02'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000,rubber&amp;gt;40,magnesium&amp;gt;40;days:5;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:600&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3080g&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500,iron&amp;gt;200;days:1&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,steel&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:28&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,steel&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''iron shield'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;300;days:4;tools:hammer&lt;br /&gt;
 Special rules : shield:28&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 280&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;300;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500,iron&amp;gt;175;days:1.2&lt;br /&gt;
 Special rules : hit:18&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 675g&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450,iron&amp;gt;250;days:1&lt;br /&gt;
 Special rules : hit:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 16&lt;br /&gt;
 Decay rate usage : 81&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''engine03'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;2500,rubber&amp;gt;80,magnesium&amp;gt;80;days:7;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1.1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2660g&lt;br /&gt;
&lt;br /&gt;
'''rowing-boat'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;7000;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:140000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 7000g&lt;br /&gt;
&lt;br /&gt;
'''hematite drill'''&lt;br /&gt;
 Build conditions : hasraw:hematite&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2210g&lt;br /&gt;
&lt;br /&gt;
'''steel broad sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:peen hammer;objects:steel broad sword blade&amp;gt;1,medium steel hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:37;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:steel sabre blade&amp;gt;1,small steel hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:36;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 19&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''nickel drill'''&lt;br /&gt;
 Build conditions : hasraw:nickel&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;30;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2230g&lt;br /&gt;
&lt;br /&gt;
'''iron chisel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : hit:8;signwriting:133&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''smelting furnace'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;4000,iron&amp;gt;300;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4300g&lt;br /&gt;
&lt;br /&gt;
'''magnesium drill'''&lt;br /&gt;
 Build conditions : hasraw:magnesium&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;300,diamonds&amp;gt;20;days:11;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2320g&lt;br /&gt;
&lt;br /&gt;
'''digging machine'''&lt;br /&gt;
 Build conditions : hasraw:sand&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1500;days:21;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6500g&lt;br /&gt;
&lt;br /&gt;
'''asparagus harvest knife'''&lt;br /&gt;
 Build conditions : hasobject:anvil,work bench&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;130;days:3;tools:peen hammer,flatter,tongs&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 130g&lt;br /&gt;
&lt;br /&gt;
'''work bench'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1000,iron&amp;gt;300;days:5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1300g&lt;br /&gt;
&lt;br /&gt;
'''bike'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;500,iron&amp;gt;500,rubber&amp;gt;100;days:4;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:75000;speed:0.18;weightdelay:15000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1100g&lt;br /&gt;
&lt;br /&gt;
'''rickshaw'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;500,iron&amp;gt;500,rubber&amp;gt;100,wood&amp;gt;300;days:5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:130000;speed:0.19;weightdelay:14000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1400g&lt;br /&gt;
&lt;br /&gt;
'''tandem bike'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;1100,iron&amp;gt;1100,rubber&amp;gt;150;days:7;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:137000;speed:0.22;weightdelay:15000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2350g&lt;br /&gt;
&lt;br /&gt;
'''bike cart'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;500,iron&amp;gt;1000,rubber&amp;gt;150,wood&amp;gt;450;days:6;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:92500;speed:0.32;weightdelay:5000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2100g&lt;br /&gt;
&lt;br /&gt;
'''caddie'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;10000,iron&amp;gt;8000,rubber&amp;gt;600,window glass&amp;gt;250;days:20;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 18850g&lt;br /&gt;
&lt;br /&gt;
'''mini-van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;12000,iron&amp;gt;8000,rubber&amp;gt;1100,window glass&amp;gt;1000;days:27;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 22100g&lt;br /&gt;
&lt;br /&gt;
'''raker'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;16000,steel&amp;gt;1000,iron&amp;gt;1000;days:22;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:800000;speed:60;weightdelay:50000;dock:coaster harbour&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 18000g&lt;br /&gt;
&lt;br /&gt;
'''ferry'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;15000,iron&amp;gt;2000;days:13;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:750000;speed:20;weightdelay:60000;dock:landing-stage&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 17000g&lt;br /&gt;
&lt;br /&gt;
'''spindle'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;600;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''carrot harvester'''&lt;br /&gt;
 Build conditions : hasraw:carrots&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3200g&lt;br /&gt;
&lt;br /&gt;
'''reamer'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100,cobalt&amp;gt;10;days:3&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 18&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''file'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,steel&amp;gt;110;days:2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 27&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 160g&lt;br /&gt;
&lt;br /&gt;
'''coal drill'''&lt;br /&gt;
 Build conditions : hasraw:coal&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2210g&lt;br /&gt;
&lt;br /&gt;
'''steel dagger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel dagger blade&amp;gt;1,small steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:21;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''grinder'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;130,steel&amp;gt;150,stone&amp;gt;300;days:5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 280&lt;br /&gt;
 Weight : 580g&lt;br /&gt;
&lt;br /&gt;
'''dugout canoe'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;4000;days:5;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:132000;speed:15;weightdelay:20000;dock:land,landing-stage,longboat,ferry&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4000g&lt;br /&gt;
&lt;br /&gt;
'''limousine'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;25000,iron&amp;gt;9000,rubber&amp;gt;2500,window glass&amp;gt;2450;days:48;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 38950g&lt;br /&gt;
&lt;br /&gt;
'''jeep'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;12500,iron&amp;gt;3000,aluminium&amp;gt;3000,rubber&amp;gt;1500,window glass&amp;gt;500;days:24;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20500g&lt;br /&gt;
&lt;br /&gt;
'''saw'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;30,steel&amp;gt;70;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 39&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''composite recurve bow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements : raws:sinew&amp;gt;50;days:1.5;tools:bow square,hammer;objects:recurve upper limb&amp;gt;1,recurve lower limb&amp;gt;1,risor&amp;gt;1,bowstring&amp;gt;1&lt;br /&gt;
 Special rules : hit:32;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 98&lt;br /&gt;
 Repair rate per day : 588&lt;br /&gt;
 Weight : 560g&lt;br /&gt;
&lt;br /&gt;
'''knitting needles'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;25;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''fork spanner'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;200,rubber&amp;gt;25;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 225g&lt;br /&gt;
&lt;br /&gt;
'''tricycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;200,iron&amp;gt;150,rubber&amp;gt;50;days:5;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:67500;speed:0.18;weightdelay:15000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 400g&lt;br /&gt;
&lt;br /&gt;
'''copper drill'''&lt;br /&gt;
 Build conditions : hasraw:copper&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;20;days:15;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2220g&lt;br /&gt;
&lt;br /&gt;
'''longbow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;350;days:2;objects:bowstring&amp;gt;1;tools:knife&lt;br /&gt;
 Special rules : hit:25;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 360g&lt;br /&gt;
&lt;br /&gt;
'''makisu'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:0.25&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''iron carving knife'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;40,iron&amp;gt;85;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:8;signwriting:200&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 65&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''steel spear'''&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,steel spear head&amp;gt;1&lt;br /&gt;
 Special rules : hit:28;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 270g&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:large wooden shaft&amp;gt;1,steel battle axe head&amp;gt;1&lt;br /&gt;
 Special rules : hit:41;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 80&lt;br /&gt;
 Weight : 750g&lt;br /&gt;
&lt;br /&gt;
'''small kiln'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1500,clay&amp;gt;600;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2100g&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;250,steel&amp;gt;200;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:28&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 70&lt;br /&gt;
 Repair rate per day : 850&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''stone axe'''&lt;br /&gt;
 Build requirements : days:2;objects:stone cleaver&amp;gt;1;raws:sinew&amp;gt;50,wood&amp;gt;250&lt;br /&gt;
 Special rules : hit:14&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''tongs'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;155;days:1.375;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 625&lt;br /&gt;
 Weight : 155g&lt;br /&gt;
&lt;br /&gt;
'''steel flatter'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,steel&amp;gt;45;days:1;tools:sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''whisk'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;350;days:1;tools:screwdriver,pincers,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''war hammer'''&lt;br /&gt;
 Build requirements : objects:war hammer head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:27;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''lighthouse'''&lt;br /&gt;
 Build conditions : borders_water;maxonloc:1;islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;20000,window glass&amp;gt;200,iron&amp;gt;300;days:30;tools:hammer,trowel&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:600000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20500g&lt;br /&gt;
&lt;br /&gt;
'''shaving horse'''&lt;br /&gt;
 Build requirements : objects:small log&amp;gt;6;days:1;tools:hatchet&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 650&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : 750g&lt;br /&gt;
&lt;br /&gt;
'''sledgehammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;90,steel&amp;gt;80;days:2&lt;br /&gt;
 Special rules : hit:10&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 170g&lt;br /&gt;
&lt;br /&gt;
'''loom'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;3000,iron&amp;gt;500;days:5;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3500g&lt;br /&gt;
&lt;br /&gt;
'''large log'''&lt;br /&gt;
 Build conditions : hasobject:shaving horse&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;500;days:1;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''stone hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,stone&amp;gt;50;days:2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 115g&lt;br /&gt;
&lt;br /&gt;
'''mailbox'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;900;days:8;tools:screwdriver,hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2900g&lt;br /&gt;
&lt;br /&gt;
'''kitchen table'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,iron&amp;gt;50;days:4;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''doughroller'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200;days:1;tools:chisel,hammer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''glass oven'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3500,iron&amp;gt;300;days:10;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3800g&lt;br /&gt;
&lt;br /&gt;
'''coal oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3700;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3700g&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,steel&amp;gt;115;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 415g&lt;br /&gt;
&lt;br /&gt;
'''chair'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000;days:2.5;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:415;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''table'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''iron anvil'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;600;days:7&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 140&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''skimmer'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;25000,steel&amp;gt;1500,iron&amp;gt;1500;days:28;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:15;maxweight:1300000;speed:40;weightdelay:60000;dock:coaster harbour&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 28000g&lt;br /&gt;
&lt;br /&gt;
'''soarer'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;10000,steel&amp;gt;500,iron&amp;gt;500;days:16;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:7;maxweight:490000;speed:40;weightdelay:30000;dock:coaster harbour&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 11000g&lt;br /&gt;
&lt;br /&gt;
'''darter'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000,steel&amp;gt;400,iron&amp;gt;400;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:350000;speed:35;weightdelay:30000;dock:land,coaster harbour,landing-stage,raker,soarer,skimmer,galleon&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5800g&lt;br /&gt;
&lt;br /&gt;
'''stick'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50;days:0.5&lt;br /&gt;
 Special rules : hit:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 5000&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''wooden shield'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:22&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''small van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;13000,iron&amp;gt;9000,rubber&amp;gt;1100,window glass&amp;gt;1000;days:27;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 24100g&lt;br /&gt;
&lt;br /&gt;
'''pickup'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;14500,iron&amp;gt;8000,aluminium&amp;gt;4000,rubber&amp;gt;1500,window glass&amp;gt;500;days:29;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 28500g&lt;br /&gt;
&lt;br /&gt;
'''small pickup'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;10500,iron&amp;gt;6000,aluminium&amp;gt;2000,rubber&amp;gt;1500,window glass&amp;gt;500;days:22;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20500g&lt;br /&gt;
&lt;br /&gt;
'''van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;23000,iron&amp;gt;1200,rubber&amp;gt;1100,window glass&amp;gt;1000;days:32;tools:screwdriver,pincers,planer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 26300g&lt;br /&gt;
&lt;br /&gt;
'''cotton gin'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;700;days:6;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2700g&lt;br /&gt;
&lt;br /&gt;
'''small tractor'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;9000,iron&amp;gt;5000,aluminium&amp;gt;1800,rubber&amp;gt;1200,window glass&amp;gt;300;days:17;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 17300g&lt;br /&gt;
&lt;br /&gt;
'''tractor'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;14000,iron&amp;gt;7000,aluminium&amp;gt;2300,rubber&amp;gt;2000,window glass&amp;gt;350;days:27;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25650g&lt;br /&gt;
&lt;br /&gt;
'''vehicle lock'''&lt;br /&gt;
 Build conditions : isvehicle;maxonloc:1&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;180;days:1.7;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 180g&lt;br /&gt;
&lt;br /&gt;
'''small sportscar'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;6000,iron&amp;gt;4000,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10950g&lt;br /&gt;
&lt;br /&gt;
'''stationcar'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;8000,iron&amp;gt;5800,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 14750g&lt;br /&gt;
&lt;br /&gt;
'''wrench'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;150,steel&amp;gt;75;days:1;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 22&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 225g&lt;br /&gt;
&lt;br /&gt;
'''small fire pit'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;150;days:0.25&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''bed'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;8000,iron&amp;gt;400,cotton&amp;gt;2000;days:7;tools:hammer,planer&lt;br /&gt;
 Special rules : energy:1250;maxpeople:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10400g&lt;br /&gt;
&lt;br /&gt;
'''couch'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;6000,cotton&amp;gt;1000;days:6;tools:hammer,planer&lt;br /&gt;
 Special rules : energy:835;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 7000g&lt;br /&gt;
&lt;br /&gt;
'''desk'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;4500;days:6;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4500g&lt;br /&gt;
&lt;br /&gt;
'''drawer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2500;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : stores:2500-7500&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2500g&lt;br /&gt;
&lt;br /&gt;
'''lockable drawer'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;900;days:8;tools:screwdriver,hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2900g&lt;br /&gt;
&lt;br /&gt;
'''longboat'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:485000;speed:22;weightdelay:50000;dock:land,coaster harbour,landing-stage,skimmer,soarer,raker,galleon&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10000g&lt;br /&gt;
&lt;br /&gt;
'''wooden knitting needles'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:0.75;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''small wooden crate'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;900;days:4;tools:hammer,knife&lt;br /&gt;
 Special rules : stores:900-1900&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 900g&lt;br /&gt;
&lt;br /&gt;
'''cabin-trunk'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2500,iron&amp;gt;100;days:3.5;tools:hammer,planer&lt;br /&gt;
 Special rules : stores:2600-10600&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2600g&lt;br /&gt;
&lt;br /&gt;
'''oil drum'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;1000;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:1000-33000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1000g&lt;br /&gt;
&lt;br /&gt;
'''small silo'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;8000;days:15;tools:hammer&lt;br /&gt;
 Special rules : stores:8000-128000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8000g&lt;br /&gt;
&lt;br /&gt;
'''broom'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500;days:1.3&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''twiner'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,iron&amp;gt;400;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''oil derrick'''&lt;br /&gt;
 Build conditions : hasraw:oil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1000,nickel&amp;gt;1000,cobalt&amp;gt;1000,aluminium&amp;gt;1000;days:25;tools:screwdriver,hammer,wrench,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 9000g&lt;br /&gt;
&lt;br /&gt;
'''cooking stone'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;250;days:0.1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;125;days:1&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''halberd'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,halberd head&amp;gt;1&lt;br /&gt;
 Special rules : hit:30;shield:10;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 290g&lt;br /&gt;
&lt;br /&gt;
'''container'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000;days:9;tools:hammer&lt;br /&gt;
 Special rules : stores:3000-78000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3000g&lt;br /&gt;
&lt;br /&gt;
'''flail'''&lt;br /&gt;
 Build requirements : objects:flail head&amp;gt;1,medium wooden shaft&amp;gt;1,small chain&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:35;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 35&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 420g&lt;br /&gt;
&lt;br /&gt;
'''mace'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:mace head&amp;gt;1,medium wooden shaft&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:27;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 39&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : 320g&lt;br /&gt;
&lt;br /&gt;
'''targe'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;150,wood&amp;gt;300;days:4;tools:hammer&lt;br /&gt;
 Special rules : hit:10;shield:25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''hide scraper'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,stone&amp;gt;100,iron&amp;gt;100;days:1;tools:hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 400g&lt;br /&gt;
&lt;br /&gt;
'''manual grain grinder'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1750,wood&amp;gt;300;days:3&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2050g&lt;br /&gt;
&lt;br /&gt;
'''millstone'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3500,wood&amp;gt;1000;days:7;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4500g&lt;br /&gt;
&lt;br /&gt;
'''crossbow'''&lt;br /&gt;
 Build requirements : objects:crossbow prod&amp;gt;1,bowstring&amp;gt;1,crossbow stirrup&amp;gt;1,crossbow stock&amp;gt;1,crossbow trigger&amp;gt;1,bow iron&amp;gt;1,revolving nut&amp;gt;1;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : hit:42;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 16&lt;br /&gt;
 Decay rate usage : 82&lt;br /&gt;
 Repair rate per day : 588&lt;br /&gt;
 Weight : 880g&lt;br /&gt;
&lt;br /&gt;
'''slingshot'''&lt;br /&gt;
 Build requirements : raws:rubber&amp;gt;35;days:1.25;objects:stick&amp;gt;1&lt;br /&gt;
 Special rules : hit:10;weapon_skill:90&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : 85g&lt;br /&gt;
&lt;br /&gt;
'''blow dart pipe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;110;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:10;weapon_skill:90&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 54&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''billy club'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Special rules : hit:10;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''crowbar'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;215;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : 215g&lt;br /&gt;
&lt;br /&gt;
'''alumina refiner'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;2000,iron&amp;gt;3000,steel&amp;gt;3000,rubber&amp;gt;150,soda&amp;gt;1000;days:20;tools:trowel,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 9150g&lt;br /&gt;
&lt;br /&gt;
'''bauxite drill'''&lt;br /&gt;
 Build conditions : hasraw:bauxite&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2210g&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,iron&amp;gt;25;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 325g&lt;br /&gt;
&lt;br /&gt;
'''steel hatchet'''&lt;br /&gt;
 Build requirements : objects:steel hatchet head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''froe club'''&lt;br /&gt;
 Build requirements : objects:small log&amp;gt;1;days:2;tools:adze&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''steel peavey'''&lt;br /&gt;
 Build requirements : objects:steel peavey head&amp;gt;1,large wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 925&lt;br /&gt;
 Weight : 480g&lt;br /&gt;
&lt;br /&gt;
'''planer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,iron&amp;gt;25,steel&amp;gt;10;days:2;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 15&lt;br /&gt;
 Decay rate usage : 76&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 85g&lt;br /&gt;
&lt;br /&gt;
'''pliers'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50,steel&amp;gt;15;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 23&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 65g&lt;br /&gt;
&lt;br /&gt;
'''mallet'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:1;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''needle'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''wheelbarrow'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;800,iron&amp;gt;50,rubber&amp;gt;50;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 575&lt;br /&gt;
 Weight : 900g&lt;br /&gt;
&lt;br /&gt;
'''improved wheelbarrow'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,steel&amp;gt;500,iron&amp;gt;50,rubber&amp;gt;100;days:4;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 27&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 850g&lt;br /&gt;
&lt;br /&gt;
'''small oil pump '''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;250,iron&amp;gt;250,rubber&amp;gt;50;days:1.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''oil pump '''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;550,iron&amp;gt;400,rubber&amp;gt;75;days:2.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 1025g&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50;days:0.5;tools:hammer,screwdriver,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 50&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''fire place'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;450;days:1;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''wooden bowl'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''small sharpening block'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;300;days:2;tools:mallet,chisel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''coin press'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;4000,iron&amp;gt;300;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4300g&lt;br /&gt;
&lt;br /&gt;
'''seal'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;120,nickel&amp;gt;25,wood&amp;gt;75;days:4;tools:hammer,chisel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 220g&lt;br /&gt;
&lt;br /&gt;
'''kiln'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;4500,clay&amp;gt;1600;days:6.5;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6100g&lt;br /&gt;
&lt;br /&gt;
'''digging machine (clay)'''&lt;br /&gt;
 Build conditions : hasraw:clay&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1500;days:21;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6500g&lt;br /&gt;
&lt;br /&gt;
'''bodkin'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50,wood&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''curing tub'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;600;days:5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''chitin shield'''&lt;br /&gt;
 Build requirements : raws:shell&amp;gt;300;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''bellows'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;750,leather&amp;gt;500;days:2;tools:needle,hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : 1250g&lt;br /&gt;
&lt;br /&gt;
'''stone table'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1500;tool:trowel;days:4&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1500g&lt;br /&gt;
&lt;br /&gt;
'''coke oven'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;6000;days:6;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6000g&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;100;days:1&lt;br /&gt;
 Special rules : hit:10&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''bone spear'''&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,bone spear head&amp;gt;1&lt;br /&gt;
 Special rules : hit:22;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 50&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 270g&lt;br /&gt;
&lt;br /&gt;
'''fur-scraper'''&lt;br /&gt;
 Build requirements : raws:large bones&amp;gt;80;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''bone needle'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;20;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''hoist'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;600,medium rope&amp;gt;3000,wood&amp;gt;1000;days:7&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4900g&lt;br /&gt;
&lt;br /&gt;
'''bone club'''&lt;br /&gt;
 Build requirements : raws:large bones&amp;gt;120;days:1&lt;br /&gt;
 Special rules : hit:12;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell shield'''&lt;br /&gt;
 Build requirements : raws:tortoiseshell&amp;gt;200;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:26&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''rope machine'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1000,iron&amp;gt;750;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1750g&lt;br /&gt;
&lt;br /&gt;
'''large rope machine'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1750,iron&amp;gt;1000;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2750g&lt;br /&gt;
&lt;br /&gt;
'''primitive smelting furnace'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;6000;days:10&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6000g&lt;br /&gt;
&lt;br /&gt;
'''small stone pot'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;300;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 850&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''walking stick'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450;days:2;tools:knife,hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''iron bucket'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50;days:2;tools:peen hammer,chisel,flatter&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 175&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''mudhole'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;400;days:1.5;tools:shovel,trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 400g&lt;br /&gt;
&lt;br /&gt;
'''big stone pot'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;900;days:3;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 375&lt;br /&gt;
 Weight : 900g&lt;br /&gt;
&lt;br /&gt;
'''stone pot'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;500;days:2;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''wooden bucket'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200;days:1;tools:hammer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 400&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''primitive oven'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:mud&amp;gt;1800;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''mud hut'''&lt;br /&gt;
 Build requirements : raws:mud&amp;gt;15000;days:8;&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:400000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 15000g&lt;br /&gt;
&lt;br /&gt;
'''adze'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,stone&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''drawknife handle'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;80;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''wood saw'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;80,wood&amp;gt;65;days:2.25&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 145g&lt;br /&gt;
&lt;br /&gt;
'''soldering iron'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;125,iron&amp;gt;35,cobalt&amp;gt;10,rubber&amp;gt;110;days:3.75;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 51&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : 280g&lt;br /&gt;
&lt;br /&gt;
'''single jack'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;80,steel&amp;gt;60;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 35&lt;br /&gt;
 Repair rate per day : 950&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel set hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,steel&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 105g&lt;br /&gt;
&lt;br /&gt;
'''steel peen hammer'''&lt;br /&gt;
 Build conditions : hasobject:anvil,work bench&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,steel&amp;gt;45;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''gas valve'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;80;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''rocking chair'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2700;days:4;tools:planer,chisel,hammer&lt;br /&gt;
 Special rules : energy:385;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2700g&lt;br /&gt;
&lt;br /&gt;
'''armoire'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;8000,silver&amp;gt;10;days:12;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : stores:8010-28010&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8010g&lt;br /&gt;
&lt;br /&gt;
'''futon'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;6000,iron&amp;gt;200,cotton&amp;gt;2000;days:6;tools:hammer,needle,planer&lt;br /&gt;
 Special rules : energy:1000;maxpeople:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8200g&lt;br /&gt;
&lt;br /&gt;
'''shack'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;3000;days:4&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:200000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3000g&lt;br /&gt;
&lt;br /&gt;
'''chest'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;500;days:11.75;tools:hammer,chisel,planer&lt;br /&gt;
 Special rules : stores:5000-65000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2500g&lt;br /&gt;
&lt;br /&gt;
'''buckler'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,hide&amp;gt;50;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : shield:14&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''whip'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,leather&amp;gt;120;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:12;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 180&lt;br /&gt;
 Weight : 170g&lt;br /&gt;
&lt;br /&gt;
'''raft'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1800;days:3;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:64000;speed:9;weightdelay:50000;dock:land&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''bus'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30000,iron&amp;gt;15000,rubber&amp;gt;800,window glass&amp;gt;3500,aluminium&amp;gt;30000;days:56;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 79300g&lt;br /&gt;
&lt;br /&gt;
'''apothecary table'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1000,iron&amp;gt;50;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1050g&lt;br /&gt;
&lt;br /&gt;
'''apothecary kit'''&lt;br /&gt;
 Build requirements : raws:leather&amp;gt;100;days:3;tools:scissors,needle,bodkin&lt;br /&gt;
 Special rules : stores:100-1100&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''mortar and pestle'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;450;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''brick mould'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;380;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : 380g&lt;br /&gt;
&lt;br /&gt;
'''spit'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,stone&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 420g&lt;br /&gt;
&lt;br /&gt;
'''claymore'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:claymore blade&amp;gt;1,large hilt&amp;gt;1;days:2.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:39;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : 275g&lt;br /&gt;
&lt;br /&gt;
'''scimitar'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:scimitar blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:38;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 19&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : 180g&lt;br /&gt;
&lt;br /&gt;
'''steel long sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel long sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:38;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''steel short sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel short sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:33;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''engine04'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;1000,rubber&amp;gt;80,magnesium&amp;gt;80;days:3;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1160g&lt;br /&gt;
&lt;br /&gt;
'''steel bastard sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel bastard sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:3;tools:peen hammer&lt;br /&gt;
 Special rules : hit:37;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 150&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel dirk'''&lt;br /&gt;
 Build requirements : objects:steel dirk blade&amp;gt;1,small bone hilt&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:19;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''dinghy'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:7;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:135000;speed:15;weightdelay:50000;dock:land,coaster harbour,landing-stage,ferry,longboat,skimmer,soarer,raker,sloop,galleon&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''reed hut'''&lt;br /&gt;
 Build requirements : raws:reed&amp;gt;14000,wood&amp;gt;800,stone&amp;gt;300;days:8;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:580000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 15100g&lt;br /&gt;
&lt;br /&gt;
'''stone extension'''&lt;br /&gt;
 Build conditions : isnoncentertype:building,hall,stone extension&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;10000;days:12;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:26;maxweight:3800000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10000g&lt;br /&gt;
&lt;br /&gt;
'''wood extension'''&lt;br /&gt;
 Build conditions : isnoncentertype:cottage,wood extension&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;7500;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:8;maxweight:1400000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 7500g&lt;br /&gt;
&lt;br /&gt;
'''salting barrel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1800;days:1.5;tools:hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''smoker'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1100;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1100g&lt;br /&gt;
&lt;br /&gt;
'''mixing bowl'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;140;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel peavey head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''drying rack'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:4&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,string&amp;gt;120;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 520g&lt;br /&gt;
&lt;br /&gt;
'''gas purifier'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1800,iron&amp;gt;200;days:4;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''gas oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;2400,iron&amp;gt;200;days:8;tools:trowel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2600g&lt;br /&gt;
&lt;br /&gt;
'''steel broad sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''steel sabre blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;90;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''medium steel hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;20,leather&amp;gt;20;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''small steel hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;10,leather&amp;gt;10;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''bow square'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;15;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 15g&lt;br /&gt;
&lt;br /&gt;
'''string jig'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500;days:3;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''server'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''bowstring'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements : raws:string&amp;gt;10;days:1;tools:knife,server&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''road motorcycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : objects:road motorcycle frame&amp;gt;1,motorcycle tire&amp;gt;2;days:2;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000;fuelmult:0.1-0.2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2300g&lt;br /&gt;
&lt;br /&gt;
'''motorcycle tire'''&lt;br /&gt;
 Build requirements : raws:rubber&amp;gt;150;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''dirt motorcycle frame'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;1250,iron&amp;gt;400;days:7;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1650g&lt;br /&gt;
&lt;br /&gt;
'''road motorcycle frame'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;1500,iron&amp;gt;500;days:8;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''medium ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker,galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements : raws:wood&amp;gt;6000;days:5;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:210000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 6000g&lt;br /&gt;
&lt;br /&gt;
'''dirt motorcycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : objects:dirt motorcycle frame&amp;gt;1,motorcycle tire&amp;gt;2;days:2;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1950g&lt;br /&gt;
&lt;br /&gt;
'''bone shield'''&lt;br /&gt;
 Build requirements : raws:large bones&amp;gt;350,small bones&amp;gt;100,hide&amp;gt;80;days:1;tools:knife&lt;br /&gt;
 Special rules : shield:16&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 53&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : 530g&lt;br /&gt;
&lt;br /&gt;
'''sloop'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;14000,iron&amp;gt;200;days:16;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:340000;speed:50;weightdelay:20000;dock:land,coaster harbour,landing-stage,raker,skimmer,galleon,soarer&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 14200g&lt;br /&gt;
&lt;br /&gt;
'''galleon'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;22000,steel&amp;gt;2400,iron&amp;gt;2000;days:30;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:20;maxweight:1800000;speed:45;weightdelay:50000;dock:coaster harbour&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 26400g&lt;br /&gt;
&lt;br /&gt;
'''rice harvester'''&lt;br /&gt;
 Build conditions : hasraw:rice&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3200g&lt;br /&gt;
&lt;br /&gt;
'''lens'''&lt;br /&gt;
 Build requirements : raws:window glass&amp;gt;60;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:peen hammer;objects:machete blade&amp;gt;1,medium steel hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''machete blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;80;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''large hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;35,leather&amp;gt;25;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''war hammer head'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;150;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''steel drawknife blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''wooden flute'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''halberd head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;300;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''large wooden shaft'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''medium wooden shaft'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;220;days:1.5;tools:knife&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 220g&lt;br /&gt;
&lt;br /&gt;
'''steel spear head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;50;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''steel froe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''bone spear head'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;50;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''marble building'''&lt;br /&gt;
 Build requirements : raws:marble&amp;gt;15000;days:35;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:30;maxweight:3300000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 15000g&lt;br /&gt;
&lt;br /&gt;
'''bowstring'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements : raws:string&amp;gt;10;days:1;tools:knife,server&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''recurve upper limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''recurve lower limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''risor'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:3;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''recurve bow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400;days:5;objects:bowstring&amp;gt;1;tools:knife&lt;br /&gt;
 Special rules : hit:28;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 410g&lt;br /&gt;
&lt;br /&gt;
'''bow stringer'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:5;tools:knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''primitive bow'''&lt;br /&gt;
 Build requirements : raws:sinew&amp;gt;30;days:0.5;objects:stick&amp;gt;1&lt;br /&gt;
 Special rules : hit:15;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1800&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''cam'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;20;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''cable'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;10;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''compound lower limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''compound upper limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''compound bow'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements : days:0.5;tools:bow square,hammer;objects:compound upper limb&amp;gt;1,compound lower limb&amp;gt;1,risor&amp;gt;1,bowstring&amp;gt;1,cam&amp;gt;2,cable&amp;gt;1&lt;br /&gt;
 Special rules : hit:37;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 18&lt;br /&gt;
 Decay rate usage : 92&lt;br /&gt;
 Repair rate per day : 434&lt;br /&gt;
 Weight : 560g&lt;br /&gt;
&lt;br /&gt;
'''wooden shelf'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2800;days:3;tools:hammer,saw&lt;br /&gt;
 Special rules : stores:2800-15000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2800g&lt;br /&gt;
&lt;br /&gt;
'''fur rug'''&lt;br /&gt;
 Build requirements : raws:fur&amp;gt;1800;days:2;tools:needle&lt;br /&gt;
 Special rules : energy:500;maxpeople:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''simple cotton gin'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000;days:6;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''simple twiner'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''cot'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,fur&amp;gt;200,hide&amp;gt;500;days:5;tools:hammer,needle,knife&lt;br /&gt;
 Special rules : energy:625;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1100g&lt;br /&gt;
&lt;br /&gt;
'''small wooden shaft'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:1;tools:knife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''steel dagger blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;50;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''crossbow stock'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500;days:2.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''crossbow limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50;days:1.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''crossbow prod'''&lt;br /&gt;
 Build requirements : raws:sinew&amp;gt;30;days:1;tools:hammer;objects:crossbow limb&amp;gt;2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 130g&lt;br /&gt;
&lt;br /&gt;
'''crossbow stirrup'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;150;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''bow iron'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;30;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''mace head'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''crossbow trigger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''revolving nut'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;20;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''steel long sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;160;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 160g&lt;br /&gt;
&lt;br /&gt;
'''claymore blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;215;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 215g&lt;br /&gt;
&lt;br /&gt;
'''steel dirk blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;50;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''small bone hilt'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;20,leather&amp;gt;10;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''tin can'''&lt;br /&gt;
 Build requirements : raws:tin&amp;gt;200;days:2;tools:hammer,pliers&lt;br /&gt;
 Special rules : stores:200-2200&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''flail head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;150;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''small chain'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''steel bastard sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''scimitar blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;140;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel short sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''boomerang'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:3;tools:knife&lt;br /&gt;
 Special rules : hit:13;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''well'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:1&lt;br /&gt;
 Build requirements : raws:medium rope&amp;gt;500,stone&amp;gt;1000,wood&amp;gt;300;days:5;tools:shovel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''atlatl head'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;75;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 75g&lt;br /&gt;
&lt;br /&gt;
'''wooden steamer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:0.25;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''atlatl dart'''&lt;br /&gt;
 Build requirements : objects:small wooden shaft&amp;gt;1,atlatl head&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:7&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 175g&lt;br /&gt;
&lt;br /&gt;
'''lathe'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:medium log&amp;gt;6,steel lathe blade&amp;gt;1;days:1;tools:hatchet&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : 1620g&lt;br /&gt;
&lt;br /&gt;
'''atlatl handle'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;40,leather&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''atlatl'''&lt;br /&gt;
 Build requirements : objects:atlatl dart&amp;gt;1,atlatl handle&amp;gt;1;days:0.5&lt;br /&gt;
 Special rules : hit:17;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 51&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 235g&lt;br /&gt;
&lt;br /&gt;
'''steel gladius blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;80;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''steel gladius'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel gladius blade&amp;gt;1,medium steel hilt&amp;gt;1;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : hit:34;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 180&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''waster'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;160;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:1;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 160g&lt;br /&gt;
&lt;br /&gt;
'''diamond encrusted steel sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:steel sabre&amp;gt;1;tools:peen hammer;raws:diamonds&amp;gt;30&lt;br /&gt;
 Special rules : hit:36;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''steel rapier blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''steel rapier'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:steel rapier blade&amp;gt;1,small steel hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:30;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 225&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''pilum head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''pilum shaft'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200;days:3;tools:carving knife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 900&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''pilum'''&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:pilum shaft&amp;gt;1,pilum head&amp;gt;1&lt;br /&gt;
 Special rules : hit:35;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 270g&lt;br /&gt;
&lt;br /&gt;
'''scutum'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1500;days:8;tools:carving knife&lt;br /&gt;
 Special rules : shield:27&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 1500g&lt;br /&gt;
&lt;br /&gt;
'''steel drawknife'''&lt;br /&gt;
 Build requirements : objects:steel drawknife blade&amp;gt;1,drawknife handle&amp;gt;2;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : 230g&lt;br /&gt;
&lt;br /&gt;
'''iron shod billy club'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;100;objects:billy club&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:20;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 450&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''steel spatha'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:peen hammer;objects:steel spatha blade&amp;gt;1,medium wooden hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:34;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 160&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''steel spatha blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;80;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''medium wooden hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;20,leather&amp;gt;20;days:4;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''stone ingot'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;75;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 75g&lt;br /&gt;
&lt;br /&gt;
'''bronze peen hammer'''&lt;br /&gt;
 Build conditions : hasobject:anvil,stone table&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,bronze&amp;gt;45;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''bronze flatter'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,bronze&amp;gt;45;days:1;tools:sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''steel froe'''&lt;br /&gt;
 Build requirements : objects:steel froe head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 33&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''bronze set hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 105g&lt;br /&gt;
&lt;br /&gt;
'''bronze anvil'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;600;days:5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''bronze gladius blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;80;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''bronze chisel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,bronze&amp;gt;10;days:1&lt;br /&gt;
 Special rules : hit:5;signwriting:120&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''bronze carving knife'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;40,bronze&amp;gt;85;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:5;signwriting:150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 71&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''medium bronze hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;20,leather&amp;gt;20;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 40g&lt;br /&gt;
&lt;br /&gt;
'''bronze gladius'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:bronze gladius blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : hit:29;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 31&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''bronze bastard sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''bronze bastard sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:bronze bastard sword blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:3;tools:peen hammer&lt;br /&gt;
 Special rules : hit:32;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''small bronze hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;10,leather&amp;gt;10;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''bronze battle axe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;300;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''bronze battle axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:large wooden shaft&amp;gt;1,bronze battle axe head&amp;gt;1&lt;br /&gt;
 Special rules : hit:36;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : 750g&lt;br /&gt;
&lt;br /&gt;
'''bronze broad sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''bronze broad sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:peen hammer;objects:bronze broad sword blade&amp;gt;1,medium bronze hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:32;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 333&lt;br /&gt;
 Weight : 140g&lt;br /&gt;
&lt;br /&gt;
'''bronze dagger blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;50;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''bronze dagger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:bronze dagger blade&amp;gt;1,small bronze hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:16;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''bronze dirk blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;50;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''bronze dirk'''&lt;br /&gt;
 Build requirements : objects:bronze dirk blade&amp;gt;1,small bone hilt&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:14;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : 80g&lt;br /&gt;
&lt;br /&gt;
'''bronze long sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;160;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 160g&lt;br /&gt;
&lt;br /&gt;
'''bronze long sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:bronze long sword blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:33;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 333&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''bronze rapier blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''bronze rapier'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:bronze rapier blade&amp;gt;1,small bronze hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:25;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 31&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''wooden bench'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;4000;days:4;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:400;maxpeople:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4000g&lt;br /&gt;
&lt;br /&gt;
'''stone landmark'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;2000;days:3;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2000g&lt;br /&gt;
&lt;br /&gt;
'''wooden landmark'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1500;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 400&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1500g&lt;br /&gt;
&lt;br /&gt;
'''bronze sabre blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;90;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''bronze bagh-nakh'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer&lt;br /&gt;
 Special rules : hit:19;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''base of a wooden saw carriage'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : objects:planks&amp;gt;12;days:5;tools:saw,hammer,planer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : 360g&lt;br /&gt;
&lt;br /&gt;
'''steel saw blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:2.5;tools:peen hammer,flatter,chisel,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 17&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''wooden saw carriage with steel blade'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:wooden saw carriage&amp;gt;1,steel saw blade&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 217&lt;br /&gt;
 Repair rate per day : 217&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''bronze sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:bronze sabre blade&amp;gt;1,small bronze hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:31;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 325&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''steel hatchet head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;250;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''large log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;500;days:0.5&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''medium log'''&lt;br /&gt;
 Build conditions : hasobject:shaving horse&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;250;days:1;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''medium log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;250;days:0.5&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''small log'''&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;125;days:2;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''steel lathe blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;120;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 120g&lt;br /&gt;
&lt;br /&gt;
'''small log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;125;days:0.5&lt;br /&gt;
 Special rules : hit:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''bone bagh-nakh'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;30;days:4;tools:knife&lt;br /&gt;
 Special rules : hit:15;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''steel bagh-nakh'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer&lt;br /&gt;
 Special rules : hit:23;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''apache throwing star'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:0.4;tools:knife&lt;br /&gt;
 Special rules : hit:15;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''stone quarry'''&lt;br /&gt;
 Build conditions : hasraw:stone&lt;br /&gt;
 Build requirements : objects:large log&amp;gt;4,medium log&amp;gt;2;raws:medium rope&amp;gt;1000,iron&amp;gt;100;days:20;tools:shovel,pickaxe,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3600g&lt;br /&gt;
&lt;br /&gt;
'''scepter'''&lt;br /&gt;
 Build requirements : raws:gold&amp;gt;200,silver&amp;gt;25,diamonds&amp;gt;20;days:3;tools:hammer&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 245g&lt;br /&gt;
&lt;br /&gt;
'''bone crochet hook'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;30;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''reed steamer'''&lt;br /&gt;
 Build requirements : raws:reed&amp;gt;100;days:0.10&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 57&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''ice cream crank'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;25,wood&amp;gt;100;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''limestone quarry'''&lt;br /&gt;
 Build conditions : hasraw:limestone&lt;br /&gt;
 Build requirements : objects:large log&amp;gt;4,medium log&amp;gt;2;raws:medium rope&amp;gt;1000,iron&amp;gt;100;days:20;tools:shovel,pickaxe,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3600g&lt;br /&gt;
&lt;br /&gt;
'''wooden crochet hook'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;20;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''tarpit'''&lt;br /&gt;
 Build conditions : hasraw:timber;maxonloc:1&lt;br /&gt;
 Build requirements : raws:sand&amp;gt;10000,timber&amp;gt;10000,iron&amp;gt;1000;days:10;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 21000g&lt;br /&gt;
&lt;br /&gt;
'''sidecar'''&lt;br /&gt;
 Build conditions : maxonloc:1;isnoncentertype:road motorcycle&lt;br /&gt;
 Build requirements : objects:motorcycle tire&amp;gt;1;raws:aluminium&amp;gt;300;days:5;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : addcapacity:60450&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''jembe drum'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;250,leather&amp;gt;50,thin rope&amp;gt;50;days:2.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''radio vacuum tube'''&lt;br /&gt;
 Build conditions : hasobject:kiln&lt;br /&gt;
 Build requirements : raws:glass beads&amp;gt;1000,iron&amp;gt;25,wood&amp;gt;10;days:2;tools:pliers,vacuum tube mould&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1035g&lt;br /&gt;
&lt;br /&gt;
'''extended range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2775g&lt;br /&gt;
&lt;br /&gt;
'''wood throne'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;3000;days:3;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:200;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3000g&lt;br /&gt;
&lt;br /&gt;
'''small wooden cart'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:90000;speed:0.07;weightdelay:30000,maxspeed:10&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''cheese press'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1000,wood&amp;gt;500,iron&amp;gt;100;days:3;tools:hammer,trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1600g&lt;br /&gt;
&lt;br /&gt;
'''radio receiver'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:radio receiver case&amp;gt;1,copper wire&amp;gt;3;days:2;tools:screwdriver&lt;br /&gt;
 Special rules : radio_receiver&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1130g&lt;br /&gt;
&lt;br /&gt;
'''radio vehicle'''&lt;br /&gt;
 Build conditions : isnoncentertype:bus,jeep,limousine,mini-van,passenger car,pickup,small pickup,small sportscar,small tractor,small van,stationcar,tractor,van,small ship cabin,medium ship cabin,large ship cabin&lt;br /&gt;
 Build requirements : objects:vehicle radio receiver case&amp;gt;1,copper wire&amp;gt;8;days:2.5;tools:screwdriver,soldering iron&lt;br /&gt;
 Special rules : radio_receiver&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1380g&lt;br /&gt;
&lt;br /&gt;
'''medium radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:medium radio case&amp;gt;1,copper wire&amp;gt;6;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1860g&lt;br /&gt;
&lt;br /&gt;
'''copper wire'''&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;100,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 110g&lt;br /&gt;
&lt;br /&gt;
'''medium radio case'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1200;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1200g&lt;br /&gt;
&lt;br /&gt;
'''radio receiver case'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;800;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 800g&lt;br /&gt;
&lt;br /&gt;
'''vehicle radio receiver case'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;500;days:3;tools:soldering iron&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''long range radio case'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1500;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1500g&lt;br /&gt;
&lt;br /&gt;
'''vacuum tube mould'''&lt;br /&gt;
 Build conditions : hasobject:kiln&lt;br /&gt;
 Build requirements : raws:clay&amp;gt;3000,wood&amp;gt;100;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 3100g&lt;br /&gt;
&lt;br /&gt;
'''long range transmitter wire'''&lt;br /&gt;
 Build requirements : raws:gold&amp;gt;20,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''platinum long range transmitter wire'''&lt;br /&gt;
 Build requirements : raws:platinum&amp;gt;20,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 30g&lt;br /&gt;
&lt;br /&gt;
'''small ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker,galleon,soarer,skimmer;maxonloc:2 &lt;br /&gt;
 Build requirements : raws:wood&amp;gt;4000;days:4;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:140000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 4000g&lt;br /&gt;
&lt;br /&gt;
'''enhanced range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:long range radio case&amp;gt;1,copper wire&amp;gt;5,radio vacuum tube&amp;gt;1;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=115&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3085g&lt;br /&gt;
&lt;br /&gt;
'''long range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=90&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1740g&lt;br /&gt;
&lt;br /&gt;
'''stone cleaver'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;300;days:1&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 375&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''large ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements : raws:wood&amp;gt;8000;days:6;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:250000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8000g&lt;br /&gt;
&lt;br /&gt;
'''crochet hook'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 10g&lt;br /&gt;
&lt;br /&gt;
'''small cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:soarer;maxonloc:1&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:4;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:200000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 5000g&lt;br /&gt;
&lt;br /&gt;
'''medium cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker;maxonloc:1&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;8000;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:400000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 8000g&lt;br /&gt;
&lt;br /&gt;
'''large cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements : raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:900000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 10000g&lt;br /&gt;
&lt;br /&gt;
'''bone flute'''&lt;br /&gt;
 Build requirements : raws:large bones&amp;gt;50;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''tambourine'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;80,nickel&amp;gt;50;days:2;tools:carving knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 130g&lt;br /&gt;
&lt;br /&gt;
'''small drum'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,leather&amp;gt;50,thin rope&amp;gt;50;days:3;tools:hammer,knife,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 46&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''harmonica'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,steel&amp;gt;10;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''long horn'''&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;2000,sinew&amp;gt;50;days:3.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 2050g&lt;br /&gt;
&lt;br /&gt;
'''guitar'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450,sinew&amp;gt;50;days:2;tools:hammer,planer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''reed flute'''&lt;br /&gt;
 Build requirements : raws:reed&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 57&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''violin'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;250,sinew&amp;gt;40;days:3;tools:carving knife,planer,hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : 290g&lt;br /&gt;
&lt;br /&gt;
'''pan flute'''&lt;br /&gt;
 Build requirements : raws:reed&amp;gt;450,sinew&amp;gt;50;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 56&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : 500g&lt;br /&gt;
&lt;br /&gt;
'''vehicle transmitter case'''&lt;br /&gt;
 Build requirements : raws:aluminium&amp;gt;200,rubber&amp;gt;100;days:3;tools:hammer,screwdriver,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''vehicle radio transmitter'''&lt;br /&gt;
 Build conditions : isnoncentertype:bus,jeep,limousine,mini-van,passenger car,pickup,small pickup,small sportscar,small tractor,small van,stationcar,tractor,van&lt;br /&gt;
 Build requirements : objects:vehicle transmitter case&amp;gt;1,copper wire&amp;gt;8,circuit board&amp;gt;1;days:2;tools:soldering iron,pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=115&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1330g&lt;br /&gt;
&lt;br /&gt;
'''circuit board'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:aluminium&amp;gt;100,chromium&amp;gt;25,nickel&amp;gt;25;days:2;tools:soldering iron,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''cloth bellows'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;750,cotton cloth&amp;gt;500,resin&amp;gt;50;days:2;tools:needle,hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 46&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : 1300g&lt;br /&gt;
&lt;br /&gt;
'''water skin'''&lt;br /&gt;
 Build requirements : raws:sinew&amp;gt;50,hide&amp;gt;100;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 75&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''water pump'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:1&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;600;days:8;tools:shovel,wrench,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''deck grill'''&lt;br /&gt;
 Build conditions : maxonloc:2;isnoncentertype:darter,ferry,galleon,longboat,raker,skimmer,sloop,soarer&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;300;days:1;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''ship radio transmitter'''&lt;br /&gt;
 Build conditions : isnoncentertype:small ship cabin,medium ship cabin,large ship cabin&lt;br /&gt;
 Build requirements : objects:vehicle transmitter case&amp;gt;1,long range transmitter wire&amp;gt;2,circuit board&amp;gt;1;days:2;tools:soldering iron,pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 510g&lt;br /&gt;
&lt;br /&gt;
'''herb garden grass'''&lt;br /&gt;
 Build conditions : islocation;area:1;maxonloc:1&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3000,wood&amp;gt;900;days:5;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3900g&lt;br /&gt;
&lt;br /&gt;
'''bagpipes'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,wool cloth&amp;gt;150;days:3;tools:knife,scissors&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''herb garden plain'''&lt;br /&gt;
 Build conditions : islocation;area:14;maxonloc:1&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3000,wood&amp;gt;900;days:5;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3900g&lt;br /&gt;
&lt;br /&gt;
'''triangle'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;20;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''lute'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,sinew&amp;gt;20;days:2;tools:planer,hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 320g&lt;br /&gt;
&lt;br /&gt;
'''bone rattle'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;50,large bones&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 70g&lt;br /&gt;
&lt;br /&gt;
'''bronze sledgehammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;90,bronze&amp;gt;80;days:2&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : 170g&lt;br /&gt;
&lt;br /&gt;
'''bronze screwdriver'''&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;60;days:1&lt;br /&gt;
 Special rules : hit:4&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''bronze trowel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 90g&lt;br /&gt;
&lt;br /&gt;
'''ocarina'''&lt;br /&gt;
 Build requirements : raws:clay&amp;gt;150;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''aluminized brass case'''&lt;br /&gt;
 Build conditions : hasobject:smelting furnace&lt;br /&gt;
 Build requirements : raws:aluminium&amp;gt;100,copper&amp;gt;200,zinc&amp;gt;50;days:2;tools:peen hammer,pliers,soldering iron&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''tusk horn'''&lt;br /&gt;
 Build requirements : raws:tusk&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 32&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''accordion'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,leather&amp;gt;250;days:3;tools:hammer,knife,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 325&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''brass case'''&lt;br /&gt;
 Build conditions : hasobject:smelting furnace&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;250,zinc&amp;gt;100;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 350g&lt;br /&gt;
&lt;br /&gt;
'''eyepiece'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;50,rubber&amp;gt;25;days:1;tools:pincers,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 75g&lt;br /&gt;
&lt;br /&gt;
'''telescope mirror'''&lt;br /&gt;
 Build requirements : raws:window glass&amp;gt;75,silver&amp;gt;50;days:2;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 125g&lt;br /&gt;
&lt;br /&gt;
'''ruby lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:ruby&amp;gt;80;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''telescope'''&lt;br /&gt;
 Build requirements : objects:gem lens&amp;gt;2,aluminized brass case&amp;gt;1,eyepiece&amp;gt;1,telescope mirror&amp;gt;2;days:4;tools:screwdriver&lt;br /&gt;
 Special rules : view:200&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 725g&lt;br /&gt;
&lt;br /&gt;
'''spyglass'''&lt;br /&gt;
 Build requirements : objects:lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1;days:3;tools:screwdriver&lt;br /&gt;
 Special rules : view:125&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : 545g&lt;br /&gt;
&lt;br /&gt;
'''simple telescope'''&lt;br /&gt;
 Build requirements : objects:gem lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1,telescope mirror&amp;gt;1;days:2;tools:screwdriver&lt;br /&gt;
 Special rules : view:175&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 600g&lt;br /&gt;
&lt;br /&gt;
'''cello'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;900,sinew&amp;gt;120,nickel&amp;gt;100;days:7;tools:hammer,planer,bodkin,wood saw&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 48&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : 1120g&lt;br /&gt;
&lt;br /&gt;
'''binoculars'''&lt;br /&gt;
 Build requirements : objects:lens&amp;gt;4,brass case&amp;gt;1,eyepiece&amp;gt;2;days:3;tools:screwdriver&lt;br /&gt;
 Special rules : view:150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 740g&lt;br /&gt;
&lt;br /&gt;
'''sapphire lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:sapphire&amp;gt;25;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''emerald lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:emerald&amp;gt;25;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''diamond lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:diamonds&amp;gt;90;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 25g&lt;br /&gt;
&lt;br /&gt;
'''medium log cabin'''&lt;br /&gt;
 Build requirements : objects:medium log&amp;gt;25;raws:stone&amp;gt;1000;days:1;tools:sledgehammer,axe,adze&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:1100000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 7250g&lt;br /&gt;
&lt;br /&gt;
'''large log cabin'''&lt;br /&gt;
 Build requirements : objects:large log&amp;gt;25;raws:stone&amp;gt;4000;days:4;tools:sledgehammer,axe,adze&lt;br /&gt;
 Special rules : maxpeople:40;maxweight:4400000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 16500g&lt;br /&gt;
&lt;br /&gt;
'''pot still steel'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;1000,steel&amp;gt;800;days:5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''wooden plate'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:3;tools:hammer,knife&lt;br /&gt;
 Special rules : stores:300-800&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 300g&lt;br /&gt;
&lt;br /&gt;
'''barrel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;150;days:3;tools:hammer&lt;br /&gt;
 Special rules : stores:2150-12150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2150g&lt;br /&gt;
&lt;br /&gt;
'''large wooden crate'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2500;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:2500-6500&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2500g&lt;br /&gt;
&lt;br /&gt;
'''small barrel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1500,iron&amp;gt;100;days:4;tools:hammer&lt;br /&gt;
 Special rules : stores:1600-6600&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1600g&lt;br /&gt;
&lt;br /&gt;
'''large barrel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;3500,iron&amp;gt;300;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:3800-18800&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 3800g&lt;br /&gt;
&lt;br /&gt;
'''biodiesel mixing vat'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;1100,steel&amp;gt;400,rubber&amp;gt;100;days:4;tools:hammer,screwdriver,wrench&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1600g&lt;br /&gt;
&lt;br /&gt;
'''fractional distillation stack'''&lt;br /&gt;
 Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building&lt;br /&gt;
 Build requirements : objects:thermal cutoff valve&amp;gt;1;raws:steel&amp;gt;500,iron&amp;gt;300,rubber&amp;gt;200,aluminium&amp;gt;1000;days:4;tools:screwdriver,hammer,wrench,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2200g&lt;br /&gt;
&lt;br /&gt;
'''small fishing net wood'''&lt;br /&gt;
 Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy&lt;br /&gt;
 Build requirements : raws:thin rope&amp;gt;1000,resin&amp;gt;200,wood&amp;gt;500,medium rope&amp;gt;500;days:4;tools:needle,knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2200g&lt;br /&gt;
&lt;br /&gt;
'''small fishing net reed'''&lt;br /&gt;
 Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy&lt;br /&gt;
 Build requirements : raws:thin rope&amp;gt;1000,resin&amp;gt;100,reed&amp;gt;300,medium rope&amp;gt;500;days:2;tools:needle,knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1900g&lt;br /&gt;
&lt;br /&gt;
'''brick building'''&lt;br /&gt;
 Build requirements : raws:brick&amp;gt;11000;days:5;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:35;maxweight:4000000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 11000g&lt;br /&gt;
&lt;br /&gt;
'''pot still copper'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;1800;days:4;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''pot still tin'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:tin&amp;gt;1800;days:4.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1800g&lt;br /&gt;
&lt;br /&gt;
'''burlap sack'''&lt;br /&gt;
 Build requirements : raws:hemp cloth&amp;gt;500,string&amp;gt;50;days:3;tools:scissors,needle&lt;br /&gt;
 Special rules : stores:550-2550&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''sextant'''&lt;br /&gt;
 Build requirements : objects:lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1,sextant arc&amp;gt;1;days:2;tools:screwdriver,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 685g&lt;br /&gt;
&lt;br /&gt;
'''canvas duffel'''&lt;br /&gt;
 Build requirements : raws:cotton cloth&amp;gt;200;days:1;tools:scissors,needle&lt;br /&gt;
 Special rules : stores:200-5200&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''sextant arc'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:tin&amp;gt;200;days:5;tools:file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 200g&lt;br /&gt;
&lt;br /&gt;
'''fur paintbrush'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,fur&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 275g&lt;br /&gt;
&lt;br /&gt;
'''hemp paintbrush'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,hemp yarn&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 275g&lt;br /&gt;
&lt;br /&gt;
'''cotton paintbrush'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,cotton&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : 275g&lt;br /&gt;
&lt;br /&gt;
'''big steel pot'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;180;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 750&lt;br /&gt;
 Weight : 180g&lt;br /&gt;
&lt;br /&gt;
'''bronze shovel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500,bronze&amp;gt;200;days:1&lt;br /&gt;
 Special rules : hit:4;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''bronze axe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,bronze&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:23&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''bronze pickaxe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,bronze&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:26;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 550g&lt;br /&gt;
&lt;br /&gt;
'''bronze hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : hit:6;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 12&lt;br /&gt;
 Decay rate usage : 342&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 105g&lt;br /&gt;
&lt;br /&gt;
'''bronze knife'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,bronze&amp;gt;30;days:2&lt;br /&gt;
 Special rules : hit:13;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 12&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''bronze dung-fork'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500,bronze&amp;gt;175;days:1.2&lt;br /&gt;
 Special rules : hit:16;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 48&lt;br /&gt;
 Repair rate per day : 750&lt;br /&gt;
 Weight : 675g&lt;br /&gt;
&lt;br /&gt;
'''bronze planer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,bronze&amp;gt;35;days:2;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 81&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : 85g&lt;br /&gt;
&lt;br /&gt;
'''bronze scissors'''&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;50;days:0.5;tools:hammer,screwdriver,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : 50g&lt;br /&gt;
&lt;br /&gt;
'''bronze sickle'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450,bronze&amp;gt;250;days:1&lt;br /&gt;
 Special rules : hit:18&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 21&lt;br /&gt;
 Decay rate usage : 86&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : 700g&lt;br /&gt;
&lt;br /&gt;
'''bronze scythe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;250,bronze&amp;gt;200;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:26;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 19&lt;br /&gt;
 Decay rate usage : 75&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''big copper pot'''&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;450;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : 450g&lt;br /&gt;
&lt;br /&gt;
'''steel pot'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : 100g&lt;br /&gt;
&lt;br /&gt;
'''copper pot'''&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;250;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : 250g&lt;br /&gt;
&lt;br /&gt;
'''small steel pot'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;60;days:0.75;tools:peen hammer&lt;br /&gt;
 Special rules : hit:4;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 1700&lt;br /&gt;
 Weight : 60g&lt;br /&gt;
&lt;br /&gt;
'''small copper pot'''&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;150;days:0.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:3;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 1275&lt;br /&gt;
 Weight : 150g&lt;br /&gt;
&lt;br /&gt;
'''enhanced range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:brass case&amp;gt;1,copper wire&amp;gt;5,radio vacuum tube&amp;gt;1,circuit board&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=115&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2085g&lt;br /&gt;
&lt;br /&gt;
'''extended range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:aluminized brass case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1,circuit board&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 1775g&lt;br /&gt;
&lt;br /&gt;
'''long range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=90&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2775g&lt;br /&gt;
&lt;br /&gt;
'''medium range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:medium radio case&amp;gt;1,copper wire&amp;gt;6,radio vacuum tube&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 2895g&lt;br /&gt;
&lt;br /&gt;
'''cobalt thermal cutoff valve'''&lt;br /&gt;
 Build requirements : raws:cobalt&amp;gt;200;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''zinc thermal cutoff valve'''&lt;br /&gt;
 Build requirements : raws:zinc&amp;gt;215;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''magnesium thermal cutoff valve'''&lt;br /&gt;
 Build requirements : raws:magnesium&amp;gt;215;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
&lt;br /&gt;
'''platinum thermal cutoff valve'''&lt;br /&gt;
 Build requirements : raws:platinum&amp;gt;20;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : 20g&lt;br /&gt;
 &lt;br /&gt;
==Tue, 06 Feb 2007 Raw Resource==&lt;br /&gt;
&lt;br /&gt;
'''oil'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
&lt;br /&gt;
'''gold'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''diamonds'''&lt;br /&gt;
 Gather per day : 15&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''stone'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''sand'''&lt;br /&gt;
 Gather per day : 2000&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''water'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''gas'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''wood'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''minerals'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''iron'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rubber'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''alumina'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salt'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''steel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silver'''&lt;br /&gt;
 Gather per day : 14&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''coal'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''copper'''&lt;br /&gt;
 Gather per day : 175&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''nickel'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''tin'''&lt;br /&gt;
 Gather per day : 160&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''zinc'''&lt;br /&gt;
 Gather per day : 120&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''soda'''&lt;br /&gt;
 Gather per day : 320&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''magnesium'''&lt;br /&gt;
 Gather per day : 120&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''cobalt'''&lt;br /&gt;
 Gather per day : 110&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''food'''&lt;br /&gt;
 Gather per day : 1600&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potatoes'''&lt;br /&gt;
 Gather per day : 1600&lt;br /&gt;
 Nutrition : 50&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''tomatos'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 38&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''mushrooms'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 57&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''coconuts'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''apples'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 57&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''pineapples'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 132&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''grapes'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 112&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''nuts'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 93&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''sugar'''&lt;br /&gt;
 Gather per day : 150&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 8&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''spinage'''&lt;br /&gt;
 Gather per day : 700&lt;br /&gt;
 Nutrition : 73&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 30&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''carrots'''&lt;br /&gt;
 Gather per day : 800&lt;br /&gt;
 Nutrition : 85&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''onions'''&lt;br /&gt;
 Gather per day : 650&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 75&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''asparagus'''&lt;br /&gt;
 Gather per day : 550&lt;br /&gt;
 Nutrition : 84&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''rice'''&lt;br /&gt;
 Gather per day : 1400&lt;br /&gt;
 Nutrition : 60&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''wheat'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''corn'''&lt;br /&gt;
 Gather per day : 870&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''barley'''&lt;br /&gt;
 Gather per day : 875&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''papayas'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 142&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''rye'''&lt;br /&gt;
 Gather per day : 575&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''bananas'''&lt;br /&gt;
 Gather per day : 275&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''sorghum'''&lt;br /&gt;
 Gather per day : 645&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 210&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rye bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 170&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''limestone'''&lt;br /&gt;
 Gather per day : 1100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''stainless steel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''chromium'''&lt;br /&gt;
 Gather per day : 86&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''glass'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mout whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 60&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grain whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 50&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blended whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 55&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mud'''&lt;br /&gt;
 Gather per day : 850&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''grass'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 10&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''hay'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''reed'''&lt;br /&gt;
 Gather per day : 225&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''bauxite'''&lt;br /&gt;
 Gather per day : 130&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''popcorn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cookies'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 120&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wheat flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rye flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cod'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''aluminium'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rainbow trout'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''baked trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''sorghum flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sorghum bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 230&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blackberries'''&lt;br /&gt;
 Gather per day : 225&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 55&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''cotton yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thin rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silk cocoons'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''silk yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blueberries'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 75&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 45&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''silk cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton fibers'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''platinum'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''hemp'''&lt;br /&gt;
 Gather per day : 850&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''animal hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''leather'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''feathers'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fur'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cooked meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''seaweed'''&lt;br /&gt;
 Gather per day : 135&lt;br /&gt;
 Nutrition : 30&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 30&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''grilled meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pancake'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pastry dough'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pizza'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tulips'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''roses'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''daisies'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''buttercups'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''sushi (fish)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 105&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sushi (meat)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 110&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''clay'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''charcoal'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''obsidian'''&lt;br /&gt;
 Gather per day : 40&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tusk'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''shell'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hematite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''ivory'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''boerenkool'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''small bones'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''large bones'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''snakeskin'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crocodile hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''iron ore'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''medium rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thick rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''treated snakeskin'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pumpkin'''&lt;br /&gt;
 Gather per day : 720&lt;br /&gt;
 Nutrition : 90&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''pearls'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''magnetite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''taconite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''treated crocodile leather'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''maple sap'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''timber'''&lt;br /&gt;
 Gather per day : 2000&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''graphite'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grease'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blank'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''marble'''&lt;br /&gt;
 Gather per day : 265&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''brick'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''glass beads'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ginseng'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 65&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''salmon'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''pike'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''baked salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 450&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''aloe vera'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''crushed aloe vera'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 100&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''arnica'''&lt;br /&gt;
 Gather per day : 80&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry arnica'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed arnica'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''basil'''&lt;br /&gt;
 Gather per day : 115&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry basil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed basil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''bergamot oil'''&lt;br /&gt;
 Gather per day : 30&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''camphor oil'''&lt;br /&gt;
 Gather per day : 35&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''clove'''&lt;br /&gt;
 Gather per day : 140&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry clove'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed clove'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dill'''&lt;br /&gt;
 Gather per day : 110&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry dill'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed dill'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''eucalyptus oil'''&lt;br /&gt;
 Gather per day : 40&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''garlic'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry garlic'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed garlic'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ginger'''&lt;br /&gt;
 Gather per day : 95&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry ginger'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed ginger'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hamamelis'''&lt;br /&gt;
 Gather per day : 55&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry hamamelis'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed hamamelis'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''lavender'''&lt;br /&gt;
 Gather per day : 135&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry lavender'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed lavender'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''lemons'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''lemon juice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''myrrh'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry myrrh'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed myrrh'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''patchouli oil'''&lt;br /&gt;
 Gather per day : 35&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''peppermint'''&lt;br /&gt;
 Gather per day : 22&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry peppermint'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed peppermint'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sage'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry sage'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed sage'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tarragon'''&lt;br /&gt;
 Gather per day : 8&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry tarragon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed tarragon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thyme'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry thyme'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed thyme'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''white willow'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry white willow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed white willow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (a)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (b)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (c)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (d)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (e)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (f)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (g)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (h)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (i)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (j)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (a)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 220&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (b)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 420&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (c)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 205&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (d)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 225&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (e)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 220&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (f)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 250&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (g)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 475&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (h)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 270&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (i)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 650&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (j)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 1000&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''yarrow'''&lt;br /&gt;
 Gather per day : 30&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry yarrow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed yarrow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''propane'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olives'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 80&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''olive paste'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pomace'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blended olive oil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olive oil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee cherries'''&lt;br /&gt;
 Gather per day : 280&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''tea leaves'''&lt;br /&gt;
 Gather per day : 240&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''roasted coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ground coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dry tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 275&lt;br /&gt;
 Energy : 200&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 225&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olive juice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''glass bars'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''window glass'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coke'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''resin'''&lt;br /&gt;
 Gather per day : 80&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''beeswax'''&lt;br /&gt;
 Gather per day : 170&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''bitumen'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''sealing wax'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wax mixture'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sinew'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silk string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fermented coffee cherries'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee beans'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ground coffee beans'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''bronze'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''phosphorus'''&lt;br /&gt;
 Gather per day : 130&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''salted cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat jerky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 450&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cucumbers'''&lt;br /&gt;
 Gather per day : 500&lt;br /&gt;
 Nutrition : 132&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''pickles'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 190&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
&lt;br /&gt;
'''strawberries'''&lt;br /&gt;
 Gather per day : 215&lt;br /&gt;
 Nutrition : 75&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 75&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''raspberries'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 80&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 40&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''jade'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''sapphire'''&lt;br /&gt;
 Gather per day : 11&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''ruby'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''topaz'''&lt;br /&gt;
 Gather per day : 15&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''opal'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''emerald'''&lt;br /&gt;
 Gather per day : 8&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''turquoise'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''water (test)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''milk'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''scrambled eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 400&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''boiled eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 375&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''ice cream'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''cheese curds'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 100&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cheese'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 280&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fresh dung'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried dung'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potato salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 180&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 76&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''granola'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 285&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 98&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''stew'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''porridge'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 330&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted asparagus'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 117&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted carrots'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 130&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''steamed rice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked potatoes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 166&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mashed potatoes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 180&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 375&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grilled asparagus'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 196&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''roasted carrots'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 200&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potato chips'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice cakes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 142&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat pie'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fries'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 320&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (k)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice balls'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (l)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (m)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (n)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (k)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 200&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (l)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 330&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (m)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 210&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (n)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 400&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fertilizer'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''apple pie'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 114&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fruit salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 375&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 140&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''alcohol'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''impure biodiesel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''biodiesel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''raisins'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 120&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 224&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pretzels'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 330&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cornmeal'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tortillas'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cornbread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 285&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 60&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grits'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 200&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 40&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice pudding'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cheese sandwich'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 100&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''petrol'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fish sandwich'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
==Tue, 06 Feb 2007 Tools for resource collection==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : gold&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : diamonds&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : stone&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : iron&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : alumina&lt;br /&gt;
 Productivity factor : 00&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : silver&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : coal&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : copper&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : nickel&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : tin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : zinc&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : magnesium&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : cobalt&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : chromium&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : sand&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : spinage&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : onions&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : asparagus&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : limestone&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Resource : rubber&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : potatoes&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : carrots&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : rice&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : wheat&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : corn&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : barley&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : rye&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : sorghum&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : food&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : apples&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''stick'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : bauxite&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : cod&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : rainbow trout&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : cod&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : rainbow trout&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''small oil pump '''&lt;br /&gt;
 Resource : oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''oil pump '''&lt;br /&gt;
 Resource : oil&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : grapes&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : soda&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : roses&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : daisies&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : clay&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : hematite&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : apples&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : pumpkin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Resource : maple sap&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : papayas&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : papayas&lt;br /&gt;
 Productivity factor : 01.9&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.13&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.1&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : marble&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''asparagus harvest knife'''&lt;br /&gt;
 Resource : asparagus&lt;br /&gt;
 Productivity factor : 06.85&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : barley&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : corn&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : rye&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : sorghum&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : wheat&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : tulips&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : salmon&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : salmon&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : pike&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : pike&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : grapes&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : aloe vera&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : arnica&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : basil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : clove&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : dill&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : garlic&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : ginger&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : ginger&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : hamamelis&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : lavender&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : myrrh&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : peppermint&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : sage&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : tarragon&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : thyme&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : white willow&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : yarrow&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''gas valve'''&lt;br /&gt;
 Resource : gas&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : tomatos&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : tomatos&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : beeswax&lt;br /&gt;
 Productivity factor : 02.5&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : beeswax&lt;br /&gt;
 Productivity factor : 01.75&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : tea leaves&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : tea leaves&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : coffee cherries&lt;br /&gt;
 Productivity factor : 02.8&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : jade&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : sapphire&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : ruby&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : topaz&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : emerald&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : turquoise&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''walking stick'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scepter'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 01.75&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : pineapples&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : pineapples&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : coffee cherries&lt;br /&gt;
 Productivity factor : 02.6&lt;br /&gt;
&lt;br /&gt;
'''stone axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.33&lt;br /&gt;
&lt;br /&gt;
'''stone cleaver'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''wheelbarrow'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''improved wheelbarrow'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : bergamot oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : camphor oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : eucalyptus oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : patchouli oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : lemons&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : lemons&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : sugar&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''iron chisel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.33&lt;br /&gt;
&lt;br /&gt;
'''iron carving knife'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bronze chisel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.2&lt;br /&gt;
&lt;br /&gt;
'''bronze carving knife'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''fur paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
'''hemp paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
'''cotton paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 MAchine based projects==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Harvesting potatoes - potato harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 8000g of potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for hematite - hematite drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 3750g of hematite&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing steel (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;420,coal&amp;gt;420,limestone&amp;gt;1400;days:1;tools:bellows&lt;br /&gt;
 Result : 700g of steel&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacture steel - blast furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;980,coal&amp;gt;700,limestone&amp;gt;3500;days:1&lt;br /&gt;
 Result : 1750g of steel&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for nickel - nickel drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 900g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacture stainless steel - blast furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;100,nickel&amp;gt;50,coal&amp;gt;70,chromium&amp;gt;30;days:1&lt;br /&gt;
 Result : 170g of stainless steel&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing glass bars - glass oven'''&lt;br /&gt;
 Requirements : raws:sand&amp;gt;600,wood&amp;gt;60,soda&amp;gt;200&lt;br /&gt;
 Result : 300g of glass bars&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for magnesium - magnesium drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 520g of magnesium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Digging for sand - digging machine'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 8000g of sand&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for copper - copper drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 700g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for coal - coal drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 1000g of coal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Harvesting carrots - carrot harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 4000g of carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;600,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 600g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,wood&amp;gt;60;days:1&lt;br /&gt;
 Result : 750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;400,sugar&amp;gt;150,wood&amp;gt;30;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 550g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;480,sugar&amp;gt;180,coal&amp;gt;30;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 660g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800,coal&amp;gt;40;days:1&lt;br /&gt;
 Result : 800g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding wheat - millstone'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;1800;days:1&lt;br /&gt;
 Result : 1800g of wheat flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding rye - millstone'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;1200;days:1&lt;br /&gt;
 Result : 1200g of rye flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding rye - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;400;days:1&lt;br /&gt;
 Result : 400g of rye flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding wheat - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;900;days:1&lt;br /&gt;
 Result : 900g of wheat flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;200,coal&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining alumina - alumina refiner'''&lt;br /&gt;
 Requirements : raws:bauxite&amp;gt;900,soda&amp;gt;150,coal&amp;gt;200;days:1&lt;br /&gt;
 Result : 300g of alumina&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for bauxite - bauxite drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 750g of bauxite&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Pumping for oil - oil derrick'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 1250g of oil&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding sorghum - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:sorghum&amp;gt;750;days:1&lt;br /&gt;
 Result : 750g of sorghum flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;725,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 725g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Weaving cotton cloth - loom'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;600;days:1&lt;br /&gt;
 Result : 590g of cotton cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Spinning cotton yarn - spindle'''&lt;br /&gt;
 Requirements : raws:cotton fibers&amp;gt;325;days:1&lt;br /&gt;
 Result : 300g of cotton yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Spinning silk yarn - spindle'''&lt;br /&gt;
 Requirements : raws:silk cocoons&amp;gt;250;days:1&lt;br /&gt;
 Result : 240g of silk yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining cotton string - twiner'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;500;days:1&lt;br /&gt;
 Result : 500g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Spinning wool yarn - spindle'''&lt;br /&gt;
 Requirements : raws:wool&amp;gt;700;days:1&lt;br /&gt;
 Result : 690g of wool yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Weaving silk cloth - loom'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;650;days:1&lt;br /&gt;
 Result : 645g of silk cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Ginning cotton - cotton gin'''&lt;br /&gt;
 Requirements : raws:cotton&amp;gt;1200;days:1&lt;br /&gt;
 Result : 800g of cotton fibers&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curing hide - curing tub'''&lt;br /&gt;
 Requirements : raws:hide&amp;gt;1500,salt&amp;gt;500;days:1&lt;br /&gt;
 Result : 1050g of leather&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding sorghum - millstone'''&lt;br /&gt;
 Requirements : raws:sorghum&amp;gt;1500;days:1&lt;br /&gt;
 Result : 1500g of sorghum flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,wood&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 135g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;250;days:1&lt;br /&gt;
 Result : 545g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;200,wood&amp;gt;150;days:0.25;tools:cooking stone&lt;br /&gt;
 Result : 200g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making pastry dough - kitchen table'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;1600;days:1;tools:wooden bowl,doughroller&lt;br /&gt;
 Result : 1500g of pastry dough&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;300,tomatos&amp;gt;500,coal&amp;gt;60;days:1;tools:knife&lt;br /&gt;
 Result : 800g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;200,tomatos&amp;gt;300,wood&amp;gt;80;days:1;tools:knife&lt;br /&gt;
 Result : 500g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (meat) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,meat&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result : 2100g of sushi (meat)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (fish) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,rainbow trout&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result : 2100g of sushi (fish)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (fish) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,cod&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result : 2100g of sushi (fish)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Digging for clay - digging machine (clay)'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 4000g of clay&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing charcoal - small kiln'''&lt;br /&gt;
 Requirements : raws:wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 100g of charcoal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing charcoal - kiln'''&lt;br /&gt;
 Requirements : raws:wood&amp;gt;900;days:1&lt;br /&gt;
 Result : 425g of charcoal&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing thin rope - rope machine'''&lt;br /&gt;
 Requirements : raws:string&amp;gt;800;days:1&lt;br /&gt;
 Result : 800g of thin rope&lt;br /&gt;
 Max participants : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (charcoal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;200,charcoal&amp;gt;190;days:1&lt;br /&gt;
 Result : 100g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;600,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 600g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;480,sugar&amp;gt;180,charcoal&amp;gt;55;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 660g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;300,tomatos&amp;gt;500,charcoal&amp;gt;55;days:1;tools:knife&lt;br /&gt;
 Result : 800g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;725,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 725g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800,charcoal&amp;gt;70;days:1&lt;br /&gt;
 Result : 800g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,coal&amp;gt;420,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result : 350g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Weaving hemp cloth - loom'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;830;days:1&lt;br /&gt;
 Result : 820g of hemp cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Spinning hemp yarn - spindle'''&lt;br /&gt;
 Requirements : raws:hemp&amp;gt;840;days:1&lt;br /&gt;
 Result : 830g of hemp yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 1050g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining hemp string - twiner'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;830;days:1&lt;br /&gt;
 Result : 830g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Treating snakeskin - curing tub'''&lt;br /&gt;
 Requirements : raws:snakeskin&amp;gt;200,salt&amp;gt;100;days:1&lt;br /&gt;
 Result : 200g of treated snakeskin&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (coal) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,coal&amp;gt;560,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result : 350g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (charcoal) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,charcoal&amp;gt;840,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result : 350g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing thick rope - large rope machine'''&lt;br /&gt;
 Requirements : raws:medium rope&amp;gt;400;days:1&lt;br /&gt;
 Result : 226g of thick rope&lt;br /&gt;
 Max participants : 7&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing medium rope - rope machine'''&lt;br /&gt;
 Requirements : raws:thin rope&amp;gt;800;days:1&lt;br /&gt;
 Result : 400g of medium rope&lt;br /&gt;
 Max participants : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (charcoal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,charcoal&amp;gt;700,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result : 350g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 525g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 540g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 487g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Treating crocodile hide - curing tub'''&lt;br /&gt;
 Requirements : raws:crocodile hide&amp;gt;100,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 100g of treated crocodile leather&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 1080g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 974g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - fire place'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result : 80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 525g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 1050g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing glass beads - glass oven'''&lt;br /&gt;
 Requirements : raws:sand&amp;gt;300,wood&amp;gt;30,soda&amp;gt;100&lt;br /&gt;
 Result : 125g of glass beads&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - mudhole'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;1000,sand&amp;gt;4000;days:1&lt;br /&gt;
 Result : 2000g of mud&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - iron bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,sand&amp;gt;600;days:1;tools:bucket&lt;br /&gt;
 Result : 500g of mud&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - wooden bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,sand&amp;gt;600;days:1;tools:bucket&lt;br /&gt;
 Result : 500g of mud&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat - spit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;120;days:1&lt;br /&gt;
 Result : 275g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Burning note - lighter'''&lt;br /&gt;
 Requirements : objects:note&amp;gt;1;days:0.25&lt;br /&gt;
 Result : 0g of wood&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing potato salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,eggs&amp;gt;10,milk&amp;gt;200;days:1&lt;br /&gt;
 Result : 2000g of potato salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing granola - mixing bowl'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;400,blueberries&amp;gt;100;days:1;tools:mixing bowl&lt;br /&gt;
 Result : 500g of granola&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing granola - kitchen table'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;800,blueberries&amp;gt;200;days:1&lt;br /&gt;
 Result : 1000g of granola&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Tossing salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:spinage&amp;gt;400,tomatos&amp;gt;200,carrots&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 700g of salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking meat - smoker'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 350g of smoked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking cod - smoker'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of smoked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking salmon - smoker'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of smoked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking pike - smoker'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of smoked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smoking trout - smoker'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of smoked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying arnica - drying rack'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry arnica&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying arnica - scaffold'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry arnica&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying basil - drying rack'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying basil - scaffold'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying clove - drying rack'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying clove - scaffold'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dill - drying rack'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying dill - scaffold'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying garlic - drying rack'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying garlic - scaffold'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying ginger - drying rack'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying ginger - scaffold'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying hamamelis - drying rack'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying hamamelis - scaffold'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying lavender - drying rack'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying lavender - scaffold'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying myrrh - drying rack'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying myrrh - scaffold'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying peppermint - drying rack'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying peppermint - scaffold'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying sage - drying rack'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying sage - scaffold'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying tarragon - drying rack'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying tarragon - scaffold'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying thyme - drying rack'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying thyme - scaffold'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying white willow - drying rack'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying white willow - scaffold'''&lt;br /&gt;
 Requirements : raws:while willow&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying cod - drying rack'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of dried cod&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Crushing basil - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing clove - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry clove&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing dill - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry dill&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing garlic - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing ginger - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Purify gas (wood) - gas purifier'''&lt;br /&gt;
 Requirements : raws:gas&amp;gt;200,wood&amp;gt;55;days:1&lt;br /&gt;
 Result : 150g of propane&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hamamelis - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry hamamelis&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing lavender - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry lavender&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing myrrh - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry myrrh&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing peppermint - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry peppermint&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing sage - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry sage&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing tarragon - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry tarragon&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing thyme - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry thyme&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing white willow - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry white willow&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing yarrow - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry yarrow&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 25g of crushed yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying yarrow - drying rack'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Drying yarrow - scaffold'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;100;days:0.25&lt;br /&gt;
 Result : 100g of dry yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (a - Arnica, Hamamelis, Bergamot) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry arnica&amp;gt;100,dry hamamelis&amp;gt;100,bergamot oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (a)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (b - Arnica, Lavender, Camphor) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry arnica&amp;gt;100,dry lavender&amp;gt;100,camphor oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (b)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (c - Basil, Dill, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100,dry dill&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (c)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (d - Ginger, Hamamelis, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100,dry hamamelis&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (d)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (e - Basil, Hamamelis, Patchouli) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100,dry hamamelis&amp;gt;100,patchouli oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (e)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (f - Clove, Sage, Bergamot) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry clove&amp;gt;100,dry sage&amp;gt;100,bergamot oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (f)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (g - Garlic, Yarrow, Lemon) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100,dry yarrow&amp;gt;100,lemon juice&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (g)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (h - Peppermint, Sage, Lemon) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry peppermint&amp;gt;100,dry sage&amp;gt;100,lemon juice&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (h)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (i - Myrrh, White Willow, Eucalyptus) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry myrrh&amp;gt;100,dry white willow&amp;gt;100,eucalyptus oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (i)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (j - Tarragon, Thyme, Eucalyptus) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry tarragon&amp;gt;100,dry thyme&amp;gt;100,eucalyptus oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (j)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge - gas oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;720,milk&amp;gt;80,propane&amp;gt;8;days:1&lt;br /&gt;
 Result : 800g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - primitive oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,wood&amp;gt;125;days:1;tools:steamer&lt;br /&gt;
 Result : 1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result : 960g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;840,charcoal&amp;gt;45;days:1;tools:steamer&lt;br /&gt;
 Result : 1260g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result : 400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,wood&amp;gt;25;days:1;tools:steamer&lt;br /&gt;
 Result : 1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,dried dung&amp;gt;166;days:1&lt;br /&gt;
 Result : 800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,dried dung&amp;gt;166;days:1;tools:steamer&lt;br /&gt;
 Result : 1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming copper coins - stone table'''&lt;br /&gt;
 Requirements : objects:copper coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - primitive oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,wood&amp;gt;125;days:1&lt;br /&gt;
 Result : 800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - gas oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,propane&amp;gt;8;days:1&lt;br /&gt;
 Result : 1600g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - gas oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1400,propane&amp;gt;8;days:1;tools:steamer&lt;br /&gt;
 Result : 2100g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - gas oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;1000,propane&amp;gt;10;days:1&lt;br /&gt;
 Result : 1000g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - gas oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result : 800g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;800,sugar&amp;gt;300,propane&amp;gt;20;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 1100g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;600,tomatos&amp;gt;1000,propane&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Result : 1400g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - gas oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;800,propane&amp;gt;20;days:1&lt;br /&gt;
 Result : 800g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - gas oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;1200,propane&amp;gt;20;days:1&lt;br /&gt;
 Result : 1200g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - gas oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;800,propane&amp;gt;24;days:1&lt;br /&gt;
 Result : 800g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge - oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley150,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 960g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;840,coal&amp;gt;25;days:1;tools:steamer&lt;br /&gt;
 Result : 1260g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;900,propane&amp;gt;16;days:1&lt;br /&gt;
 Result : 800g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - gas oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;1500,propane&amp;gt;40;days:1&lt;br /&gt;
 Result : 1500g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying tea leaves - drying rack'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;100;days:1&lt;br /&gt;
 Result : 100g of dry tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding coffee - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:roasted coffee&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 75g of ground coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing tea - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;100;days:0.5&lt;br /&gt;
 Result : 50g of crushed tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (gas) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,propane&amp;gt;175,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result : 525g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - small fire pit'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result : 80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea - oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;300,wood&amp;gt;25,water&amp;gt;450;days:1&lt;br /&gt;
 Result : 750g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee - oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;200,wood&amp;gt;25,water&amp;gt;300;days:1&lt;br /&gt;
 Result : 500g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;250,propane&amp;gt;45;days:1&lt;br /&gt;
 Result : 156g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,propane&amp;gt;140,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result : 525g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing steel (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;525,propane&amp;gt;175,limestone&amp;gt;1750;days:1;tools:bellows&lt;br /&gt;
 Result : 963g of steel&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;250,coal&amp;gt;25,water&amp;gt;350;days:1&lt;br /&gt;
 Result : 600g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;250,charcoal&amp;gt;40,water&amp;gt;350;days:1&lt;br /&gt;
 Result : 600g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;350,coal&amp;gt;25,water&amp;gt;500;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 850g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;350,charcoal&amp;gt;40,water&amp;gt;500;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 850g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee - gas oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;300,propane&amp;gt;16,water&amp;gt;400;days:1&lt;br /&gt;
 Result : 700g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea - gas oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;400,propane&amp;gt;16,water&amp;gt;550;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 950g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining coal - coke oven'''&lt;br /&gt;
 Requirements : raws:coal&amp;gt;700,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 500g of coke&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing window glass - kiln'''&lt;br /&gt;
 Requirements : raws:glass bars&amp;gt;800;days:1&lt;br /&gt;
 Result : 600g of window glass&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Pumping for water - water pump'''&lt;br /&gt;
 Requirements : days:1;tools:bucket&lt;br /&gt;
 Result : 200g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Harvesting rice - rice harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 7000g of rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing seal wax - mixing bowl'''&lt;br /&gt;
 Requirements : raws:wax mixture&amp;gt;80,bitumen&amp;gt;40;days:1;tools:mixing bowl&lt;br /&gt;
 Result : 60g of sealing wax&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining cotton string - simple twiner'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;50;days:1&lt;br /&gt;
 Result : 50g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining hemp string - simple twiner'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;60;days:1&lt;br /&gt;
 Result : 60g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Ginning cotton - simple cotton gin'''&lt;br /&gt;
 Requirements : raws:cotton&amp;gt;120;days:1&lt;br /&gt;
 Result : 110g of cotton fibers&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining silk string - twiner'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;400;days:1&lt;br /&gt;
 Result : 400g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Twining silk string - simple twiner'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;40;days:1&lt;br /&gt;
 Result : 40g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Purify bitumen (wood) - gas purifier'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;200,wood&amp;gt;75;days:1&lt;br /&gt;
 Result : 130g of bitumen&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Purify bitumen (coal) - gas purifier'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;200,coal&amp;gt;20;days:1&lt;br /&gt;
 Result : 130g of bitumen&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Rolling rice balls - kitchen table'''&lt;br /&gt;
 Requirements : raws:steamed rice&amp;gt;2600,salt&amp;gt;40;days:1&lt;br /&gt;
 Result : 2600g of rice balls&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fermenting coffee cherries - iron bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,coffee cherries&amp;gt;500;days:2&lt;br /&gt;
 Result : 500g of fermented coffee cherries&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fermenting coffee cherries - wooden bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,coffee cherries&amp;gt;500;days:2&lt;br /&gt;
 Result : 500g of fermented coffee cherries&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying grapes - drying rack'''&lt;br /&gt;
 Requirements : raws:grapes&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding coffee - kitchen table'''&lt;br /&gt;
 Requirements : raws:coffee beans&amp;gt;1000;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 1000g of ground coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;1000,tin&amp;gt;100,phosphorus&amp;gt;50,zinc&amp;gt;50,wood&amp;gt;200;days:1;tools:bellows&lt;br /&gt;
 Result : 500g of bronze&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;500,tin&amp;gt;50,phosphorus&amp;gt;25,zinc&amp;gt;25,wood&amp;gt;200;days:1;tools:bellows&lt;br /&gt;
 Result : 250g of bronze&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;100,tin&amp;gt;10,phosphorus&amp;gt;1,zinc&amp;gt;1,wood&amp;gt;100;days:1.5;tools:stone ingot&lt;br /&gt;
 Result : 50g of bronze&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fishing for salmon - small fishing net wood'''&lt;br /&gt;
 Requirements : days:1;location_state:sailing_floating&lt;br /&gt;
 Result : 350g of salmon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Purify gas (coal) - gas purifier'''&lt;br /&gt;
 Requirements : raws:gas&amp;gt;200,coal&amp;gt;15;days:1&lt;br /&gt;
 Result : 150g of propane&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting cod - salting barrel'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting meat - salting barrel'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting pike - salting barrel'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting salmon - salting barrel'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting trout - salting barrel'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 350g of salted trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying meat - drying rack'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of meat jerky&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,wood&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mining for stone - stone quarry'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 3750g of stone&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:0.5;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:1;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making ice cream - iron bucket'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;400,sugar&amp;gt;300;days:1;tools:ice cream crank,bucket&lt;br /&gt;
 Result : 700g of ice cream&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,wood&amp;gt;20;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making cheese - cheese press'''&lt;br /&gt;
 Requirements : raws:cheese curds&amp;gt;500;days:1&lt;br /&gt;
 Result : 500g of cheese&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making ice cream - wooden bucket'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;400,sugar&amp;gt;300;days:1;tools:ice cream crank,bucket&lt;br /&gt;
 Result : 700g of ice cream&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,wood&amp;gt;150;days:1&lt;br /&gt;
 Result : 500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - primitive oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,wood&amp;gt;150;days:1&lt;br /&gt;
 Result : 400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,wood&amp;gt;150;days:1&lt;br /&gt;
 Result : 600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - primitive oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,wood&amp;gt;125;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - primitive oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,wood&amp;gt;100;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - primitive oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - primitive oven'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result : 800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - small fire pit'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result : 800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,dried dung&amp;gt;400;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,dried dung&amp;gt;133;days:0.5&lt;br /&gt;
 Result : 135g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,dried dung&amp;gt;53;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,dried dung&amp;gt;72;days:1;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,dried dung&amp;gt;32;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,dried dung&amp;gt;19;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;200,dried dung&amp;gt;200;days:0.25;tools:cooking stone&lt;br /&gt;
 Result : 200g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - spit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;133;days:1&lt;br /&gt;
 Result : 275g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result : 500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result : 600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,dried dung&amp;gt;166;days:1&lt;br /&gt;
 Result : 400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,dried dung&amp;gt;133;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing potato salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,eggs&amp;gt;5,milk&amp;gt;100;days:1;tools:mixing bowl&lt;br /&gt;
 Result : 900g of potato salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Tossing salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:spinage&amp;gt;200,tomatos&amp;gt;100,carrots&amp;gt;100;days:1;tools:knife,mixing bowl&lt;br /&gt;
 Result : 350g of salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mining for limestone - limestone quarry'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result : 4400g of limestone&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Squeezing lemon juice - kitchen table'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;180;days:1.0&lt;br /&gt;
 Result : 90g of lemon juice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Squeezing lemon juice - apothecary table'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;180;days:1&lt;br /&gt;
 Result : 90g of lemon juice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - spit'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result : 800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - gas oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,propane&amp;gt;4;days:1&lt;br /&gt;
 Result : 500g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,coal&amp;gt;20;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,charcoal&amp;gt;35;days:1&lt;br /&gt;
 Result : 250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,wood&amp;gt;125;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,coal&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,charcoal&amp;gt;45;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,propane&amp;gt;8;days:1&lt;br /&gt;
 Result : 900g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,potatoes&amp;gt;240,carrots&amp;gt;160,propane&amp;gt;8;days:1;tools:knife&lt;br /&gt;
 Result : 800g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,wood&amp;gt;125;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,dried dung&amp;gt;167;days:1&lt;br /&gt;
 Result : 450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,dried dung&amp;gt;167;days:1;tools:knife&lt;br /&gt;
 Result : 400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 540g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 1080g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result : 487g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result : 974g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Weaving wool cloth - loom'''&lt;br /&gt;
 Requirements : raws:wool yarn&amp;gt;400;days:1&lt;br /&gt;
 Result : 390g of wool cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making pickles - salting barrel'''&lt;br /&gt;
 Requirements : raws:cucumbers&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 750g of pickles&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making oil - tarpit'''&lt;br /&gt;
 Requirements : raws:timber&amp;gt;2000;days:1;tools:bucket,shovel,froe&lt;br /&gt;
 Result : 100g of oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting asparagus - salting barrel'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 750g of salted asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Salting carrots - salting barrel'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result : 750g of salted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming golden coins - work bench'''&lt;br /&gt;
 Requirements : objects:golden coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of gold&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming silver coins - stone table'''&lt;br /&gt;
 Requirements : objects:silver coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of silver&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying potatoes - drying rack'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600;days:1&lt;br /&gt;
 Result : 800g of potato chips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying trout - drying rack'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of dried trout&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Making fries - kitchen table'''&lt;br /&gt;
 Requirements : raws:baked potatoes&amp;gt;2000,salt&amp;gt;40;days:1&lt;br /&gt;
 Result : 2000g of fries&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming steel coins - stone table'''&lt;br /&gt;
 Requirements : objects:steel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of steel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1000,meat&amp;gt;1000,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 2000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying rice - drying rack'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1400;days:1&lt;br /&gt;
 Result : 700g of rice cakes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming iron coins - stone table'''&lt;br /&gt;
 Requirements : objects:iron coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of iron&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming nickel coins - stone table'''&lt;br /&gt;
 Requirements : objects:nickel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming golden coins - stone table'''&lt;br /&gt;
 Requirements : objects:golden coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of gold&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming iron coins - work bench'''&lt;br /&gt;
 Requirements : objects:iron coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of iron&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming nickel coins - work bench'''&lt;br /&gt;
 Requirements : objects:nickel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming silver coins - work bench'''&lt;br /&gt;
 Requirements : objects:silver coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of silver&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming steel coins - work bench'''&lt;br /&gt;
 Requirements : objects:steel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of steel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming copper coins - work bench'''&lt;br /&gt;
 Requirements : objects:copper coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,dried dung&amp;gt;800;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,dried dung&amp;gt;400;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,dried dung&amp;gt;200;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;480;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;240;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;120;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - fire place'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - fire place'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - spit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;825,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 825g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - spit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;825,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 825g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - spit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1200,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 1200g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - spit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1200,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 1200g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - primitive oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - primitive oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 500g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 500g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - gas oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result : 800g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - gas oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result : 800g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1500,meat&amp;gt;1500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 3000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1500,meat&amp;gt;1500,coal&amp;gt;60;days:1&lt;br /&gt;
 Result : 3000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1800,meat&amp;gt;1800,propane&amp;gt;20;days:1&lt;br /&gt;
 Result : 3600g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing fruit salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:pineapples&amp;gt;100,coconuts&amp;gt;50,papayas&amp;gt;150;days:1;tools:knife,mixing bowl&lt;br /&gt;
 Result : 300g of fruit salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (k - Garlic, Tea leaves, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100,dry tea&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (k)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (l - Thyme, Myrrh, Aloe vera) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry thyme&amp;gt;100,dry myrrh&amp;gt;100,aloe vera&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (l)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (m - Ginger, Dill, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100,dry dill&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (m)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (n - Lavender, Garlic, Aloe vera) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry lavender&amp;gt;100,dry garlic&amp;gt;100,aloe vera&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result : 250g of healing liquid (n)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing aloe vera - herb garden grass'''&lt;br /&gt;
 Requirements : raws:aloe vera&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of aloe vera&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung - herb garden grass'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result : 100g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung and grass - herb garden grass'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;50,grass&amp;gt;150;days:1;tools:shovel&lt;br /&gt;
 Result : 200g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting grass - herb garden grass'''&lt;br /&gt;
 Requirements : raws:grass&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result : 150g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing arnica - herb garden grass'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;12,fertilizer&amp;gt;85,water&amp;gt;85;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 115g of arnica&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing basil - herb garden grass'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;16,fertilizer&amp;gt;120,water&amp;gt;120;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 160g of basil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing bergamot - herb garden grass'''&lt;br /&gt;
 Requirements : raws:bergamot oil&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 40g of bergamot oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing camphor - herb garden grass'''&lt;br /&gt;
 Requirements : raws:camphor oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 50g of camphor oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing clove - herb garden grass'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;20,fertilizer&amp;gt;150,water&amp;gt;150;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 200g of clove&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing dill - herb garden grass'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;16,fertilizer&amp;gt;115,water&amp;gt;115;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 155g of dill&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing eucalyptus - herb garden grass'''&lt;br /&gt;
 Requirements : raws:eucalyptus oil&amp;gt;6,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 55g of eucalyptus oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing garlic - herb garden grass'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of garlic&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing ginger - herb garden grass'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 130g of ginger&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing hamamelis - herb garden grass'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;8,fertilizer&amp;gt;55,water&amp;gt;55;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 75g of hamamelis&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing lavender - herb garden grass'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;19,fertilizer&amp;gt;140,water&amp;gt;140;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 190g of lavender&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing lemons - herb garden grass'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:knife,dung-fork&lt;br /&gt;
 Result : 125g of lemons&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing myrrh - herb garden grass'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;2,fertilizer&amp;gt;15,water&amp;gt;15;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 20g of myrrh&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing patchouli - herb garden grass'''&lt;br /&gt;
 Requirements : raws:patchouli oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 50g of patchouli oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing peppermint - herb garden grass'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of peppermint&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing sage - herb garden grass'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of sage&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tarragon - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;1,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 12g of tarragon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tea leaves - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;34,fertilizer&amp;gt;250,water&amp;gt;250;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 335g of tea leaves&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing thyme - herb garden grass'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;2,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 15g of thyme&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing white willow - herb garden grass'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of white willow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing yarrow - herb garden grass'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 40g of yarrow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes - deck grill'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;800,wood&amp;gt;600;days:1;tools:cooking stone&lt;br /&gt;
 Result : 800g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:1;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung - herb garden plain'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result : 100g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - deck grill'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 270g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - deck grill'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;300;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - deck grill'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result : 80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze  - deck grill'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;100,tin&amp;gt;10,phosphorus&amp;gt;1,zinc&amp;gt;1,wood&amp;gt;100;days:1.5;tools:stone ingot&lt;br /&gt;
 Result : 50g of bronze&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung and grass - herb garden plain'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;50,grass&amp;gt;150;days:1;tools:shovel&lt;br /&gt;
 Result : 200g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Composting grass - herb garden plain'''&lt;br /&gt;
 Requirements : raws:grass&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result : 150g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing aloe vera - herb garden plain'''&lt;br /&gt;
 Requirements : raws:aloe vera&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of aloe vera&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing arnica - herb garden plain'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;12,fertilizer&amp;gt;85,water&amp;gt;85;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 115g of arnica&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing basil - herb garden plain'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;16,fertilizer&amp;gt;120,water&amp;gt;120;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 160g of basil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing bergamot - herb garden plain'''&lt;br /&gt;
 Requirements : raws:bergamot oil&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 40g of bergamot oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing camphor - herb garden plain'''&lt;br /&gt;
 Requirements : raws:camphor oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 50g of camphor oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing clove - herb garden plain'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;20,fertilizer&amp;gt;150,water&amp;gt;150;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 200g of clove&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing dill - herb garden plain'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;16,fertilizer&amp;gt;115,water&amp;gt;115;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 155g of dill&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing eucalyptus - herb garden plain'''&lt;br /&gt;
 Requirements : raws:eucalyptus oil&amp;gt;6,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 55g of eucalyptus oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing garlic - herb garden plain'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of garlic&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing ginger - herb garden plain'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 130g of ginger&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing hamamelis - herb garden plain'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;8,fertilizer&amp;gt;55,water&amp;gt;55;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 75g of hamamelis&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing lavender - herb garden plain'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;19,fertilizer&amp;gt;140,water&amp;gt;140;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 190g of lavender&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing lemons - herb garden plain'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:knife,dung-fork&lt;br /&gt;
 Result : 125g of lemons&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing myrrh - herb garden plain'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;2,fertilizer&amp;gt;15,water&amp;gt;15;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 20g of myrrh&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing patchouli - herb garden plain'''&lt;br /&gt;
 Requirements : raws:patchouli oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 50g of patchouli oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing peppermint - herb garden plain'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of peppermint&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing sage - herb garden plain'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of sage&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tarragon - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;1,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 12g of tarragon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tea leaves - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;34,fertilizer&amp;gt;250,water&amp;gt;250;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 335g of tea leaves&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing thyme - herb garden plain'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;2,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 15g of thyme&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing white willow - herb garden plain'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 30g of white willow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing yarrow - herb garden plain'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 40g of yarrow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fetching well water - well'''&lt;br /&gt;
 Requirements : days:1;tools:bucket&lt;br /&gt;
 Result : 400g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;800,dried dung&amp;gt;800;days:1;tools:cooking stone&lt;br /&gt;
 Result : 800g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - deck grill'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result : 800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,dried dung&amp;gt;72;days:1;tools:big pot&lt;br /&gt;
 Result : 90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,dried dung&amp;gt;32;days:1;tools:pot&lt;br /&gt;
 Result : 40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,dried dung&amp;gt;19;days:1;tools:small pot&lt;br /&gt;
 Result : 20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,dried dung&amp;gt;800;days:1;tools:big pot&lt;br /&gt;
 Result : 2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,dried dung&amp;gt;400;days:1;tools:pot&lt;br /&gt;
 Result : 1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,dried dung&amp;gt;200;days:1;tools:small pot&lt;br /&gt;
 Result : 620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,dried dung&amp;gt;400;days:1;tools:big pot&lt;br /&gt;
 Result : 550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result : 270g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result : 800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,dried dung&amp;gt;53;days:1;tools:cooking stone&lt;br /&gt;
 Result : 48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result : 1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result : 600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result : 300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming bronze coins - work bench'''&lt;br /&gt;
 Requirements : objects:bronze coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of bronze&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming bronze coins - stone table'''&lt;br /&gt;
 Requirements : objects:bronze coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of bronze&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming chromium coins - work bench'''&lt;br /&gt;
 Requirements : objects:chromium coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of chromium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming chromium coins - stone table'''&lt;br /&gt;
 Requirements : objects:chromium coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of chromium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming cobalt coins - work bench'''&lt;br /&gt;
 Requirements : objects:cobalt coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of cobalt&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming cobalt coins - stone table'''&lt;br /&gt;
 Requirements : objects:cobalt coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of cobalt&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee - oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1000,wood&amp;gt;25;days:1&lt;br /&gt;
 Result : 1000g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming platinum coins - work bench'''&lt;br /&gt;
 Requirements : objects:platinum coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of platinum&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming platinum coins - stone table'''&lt;br /&gt;
 Requirements : objects:platinum coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of platinum&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming tin coins - work bench'''&lt;br /&gt;
 Requirements : objects:tin coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of tin&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming tin coins - stone table'''&lt;br /&gt;
 Requirements : objects:tin coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result : 40g of tin&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1250,coal&amp;gt;25;days:1&lt;br /&gt;
 Result : 1250g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1250,charcoal&amp;gt;40;days:1&lt;br /&gt;
 Result : 1250g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee - gas oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1500,propane&amp;gt;16;days:1&lt;br /&gt;
 Result : 1500g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;400,apples&amp;gt;100,wood&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result : 500g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;450,apples&amp;gt;150,coal&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result : 600g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;450,apples&amp;gt;150,charcoal&amp;gt;40;days:1;tools:knife&lt;br /&gt;
 Result : 600g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;500,apples&amp;gt;200,propane&amp;gt;16;days:1;tools:knife&lt;br /&gt;
 Result : 700g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Mixing fruit salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:pineapples&amp;gt;200,coconuts&amp;gt;100,papayas&amp;gt;300;days:1;tools:knife,wooden bowl&lt;br /&gt;
 Result : 600g of fruit salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Mixing biodiesel (coal) - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,alcohol&amp;gt;500,soda&amp;gt;80,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 1200g of impure biodiesel&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Mixing biodiesel (wood) - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,alcohol&amp;gt;500,soda&amp;gt;80,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 1100g of impure biodiesel&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Washing biodiesel - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:impure biodiesel&amp;gt;200,water&amp;gt;100;days:1&lt;br /&gt;
 Result : 150g of biodiesel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels - oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;550,salt&amp;gt;50,wood&amp;gt;30;days:1&lt;br /&gt;
 Result : 600g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result : 750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying blueberries - drying rack'''&lt;br /&gt;
 Requirements : raws:blueberries&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying blackberries - drying rack'''&lt;br /&gt;
 Requirements : raws:blackberries&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Drying raspberries - drying rack'''&lt;br /&gt;
 Requirements : raws:raspberries&amp;gt;200;days:1&lt;br /&gt;
 Result : 100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fishing for salmon - small fishing net reed'''&lt;br /&gt;
 Requirements : days:1;location_state:sailing_floating&lt;br /&gt;
 Result : 350g of salmon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Fetching spring water - water skin'''&lt;br /&gt;
 Requirements : days:1;tools:water skin;location_state:outside&lt;br /&gt;
 Result : 25g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result : 250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result : 100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding corn - millstone'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;1200;days:1&lt;br /&gt;
 Result : 1200g of cornmeal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Grinding corn - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800;days:1&lt;br /&gt;
 Result : 800g of cornmeal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,dried dung&amp;gt;500;days:1;tools:cooking stone&lt;br /&gt;
 Result : 600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,wood&amp;gt;200;days:1;tools:cooking stone&lt;br /&gt;
 Result : 600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,dried dung&amp;gt;500;days:1;tools:cooking stone&lt;br /&gt;
 Result : 600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (wood) - deck grill'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,wood&amp;gt;200;days:1;tools:cooking stone&lt;br /&gt;
 Result : 600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,wood&amp;gt;40;days:1&lt;br /&gt;
 Result : 600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - primitive oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,wood&amp;gt;200;days:1&lt;br /&gt;
 Result : 600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,dried dung&amp;gt;500;days:1&lt;br /&gt;
 Result : 600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;640,milk&amp;gt;50,eggs&amp;gt;15,coal&amp;gt;40;days:1&lt;br /&gt;
 Result : 700g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;645,milk&amp;gt;50,eggs&amp;gt;15,charcoal&amp;gt;80;days:1&lt;br /&gt;
 Result : 700g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Making grits - kitchen table'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;400,milk&amp;gt;50;days:1&lt;br /&gt;
 Result : 450g of grits&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - gas oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;730,milk&amp;gt;55,eggs&amp;gt;15,propane&amp;gt;20;days:1&lt;br /&gt;
 Result : 800g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;625,salt&amp;gt;75,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result : 700g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;625,salt&amp;gt;75,coal&amp;gt;30;days:1&lt;br /&gt;
 Result : 700g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels - gas oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;700,salt&amp;gt;100,propane&amp;gt;10;days:1&lt;br /&gt;
 Result : 800g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making rice pudding - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;500,sugar&amp;gt;100,milk&amp;gt;100;days:1;tools:wooden bowl&lt;br /&gt;
 Result : 700g of rice pudding&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making rice pudding - mixing bowl'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;250,sugar&amp;gt;50,milk&amp;gt;50;days:1;tools:mixing bowl&lt;br /&gt;
 Result : 350g of rice pudding&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making cheese sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;200,cheese&amp;gt;100;days:1;tools:knife&lt;br /&gt;
 Result : 300g of cheese sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (coke) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;750,coke&amp;gt;50;days:1&lt;br /&gt;
 Result : 500g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (propane) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;500,propane&amp;gt;50;days:1&lt;br /&gt;
 Result : 250g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (coal) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result : 175g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : Automatic&lt;br /&gt;
&lt;br /&gt;
'''Growing roses - herb garden grass'''&lt;br /&gt;
 Requirements : raws:roses&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of roses&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tulips - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tulips&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of tulips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing daisies - herb garden grass'''&lt;br /&gt;
 Requirements : raws:daisies&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 125g of daisies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing buttercups - herb garden grass'''&lt;br /&gt;
 Requirements : raws:buttercups&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 125g of buttercups&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing daisies - herb garden plain'''&lt;br /&gt;
 Requirements : raws:daisies&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 125g of daisies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing buttercups - herb garden plain'''&lt;br /&gt;
 Requirements : raws:buttercups&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 125g of buttercups&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing roses - herb garden plain'''&lt;br /&gt;
 Requirements : raws:roses&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of roses&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Growing tulips - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tulips&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result : 140g of tulips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making cod sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked cod&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making salmon sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked salmon&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making pike sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked pike&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
'''Making trout sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked trout&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result : 500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : Manual&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Animals ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wolf'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 30&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains,tundra&lt;br /&gt;
 Attack chance : 20&lt;br /&gt;
 Attack force : 32&lt;br /&gt;
 Strength : 80&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;250,fur&amp;gt;150,large bones&amp;gt;75,small bones&amp;gt;50,sinew&amp;gt;18,fresh dung&amp;gt;100&lt;br /&gt;
 Average age : 111&lt;br /&gt;
&lt;br /&gt;
'''rabbit'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains,tundra&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 15&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,fur&amp;gt;80,small bones&amp;gt;40&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 35&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 125&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;1000,hide&amp;gt;400,large bones&amp;gt;300,sinew&amp;gt;35,fresh dung&amp;gt;600&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 120&lt;br /&gt;
 Armour : 2&lt;br /&gt;
 Resources : meat&amp;gt;2000,hide&amp;gt;800,large bones&amp;gt;300,sinew&amp;gt;50,milk&amp;gt;150,fresh dung&amp;gt;800&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''scorpion'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 4&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : hills,desert,forest,jungle&lt;br /&gt;
 Attack chance : 20&lt;br /&gt;
 Attack force : 20&lt;br /&gt;
 Strength : 30&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : &lt;br /&gt;
 Average age : 99&lt;br /&gt;
&lt;br /&gt;
'''crocodile'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 12&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : swamp,lake,river&lt;br /&gt;
 Attack chance : 23&lt;br /&gt;
 Attack force : 42&lt;br /&gt;
 Strength : 130&lt;br /&gt;
 Armour : 15&lt;br /&gt;
 Resources : meat&amp;gt;1000,crocodile hide&amp;gt;400,large bones&amp;gt;200,eggs&amp;gt;30&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''deer'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;750,hide&amp;gt;250,large bones&amp;gt;100,small bones&amp;gt;180,sinew&amp;gt;30,fresh dung&amp;gt;300&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''hawk'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,volcano,jungle,beach,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 15&lt;br /&gt;
 Strength : 60&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;100,small bones&amp;gt;80,eggs&amp;gt;10&lt;br /&gt;
 Average age : 95&lt;br /&gt;
&lt;br /&gt;
'''mountain goat'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,mountains,hills,volcano&lt;br /&gt;
 Attack chance : 6&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;400,fur&amp;gt;100,hide&amp;gt;150,small bones&amp;gt;70,sinew&amp;gt;9,milk&amp;gt;50,fresh dung&amp;gt;200&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''pelican'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,swamp,forest,lake,river,beach&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 40&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;120,small bones&amp;gt;60,eggs&amp;gt;30&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''swamp snake'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : swamp,lake,river&lt;br /&gt;
 Attack chance : 12&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,small bones&amp;gt;30,snakeskin&amp;gt;120,eggs&amp;gt;5&lt;br /&gt;
 Average age : 102&lt;br /&gt;
&lt;br /&gt;
'''desert snake'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 9&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : mountains,hills,desert&lt;br /&gt;
 Attack chance : 17&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 55&lt;br /&gt;
 Armour : 2&lt;br /&gt;
 Resources : meat&amp;gt;150,snakeskin&amp;gt;120,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''toucan'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,swamp,forest,jungle,beach&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 50&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,feathers&amp;gt;100,small bones&amp;gt;65,eggs&amp;gt;15&lt;br /&gt;
 Average age : 97&lt;br /&gt;
&lt;br /&gt;
'''whale'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : sea&lt;br /&gt;
 Attack chance : 2&lt;br /&gt;
 Attack force : 50&lt;br /&gt;
 Strength : 255&lt;br /&gt;
 Armour : 30&lt;br /&gt;
 Resources : meat&amp;gt;10000,large bones&amp;gt;4000&lt;br /&gt;
 Average age : 125&lt;br /&gt;
&lt;br /&gt;
'''wild boar'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,swamp,forest,jungle&lt;br /&gt;
 Attack chance : 18&lt;br /&gt;
 Attack force : 30&lt;br /&gt;
 Strength : 140&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;800,hide&amp;gt;300,large bones&amp;gt;280,sinew&amp;gt;20,fresh dung&amp;gt;250&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''bear'''&lt;br /&gt;
 Travel chance : 4&lt;br /&gt;
 Travel speed : 15&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,beach,tundra&lt;br /&gt;
 Attack chance : 15&lt;br /&gt;
 Attack force : 30&lt;br /&gt;
 Strength : 200&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;1250,fur&amp;gt;450,large bones&amp;gt;250,sinew&amp;gt;60,fresh dung&amp;gt;500&lt;br /&gt;
 Average age : 111&lt;br /&gt;
&lt;br /&gt;
'''cheetah'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 40&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 15&lt;br /&gt;
 Attack force : 28&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;800,fur&amp;gt;120,small bones&amp;gt;150,large bones&amp;gt;50,sinew&amp;gt;15,fresh dung&amp;gt;250&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''racoon'''&lt;br /&gt;
 Travel chance : 13&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,swamp,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,fur&amp;gt;80,small bones&amp;gt;50&lt;br /&gt;
 Average age : 98&lt;br /&gt;
&lt;br /&gt;
'''turkey'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 4&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;200,feathers&amp;gt;60,small bones&amp;gt;50,eggs&amp;gt;20&lt;br /&gt;
 Average age : 94&lt;br /&gt;
&lt;br /&gt;
'''gorilla'''&lt;br /&gt;
 Travel chance : 7&lt;br /&gt;
 Travel speed : 12&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,forest,jungle,beach&lt;br /&gt;
 Attack chance : 5&lt;br /&gt;
 Attack force : 22&lt;br /&gt;
 Strength : 155&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;800,large bones&amp;gt;300,fresh dung&amp;gt;300&lt;br /&gt;
 Average age : 107&lt;br /&gt;
&lt;br /&gt;
'''sheep'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,beach&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 4&lt;br /&gt;
 Strength : 80&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;500,wool&amp;gt;300,small bones&amp;gt;40,large bones&amp;gt;50,milk&amp;gt;40,fresh dung&amp;gt;220&lt;br /&gt;
 Average age : 98&lt;br /&gt;
&lt;br /&gt;
'''lion'''&lt;br /&gt;
 Travel chance : 4&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 16&lt;br /&gt;
 Attack force : 38&lt;br /&gt;
 Strength : 180&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;1000,hide&amp;gt;420,large bones&amp;gt;250,sinew&amp;gt;40,fresh dung&amp;gt;400&lt;br /&gt;
 Average age : 114&lt;br /&gt;
&lt;br /&gt;
'''desert tortoise'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 5&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : mountains,hills,desert&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 75&lt;br /&gt;
 Armour : 25&lt;br /&gt;
 Resources : meat&amp;gt;150,tortoiseshell&amp;gt;250,eggs&amp;gt;40&lt;br /&gt;
 Average age : 75&lt;br /&gt;
&lt;br /&gt;
'''rhino'''&lt;br /&gt;
 Travel chance : 2&lt;br /&gt;
 Travel speed : 14&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,forest,jungle,plains&lt;br /&gt;
 Attack chance : 9&lt;br /&gt;
 Attack force : 44&lt;br /&gt;
 Strength : 220&lt;br /&gt;
 Armour : 18&lt;br /&gt;
 Resources : meat&amp;gt;1500,tusk&amp;gt;300,hide&amp;gt;400,large bones&amp;gt;350,fresh dung&amp;gt;950&lt;br /&gt;
 Average age : 114&lt;br /&gt;
&lt;br /&gt;
'''pigeon'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 16&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 15&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;50,feathers&amp;gt;20,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 97&lt;br /&gt;
&lt;br /&gt;
'''scarab'''&lt;br /&gt;
 Travel chance : 2&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 4&lt;br /&gt;
 Area types : grassland,mountains,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 10&lt;br /&gt;
 Attack force : 11&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 17&lt;br /&gt;
 Resources : shell&amp;gt;200&lt;br /&gt;
 Average age : 89&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 13&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 3&lt;br /&gt;
 Attack force : 42&lt;br /&gt;
 Strength : 240&lt;br /&gt;
 Armour : 24&lt;br /&gt;
 Resources : meat&amp;gt;2000,hide&amp;gt;1200,ivory&amp;gt;250,large bones&amp;gt;950,fresh dung&amp;gt;1800&lt;br /&gt;
 Average age : 117&lt;br /&gt;
&lt;br /&gt;
'''ostrich'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 23&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;450,feathers&amp;gt;100,small bones&amp;gt;170,eggs&amp;gt;40&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''kangaroo'''&lt;br /&gt;
 Travel chance : 6&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 9&lt;br /&gt;
 Strength : 85&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;500,hide&amp;gt;120,small bones&amp;gt;120&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''zebra'''&lt;br /&gt;
 Travel chance : 7&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 110&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;900,hide&amp;gt;250,large bones&amp;gt;120,small bones&amp;gt;100,sinew&amp;gt;20,fresh dung&amp;gt;400&lt;br /&gt;
 Average age : 102&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 9&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,swamp,forest,jungle,beach&lt;br /&gt;
 Attack chance : 4&lt;br /&gt;
 Attack force : 26&lt;br /&gt;
 Strength : 200&lt;br /&gt;
 Armour : 8&lt;br /&gt;
 Resources : meat&amp;gt;1600,hide&amp;gt;800,large bones&amp;gt;450,fresh dung&amp;gt;1000&lt;br /&gt;
 Average age : 110&lt;br /&gt;
&lt;br /&gt;
'''leopard'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 14&lt;br /&gt;
 Attack force : 24&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;230,fur&amp;gt;150,small bones&amp;gt;90,sinew&amp;gt;10,fresh dung&amp;gt;120&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 34&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 12&lt;br /&gt;
 Attack force : 18&lt;br /&gt;
 Strength : 65&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;150,fur&amp;gt;60,small bones&amp;gt;100,fresh dung&amp;gt;100&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''koala'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,forest,jungle&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 6&lt;br /&gt;
 Strength : 55&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,fur&amp;gt;100,small bones&amp;gt;50&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''moose'''&lt;br /&gt;
 Travel chance : 6&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 130&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;900,hide&amp;gt;350,large bones&amp;gt;120,small bones&amp;gt;200,sinew&amp;gt;60,fresh dung&amp;gt;450&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 23&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,hills,forest,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 15&lt;br /&gt;
 Strength : 220&lt;br /&gt;
 Armour : 8&lt;br /&gt;
 Resources : meat&amp;gt;2500,hide&amp;gt;1000,large bones&amp;gt;300,sinew&amp;gt;70,milk&amp;gt;80,fresh dung&amp;gt;900&lt;br /&gt;
 Average age : 108&lt;br /&gt;
&lt;br /&gt;
'''dog'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 20&lt;br /&gt;
 Strength : 75&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;200,fur&amp;gt;100,large bones&amp;gt;70,small bones&amp;gt;45 &lt;br /&gt;
 Average age : 108&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : forest,jungle&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 40&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,fur&amp;gt;80,small bones&amp;gt;50&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''lemming'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 9&lt;br /&gt;
 Area types : hills,forest,beach&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 2&lt;br /&gt;
 Strength : 22&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;60,fur&amp;gt;20,small bones&amp;gt;20&lt;br /&gt;
 Average age : 35&lt;br /&gt;
&lt;br /&gt;
'''mammoth'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 44&lt;br /&gt;
 Strength : 240&lt;br /&gt;
 Armour : 32&lt;br /&gt;
 Resources : meat&amp;gt;2500,hide&amp;gt;1500,ivory&amp;gt;350,large bones&amp;gt;1150,fresh dung&amp;gt;2000&lt;br /&gt;
 Average age : 118&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Clothes==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wool tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless knit wool garment made without adornment, covering to the hips&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;200;days:2;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''reed skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a simple skirt made of many reed shoots hanging from a woven belt of reeds&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;300;days:4&lt;br /&gt;
&lt;br /&gt;
'''wooden clogs'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a simple pair of wooden clogs with a small pattern carved into the sides&lt;br /&gt;
 Requirements :  raws:wood&amp;gt;200;days:2;tools:chisel&lt;br /&gt;
&lt;br /&gt;
'''plumed hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a well made hat of soft leather adorned with a colorful plume&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;90,feathers&amp;gt;75;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''loin cloth'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a small piece of hide that covers the groin and pelvic region leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;75;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''leather shoes'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather shoes without laces that can be slipped on or off with ease.  The soles are thicker to provide more protection for the soles of the wearer`s feet&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''top hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a tall hat, cylindrical in shape, with a brim all the way round, that wobbles and balances precariously on top of the wearers head&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''primitive fur cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a patchwork cloak of stitched furs from a variety of animals, worn wrapped loosely about the body&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;300,fur&amp;gt;400;days:4;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''leather jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a collarless longsleeved jacket made of toughened leather, open in the front&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''knit wool cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a knit wool cloak, which hangs down to the knees, is draped over the wearer`s shoulders and held together by ties at the neckline&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;475;days:6;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of light cotton trousers that fit loosely around the wearer`s legs&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of snug fitting soft leather gloves which cover the hands to the wrists&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool leggings'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of knit wool pants; the knit is tight and they appear warm&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:4;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''hide bikini'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a skimpy two-part garment made of various animal hides sewn together that barely covers the top half of the chest and the groin&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;200;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a coat that hangs down just past the waist, made of brown hemp cloth, with long sleeves and a wide collar, that is fastened with ties at the front&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''toga'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a long sheet of cotton cloth wrapped and draped around the body&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;600;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''thigh length boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of thigh high leather boots with stiletto heels and metal buckles down the sides, guaranteed to turn heads&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;800,iron&amp;gt;20;days:9;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''silk jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a silk jacket with long sleeves hangs to the wearer’s waist and attracts the eyes with its brilliant sheen&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of durable hemp trousers&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather cap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple cap of stitched leather covers the wearer`s head&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;60;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a coat of hemp cloth hangs to the knees and fits snugly around the body&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;450;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless hemp garment long enough to half cover the wearer`s hips&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''primitive sandals'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of foot-shaped hide pieces tied to the feet by crudely wrapped hemp fibers&lt;br /&gt;
 Requirements :  raws:hemp&amp;gt;50,hide&amp;gt;100;days:2&lt;br /&gt;
&lt;br /&gt;
'''hemp work gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick hemp gloves that seem designed to protect the hands during manual labor&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a cotton garment long enough to half cover the wearer`s hips&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of gloves made of finely woven silk that cover the hands to the wrists&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''reed hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hat is made of woven reeds which has a wide brim to shade the eyes&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;120;days:2&lt;br /&gt;
&lt;br /&gt;
'''iron crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a thick band of iron with a little ornamentation encircles the wearer`s head&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;300;days:3;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''silver crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a well crafted silver crown which the light gleams off the reflective surface of.  Small, precise runic enscriptions encircle the base and five points extend upwards in even spacing&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;400;days:8;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''gold crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a golden crown of a fine make.  It is of a plain make, besides the intricate designs inscribed upon the metal.  Six points rise up in even spacing.&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;400;days:9;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''diamond encrusted gold crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a gleaming golden crown to be worn on the head with many diamonds set into it.  The diamonds sparkle and gleam atop each of the seven points, and at various places along the base.  Many designs weave in and out around the encrusted diamonds&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;450,diamonds&amp;gt;150;days:12;tools:hammer,chisel;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''leather pants'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of leather pants which hug close to the skin, leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a simple vest made of leather. It covers the chest and is slightly open in the front&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of boots fashioned out of shiny finely-scaled snakeskin over leather with cords of leather to fasten them securely around the ankle. They rise about a hand above the ankle and are thicker about the heel for more support&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;150,leather&amp;gt;150;days:4;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''silk pantaloons'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of soft silk pants that are loose about the legs and finish with a flare&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt of finely cut silk fabric flows elegantly over the hips and hangs below the wearer`s knees&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton dress'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a simple dress of soft cotton covers the wearer`s body.  The sleeves are wide and comfortable, the length comes to just above the ankle in a pretty flare&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;500;days:3.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hemp dress with seams at the shoulders and sides and no sleeves or decoration&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''knit wool dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a thick knit wool dress hangs from the shoulders, covering the wearer to the ankle&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:8;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a wide, flowing skirt made of cotton is bound around the waist with a belt of cotton and hangs to the wearer`s ankles&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a soft looking short sleeved shirt made of silk clings to the wearer`s torso, the seams of which are embroidered with simple designs&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple hat of woven hemp covers the wearer`s head, clinging to the top like a bowl&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;100;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk veil'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a sheer veil of silk hangs before the wearer’s face, held in place by the thinnest cord of silk around the head&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;75;days:.75&lt;br /&gt;
&lt;br /&gt;
'''wool beanie'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a knitted cap of wool fits snugly over the wearer`s head&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;100;days:1;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton headwrap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple cap of cotton, secured in the back with a knot, covers the wearer`s head&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;100;days:.5&lt;br /&gt;
&lt;br /&gt;
'''silk headwrap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a layer of fine silk which clings gently to the head and is gathered in a small knot in the back&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;100;days:.5&lt;br /&gt;
&lt;br /&gt;
'''leather eyepatch'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a patch of sturdy leather covers one eye, with a thin band of leather encircling the head to keep it in place&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;40;days:.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton eyepatch'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  an unadorned flap of cotton cloth covers one eye. It is held on with a thin band of cotton encircling the head&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;40;days:.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick knit wool gloves cover the hands&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;150;days:1.5;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a long flowing robe made of soft cotton cloth.  It covers the whole body and has a deep hood affixed to the back of the neckline&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;600;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''knit wool robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a thick knit wool robe, rough in texture, hangs to the wearer’s ankles. A hood extends from the collar&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;600;days:12;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''silk robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a light, diaphanous robe of silk cloth. The wide sleeves hang loosely and a thin but comfortable hood is affixed to the back of the neckline&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;600;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''cotton facewrap'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a length of cotton cloth is wrapped about the wearer’s head, covering everything but the eyes&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;120;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crocodile leather jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a jacket made of scaled crocodile leather with mottled spots, the surface of which is slightly bumpy.  Buttons of worked bone line the front, leading up to a high collar&lt;br /&gt;
 Requirements :  raws:treated crocodile leather&amp;gt;500,small bones&amp;gt;30;days:5;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''crocodile leather boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of boots made of scaled crocodile leather with mottled spots, the surface of which is slightly bumpy.  The boots have small bone clasps holding them closed and to the feet&lt;br /&gt;
 Requirements :  raws:treated crocodile leather&amp;gt;200,small bones&amp;gt;10;days:2.5;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''silk slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of delicate silk slippers embellished with embroidery hug the wearer’s feet&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;125;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''iron framed spectacles'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a pair of spectacles with a sturdy iron frame and clear, well-made glass lenses&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;2;raws:iron&amp;gt;60;days:2;tools:file,pliers&lt;br /&gt;
&lt;br /&gt;
'''bone bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a few small pieces of bone that have been carefully smoothed down and carved to form a bracelet around the wrist&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;120;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''golden bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a slender band of gold encircles the wearers wrist&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;250,nickel&amp;gt;40;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a gleaming band of silver that wraps around the wrist&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;250,nickel&amp;gt;40;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''iron bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a thick piece of polished iron wraps around the wearers wrist&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;290;days:2;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''feather earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of feathers that dangle from iron hoops that pierce the wearers ears&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;30,iron&amp;gt;10;days:1;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''small gold earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of small gold hoops hang from the earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;50,nickel&amp;gt;5;days:2;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''gold earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of thick, gleaming golden earrings hang through the earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''iron earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of dull iron hoops are pierced through the ears&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;50;days:1.5;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''gold ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of gleaming gold encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold ring with a big diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  an exquisite ring with a large sparkling diamond encrusted into the gold&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;110;days:7;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold ring with a small diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a gleaming gold band encircles the wearers finger, with a small sparkling diamond centrally located&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;30;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of shining silver wraps around the wearers finger&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring with a big diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a shining silver band is encrusted with a large sparkling diamond&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;110;days:7;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring with a small diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a silver band encircles the finger, with a small sparkling diamond embedded in it&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;30;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''wood bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a piece of smoothed down wood is worn about the wrist&lt;br /&gt;
 Requirements :  raws:wood&amp;gt;100;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''silk sari'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  an ankle length garment with the overall shape of a skirt wrapped about the waist once, yet accompanied by a softly spun extension of silk that is worn over the wearer’s left or right shoulder. The remainder of the draped cloth lands about the forearm and the crook of one`s elbow, creating an elegant sweep of finely spun silk that dangles just above the knee&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;700;days:4;tools:scissors&lt;br /&gt;
&lt;br /&gt;
'''silk pirong'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a silk garment that is draped over the neck once, the ends of which  then cross across the chest creating an X pattern over the wearer`s torso. The remainder of the cloth is pulled towards the small of the back and tied&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:1&lt;br /&gt;
&lt;br /&gt;
'''silver earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of silver hoops that go through either ear via a piercing &lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100;days:5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silk stockings'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a pair of sheer silk leg coverings extending from the waist down to the tips of the toes.  They cling to the skin and leave little of the body’s contours to the imagination&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''copper bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a pair of polished copper bands wrap around the wearer`s wrists&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;250;days:2;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''copper ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of plain copper encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;90;days:1.5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''hemp jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a hip-length light jacket made of woven hemp. The upright collar, the cuffs, and hem band are sewn from folded strips of cloth for extra sturdiness. The oblong wooden buttons and flap-covered side pockets finish the coat with a casual look&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;270,wood&amp;gt;20;days:3.75;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''feather bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a group of varied feathers cover the forearms, affixed to wrist straps of leather&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;100,leather&amp;gt;20;days:.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''diamond earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a sparkling diamond adorns each shining gold earring pierced through both earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,diamonds&amp;gt;40;days:3;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''moccasins'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a layer of leather covers each foot comfortably and runs halfway towards the knee with leather laces to tighten them&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;225;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool mittens'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick knit, warm looking mittens cover the hands to just past the wrist&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;100;days:1;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''knit wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt of knit wool with a decorative trim hangs to the wearer`s ankles&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of cotton cloth and closes in the back tightly via stout cotton laces.  The front is boned and embroidered&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400,small bones&amp;gt;100;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a set of hard tortoiseshell shards, dangling from sharpened bone pieces from the earlobes&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;50,small bones&amp;gt;20,large bones&amp;gt;10;days:1;tools:hammer,knife,needle&lt;br /&gt;
&lt;br /&gt;
'''cotton briefs'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  an undergarment of soft cotton that covers the groin, pelvic region, and backside&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;75;days:0.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''glass bead bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a lucite circlet of glass beads arranged in a relatively straight pattern, it wraps around the wearer`s wrist&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;200;days:2;tools:soldering iron&lt;br /&gt;
&lt;br /&gt;
'''glass bead earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of shimmering clear glass beaded earrings dangle from the end of two delicately pressed iron rungs&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;60,iron&amp;gt;20;days:2;tools:hammer,pincers&lt;br /&gt;
&lt;br /&gt;
'''glass bead ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a delicate clear glass ring made from several accurately positioned tiny glass beads in an intricate pattern&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;50;days:1.25;tools:soldering iron&lt;br /&gt;
&lt;br /&gt;
'''cotton longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a fine and stylish coat of cotton cloth, hanging to the knees, fits snugly around the wearer`s body&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;450;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''copper earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of flat copper disks dangle from semi-circular rungs attached to the ears&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;40;days:1;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''reed shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless shirt made of woven reeds covers the wearer`s chest&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;200;days:3&lt;br /&gt;
&lt;br /&gt;
'''ivory earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of carefully smoothed down rings of ivory hang through the earlobes&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;35;days:1.5;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''ivory bracelets'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  bands of smoothed down ivory that encircle the wearer`s wrists.  Small symbols are etched into the glossy surface of them&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;140;days:3;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''leather boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather boots with cords of leather to fasten them securely around the ankle. They rise about a hand above the ankle and are thicker about the heel for more support&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:2.5;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''coconut bra'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a bra made from two coconut halves, held together and in place with cords of inelastic tissue&lt;br /&gt;
 Requirements :  raws:coconuts&amp;gt;50,sinew&amp;gt;50;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''gold necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a shimmering necklace comprised of golden pressed disks connected with glittering nickel for effect&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;125,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''silver necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a necklace made of pure silver and nickel, designed to fit snugly around the neck&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;115,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''copper necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a loose necklace of interlinking flattened copper pieces, slinks about the neck&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;140,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''glass necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an amazingly well designed necklace made of pure glass beads, with a flat glass diamond adorning the center&lt;br /&gt;
 Requirements :  raws:window glass&amp;gt;10,glass beads&amp;gt;110,iron&amp;gt;15;days:2.5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold diamond necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a stunning golden necklace, with an added touch of diamonds on every other piece to shine in the sunlight&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;120,nickel&amp;gt;20,diamonds&amp;gt;40;days:2.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''silver diamond necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a finely created silver necklace with diamonds encrused into half of the necklace, allowing amazingly intricate reflections of the sun to dance against them&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;110,nickel&amp;gt;20,diamonds&amp;gt;40;days:2.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''embroidered necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a stunning necklace made of the best gold and silver extracts, alongside diamonds and iron backplates to help support its amazing construction as it sits around the neck&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;120,diamonds&amp;gt;60,gold&amp;gt;35,silver&amp;gt;35,nickel&amp;gt;100;days:4;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''crown of buttercups'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven buttercup flowers. Wide yellow flowers encircle the wearer`s head gaily&lt;br /&gt;
 Requirements :  raws:buttercups&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''ivory necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an elegantly smoothed down piece of ivory hangs before the neck by a piece of fine string&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;90,string&amp;gt;40;days:2.5;tools:knife,hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''ivory ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a simple band of smoothed down ivory that encircles the wearer`s finger. Small symbols are etched into the glossy surface &lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;50;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''cotton gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a thin pair of gloves cover the hands, made of lightly embroidered white cotton&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt made of hemp is bound around the waist with a thick hemp tie and hangs to the wearer’s ankles&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''brooch'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a pure silver necklace holds brooch itself, which is made of complete gold, and adorns the front of the necklace, shaped in the form of a large diamond&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;200,silver&amp;gt;40,nickel&amp;gt;10;days:3;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''cotton chemise'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a loosely fitting dress made of cotton cloth hangs straight from the shoulders. It has tiny frills around the short sleeves and around the hem which ends demurely just below the knees&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:3.25;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather bracers'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  two short lengths of decorated leather that cover the wearer`s wrists&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''bone necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a large, tight ring of small and large bones that have been smoothed down and carved into each other to make an intricate necklace, worn around the neck&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;150,large bones&amp;gt;40;days:1.25;tools:knife,hammer&lt;br /&gt;
&lt;br /&gt;
'''bone ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a small piece of bone has been carved down to fit smoothly around ones finger&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;50;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''fur loin cloth'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a small piece of fur that covers the groin and pelvic region leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;100;days:0.75&lt;br /&gt;
&lt;br /&gt;
'''crown of tulips'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  an upright crown of woven tulips encircle the wearer`s head regally&lt;br /&gt;
 Requirements :  raws:tulips&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crown of daisies'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven yellow and white daisies. The flowers encircle the wearer`s head&lt;br /&gt;
 Requirements :  raws:daisies&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crown of roses'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven rose flowers. The red and pink soft flowers encircle the wearer`s head sensuously&lt;br /&gt;
 Requirements :  raws:roses&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''fur hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hat of carefully cleaned fur which covers the head well and looks warm&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;180;days:2;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''cotton hombre'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a clingy shirt with ruffles about the arms made of a gentle weave of cotton cloth.  The sleeves extend to the wrists, ending widely and the shirt itself hugs the hips and extends to nearly the neck&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;220;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''fur bikini'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a skimpy two-part garment made of various animal furs sewn together that barely covers the top half of the chest and the groin&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;200;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''bone earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a carefully smoothed down bone goes through each earlobe&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;30;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''fur undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a well made closely fitting undershirt made of fur&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;475;days:2;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a heavy set ring of tough tortoiseshell, that encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;110;days:1;tools:hammer,knife&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown fashioned from tortoiseshell and bone rises from the wearer`s head&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;400,small bones&amp;gt;300,large bones&amp;gt;250;days:4;tools:hammer,knife,needle&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell hard hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a rigid hat made from tortoiseshells and braced with bones protects the wearer`s head&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;150,large bones&amp;gt;300;days:2;tools:hammer,knife&lt;br /&gt;
&lt;br /&gt;
'''cotton slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of soft cotton slippers hug the wearer`s feet&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;110;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of shiny, finely-scaled snakeskin gloves cover the wearer’s hands to just below the wrist&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;75,leather&amp;gt;75;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a long thread of snakeskin is twisted alongside leather, to be worn around the neck as decoration&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;150,leather&amp;gt;100;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a large-brimmed hat, covered in finely scaled snakeskin over leather and adorned with leather tassels, which shades the eyes&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;100,leather&amp;gt;100;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''dress loafers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather shoes puckered up with a thin cord. Small feathers are attached to the cord with pressed copper and dangle from the ends. The leather is folded down at the ankle to reveal the soft fur lining. The sides are adorned with decorative stitching and the tongue embellished with colorful glass beads in a pattern&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;150,fur&amp;gt;100,cotton yarn&amp;gt;50,glass beads&amp;gt;10,copper&amp;gt;20,feathers&amp;gt;50;days:5;tools:needle,pliers,fur-scraper,knife,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a shiny leather fur-lined coat covered in finely scaled snakeskin covers the wearer to the hips&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;250,treated snakeskin&amp;gt;250,fur&amp;gt;500;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a collarless longsleeved leather jacket covered in shiny finely-scaled snakeskin covers the wearer to the waist&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;325,treated snakeskin&amp;gt;325;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin shoes'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of finely-scaled snakeskin and leather shoes.  There are no laces, but the cut allows the wearer to put on or remove the shoes with ease&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;100,leather&amp;gt;100;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''decorated silk corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of three layers of silk and closes in the back tightly with strong, thin silk lacing.  The front is rigid with boning and decorated with shiny glass beads&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;400,small bones&amp;gt;100,glass beads&amp;gt;50;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a thigh-length skirt of shiny finely-scaled snakeskin, slit up one side to reveal a generous amount of thigh&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather collar'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a collar of darkened leather is strapped around the wearers neck&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''diamond collar'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a collar of leather is encrusted with diamonds in equal distances around the circular piece of neckwear&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200,diamonds&amp;gt;20;days:1.5;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''leather corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of ribbed leather and closes in the back tightly with leather laces. The front is rigid with leather-wrapped bone and the entirety well sewn&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400,small bones&amp;gt;100;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''long-sleeved cotton undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  an undershirt made of thin cotton cloth, with long puffed sleeves and a ribbed neckline that can be closed with ties in the front&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;150;days:1.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''long sleeved cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a cotton garment with sleeves that reach the wrist which covers half of the hips and is held closed in the front with several durable cotton ties&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''great kilt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a long piece of wool cloth drawn around the waist in nicely adjusted folds, the lower part falls to the knees, while the upper part is drawn up and adjusted to the left shoulder so that the right arm is perfectly free&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;780,leather&amp;gt;40;days:1&lt;br /&gt;
&lt;br /&gt;
'''pleated silk skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skillfully crafted silk skirt that has decorative darts placed along the waist line to create slender pleats all around the skirt. The hem flares outwards with motion, and ends just above the knees&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;400;days:5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a simple cotton shirt with short sleeves&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;125;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a sleeveless cotton garment worn on the torso which encloses the back and ends at the waist. It can be open or closed in the front by small but sturdy cotton ties&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''daisy lei'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a fresh arrangement of yellow and white daisies that is worn around the neck&lt;br /&gt;
 Requirements :  raws:daisies&amp;gt;100;days:1&lt;br /&gt;
&lt;br /&gt;
'''silver framed spectacles'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a pair of finely crafted spectacles with a gleaming silver frame. The lenses are clear and well made&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;2;raws:silver&amp;gt;60;days:4;tools:file,pliers&lt;br /&gt;
&lt;br /&gt;
'''iron monacle'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a single iron-framed glass lens is held between the wearer’s eyebrow and cheek before one eye.  A fine cord attaches it to the wearer&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;1;raws:iron&amp;gt;20,string&amp;gt;45;days:2;tools:file&lt;br /&gt;
&lt;br /&gt;
'''cotton cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a thick, flowing cotton garment draped over the shoulders, the hem landing at approximately the ankle&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;800;days:6;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk sash'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a narrow strip of silk circles the wearer`s waist, the extra length hanging to the side and approximately knee level&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;200;days:1&lt;br /&gt;
&lt;br /&gt;
'''cotton sash'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a cotton band circles the wearer`s waist, the extra length hanging to the side to about knee level&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:1&lt;br /&gt;
&lt;br /&gt;
'''knit wool scarf'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long strip of thick knit wool is worn about the neck&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''leather skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a slim-fitting skirt made of supple leather that drapes just below the knees, adorned with a single slit partially up the side to reveal the leg&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''long silk gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of finely woven silk gloves extend from the fingertips to above the elbow, lending an air of elegance to the wearer&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''feather boa'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long thin scarf of fluffy feathers is worn loosely around the wearer`s neck&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1200,hide&amp;gt;50;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  an elegant dress of fine silk clings to the body, starting close around the neck and, flaring at the hips, hangs beautifully to the ankles. Well fitted sleeves end at the wrists and small pieces of embroidery decorate the bodice&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;500;days:7.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a sleeveless silk garment worn on the torso which encloses the back and ends at the waist. It can be open or closed in the front by small but sturdy silk ties&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''fur coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a thigh-length fur coat with silk lining, styled with a generous, warm fur collar&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1100,silk cloth&amp;gt;290;days:10.5;tools:needle,fur-scraper,scissors&lt;br /&gt;
&lt;br /&gt;
'''pullover sweater vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a cable-knit pullover vest made of wool, finished with a ribbed waistband and a V-shaped neckline&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;150;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''bejewelled iron bracers'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a pair of well-crafted iron bracers decorared with diamonds set in gold and silver mounts fits snugly to the wearer`s forearms&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;250,diamonds&amp;gt;50,gold&amp;gt;25,silver&amp;gt;25,nickel&amp;gt;50;days:6.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''fur lined boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather boots reaching up to the upper part of the shins, with a fur lining that comes visible around the edges. They are secured with leather laces and adorned with a couple of tassels&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;350,fur&amp;gt;200;days:2.5;tools:needle,hammer,knife,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''feather headdress'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a band of leather encircles the wearer`s head with a variety of feathers attached and standing upright along the band&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;200,leather&amp;gt;30;days:.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool cardigan'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a sweater made of knit wool which buttons up the front covers the wearer`s upper body &lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300,small bones&amp;gt;30;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''leather headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a band of leather encircles the wearer`s head. The edges are whipstitched with leather cord for a more finished look&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;60;days:1;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''hide headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple strip of hide is tied around the wearer`s head&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;50;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''feathered cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a hide cloak densely covered in a variety of long feathers&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1500,hide&amp;gt;600;days:7;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''rope pearl necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an elegant strand of luminous pearls drapes the neck of the wearer. The necklace fastens in back with a small, decorative oval-shaped clasp in gold&lt;br /&gt;
 Requirements :  raws:pearls&amp;gt;100,string&amp;gt;10,gold&amp;gt;5;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a piece of folded cotton cloth is tied around the wearer`s forehead&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;60;days:.5&lt;br /&gt;
&lt;br /&gt;
'''cotton shorts'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of cotton shorts which are fastened around the waist with string. The legs are loose-fitting and extend to mid-thigh&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200,string&amp;gt;30;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a short-sleeved undershirt made of light hemp cloth with a gathered neckline&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;120;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''simple hide tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a simple hide tunic formed of two skins fastened at the shoulders, which falls to mid-thigh&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;400,sinew&amp;gt;30;days:2;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''simple hide moccasins'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of moccasins made from single pieces of hide, each gathered together in a pucker around the foot&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;100,sinew&amp;gt;10;days:0.75;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''simple hide dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hide dress decorated with a fringe, the hem extending to mid-calf &lt;br /&gt;
 Requirements :  raws:hide&amp;gt;400;days:2;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''blazer'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a casual, lightweight, single-breasted jacket made of wool cloth with finely worked bone buttons to close it in front&lt;br /&gt;
&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;300,small bones&amp;gt;30;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk necktie'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a narrow band of silk fabric is worn around the neck, tied in an intricate knot close to the throat, and hanging down to near the waistband&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;50;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk bow tie'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a short silk necktie is made into a bowknot close to the throat&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;30;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''cummerbund'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a broad sash of silk cloth, pleated lengthwise, is worn around the waist&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;100;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a loose hemp robe covers the body and is gathered around the waist with a twined string belt. The sleeves are long and wide&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;600,string&amp;gt;60;days:4;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''woolen slacks'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a casual pair of trousers made of wool cloth, with cuffed hems&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;400;days:2;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''suit coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a double-breasted suit coat of finely woven wool cloth, with intricately worked bone buttons to close it in front&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;350,small bones&amp;gt;60;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk kerchief'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a simple silk kerchief is tied around the wearer`s neck&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;75;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''suit trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of smooth, finely woven wool trousers&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;400;days:2;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a vest made of sturdy hemp cloth, reaching down to the small of the back. It can be closed by oblong wooden buttons or left open&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;180,wood&amp;gt;20;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of loose-fitting silk trousers, which have a pleated front and sideseam pockets&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;380;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a close-fitting, full length leather surcoat, featuring a row of tiny metal buttons countered by strong loops of leather. Its hem flows magnificently with the slightest movement. The high collar and shoulders accented by thick epaulettes bestow an air of strength upon the wearer&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;1800,iron&amp;gt;80;days:10;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''plain wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a plain skirt made of thick wool cloth covers the wearer`s thighs, reaching almost down to the knees. The hem is split in the back for easier movement&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;300;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''pleated wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a wool skirt with elaborate pleats rests lightly on the hips. The hem descends smoothly past the knees&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''embroidered cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a delicate cotton shirt with a tight bodice, closed with fine bone buttons.  The front is richly decorated with shining silk embroidery and glass beads.  Long sleeves with embroidered hems follow the arms tightly down to the elbows, after which they spread out in a flare &lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;50,silk yarn&amp;gt;20;objects:fancy cotton shirt&amp;gt;1;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''beret'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a beret made of thick wool cloth, the edge rimmed with a thin band of leather&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;85,leather&amp;gt;15;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp sundress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hemp sundress reaching mid calf, embellished by a decorative band of stitching across the top and around the hem. The low waist is gathered with a string belt, the ends dangling casually on one side. The dress is supported by sturdy shoulder straps which cross in the back&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400,hemp yarn&amp;gt;30,string&amp;gt;40;days:5.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''feathered skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a short skirt densely covered in a variety of feathers arranged in an eye-catching pattern&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1250,leather&amp;gt;250;days:6;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''feathered halter top'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a leather halter top, vividly decorated in a dense pattern of soft feathers&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;750,leather&amp;gt;150;days:4;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''crocheted cotton slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  delicate slippers crocheted from white cotton yarn, embellished with an open-mesh floral pattern&lt;br /&gt;
 Requirements :  raws:cotton yarn&amp;gt;60;days:2;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''simple hide pants'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a simple pair of pants consisting of carefully cleaned hides stitched with sinew&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;600,sinew&amp;gt;30;days:1.5;tools:needle,knife,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''cable knit wool sweater'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a warm-looking sweater of coarsely spun wool with a high neck and an intricate cabled pattern&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:4;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''crocheted cotton skullcap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a decorative skull cap which hugs the wearer`s head. It consists of an open mesh pattern crocheted from cotton yarn&lt;br /&gt;
 Requirements :  raws:cotton yarn&amp;gt;35;days:0.75;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''crocheted wool poncho'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a warm, crocheted wool poncho covers the upper body, leaving the lower arms uncovered&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:4.5;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''crocheted silk shawl'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a delicate mesh of crocheted silk yarn rests upon the wearer`s shoulders. The piece is triangular in shape and bordered with a long fringe on two edges&lt;br /&gt;
 Requirements :  raws:silk yarn&amp;gt;210;days:3.5;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''silk dress shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a stylish silk shirt with a spread collar and fancy bone buttons.  The sleeves are full length, ending in double button cuffs&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;325,small bones&amp;gt;25;days:4.5;tools:scissors,needle,file&lt;br /&gt;
&lt;br /&gt;
'''hemp shorts'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of loose hemp shorts that descend nearly to the knee and are tightened around the waist with a drawstring&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;250,string&amp;gt;30;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton turban'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a long strip of cotton cloth wrapped skillfully around the wearer`s head to form a turban&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;300;days:0.25&lt;br /&gt;
&lt;br /&gt;
'''long fur coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  an ankle-length fur coat made of carefully selected quality pelts, complete with a fluffy shawl collar and a silk lining&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1500,silk cloth&amp;gt;400;days:14;tools:needle,fur-scraper,scissors&lt;br /&gt;
&lt;br /&gt;
'''cotton bonnet'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a soft, comfortable cotton garment that conceals most of the wearer`s head, this bonnet frames the face on both sides and can be tied under the chin to keep it in place&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''fancy cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a delicate cotton shirt with a tight bodice, closed with fine bone buttons. The sleeves are full length, following the arms tightly down to the elbows, after which they spread out in a flare&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;540,small bones&amp;gt;30;days:6.5;tools:needle,scissors,knife,file&lt;br /&gt;
&lt;br /&gt;
'''crown of lavender'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a handwoven crown of lavender encircles the wearer`s head. The flowers are small and purplish blue in color&lt;br /&gt;
 Requirements :  raws:lavender&amp;gt;80;days:0.25&lt;br /&gt;
&lt;br /&gt;
'''silver scarab earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of silver post earrings shaped like scarabs, their wings covered by thin, gleaming pieces of dark chitin&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;20,shell&amp;gt;10;days:2;tools:pliers,peen hammer,soldering iron&lt;br /&gt;
&lt;br /&gt;
'''leather apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a protective apron made of thick leather, covering from upper chest to nearly the knees&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400;days:1;tools:knife,needle,bodkin&lt;br /&gt;
&lt;br /&gt;
'''wool scarf'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long, wide scarf is wrapped loosely around the wearer`s neck. It`s made of thin but warm wool cloth and fringed at both ends&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;120;days:0.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp half apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a simple square of hemp cloth is tied around the wearer`s waist, descending nearly to the knees&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;150;days:0.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp bib apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a full apron made of rough hemp cloth, reaching just below the knees and complete with a semicircular utility pocket&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;210;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton bib apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a practical apron made of cotton, covering from upper chest to halfway down the shins. The skirt is wide and complete with a pair of pockets&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;280;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton pinafore'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a white cotton pinafore with abundant ruffles on the shoulders and around the hem. The skirt is wide, encircling well to the backside and covering down to the shins&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;320;days:3;tools:scissors,needle&lt;br /&gt;
&lt;br /&gt;
'''decorative cotton apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a frilly apron made of soft white cotton, scantily covering the wearer`s bosom and halfway down the front of the thighs&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;170;days:2.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk pinafore'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a decorative pinafore trimmed with ruffles, the hem landing above the knees. It`s made of slightly translucent silk cloth and looks very delicate&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;190;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather sandals'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather sandals with adjustable straps and sturdy soles&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;160,iron&amp;gt;5;days:1.5;tools:needle,knife,bodkin&lt;br /&gt;
&lt;br /&gt;
'''primitive turquoise bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a bracelet of odd-shaped, slightly polished pieces of turquoise threaded on a length of sinew&lt;br /&gt;
 Requirements :  raws:turquoise&amp;gt;25,sinew&amp;gt;5;days:1;tools:needle,cooking stone,knife&lt;br /&gt;
&lt;br /&gt;
'''fine fur cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a fine fur cloak with a wide hood and silk lining, elegantly draping to mid-calf&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1200,silk cloth&amp;gt;250;days:8;tools:needle,fur-scraper,knife&lt;br /&gt;
&lt;br /&gt;
'''hemp hood'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hood of coarse hemp cloth, seamed over the top and hanging straight to the shoulders&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;120;days:0.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool hood'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a loose-fitting hood made of wool cloth, with a wide base that covers the shoulders and upper chest&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;140;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''brimmed leather hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a wide-brimmed hat made of smooth, toughened leather&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;150;days:1.5;tools:needle,knife,bodkin&lt;br /&gt;
&lt;br /&gt;
'''long wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  an ankle-length skirt made of warm wool cloth cut on the bias. It fits snugly at the hips and flares at the hem&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;650;days:4;tools:needle,scissors&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;font size=1&amp;gt;Revision ID &amp;lt;font color=red&amp;gt;{{REVISIONID}}&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
 [[Category:Database changes]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Database_snapshot&amp;diff=21921</id>
		<title>Database snapshot</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Database_snapshot&amp;diff=21921"/>
				<updated>2007-02-06T17:58:44Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: minor reformatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{protected update}}&lt;br /&gt;
=={{PAGENAME}}==&lt;br /&gt;
 &lt;br /&gt;
The following are snapshot of all objects, resources, gathering tools, animals, machine based projects and clothes in the Cantr II database :&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;!--Data Insert Here--&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
==Tue, 06 Feb 2007 Objects==&lt;br /&gt;
&lt;br /&gt;
'''wooden trowel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,iron&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g90g&lt;br /&gt;
&lt;br /&gt;
'''building'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;25000;days:28;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:30;maxweight:3300000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g25000g&lt;br /&gt;
&lt;br /&gt;
'''hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,steel&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g105g&lt;br /&gt;
&lt;br /&gt;
'''potato harvester'''&lt;br /&gt;
 Build conditions : hasraw:potatoes&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3200g&lt;br /&gt;
&lt;br /&gt;
'''screwdriver'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;60;days:1&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''hall'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;50000;days:50;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:60;maxweight:6600000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50000g&lt;br /&gt;
&lt;br /&gt;
'''cottage'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:900000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10000g&lt;br /&gt;
&lt;br /&gt;
'''building lock'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:1&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;200;days:1.5;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''iron trowel'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;110;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 28&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,steel&amp;gt;30;days:2&lt;br /&gt;
 Special rules : hit:15&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 33&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''passenger car'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;7000,iron&amp;gt;5000,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g12950g&lt;br /&gt;
&lt;br /&gt;
'''pincers'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50,steel&amp;gt;15;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 23&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : g65g&lt;br /&gt;
&lt;br /&gt;
'''landing-stage'''&lt;br /&gt;
 Build conditions : borders_lake;maxonloc:3;islocation&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:7;maxweight:500000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g5000g&lt;br /&gt;
&lt;br /&gt;
'''coaster harbour'''&lt;br /&gt;
 Build conditions : borders_sea;maxonloc:3;islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;20000,wood&amp;gt;10000,iron&amp;gt;500;days:20;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:20;maxweight:2000000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30500g&lt;br /&gt;
&lt;br /&gt;
'''oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3000;days:7;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3000g&lt;br /&gt;
&lt;br /&gt;
'''engine01'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;2000,rubber&amp;gt;40,magnesium&amp;gt;40;days:5;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2080g&lt;br /&gt;
&lt;br /&gt;
'''engine02'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000,rubber&amp;gt;40,magnesium&amp;gt;40;days:5;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:600&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3080g&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500,iron&amp;gt;200;days:1&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g700g&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,steel&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:28&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,steel&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''iron shield'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;300;days:4;tools:hammer&lt;br /&gt;
 Special rules : shield:28&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 280&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;300;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500,iron&amp;gt;175;days:1.2&lt;br /&gt;
 Special rules : hit:18&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g675g&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450,iron&amp;gt;250;days:1&lt;br /&gt;
 Special rules : hit:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 16&lt;br /&gt;
 Decay rate usage : 81&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g700g&lt;br /&gt;
&lt;br /&gt;
'''engine03'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;2500,rubber&amp;gt;80,magnesium&amp;gt;80;days:7;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1.1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2660g&lt;br /&gt;
&lt;br /&gt;
'''rowing-boat'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;7000;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:140000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g7000g&lt;br /&gt;
&lt;br /&gt;
'''hematite drill'''&lt;br /&gt;
 Build conditions : hasraw:hematite&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2210g&lt;br /&gt;
&lt;br /&gt;
'''steel broad sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:peen hammer;objects:steel broad sword blade&amp;gt;1,medium steel hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:37;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''steel sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:steel sabre blade&amp;gt;1,small steel hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:36;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 19&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''nickel drill'''&lt;br /&gt;
 Build conditions : hasraw:nickel&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;30;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2230g&lt;br /&gt;
&lt;br /&gt;
'''iron chisel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : hit:8;signwriting:133&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g40g&lt;br /&gt;
&lt;br /&gt;
'''smelting furnace'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;4000,iron&amp;gt;300;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4300g&lt;br /&gt;
&lt;br /&gt;
'''magnesium drill'''&lt;br /&gt;
 Build conditions : hasraw:magnesium&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;300,diamonds&amp;gt;20;days:11;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2320g&lt;br /&gt;
&lt;br /&gt;
'''digging machine'''&lt;br /&gt;
 Build conditions : hasraw:sand&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1500;days:21;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g6500g&lt;br /&gt;
&lt;br /&gt;
'''asparagus harvest knife'''&lt;br /&gt;
 Build conditions : hasobject:anvil,work bench&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;130;days:3;tools:peen hammer,flatter,tongs&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g130g&lt;br /&gt;
&lt;br /&gt;
'''work bench'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1000,iron&amp;gt;300;days:5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1300g&lt;br /&gt;
&lt;br /&gt;
'''bike'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;500,iron&amp;gt;500,rubber&amp;gt;100;days:4;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:75000;speed:0.18;weightdelay:15000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1100g&lt;br /&gt;
&lt;br /&gt;
'''rickshaw'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;500,iron&amp;gt;500,rubber&amp;gt;100,wood&amp;gt;300;days:5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:130000;speed:0.19;weightdelay:14000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1400g&lt;br /&gt;
&lt;br /&gt;
'''tandem bike'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;1100,iron&amp;gt;1100,rubber&amp;gt;150;days:7;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:137000;speed:0.22;weightdelay:15000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2350g&lt;br /&gt;
&lt;br /&gt;
'''bike cart'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;500,iron&amp;gt;1000,rubber&amp;gt;150,wood&amp;gt;450;days:6;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:92500;speed:0.32;weightdelay:5000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2100g&lt;br /&gt;
&lt;br /&gt;
'''caddie'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;10000,iron&amp;gt;8000,rubber&amp;gt;600,window glass&amp;gt;250;days:20;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g18850g&lt;br /&gt;
&lt;br /&gt;
'''mini-van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;12000,iron&amp;gt;8000,rubber&amp;gt;1100,window glass&amp;gt;1000;days:27;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g22100g&lt;br /&gt;
&lt;br /&gt;
'''raker'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;16000,steel&amp;gt;1000,iron&amp;gt;1000;days:22;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:800000;speed:60;weightdelay:50000;dock:coaster harbour&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g18000g&lt;br /&gt;
&lt;br /&gt;
'''ferry'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;15000,iron&amp;gt;2000;days:13;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:750000;speed:20;weightdelay:60000;dock:landing-stage&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g17000g&lt;br /&gt;
&lt;br /&gt;
'''spindle'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;600;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''carrot harvester'''&lt;br /&gt;
 Build conditions : hasraw:carrots&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3200g&lt;br /&gt;
&lt;br /&gt;
'''reamer'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100,cobalt&amp;gt;10;days:3&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 18&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''file'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,steel&amp;gt;110;days:2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 27&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g160g&lt;br /&gt;
&lt;br /&gt;
'''coal drill'''&lt;br /&gt;
 Build conditions : hasraw:coal&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2210g&lt;br /&gt;
&lt;br /&gt;
'''steel dagger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel dagger blade&amp;gt;1,small steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:21;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''grinder'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;130,steel&amp;gt;150,stone&amp;gt;300;days:5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 280&lt;br /&gt;
 Weight : g580g&lt;br /&gt;
&lt;br /&gt;
'''dugout canoe'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;4000;days:5;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:132000;speed:15;weightdelay:20000;dock:land,landing-stage,longboat,ferry&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4000g&lt;br /&gt;
&lt;br /&gt;
'''limousine'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;25000,iron&amp;gt;9000,rubber&amp;gt;2500,window glass&amp;gt;2450;days:48;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g38950g&lt;br /&gt;
&lt;br /&gt;
'''jeep'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;12500,iron&amp;gt;3000,aluminium&amp;gt;3000,rubber&amp;gt;1500,window glass&amp;gt;500;days:24;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20500g&lt;br /&gt;
&lt;br /&gt;
'''saw'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;30,steel&amp;gt;70;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 39&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''composite recurve bow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements : raws:sinew&amp;gt;50;days:1.5;tools:bow square,hammer;objects:recurve upper limb&amp;gt;1,recurve lower limb&amp;gt;1,risor&amp;gt;1,bowstring&amp;gt;1&lt;br /&gt;
 Special rules : hit:32;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 98&lt;br /&gt;
 Repair rate per day : 588&lt;br /&gt;
 Weight : g560g&lt;br /&gt;
&lt;br /&gt;
'''knitting needles'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;25;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g25g&lt;br /&gt;
&lt;br /&gt;
'''fork spanner'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;200,rubber&amp;gt;25;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g225g&lt;br /&gt;
&lt;br /&gt;
'''tricycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;200,iron&amp;gt;150,rubber&amp;gt;50;days:5;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:67500;speed:0.18;weightdelay:15000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g400g&lt;br /&gt;
&lt;br /&gt;
'''copper drill'''&lt;br /&gt;
 Build conditions : hasraw:copper&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;20;days:15;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2220g&lt;br /&gt;
&lt;br /&gt;
'''longbow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;350;days:2;objects:bowstring&amp;gt;1;tools:knife&lt;br /&gt;
 Special rules : hit:25;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g360g&lt;br /&gt;
&lt;br /&gt;
'''makisu'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:0.25&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''iron carving knife'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;40,iron&amp;gt;85;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:8;signwriting:200&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 65&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''steel spear'''&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,steel spear head&amp;gt;1&lt;br /&gt;
 Special rules : hit:28;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : g270g&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:large wooden shaft&amp;gt;1,steel battle axe head&amp;gt;1&lt;br /&gt;
 Special rules : hit:41;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 80&lt;br /&gt;
 Weight : g750g&lt;br /&gt;
&lt;br /&gt;
'''small kiln'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1500,clay&amp;gt;600;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2100g&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;250,steel&amp;gt;200;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:28&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 70&lt;br /&gt;
 Repair rate per day : 850&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''stone axe'''&lt;br /&gt;
 Build requirements : days:2;objects:stone cleaver&amp;gt;1;raws:sinew&amp;gt;50,wood&amp;gt;250&lt;br /&gt;
 Special rules : hit:14&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''tongs'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;155;days:1.375;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 625&lt;br /&gt;
 Weight : g155g&lt;br /&gt;
&lt;br /&gt;
'''steel flatter'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,steel&amp;gt;45;days:1;tools:sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''whisk'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;350;days:1;tools:screwdriver,pincers,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : g350g&lt;br /&gt;
&lt;br /&gt;
'''war hammer'''&lt;br /&gt;
 Build requirements : objects:war hammer head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:27;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''lighthouse'''&lt;br /&gt;
 Build conditions : borders_water;maxonloc:1;islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;20000,window glass&amp;gt;200,iron&amp;gt;300;days:30;tools:hammer,trowel&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:600000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20500g&lt;br /&gt;
&lt;br /&gt;
'''shaving horse'''&lt;br /&gt;
 Build requirements : objects:small log&amp;gt;6;days:1;tools:hatchet&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 650&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : g750g&lt;br /&gt;
&lt;br /&gt;
'''sledgehammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;90,steel&amp;gt;80;days:2&lt;br /&gt;
 Special rules : hit:10&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g170g&lt;br /&gt;
&lt;br /&gt;
'''loom'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;3000,iron&amp;gt;500;days:5;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3500g&lt;br /&gt;
&lt;br /&gt;
'''large log'''&lt;br /&gt;
 Build conditions : hasobject:shaving horse&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;500;days:1;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''stone hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,stone&amp;gt;50;days:2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g115g&lt;br /&gt;
&lt;br /&gt;
'''mailbox'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;900;days:8;tools:screwdriver,hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2900g&lt;br /&gt;
&lt;br /&gt;
'''kitchen table'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,iron&amp;gt;50;days:4;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''doughroller'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200;days:1;tools:chisel,hammer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''glass oven'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3500,iron&amp;gt;300;days:10;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3800g&lt;br /&gt;
&lt;br /&gt;
'''coal oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3700;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3700g&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,steel&amp;gt;115;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : g415g&lt;br /&gt;
&lt;br /&gt;
'''chair'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000;days:2.5;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:415;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2000g&lt;br /&gt;
&lt;br /&gt;
'''table'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g5000g&lt;br /&gt;
&lt;br /&gt;
'''iron anvil'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;600;days:7&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 140&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''skimmer'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;25000,steel&amp;gt;1500,iron&amp;gt;1500;days:28;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:15;maxweight:1300000;speed:40;weightdelay:60000;dock:coaster harbour&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g28000g&lt;br /&gt;
&lt;br /&gt;
'''soarer'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;10000,steel&amp;gt;500,iron&amp;gt;500;days:16;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:7;maxweight:490000;speed:40;weightdelay:30000;dock:coaster harbour&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g11000g&lt;br /&gt;
&lt;br /&gt;
'''darter'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000,steel&amp;gt;400,iron&amp;gt;400;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:350000;speed:35;weightdelay:30000;dock:land,coaster harbour,landing-stage,raker,soarer,skimmer,galleon&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g5800g&lt;br /&gt;
&lt;br /&gt;
'''stick'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50;days:0.5&lt;br /&gt;
 Special rules : hit:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 5000&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''wooden shield'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:22&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''small van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;13000,iron&amp;gt;9000,rubber&amp;gt;1100,window glass&amp;gt;1000;days:27;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g24100g&lt;br /&gt;
&lt;br /&gt;
'''pickup'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;14500,iron&amp;gt;8000,aluminium&amp;gt;4000,rubber&amp;gt;1500,window glass&amp;gt;500;days:29;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g28500g&lt;br /&gt;
&lt;br /&gt;
'''small pickup'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;10500,iron&amp;gt;6000,aluminium&amp;gt;2000,rubber&amp;gt;1500,window glass&amp;gt;500;days:22;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20500g&lt;br /&gt;
&lt;br /&gt;
'''van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;23000,iron&amp;gt;1200,rubber&amp;gt;1100,window glass&amp;gt;1000;days:32;tools:screwdriver,pincers,planer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g26300g&lt;br /&gt;
&lt;br /&gt;
'''cotton gin'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;700;days:6;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2700g&lt;br /&gt;
&lt;br /&gt;
'''small tractor'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;9000,iron&amp;gt;5000,aluminium&amp;gt;1800,rubber&amp;gt;1200,window glass&amp;gt;300;days:17;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g17300g&lt;br /&gt;
&lt;br /&gt;
'''tractor'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;14000,iron&amp;gt;7000,aluminium&amp;gt;2300,rubber&amp;gt;2000,window glass&amp;gt;350;days:27;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g25650g&lt;br /&gt;
&lt;br /&gt;
'''vehicle lock'''&lt;br /&gt;
 Build conditions : isvehicle;maxonloc:1&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;180;days:1.7;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g180g&lt;br /&gt;
&lt;br /&gt;
'''small sportscar'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;6000,iron&amp;gt;4000,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10950g&lt;br /&gt;
&lt;br /&gt;
'''stationcar'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;8000,iron&amp;gt;5800,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g14750g&lt;br /&gt;
&lt;br /&gt;
'''wrench'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;150,steel&amp;gt;75;days:1;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 22&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g225g&lt;br /&gt;
&lt;br /&gt;
'''small fire pit'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;150;days:0.25&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''bed'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;8000,iron&amp;gt;400,cotton&amp;gt;2000;days:7;tools:hammer,planer&lt;br /&gt;
 Special rules : energy:1250;maxpeople:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10400g&lt;br /&gt;
&lt;br /&gt;
'''couch'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;6000,cotton&amp;gt;1000;days:6;tools:hammer,planer&lt;br /&gt;
 Special rules : energy:835;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g7000g&lt;br /&gt;
&lt;br /&gt;
'''desk'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;4500;days:6;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4500g&lt;br /&gt;
&lt;br /&gt;
'''drawer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2500;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : stores:2500-7500&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2500g&lt;br /&gt;
&lt;br /&gt;
'''lockable drawer'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;900;days:8;tools:screwdriver,hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2900g&lt;br /&gt;
&lt;br /&gt;
'''longboat'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:485000;speed:22;weightdelay:50000;dock:land,coaster harbour,landing-stage,skimmer,soarer,raker,galleon&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10000g&lt;br /&gt;
&lt;br /&gt;
'''wooden knitting needles'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:0.75;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''small wooden crate'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;900;days:4;tools:hammer,knife&lt;br /&gt;
 Special rules : stores:900-1900&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g900g&lt;br /&gt;
&lt;br /&gt;
'''cabin-trunk'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2500,iron&amp;gt;100;days:3.5;tools:hammer,planer&lt;br /&gt;
 Special rules : stores:2600-10600&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2600g&lt;br /&gt;
&lt;br /&gt;
'''oil drum'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;1000;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:1000-33000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1000g&lt;br /&gt;
&lt;br /&gt;
'''small silo'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;8000;days:15;tools:hammer&lt;br /&gt;
 Special rules : stores:8000-128000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g8000g&lt;br /&gt;
&lt;br /&gt;
'''broom'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500;days:1.3&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''twiner'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,iron&amp;gt;400;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g700g&lt;br /&gt;
&lt;br /&gt;
'''oil derrick'''&lt;br /&gt;
 Build conditions : hasraw:oil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1000,nickel&amp;gt;1000,cobalt&amp;gt;1000,aluminium&amp;gt;1000;days:25;tools:screwdriver,hammer,wrench,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g9000g&lt;br /&gt;
&lt;br /&gt;
'''cooking stone'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;250;days:0.1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;125;days:1&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''halberd'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,halberd head&amp;gt;1&lt;br /&gt;
 Special rules : hit:30;shield:10;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : g290g&lt;br /&gt;
&lt;br /&gt;
'''container'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000;days:9;tools:hammer&lt;br /&gt;
 Special rules : stores:3000-78000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3000g&lt;br /&gt;
&lt;br /&gt;
'''flail'''&lt;br /&gt;
 Build requirements : objects:flail head&amp;gt;1,medium wooden shaft&amp;gt;1,small chain&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:35;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 35&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g420g&lt;br /&gt;
&lt;br /&gt;
'''mace'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:mace head&amp;gt;1,medium wooden shaft&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:27;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 39&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : g320g&lt;br /&gt;
&lt;br /&gt;
'''targe'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;150,wood&amp;gt;300;days:4;tools:hammer&lt;br /&gt;
 Special rules : hit:10;shield:25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''hide scraper'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,stone&amp;gt;100,iron&amp;gt;100;days:1;tools:hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g400g&lt;br /&gt;
&lt;br /&gt;
'''manual grain grinder'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1750,wood&amp;gt;300;days:3&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2050g&lt;br /&gt;
&lt;br /&gt;
'''millstone'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3500,wood&amp;gt;1000;days:7;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4500g&lt;br /&gt;
&lt;br /&gt;
'''crossbow'''&lt;br /&gt;
 Build requirements : objects:crossbow prod&amp;gt;1,bowstring&amp;gt;1,crossbow stirrup&amp;gt;1,crossbow stock&amp;gt;1,crossbow trigger&amp;gt;1,bow iron&amp;gt;1,revolving nut&amp;gt;1;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : hit:42;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 16&lt;br /&gt;
 Decay rate usage : 82&lt;br /&gt;
 Repair rate per day : 588&lt;br /&gt;
 Weight : g880g&lt;br /&gt;
&lt;br /&gt;
'''slingshot'''&lt;br /&gt;
 Build requirements : raws:rubber&amp;gt;35;days:1.25;objects:stick&amp;gt;1&lt;br /&gt;
 Special rules : hit:10;weapon_skill:90&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : g85g&lt;br /&gt;
&lt;br /&gt;
'''blow dart pipe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;110;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:10;weapon_skill:90&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 54&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''billy club'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Special rules : hit:10;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''crowbar'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;215;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : g215g&lt;br /&gt;
&lt;br /&gt;
'''alumina refiner'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;2000,iron&amp;gt;3000,steel&amp;gt;3000,rubber&amp;gt;150,soda&amp;gt;1000;days:20;tools:trowel,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g9150g&lt;br /&gt;
&lt;br /&gt;
'''bauxite drill'''&lt;br /&gt;
 Build conditions : hasraw:bauxite&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2210g&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,iron&amp;gt;25;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g325g&lt;br /&gt;
&lt;br /&gt;
'''steel hatchet'''&lt;br /&gt;
 Build requirements : objects:steel hatchet head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : g350g&lt;br /&gt;
&lt;br /&gt;
'''froe club'''&lt;br /&gt;
 Build requirements : objects:small log&amp;gt;1;days:2;tools:adze&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''steel peavey'''&lt;br /&gt;
 Build requirements : objects:steel peavey head&amp;gt;1,large wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 925&lt;br /&gt;
 Weight : g480g&lt;br /&gt;
&lt;br /&gt;
'''planer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,iron&amp;gt;25,steel&amp;gt;10;days:2;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 15&lt;br /&gt;
 Decay rate usage : 76&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g85g&lt;br /&gt;
&lt;br /&gt;
'''pliers'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50,steel&amp;gt;15;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 23&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : g65g&lt;br /&gt;
&lt;br /&gt;
'''mallet'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:1;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''needle'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g10g&lt;br /&gt;
&lt;br /&gt;
'''wheelbarrow'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;800,iron&amp;gt;50,rubber&amp;gt;50;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 575&lt;br /&gt;
 Weight : g900g&lt;br /&gt;
&lt;br /&gt;
'''improved wheelbarrow'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,steel&amp;gt;500,iron&amp;gt;50,rubber&amp;gt;100;days:4;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 27&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g850g&lt;br /&gt;
&lt;br /&gt;
'''small oil pump '''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;250,iron&amp;gt;250,rubber&amp;gt;50;days:1.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''oil pump '''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;550,iron&amp;gt;400,rubber&amp;gt;75;days:2.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g1025g&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50;days:0.5;tools:hammer,screwdriver,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 50&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''fire place'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;450;days:1;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''wooden bowl'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''small sharpening block'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;300;days:2;tools:mallet,chisel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''coin press'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;4000,iron&amp;gt;300;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4300g&lt;br /&gt;
&lt;br /&gt;
'''seal'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;120,nickel&amp;gt;25,wood&amp;gt;75;days:4;tools:hammer,chisel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g220g&lt;br /&gt;
&lt;br /&gt;
'''kiln'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;4500,clay&amp;gt;1600;days:6.5;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g6100g&lt;br /&gt;
&lt;br /&gt;
'''digging machine (clay)'''&lt;br /&gt;
 Build conditions : hasraw:clay&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1500;days:21;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g6500g&lt;br /&gt;
&lt;br /&gt;
'''bodkin'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50,wood&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g90g&lt;br /&gt;
&lt;br /&gt;
'''curing tub'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;600;days:5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''chitin shield'''&lt;br /&gt;
 Build requirements : raws:shell&amp;gt;300;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''bellows'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;750,leather&amp;gt;500;days:2;tools:needle,hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : g1250g&lt;br /&gt;
&lt;br /&gt;
'''stone table'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1500;tool:trowel;days:4&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1500g&lt;br /&gt;
&lt;br /&gt;
'''coke oven'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;6000;days:6;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g6000g&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;100;days:1&lt;br /&gt;
 Special rules : hit:10&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''bone spear'''&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,bone spear head&amp;gt;1&lt;br /&gt;
 Special rules : hit:22;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 50&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g270g&lt;br /&gt;
&lt;br /&gt;
'''fur-scraper'''&lt;br /&gt;
 Build requirements : raws:large bones&amp;gt;80;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''bone needle'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;20;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''hoist'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;600,medium rope&amp;gt;3000,wood&amp;gt;1000;days:7&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4900g&lt;br /&gt;
&lt;br /&gt;
'''bone club'''&lt;br /&gt;
 Build requirements : raws:large bones&amp;gt;120;days:1&lt;br /&gt;
 Special rules : hit:12;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g120g&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell shield'''&lt;br /&gt;
 Build requirements : raws:tortoiseshell&amp;gt;200;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:26&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''rope machine'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1000,iron&amp;gt;750;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1750g&lt;br /&gt;
&lt;br /&gt;
'''large rope machine'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1750,iron&amp;gt;1000;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2750g&lt;br /&gt;
&lt;br /&gt;
'''primitive smelting furnace'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;6000;days:10&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g6000g&lt;br /&gt;
&lt;br /&gt;
'''small stone pot'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;300;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 850&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''walking stick'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450;days:2;tools:knife,hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''iron bucket'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50;days:2;tools:peen hammer,chisel,flatter&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 175&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''mudhole'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;400;days:1.5;tools:shovel,trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g400g&lt;br /&gt;
&lt;br /&gt;
'''big stone pot'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;900;days:3;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 375&lt;br /&gt;
 Weight : g900g&lt;br /&gt;
&lt;br /&gt;
'''stone pot'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;500;days:2;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''wooden bucket'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200;days:1;tools:hammer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 400&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''primitive oven'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:mud&amp;gt;1800;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''mud hut'''&lt;br /&gt;
 Build requirements : raws:mud&amp;gt;15000;days:8;&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:400000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g15000g&lt;br /&gt;
&lt;br /&gt;
'''adze'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,stone&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''drawknife handle'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;80;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''wood saw'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;80,wood&amp;gt;65;days:2.25&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g145g&lt;br /&gt;
&lt;br /&gt;
'''soldering iron'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;125,iron&amp;gt;35,cobalt&amp;gt;10,rubber&amp;gt;110;days:3.75;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 51&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : g280g&lt;br /&gt;
&lt;br /&gt;
'''single jack'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;80,steel&amp;gt;60;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 35&lt;br /&gt;
 Repair rate per day : 950&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''steel set hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,steel&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g105g&lt;br /&gt;
&lt;br /&gt;
'''steel peen hammer'''&lt;br /&gt;
 Build conditions : hasobject:anvil,work bench&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,steel&amp;gt;45;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''gas valve'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;80;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''rocking chair'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2700;days:4;tools:planer,chisel,hammer&lt;br /&gt;
 Special rules : energy:385;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2700g&lt;br /&gt;
&lt;br /&gt;
'''armoire'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;8000,silver&amp;gt;10;days:12;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : stores:8010-28010&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g8010g&lt;br /&gt;
&lt;br /&gt;
'''futon'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;6000,iron&amp;gt;200,cotton&amp;gt;2000;days:6;tools:hammer,needle,planer&lt;br /&gt;
 Special rules : energy:1000;maxpeople:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g8200g&lt;br /&gt;
&lt;br /&gt;
'''shack'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;3000;days:4&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:200000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3000g&lt;br /&gt;
&lt;br /&gt;
'''chest'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;500;days:11.75;tools:hammer,chisel,planer&lt;br /&gt;
 Special rules : stores:5000-65000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2500g&lt;br /&gt;
&lt;br /&gt;
'''buckler'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,hide&amp;gt;50;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : shield:14&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''whip'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,leather&amp;gt;120;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:12;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 180&lt;br /&gt;
 Weight : g170g&lt;br /&gt;
&lt;br /&gt;
'''raft'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1800;days:3;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:64000;speed:9;weightdelay:50000;dock:land&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''bus'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30000,iron&amp;gt;15000,rubber&amp;gt;800,window glass&amp;gt;3500,aluminium&amp;gt;30000;days:56;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g79300g&lt;br /&gt;
&lt;br /&gt;
'''apothecary table'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1000,iron&amp;gt;50;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1050g&lt;br /&gt;
&lt;br /&gt;
'''apothecary kit'''&lt;br /&gt;
 Build requirements : raws:leather&amp;gt;100;days:3;tools:scissors,needle,bodkin&lt;br /&gt;
 Special rules : stores:100-1100&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''mortar and pestle'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;450;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''brick mould'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;380;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : g380g&lt;br /&gt;
&lt;br /&gt;
'''spit'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,stone&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g420g&lt;br /&gt;
&lt;br /&gt;
'''claymore'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:claymore blade&amp;gt;1,large hilt&amp;gt;1;days:2.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:39;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : g275g&lt;br /&gt;
&lt;br /&gt;
'''scimitar'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:scimitar blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:38;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 19&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : g180g&lt;br /&gt;
&lt;br /&gt;
'''steel long sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel long sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:38;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''steel short sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel short sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:33;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''engine04'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;1000,rubber&amp;gt;80,magnesium&amp;gt;80;days:3;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1160g&lt;br /&gt;
&lt;br /&gt;
'''steel bastard sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel bastard sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:3;tools:peen hammer&lt;br /&gt;
 Special rules : hit:37;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 150&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''steel dirk'''&lt;br /&gt;
 Build requirements : objects:steel dirk blade&amp;gt;1,small bone hilt&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:19;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''dinghy'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:7;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:135000;speed:15;weightdelay:50000;dock:land,coaster harbour,landing-stage,ferry,longboat,skimmer,soarer,raker,sloop,galleon&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g5000g&lt;br /&gt;
&lt;br /&gt;
'''reed hut'''&lt;br /&gt;
 Build requirements : raws:reed&amp;gt;14000,wood&amp;gt;800,stone&amp;gt;300;days:8;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:580000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g15100g&lt;br /&gt;
&lt;br /&gt;
'''stone extension'''&lt;br /&gt;
 Build conditions : isnoncentertype:building,hall,stone extension&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;10000;days:12;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:26;maxweight:3800000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10000g&lt;br /&gt;
&lt;br /&gt;
'''wood extension'''&lt;br /&gt;
 Build conditions : isnoncentertype:cottage,wood extension&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;7500;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:8;maxweight:1400000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g7500g&lt;br /&gt;
&lt;br /&gt;
'''salting barrel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1800;days:1.5;tools:hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''smoker'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1100;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1100g&lt;br /&gt;
&lt;br /&gt;
'''mixing bowl'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;140;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''steel peavey head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''drying rack'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:4&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,string&amp;gt;120;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g520g&lt;br /&gt;
&lt;br /&gt;
'''gas purifier'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1800,iron&amp;gt;200;days:4;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2000g&lt;br /&gt;
&lt;br /&gt;
'''gas oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;2400,iron&amp;gt;200;days:8;tools:trowel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2600g&lt;br /&gt;
&lt;br /&gt;
'''steel broad sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''steel sabre blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;90;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g90g&lt;br /&gt;
&lt;br /&gt;
'''medium steel hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;20,leather&amp;gt;20;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g40g&lt;br /&gt;
&lt;br /&gt;
'''small steel hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;10,leather&amp;gt;10;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''bow square'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;15;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : g15g&lt;br /&gt;
&lt;br /&gt;
'''string jig'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500;days:3;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''server'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''bowstring'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements : raws:string&amp;gt;10;days:1;tools:knife,server&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10g&lt;br /&gt;
&lt;br /&gt;
'''road motorcycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : objects:road motorcycle frame&amp;gt;1,motorcycle tire&amp;gt;2;days:2;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000;fuelmult:0.1-0.2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2300g&lt;br /&gt;
&lt;br /&gt;
'''motorcycle tire'''&lt;br /&gt;
 Build requirements : raws:rubber&amp;gt;150;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''dirt motorcycle frame'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;1250,iron&amp;gt;400;days:7;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1650g&lt;br /&gt;
&lt;br /&gt;
'''road motorcycle frame'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;1500,iron&amp;gt;500;days:8;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2000g&lt;br /&gt;
&lt;br /&gt;
'''medium ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker,galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements : raws:wood&amp;gt;6000;days:5;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:210000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g6000g&lt;br /&gt;
&lt;br /&gt;
'''dirt motorcycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : objects:dirt motorcycle frame&amp;gt;1,motorcycle tire&amp;gt;2;days:2;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1950g&lt;br /&gt;
&lt;br /&gt;
'''bone shield'''&lt;br /&gt;
 Build requirements : raws:large bones&amp;gt;350,small bones&amp;gt;100,hide&amp;gt;80;days:1;tools:knife&lt;br /&gt;
 Special rules : shield:16&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 53&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : g530g&lt;br /&gt;
&lt;br /&gt;
'''sloop'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;14000,iron&amp;gt;200;days:16;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:340000;speed:50;weightdelay:20000;dock:land,coaster harbour,landing-stage,raker,skimmer,galleon,soarer&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g14200g&lt;br /&gt;
&lt;br /&gt;
'''galleon'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;22000,steel&amp;gt;2400,iron&amp;gt;2000;days:30;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:20;maxweight:1800000;speed:45;weightdelay:50000;dock:coaster harbour&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g26400g&lt;br /&gt;
&lt;br /&gt;
'''rice harvester'''&lt;br /&gt;
 Build conditions : hasraw:rice&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3200g&lt;br /&gt;
&lt;br /&gt;
'''lens'''&lt;br /&gt;
 Build requirements : raws:window glass&amp;gt;60;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:peen hammer;objects:machete blade&amp;gt;1,medium steel hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g120g&lt;br /&gt;
&lt;br /&gt;
'''machete blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;80;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''large hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;35,leather&amp;gt;25;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''war hammer head'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;150;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''steel drawknife blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''wooden flute'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''halberd head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;300;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''large wooden shaft'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''medium wooden shaft'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;220;days:1.5;tools:knife&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g220g&lt;br /&gt;
&lt;br /&gt;
'''steel spear head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;50;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''steel froe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''bone spear head'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;50;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''marble building'''&lt;br /&gt;
 Build requirements : raws:marble&amp;gt;15000;days:35;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:30;maxweight:3300000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g15000g&lt;br /&gt;
&lt;br /&gt;
'''bowstring'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements : raws:string&amp;gt;10;days:1;tools:knife,server&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10g&lt;br /&gt;
&lt;br /&gt;
'''recurve upper limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''recurve lower limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''risor'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:3;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''recurve bow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400;days:5;objects:bowstring&amp;gt;1;tools:knife&lt;br /&gt;
 Special rules : hit:28;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g410g&lt;br /&gt;
&lt;br /&gt;
'''bow stringer'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:5;tools:knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''primitive bow'''&lt;br /&gt;
 Build requirements : raws:sinew&amp;gt;30;days:0.5;objects:stick&amp;gt;1&lt;br /&gt;
 Special rules : hit:15;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1800&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''cam'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;20;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''cable'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;10;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10g&lt;br /&gt;
&lt;br /&gt;
'''compound lower limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''compound upper limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''compound bow'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements : days:0.5;tools:bow square,hammer;objects:compound upper limb&amp;gt;1,compound lower limb&amp;gt;1,risor&amp;gt;1,bowstring&amp;gt;1,cam&amp;gt;2,cable&amp;gt;1&lt;br /&gt;
 Special rules : hit:37;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 18&lt;br /&gt;
 Decay rate usage : 92&lt;br /&gt;
 Repair rate per day : 434&lt;br /&gt;
 Weight : g560g&lt;br /&gt;
&lt;br /&gt;
'''wooden shelf'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2800;days:3;tools:hammer,saw&lt;br /&gt;
 Special rules : stores:2800-15000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2800g&lt;br /&gt;
&lt;br /&gt;
'''fur rug'''&lt;br /&gt;
 Build requirements : raws:fur&amp;gt;1800;days:2;tools:needle&lt;br /&gt;
 Special rules : energy:500;maxpeople:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''simple cotton gin'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000;days:6;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2000g&lt;br /&gt;
&lt;br /&gt;
'''simple twiner'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''cot'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,fur&amp;gt;200,hide&amp;gt;500;days:5;tools:hammer,needle,knife&lt;br /&gt;
 Special rules : energy:625;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1100g&lt;br /&gt;
&lt;br /&gt;
'''small wooden shaft'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:1;tools:knife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''steel dagger blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;50;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''crossbow stock'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500;days:2.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''crossbow limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50;days:1.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''crossbow prod'''&lt;br /&gt;
 Build requirements : raws:sinew&amp;gt;30;days:1;tools:hammer;objects:crossbow limb&amp;gt;2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g130g&lt;br /&gt;
&lt;br /&gt;
'''crossbow stirrup'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;150;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''bow iron'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;30;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''mace head'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''crossbow trigger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''revolving nut'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;20;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''steel long sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;160;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g160g&lt;br /&gt;
&lt;br /&gt;
'''claymore blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;215;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g215g&lt;br /&gt;
&lt;br /&gt;
'''steel dirk blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;50;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''small bone hilt'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;20,leather&amp;gt;10;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''tin can'''&lt;br /&gt;
 Build requirements : raws:tin&amp;gt;200;days:2;tools:hammer,pliers&lt;br /&gt;
 Special rules : stores:200-2200&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''flail head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;150;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''small chain'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''steel bastard sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''scimitar blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;140;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''steel short sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''boomerang'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:3;tools:knife&lt;br /&gt;
 Special rules : hit:13;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''well'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:1&lt;br /&gt;
 Build requirements : raws:medium rope&amp;gt;500,stone&amp;gt;1000,wood&amp;gt;300;days:5;tools:shovel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''atlatl head'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;75;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g75g&lt;br /&gt;
&lt;br /&gt;
'''wooden steamer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:0.25;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''atlatl dart'''&lt;br /&gt;
 Build requirements : objects:small wooden shaft&amp;gt;1,atlatl head&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:7&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g175g&lt;br /&gt;
&lt;br /&gt;
'''lathe'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:medium log&amp;gt;6,steel lathe blade&amp;gt;1;days:1;tools:hatchet&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : g1620g&lt;br /&gt;
&lt;br /&gt;
'''atlatl handle'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;40,leather&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''atlatl'''&lt;br /&gt;
 Build requirements : objects:atlatl dart&amp;gt;1,atlatl handle&amp;gt;1;days:0.5&lt;br /&gt;
 Special rules : hit:17;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 51&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g235g&lt;br /&gt;
&lt;br /&gt;
'''steel gladius blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;80;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''steel gladius'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel gladius blade&amp;gt;1,medium steel hilt&amp;gt;1;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : hit:34;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 180&lt;br /&gt;
 Weight : g120g&lt;br /&gt;
&lt;br /&gt;
'''waster'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;160;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:1;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : g160g&lt;br /&gt;
&lt;br /&gt;
'''diamond encrusted steel sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:steel sabre&amp;gt;1;tools:peen hammer;raws:diamonds&amp;gt;30&lt;br /&gt;
 Special rules : hit:36;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''steel rapier blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''steel rapier'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:steel rapier blade&amp;gt;1,small steel hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:30;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 225&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''pilum head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''pilum shaft'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200;days:3;tools:carving knife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 900&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''pilum'''&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:pilum shaft&amp;gt;1,pilum head&amp;gt;1&lt;br /&gt;
 Special rules : hit:35;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g270g&lt;br /&gt;
&lt;br /&gt;
'''scutum'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1500;days:8;tools:carving knife&lt;br /&gt;
 Special rules : shield:27&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g1500g&lt;br /&gt;
&lt;br /&gt;
'''steel drawknife'''&lt;br /&gt;
 Build requirements : objects:steel drawknife blade&amp;gt;1,drawknife handle&amp;gt;2;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : g230g&lt;br /&gt;
&lt;br /&gt;
'''iron shod billy club'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;100;objects:billy club&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:20;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 450&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''steel spatha'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:peen hammer;objects:steel spatha blade&amp;gt;1,medium wooden hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:34;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 160&lt;br /&gt;
 Weight : g120g&lt;br /&gt;
&lt;br /&gt;
'''steel spatha blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;80;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''medium wooden hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;20,leather&amp;gt;20;days:4;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g40g&lt;br /&gt;
&lt;br /&gt;
'''stone ingot'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;75;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g75g&lt;br /&gt;
&lt;br /&gt;
'''bronze peen hammer'''&lt;br /&gt;
 Build conditions : hasobject:anvil,stone table&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,bronze&amp;gt;45;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''bronze flatter'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,bronze&amp;gt;45;days:1;tools:sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''steel froe'''&lt;br /&gt;
 Build requirements : objects:steel froe head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 33&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''bronze set hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g105g&lt;br /&gt;
&lt;br /&gt;
'''bronze anvil'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;600;days:5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''bronze gladius blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;80;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''bronze chisel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,bronze&amp;gt;10;days:1&lt;br /&gt;
 Special rules : hit:5;signwriting:120&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g40g&lt;br /&gt;
&lt;br /&gt;
'''bronze carving knife'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;40,bronze&amp;gt;85;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:5;signwriting:150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 71&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''medium bronze hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;20,leather&amp;gt;20;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g40g&lt;br /&gt;
&lt;br /&gt;
'''bronze gladius'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:bronze gladius blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : hit:29;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 31&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g120g&lt;br /&gt;
&lt;br /&gt;
'''bronze bastard sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''bronze bastard sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:bronze bastard sword blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:3;tools:peen hammer&lt;br /&gt;
 Special rules : hit:32;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''small bronze hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;10,leather&amp;gt;10;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''bronze battle axe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;300;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''bronze battle axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:large wooden shaft&amp;gt;1,bronze battle axe head&amp;gt;1&lt;br /&gt;
 Special rules : hit:36;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : g750g&lt;br /&gt;
&lt;br /&gt;
'''bronze broad sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''bronze broad sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:peen hammer;objects:bronze broad sword blade&amp;gt;1,medium bronze hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:32;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 333&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''bronze dagger blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;50;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''bronze dagger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:bronze dagger blade&amp;gt;1,small bronze hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:16;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''bronze dirk blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;50;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''bronze dirk'''&lt;br /&gt;
 Build requirements : objects:bronze dirk blade&amp;gt;1,small bone hilt&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:14;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''bronze long sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;160;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g160g&lt;br /&gt;
&lt;br /&gt;
'''bronze long sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:bronze long sword blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:33;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 333&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''bronze rapier blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''bronze rapier'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:bronze rapier blade&amp;gt;1,small bronze hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:25;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 31&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''wooden bench'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;4000;days:4;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:400;maxpeople:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4000g&lt;br /&gt;
&lt;br /&gt;
'''stone landmark'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;2000;days:3;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2000g&lt;br /&gt;
&lt;br /&gt;
'''wooden landmark'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1500;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 400&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1500g&lt;br /&gt;
&lt;br /&gt;
'''bronze sabre blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;90;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g90g&lt;br /&gt;
&lt;br /&gt;
'''bronze bagh-nakh'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer&lt;br /&gt;
 Special rules : hit:19;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''base of a wooden saw carriage'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : objects:planks&amp;gt;12;days:5;tools:saw,hammer,planer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : g360g&lt;br /&gt;
&lt;br /&gt;
'''steel saw blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:2.5;tools:peen hammer,flatter,chisel,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 17&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''wooden saw carriage with steel blade'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:wooden saw carriage&amp;gt;1,steel saw blade&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 217&lt;br /&gt;
 Repair rate per day : 217&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''bronze sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:bronze sabre blade&amp;gt;1,small bronze hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:31;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 325&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''steel hatchet head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;250;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''large log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;500;days:0.5&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''medium log'''&lt;br /&gt;
 Build conditions : hasobject:shaving horse&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;250;days:1;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''medium log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;250;days:0.5&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''small log'''&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;125;days:2;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''steel lathe blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;120;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g120g&lt;br /&gt;
&lt;br /&gt;
'''small log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;125;days:0.5&lt;br /&gt;
 Special rules : hit:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''bone bagh-nakh'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;30;days:4;tools:knife&lt;br /&gt;
 Special rules : hit:15;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''steel bagh-nakh'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer&lt;br /&gt;
 Special rules : hit:23;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''apache throwing star'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:0.4;tools:knife&lt;br /&gt;
 Special rules : hit:15;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''stone quarry'''&lt;br /&gt;
 Build conditions : hasraw:stone&lt;br /&gt;
 Build requirements : objects:large log&amp;gt;4,medium log&amp;gt;2;raws:medium rope&amp;gt;1000,iron&amp;gt;100;days:20;tools:shovel,pickaxe,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3600g&lt;br /&gt;
&lt;br /&gt;
'''scepter'''&lt;br /&gt;
 Build requirements : raws:gold&amp;gt;200,silver&amp;gt;25,diamonds&amp;gt;20;days:3;tools:hammer&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g245g&lt;br /&gt;
&lt;br /&gt;
'''bone crochet hook'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;30;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''reed steamer'''&lt;br /&gt;
 Build requirements : raws:reed&amp;gt;100;days:0.10&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 57&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''ice cream crank'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;25,wood&amp;gt;100;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''limestone quarry'''&lt;br /&gt;
 Build conditions : hasraw:limestone&lt;br /&gt;
 Build requirements : objects:large log&amp;gt;4,medium log&amp;gt;2;raws:medium rope&amp;gt;1000,iron&amp;gt;100;days:20;tools:shovel,pickaxe,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3600g&lt;br /&gt;
&lt;br /&gt;
'''wooden crochet hook'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;20;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''tarpit'''&lt;br /&gt;
 Build conditions : hasraw:timber;maxonloc:1&lt;br /&gt;
 Build requirements : raws:sand&amp;gt;10000,timber&amp;gt;10000,iron&amp;gt;1000;days:10;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g21000g&lt;br /&gt;
&lt;br /&gt;
'''sidecar'''&lt;br /&gt;
 Build conditions : maxonloc:1;isnoncentertype:road motorcycle&lt;br /&gt;
 Build requirements : objects:motorcycle tire&amp;gt;1;raws:aluminium&amp;gt;300;days:5;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : addcapacity:60450&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''jembe drum'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;250,leather&amp;gt;50,thin rope&amp;gt;50;days:2.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g350g&lt;br /&gt;
&lt;br /&gt;
'''radio vacuum tube'''&lt;br /&gt;
 Build conditions : hasobject:kiln&lt;br /&gt;
 Build requirements : raws:glass beads&amp;gt;1000,iron&amp;gt;25,wood&amp;gt;10;days:2;tools:pliers,vacuum tube mould&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1035g&lt;br /&gt;
&lt;br /&gt;
'''extended range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2775g&lt;br /&gt;
&lt;br /&gt;
'''wood throne'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;3000;days:3;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:200;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3000g&lt;br /&gt;
&lt;br /&gt;
'''small wooden cart'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:90000;speed:0.07;weightdelay:30000,maxspeed:10&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g5000g&lt;br /&gt;
&lt;br /&gt;
'''cheese press'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1000,wood&amp;gt;500,iron&amp;gt;100;days:3;tools:hammer,trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1600g&lt;br /&gt;
&lt;br /&gt;
'''radio receiver'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:radio receiver case&amp;gt;1,copper wire&amp;gt;3;days:2;tools:screwdriver&lt;br /&gt;
 Special rules : radio_receiver&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1130g&lt;br /&gt;
&lt;br /&gt;
'''radio vehicle'''&lt;br /&gt;
 Build conditions : isnoncentertype:bus,jeep,limousine,mini-van,passenger car,pickup,small pickup,small sportscar,small tractor,small van,stationcar,tractor,van,small ship cabin,medium ship cabin,large ship cabin&lt;br /&gt;
 Build requirements : objects:vehicle radio receiver case&amp;gt;1,copper wire&amp;gt;8;days:2.5;tools:screwdriver,soldering iron&lt;br /&gt;
 Special rules : radio_receiver&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1380g&lt;br /&gt;
&lt;br /&gt;
'''medium radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:medium radio case&amp;gt;1,copper wire&amp;gt;6;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1860g&lt;br /&gt;
&lt;br /&gt;
'''copper wire'''&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;100,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''medium radio case'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1200;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1200g&lt;br /&gt;
&lt;br /&gt;
'''radio receiver case'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;800;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g800g&lt;br /&gt;
&lt;br /&gt;
'''vehicle radio receiver case'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;500;days:3;tools:soldering iron&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''long range radio case'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1500;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1500g&lt;br /&gt;
&lt;br /&gt;
'''vacuum tube mould'''&lt;br /&gt;
 Build conditions : hasobject:kiln&lt;br /&gt;
 Build requirements : raws:clay&amp;gt;3000,wood&amp;gt;100;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g3100g&lt;br /&gt;
&lt;br /&gt;
'''long range transmitter wire'''&lt;br /&gt;
 Build requirements : raws:gold&amp;gt;20,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''platinum long range transmitter wire'''&lt;br /&gt;
 Build requirements : raws:platinum&amp;gt;20,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''small ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker,galleon,soarer,skimmer;maxonloc:2 &lt;br /&gt;
 Build requirements : raws:wood&amp;gt;4000;days:4;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:140000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4000g&lt;br /&gt;
&lt;br /&gt;
'''enhanced range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:long range radio case&amp;gt;1,copper wire&amp;gt;5,radio vacuum tube&amp;gt;1;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=115&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3085g&lt;br /&gt;
&lt;br /&gt;
'''long range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=90&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1740g&lt;br /&gt;
&lt;br /&gt;
'''stone cleaver'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;300;days:1&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 375&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''large ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements : raws:wood&amp;gt;8000;days:6;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:250000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g8000g&lt;br /&gt;
&lt;br /&gt;
'''crochet hook'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g10g&lt;br /&gt;
&lt;br /&gt;
'''small cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:soarer;maxonloc:1&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:4;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:200000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g5000g&lt;br /&gt;
&lt;br /&gt;
'''medium cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker;maxonloc:1&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;8000;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:400000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g8000g&lt;br /&gt;
&lt;br /&gt;
'''large cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements : raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:900000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10000g&lt;br /&gt;
&lt;br /&gt;
'''bone flute'''&lt;br /&gt;
 Build requirements : raws:large bones&amp;gt;50;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''tambourine'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;80,nickel&amp;gt;50;days:2;tools:carving knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g130g&lt;br /&gt;
&lt;br /&gt;
'''small drum'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,leather&amp;gt;50,thin rope&amp;gt;50;days:3;tools:hammer,knife,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 46&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''harmonica'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,steel&amp;gt;10;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''long horn'''&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;2000,sinew&amp;gt;50;days:3.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g2050g&lt;br /&gt;
&lt;br /&gt;
'''guitar'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450,sinew&amp;gt;50;days:2;tools:hammer,planer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''reed flute'''&lt;br /&gt;
 Build requirements : raws:reed&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 57&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''violin'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;250,sinew&amp;gt;40;days:3;tools:carving knife,planer,hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : g290g&lt;br /&gt;
&lt;br /&gt;
'''pan flute'''&lt;br /&gt;
 Build requirements : raws:reed&amp;gt;450,sinew&amp;gt;50;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 56&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''vehicle transmitter case'''&lt;br /&gt;
 Build requirements : raws:aluminium&amp;gt;200,rubber&amp;gt;100;days:3;tools:hammer,screwdriver,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''vehicle radio transmitter'''&lt;br /&gt;
 Build conditions : isnoncentertype:bus,jeep,limousine,mini-van,passenger car,pickup,small pickup,small sportscar,small tractor,small van,stationcar,tractor,van&lt;br /&gt;
 Build requirements : objects:vehicle transmitter case&amp;gt;1,copper wire&amp;gt;8,circuit board&amp;gt;1;days:2;tools:soldering iron,pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=115&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1330g&lt;br /&gt;
&lt;br /&gt;
'''circuit board'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:aluminium&amp;gt;100,chromium&amp;gt;25,nickel&amp;gt;25;days:2;tools:soldering iron,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''cloth bellows'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;750,cotton cloth&amp;gt;500,resin&amp;gt;50;days:2;tools:needle,hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 46&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : g1300g&lt;br /&gt;
&lt;br /&gt;
'''water skin'''&lt;br /&gt;
 Build requirements : raws:sinew&amp;gt;50,hide&amp;gt;100;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 75&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''water pump'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:1&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;600;days:8;tools:shovel,wrench,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''deck grill'''&lt;br /&gt;
 Build conditions : maxonloc:2;isnoncentertype:darter,ferry,galleon,longboat,raker,skimmer,sloop,soarer&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;300;days:1;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''ship radio transmitter'''&lt;br /&gt;
 Build conditions : isnoncentertype:small ship cabin,medium ship cabin,large ship cabin&lt;br /&gt;
 Build requirements : objects:vehicle transmitter case&amp;gt;1,long range transmitter wire&amp;gt;2,circuit board&amp;gt;1;days:2;tools:soldering iron,pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g510g&lt;br /&gt;
&lt;br /&gt;
'''herb garden grass'''&lt;br /&gt;
 Build conditions : islocation;area:1;maxonloc:1&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3000,wood&amp;gt;900;days:5;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3900g&lt;br /&gt;
&lt;br /&gt;
'''bagpipes'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,wool cloth&amp;gt;150;days:3;tools:knife,scissors&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''herb garden plain'''&lt;br /&gt;
 Build conditions : islocation;area:14;maxonloc:1&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3000,wood&amp;gt;900;days:5;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3900g&lt;br /&gt;
&lt;br /&gt;
'''triangle'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;20;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''lute'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,sinew&amp;gt;20;days:2;tools:planer,hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g320g&lt;br /&gt;
&lt;br /&gt;
'''bone rattle'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;50,large bones&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''bronze sledgehammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;90,bronze&amp;gt;80;days:2&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : g170g&lt;br /&gt;
&lt;br /&gt;
'''bronze screwdriver'''&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;60;days:1&lt;br /&gt;
 Special rules : hit:4&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''bronze trowel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g90g&lt;br /&gt;
&lt;br /&gt;
'''ocarina'''&lt;br /&gt;
 Build requirements : raws:clay&amp;gt;150;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''aluminized brass case'''&lt;br /&gt;
 Build conditions : hasobject:smelting furnace&lt;br /&gt;
 Build requirements : raws:aluminium&amp;gt;100,copper&amp;gt;200,zinc&amp;gt;50;days:2;tools:peen hammer,pliers,soldering iron&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g350g&lt;br /&gt;
&lt;br /&gt;
'''tusk horn'''&lt;br /&gt;
 Build requirements : raws:tusk&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 32&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''accordion'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,leather&amp;gt;250;days:3;tools:hammer,knife,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 325&lt;br /&gt;
 Weight : g700g&lt;br /&gt;
&lt;br /&gt;
'''brass case'''&lt;br /&gt;
 Build conditions : hasobject:smelting furnace&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;250,zinc&amp;gt;100;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g350g&lt;br /&gt;
&lt;br /&gt;
'''eyepiece'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;50,rubber&amp;gt;25;days:1;tools:pincers,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g75g&lt;br /&gt;
&lt;br /&gt;
'''telescope mirror'''&lt;br /&gt;
 Build requirements : raws:window glass&amp;gt;75,silver&amp;gt;50;days:2;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''ruby lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:ruby&amp;gt;80;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g25g&lt;br /&gt;
&lt;br /&gt;
'''telescope'''&lt;br /&gt;
 Build requirements : objects:gem lens&amp;gt;2,aluminized brass case&amp;gt;1,eyepiece&amp;gt;1,telescope mirror&amp;gt;2;days:4;tools:screwdriver&lt;br /&gt;
 Special rules : view:200&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g725g&lt;br /&gt;
&lt;br /&gt;
'''spyglass'''&lt;br /&gt;
 Build requirements : objects:lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1;days:3;tools:screwdriver&lt;br /&gt;
 Special rules : view:125&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : g545g&lt;br /&gt;
&lt;br /&gt;
'''simple telescope'''&lt;br /&gt;
 Build requirements : objects:gem lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1,telescope mirror&amp;gt;1;days:2;tools:screwdriver&lt;br /&gt;
 Special rules : view:175&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''cello'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;900,sinew&amp;gt;120,nickel&amp;gt;100;days:7;tools:hammer,planer,bodkin,wood saw&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 48&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : g1120g&lt;br /&gt;
&lt;br /&gt;
'''binoculars'''&lt;br /&gt;
 Build requirements : objects:lens&amp;gt;4,brass case&amp;gt;1,eyepiece&amp;gt;2;days:3;tools:screwdriver&lt;br /&gt;
 Special rules : view:150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g740g&lt;br /&gt;
&lt;br /&gt;
'''sapphire lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:sapphire&amp;gt;25;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g25g&lt;br /&gt;
&lt;br /&gt;
'''emerald lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:emerald&amp;gt;25;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g25g&lt;br /&gt;
&lt;br /&gt;
'''diamond lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:diamonds&amp;gt;90;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g25g&lt;br /&gt;
&lt;br /&gt;
'''medium log cabin'''&lt;br /&gt;
 Build requirements : objects:medium log&amp;gt;25;raws:stone&amp;gt;1000;days:1;tools:sledgehammer,axe,adze&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:1100000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g7250g&lt;br /&gt;
&lt;br /&gt;
'''large log cabin'''&lt;br /&gt;
 Build requirements : objects:large log&amp;gt;25;raws:stone&amp;gt;4000;days:4;tools:sledgehammer,axe,adze&lt;br /&gt;
 Special rules : maxpeople:40;maxweight:4400000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g16500g&lt;br /&gt;
&lt;br /&gt;
'''pot still steel'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;1000,steel&amp;gt;800;days:5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''wooden plate'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:3;tools:hammer,knife&lt;br /&gt;
 Special rules : stores:300-800&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''barrel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;150;days:3;tools:hammer&lt;br /&gt;
 Special rules : stores:2150-12150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2150g&lt;br /&gt;
&lt;br /&gt;
'''large wooden crate'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2500;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:2500-6500&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2500g&lt;br /&gt;
&lt;br /&gt;
'''small barrel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1500,iron&amp;gt;100;days:4;tools:hammer&lt;br /&gt;
 Special rules : stores:1600-6600&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1600g&lt;br /&gt;
&lt;br /&gt;
'''large barrel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;3500,iron&amp;gt;300;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:3800-18800&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3800g&lt;br /&gt;
&lt;br /&gt;
'''biodiesel mixing vat'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;1100,steel&amp;gt;400,rubber&amp;gt;100;days:4;tools:hammer,screwdriver,wrench&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1600g&lt;br /&gt;
&lt;br /&gt;
'''fractional distillation stack'''&lt;br /&gt;
 Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building&lt;br /&gt;
 Build requirements : objects:thermal cutoff valve&amp;gt;1;raws:steel&amp;gt;500,iron&amp;gt;300,rubber&amp;gt;200,aluminium&amp;gt;1000;days:4;tools:screwdriver,hammer,wrench,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2200g&lt;br /&gt;
&lt;br /&gt;
'''small fishing net wood'''&lt;br /&gt;
 Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy&lt;br /&gt;
 Build requirements : raws:thin rope&amp;gt;1000,resin&amp;gt;200,wood&amp;gt;500,medium rope&amp;gt;500;days:4;tools:needle,knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2200g&lt;br /&gt;
&lt;br /&gt;
'''small fishing net reed'''&lt;br /&gt;
 Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy&lt;br /&gt;
 Build requirements : raws:thin rope&amp;gt;1000,resin&amp;gt;100,reed&amp;gt;300,medium rope&amp;gt;500;days:2;tools:needle,knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1900g&lt;br /&gt;
&lt;br /&gt;
'''brick building'''&lt;br /&gt;
 Build requirements : raws:brick&amp;gt;11000;days:5;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:35;maxweight:4000000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g11000g&lt;br /&gt;
&lt;br /&gt;
'''pot still copper'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;1800;days:4;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''pot still tin'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:tin&amp;gt;1800;days:4.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''burlap sack'''&lt;br /&gt;
 Build requirements : raws:hemp cloth&amp;gt;500,string&amp;gt;50;days:3;tools:scissors,needle&lt;br /&gt;
 Special rules : stores:550-2550&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''sextant'''&lt;br /&gt;
 Build requirements : objects:lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1,sextant arc&amp;gt;1;days:2;tools:screwdriver,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g685g&lt;br /&gt;
&lt;br /&gt;
'''canvas duffel'''&lt;br /&gt;
 Build requirements : raws:cotton cloth&amp;gt;200;days:1;tools:scissors,needle&lt;br /&gt;
 Special rules : stores:200-5200&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''sextant arc'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:tin&amp;gt;200;days:5;tools:file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''fur paintbrush'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,fur&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g275g&lt;br /&gt;
&lt;br /&gt;
'''hemp paintbrush'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,hemp yarn&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g275g&lt;br /&gt;
&lt;br /&gt;
'''cotton paintbrush'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,cotton&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g275g&lt;br /&gt;
&lt;br /&gt;
'''big steel pot'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;180;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 750&lt;br /&gt;
 Weight : g180g&lt;br /&gt;
&lt;br /&gt;
'''bronze shovel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500,bronze&amp;gt;200;days:1&lt;br /&gt;
 Special rules : hit:4;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g700g&lt;br /&gt;
&lt;br /&gt;
'''bronze axe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,bronze&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:23&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''bronze pickaxe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,bronze&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:26;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''bronze hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : hit:6;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 12&lt;br /&gt;
 Decay rate usage : 342&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g105g&lt;br /&gt;
&lt;br /&gt;
'''bronze knife'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,bronze&amp;gt;30;days:2&lt;br /&gt;
 Special rules : hit:13;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 12&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''bronze dung-fork'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500,bronze&amp;gt;175;days:1.2&lt;br /&gt;
 Special rules : hit:16;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 48&lt;br /&gt;
 Repair rate per day : 750&lt;br /&gt;
 Weight : g675g&lt;br /&gt;
&lt;br /&gt;
'''bronze planer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,bronze&amp;gt;35;days:2;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 81&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : g85g&lt;br /&gt;
&lt;br /&gt;
'''bronze scissors'''&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;50;days:0.5;tools:hammer,screwdriver,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''bronze sickle'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450,bronze&amp;gt;250;days:1&lt;br /&gt;
 Special rules : hit:18&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 21&lt;br /&gt;
 Decay rate usage : 86&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g700g&lt;br /&gt;
&lt;br /&gt;
'''bronze scythe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;250,bronze&amp;gt;200;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:26;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 19&lt;br /&gt;
 Decay rate usage : 75&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''big copper pot'''&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;450;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''steel pot'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''copper pot'''&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;250;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''small steel pot'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;60;days:0.75;tools:peen hammer&lt;br /&gt;
 Special rules : hit:4;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 1700&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''small copper pot'''&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;150;days:0.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:3;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 1275&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''enhanced range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:brass case&amp;gt;1,copper wire&amp;gt;5,radio vacuum tube&amp;gt;1,circuit board&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=115&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2085g&lt;br /&gt;
&lt;br /&gt;
'''extended range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:aluminized brass case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1,circuit board&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1775g&lt;br /&gt;
&lt;br /&gt;
'''long range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=90&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2775g&lt;br /&gt;
&lt;br /&gt;
'''medium range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:medium radio case&amp;gt;1,copper wire&amp;gt;6,radio vacuum tube&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2895g&lt;br /&gt;
&lt;br /&gt;
'''cobalt thermal cutoff valve'''&lt;br /&gt;
 Build requirements : raws:cobalt&amp;gt;200;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''zinc thermal cutoff valve'''&lt;br /&gt;
 Build requirements : raws:zinc&amp;gt;215;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''magnesium thermal cutoff valve'''&lt;br /&gt;
 Build requirements : raws:magnesium&amp;gt;215;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''platinum thermal cutoff valve'''&lt;br /&gt;
 Build requirements : raws:platinum&amp;gt;20;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
 &lt;br /&gt;
==Tue, 06 Feb 2007 Raw Resource==&lt;br /&gt;
&lt;br /&gt;
'''oil'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
&lt;br /&gt;
'''gold'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''diamonds'''&lt;br /&gt;
 Gather per day : 15&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''stone'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''sand'''&lt;br /&gt;
 Gather per day : 2000&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''water'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''gas'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''wood'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''minerals'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''iron'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rubber'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''alumina'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salt'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''steel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silver'''&lt;br /&gt;
 Gather per day : 14&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''coal'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''copper'''&lt;br /&gt;
 Gather per day : 175&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''nickel'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''tin'''&lt;br /&gt;
 Gather per day : 160&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''zinc'''&lt;br /&gt;
 Gather per day : 120&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''soda'''&lt;br /&gt;
 Gather per day : 320&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''magnesium'''&lt;br /&gt;
 Gather per day : 120&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''cobalt'''&lt;br /&gt;
 Gather per day : 110&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''food'''&lt;br /&gt;
 Gather per day : 1600&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potatoes'''&lt;br /&gt;
 Gather per day : 1600&lt;br /&gt;
 Nutrition : 50&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''tomatos'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 38&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''mushrooms'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 57&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''coconuts'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''apples'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 57&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''pineapples'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 132&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''grapes'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 112&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''nuts'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 93&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''sugar'''&lt;br /&gt;
 Gather per day : 150&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 8&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''spinage'''&lt;br /&gt;
 Gather per day : 700&lt;br /&gt;
 Nutrition : 73&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 30&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''carrots'''&lt;br /&gt;
 Gather per day : 800&lt;br /&gt;
 Nutrition : 85&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''onions'''&lt;br /&gt;
 Gather per day : 650&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 75&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''asparagus'''&lt;br /&gt;
 Gather per day : 550&lt;br /&gt;
 Nutrition : 84&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''rice'''&lt;br /&gt;
 Gather per day : 1400&lt;br /&gt;
 Nutrition : 60&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''wheat'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''corn'''&lt;br /&gt;
 Gather per day : 870&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''barley'''&lt;br /&gt;
 Gather per day : 875&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''papayas'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 142&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''rye'''&lt;br /&gt;
 Gather per day : 575&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''bananas'''&lt;br /&gt;
 Gather per day : 275&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''sorghum'''&lt;br /&gt;
 Gather per day : 645&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 210&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rye bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 170&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''limestone'''&lt;br /&gt;
 Gather per day : 1100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''stainless steel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''chromium'''&lt;br /&gt;
 Gather per day : 86&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''glass'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mout whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 60&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grain whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 50&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blended whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 55&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mud'''&lt;br /&gt;
 Gather per day : 850&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''grass'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 10&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''hay'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''reed'''&lt;br /&gt;
 Gather per day : 225&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''bauxite'''&lt;br /&gt;
 Gather per day : 130&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''popcorn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cookies'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 120&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wheat flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rye flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cod'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''aluminium'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rainbow trout'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''baked trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''sorghum flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sorghum bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 230&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blackberries'''&lt;br /&gt;
 Gather per day : 225&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 55&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''cotton yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thin rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silk cocoons'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''silk yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blueberries'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 75&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 45&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''silk cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton fibers'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''platinum'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''hemp'''&lt;br /&gt;
 Gather per day : 850&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''animal hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''leather'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''feathers'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fur'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cooked meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''seaweed'''&lt;br /&gt;
 Gather per day : 135&lt;br /&gt;
 Nutrition : 30&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 30&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''grilled meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pancake'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pastry dough'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pizza'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tulips'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''roses'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''daisies'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''buttercups'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''sushi (fish)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 105&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sushi (meat)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 110&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''clay'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''charcoal'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''obsidian'''&lt;br /&gt;
 Gather per day : 40&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tusk'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''shell'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hematite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''ivory'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''boerenkool'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''small bones'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''large bones'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''snakeskin'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crocodile hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''iron ore'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''medium rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thick rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''treated snakeskin'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pumpkin'''&lt;br /&gt;
 Gather per day : 720&lt;br /&gt;
 Nutrition : 90&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''pearls'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''magnetite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''taconite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''treated crocodile leather'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''maple sap'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''timber'''&lt;br /&gt;
 Gather per day : 2000&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''graphite'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grease'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blank'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''marble'''&lt;br /&gt;
 Gather per day : 265&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''brick'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''glass beads'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ginseng'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 65&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''salmon'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''pike'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''baked salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 450&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''aloe vera'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''crushed aloe vera'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 100&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''arnica'''&lt;br /&gt;
 Gather per day : 80&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry arnica'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed arnica'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''basil'''&lt;br /&gt;
 Gather per day : 115&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry basil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed basil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''bergamot oil'''&lt;br /&gt;
 Gather per day : 30&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''camphor oil'''&lt;br /&gt;
 Gather per day : 35&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''clove'''&lt;br /&gt;
 Gather per day : 140&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry clove'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed clove'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dill'''&lt;br /&gt;
 Gather per day : 110&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry dill'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed dill'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''eucalyptus oil'''&lt;br /&gt;
 Gather per day : 40&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''garlic'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry garlic'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed garlic'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ginger'''&lt;br /&gt;
 Gather per day : 95&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry ginger'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed ginger'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hamamelis'''&lt;br /&gt;
 Gather per day : 55&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry hamamelis'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed hamamelis'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''lavender'''&lt;br /&gt;
 Gather per day : 135&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry lavender'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed lavender'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''lemons'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''lemon juice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''myrrh'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry myrrh'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed myrrh'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''patchouli oil'''&lt;br /&gt;
 Gather per day : 35&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''peppermint'''&lt;br /&gt;
 Gather per day : 22&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry peppermint'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed peppermint'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sage'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry sage'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed sage'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tarragon'''&lt;br /&gt;
 Gather per day : 8&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry tarragon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed tarragon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thyme'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry thyme'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed thyme'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''white willow'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry white willow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed white willow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (a)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (b)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (c)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (d)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (e)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (f)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (g)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (h)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (i)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (j)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (a)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 220&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (b)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 420&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (c)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 205&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (d)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 225&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (e)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 220&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (f)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 250&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (g)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 475&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (h)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 270&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (i)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 650&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (j)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 1000&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''yarrow'''&lt;br /&gt;
 Gather per day : 30&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry yarrow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed yarrow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''propane'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olives'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 80&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''olive paste'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pomace'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blended olive oil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olive oil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee cherries'''&lt;br /&gt;
 Gather per day : 280&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''tea leaves'''&lt;br /&gt;
 Gather per day : 240&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''roasted coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ground coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dry tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 275&lt;br /&gt;
 Energy : 200&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 225&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olive juice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''glass bars'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''window glass'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coke'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''resin'''&lt;br /&gt;
 Gather per day : 80&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''beeswax'''&lt;br /&gt;
 Gather per day : 170&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''bitumen'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''sealing wax'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wax mixture'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sinew'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silk string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fermented coffee cherries'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee beans'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ground coffee beans'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''bronze'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''phosphorus'''&lt;br /&gt;
 Gather per day : 130&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''salted cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat jerky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 450&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cucumbers'''&lt;br /&gt;
 Gather per day : 500&lt;br /&gt;
 Nutrition : 132&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''pickles'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 190&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
&lt;br /&gt;
'''strawberries'''&lt;br /&gt;
 Gather per day : 215&lt;br /&gt;
 Nutrition : 75&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 75&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''raspberries'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 80&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 40&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''jade'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''sapphire'''&lt;br /&gt;
 Gather per day : 11&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''ruby'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''topaz'''&lt;br /&gt;
 Gather per day : 15&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''opal'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''emerald'''&lt;br /&gt;
 Gather per day : 8&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''turquoise'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''water (test)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''milk'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''scrambled eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 400&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''boiled eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 375&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''ice cream'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''cheese curds'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 100&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cheese'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 280&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fresh dung'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried dung'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potato salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 180&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 76&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''granola'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 285&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 98&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''stew'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''porridge'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 330&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted asparagus'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 117&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted carrots'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 130&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''steamed rice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked potatoes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 166&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mashed potatoes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 180&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 375&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grilled asparagus'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 196&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''roasted carrots'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 200&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potato chips'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice cakes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 142&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat pie'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fries'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 320&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (k)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice balls'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (l)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (m)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (n)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (k)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 200&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (l)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 330&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (m)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 210&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (n)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 400&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fertilizer'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''apple pie'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 114&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fruit salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 375&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 140&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''alcohol'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''impure biodiesel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''biodiesel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''raisins'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 120&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 224&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pretzels'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 330&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cornmeal'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tortillas'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cornbread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 285&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 60&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grits'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 200&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 40&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice pudding'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cheese sandwich'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 100&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''petrol'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fish sandwich'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
==Tue, 06 Feb 2007 Tools for resource collection==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : gold&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : diamonds&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : stone&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : iron&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : alumina&lt;br /&gt;
 Productivity factor : 00&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : silver&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : coal&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : copper&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : nickel&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : tin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : zinc&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : magnesium&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : cobalt&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : chromium&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : sand&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : spinage&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : onions&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : asparagus&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : limestone&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Resource : rubber&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : potatoes&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : carrots&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : rice&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : wheat&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : corn&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : barley&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : rye&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : sorghum&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : food&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : apples&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''stick'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : bauxite&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : cod&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : rainbow trout&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : cod&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : rainbow trout&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''small oil pump '''&lt;br /&gt;
 Resource : oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''oil pump '''&lt;br /&gt;
 Resource : oil&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : grapes&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : soda&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : roses&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : daisies&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : clay&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : hematite&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : apples&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : pumpkin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Resource : maple sap&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : papayas&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : papayas&lt;br /&gt;
 Productivity factor : 01.9&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.13&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.1&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : marble&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''asparagus harvest knife'''&lt;br /&gt;
 Resource : asparagus&lt;br /&gt;
 Productivity factor : 06.85&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : barley&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : corn&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : rye&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : sorghum&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : wheat&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : tulips&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : salmon&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : salmon&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : pike&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : pike&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : grapes&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : aloe vera&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : arnica&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : basil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : clove&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : dill&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : garlic&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : ginger&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : ginger&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : hamamelis&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : lavender&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : myrrh&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : peppermint&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : sage&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : tarragon&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : thyme&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : white willow&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : yarrow&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''gas valve'''&lt;br /&gt;
 Resource : gas&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : tomatos&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : tomatos&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : beeswax&lt;br /&gt;
 Productivity factor : 02.5&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : beeswax&lt;br /&gt;
 Productivity factor : 01.75&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : tea leaves&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : tea leaves&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : coffee cherries&lt;br /&gt;
 Productivity factor : 02.8&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : jade&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : sapphire&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : ruby&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : topaz&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : emerald&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : turquoise&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''walking stick'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scepter'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 01.75&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : pineapples&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : pineapples&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : coffee cherries&lt;br /&gt;
 Productivity factor : 02.6&lt;br /&gt;
&lt;br /&gt;
'''stone axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.33&lt;br /&gt;
&lt;br /&gt;
'''stone cleaver'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''wheelbarrow'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''improved wheelbarrow'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : bergamot oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : camphor oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : eucalyptus oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : patchouli oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : lemons&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : lemons&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : sugar&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''iron chisel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.33&lt;br /&gt;
&lt;br /&gt;
'''iron carving knife'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bronze chisel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.2&lt;br /&gt;
&lt;br /&gt;
'''bronze carving knife'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''fur paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
'''hemp paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
'''cotton paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 MAchine based projects==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,wood&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,wood&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Harvesting potatoes - potato harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  8000g of potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for hematite - hematite drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  3750g of hematite&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing steel (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;420,coal&amp;gt;420,limestone&amp;gt;1400;days:1;tools:bellows&lt;br /&gt;
 Result :  g of  700g of steel&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacture steel - blast furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;980,coal&amp;gt;700,limestone&amp;gt;3500;days:1&lt;br /&gt;
 Result :  g of  1750g of steel&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for nickel - nickel drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  900g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacture stainless steel - blast furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;100,nickel&amp;gt;50,coal&amp;gt;70,chromium&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  170g of stainless steel&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing glass bars - glass oven'''&lt;br /&gt;
 Requirements : raws:sand&amp;gt;600,wood&amp;gt;60,soda&amp;gt;200&lt;br /&gt;
 Result :  g of  300g of glass bars&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for magnesium - magnesium drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  520g of magnesium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Digging for sand - digging machine'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  8000g of sand&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for copper - copper drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  700g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for coal - coal drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  1000g of coal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Harvesting carrots - carrot harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  4000g of carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;600,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  600g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  500g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,wood&amp;gt;60;days:1&lt;br /&gt;
 Result :  g of  750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;400,sugar&amp;gt;150,wood&amp;gt;30;days:1;tools:wooden bowl&lt;br /&gt;
 Result :  g of  550g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;480,sugar&amp;gt;180,coal&amp;gt;30;days:1;tools:wooden bowl&lt;br /&gt;
 Result :  g of  660g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800,coal&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  800g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding wheat - millstone'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;1800;days:1&lt;br /&gt;
 Result :  g of  1800g of wheat flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding rye - millstone'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;1200;days:1&lt;br /&gt;
 Result :  g of  1200g of rye flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding rye - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  400g of rye flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding wheat - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;900;days:1&lt;br /&gt;
 Result :  g of  900g of wheat flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;200,coal&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining alumina - alumina refiner'''&lt;br /&gt;
 Requirements : raws:bauxite&amp;gt;900,soda&amp;gt;150,coal&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  300g of alumina&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  500g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  500g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for bauxite - bauxite drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  750g of bauxite&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Pumping for oil - oil derrick'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  1250g of oil&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding sorghum - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:sorghum&amp;gt;750;days:1&lt;br /&gt;
 Result :  g of  750g of sorghum flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,wood&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;725,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  725g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Weaving cotton cloth - loom'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;600;days:1&lt;br /&gt;
 Result :  g of  590g of cotton cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Spinning cotton yarn - spindle'''&lt;br /&gt;
 Requirements : raws:cotton fibers&amp;gt;325;days:1&lt;br /&gt;
 Result :  g of  300g of cotton yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Spinning silk yarn - spindle'''&lt;br /&gt;
 Requirements : raws:silk cocoons&amp;gt;250;days:1&lt;br /&gt;
 Result :  g of  240g of silk yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Twining cotton string - twiner'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;500;days:1&lt;br /&gt;
 Result :  g of  500g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Spinning wool yarn - spindle'''&lt;br /&gt;
 Requirements : raws:wool&amp;gt;700;days:1&lt;br /&gt;
 Result :  g of  690g of wool yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Weaving silk cloth - loom'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;650;days:1&lt;br /&gt;
 Result :  g of  645g of silk cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Ginning cotton - cotton gin'''&lt;br /&gt;
 Requirements : raws:cotton&amp;gt;1200;days:1&lt;br /&gt;
 Result :  g of  800g of cotton fibers&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curing hide - curing tub'''&lt;br /&gt;
 Requirements : raws:hide&amp;gt;1500,salt&amp;gt;500;days:1&lt;br /&gt;
 Result :  g of  1050g of leather&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding sorghum - millstone'''&lt;br /&gt;
 Requirements : raws:sorghum&amp;gt;1500;days:1&lt;br /&gt;
 Result :  g of  1500g of sorghum flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,coal&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,wood&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,wood&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  135g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;250;days:1&lt;br /&gt;
 Result :  g of  545g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;200,wood&amp;gt;150;days:0.25;tools:cooking stone&lt;br /&gt;
 Result :  g of  200g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making pastry dough - kitchen table'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;1600;days:1;tools:wooden bowl,doughroller&lt;br /&gt;
 Result :  g of  1500g of pastry dough&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;300,tomatos&amp;gt;500,coal&amp;gt;60;days:1;tools:knife&lt;br /&gt;
 Result :  g of  800g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;200,tomatos&amp;gt;300,wood&amp;gt;80;days:1;tools:knife&lt;br /&gt;
 Result :  g of  500g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (meat) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,meat&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result :  g of  2100g of sushi (meat)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (fish) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,rainbow trout&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result :  g of  2100g of sushi (fish)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (fish) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,cod&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result :  g of  2100g of sushi (fish)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Digging for clay - digging machine (clay)'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  4000g of clay&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing charcoal - small kiln'''&lt;br /&gt;
 Requirements : raws:wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  100g of charcoal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing charcoal - kiln'''&lt;br /&gt;
 Requirements : raws:wood&amp;gt;900;days:1&lt;br /&gt;
 Result :  g of  425g of charcoal&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing thin rope - rope machine'''&lt;br /&gt;
 Requirements : raws:string&amp;gt;800;days:1&lt;br /&gt;
 Result :  g of  800g of thin rope&lt;br /&gt;
 Max participants : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (charcoal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;200,charcoal&amp;gt;190;days:1&lt;br /&gt;
 Result :  g of  100g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;600,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  600g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  500g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;480,sugar&amp;gt;180,charcoal&amp;gt;55;days:1;tools:wooden bowl&lt;br /&gt;
 Result :  g of  660g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;300,tomatos&amp;gt;500,charcoal&amp;gt;55;days:1;tools:knife&lt;br /&gt;
 Result :  g of  800g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  500g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;725,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  725g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  500g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result :  g of  400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800,charcoal&amp;gt;70;days:1&lt;br /&gt;
 Result :  g of  800g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,coal&amp;gt;420,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result :  g of  350g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Weaving hemp cloth - loom'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;830;days:1&lt;br /&gt;
 Result :  g of  820g of hemp cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Spinning hemp yarn - spindle'''&lt;br /&gt;
 Requirements : raws:hemp&amp;gt;840;days:1&lt;br /&gt;
 Result :  g of  830g of hemp yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result :  g of  1050g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Twining hemp string - twiner'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;830;days:1&lt;br /&gt;
 Result :  g of  830g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Treating snakeskin - curing tub'''&lt;br /&gt;
 Requirements : raws:snakeskin&amp;gt;200,salt&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  200g of treated snakeskin&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (coal) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,coal&amp;gt;560,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result :  g of  350g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (charcoal) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,charcoal&amp;gt;840,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result :  g of  350g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing thick rope - large rope machine'''&lt;br /&gt;
 Requirements : raws:medium rope&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  226g of thick rope&lt;br /&gt;
 Max participants : 7&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing medium rope - rope machine'''&lt;br /&gt;
 Requirements : raws:thin rope&amp;gt;800;days:1&lt;br /&gt;
 Result :  g of  400g of medium rope&lt;br /&gt;
 Max participants : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (charcoal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,charcoal&amp;gt;700,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result :  g of  350g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  525g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  540g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  487g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Treating crocodile hide - curing tub'''&lt;br /&gt;
 Requirements : raws:crocodile hide&amp;gt;100,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  100g of treated crocodile leather&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result :  g of  1080g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result :  g of  974g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result :  g of  560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - fire place'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  525g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result :  g of  1050g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing glass beads - glass oven'''&lt;br /&gt;
 Requirements : raws:sand&amp;gt;300,wood&amp;gt;30,soda&amp;gt;100&lt;br /&gt;
 Result :  g of  125g of glass beads&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - mudhole'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;1000,sand&amp;gt;4000;days:1&lt;br /&gt;
 Result :  g of  2000g of mud&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - iron bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,sand&amp;gt;600;days:1;tools:bucket&lt;br /&gt;
 Result :  g of  500g of mud&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - wooden bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,sand&amp;gt;600;days:1;tools:bucket&lt;br /&gt;
 Result :  g of  500g of mud&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat - spit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;120;days:1&lt;br /&gt;
 Result :  g of  275g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Burning note - lighter'''&lt;br /&gt;
 Requirements : objects:note&amp;gt;1;days:0.25&lt;br /&gt;
 Result :  g of  0g of wood&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing potato salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,eggs&amp;gt;10,milk&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  2000g of potato salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing granola - mixing bowl'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;400,blueberries&amp;gt;100;days:1;tools:mixing bowl&lt;br /&gt;
 Result :  g of  500g of granola&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing granola - kitchen table'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;800,blueberries&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  1000g of granola&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,wood&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Tossing salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:spinage&amp;gt;400,tomatos&amp;gt;200,carrots&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result :  g of  700g of salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smoking meat - smoker'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,wood&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  350g of smoked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smoking cod - smoker'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of smoked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smoking salmon - smoker'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of smoked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smoking pike - smoker'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of smoked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smoking trout - smoker'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of smoked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying arnica - drying rack'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry arnica&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying arnica - scaffold'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry arnica&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying basil - drying rack'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying basil - scaffold'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying clove - drying rack'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying clove - scaffold'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying dill - drying rack'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying dill - scaffold'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying garlic - drying rack'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying garlic - scaffold'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying ginger - drying rack'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying ginger - scaffold'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying hamamelis - drying rack'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying hamamelis - scaffold'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying lavender - drying rack'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying lavender - scaffold'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying myrrh - drying rack'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying myrrh - scaffold'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying peppermint - drying rack'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying peppermint - scaffold'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying sage - drying rack'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying sage - scaffold'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying tarragon - drying rack'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying tarragon - scaffold'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying thyme - drying rack'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying thyme - scaffold'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying white willow - drying rack'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying white willow - scaffold'''&lt;br /&gt;
 Requirements : raws:while willow&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying cod - drying rack'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of dried cod&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Crushing basil - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing clove - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry clove&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing dill - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry dill&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing garlic - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing ginger - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Purify gas (wood) - gas purifier'''&lt;br /&gt;
 Requirements : raws:gas&amp;gt;200,wood&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  150g of propane&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hamamelis - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry hamamelis&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing lavender - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry lavender&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing myrrh - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry myrrh&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing peppermint - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry peppermint&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing sage - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry sage&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing tarragon - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry tarragon&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing thyme - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry thyme&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing white willow - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry white willow&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing yarrow - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry yarrow&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying yarrow - drying rack'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying yarrow - scaffold'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (a - Arnica, Hamamelis, Bergamot) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry arnica&amp;gt;100,dry hamamelis&amp;gt;100,bergamot oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (a)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (b - Arnica, Lavender, Camphor) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry arnica&amp;gt;100,dry lavender&amp;gt;100,camphor oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (b)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (c - Basil, Dill, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100,dry dill&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (c)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (d - Ginger, Hamamelis, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100,dry hamamelis&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (d)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (e - Basil, Hamamelis, Patchouli) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100,dry hamamelis&amp;gt;100,patchouli oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (e)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (f - Clove, Sage, Bergamot) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry clove&amp;gt;100,dry sage&amp;gt;100,bergamot oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (f)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (g - Garlic, Yarrow, Lemon) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100,dry yarrow&amp;gt;100,lemon juice&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (g)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (h - Peppermint, Sage, Lemon) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry peppermint&amp;gt;100,dry sage&amp;gt;100,lemon juice&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (h)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (i - Myrrh, White Willow, Eucalyptus) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry myrrh&amp;gt;100,dry white willow&amp;gt;100,eucalyptus oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (i)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (j - Tarragon, Thyme, Eucalyptus) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry tarragon&amp;gt;100,dry thyme&amp;gt;100,eucalyptus oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (j)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge - gas oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;720,milk&amp;gt;80,propane&amp;gt;8;days:1&lt;br /&gt;
 Result :  g of  800g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - primitive oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,wood&amp;gt;125;days:1;tools:steamer&lt;br /&gt;
 Result :  g of  1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result :  g of  960g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;840,charcoal&amp;gt;45;days:1;tools:steamer&lt;br /&gt;
 Result :  g of  1260g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result :  g of  400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,wood&amp;gt;25;days:1;tools:steamer&lt;br /&gt;
 Result :  g of  1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,dried dung&amp;gt;166;days:1&lt;br /&gt;
 Result :  g of  800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,dried dung&amp;gt;166;days:1;tools:steamer&lt;br /&gt;
 Result :  g of  1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming copper coins - stone table'''&lt;br /&gt;
 Requirements : objects:copper coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,coal&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - primitive oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,wood&amp;gt;125;days:1&lt;br /&gt;
 Result :  g of  800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - gas oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,propane&amp;gt;8;days:1&lt;br /&gt;
 Result :  g of  1600g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - gas oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1400,propane&amp;gt;8;days:1;tools:steamer&lt;br /&gt;
 Result :  g of  2100g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - gas oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;1000,propane&amp;gt;10;days:1&lt;br /&gt;
 Result :  g of  1000g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - gas oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result :  g of  800g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;800,sugar&amp;gt;300,propane&amp;gt;20;days:1;tools:wooden bowl&lt;br /&gt;
 Result :  g of  1100g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;600,tomatos&amp;gt;1000,propane&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Result :  g of  1400g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - gas oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;800,propane&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  800g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - gas oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;1200,propane&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  1200g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - gas oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;800,propane&amp;gt;24;days:1&lt;br /&gt;
 Result :  g of  800g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge - oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,wood&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley150,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,wood&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,coal&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  960g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;840,coal&amp;gt;25;days:1;tools:steamer&lt;br /&gt;
 Result :  g of  1260g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;900,propane&amp;gt;16;days:1&lt;br /&gt;
 Result :  g of  800g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - gas oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;1500,propane&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  1500g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying tea leaves - drying rack'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding coffee - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:roasted coffee&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  75g of ground coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing tea - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  50g of crushed tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (gas) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,propane&amp;gt;175,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result :  g of  525g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - small fire pit'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea - oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;300,wood&amp;gt;25,water&amp;gt;450;days:1&lt;br /&gt;
 Result :  g of  750g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee - oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;200,wood&amp;gt;25,water&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  500g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;250,propane&amp;gt;45;days:1&lt;br /&gt;
 Result :  g of  156g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,propane&amp;gt;140,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result :  g of  525g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing steel (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;525,propane&amp;gt;175,limestone&amp;gt;1750;days:1;tools:bellows&lt;br /&gt;
 Result :  g of  963g of steel&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;250,coal&amp;gt;25,water&amp;gt;350;days:1&lt;br /&gt;
 Result :  g of  600g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;250,charcoal&amp;gt;40,water&amp;gt;350;days:1&lt;br /&gt;
 Result :  g of  600g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;350,coal&amp;gt;25,water&amp;gt;500;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  850g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;350,charcoal&amp;gt;40,water&amp;gt;500;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  850g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee - gas oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;300,propane&amp;gt;16,water&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  700g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea - gas oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;400,propane&amp;gt;16,water&amp;gt;550;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  950g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining coal - coke oven'''&lt;br /&gt;
 Requirements : raws:coal&amp;gt;700,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  500g of coke&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing window glass - kiln'''&lt;br /&gt;
 Requirements : raws:glass bars&amp;gt;800;days:1&lt;br /&gt;
 Result :  g of  600g of window glass&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Pumping for water - water pump'''&lt;br /&gt;
 Requirements : days:1;tools:bucket&lt;br /&gt;
 Result :  g of  200g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Harvesting rice - rice harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  7000g of rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing seal wax - mixing bowl'''&lt;br /&gt;
 Requirements : raws:wax mixture&amp;gt;80,bitumen&amp;gt;40;days:1;tools:mixing bowl&lt;br /&gt;
 Result :  g of  60g of sealing wax&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Twining cotton string - simple twiner'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  50g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Twining hemp string - simple twiner'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;60;days:1&lt;br /&gt;
 Result :  g of  60g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Ginning cotton - simple cotton gin'''&lt;br /&gt;
 Requirements : raws:cotton&amp;gt;120;days:1&lt;br /&gt;
 Result :  g of  110g of cotton fibers&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Twining silk string - twiner'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  400g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Twining silk string - simple twiner'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  40g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Purify bitumen (wood) - gas purifier'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;200,wood&amp;gt;75;days:1&lt;br /&gt;
 Result :  g of  130g of bitumen&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Purify bitumen (coal) - gas purifier'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;200,coal&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  130g of bitumen&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Rolling rice balls - kitchen table'''&lt;br /&gt;
 Requirements : raws:steamed rice&amp;gt;2600,salt&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  2600g of rice balls&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Fermenting coffee cherries - iron bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,coffee cherries&amp;gt;500;days:2&lt;br /&gt;
 Result :  g of  500g of fermented coffee cherries&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Fermenting coffee cherries - wooden bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,coffee cherries&amp;gt;500;days:2&lt;br /&gt;
 Result :  g of  500g of fermented coffee cherries&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying grapes - drying rack'''&lt;br /&gt;
 Requirements : raws:grapes&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding coffee - kitchen table'''&lt;br /&gt;
 Requirements : raws:coffee beans&amp;gt;1000;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  1000g of ground coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;1000,tin&amp;gt;100,phosphorus&amp;gt;50,zinc&amp;gt;50,wood&amp;gt;200;days:1;tools:bellows&lt;br /&gt;
 Result :  g of  500g of bronze&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;500,tin&amp;gt;50,phosphorus&amp;gt;25,zinc&amp;gt;25,wood&amp;gt;200;days:1;tools:bellows&lt;br /&gt;
 Result :  g of  250g of bronze&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;100,tin&amp;gt;10,phosphorus&amp;gt;1,zinc&amp;gt;1,wood&amp;gt;100;days:1.5;tools:stone ingot&lt;br /&gt;
 Result :  g of  50g of bronze&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Fishing for salmon - small fishing net wood'''&lt;br /&gt;
 Requirements : days:1;location_state:sailing_floating&lt;br /&gt;
 Result :  g of  350g of salmon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Purify gas (coal) - gas purifier'''&lt;br /&gt;
 Requirements : raws:gas&amp;gt;200,coal&amp;gt;15;days:1&lt;br /&gt;
 Result :  g of  150g of propane&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting cod - salting barrel'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of salted cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting meat - salting barrel'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of salted meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting pike - salting barrel'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of salted pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting salmon - salting barrel'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of salted salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting trout - salting barrel'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of salted trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying meat - drying rack'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of meat jerky&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,wood&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result :  g of  400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mining for stone - stone quarry'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  3750g of stone&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result :  g of  40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:0.5;tools:big pot&lt;br /&gt;
 Result :  g of  90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result :  g of  40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making ice cream - iron bucket'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;400,sugar&amp;gt;300;days:1;tools:ice cream crank,bucket&lt;br /&gt;
 Result :  g of  700g of ice cream&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,wood&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making cheese - cheese press'''&lt;br /&gt;
 Requirements : raws:cheese curds&amp;gt;500;days:1&lt;br /&gt;
 Result :  g of  500g of cheese&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making ice cream - wooden bucket'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;400,sugar&amp;gt;300;days:1;tools:ice cream crank,bucket&lt;br /&gt;
 Result :  g of  700g of ice cream&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,wood&amp;gt;150;days:1&lt;br /&gt;
 Result :  g of  500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - primitive oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,wood&amp;gt;150;days:1&lt;br /&gt;
 Result :  g of  400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,wood&amp;gt;150;days:1&lt;br /&gt;
 Result :  g of  600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - primitive oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,wood&amp;gt;125;days:1&lt;br /&gt;
 Result :  g of  400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - primitive oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,wood&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - primitive oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - primitive oven'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result :  g of  800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - small fire pit'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result :  g of  800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,dried dung&amp;gt;400;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,dried dung&amp;gt;133;days:0.5&lt;br /&gt;
 Result :  g of  135g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,dried dung&amp;gt;53;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,dried dung&amp;gt;72;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,dried dung&amp;gt;32;days:1;tools:pot&lt;br /&gt;
 Result :  g of  40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,dried dung&amp;gt;19;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;200,dried dung&amp;gt;200;days:0.25;tools:cooking stone&lt;br /&gt;
 Result :  g of  200g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - spit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;133;days:1&lt;br /&gt;
 Result :  g of  275g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result :  g of  400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result :  g of  400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,dried dung&amp;gt;166;days:1&lt;br /&gt;
 Result :  g of  400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,dried dung&amp;gt;133;days:1&lt;br /&gt;
 Result :  g of  250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing potato salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,eggs&amp;gt;5,milk&amp;gt;100;days:1;tools:mixing bowl&lt;br /&gt;
 Result :  g of  900g of potato salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Tossing salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:spinage&amp;gt;200,tomatos&amp;gt;100,carrots&amp;gt;100;days:1;tools:knife,mixing bowl&lt;br /&gt;
 Result :  g of  350g of salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mining for limestone - limestone quarry'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  4400g of limestone&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Squeezing lemon juice - kitchen table'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;180;days:1.0&lt;br /&gt;
 Result :  g of  90g of lemon juice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Squeezing lemon juice - apothecary table'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;180;days:1&lt;br /&gt;
 Result :  g of  90g of lemon juice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - spit'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result :  g of  800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - gas oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,propane&amp;gt;4;days:1&lt;br /&gt;
 Result :  g of  500g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,coal&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,charcoal&amp;gt;35;days:1&lt;br /&gt;
 Result :  g of  250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,wood&amp;gt;125;days:1&lt;br /&gt;
 Result :  g of  450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,coal&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result :  g of  450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,coal&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result :  g of  400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,charcoal&amp;gt;45;days:1;tools:knife&lt;br /&gt;
 Result :  g of  400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,propane&amp;gt;8;days:1&lt;br /&gt;
 Result :  g of  900g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,potatoes&amp;gt;240,carrots&amp;gt;160,propane&amp;gt;8;days:1;tools:knife&lt;br /&gt;
 Result :  g of  800g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,wood&amp;gt;125;days:1;tools:knife&lt;br /&gt;
 Result :  g of  400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,dried dung&amp;gt;167;days:1&lt;br /&gt;
 Result :  g of  450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,dried dung&amp;gt;167;days:1;tools:knife&lt;br /&gt;
 Result :  g of  400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  540g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result :  g of  1080g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  487g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result :  g of  974g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Weaving wool cloth - loom'''&lt;br /&gt;
 Requirements : raws:wool yarn&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  390g of wool cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making pickles - salting barrel'''&lt;br /&gt;
 Requirements : raws:cucumbers&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  750g of pickles&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making oil - tarpit'''&lt;br /&gt;
 Requirements : raws:timber&amp;gt;2000;days:1;tools:bucket,shovel,froe&lt;br /&gt;
 Result :  g of  100g of oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting asparagus - salting barrel'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  750g of salted asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting carrots - salting barrel'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  750g of salted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming golden coins - work bench'''&lt;br /&gt;
 Requirements : objects:golden coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of gold&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming silver coins - stone table'''&lt;br /&gt;
 Requirements : objects:silver coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of silver&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying potatoes - drying rack'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600;days:1&lt;br /&gt;
 Result :  g of  800g of potato chips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying trout - drying rack'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of dried trout&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Making fries - kitchen table'''&lt;br /&gt;
 Requirements : raws:baked potatoes&amp;gt;2000,salt&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  2000g of fries&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming steel coins - stone table'''&lt;br /&gt;
 Requirements : objects:steel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of steel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1000,meat&amp;gt;1000,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  2000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying rice - drying rack'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1400;days:1&lt;br /&gt;
 Result :  g of  700g of rice cakes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming iron coins - stone table'''&lt;br /&gt;
 Requirements : objects:iron coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of iron&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming nickel coins - stone table'''&lt;br /&gt;
 Requirements : objects:nickel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming golden coins - stone table'''&lt;br /&gt;
 Requirements : objects:golden coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of gold&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming iron coins - work bench'''&lt;br /&gt;
 Requirements : objects:iron coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of iron&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming nickel coins - work bench'''&lt;br /&gt;
 Requirements : objects:nickel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming silver coins - work bench'''&lt;br /&gt;
 Requirements : objects:silver coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of silver&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming steel coins - work bench'''&lt;br /&gt;
 Requirements : objects:steel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of steel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming copper coins - work bench'''&lt;br /&gt;
 Requirements : objects:copper coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,dried dung&amp;gt;800;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result :  g of  1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,dried dung&amp;gt;400;days:1;tools:pot&lt;br /&gt;
 Result :  g of  1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,dried dung&amp;gt;200;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;480;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;240;days:1;tools:pot&lt;br /&gt;
 Result :  g of  1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;120;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - fire place'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - fire place'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - spit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;825,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  825g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - spit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;825,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  825g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - spit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1200,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  1200g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - spit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1200,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  1200g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - primitive oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result :  g of  400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - primitive oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result :  g of  400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  500g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  500g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  500g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  500g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - gas oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result :  g of  800g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - gas oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result :  g of  800g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1500,meat&amp;gt;1500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  3000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1500,meat&amp;gt;1500,coal&amp;gt;60;days:1&lt;br /&gt;
 Result :  g of  3000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1800,meat&amp;gt;1800,propane&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  3600g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing fruit salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:pineapples&amp;gt;100,coconuts&amp;gt;50,papayas&amp;gt;150;days:1;tools:knife,mixing bowl&lt;br /&gt;
 Result :  g of  300g of fruit salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (k - Garlic, Tea leaves, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100,dry tea&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (k)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (l - Thyme, Myrrh, Aloe vera) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry thyme&amp;gt;100,dry myrrh&amp;gt;100,aloe vera&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (l)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (m - Ginger, Dill, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100,dry dill&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (m)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (n - Lavender, Garlic, Aloe vera) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry lavender&amp;gt;100,dry garlic&amp;gt;100,aloe vera&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (n)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing aloe vera - herb garden grass'''&lt;br /&gt;
 Requirements : raws:aloe vera&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of aloe vera&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung - herb garden grass'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result :  g of  100g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung and grass - herb garden grass'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;50,grass&amp;gt;150;days:1;tools:shovel&lt;br /&gt;
 Result :  g of  200g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Composting grass - herb garden grass'''&lt;br /&gt;
 Requirements : raws:grass&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result :  g of  150g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing arnica - herb garden grass'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;12,fertilizer&amp;gt;85,water&amp;gt;85;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  115g of arnica&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing basil - herb garden grass'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;16,fertilizer&amp;gt;120,water&amp;gt;120;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  160g of basil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing bergamot - herb garden grass'''&lt;br /&gt;
 Requirements : raws:bergamot oil&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  40g of bergamot oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing camphor - herb garden grass'''&lt;br /&gt;
 Requirements : raws:camphor oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  50g of camphor oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing clove - herb garden grass'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;20,fertilizer&amp;gt;150,water&amp;gt;150;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  200g of clove&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing dill - herb garden grass'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;16,fertilizer&amp;gt;115,water&amp;gt;115;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  155g of dill&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing eucalyptus - herb garden grass'''&lt;br /&gt;
 Requirements : raws:eucalyptus oil&amp;gt;6,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  55g of eucalyptus oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing garlic - herb garden grass'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of garlic&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing ginger - herb garden grass'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  130g of ginger&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing hamamelis - herb garden grass'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;8,fertilizer&amp;gt;55,water&amp;gt;55;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  75g of hamamelis&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing lavender - herb garden grass'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;19,fertilizer&amp;gt;140,water&amp;gt;140;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  190g of lavender&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing lemons - herb garden grass'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:knife,dung-fork&lt;br /&gt;
 Result :  g of  125g of lemons&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing myrrh - herb garden grass'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;2,fertilizer&amp;gt;15,water&amp;gt;15;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  20g of myrrh&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing patchouli - herb garden grass'''&lt;br /&gt;
 Requirements : raws:patchouli oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  50g of patchouli oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing peppermint - herb garden grass'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  30g of peppermint&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing sage - herb garden grass'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  30g of sage&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing tarragon - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;1,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  12g of tarragon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing tea leaves - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;34,fertilizer&amp;gt;250,water&amp;gt;250;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  335g of tea leaves&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing thyme - herb garden grass'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;2,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  15g of thyme&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing white willow - herb garden grass'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  30g of white willow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing yarrow - herb garden grass'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  40g of yarrow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes - deck grill'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;800,wood&amp;gt;600;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  800g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result :  g of  40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result :  g of  1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung - herb garden plain'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result :  g of  100g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - deck grill'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  270g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - deck grill'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - deck grill'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze  - deck grill'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;100,tin&amp;gt;10,phosphorus&amp;gt;1,zinc&amp;gt;1,wood&amp;gt;100;days:1.5;tools:stone ingot&lt;br /&gt;
 Result :  g of  50g of bronze&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung and grass - herb garden plain'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;50,grass&amp;gt;150;days:1;tools:shovel&lt;br /&gt;
 Result :  g of  200g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Composting grass - herb garden plain'''&lt;br /&gt;
 Requirements : raws:grass&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result :  g of  150g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing aloe vera - herb garden plain'''&lt;br /&gt;
 Requirements : raws:aloe vera&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of aloe vera&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing arnica - herb garden plain'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;12,fertilizer&amp;gt;85,water&amp;gt;85;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  115g of arnica&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing basil - herb garden plain'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;16,fertilizer&amp;gt;120,water&amp;gt;120;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  160g of basil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing bergamot - herb garden plain'''&lt;br /&gt;
 Requirements : raws:bergamot oil&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  40g of bergamot oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing camphor - herb garden plain'''&lt;br /&gt;
 Requirements : raws:camphor oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  50g of camphor oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing clove - herb garden plain'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;20,fertilizer&amp;gt;150,water&amp;gt;150;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  200g of clove&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing dill - herb garden plain'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;16,fertilizer&amp;gt;115,water&amp;gt;115;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  155g of dill&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing eucalyptus - herb garden plain'''&lt;br /&gt;
 Requirements : raws:eucalyptus oil&amp;gt;6,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  55g of eucalyptus oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing garlic - herb garden plain'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of garlic&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing ginger - herb garden plain'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  130g of ginger&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing hamamelis - herb garden plain'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;8,fertilizer&amp;gt;55,water&amp;gt;55;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  75g of hamamelis&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing lavender - herb garden plain'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;19,fertilizer&amp;gt;140,water&amp;gt;140;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  190g of lavender&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing lemons - herb garden plain'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:knife,dung-fork&lt;br /&gt;
 Result :  g of  125g of lemons&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing myrrh - herb garden plain'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;2,fertilizer&amp;gt;15,water&amp;gt;15;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  20g of myrrh&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing patchouli - herb garden plain'''&lt;br /&gt;
 Requirements : raws:patchouli oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  50g of patchouli oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing peppermint - herb garden plain'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  30g of peppermint&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing sage - herb garden plain'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  30g of sage&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing tarragon - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;1,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  12g of tarragon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing tea leaves - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;34,fertilizer&amp;gt;250,water&amp;gt;250;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  335g of tea leaves&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing thyme - herb garden plain'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;2,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  15g of thyme&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing white willow - herb garden plain'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  30g of white willow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing yarrow - herb garden plain'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  40g of yarrow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Fetching well water - well'''&lt;br /&gt;
 Requirements : days:1;tools:bucket&lt;br /&gt;
 Result :  g of  400g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;800,dried dung&amp;gt;800;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  800g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - deck grill'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result :  g of  800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,dried dung&amp;gt;72;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,dried dung&amp;gt;32;days:1;tools:pot&lt;br /&gt;
 Result :  g of  40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,dried dung&amp;gt;19;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,dried dung&amp;gt;800;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,dried dung&amp;gt;400;days:1;tools:pot&lt;br /&gt;
 Result :  g of  1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,dried dung&amp;gt;200;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,dried dung&amp;gt;400;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result :  g of  270g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,dried dung&amp;gt;53;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming bronze coins - work bench'''&lt;br /&gt;
 Requirements : objects:bronze coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of bronze&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming bronze coins - stone table'''&lt;br /&gt;
 Requirements : objects:bronze coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of bronze&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming chromium coins - work bench'''&lt;br /&gt;
 Requirements : objects:chromium coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of chromium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming chromium coins - stone table'''&lt;br /&gt;
 Requirements : objects:chromium coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of chromium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming cobalt coins - work bench'''&lt;br /&gt;
 Requirements : objects:cobalt coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of cobalt&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming cobalt coins - stone table'''&lt;br /&gt;
 Requirements : objects:cobalt coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of cobalt&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee - oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1000,wood&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  1000g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming platinum coins - work bench'''&lt;br /&gt;
 Requirements : objects:platinum coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of platinum&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming platinum coins - stone table'''&lt;br /&gt;
 Requirements : objects:platinum coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of platinum&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming tin coins - work bench'''&lt;br /&gt;
 Requirements : objects:tin coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of tin&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming tin coins - stone table'''&lt;br /&gt;
 Requirements : objects:tin coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of tin&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1250,coal&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  1250g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1250,charcoal&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  1250g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee - gas oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1500,propane&amp;gt;16;days:1&lt;br /&gt;
 Result :  g of  1500g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;400,apples&amp;gt;100,wood&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result :  g of  500g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;450,apples&amp;gt;150,coal&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result :  g of  600g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;450,apples&amp;gt;150,charcoal&amp;gt;40;days:1;tools:knife&lt;br /&gt;
 Result :  g of  600g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;500,apples&amp;gt;200,propane&amp;gt;16;days:1;tools:knife&lt;br /&gt;
 Result :  g of  700g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing fruit salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:pineapples&amp;gt;200,coconuts&amp;gt;100,papayas&amp;gt;300;days:1;tools:knife,wooden bowl&lt;br /&gt;
 Result :  g of  600g of fruit salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result :  g of  100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Mixing biodiesel (coal) - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,alcohol&amp;gt;500,soda&amp;gt;80,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  1200g of impure biodiesel&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Mixing biodiesel (wood) - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,alcohol&amp;gt;500,soda&amp;gt;80,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  1100g of impure biodiesel&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Washing biodiesel - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:impure biodiesel&amp;gt;200,water&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  150g of biodiesel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels - oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;550,salt&amp;gt;50,wood&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  600g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying blueberries - drying rack'''&lt;br /&gt;
 Requirements : raws:blueberries&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying blackberries - drying rack'''&lt;br /&gt;
 Requirements : raws:blackberries&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying raspberries - drying rack'''&lt;br /&gt;
 Requirements : raws:raspberries&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Fishing for salmon - small fishing net reed'''&lt;br /&gt;
 Requirements : days:1;location_state:sailing_floating&lt;br /&gt;
 Result :  g of  350g of salmon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Fetching spring water - water skin'''&lt;br /&gt;
 Requirements : days:1;tools:water skin;location_state:outside&lt;br /&gt;
 Result :  g of  25g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result :  g of  100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result :  g of  100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding corn - millstone'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;1200;days:1&lt;br /&gt;
 Result :  g of  1200g of cornmeal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding corn - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800;days:1&lt;br /&gt;
 Result :  g of  800g of cornmeal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,dried dung&amp;gt;500;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,wood&amp;gt;200;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,dried dung&amp;gt;500;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (wood) - deck grill'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,wood&amp;gt;200;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,wood&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - primitive oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,dried dung&amp;gt;500;days:1&lt;br /&gt;
 Result :  g of  600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;640,milk&amp;gt;50,eggs&amp;gt;15,coal&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  700g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;645,milk&amp;gt;50,eggs&amp;gt;15,charcoal&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  700g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Making grits - kitchen table'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;400,milk&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  450g of grits&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - gas oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;730,milk&amp;gt;55,eggs&amp;gt;15,propane&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  800g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;625,salt&amp;gt;75,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  700g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;625,salt&amp;gt;75,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  700g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels - gas oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;700,salt&amp;gt;100,propane&amp;gt;10;days:1&lt;br /&gt;
 Result :  g of  800g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making rice pudding - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;500,sugar&amp;gt;100,milk&amp;gt;100;days:1;tools:wooden bowl&lt;br /&gt;
 Result :  g of  700g of rice pudding&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making rice pudding - mixing bowl'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;250,sugar&amp;gt;50,milk&amp;gt;50;days:1;tools:mixing bowl&lt;br /&gt;
 Result :  g of  350g of rice pudding&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making cheese sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;200,cheese&amp;gt;100;days:1;tools:knife&lt;br /&gt;
 Result :  g of  300g of cheese sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (coke) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;750,coke&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  500g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (propane) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;500,propane&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (coal) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  175g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Growing roses - herb garden grass'''&lt;br /&gt;
 Requirements : raws:roses&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of roses&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing tulips - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tulips&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of tulips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing daisies - herb garden grass'''&lt;br /&gt;
 Requirements : raws:daisies&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  125g of daisies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing buttercups - herb garden grass'''&lt;br /&gt;
 Requirements : raws:buttercups&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  125g of buttercups&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing daisies - herb garden plain'''&lt;br /&gt;
 Requirements : raws:daisies&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  125g of daisies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing buttercups - herb garden plain'''&lt;br /&gt;
 Requirements : raws:buttercups&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  125g of buttercups&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing roses - herb garden plain'''&lt;br /&gt;
 Requirements : raws:roses&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of roses&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing tulips - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tulips&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of tulips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making cod sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked cod&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result :  g of  500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making salmon sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked salmon&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result :  g of  500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making pike sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked pike&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result :  g of  500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making trout sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked trout&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result :  g of  500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Animals ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wolf'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 30&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains,tundra&lt;br /&gt;
 Attack chance : 20&lt;br /&gt;
 Attack force : 32&lt;br /&gt;
 Strength : 80&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;250,fur&amp;gt;150,large bones&amp;gt;75,small bones&amp;gt;50,sinew&amp;gt;18,fresh dung&amp;gt;100&lt;br /&gt;
 Average age : 111&lt;br /&gt;
&lt;br /&gt;
'''rabbit'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains,tundra&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 15&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,fur&amp;gt;80,small bones&amp;gt;40&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 35&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 125&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;1000,hide&amp;gt;400,large bones&amp;gt;300,sinew&amp;gt;35,fresh dung&amp;gt;600&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 120&lt;br /&gt;
 Armour : 2&lt;br /&gt;
 Resources : meat&amp;gt;2000,hide&amp;gt;800,large bones&amp;gt;300,sinew&amp;gt;50,milk&amp;gt;150,fresh dung&amp;gt;800&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''scorpion'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 4&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : hills,desert,forest,jungle&lt;br /&gt;
 Attack chance : 20&lt;br /&gt;
 Attack force : 20&lt;br /&gt;
 Strength : 30&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : &lt;br /&gt;
 Average age : 99&lt;br /&gt;
&lt;br /&gt;
'''crocodile'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 12&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : swamp,lake,river&lt;br /&gt;
 Attack chance : 23&lt;br /&gt;
 Attack force : 42&lt;br /&gt;
 Strength : 130&lt;br /&gt;
 Armour : 15&lt;br /&gt;
 Resources : meat&amp;gt;1000,crocodile hide&amp;gt;400,large bones&amp;gt;200,eggs&amp;gt;30&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''deer'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;750,hide&amp;gt;250,large bones&amp;gt;100,small bones&amp;gt;180,sinew&amp;gt;30,fresh dung&amp;gt;300&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''hawk'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,volcano,jungle,beach,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 15&lt;br /&gt;
 Strength : 60&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;100,small bones&amp;gt;80,eggs&amp;gt;10&lt;br /&gt;
 Average age : 95&lt;br /&gt;
&lt;br /&gt;
'''mountain goat'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,mountains,hills,volcano&lt;br /&gt;
 Attack chance : 6&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;400,fur&amp;gt;100,hide&amp;gt;150,small bones&amp;gt;70,sinew&amp;gt;9,milk&amp;gt;50,fresh dung&amp;gt;200&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''pelican'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,swamp,forest,lake,river,beach&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 40&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;120,small bones&amp;gt;60,eggs&amp;gt;30&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''swamp snake'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : swamp,lake,river&lt;br /&gt;
 Attack chance : 12&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,small bones&amp;gt;30,snakeskin&amp;gt;120,eggs&amp;gt;5&lt;br /&gt;
 Average age : 102&lt;br /&gt;
&lt;br /&gt;
'''desert snake'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 9&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : mountains,hills,desert&lt;br /&gt;
 Attack chance : 17&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 55&lt;br /&gt;
 Armour : 2&lt;br /&gt;
 Resources : meat&amp;gt;150,snakeskin&amp;gt;120,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''toucan'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,swamp,forest,jungle,beach&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 50&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,feathers&amp;gt;100,small bones&amp;gt;65,eggs&amp;gt;15&lt;br /&gt;
 Average age : 97&lt;br /&gt;
&lt;br /&gt;
'''whale'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : sea&lt;br /&gt;
 Attack chance : 2&lt;br /&gt;
 Attack force : 50&lt;br /&gt;
 Strength : 255&lt;br /&gt;
 Armour : 30&lt;br /&gt;
 Resources : meat&amp;gt;10000,large bones&amp;gt;4000&lt;br /&gt;
 Average age : 125&lt;br /&gt;
&lt;br /&gt;
'''wild boar'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,swamp,forest,jungle&lt;br /&gt;
 Attack chance : 18&lt;br /&gt;
 Attack force : 30&lt;br /&gt;
 Strength : 140&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;800,hide&amp;gt;300,large bones&amp;gt;280,sinew&amp;gt;20,fresh dung&amp;gt;250&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''bear'''&lt;br /&gt;
 Travel chance : 4&lt;br /&gt;
 Travel speed : 15&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,beach,tundra&lt;br /&gt;
 Attack chance : 15&lt;br /&gt;
 Attack force : 30&lt;br /&gt;
 Strength : 200&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;1250,fur&amp;gt;450,large bones&amp;gt;250,sinew&amp;gt;60,fresh dung&amp;gt;500&lt;br /&gt;
 Average age : 111&lt;br /&gt;
&lt;br /&gt;
'''cheetah'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 40&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 15&lt;br /&gt;
 Attack force : 28&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;800,fur&amp;gt;120,small bones&amp;gt;150,large bones&amp;gt;50,sinew&amp;gt;15,fresh dung&amp;gt;250&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''racoon'''&lt;br /&gt;
 Travel chance : 13&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,swamp,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,fur&amp;gt;80,small bones&amp;gt;50&lt;br /&gt;
 Average age : 98&lt;br /&gt;
&lt;br /&gt;
'''turkey'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 4&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;200,feathers&amp;gt;60,small bones&amp;gt;50,eggs&amp;gt;20&lt;br /&gt;
 Average age : 94&lt;br /&gt;
&lt;br /&gt;
'''gorilla'''&lt;br /&gt;
 Travel chance : 7&lt;br /&gt;
 Travel speed : 12&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,forest,jungle,beach&lt;br /&gt;
 Attack chance : 5&lt;br /&gt;
 Attack force : 22&lt;br /&gt;
 Strength : 155&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;800,large bones&amp;gt;300,fresh dung&amp;gt;300&lt;br /&gt;
 Average age : 107&lt;br /&gt;
&lt;br /&gt;
'''sheep'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,beach&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 4&lt;br /&gt;
 Strength : 80&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;500,wool&amp;gt;300,small bones&amp;gt;40,large bones&amp;gt;50,milk&amp;gt;40,fresh dung&amp;gt;220&lt;br /&gt;
 Average age : 98&lt;br /&gt;
&lt;br /&gt;
'''lion'''&lt;br /&gt;
 Travel chance : 4&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 16&lt;br /&gt;
 Attack force : 38&lt;br /&gt;
 Strength : 180&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;1000,hide&amp;gt;420,large bones&amp;gt;250,sinew&amp;gt;40,fresh dung&amp;gt;400&lt;br /&gt;
 Average age : 114&lt;br /&gt;
&lt;br /&gt;
'''desert tortoise'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 5&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : mountains,hills,desert&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 75&lt;br /&gt;
 Armour : 25&lt;br /&gt;
 Resources : meat&amp;gt;150,tortoiseshell&amp;gt;250,eggs&amp;gt;40&lt;br /&gt;
 Average age : 75&lt;br /&gt;
&lt;br /&gt;
'''rhino'''&lt;br /&gt;
 Travel chance : 2&lt;br /&gt;
 Travel speed : 14&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,forest,jungle,plains&lt;br /&gt;
 Attack chance : 9&lt;br /&gt;
 Attack force : 44&lt;br /&gt;
 Strength : 220&lt;br /&gt;
 Armour : 18&lt;br /&gt;
 Resources : meat&amp;gt;1500,tusk&amp;gt;300,hide&amp;gt;400,large bones&amp;gt;350,fresh dung&amp;gt;950&lt;br /&gt;
 Average age : 114&lt;br /&gt;
&lt;br /&gt;
'''pigeon'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 16&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 15&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;50,feathers&amp;gt;20,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 97&lt;br /&gt;
&lt;br /&gt;
'''scarab'''&lt;br /&gt;
 Travel chance : 2&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 4&lt;br /&gt;
 Area types : grassland,mountains,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 10&lt;br /&gt;
 Attack force : 11&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 17&lt;br /&gt;
 Resources : shell&amp;gt;200&lt;br /&gt;
 Average age : 89&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 13&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 3&lt;br /&gt;
 Attack force : 42&lt;br /&gt;
 Strength : 240&lt;br /&gt;
 Armour : 24&lt;br /&gt;
 Resources : meat&amp;gt;2000,hide&amp;gt;1200,ivory&amp;gt;250,large bones&amp;gt;950,fresh dung&amp;gt;1800&lt;br /&gt;
 Average age : 117&lt;br /&gt;
&lt;br /&gt;
'''ostrich'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 23&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;450,feathers&amp;gt;100,small bones&amp;gt;170,eggs&amp;gt;40&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''kangaroo'''&lt;br /&gt;
 Travel chance : 6&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 9&lt;br /&gt;
 Strength : 85&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;500,hide&amp;gt;120,small bones&amp;gt;120&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''zebra'''&lt;br /&gt;
 Travel chance : 7&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 110&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;900,hide&amp;gt;250,large bones&amp;gt;120,small bones&amp;gt;100,sinew&amp;gt;20,fresh dung&amp;gt;400&lt;br /&gt;
 Average age : 102&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 9&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,swamp,forest,jungle,beach&lt;br /&gt;
 Attack chance : 4&lt;br /&gt;
 Attack force : 26&lt;br /&gt;
 Strength : 200&lt;br /&gt;
 Armour : 8&lt;br /&gt;
 Resources : meat&amp;gt;1600,hide&amp;gt;800,large bones&amp;gt;450,fresh dung&amp;gt;1000&lt;br /&gt;
 Average age : 110&lt;br /&gt;
&lt;br /&gt;
'''leopard'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 14&lt;br /&gt;
 Attack force : 24&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;230,fur&amp;gt;150,small bones&amp;gt;90,sinew&amp;gt;10,fresh dung&amp;gt;120&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 34&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 12&lt;br /&gt;
 Attack force : 18&lt;br /&gt;
 Strength : 65&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;150,fur&amp;gt;60,small bones&amp;gt;100,fresh dung&amp;gt;100&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''koala'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,forest,jungle&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 6&lt;br /&gt;
 Strength : 55&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,fur&amp;gt;100,small bones&amp;gt;50&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''moose'''&lt;br /&gt;
 Travel chance : 6&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 130&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;900,hide&amp;gt;350,large bones&amp;gt;120,small bones&amp;gt;200,sinew&amp;gt;60,fresh dung&amp;gt;450&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 23&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,hills,forest,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 15&lt;br /&gt;
 Strength : 220&lt;br /&gt;
 Armour : 8&lt;br /&gt;
 Resources : meat&amp;gt;2500,hide&amp;gt;1000,large bones&amp;gt;300,sinew&amp;gt;70,milk&amp;gt;80,fresh dung&amp;gt;900&lt;br /&gt;
 Average age : 108&lt;br /&gt;
&lt;br /&gt;
'''dog'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 20&lt;br /&gt;
 Strength : 75&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;200,fur&amp;gt;100,large bones&amp;gt;70,small bones&amp;gt;45 &lt;br /&gt;
 Average age : 108&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : forest,jungle&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 40&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,fur&amp;gt;80,small bones&amp;gt;50&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''lemming'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 9&lt;br /&gt;
 Area types : hills,forest,beach&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 2&lt;br /&gt;
 Strength : 22&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;60,fur&amp;gt;20,small bones&amp;gt;20&lt;br /&gt;
 Average age : 35&lt;br /&gt;
&lt;br /&gt;
'''mammoth'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 44&lt;br /&gt;
 Strength : 240&lt;br /&gt;
 Armour : 32&lt;br /&gt;
 Resources : meat&amp;gt;2500,hide&amp;gt;1500,ivory&amp;gt;350,large bones&amp;gt;1150,fresh dung&amp;gt;2000&lt;br /&gt;
 Average age : 118&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Clothes==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wool tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless knit wool garment made without adornment, covering to the hips&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;200;days:2;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''reed skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a simple skirt made of many reed shoots hanging from a woven belt of reeds&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;300;days:4&lt;br /&gt;
&lt;br /&gt;
'''wooden clogs'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a simple pair of wooden clogs with a small pattern carved into the sides&lt;br /&gt;
 Requirements :  raws:wood&amp;gt;200;days:2;tools:chisel&lt;br /&gt;
&lt;br /&gt;
'''plumed hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a well made hat of soft leather adorned with a colorful plume&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;90,feathers&amp;gt;75;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''loin cloth'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a small piece of hide that covers the groin and pelvic region leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;75;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''leather shoes'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather shoes without laces that can be slipped on or off with ease.  The soles are thicker to provide more protection for the soles of the wearer`s feet&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''top hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a tall hat, cylindrical in shape, with a brim all the way round, that wobbles and balances precariously on top of the wearers head&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''primitive fur cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a patchwork cloak of stitched furs from a variety of animals, worn wrapped loosely about the body&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;300,fur&amp;gt;400;days:4;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''leather jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a collarless longsleeved jacket made of toughened leather, open in the front&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''knit wool cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a knit wool cloak, which hangs down to the knees, is draped over the wearer`s shoulders and held together by ties at the neckline&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;475;days:6;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of light cotton trousers that fit loosely around the wearer`s legs&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of snug fitting soft leather gloves which cover the hands to the wrists&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool leggings'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of knit wool pants; the knit is tight and they appear warm&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:4;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''hide bikini'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a skimpy two-part garment made of various animal hides sewn together that barely covers the top half of the chest and the groin&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;200;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a coat that hangs down just past the waist, made of brown hemp cloth, with long sleeves and a wide collar, that is fastened with ties at the front&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''toga'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a long sheet of cotton cloth wrapped and draped around the body&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;600;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''thigh length boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of thigh high leather boots with stiletto heels and metal buckles down the sides, guaranteed to turn heads&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;800,iron&amp;gt;20;days:9;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''silk jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a silk jacket with long sleeves hangs to the wearer’s waist and attracts the eyes with its brilliant sheen&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of durable hemp trousers&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather cap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple cap of stitched leather covers the wearer`s head&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;60;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a coat of hemp cloth hangs to the knees and fits snugly around the body&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;450;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless hemp garment long enough to half cover the wearer`s hips&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''primitive sandals'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of foot-shaped hide pieces tied to the feet by crudely wrapped hemp fibers&lt;br /&gt;
 Requirements :  raws:hemp&amp;gt;50,hide&amp;gt;100;days:2&lt;br /&gt;
&lt;br /&gt;
'''hemp work gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick hemp gloves that seem designed to protect the hands during manual labor&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a cotton garment long enough to half cover the wearer`s hips&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of gloves made of finely woven silk that cover the hands to the wrists&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''reed hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hat is made of woven reeds which has a wide brim to shade the eyes&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;120;days:2&lt;br /&gt;
&lt;br /&gt;
'''iron crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a thick band of iron with a little ornamentation encircles the wearer`s head&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;300;days:3;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''silver crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a well crafted silver crown which the light gleams off the reflective surface of.  Small, precise runic enscriptions encircle the base and five points extend upwards in even spacing&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;400;days:8;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''gold crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a golden crown of a fine make.  It is of a plain make, besides the intricate designs inscribed upon the metal.  Six points rise up in even spacing.&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;400;days:9;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''diamond encrusted gold crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a gleaming golden crown to be worn on the head with many diamonds set into it.  The diamonds sparkle and gleam atop each of the seven points, and at various places along the base.  Many designs weave in and out around the encrusted diamonds&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;450,diamonds&amp;gt;150;days:12;tools:hammer,chisel;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''leather pants'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of leather pants which hug close to the skin, leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a simple vest made of leather. It covers the chest and is slightly open in the front&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of boots fashioned out of shiny finely-scaled snakeskin over leather with cords of leather to fasten them securely around the ankle. They rise about a hand above the ankle and are thicker about the heel for more support&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;150,leather&amp;gt;150;days:4;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''silk pantaloons'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of soft silk pants that are loose about the legs and finish with a flare&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt of finely cut silk fabric flows elegantly over the hips and hangs below the wearer`s knees&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton dress'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a simple dress of soft cotton covers the wearer`s body.  The sleeves are wide and comfortable, the length comes to just above the ankle in a pretty flare&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;500;days:3.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hemp dress with seams at the shoulders and sides and no sleeves or decoration&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''knit wool dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a thick knit wool dress hangs from the shoulders, covering the wearer to the ankle&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:8;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a wide, flowing skirt made of cotton is bound around the waist with a belt of cotton and hangs to the wearer`s ankles&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a soft looking short sleeved shirt made of silk clings to the wearer`s torso, the seams of which are embroidered with simple designs&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple hat of woven hemp covers the wearer`s head, clinging to the top like a bowl&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;100;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk veil'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a sheer veil of silk hangs before the wearer’s face, held in place by the thinnest cord of silk around the head&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;75;days:.75&lt;br /&gt;
&lt;br /&gt;
'''wool beanie'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a knitted cap of wool fits snugly over the wearer`s head&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;100;days:1;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton headwrap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple cap of cotton, secured in the back with a knot, covers the wearer`s head&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;100;days:.5&lt;br /&gt;
&lt;br /&gt;
'''silk headwrap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a layer of fine silk which clings gently to the head and is gathered in a small knot in the back&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;100;days:.5&lt;br /&gt;
&lt;br /&gt;
'''leather eyepatch'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a patch of sturdy leather covers one eye, with a thin band of leather encircling the head to keep it in place&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;40;days:.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton eyepatch'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  an unadorned flap of cotton cloth covers one eye. It is held on with a thin band of cotton encircling the head&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;40;days:.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick knit wool gloves cover the hands&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;150;days:1.5;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a long flowing robe made of soft cotton cloth.  It covers the whole body and has a deep hood affixed to the back of the neckline&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;600;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''knit wool robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a thick knit wool robe, rough in texture, hangs to the wearer’s ankles. A hood extends from the collar&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;600;days:12;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''silk robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a light, diaphanous robe of silk cloth. The wide sleeves hang loosely and a thin but comfortable hood is affixed to the back of the neckline&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;600;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''cotton facewrap'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a length of cotton cloth is wrapped about the wearer’s head, covering everything but the eyes&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;120;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crocodile leather jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a jacket made of scaled crocodile leather with mottled spots, the surface of which is slightly bumpy.  Buttons of worked bone line the front, leading up to a high collar&lt;br /&gt;
 Requirements :  raws:treated crocodile leather&amp;gt;500,small bones&amp;gt;30;days:5;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''crocodile leather boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of boots made of scaled crocodile leather with mottled spots, the surface of which is slightly bumpy.  The boots have small bone clasps holding them closed and to the feet&lt;br /&gt;
 Requirements :  raws:treated crocodile leather&amp;gt;200,small bones&amp;gt;10;days:2.5;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''silk slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of delicate silk slippers embellished with embroidery hug the wearer’s feet&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;125;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''iron framed spectacles'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a pair of spectacles with a sturdy iron frame and clear, well-made glass lenses&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;2;raws:iron&amp;gt;60;days:2;tools:file,pliers&lt;br /&gt;
&lt;br /&gt;
'''bone bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a few small pieces of bone that have been carefully smoothed down and carved to form a bracelet around the wrist&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;120;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''golden bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a slender band of gold encircles the wearers wrist&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;250,nickel&amp;gt;40;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a gleaming band of silver that wraps around the wrist&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;250,nickel&amp;gt;40;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''iron bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a thick piece of polished iron wraps around the wearers wrist&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;290;days:2;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''feather earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of feathers that dangle from iron hoops that pierce the wearers ears&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;30,iron&amp;gt;10;days:1;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''small gold earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of small gold hoops hang from the earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;50,nickel&amp;gt;5;days:2;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''gold earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of thick, gleaming golden earrings hang through the earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''iron earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of dull iron hoops are pierced through the ears&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;50;days:1.5;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''gold ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of gleaming gold encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold ring with a big diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  an exquisite ring with a large sparkling diamond encrusted into the gold&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;110;days:7;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold ring with a small diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a gleaming gold band encircles the wearers finger, with a small sparkling diamond centrally located&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;30;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of shining silver wraps around the wearers finger&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring with a big diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a shining silver band is encrusted with a large sparkling diamond&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;110;days:7;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring with a small diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a silver band encircles the finger, with a small sparkling diamond embedded in it&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;30;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''wood bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a piece of smoothed down wood is worn about the wrist&lt;br /&gt;
 Requirements :  raws:wood&amp;gt;100;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''silk sari'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  an ankle length garment with the overall shape of a skirt wrapped about the waist once, yet accompanied by a softly spun extension of silk that is worn over the wearer’s left or right shoulder. The remainder of the draped cloth lands about the forearm and the crook of one`s elbow, creating an elegant sweep of finely spun silk that dangles just above the knee&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;700;days:4;tools:scissors&lt;br /&gt;
&lt;br /&gt;
'''silk pirong'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a silk garment that is draped over the neck once, the ends of which  then cross across the chest creating an X pattern over the wearer`s torso. The remainder of the cloth is pulled towards the small of the back and tied&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:1&lt;br /&gt;
&lt;br /&gt;
'''silver earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of silver hoops that go through either ear via a piercing &lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100;days:5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silk stockings'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a pair of sheer silk leg coverings extending from the waist down to the tips of the toes.  They cling to the skin and leave little of the body’s contours to the imagination&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''copper bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a pair of polished copper bands wrap around the wearer`s wrists&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;250;days:2;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''copper ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of plain copper encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;90;days:1.5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''hemp jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a hip-length light jacket made of woven hemp. The upright collar, the cuffs, and hem band are sewn from folded strips of cloth for extra sturdiness. The oblong wooden buttons and flap-covered side pockets finish the coat with a casual look&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;270,wood&amp;gt;20;days:3.75;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''feather bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a group of varied feathers cover the forearms, affixed to wrist straps of leather&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;100,leather&amp;gt;20;days:.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''diamond earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a sparkling diamond adorns each shining gold earring pierced through both earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,diamonds&amp;gt;40;days:3;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''moccasins'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a layer of leather covers each foot comfortably and runs halfway towards the knee with leather laces to tighten them&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;225;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool mittens'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick knit, warm looking mittens cover the hands to just past the wrist&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;100;days:1;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''knit wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt of knit wool with a decorative trim hangs to the wearer`s ankles&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of cotton cloth and closes in the back tightly via stout cotton laces.  The front is boned and embroidered&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400,small bones&amp;gt;100;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a set of hard tortoiseshell shards, dangling from sharpened bone pieces from the earlobes&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;50,small bones&amp;gt;20,large bones&amp;gt;10;days:1;tools:hammer,knife,needle&lt;br /&gt;
&lt;br /&gt;
'''cotton briefs'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  an undergarment of soft cotton that covers the groin, pelvic region, and backside&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;75;days:0.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''glass bead bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a lucite circlet of glass beads arranged in a relatively straight pattern, it wraps around the wearer`s wrist&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;200;days:2;tools:soldering iron&lt;br /&gt;
&lt;br /&gt;
'''glass bead earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of shimmering clear glass beaded earrings dangle from the end of two delicately pressed iron rungs&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;60,iron&amp;gt;20;days:2;tools:hammer,pincers&lt;br /&gt;
&lt;br /&gt;
'''glass bead ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a delicate clear glass ring made from several accurately positioned tiny glass beads in an intricate pattern&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;50;days:1.25;tools:soldering iron&lt;br /&gt;
&lt;br /&gt;
'''cotton longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a fine and stylish coat of cotton cloth, hanging to the knees, fits snugly around the wearer`s body&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;450;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''copper earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of flat copper disks dangle from semi-circular rungs attached to the ears&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;40;days:1;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''reed shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless shirt made of woven reeds covers the wearer`s chest&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;200;days:3&lt;br /&gt;
&lt;br /&gt;
'''ivory earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of carefully smoothed down rings of ivory hang through the earlobes&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;35;days:1.5;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''ivory bracelets'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  bands of smoothed down ivory that encircle the wearer`s wrists.  Small symbols are etched into the glossy surface of them&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;140;days:3;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''leather boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather boots with cords of leather to fasten them securely around the ankle. They rise about a hand above the ankle and are thicker about the heel for more support&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:2.5;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''coconut bra'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a bra made from two coconut halves, held together and in place with cords of inelastic tissue&lt;br /&gt;
 Requirements :  raws:coconuts&amp;gt;50,sinew&amp;gt;50;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''gold necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a shimmering necklace comprised of golden pressed disks connected with glittering nickel for effect&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;125,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''silver necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a necklace made of pure silver and nickel, designed to fit snugly around the neck&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;115,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''copper necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a loose necklace of interlinking flattened copper pieces, slinks about the neck&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;140,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''glass necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an amazingly well designed necklace made of pure glass beads, with a flat glass diamond adorning the center&lt;br /&gt;
 Requirements :  raws:window glass&amp;gt;10,glass beads&amp;gt;110,iron&amp;gt;15;days:2.5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold diamond necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a stunning golden necklace, with an added touch of diamonds on every other piece to shine in the sunlight&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;120,nickel&amp;gt;20,diamonds&amp;gt;40;days:2.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''silver diamond necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a finely created silver necklace with diamonds encrused into half of the necklace, allowing amazingly intricate reflections of the sun to dance against them&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;110,nickel&amp;gt;20,diamonds&amp;gt;40;days:2.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''embroidered necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a stunning necklace made of the best gold and silver extracts, alongside diamonds and iron backplates to help support its amazing construction as it sits around the neck&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;120,diamonds&amp;gt;60,gold&amp;gt;35,silver&amp;gt;35,nickel&amp;gt;100;days:4;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''crown of buttercups'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven buttercup flowers. Wide yellow flowers encircle the wearer`s head gaily&lt;br /&gt;
 Requirements :  raws:buttercups&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''ivory necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an elegantly smoothed down piece of ivory hangs before the neck by a piece of fine string&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;90,string&amp;gt;40;days:2.5;tools:knife,hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''ivory ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a simple band of smoothed down ivory that encircles the wearer`s finger. Small symbols are etched into the glossy surface &lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;50;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''cotton gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a thin pair of gloves cover the hands, made of lightly embroidered white cotton&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt made of hemp is bound around the waist with a thick hemp tie and hangs to the wearer’s ankles&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''brooch'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a pure silver necklace holds brooch itself, which is made of complete gold, and adorns the front of the necklace, shaped in the form of a large diamond&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;200,silver&amp;gt;40,nickel&amp;gt;10;days:3;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''cotton chemise'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a loosely fitting dress made of cotton cloth hangs straight from the shoulders. It has tiny frills around the short sleeves and around the hem which ends demurely just below the knees&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:3.25;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather bracers'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  two short lengths of decorated leather that cover the wearer`s wrists&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''bone necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a large, tight ring of small and large bones that have been smoothed down and carved into each other to make an intricate necklace, worn around the neck&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;150,large bones&amp;gt;40;days:1.25;tools:knife,hammer&lt;br /&gt;
&lt;br /&gt;
'''bone ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a small piece of bone has been carved down to fit smoothly around ones finger&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;50;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''fur loin cloth'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a small piece of fur that covers the groin and pelvic region leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;100;days:0.75&lt;br /&gt;
&lt;br /&gt;
'''crown of tulips'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  an upright crown of woven tulips encircle the wearer`s head regally&lt;br /&gt;
 Requirements :  raws:tulips&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crown of daisies'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven yellow and white daisies. The flowers encircle the wearer`s head&lt;br /&gt;
 Requirements :  raws:daisies&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crown of roses'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven rose flowers. The red and pink soft flowers encircle the wearer`s head sensuously&lt;br /&gt;
 Requirements :  raws:roses&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''fur hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hat of carefully cleaned fur which covers the head well and looks warm&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;180;days:2;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''cotton hombre'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a clingy shirt with ruffles about the arms made of a gentle weave of cotton cloth.  The sleeves extend to the wrists, ending widely and the shirt itself hugs the hips and extends to nearly the neck&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;220;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''fur bikini'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a skimpy two-part garment made of various animal furs sewn together that barely covers the top half of the chest and the groin&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;200;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''bone earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a carefully smoothed down bone goes through each earlobe&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;30;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''fur undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a well made closely fitting undershirt made of fur&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;475;days:2;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a heavy set ring of tough tortoiseshell, that encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;110;days:1;tools:hammer,knife&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown fashioned from tortoiseshell and bone rises from the wearer`s head&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;400,small bones&amp;gt;300,large bones&amp;gt;250;days:4;tools:hammer,knife,needle&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell hard hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a rigid hat made from tortoiseshells and braced with bones protects the wearer`s head&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;150,large bones&amp;gt;300;days:2;tools:hammer,knife&lt;br /&gt;
&lt;br /&gt;
'''cotton slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of soft cotton slippers hug the wearer`s feet&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;110;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of shiny, finely-scaled snakeskin gloves cover the wearer’s hands to just below the wrist&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;75,leather&amp;gt;75;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a long thread of snakeskin is twisted alongside leather, to be worn around the neck as decoration&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;150,leather&amp;gt;100;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a large-brimmed hat, covered in finely scaled snakeskin over leather and adorned with leather tassels, which shades the eyes&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;100,leather&amp;gt;100;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''dress loafers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather shoes puckered up with a thin cord. Small feathers are attached to the cord with pressed copper and dangle from the ends. The leather is folded down at the ankle to reveal the soft fur lining. The sides are adorned with decorative stitching and the tongue embellished with colorful glass beads in a pattern&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;150,fur&amp;gt;100,cotton yarn&amp;gt;50,glass beads&amp;gt;10,copper&amp;gt;20,feathers&amp;gt;50;days:5;tools:needle,pliers,fur-scraper,knife,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a shiny leather fur-lined coat covered in finely scaled snakeskin covers the wearer to the hips&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;250,treated snakeskin&amp;gt;250,fur&amp;gt;500;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a collarless longsleeved leather jacket covered in shiny finely-scaled snakeskin covers the wearer to the waist&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;325,treated snakeskin&amp;gt;325;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin shoes'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of finely-scaled snakeskin and leather shoes.  There are no laces, but the cut allows the wearer to put on or remove the shoes with ease&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;100,leather&amp;gt;100;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''decorated silk corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of three layers of silk and closes in the back tightly with strong, thin silk lacing.  The front is rigid with boning and decorated with shiny glass beads&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;400,small bones&amp;gt;100,glass beads&amp;gt;50;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a thigh-length skirt of shiny finely-scaled snakeskin, slit up one side to reveal a generous amount of thigh&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather collar'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a collar of darkened leather is strapped around the wearers neck&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''diamond collar'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a collar of leather is encrusted with diamonds in equal distances around the circular piece of neckwear&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200,diamonds&amp;gt;20;days:1.5;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''leather corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of ribbed leather and closes in the back tightly with leather laces. The front is rigid with leather-wrapped bone and the entirety well sewn&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400,small bones&amp;gt;100;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''long-sleeved cotton undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  an undershirt made of thin cotton cloth, with long puffed sleeves and a ribbed neckline that can be closed with ties in the front&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;150;days:1.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''long sleeved cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a cotton garment with sleeves that reach the wrist which covers half of the hips and is held closed in the front with several durable cotton ties&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''great kilt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a long piece of wool cloth drawn around the waist in nicely adjusted folds, the lower part falls to the knees, while the upper part is drawn up and adjusted to the left shoulder so that the right arm is perfectly free&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;780,leather&amp;gt;40;days:1&lt;br /&gt;
&lt;br /&gt;
'''pleated silk skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skillfully crafted silk skirt that has decorative darts placed along the waist line to create slender pleats all around the skirt. The hem flares outwards with motion, and ends just above the knees&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;400;days:5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a simple cotton shirt with short sleeves&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;125;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a sleeveless cotton garment worn on the torso which encloses the back and ends at the waist. It can be open or closed in the front by small but sturdy cotton ties&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''daisy lei'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a fresh arrangement of yellow and white daisies that is worn around the neck&lt;br /&gt;
 Requirements :  raws:daisies&amp;gt;100;days:1&lt;br /&gt;
&lt;br /&gt;
'''silver framed spectacles'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a pair of finely crafted spectacles with a gleaming silver frame. The lenses are clear and well made&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;2;raws:silver&amp;gt;60;days:4;tools:file,pliers&lt;br /&gt;
&lt;br /&gt;
'''iron monacle'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a single iron-framed glass lens is held between the wearer’s eyebrow and cheek before one eye.  A fine cord attaches it to the wearer&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;1;raws:iron&amp;gt;20,string&amp;gt;45;days:2;tools:file&lt;br /&gt;
&lt;br /&gt;
'''cotton cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a thick, flowing cotton garment draped over the shoulders, the hem landing at approximately the ankle&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;800;days:6;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk sash'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a narrow strip of silk circles the wearer`s waist, the extra length hanging to the side and approximately knee level&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;200;days:1&lt;br /&gt;
&lt;br /&gt;
'''cotton sash'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a cotton band circles the wearer`s waist, the extra length hanging to the side to about knee level&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:1&lt;br /&gt;
&lt;br /&gt;
'''knit wool scarf'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long strip of thick knit wool is worn about the neck&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''leather skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a slim-fitting skirt made of supple leather that drapes just below the knees, adorned with a single slit partially up the side to reveal the leg&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''long silk gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of finely woven silk gloves extend from the fingertips to above the elbow, lending an air of elegance to the wearer&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''feather boa'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long thin scarf of fluffy feathers is worn loosely around the wearer`s neck&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1200,hide&amp;gt;50;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  an elegant dress of fine silk clings to the body, starting close around the neck and, flaring at the hips, hangs beautifully to the ankles. Well fitted sleeves end at the wrists and small pieces of embroidery decorate the bodice&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;500;days:7.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a sleeveless silk garment worn on the torso which encloses the back and ends at the waist. It can be open or closed in the front by small but sturdy silk ties&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''fur coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a thigh-length fur coat with silk lining, styled with a generous, warm fur collar&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1100,silk cloth&amp;gt;290;days:10.5;tools:needle,fur-scraper,scissors&lt;br /&gt;
&lt;br /&gt;
'''pullover sweater vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a cable-knit pullover vest made of wool, finished with a ribbed waistband and a V-shaped neckline&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;150;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''bejewelled iron bracers'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a pair of well-crafted iron bracers decorared with diamonds set in gold and silver mounts fits snugly to the wearer`s forearms&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;250,diamonds&amp;gt;50,gold&amp;gt;25,silver&amp;gt;25,nickel&amp;gt;50;days:6.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''fur lined boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather boots reaching up to the upper part of the shins, with a fur lining that comes visible around the edges. They are secured with leather laces and adorned with a couple of tassels&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;350,fur&amp;gt;200;days:2.5;tools:needle,hammer,knife,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''feather headdress'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a band of leather encircles the wearer`s head with a variety of feathers attached and standing upright along the band&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;200,leather&amp;gt;30;days:.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool cardigan'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a sweater made of knit wool which buttons up the front covers the wearer`s upper body &lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300,small bones&amp;gt;30;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''leather headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a band of leather encircles the wearer`s head. The edges are whipstitched with leather cord for a more finished look&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;60;days:1;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''hide headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple strip of hide is tied around the wearer`s head&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;50;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''feathered cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a hide cloak densely covered in a variety of long feathers&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1500,hide&amp;gt;600;days:7;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''rope pearl necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an elegant strand of luminous pearls drapes the neck of the wearer. The necklace fastens in back with a small, decorative oval-shaped clasp in gold&lt;br /&gt;
 Requirements :  raws:pearls&amp;gt;100,string&amp;gt;10,gold&amp;gt;5;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a piece of folded cotton cloth is tied around the wearer`s forehead&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;60;days:.5&lt;br /&gt;
&lt;br /&gt;
'''cotton shorts'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of cotton shorts which are fastened around the waist with string. The legs are loose-fitting and extend to mid-thigh&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200,string&amp;gt;30;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a short-sleeved undershirt made of light hemp cloth with a gathered neckline&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;120;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''simple hide tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a simple hide tunic formed of two skins fastened at the shoulders, which falls to mid-thigh&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;400,sinew&amp;gt;30;days:2;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''simple hide moccasins'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of moccasins made from single pieces of hide, each gathered together in a pucker around the foot&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;100,sinew&amp;gt;10;days:0.75;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''simple hide dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hide dress decorated with a fringe, the hem extending to mid-calf &lt;br /&gt;
 Requirements :  raws:hide&amp;gt;400;days:2;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''blazer'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a casual, lightweight, single-breasted jacket made of wool cloth with finely worked bone buttons to close it in front&lt;br /&gt;
&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;300,small bones&amp;gt;30;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk necktie'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a narrow band of silk fabric is worn around the neck, tied in an intricate knot close to the throat, and hanging down to near the waistband&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;50;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk bow tie'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a short silk necktie is made into a bowknot close to the throat&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;30;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''cummerbund'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a broad sash of silk cloth, pleated lengthwise, is worn around the waist&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;100;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a loose hemp robe covers the body and is gathered around the waist with a twined string belt. The sleeves are long and wide&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;600,string&amp;gt;60;days:4;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''woolen slacks'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a casual pair of trousers made of wool cloth, with cuffed hems&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;400;days:2;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''suit coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a double-breasted suit coat of finely woven wool cloth, with intricately worked bone buttons to close it in front&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;350,small bones&amp;gt;60;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk kerchief'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a simple silk kerchief is tied around the wearer`s neck&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;75;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''suit trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of smooth, finely woven wool trousers&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;400;days:2;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a vest made of sturdy hemp cloth, reaching down to the small of the back. It can be closed by oblong wooden buttons or left open&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;180,wood&amp;gt;20;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of loose-fitting silk trousers, which have a pleated front and sideseam pockets&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;380;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a close-fitting, full length leather surcoat, featuring a row of tiny metal buttons countered by strong loops of leather. Its hem flows magnificently with the slightest movement. The high collar and shoulders accented by thick epaulettes bestow an air of strength upon the wearer&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;1800,iron&amp;gt;80;days:10;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''plain wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a plain skirt made of thick wool cloth covers the wearer`s thighs, reaching almost down to the knees. The hem is split in the back for easier movement&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;300;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''pleated wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a wool skirt with elaborate pleats rests lightly on the hips. The hem descends smoothly past the knees&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''embroidered cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a delicate cotton shirt with a tight bodice, closed with fine bone buttons.  The front is richly decorated with shining silk embroidery and glass beads.  Long sleeves with embroidered hems follow the arms tightly down to the elbows, after which they spread out in a flare &lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;50,silk yarn&amp;gt;20;objects:fancy cotton shirt&amp;gt;1;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''beret'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a beret made of thick wool cloth, the edge rimmed with a thin band of leather&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;85,leather&amp;gt;15;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp sundress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hemp sundress reaching mid calf, embellished by a decorative band of stitching across the top and around the hem. The low waist is gathered with a string belt, the ends dangling casually on one side. The dress is supported by sturdy shoulder straps which cross in the back&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400,hemp yarn&amp;gt;30,string&amp;gt;40;days:5.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''feathered skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a short skirt densely covered in a variety of feathers arranged in an eye-catching pattern&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1250,leather&amp;gt;250;days:6;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''feathered halter top'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a leather halter top, vividly decorated in a dense pattern of soft feathers&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;750,leather&amp;gt;150;days:4;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''crocheted cotton slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  delicate slippers crocheted from white cotton yarn, embellished with an open-mesh floral pattern&lt;br /&gt;
 Requirements :  raws:cotton yarn&amp;gt;60;days:2;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''simple hide pants'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a simple pair of pants consisting of carefully cleaned hides stitched with sinew&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;600,sinew&amp;gt;30;days:1.5;tools:needle,knife,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''cable knit wool sweater'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a warm-looking sweater of coarsely spun wool with a high neck and an intricate cabled pattern&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:4;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''crocheted cotton skullcap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a decorative skull cap which hugs the wearer`s head. It consists of an open mesh pattern crocheted from cotton yarn&lt;br /&gt;
 Requirements :  raws:cotton yarn&amp;gt;35;days:0.75;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''crocheted wool poncho'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a warm, crocheted wool poncho covers the upper body, leaving the lower arms uncovered&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:4.5;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''crocheted silk shawl'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a delicate mesh of crocheted silk yarn rests upon the wearer`s shoulders. The piece is triangular in shape and bordered with a long fringe on two edges&lt;br /&gt;
 Requirements :  raws:silk yarn&amp;gt;210;days:3.5;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''silk dress shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a stylish silk shirt with a spread collar and fancy bone buttons.  The sleeves are full length, ending in double button cuffs&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;325,small bones&amp;gt;25;days:4.5;tools:scissors,needle,file&lt;br /&gt;
&lt;br /&gt;
'''hemp shorts'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of loose hemp shorts that descend nearly to the knee and are tightened around the waist with a drawstring&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;250,string&amp;gt;30;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton turban'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a long strip of cotton cloth wrapped skillfully around the wearer`s head to form a turban&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;300;days:0.25&lt;br /&gt;
&lt;br /&gt;
'''long fur coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  an ankle-length fur coat made of carefully selected quality pelts, complete with a fluffy shawl collar and a silk lining&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1500,silk cloth&amp;gt;400;days:14;tools:needle,fur-scraper,scissors&lt;br /&gt;
&lt;br /&gt;
'''cotton bonnet'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a soft, comfortable cotton garment that conceals most of the wearer`s head, this bonnet frames the face on both sides and can be tied under the chin to keep it in place&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''fancy cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a delicate cotton shirt with a tight bodice, closed with fine bone buttons. The sleeves are full length, following the arms tightly down to the elbows, after which they spread out in a flare&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;540,small bones&amp;gt;30;days:6.5;tools:needle,scissors,knife,file&lt;br /&gt;
&lt;br /&gt;
'''crown of lavender'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a handwoven crown of lavender encircles the wearer`s head. The flowers are small and purplish blue in color&lt;br /&gt;
 Requirements :  raws:lavender&amp;gt;80;days:0.25&lt;br /&gt;
&lt;br /&gt;
'''silver scarab earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of silver post earrings shaped like scarabs, their wings covered by thin, gleaming pieces of dark chitin&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;20,shell&amp;gt;10;days:2;tools:pliers,peen hammer,soldering iron&lt;br /&gt;
&lt;br /&gt;
'''leather apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a protective apron made of thick leather, covering from upper chest to nearly the knees&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400;days:1;tools:knife,needle,bodkin&lt;br /&gt;
&lt;br /&gt;
'''wool scarf'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long, wide scarf is wrapped loosely around the wearer`s neck. It`s made of thin but warm wool cloth and fringed at both ends&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;120;days:0.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp half apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a simple square of hemp cloth is tied around the wearer`s waist, descending nearly to the knees&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;150;days:0.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp bib apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a full apron made of rough hemp cloth, reaching just below the knees and complete with a semicircular utility pocket&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;210;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton bib apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a practical apron made of cotton, covering from upper chest to halfway down the shins. The skirt is wide and complete with a pair of pockets&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;280;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton pinafore'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a white cotton pinafore with abundant ruffles on the shoulders and around the hem. The skirt is wide, encircling well to the backside and covering down to the shins&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;320;days:3;tools:scissors,needle&lt;br /&gt;
&lt;br /&gt;
'''decorative cotton apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a frilly apron made of soft white cotton, scantily covering the wearer`s bosom and halfway down the front of the thighs&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;170;days:2.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk pinafore'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a decorative pinafore trimmed with ruffles, the hem landing above the knees. It`s made of slightly translucent silk cloth and looks very delicate&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;190;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather sandals'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather sandals with adjustable straps and sturdy soles&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;160,iron&amp;gt;5;days:1.5;tools:needle,knife,bodkin&lt;br /&gt;
&lt;br /&gt;
'''primitive turquoise bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a bracelet of odd-shaped, slightly polished pieces of turquoise threaded on a length of sinew&lt;br /&gt;
 Requirements :  raws:turquoise&amp;gt;25,sinew&amp;gt;5;days:1;tools:needle,cooking stone,knife&lt;br /&gt;
&lt;br /&gt;
'''fine fur cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a fine fur cloak with a wide hood and silk lining, elegantly draping to mid-calf&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1200,silk cloth&amp;gt;250;days:8;tools:needle,fur-scraper,knife&lt;br /&gt;
&lt;br /&gt;
'''hemp hood'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hood of coarse hemp cloth, seamed over the top and hanging straight to the shoulders&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;120;days:0.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool hood'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a loose-fitting hood made of wool cloth, with a wide base that covers the shoulders and upper chest&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;140;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''brimmed leather hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a wide-brimmed hat made of smooth, toughened leather&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;150;days:1.5;tools:needle,knife,bodkin&lt;br /&gt;
&lt;br /&gt;
'''long wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  an ankle-length skirt made of warm wool cloth cut on the bias. It fits snugly at the hips and flares at the hem&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;650;days:4;tools:needle,scissors&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;font size=1&amp;gt;Revision ID &amp;lt;font color=red&amp;gt;{{REVISIONID}}&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
[[Category:Database changes]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Database_snapshot&amp;diff=21920</id>
		<title>Database snapshot</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Database_snapshot&amp;diff=21920"/>
				<updated>2007-02-06T17:57:30Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Database snapshot Tuesday 6th February 2007&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{protected update}}&lt;br /&gt;
 =={{PAGENAME}}==&lt;br /&gt;
 &lt;br /&gt;
 The following are snapshot of all objects, resources, gathering tools, animals, machine based projects and clothes in the Cantr II database :&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;!--Data Insert Here--&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
==Tue, 06 Feb 2007 Objects==&lt;br /&gt;
&lt;br /&gt;
'''wooden trowel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,iron&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g90g&lt;br /&gt;
&lt;br /&gt;
'''building'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;25000;days:28;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:30;maxweight:3300000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g25000g&lt;br /&gt;
&lt;br /&gt;
'''hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,steel&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g105g&lt;br /&gt;
&lt;br /&gt;
'''potato harvester'''&lt;br /&gt;
 Build conditions : hasraw:potatoes&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3200g&lt;br /&gt;
&lt;br /&gt;
'''screwdriver'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;60;days:1&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''hall'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;50000;days:50;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:60;maxweight:6600000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50000g&lt;br /&gt;
&lt;br /&gt;
'''cottage'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:900000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10000g&lt;br /&gt;
&lt;br /&gt;
'''building lock'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:1&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;200;days:1.5;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''iron trowel'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;110;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 28&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,steel&amp;gt;30;days:2&lt;br /&gt;
 Special rules : hit:15&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 33&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''passenger car'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;7000,iron&amp;gt;5000,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:270000;speed:.54;engine:engine01,engine03;weightdelay:13670;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g12950g&lt;br /&gt;
&lt;br /&gt;
'''pincers'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50,steel&amp;gt;15;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 23&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : g65g&lt;br /&gt;
&lt;br /&gt;
'''landing-stage'''&lt;br /&gt;
 Build conditions : borders_lake;maxonloc:3;islocation&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:7;maxweight:500000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g5000g&lt;br /&gt;
&lt;br /&gt;
'''coaster harbour'''&lt;br /&gt;
 Build conditions : borders_sea;maxonloc:3;islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;20000,wood&amp;gt;10000,iron&amp;gt;500;days:20;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:20;maxweight:2000000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30500g&lt;br /&gt;
&lt;br /&gt;
'''oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3000;days:7;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3000g&lt;br /&gt;
&lt;br /&gt;
'''engine01'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;2000,rubber&amp;gt;40,magnesium&amp;gt;40;days:5;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2080g&lt;br /&gt;
&lt;br /&gt;
'''engine02'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000,rubber&amp;gt;40,magnesium&amp;gt;40;days:5;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:600&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3080g&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500,iron&amp;gt;200;days:1&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g700g&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,steel&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:28&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,steel&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''iron shield'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;300;days:4;tools:hammer&lt;br /&gt;
 Special rules : shield:28&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 280&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;300;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500,iron&amp;gt;175;days:1.2&lt;br /&gt;
 Special rules : hit:18&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g675g&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450,iron&amp;gt;250;days:1&lt;br /&gt;
 Special rules : hit:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 16&lt;br /&gt;
 Decay rate usage : 81&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g700g&lt;br /&gt;
&lt;br /&gt;
'''engine03'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;2500,rubber&amp;gt;80,magnesium&amp;gt;80;days:7;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1.1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2660g&lt;br /&gt;
&lt;br /&gt;
'''rowing-boat'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;7000;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:140000;speed:12;weightdelay:30000;dock:land,landing-stage,longboat,ferry&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g7000g&lt;br /&gt;
&lt;br /&gt;
'''hematite drill'''&lt;br /&gt;
 Build conditions : hasraw:hematite&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2210g&lt;br /&gt;
&lt;br /&gt;
'''steel broad sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:peen hammer;objects:steel broad sword blade&amp;gt;1,medium steel hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:37;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''steel sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:steel sabre blade&amp;gt;1,small steel hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:36;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 19&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''nickel drill'''&lt;br /&gt;
 Build conditions : hasraw:nickel&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;30;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2230g&lt;br /&gt;
&lt;br /&gt;
'''iron chisel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : hit:8;signwriting:133&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g40g&lt;br /&gt;
&lt;br /&gt;
'''smelting furnace'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;4000,iron&amp;gt;300;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4300g&lt;br /&gt;
&lt;br /&gt;
'''magnesium drill'''&lt;br /&gt;
 Build conditions : hasraw:magnesium&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;300,diamonds&amp;gt;20;days:11;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2320g&lt;br /&gt;
&lt;br /&gt;
'''digging machine'''&lt;br /&gt;
 Build conditions : hasraw:sand&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1500;days:21;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g6500g&lt;br /&gt;
&lt;br /&gt;
'''asparagus harvest knife'''&lt;br /&gt;
 Build conditions : hasobject:anvil,work bench&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;130;days:3;tools:peen hammer,flatter,tongs&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g130g&lt;br /&gt;
&lt;br /&gt;
'''work bench'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1000,iron&amp;gt;300;days:5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1300g&lt;br /&gt;
&lt;br /&gt;
'''bike'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;500,iron&amp;gt;500,rubber&amp;gt;100;days:4;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:75000;speed:0.18;weightdelay:15000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1100g&lt;br /&gt;
&lt;br /&gt;
'''rickshaw'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;500,iron&amp;gt;500,rubber&amp;gt;100,wood&amp;gt;300;days:5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:130000;speed:0.19;weightdelay:14000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1400g&lt;br /&gt;
&lt;br /&gt;
'''tandem bike'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;1100,iron&amp;gt;1100,rubber&amp;gt;150;days:7;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:137000;speed:0.22;weightdelay:15000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2350g&lt;br /&gt;
&lt;br /&gt;
'''bike cart'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;500,iron&amp;gt;1000,rubber&amp;gt;150,wood&amp;gt;450;days:6;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:92500;speed:0.32;weightdelay:5000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2100g&lt;br /&gt;
&lt;br /&gt;
'''caddie'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;10000,iron&amp;gt;8000,rubber&amp;gt;600,window glass&amp;gt;250;days:20;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:120000;speed:0.5;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g18850g&lt;br /&gt;
&lt;br /&gt;
'''mini-van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;12000,iron&amp;gt;8000,rubber&amp;gt;1100,window glass&amp;gt;1000;days:27;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:325000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g22100g&lt;br /&gt;
&lt;br /&gt;
'''raker'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;16000,steel&amp;gt;1000,iron&amp;gt;1000;days:22;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:800000;speed:60;weightdelay:50000;dock:coaster harbour&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g18000g&lt;br /&gt;
&lt;br /&gt;
'''ferry'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;15000,iron&amp;gt;2000;days:13;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:750000;speed:20;weightdelay:60000;dock:landing-stage&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g17000g&lt;br /&gt;
&lt;br /&gt;
'''spindle'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;600;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''carrot harvester'''&lt;br /&gt;
 Build conditions : hasraw:carrots&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3200g&lt;br /&gt;
&lt;br /&gt;
'''reamer'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100,cobalt&amp;gt;10;days:3&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 18&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''file'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,steel&amp;gt;110;days:2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 27&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g160g&lt;br /&gt;
&lt;br /&gt;
'''coal drill'''&lt;br /&gt;
 Build conditions : hasraw:coal&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2210g&lt;br /&gt;
&lt;br /&gt;
'''steel dagger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel dagger blade&amp;gt;1,small steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:21;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''grinder'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;130,steel&amp;gt;150,stone&amp;gt;300;days:5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 280&lt;br /&gt;
 Weight : g580g&lt;br /&gt;
&lt;br /&gt;
'''dugout canoe'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;4000;days:5;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:132000;speed:15;weightdelay:20000;dock:land,landing-stage,longboat,ferry&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4000g&lt;br /&gt;
&lt;br /&gt;
'''limousine'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;25000,iron&amp;gt;9000,rubber&amp;gt;2500,window glass&amp;gt;2450;days:48;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:8;maxweight:540000;speed:1;engine:engine01,engine03;weightdelay:8000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g38950g&lt;br /&gt;
&lt;br /&gt;
'''jeep'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;12500,iron&amp;gt;3000,aluminium&amp;gt;3000,rubber&amp;gt;1500,window glass&amp;gt;500;days:24;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:5000;fuelmult:0.1-0.3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20500g&lt;br /&gt;
&lt;br /&gt;
'''saw'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;30,steel&amp;gt;70;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 39&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''composite recurve bow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements : raws:sinew&amp;gt;50;days:1.5;tools:bow square,hammer;objects:recurve upper limb&amp;gt;1,recurve lower limb&amp;gt;1,risor&amp;gt;1,bowstring&amp;gt;1&lt;br /&gt;
 Special rules : hit:32;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 98&lt;br /&gt;
 Repair rate per day : 588&lt;br /&gt;
 Weight : g560g&lt;br /&gt;
&lt;br /&gt;
'''knitting needles'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;25;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g25g&lt;br /&gt;
&lt;br /&gt;
'''fork spanner'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;200,rubber&amp;gt;25;days:1.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g225g&lt;br /&gt;
&lt;br /&gt;
'''tricycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;200,iron&amp;gt;150,rubber&amp;gt;50;days:5;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:67500;speed:0.18;weightdelay:15000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g400g&lt;br /&gt;
&lt;br /&gt;
'''copper drill'''&lt;br /&gt;
 Build conditions : hasraw:copper&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;20;days:15;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2220g&lt;br /&gt;
&lt;br /&gt;
'''longbow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;350;days:2;objects:bowstring&amp;gt;1;tools:knife&lt;br /&gt;
 Special rules : hit:25;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g360g&lt;br /&gt;
&lt;br /&gt;
'''makisu'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:0.25&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''iron carving knife'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;40,iron&amp;gt;85;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:8;signwriting:200&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 65&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''steel spear'''&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,steel spear head&amp;gt;1&lt;br /&gt;
 Special rules : hit:28;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : g270g&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:large wooden shaft&amp;gt;1,steel battle axe head&amp;gt;1&lt;br /&gt;
 Special rules : hit:41;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 80&lt;br /&gt;
 Weight : g750g&lt;br /&gt;
&lt;br /&gt;
'''small kiln'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1500,clay&amp;gt;600;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2100g&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;250,steel&amp;gt;200;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:28&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 70&lt;br /&gt;
 Repair rate per day : 850&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''stone axe'''&lt;br /&gt;
 Build requirements : days:2;objects:stone cleaver&amp;gt;1;raws:sinew&amp;gt;50,wood&amp;gt;250&lt;br /&gt;
 Special rules : hit:14&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''tongs'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;155;days:1.375;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 625&lt;br /&gt;
 Weight : g155g&lt;br /&gt;
&lt;br /&gt;
'''steel flatter'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,steel&amp;gt;45;days:1;tools:sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''whisk'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;350;days:1;tools:screwdriver,pincers,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : g350g&lt;br /&gt;
&lt;br /&gt;
'''war hammer'''&lt;br /&gt;
 Build requirements : objects:war hammer head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:27;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''lighthouse'''&lt;br /&gt;
 Build conditions : borders_water;maxonloc:1;islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;20000,window glass&amp;gt;200,iron&amp;gt;300;days:30;tools:hammer,trowel&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:600000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20500g&lt;br /&gt;
&lt;br /&gt;
'''shaving horse'''&lt;br /&gt;
 Build requirements : objects:small log&amp;gt;6;days:1;tools:hatchet&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 650&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : g750g&lt;br /&gt;
&lt;br /&gt;
'''sledgehammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;90,steel&amp;gt;80;days:2&lt;br /&gt;
 Special rules : hit:10&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 34&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g170g&lt;br /&gt;
&lt;br /&gt;
'''loom'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;3000,iron&amp;gt;500;days:5;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3500g&lt;br /&gt;
&lt;br /&gt;
'''large log'''&lt;br /&gt;
 Build conditions : hasobject:shaving horse&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;500;days:1;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''stone hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,stone&amp;gt;50;days:2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g115g&lt;br /&gt;
&lt;br /&gt;
'''mailbox'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;900;days:8;tools:screwdriver,hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2900g&lt;br /&gt;
&lt;br /&gt;
'''kitchen table'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,iron&amp;gt;50;days:4;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''doughroller'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200;days:1;tools:chisel,hammer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''glass oven'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3500,iron&amp;gt;300;days:10;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3800g&lt;br /&gt;
&lt;br /&gt;
'''coal oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3700;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3700g&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,steel&amp;gt;115;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : g415g&lt;br /&gt;
&lt;br /&gt;
'''chair'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000;days:2.5;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:415;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2000g&lt;br /&gt;
&lt;br /&gt;
'''table'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g5000g&lt;br /&gt;
&lt;br /&gt;
'''iron anvil'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;600;days:7&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 140&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''skimmer'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;25000,steel&amp;gt;1500,iron&amp;gt;1500;days:28;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:15;maxweight:1300000;speed:40;weightdelay:60000;dock:coaster harbour&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g28000g&lt;br /&gt;
&lt;br /&gt;
'''soarer'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;10000,steel&amp;gt;500,iron&amp;gt;500;days:16;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:7;maxweight:490000;speed:40;weightdelay:30000;dock:coaster harbour&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g11000g&lt;br /&gt;
&lt;br /&gt;
'''darter'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000,steel&amp;gt;400,iron&amp;gt;400;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:350000;speed:35;weightdelay:30000;dock:land,coaster harbour,landing-stage,raker,soarer,skimmer,galleon&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g5800g&lt;br /&gt;
&lt;br /&gt;
'''stick'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50;days:0.5&lt;br /&gt;
 Special rules : hit:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 5000&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''wooden shield'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:22&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''small van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;13000,iron&amp;gt;9000,rubber&amp;gt;1100,window glass&amp;gt;1000;days:27;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:420000;speed:.467;engine:engine01,engine03;weightdelay:36000;fuelmult:0.15-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g24100g&lt;br /&gt;
&lt;br /&gt;
'''pickup'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;14500,iron&amp;gt;8000,aluminium&amp;gt;4000,rubber&amp;gt;1500,window glass&amp;gt;500;days:29;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:250000;speed:1;engine:engine01,engine03;weightdelay:6000;fuelmult:0.25-0.3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g28500g&lt;br /&gt;
&lt;br /&gt;
'''small pickup'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;10500,iron&amp;gt;6000,aluminium&amp;gt;2000,rubber&amp;gt;1500,window glass&amp;gt;500;days:22;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:158000;speed:1;engine:engine01,engine03;weightdelay:4000;fuelmult:0.15-0.30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20500g&lt;br /&gt;
&lt;br /&gt;
'''van'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;23000,iron&amp;gt;1200,rubber&amp;gt;1100,window glass&amp;gt;1000;days:32;tools:screwdriver,pincers,planer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:700000;speed:1;engine:engine01,engine03;weightdelay:10000;fuelmult:0.20-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g26300g&lt;br /&gt;
&lt;br /&gt;
'''cotton gin'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;700;days:6;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2700g&lt;br /&gt;
&lt;br /&gt;
'''small tractor'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;9000,iron&amp;gt;5000,aluminium&amp;gt;1800,rubber&amp;gt;1200,window glass&amp;gt;300;days:17;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:79000;speed:0.7;engine:engine01,engine03;weightdelay:4000;fuelmult:0.3-0.3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g17300g&lt;br /&gt;
&lt;br /&gt;
'''tractor'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;14000,iron&amp;gt;7000,aluminium&amp;gt;2300,rubber&amp;gt;2000,window glass&amp;gt;350;days:27;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:100000;speed:0.7;engine:engine01,engine03;weightdelay:2000;fuelmult:0.35-0.35&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g25650g&lt;br /&gt;
&lt;br /&gt;
'''vehicle lock'''&lt;br /&gt;
 Build conditions : isvehicle;maxonloc:1&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;180;days:1.7;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g180g&lt;br /&gt;
&lt;br /&gt;
'''small sportscar'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;6000,iron&amp;gt;4000,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:135000;speed:.77;engine:engine01,engine03;weightdelay:5000;fuelmult:0.10-0.25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10950g&lt;br /&gt;
&lt;br /&gt;
'''stationcar'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;8000,iron&amp;gt;5800,rubber&amp;gt;500,window glass&amp;gt;450;days:18;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:280000;speed:1;engine:engine01,engine03;weightdelay:5500;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g14750g&lt;br /&gt;
&lt;br /&gt;
'''wrench'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;150,steel&amp;gt;75;days:1;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 22&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g225g&lt;br /&gt;
&lt;br /&gt;
'''small fire pit'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;150;days:0.25&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''bed'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;8000,iron&amp;gt;400,cotton&amp;gt;2000;days:7;tools:hammer,planer&lt;br /&gt;
 Special rules : energy:1250;maxpeople:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10400g&lt;br /&gt;
&lt;br /&gt;
'''couch'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;6000,cotton&amp;gt;1000;days:6;tools:hammer,planer&lt;br /&gt;
 Special rules : energy:835;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g7000g&lt;br /&gt;
&lt;br /&gt;
'''desk'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;4500;days:6;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4500g&lt;br /&gt;
&lt;br /&gt;
'''drawer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2500;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : stores:2500-7500&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2500g&lt;br /&gt;
&lt;br /&gt;
'''lockable drawer'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;900;days:8;tools:screwdriver,hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2900g&lt;br /&gt;
&lt;br /&gt;
'''longboat'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:485000;speed:22;weightdelay:50000;dock:land,coaster harbour,landing-stage,skimmer,soarer,raker,galleon&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10000g&lt;br /&gt;
&lt;br /&gt;
'''wooden knitting needles'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:0.75;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''small wooden crate'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;900;days:4;tools:hammer,knife&lt;br /&gt;
 Special rules : stores:900-1900&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g900g&lt;br /&gt;
&lt;br /&gt;
'''cabin-trunk'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2500,iron&amp;gt;100;days:3.5;tools:hammer,planer&lt;br /&gt;
 Special rules : stores:2600-10600&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2600g&lt;br /&gt;
&lt;br /&gt;
'''oil drum'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;1000;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:1000-33000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1000g&lt;br /&gt;
&lt;br /&gt;
'''small silo'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;8000;days:15;tools:hammer&lt;br /&gt;
 Special rules : stores:8000-128000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g8000g&lt;br /&gt;
&lt;br /&gt;
'''broom'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500;days:1.3&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''twiner'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,iron&amp;gt;400;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g700g&lt;br /&gt;
&lt;br /&gt;
'''oil derrick'''&lt;br /&gt;
 Build conditions : hasraw:oil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1000,nickel&amp;gt;1000,cobalt&amp;gt;1000,aluminium&amp;gt;1000;days:25;tools:screwdriver,hammer,wrench,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g9000g&lt;br /&gt;
&lt;br /&gt;
'''cooking stone'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;250;days:0.1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;125;days:1&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''halberd'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,halberd head&amp;gt;1&lt;br /&gt;
 Special rules : hit:30;shield:10;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : g290g&lt;br /&gt;
&lt;br /&gt;
'''container'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000;days:9;tools:hammer&lt;br /&gt;
 Special rules : stores:3000-78000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3000g&lt;br /&gt;
&lt;br /&gt;
'''flail'''&lt;br /&gt;
 Build requirements : objects:flail head&amp;gt;1,medium wooden shaft&amp;gt;1,small chain&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:35;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 35&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g420g&lt;br /&gt;
&lt;br /&gt;
'''mace'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:mace head&amp;gt;1,medium wooden shaft&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:27;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 39&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : g320g&lt;br /&gt;
&lt;br /&gt;
'''targe'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;150,wood&amp;gt;300;days:4;tools:hammer&lt;br /&gt;
 Special rules : hit:10;shield:25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''hide scraper'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,stone&amp;gt;100,iron&amp;gt;100;days:1;tools:hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g400g&lt;br /&gt;
&lt;br /&gt;
'''manual grain grinder'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1750,wood&amp;gt;300;days:3&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2050g&lt;br /&gt;
&lt;br /&gt;
'''millstone'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3500,wood&amp;gt;1000;days:7;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4500g&lt;br /&gt;
&lt;br /&gt;
'''crossbow'''&lt;br /&gt;
 Build requirements : objects:crossbow prod&amp;gt;1,bowstring&amp;gt;1,crossbow stirrup&amp;gt;1,crossbow stock&amp;gt;1,crossbow trigger&amp;gt;1,bow iron&amp;gt;1,revolving nut&amp;gt;1;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : hit:42;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 16&lt;br /&gt;
 Decay rate usage : 82&lt;br /&gt;
 Repair rate per day : 588&lt;br /&gt;
 Weight : g880g&lt;br /&gt;
&lt;br /&gt;
'''slingshot'''&lt;br /&gt;
 Build requirements : raws:rubber&amp;gt;35;days:1.25;objects:stick&amp;gt;1&lt;br /&gt;
 Special rules : hit:10;weapon_skill:90&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 43&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : g85g&lt;br /&gt;
&lt;br /&gt;
'''blow dart pipe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;110;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:10;weapon_skill:90&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 54&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''billy club'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Special rules : hit:10;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''crowbar'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;215;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : g215g&lt;br /&gt;
&lt;br /&gt;
'''alumina refiner'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;2000,iron&amp;gt;3000,steel&amp;gt;3000,rubber&amp;gt;150,soda&amp;gt;1000;days:20;tools:trowel,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g9150g&lt;br /&gt;
&lt;br /&gt;
'''bauxite drill'''&lt;br /&gt;
 Build conditions : hasraw:bauxite&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;2000,rubber&amp;gt;200,diamonds&amp;gt;10;days:14;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2210g&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,iron&amp;gt;25;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g325g&lt;br /&gt;
&lt;br /&gt;
'''steel hatchet'''&lt;br /&gt;
 Build requirements : objects:steel hatchet head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : g350g&lt;br /&gt;
&lt;br /&gt;
'''froe club'''&lt;br /&gt;
 Build requirements : objects:small log&amp;gt;1;days:2;tools:adze&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''steel peavey'''&lt;br /&gt;
 Build requirements : objects:steel peavey head&amp;gt;1,large wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 925&lt;br /&gt;
 Weight : g480g&lt;br /&gt;
&lt;br /&gt;
'''planer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,iron&amp;gt;25,steel&amp;gt;10;days:2;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 15&lt;br /&gt;
 Decay rate usage : 76&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g85g&lt;br /&gt;
&lt;br /&gt;
'''pliers'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50,steel&amp;gt;15;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 23&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : g65g&lt;br /&gt;
&lt;br /&gt;
'''mallet'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:1;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''needle'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g10g&lt;br /&gt;
&lt;br /&gt;
'''wheelbarrow'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;800,iron&amp;gt;50,rubber&amp;gt;50;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 575&lt;br /&gt;
 Weight : g900g&lt;br /&gt;
&lt;br /&gt;
'''improved wheelbarrow'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,steel&amp;gt;500,iron&amp;gt;50,rubber&amp;gt;100;days:4;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 27&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g850g&lt;br /&gt;
&lt;br /&gt;
'''small oil pump '''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;250,iron&amp;gt;250,rubber&amp;gt;50;days:1.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''oil pump '''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;550,iron&amp;gt;400,rubber&amp;gt;75;days:2.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g1025g&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50;days:0.5;tools:hammer,screwdriver,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 50&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''fire place'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;450;days:1;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''wooden bowl'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''small sharpening block'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;300;days:2;tools:mallet,chisel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''coin press'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;4000,iron&amp;gt;300;days:8;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4300g&lt;br /&gt;
&lt;br /&gt;
'''seal'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;120,nickel&amp;gt;25,wood&amp;gt;75;days:4;tools:hammer,chisel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g220g&lt;br /&gt;
&lt;br /&gt;
'''kiln'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;4500,clay&amp;gt;1600;days:6.5;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g6100g&lt;br /&gt;
&lt;br /&gt;
'''digging machine (clay)'''&lt;br /&gt;
 Build conditions : hasraw:clay&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;3000,iron&amp;gt;2000,rubber&amp;gt;1500;days:21;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g6500g&lt;br /&gt;
&lt;br /&gt;
'''bodkin'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50,wood&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g90g&lt;br /&gt;
&lt;br /&gt;
'''curing tub'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;600;days:5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''chitin shield'''&lt;br /&gt;
 Build requirements : raws:shell&amp;gt;300;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''bellows'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;750,leather&amp;gt;500;days:2;tools:needle,hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : g1250g&lt;br /&gt;
&lt;br /&gt;
'''stone table'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1500;tool:trowel;days:4&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1500g&lt;br /&gt;
&lt;br /&gt;
'''coke oven'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;6000;days:6;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g6000g&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;100;days:1&lt;br /&gt;
 Special rules : hit:10&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''bone spear'''&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:medium wooden shaft&amp;gt;1,bone spear head&amp;gt;1&lt;br /&gt;
 Special rules : hit:22;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 50&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g270g&lt;br /&gt;
&lt;br /&gt;
'''fur-scraper'''&lt;br /&gt;
 Build requirements : raws:large bones&amp;gt;80;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''bone needle'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;20;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''hoist'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;600,medium rope&amp;gt;3000,wood&amp;gt;1000;days:7&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4900g&lt;br /&gt;
&lt;br /&gt;
'''bone club'''&lt;br /&gt;
 Build requirements : raws:large bones&amp;gt;120;days:1&lt;br /&gt;
 Special rules : hit:12;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g120g&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell shield'''&lt;br /&gt;
 Build requirements : raws:tortoiseshell&amp;gt;200;days:2;tools:hammer&lt;br /&gt;
 Special rules : shield:26&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''rope machine'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1000,iron&amp;gt;750;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1750g&lt;br /&gt;
&lt;br /&gt;
'''large rope machine'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1750,iron&amp;gt;1000;days:2;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2750g&lt;br /&gt;
&lt;br /&gt;
'''primitive smelting furnace'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;6000;days:10&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g6000g&lt;br /&gt;
&lt;br /&gt;
'''small stone pot'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;300;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 850&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''walking stick'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450;days:2;tools:knife,hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 2000&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''iron bucket'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50;days:2;tools:peen hammer,chisel,flatter&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 175&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''mudhole'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;400;days:1.5;tools:shovel,trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g400g&lt;br /&gt;
&lt;br /&gt;
'''big stone pot'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;900;days:3;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 375&lt;br /&gt;
 Weight : g900g&lt;br /&gt;
&lt;br /&gt;
'''stone pot'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;500;days:2;tools:chisel,hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''wooden bucket'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200;days:1;tools:hammer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 400&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''primitive oven'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:mud&amp;gt;1800;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''mud hut'''&lt;br /&gt;
 Build requirements : raws:mud&amp;gt;15000;days:8;&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:400000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g15000g&lt;br /&gt;
&lt;br /&gt;
'''adze'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,stone&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''drawknife handle'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;80;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''wood saw'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;80,wood&amp;gt;65;days:2.25&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g145g&lt;br /&gt;
&lt;br /&gt;
'''soldering iron'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;125,iron&amp;gt;35,cobalt&amp;gt;10,rubber&amp;gt;110;days:3.75;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 51&lt;br /&gt;
 Repair rate per day : 250&lt;br /&gt;
 Weight : g280g&lt;br /&gt;
&lt;br /&gt;
'''single jack'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;80,steel&amp;gt;60;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 35&lt;br /&gt;
 Repair rate per day : 950&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''steel set hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,steel&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g105g&lt;br /&gt;
&lt;br /&gt;
'''steel peen hammer'''&lt;br /&gt;
 Build conditions : hasobject:anvil,work bench&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,steel&amp;gt;45;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 36&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''gas valve'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;80;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''rocking chair'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2700;days:4;tools:planer,chisel,hammer&lt;br /&gt;
 Special rules : energy:385;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2700g&lt;br /&gt;
&lt;br /&gt;
'''armoire'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;8000,silver&amp;gt;10;days:12;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : stores:8010-28010&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g8010g&lt;br /&gt;
&lt;br /&gt;
'''futon'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;6000,iron&amp;gt;200,cotton&amp;gt;2000;days:6;tools:hammer,needle,planer&lt;br /&gt;
 Special rules : energy:1000;maxpeople:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g8200g&lt;br /&gt;
&lt;br /&gt;
'''shack'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;3000;days:4&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:200000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3000g&lt;br /&gt;
&lt;br /&gt;
'''chest'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;500;days:11.75;tools:hammer,chisel,planer&lt;br /&gt;
 Special rules : stores:5000-65000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2500g&lt;br /&gt;
&lt;br /&gt;
'''buckler'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,hide&amp;gt;50;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : shield:14&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''whip'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,leather&amp;gt;120;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:12;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 180&lt;br /&gt;
 Weight : g170g&lt;br /&gt;
&lt;br /&gt;
'''raft'''&lt;br /&gt;
 Build conditions : islocation;borders_lake&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1800;days:3;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:64000;speed:9;weightdelay:50000;dock:land&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''bus'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30000,iron&amp;gt;15000,rubber&amp;gt;800,window glass&amp;gt;3500,aluminium&amp;gt;30000;days:56;tools:screwdriver&lt;br /&gt;
 Special rules : maxpeople:26;maxweight:2000000;speed:1;engine:engine01,engine03;weightdelay:25000;fuelmult:0.35-0.35&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g79300g&lt;br /&gt;
&lt;br /&gt;
'''apothecary table'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1000,iron&amp;gt;50;days:5;tools:hammer,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1050g&lt;br /&gt;
&lt;br /&gt;
'''apothecary kit'''&lt;br /&gt;
 Build requirements : raws:leather&amp;gt;100;days:3;tools:scissors,needle,bodkin&lt;br /&gt;
 Special rules : stores:100-1100&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''mortar and pestle'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;450;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''brick mould'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;380;days:1;tools:chisel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : g380g&lt;br /&gt;
&lt;br /&gt;
'''spit'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,stone&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g420g&lt;br /&gt;
&lt;br /&gt;
'''claymore'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:claymore blade&amp;gt;1,large hilt&amp;gt;1;days:2.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:39;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : g275g&lt;br /&gt;
&lt;br /&gt;
'''scimitar'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:scimitar blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:38;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 19&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : g180g&lt;br /&gt;
&lt;br /&gt;
'''steel long sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel long sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:38;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 125&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''steel short sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel short sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:33;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''engine04'''&lt;br /&gt;
 Build conditions : usesengine;maxonloc:1;isvehicle&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;1000,rubber&amp;gt;80,magnesium&amp;gt;80;days:3;tools:screwdriver,pincers&lt;br /&gt;
 Special rules : speed:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1160g&lt;br /&gt;
&lt;br /&gt;
'''steel bastard sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel bastard sword blade&amp;gt;1,medium steel hilt&amp;gt;1;days:3;tools:peen hammer&lt;br /&gt;
 Special rules : hit:37;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 150&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''steel dirk'''&lt;br /&gt;
 Build requirements : objects:steel dirk blade&amp;gt;1,small bone hilt&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:19;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''dinghy'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:7;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:135000;speed:15;weightdelay:50000;dock:land,coaster harbour,landing-stage,ferry,longboat,skimmer,soarer,raker,sloop,galleon&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g5000g&lt;br /&gt;
&lt;br /&gt;
'''reed hut'''&lt;br /&gt;
 Build requirements : raws:reed&amp;gt;14000,wood&amp;gt;800,stone&amp;gt;300;days:8;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:6;maxweight:580000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g15100g&lt;br /&gt;
&lt;br /&gt;
'''stone extension'''&lt;br /&gt;
 Build conditions : isnoncentertype:building,hall,stone extension&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;10000;days:12;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:26;maxweight:3800000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10000g&lt;br /&gt;
&lt;br /&gt;
'''wood extension'''&lt;br /&gt;
 Build conditions : isnoncentertype:cottage,wood extension&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;7500;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:8;maxweight:1400000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g7500g&lt;br /&gt;
&lt;br /&gt;
'''salting barrel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1800;days:1.5;tools:hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''smoker'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1100;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1100g&lt;br /&gt;
&lt;br /&gt;
'''mixing bowl'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;140;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''steel peavey head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''drying rack'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:4&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,string&amp;gt;120;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g520g&lt;br /&gt;
&lt;br /&gt;
'''gas purifier'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1800,iron&amp;gt;200;days:4;tools:hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2000g&lt;br /&gt;
&lt;br /&gt;
'''gas oven'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;2400,iron&amp;gt;200;days:8;tools:trowel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2600g&lt;br /&gt;
&lt;br /&gt;
'''steel broad sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''steel sabre blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;90;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g90g&lt;br /&gt;
&lt;br /&gt;
'''medium steel hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;20,leather&amp;gt;20;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g40g&lt;br /&gt;
&lt;br /&gt;
'''small steel hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;10,leather&amp;gt;10;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''bow square'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;15;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : g15g&lt;br /&gt;
&lt;br /&gt;
'''string jig'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500;days:3;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''server'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''bowstring'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements : raws:string&amp;gt;10;days:1;tools:knife,server&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10g&lt;br /&gt;
&lt;br /&gt;
'''road motorcycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : objects:road motorcycle frame&amp;gt;1,motorcycle tire&amp;gt;2;days:2;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:81360;speed:.85;engine:engine04;weightdelay:5000;fuelmult:0.1-0.2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2300g&lt;br /&gt;
&lt;br /&gt;
'''motorcycle tire'''&lt;br /&gt;
 Build requirements : raws:rubber&amp;gt;150;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''dirt motorcycle frame'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;1250,iron&amp;gt;400;days:7;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1650g&lt;br /&gt;
&lt;br /&gt;
'''road motorcycle frame'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;1500,iron&amp;gt;500;days:8;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2000g&lt;br /&gt;
&lt;br /&gt;
'''medium ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker,galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements : raws:wood&amp;gt;6000;days:5;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:210000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g6000g&lt;br /&gt;
&lt;br /&gt;
'''dirt motorcycle'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : objects:dirt motorcycle frame&amp;gt;1,motorcycle tire&amp;gt;2;days:2;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:70200;speed:.70;engine:engine04;weightdelay:5000;fuelmult:0.05-0.15&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1950g&lt;br /&gt;
&lt;br /&gt;
'''bone shield'''&lt;br /&gt;
 Build requirements : raws:large bones&amp;gt;350,small bones&amp;gt;100,hide&amp;gt;80;days:1;tools:knife&lt;br /&gt;
 Special rules : shield:16&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 53&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : g530g&lt;br /&gt;
&lt;br /&gt;
'''sloop'''&lt;br /&gt;
 Build conditions : islocation;borders_water&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;14000,iron&amp;gt;200;days:16;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:4;maxweight:340000;speed:50;weightdelay:20000;dock:land,coaster harbour,landing-stage,raker,skimmer,galleon,soarer&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g14200g&lt;br /&gt;
&lt;br /&gt;
'''galleon'''&lt;br /&gt;
 Build conditions : islocation;borders_sea&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;22000,steel&amp;gt;2400,iron&amp;gt;2000;days:30;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:20;maxweight:1800000;speed:45;weightdelay:50000;dock:coaster harbour&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g26400g&lt;br /&gt;
&lt;br /&gt;
'''rice harvester'''&lt;br /&gt;
 Build conditions : hasraw:rice&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;3000,rubber&amp;gt;200;days:10;tools:screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3200g&lt;br /&gt;
&lt;br /&gt;
'''lens'''&lt;br /&gt;
 Build requirements : raws:window glass&amp;gt;60;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:peen hammer;objects:machete blade&amp;gt;1,medium steel hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:25&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 1050&lt;br /&gt;
 Weight : g120g&lt;br /&gt;
&lt;br /&gt;
'''machete blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;80;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''large hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;35,leather&amp;gt;25;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''war hammer head'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;150;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''steel drawknife blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''wooden flute'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''halberd head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;300;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''large wooden shaft'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''medium wooden shaft'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;220;days:1.5;tools:knife&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g220g&lt;br /&gt;
&lt;br /&gt;
'''steel spear head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;50;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''steel froe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''bone spear head'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;50;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''marble building'''&lt;br /&gt;
 Build requirements : raws:marble&amp;gt;15000;days:35;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:30;maxweight:3300000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g15000g&lt;br /&gt;
&lt;br /&gt;
'''bowstring'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements : raws:string&amp;gt;10;days:1;tools:knife,server&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10g&lt;br /&gt;
&lt;br /&gt;
'''recurve upper limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''recurve lower limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''risor'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:3;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''recurve bow'''&lt;br /&gt;
 Build conditions : hasobject:bow stringer&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400;days:5;objects:bowstring&amp;gt;1;tools:knife&lt;br /&gt;
 Special rules : hit:28;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g410g&lt;br /&gt;
&lt;br /&gt;
'''bow stringer'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:5;tools:knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''primitive bow'''&lt;br /&gt;
 Build requirements : raws:sinew&amp;gt;30;days:0.5;objects:stick&amp;gt;1&lt;br /&gt;
 Special rules : hit:15;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1800&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''cam'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;20;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''cable'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;10;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10g&lt;br /&gt;
&lt;br /&gt;
'''compound lower limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''compound upper limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''compound bow'''&lt;br /&gt;
 Build conditions : hasobject:string jig&lt;br /&gt;
 Build requirements : days:0.5;tools:bow square,hammer;objects:compound upper limb&amp;gt;1,compound lower limb&amp;gt;1,risor&amp;gt;1,bowstring&amp;gt;1,cam&amp;gt;2,cable&amp;gt;1&lt;br /&gt;
 Special rules : hit:37;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 18&lt;br /&gt;
 Decay rate usage : 92&lt;br /&gt;
 Repair rate per day : 434&lt;br /&gt;
 Weight : g560g&lt;br /&gt;
&lt;br /&gt;
'''wooden shelf'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2800;days:3;tools:hammer,saw&lt;br /&gt;
 Special rules : stores:2800-15000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2800g&lt;br /&gt;
&lt;br /&gt;
'''fur rug'''&lt;br /&gt;
 Build requirements : raws:fur&amp;gt;1800;days:2;tools:needle&lt;br /&gt;
 Special rules : energy:500;maxpeople:2&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''simple cotton gin'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000;days:6;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2000g&lt;br /&gt;
&lt;br /&gt;
'''simple twiner'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''cot'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,fur&amp;gt;200,hide&amp;gt;500;days:5;tools:hammer,needle,knife&lt;br /&gt;
 Special rules : energy:625;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1100g&lt;br /&gt;
&lt;br /&gt;
'''small wooden shaft'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;100;days:1;tools:knife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''steel dagger blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;50;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''crossbow stock'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500;days:2.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''crossbow limb'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50;days:1.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''crossbow prod'''&lt;br /&gt;
 Build requirements : raws:sinew&amp;gt;30;days:1;tools:hammer;objects:crossbow limb&amp;gt;2&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g130g&lt;br /&gt;
&lt;br /&gt;
'''crossbow stirrup'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;150;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''bow iron'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;30;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''mace head'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''crossbow trigger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''revolving nut'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;20;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''steel long sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;160;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g160g&lt;br /&gt;
&lt;br /&gt;
'''claymore blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;215;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g215g&lt;br /&gt;
&lt;br /&gt;
'''steel dirk blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;50;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''small bone hilt'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;20,leather&amp;gt;10;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''tin can'''&lt;br /&gt;
 Build requirements : raws:tin&amp;gt;200;days:2;tools:hammer,pliers&lt;br /&gt;
 Special rules : stores:200-2200&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''flail head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;150;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''small chain'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;50;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''steel bastard sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''scimitar blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;140;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''steel short sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''boomerang'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:3;tools:knife&lt;br /&gt;
 Special rules : hit:13;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''well'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:1&lt;br /&gt;
 Build requirements : raws:medium rope&amp;gt;500,stone&amp;gt;1000,wood&amp;gt;300;days:5;tools:shovel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''atlatl head'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;75;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g75g&lt;br /&gt;
&lt;br /&gt;
'''wooden steamer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:0.25;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''atlatl dart'''&lt;br /&gt;
 Build requirements : objects:small wooden shaft&amp;gt;1,atlatl head&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:7&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g175g&lt;br /&gt;
&lt;br /&gt;
'''lathe'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:medium log&amp;gt;6,steel lathe blade&amp;gt;1;days:1;tools:hatchet&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : g1620g&lt;br /&gt;
&lt;br /&gt;
'''atlatl handle'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;40,leather&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''atlatl'''&lt;br /&gt;
 Build requirements : objects:atlatl dart&amp;gt;1,atlatl handle&amp;gt;1;days:0.5&lt;br /&gt;
 Special rules : hit:17;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 51&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g235g&lt;br /&gt;
&lt;br /&gt;
'''steel gladius blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;80;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''steel gladius'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:steel gladius blade&amp;gt;1,medium steel hilt&amp;gt;1;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : hit:34;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 180&lt;br /&gt;
 Weight : g120g&lt;br /&gt;
&lt;br /&gt;
'''waster'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;160;days:2;tools:knife&lt;br /&gt;
 Special rules : hit:1;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : g160g&lt;br /&gt;
&lt;br /&gt;
'''diamond encrusted steel sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:steel sabre&amp;gt;1;tools:peen hammer;raws:diamonds&amp;gt;30&lt;br /&gt;
 Special rules : hit:36;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''steel rapier blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''steel rapier'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:steel rapier blade&amp;gt;1,small steel hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:30;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 225&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''pilum head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''pilum shaft'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200;days:3;tools:carving knife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 900&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''pilum'''&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:pilum shaft&amp;gt;1,pilum head&amp;gt;1&lt;br /&gt;
 Special rules : hit:35;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g270g&lt;br /&gt;
&lt;br /&gt;
'''scutum'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1500;days:8;tools:carving knife&lt;br /&gt;
 Special rules : shield:27&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g1500g&lt;br /&gt;
&lt;br /&gt;
'''steel drawknife'''&lt;br /&gt;
 Build requirements : objects:steel drawknife blade&amp;gt;1,drawknife handle&amp;gt;2;days:0.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : g230g&lt;br /&gt;
&lt;br /&gt;
'''iron shod billy club'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;100;objects:billy club&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:20;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 450&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''steel spatha'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:peen hammer;objects:steel spatha blade&amp;gt;1,medium wooden hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:34;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 4&lt;br /&gt;
 Decay rate usage : 21&lt;br /&gt;
 Repair rate per day : 160&lt;br /&gt;
 Weight : g120g&lt;br /&gt;
&lt;br /&gt;
'''steel spatha blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;80;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''medium wooden hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;20,leather&amp;gt;20;days:4;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g40g&lt;br /&gt;
&lt;br /&gt;
'''stone ingot'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;75;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g75g&lt;br /&gt;
&lt;br /&gt;
'''bronze peen hammer'''&lt;br /&gt;
 Build conditions : hasobject:anvil,stone table&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,bronze&amp;gt;45;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''bronze flatter'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,bronze&amp;gt;45;days:1;tools:sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''steel froe'''&lt;br /&gt;
 Build requirements : objects:steel froe head&amp;gt;1,small wooden shaft&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : hit:5&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 33&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''bronze set hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g105g&lt;br /&gt;
&lt;br /&gt;
'''bronze anvil'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;600;days:5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''bronze gladius blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;80;days:2.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''bronze chisel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,bronze&amp;gt;10;days:1&lt;br /&gt;
 Special rules : hit:5;signwriting:120&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g40g&lt;br /&gt;
&lt;br /&gt;
'''bronze carving knife'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;40,bronze&amp;gt;85;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:5;signwriting:150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 71&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''medium bronze hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;20,leather&amp;gt;20;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g40g&lt;br /&gt;
&lt;br /&gt;
'''bronze gladius'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:bronze gladius blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : hit:29;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 31&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g120g&lt;br /&gt;
&lt;br /&gt;
'''bronze bastard sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''bronze bastard sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:bronze bastard sword blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:3;tools:peen hammer&lt;br /&gt;
 Special rules : hit:32;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''small bronze hilt'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;10,leather&amp;gt;10;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''bronze battle axe head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;300;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''bronze battle axe'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:hammer;objects:large wooden shaft&amp;gt;1,bronze battle axe head&amp;gt;1&lt;br /&gt;
 Special rules : hit:36;weapon_skill:40&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : g750g&lt;br /&gt;
&lt;br /&gt;
'''bronze broad sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;100;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''bronze broad sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;tools:peen hammer;objects:bronze broad sword blade&amp;gt;1,medium bronze hilt&amp;gt;1&lt;br /&gt;
 Special rules : hit:32;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 333&lt;br /&gt;
 Weight : g140g&lt;br /&gt;
&lt;br /&gt;
'''bronze dagger blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;50;days:1;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''bronze dagger'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:bronze dagger blade&amp;gt;1,small bronze hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:16;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''bronze dirk blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;50;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''bronze dirk'''&lt;br /&gt;
 Build requirements : objects:bronze dirk blade&amp;gt;1,small bone hilt&amp;gt;1;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:14;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 37&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : g80g&lt;br /&gt;
&lt;br /&gt;
'''bronze long sword blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;160;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g160g&lt;br /&gt;
&lt;br /&gt;
'''bronze long sword'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : objects:bronze long sword blade&amp;gt;1,medium bronze hilt&amp;gt;1;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:33;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 333&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''bronze rapier blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''bronze rapier'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:bronze rapier blade&amp;gt;1,small bronze hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:25;weapon_skill:80&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 31&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''wooden bench'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;4000;days:4;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:400;maxpeople:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4000g&lt;br /&gt;
&lt;br /&gt;
'''stone landmark'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;2000;days:3;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2000g&lt;br /&gt;
&lt;br /&gt;
'''wooden landmark'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1500;days:2;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 400&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1500g&lt;br /&gt;
&lt;br /&gt;
'''bronze sabre blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;90;days:1.5;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g90g&lt;br /&gt;
&lt;br /&gt;
'''bronze bagh-nakh'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer&lt;br /&gt;
 Special rules : hit:19;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''base of a wooden saw carriage'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : objects:planks&amp;gt;12;days:5;tools:saw,hammer,planer,carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 49&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 343&lt;br /&gt;
 Weight : g360g&lt;br /&gt;
&lt;br /&gt;
'''steel saw blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;70;days:2.5;tools:peen hammer,flatter,chisel,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 17&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 119&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''wooden saw carriage with steel blade'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:wooden saw carriage&amp;gt;1,steel saw blade&amp;gt;1;days:0.5;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 217&lt;br /&gt;
 Repair rate per day : 217&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''bronze sabre'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : days:1;objects:bronze sabre blade&amp;gt;1,small bronze hilt&amp;gt;1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:31;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 325&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''steel hatchet head'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;250;days:4;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''large log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;500;days:0.5&lt;br /&gt;
 Special rules : hit:6&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''medium log'''&lt;br /&gt;
 Build conditions : hasobject:shaving horse&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;250;days:1;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''medium log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;250;days:0.5&lt;br /&gt;
 Special rules : hit:3&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''small log'''&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;125;days:2;tools:peavey,drawknife&lt;br /&gt;
 Special rules : hit:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''steel lathe blade'''&lt;br /&gt;
 Build conditions : hasobject:anvil;hasobject:small sharpening block&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;120;days:2;tools:peen hammer,chisel,flatter,set hammer,sledgehammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g120g&lt;br /&gt;
&lt;br /&gt;
'''small log'''&lt;br /&gt;
 Build conditions : hasobject:lathe&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;125;days:0.5&lt;br /&gt;
 Special rules : hit:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 200&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''bone bagh-nakh'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;30;days:4;tools:knife&lt;br /&gt;
 Special rules : hit:15;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''steel bagh-nakh'''&lt;br /&gt;
 Build conditions : hasobject:anvil&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;30;days:3;tools:peen hammer,chisel,flatter,set hammer&lt;br /&gt;
 Special rules : hit:23;weapon_skill:70&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 3&lt;br /&gt;
 Decay rate usage : 17&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''apache throwing star'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;150;days:0.4;tools:knife&lt;br /&gt;
 Special rules : hit:15;weapon_skill:60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''stone quarry'''&lt;br /&gt;
 Build conditions : hasraw:stone&lt;br /&gt;
 Build requirements : objects:large log&amp;gt;4,medium log&amp;gt;2;raws:medium rope&amp;gt;1000,iron&amp;gt;100;days:20;tools:shovel,pickaxe,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3600g&lt;br /&gt;
&lt;br /&gt;
'''scepter'''&lt;br /&gt;
 Build requirements : raws:gold&amp;gt;200,silver&amp;gt;25,diamonds&amp;gt;20;days:3;tools:hammer&lt;br /&gt;
 Special rules : hit:8&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 26&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g245g&lt;br /&gt;
&lt;br /&gt;
'''bone crochet hook'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;30;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''reed steamer'''&lt;br /&gt;
 Build requirements : raws:reed&amp;gt;100;days:0.10&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 57&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''ice cream crank'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;25,wood&amp;gt;100;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 44&lt;br /&gt;
 Repair rate per day : 1100&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''limestone quarry'''&lt;br /&gt;
 Build conditions : hasraw:limestone&lt;br /&gt;
 Build requirements : objects:large log&amp;gt;4,medium log&amp;gt;2;raws:medium rope&amp;gt;1000,iron&amp;gt;100;days:20;tools:shovel,pickaxe,hammer,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3600g&lt;br /&gt;
&lt;br /&gt;
'''wooden crochet hook'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;20;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''tarpit'''&lt;br /&gt;
 Build conditions : hasraw:timber;maxonloc:1&lt;br /&gt;
 Build requirements : raws:sand&amp;gt;10000,timber&amp;gt;10000,iron&amp;gt;1000;days:10;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g21000g&lt;br /&gt;
&lt;br /&gt;
'''sidecar'''&lt;br /&gt;
 Build conditions : maxonloc:1;isnoncentertype:road motorcycle&lt;br /&gt;
 Build requirements : objects:motorcycle tire&amp;gt;1;raws:aluminium&amp;gt;300;days:5;tools:screwdriver,wrench&lt;br /&gt;
 Special rules : addcapacity:60450&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''jembe drum'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;250,leather&amp;gt;50,thin rope&amp;gt;50;days:2.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g350g&lt;br /&gt;
&lt;br /&gt;
'''radio vacuum tube'''&lt;br /&gt;
 Build conditions : hasobject:kiln&lt;br /&gt;
 Build requirements : raws:glass beads&amp;gt;1000,iron&amp;gt;25,wood&amp;gt;10;days:2;tools:pliers,vacuum tube mould&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1035g&lt;br /&gt;
&lt;br /&gt;
'''extended range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2775g&lt;br /&gt;
&lt;br /&gt;
'''wood throne'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;3000;days:3;tools:hammer,planer,chisel&lt;br /&gt;
 Special rules : energy:200;maxpeople:1&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3000g&lt;br /&gt;
&lt;br /&gt;
'''small wooden cart'''&lt;br /&gt;
 Build conditions : islocation&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:12;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:1;maxweight:90000;speed:0.07;weightdelay:30000,maxspeed:10&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g5000g&lt;br /&gt;
&lt;br /&gt;
'''cheese press'''&lt;br /&gt;
 Build conditions : isbuilding&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;1000,wood&amp;gt;500,iron&amp;gt;100;days:3;tools:hammer,trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1600g&lt;br /&gt;
&lt;br /&gt;
'''radio receiver'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:radio receiver case&amp;gt;1,copper wire&amp;gt;3;days:2;tools:screwdriver&lt;br /&gt;
 Special rules : radio_receiver&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1130g&lt;br /&gt;
&lt;br /&gt;
'''radio vehicle'''&lt;br /&gt;
 Build conditions : isnoncentertype:bus,jeep,limousine,mini-van,passenger car,pickup,small pickup,small sportscar,small tractor,small van,stationcar,tractor,van,small ship cabin,medium ship cabin,large ship cabin&lt;br /&gt;
 Build requirements : objects:vehicle radio receiver case&amp;gt;1,copper wire&amp;gt;8;days:2.5;tools:screwdriver,soldering iron&lt;br /&gt;
 Special rules : radio_receiver&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1380g&lt;br /&gt;
&lt;br /&gt;
'''medium radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:medium radio case&amp;gt;1,copper wire&amp;gt;6;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1860g&lt;br /&gt;
&lt;br /&gt;
'''copper wire'''&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;100,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g110g&lt;br /&gt;
&lt;br /&gt;
'''medium radio case'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1200;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1200g&lt;br /&gt;
&lt;br /&gt;
'''radio receiver case'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;800;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g800g&lt;br /&gt;
&lt;br /&gt;
'''vehicle radio receiver case'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;500;days:3;tools:soldering iron&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''long range radio case'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1500;days:3;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1500g&lt;br /&gt;
&lt;br /&gt;
'''vacuum tube mould'''&lt;br /&gt;
 Build conditions : hasobject:kiln&lt;br /&gt;
 Build requirements : raws:clay&amp;gt;3000,wood&amp;gt;100;days:2.5&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g3100g&lt;br /&gt;
&lt;br /&gt;
'''long range transmitter wire'''&lt;br /&gt;
 Build requirements : raws:gold&amp;gt;20,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''platinum long range transmitter wire'''&lt;br /&gt;
 Build requirements : raws:platinum&amp;gt;20,rubber&amp;gt;10;days:.5;tools:pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g30g&lt;br /&gt;
&lt;br /&gt;
'''small ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker,galleon,soarer,skimmer;maxonloc:2 &lt;br /&gt;
 Build requirements : raws:wood&amp;gt;4000;days:4;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:2;maxweight:140000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g4000g&lt;br /&gt;
&lt;br /&gt;
'''enhanced range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:long range radio case&amp;gt;1,copper wire&amp;gt;5,radio vacuum tube&amp;gt;1;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=115&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3085g&lt;br /&gt;
&lt;br /&gt;
'''long range radio transmitter'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8;days:2;tools:pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=90&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1740g&lt;br /&gt;
&lt;br /&gt;
'''stone cleaver'''&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;300;days:1&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 30&lt;br /&gt;
 Repair rate per day : 375&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''large ship cabin'''&lt;br /&gt;
 Build conditions : isnoncentertype:galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements : raws:wood&amp;gt;8000;days:6;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:250000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g8000g&lt;br /&gt;
&lt;br /&gt;
'''crochet hook'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;10;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g10g&lt;br /&gt;
&lt;br /&gt;
'''small cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:soarer;maxonloc:1&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;5000;days:4;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:3;maxweight:200000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g5000g&lt;br /&gt;
&lt;br /&gt;
'''medium cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:ferry,raker;maxonloc:1&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;8000;days:10;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:5;maxweight:400000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g8000g&lt;br /&gt;
&lt;br /&gt;
'''large cargo hold'''&lt;br /&gt;
 Build conditions : isnoncentertype:galleon,skimmer;maxonloc:1 &lt;br /&gt;
 Build requirements : raws:wood&amp;gt;10000;days:15;tools:hammer&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:900000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g10000g&lt;br /&gt;
&lt;br /&gt;
'''bone flute'''&lt;br /&gt;
 Build requirements : raws:large bones&amp;gt;50;days:1.5;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''tambourine'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;80,nickel&amp;gt;50;days:2;tools:carving knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 42&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g130g&lt;br /&gt;
&lt;br /&gt;
'''small drum'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,leather&amp;gt;50,thin rope&amp;gt;50;days:3;tools:hammer,knife,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 46&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''harmonica'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,steel&amp;gt;10;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 41&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''long horn'''&lt;br /&gt;
 Build requirements : raws:timber&amp;gt;2000,sinew&amp;gt;50;days:3.5;tools:carving knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g2050g&lt;br /&gt;
&lt;br /&gt;
'''guitar'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450,sinew&amp;gt;50;days:2;tools:hammer,planer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''reed flute'''&lt;br /&gt;
 Build requirements : raws:reed&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 57&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''violin'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;250,sinew&amp;gt;40;days:3;tools:carving knife,planer,hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : g290g&lt;br /&gt;
&lt;br /&gt;
'''pan flute'''&lt;br /&gt;
 Build requirements : raws:reed&amp;gt;450,sinew&amp;gt;50;days:2;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 56&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : g500g&lt;br /&gt;
&lt;br /&gt;
'''vehicle transmitter case'''&lt;br /&gt;
 Build requirements : raws:aluminium&amp;gt;200,rubber&amp;gt;100;days:3;tools:hammer,screwdriver,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''vehicle radio transmitter'''&lt;br /&gt;
 Build conditions : isnoncentertype:bus,jeep,limousine,mini-van,passenger car,pickup,small pickup,small sportscar,small tractor,small van,stationcar,tractor,van&lt;br /&gt;
 Build requirements : objects:vehicle transmitter case&amp;gt;1,copper wire&amp;gt;8,circuit board&amp;gt;1;days:2;tools:soldering iron,pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=115&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1330g&lt;br /&gt;
&lt;br /&gt;
'''circuit board'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:aluminium&amp;gt;100,chromium&amp;gt;25,nickel&amp;gt;25;days:2;tools:soldering iron,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''cloth bellows'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;750,cotton cloth&amp;gt;500,resin&amp;gt;50;days:2;tools:needle,hammer,knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 46&lt;br /&gt;
 Repair rate per day : 700&lt;br /&gt;
 Weight : g1300g&lt;br /&gt;
&lt;br /&gt;
'''water skin'''&lt;br /&gt;
 Build requirements : raws:sinew&amp;gt;50,hide&amp;gt;100;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 7&lt;br /&gt;
 Decay rate usage : 75&lt;br /&gt;
 Repair rate per day : 300&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''water pump'''&lt;br /&gt;
 Build conditions : islocation;maxonloc:1&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;600;days:8;tools:shovel,wrench,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''deck grill'''&lt;br /&gt;
 Build conditions : maxonloc:2;isnoncentertype:darter,ferry,galleon,longboat,raker,skimmer,sloop,soarer&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;300;days:1;tools:trowel&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''ship radio transmitter'''&lt;br /&gt;
 Build conditions : isnoncentertype:small ship cabin,medium ship cabin,large ship cabin&lt;br /&gt;
 Build requirements : objects:vehicle transmitter case&amp;gt;1,long range transmitter wire&amp;gt;2,circuit board&amp;gt;1;days:2;tools:soldering iron,pliers,screwdriver&lt;br /&gt;
 Special rules : broadcast=150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g510g&lt;br /&gt;
&lt;br /&gt;
'''herb garden grass'''&lt;br /&gt;
 Build conditions : islocation;area:1;maxonloc:1&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3000,wood&amp;gt;900;days:5;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3900g&lt;br /&gt;
&lt;br /&gt;
'''bagpipes'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,wool cloth&amp;gt;150;days:3;tools:knife,scissors&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 350&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''herb garden plain'''&lt;br /&gt;
 Build conditions : islocation;area:14;maxonloc:1&lt;br /&gt;
 Build requirements : raws:stone&amp;gt;3000,wood&amp;gt;900;days:5;tools:shovel,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3900g&lt;br /&gt;
&lt;br /&gt;
'''triangle'''&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;20;days:1;tools:hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 25&lt;br /&gt;
 Repair rate per day : 1500&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''lute'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300,sinew&amp;gt;20;days:2;tools:planer,hammer,bodkin&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 49&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g320g&lt;br /&gt;
&lt;br /&gt;
'''bone rattle'''&lt;br /&gt;
 Build requirements : raws:small bones&amp;gt;50,large bones&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 11&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g70g&lt;br /&gt;
&lt;br /&gt;
'''bronze sledgehammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;90,bronze&amp;gt;80;days:2&lt;br /&gt;
 Special rules : hit:9&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : g170g&lt;br /&gt;
&lt;br /&gt;
'''bronze screwdriver'''&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;60;days:1&lt;br /&gt;
 Special rules : hit:4&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 29&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''bronze trowel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 40&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g90g&lt;br /&gt;
&lt;br /&gt;
'''ocarina'''&lt;br /&gt;
 Build requirements : raws:clay&amp;gt;150;days:1&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''aluminized brass case'''&lt;br /&gt;
 Build conditions : hasobject:smelting furnace&lt;br /&gt;
 Build requirements : raws:aluminium&amp;gt;100,copper&amp;gt;200,zinc&amp;gt;50;days:2;tools:peen hammer,pliers,soldering iron&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g350g&lt;br /&gt;
&lt;br /&gt;
'''tusk horn'''&lt;br /&gt;
 Build requirements : raws:tusk&amp;gt;150;days:1;tools:knife&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 6&lt;br /&gt;
 Decay rate usage : 32&lt;br /&gt;
 Repair rate per day : 1250&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''accordion'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,leather&amp;gt;250;days:3;tools:hammer,knife,planer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 9&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 325&lt;br /&gt;
 Weight : g700g&lt;br /&gt;
&lt;br /&gt;
'''brass case'''&lt;br /&gt;
 Build conditions : hasobject:smelting furnace&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;250,zinc&amp;gt;100;days:2;tools:peen hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g350g&lt;br /&gt;
&lt;br /&gt;
'''eyepiece'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;50,rubber&amp;gt;25;days:1;tools:pincers,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g75g&lt;br /&gt;
&lt;br /&gt;
'''telescope mirror'''&lt;br /&gt;
 Build requirements : raws:window glass&amp;gt;75,silver&amp;gt;50;days:2;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g125g&lt;br /&gt;
&lt;br /&gt;
'''ruby lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:ruby&amp;gt;80;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g25g&lt;br /&gt;
&lt;br /&gt;
'''telescope'''&lt;br /&gt;
 Build requirements : objects:gem lens&amp;gt;2,aluminized brass case&amp;gt;1,eyepiece&amp;gt;1,telescope mirror&amp;gt;2;days:4;tools:screwdriver&lt;br /&gt;
 Special rules : view:200&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g725g&lt;br /&gt;
&lt;br /&gt;
'''spyglass'''&lt;br /&gt;
 Build requirements : objects:lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1;days:3;tools:screwdriver&lt;br /&gt;
 Special rules : view:125&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 1400&lt;br /&gt;
 Weight : g545g&lt;br /&gt;
&lt;br /&gt;
'''simple telescope'''&lt;br /&gt;
 Build requirements : objects:gem lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1,telescope mirror&amp;gt;1;days:2;tools:screwdriver&lt;br /&gt;
 Special rules : view:175&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g600g&lt;br /&gt;
&lt;br /&gt;
'''cello'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;900,sinew&amp;gt;120,nickel&amp;gt;100;days:7;tools:hammer,planer,bodkin,wood saw&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 10&lt;br /&gt;
 Decay rate usage : 48&lt;br /&gt;
 Repair rate per day : 200&lt;br /&gt;
 Weight : g1120g&lt;br /&gt;
&lt;br /&gt;
'''binoculars'''&lt;br /&gt;
 Build requirements : objects:lens&amp;gt;4,brass case&amp;gt;1,eyepiece&amp;gt;2;days:3;tools:screwdriver&lt;br /&gt;
 Special rules : view:150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g740g&lt;br /&gt;
&lt;br /&gt;
'''sapphire lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:sapphire&amp;gt;25;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g25g&lt;br /&gt;
&lt;br /&gt;
'''emerald lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:emerald&amp;gt;25;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g25g&lt;br /&gt;
&lt;br /&gt;
'''diamond lens'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:diamonds&amp;gt;90;days:1.5;tools:grinder&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g25g&lt;br /&gt;
&lt;br /&gt;
'''medium log cabin'''&lt;br /&gt;
 Build requirements : objects:medium log&amp;gt;25;raws:stone&amp;gt;1000;days:1;tools:sledgehammer,axe,adze&lt;br /&gt;
 Special rules : maxpeople:10;maxweight:1100000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g7250g&lt;br /&gt;
&lt;br /&gt;
'''large log cabin'''&lt;br /&gt;
 Build requirements : objects:large log&amp;gt;25;raws:stone&amp;gt;4000;days:4;tools:sledgehammer,axe,adze&lt;br /&gt;
 Special rules : maxpeople:40;maxweight:4400000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g16500g&lt;br /&gt;
&lt;br /&gt;
'''pot still steel'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;1000,steel&amp;gt;800;days:5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''wooden plate'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;300;days:3;tools:hammer,knife&lt;br /&gt;
 Special rules : stores:300-800&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g300g&lt;br /&gt;
&lt;br /&gt;
'''barrel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2000,iron&amp;gt;150;days:3;tools:hammer&lt;br /&gt;
 Special rules : stores:2150-12150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2150g&lt;br /&gt;
&lt;br /&gt;
'''large wooden crate'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;2500;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:2500-6500&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2500g&lt;br /&gt;
&lt;br /&gt;
'''small barrel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;1500,iron&amp;gt;100;days:4;tools:hammer&lt;br /&gt;
 Special rules : stores:1600-6600&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1600g&lt;br /&gt;
&lt;br /&gt;
'''large barrel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;3500,iron&amp;gt;300;days:5;tools:hammer&lt;br /&gt;
 Special rules : stores:3800-18800&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g3800g&lt;br /&gt;
&lt;br /&gt;
'''biodiesel mixing vat'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:iron&amp;gt;1100,steel&amp;gt;400,rubber&amp;gt;100;days:4;tools:hammer,screwdriver,wrench&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1600g&lt;br /&gt;
&lt;br /&gt;
'''fractional distillation stack'''&lt;br /&gt;
 Build conditions : maxonloc:4;isnoncentertype:building,hall,brick building&lt;br /&gt;
 Build requirements : objects:thermal cutoff valve&amp;gt;1;raws:steel&amp;gt;500,iron&amp;gt;300,rubber&amp;gt;200,aluminium&amp;gt;1000;days:4;tools:screwdriver,hammer,wrench,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2200g&lt;br /&gt;
&lt;br /&gt;
'''small fishing net wood'''&lt;br /&gt;
 Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy&lt;br /&gt;
 Build requirements : raws:thin rope&amp;gt;1000,resin&amp;gt;200,wood&amp;gt;500,medium rope&amp;gt;500;days:4;tools:needle,knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2200g&lt;br /&gt;
&lt;br /&gt;
'''small fishing net reed'''&lt;br /&gt;
 Build conditions : isnoncentertype:dugout canoe,rowing-boat,longboat,dinghy&lt;br /&gt;
 Build requirements : raws:thin rope&amp;gt;1000,resin&amp;gt;100,reed&amp;gt;300,medium rope&amp;gt;500;days:2;tools:needle,knife,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1900g&lt;br /&gt;
&lt;br /&gt;
'''brick building'''&lt;br /&gt;
 Build requirements : raws:brick&amp;gt;11000;days:5;tools:trowel&lt;br /&gt;
 Special rules : maxpeople:35;maxweight:4000000&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g11000g&lt;br /&gt;
&lt;br /&gt;
'''pot still copper'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;1800;days:4;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''pot still tin'''&lt;br /&gt;
 Build conditions : isbuilding;maxonloc:4&lt;br /&gt;
 Build requirements : raws:tin&amp;gt;1800;days:4.5;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1800g&lt;br /&gt;
&lt;br /&gt;
'''burlap sack'''&lt;br /&gt;
 Build requirements : raws:hemp cloth&amp;gt;500,string&amp;gt;50;days:3;tools:scissors,needle&lt;br /&gt;
 Special rules : stores:550-2550&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''sextant'''&lt;br /&gt;
 Build requirements : objects:lens&amp;gt;2,brass case&amp;gt;1,eyepiece&amp;gt;1,sextant arc&amp;gt;1;days:2;tools:screwdriver,pliers&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g685g&lt;br /&gt;
&lt;br /&gt;
'''canvas duffel'''&lt;br /&gt;
 Build requirements : raws:cotton cloth&amp;gt;200;days:1;tools:scissors,needle&lt;br /&gt;
 Special rules : stores:200-5200&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''sextant arc'''&lt;br /&gt;
 Build conditions : hasobject:work bench&lt;br /&gt;
 Build requirements : raws:tin&amp;gt;200;days:5;tools:file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g200g&lt;br /&gt;
&lt;br /&gt;
'''fur paintbrush'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,fur&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g275g&lt;br /&gt;
&lt;br /&gt;
'''hemp paintbrush'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,hemp yarn&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g275g&lt;br /&gt;
&lt;br /&gt;
'''cotton paintbrush'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;200,cotton&amp;gt;75;days:1;tools:knife,needle&lt;br /&gt;
 Special rules : signwriting:100&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 150&lt;br /&gt;
 Repair rate per day : 1000&lt;br /&gt;
 Weight : g275g&lt;br /&gt;
&lt;br /&gt;
'''big steel pot'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;180;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 750&lt;br /&gt;
 Weight : g180g&lt;br /&gt;
&lt;br /&gt;
'''bronze shovel'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500,bronze&amp;gt;200;days:1&lt;br /&gt;
 Special rules : hit:4;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 47&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g700g&lt;br /&gt;
&lt;br /&gt;
'''bronze axe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,bronze&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:23&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''bronze pickaxe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;400,bronze&amp;gt;150;days:1;tools:hammer&lt;br /&gt;
 Special rules : hit:26;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 13&lt;br /&gt;
 Decay rate usage : 45&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g550g&lt;br /&gt;
&lt;br /&gt;
'''bronze hammer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;65,bronze&amp;gt;40;days:1&lt;br /&gt;
 Special rules : hit:6;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 12&lt;br /&gt;
 Decay rate usage : 342&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g105g&lt;br /&gt;
&lt;br /&gt;
'''bronze knife'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;30,bronze&amp;gt;30;days:2&lt;br /&gt;
 Special rules : hit:13;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 12&lt;br /&gt;
 Decay rate usage : 38&lt;br /&gt;
 Repair rate per day : 600&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''bronze dung-fork'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;500,bronze&amp;gt;175;days:1.2&lt;br /&gt;
 Special rules : hit:16;weapon_skill:30&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 14&lt;br /&gt;
 Decay rate usage : 48&lt;br /&gt;
 Repair rate per day : 750&lt;br /&gt;
 Weight : g675g&lt;br /&gt;
&lt;br /&gt;
'''bronze planer'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;50,bronze&amp;gt;35;days:2;tools:screwdriver,hammer&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 20&lt;br /&gt;
 Decay rate usage : 81&lt;br /&gt;
 Repair rate per day : 650&lt;br /&gt;
 Weight : g85g&lt;br /&gt;
&lt;br /&gt;
'''bronze scissors'''&lt;br /&gt;
 Build requirements : raws:bronze&amp;gt;50;days:0.5;tools:hammer,screwdriver,file&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 30&lt;br /&gt;
 Decay rate usage : 55&lt;br /&gt;
 Repair rate per day : 400&lt;br /&gt;
 Weight : g50g&lt;br /&gt;
&lt;br /&gt;
'''bronze sickle'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;450,bronze&amp;gt;250;days:1&lt;br /&gt;
 Special rules : hit:18&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 21&lt;br /&gt;
 Decay rate usage : 86&lt;br /&gt;
 Repair rate per day : 800&lt;br /&gt;
 Weight : g700g&lt;br /&gt;
&lt;br /&gt;
'''bronze scythe'''&lt;br /&gt;
 Build requirements : raws:wood&amp;gt;250,bronze&amp;gt;200;days:1.5;tools:hammer&lt;br /&gt;
 Special rules : hit:26;weapon_skill:50&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 19&lt;br /&gt;
 Decay rate usage : 75&lt;br /&gt;
 Repair rate per day : 500&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''big copper pot'''&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;450;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 550&lt;br /&gt;
 Weight : g450g&lt;br /&gt;
&lt;br /&gt;
'''steel pot'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;100;days:1.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 1200&lt;br /&gt;
 Weight : g100g&lt;br /&gt;
&lt;br /&gt;
'''copper pot'''&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;250;days:1;tools:peen hammer&lt;br /&gt;
 Special rules : hit:5;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 900&lt;br /&gt;
 Weight : g250g&lt;br /&gt;
&lt;br /&gt;
'''small steel pot'''&lt;br /&gt;
 Build requirements : raws:steel&amp;gt;60;days:0.75;tools:peen hammer&lt;br /&gt;
 Special rules : hit:4;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 5&lt;br /&gt;
 Decay rate usage : 15&lt;br /&gt;
 Repair rate per day : 1700&lt;br /&gt;
 Weight : g60g&lt;br /&gt;
&lt;br /&gt;
'''small copper pot'''&lt;br /&gt;
 Build requirements : raws:copper&amp;gt;150;days:0.5;tools:peen hammer&lt;br /&gt;
 Special rules : hit:3;weapon_skill:20&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 8&lt;br /&gt;
 Decay rate usage : 20&lt;br /&gt;
 Repair rate per day : 1275&lt;br /&gt;
 Weight : g150g&lt;br /&gt;
&lt;br /&gt;
'''enhanced range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:brass case&amp;gt;1,copper wire&amp;gt;5,radio vacuum tube&amp;gt;1,circuit board&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=115&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2085g&lt;br /&gt;
&lt;br /&gt;
'''extended range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:aluminized brass case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1,circuit board&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=150&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g1775g&lt;br /&gt;
&lt;br /&gt;
'''long range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:long range radio case&amp;gt;1,long range transmitter wire&amp;gt;8,radio vacuum tube&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=90&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2775g&lt;br /&gt;
&lt;br /&gt;
'''medium range repeater'''&lt;br /&gt;
 Build conditions : isbuilding;isnotvehicle&lt;br /&gt;
 Build requirements : objects:medium radio case&amp;gt;1,copper wire&amp;gt;6,radio vacuum tube&amp;gt;1;days:3;tools:pliers,screwdriver,soldering iron&lt;br /&gt;
 Special rules : rebroadcast=60&lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g2895g&lt;br /&gt;
&lt;br /&gt;
'''cobalt thermal cutoff valve'''&lt;br /&gt;
 Build requirements : raws:cobalt&amp;gt;200;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''zinc thermal cutoff valve'''&lt;br /&gt;
 Build requirements : raws:zinc&amp;gt;215;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''magnesium thermal cutoff valve'''&lt;br /&gt;
 Build requirements : raws:magnesium&amp;gt;215;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
&lt;br /&gt;
'''platinum thermal cutoff valve'''&lt;br /&gt;
 Build requirements : raws:platinum&amp;gt;20;days:1;tools:file,pliers,screwdriver&lt;br /&gt;
 Special rules : &lt;br /&gt;
 Visible : yes&lt;br /&gt;
 Decay rate per turn : 0&lt;br /&gt;
 Decay rate usage : 0&lt;br /&gt;
 Repair rate per day : 0&lt;br /&gt;
 Weight : g20g&lt;br /&gt;
 &lt;br /&gt;
==Tue, 06 Feb 2007 Raw Resource==&lt;br /&gt;
&lt;br /&gt;
'''oil'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
&lt;br /&gt;
'''gold'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''diamonds'''&lt;br /&gt;
 Gather per day : 15&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''stone'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''sand'''&lt;br /&gt;
 Gather per day : 2000&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''water'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''gas'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''wood'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''minerals'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''iron'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rubber'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''alumina'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salt'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''steel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silver'''&lt;br /&gt;
 Gather per day : 14&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''coal'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''copper'''&lt;br /&gt;
 Gather per day : 175&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''nickel'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''tin'''&lt;br /&gt;
 Gather per day : 160&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''zinc'''&lt;br /&gt;
 Gather per day : 120&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''soda'''&lt;br /&gt;
 Gather per day : 320&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''magnesium'''&lt;br /&gt;
 Gather per day : 120&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''cobalt'''&lt;br /&gt;
 Gather per day : 110&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''food'''&lt;br /&gt;
 Gather per day : 1600&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potatoes'''&lt;br /&gt;
 Gather per day : 1600&lt;br /&gt;
 Nutrition : 50&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''tomatos'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 38&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''mushrooms'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 57&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''coconuts'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''apples'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 57&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''pineapples'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 132&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''grapes'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 112&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''nuts'''&lt;br /&gt;
 Gather per day : 250&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 93&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''sugar'''&lt;br /&gt;
 Gather per day : 150&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 8&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''spinage'''&lt;br /&gt;
 Gather per day : 700&lt;br /&gt;
 Nutrition : 73&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 30&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''carrots'''&lt;br /&gt;
 Gather per day : 800&lt;br /&gt;
 Nutrition : 85&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''onions'''&lt;br /&gt;
 Gather per day : 650&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 75&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''asparagus'''&lt;br /&gt;
 Gather per day : 550&lt;br /&gt;
 Nutrition : 84&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''rice'''&lt;br /&gt;
 Gather per day : 1400&lt;br /&gt;
 Nutrition : 60&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''wheat'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''corn'''&lt;br /&gt;
 Gather per day : 870&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''barley'''&lt;br /&gt;
 Gather per day : 875&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''papayas'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 142&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''rye'''&lt;br /&gt;
 Gather per day : 575&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''bananas'''&lt;br /&gt;
 Gather per day : 275&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''sorghum'''&lt;br /&gt;
 Gather per day : 645&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 210&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rye bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 170&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''limestone'''&lt;br /&gt;
 Gather per day : 1100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''stainless steel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''chromium'''&lt;br /&gt;
 Gather per day : 86&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''glass'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mout whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 60&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grain whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 50&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blended whisky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 55&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mud'''&lt;br /&gt;
 Gather per day : 850&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''grass'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 10&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''hay'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''reed'''&lt;br /&gt;
 Gather per day : 225&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''bauxite'''&lt;br /&gt;
 Gather per day : 130&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''popcorn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cookies'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 120&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wheat flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rye flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cod'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''aluminium'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rainbow trout'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''baked trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''sorghum flour'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sorghum bread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 230&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blackberries'''&lt;br /&gt;
 Gather per day : 225&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 55&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''cotton yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thin rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silk cocoons'''&lt;br /&gt;
 Gather per day : 75&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''silk yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blueberries'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 75&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 45&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''silk cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton fibers'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''platinum'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''hemp'''&lt;br /&gt;
 Gather per day : 850&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''animal hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''leather'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''feathers'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fur'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cooked meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''seaweed'''&lt;br /&gt;
 Gather per day : 135&lt;br /&gt;
 Nutrition : 30&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 30&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''grilled meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pancake'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pastry dough'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pizza'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tulips'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''roses'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''daisies'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''buttercups'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''sushi (fish)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 105&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sushi (meat)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 110&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''clay'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''charcoal'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''obsidian'''&lt;br /&gt;
 Gather per day : 40&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tusk'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''shell'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hematite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''ivory'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''boerenkool'''&lt;br /&gt;
 Gather per day : 900&lt;br /&gt;
 Nutrition : 65&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''small bones'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''large bones'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp yarn'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''snakeskin'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crocodile hide'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''iron ore'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''medium rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thick rope'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''treated snakeskin'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pumpkin'''&lt;br /&gt;
 Gather per day : 720&lt;br /&gt;
 Nutrition : 90&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''pearls'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''magnetite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''taconite'''&lt;br /&gt;
 Gather per day : 750&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''treated crocodile leather'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''maple sap'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''timber'''&lt;br /&gt;
 Gather per day : 2000&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Foresting&lt;br /&gt;
&lt;br /&gt;
'''graphite'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grease'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blank'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''marble'''&lt;br /&gt;
 Gather per day : 265&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''brick'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''glass beads'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ginseng'''&lt;br /&gt;
 Gather per day : 200&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 65&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''salmon'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''pike'''&lt;br /&gt;
 Gather per day : 50&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
&lt;br /&gt;
'''baked salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 450&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''smoked trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''aloe vera'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''crushed aloe vera'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 100&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''arnica'''&lt;br /&gt;
 Gather per day : 80&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry arnica'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed arnica'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''basil'''&lt;br /&gt;
 Gather per day : 115&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry basil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed basil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''bergamot oil'''&lt;br /&gt;
 Gather per day : 30&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''camphor oil'''&lt;br /&gt;
 Gather per day : 35&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''clove'''&lt;br /&gt;
 Gather per day : 140&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry clove'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed clove'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dill'''&lt;br /&gt;
 Gather per day : 110&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry dill'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed dill'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''eucalyptus oil'''&lt;br /&gt;
 Gather per day : 40&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''garlic'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry garlic'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed garlic'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ginger'''&lt;br /&gt;
 Gather per day : 95&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry ginger'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed ginger'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hamamelis'''&lt;br /&gt;
 Gather per day : 55&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry hamamelis'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed hamamelis'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''lavender'''&lt;br /&gt;
 Gather per day : 135&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry lavender'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed lavender'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''lemons'''&lt;br /&gt;
 Gather per day : 90&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''lemon juice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''myrrh'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry myrrh'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed myrrh'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''patchouli oil'''&lt;br /&gt;
 Gather per day : 35&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''peppermint'''&lt;br /&gt;
 Gather per day : 22&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry peppermint'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed peppermint'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sage'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry sage'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed sage'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tarragon'''&lt;br /&gt;
 Gather per day : 8&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry tarragon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed tarragon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''thyme'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry thyme'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed thyme'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''white willow'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry white willow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed white willow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (a)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (b)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (c)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (d)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (e)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (f)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (g)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (h)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (i)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (j)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (a)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 220&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (b)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 420&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (c)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 205&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (d)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 225&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (e)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 220&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (f)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 250&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (g)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 475&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (h)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 270&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (i)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 650&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (j)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 1000&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''yarrow'''&lt;br /&gt;
 Gather per day : 30&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''dry yarrow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed yarrow'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''propane'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olives'''&lt;br /&gt;
 Gather per day : 400&lt;br /&gt;
 Nutrition : 80&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''olive paste'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pomace'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''blended olive oil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olive oil'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee cherries'''&lt;br /&gt;
 Gather per day : 280&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''tea leaves'''&lt;br /&gt;
 Gather per day : 240&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''roasted coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ground coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''crushed tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dry tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 275&lt;br /&gt;
 Energy : 200&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tea'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 225&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''olive juice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''glass bars'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''window glass'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coke'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''resin'''&lt;br /&gt;
 Gather per day : 80&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''beeswax'''&lt;br /&gt;
 Gather per day : 170&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''bitumen'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''sealing wax'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wax mixture'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''sinew'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cotton string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''hemp string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''silk string'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fermented coffee cherries'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''coffee beans'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''ground coffee beans'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''bronze'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''phosphorus'''&lt;br /&gt;
 Gather per day : 130&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''salted cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted pike'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted salmon'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted meat'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat jerky'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 450&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cucumbers'''&lt;br /&gt;
 Gather per day : 500&lt;br /&gt;
 Nutrition : 132&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
&lt;br /&gt;
'''pickles'''&lt;br /&gt;
 Gather per day : 100&lt;br /&gt;
 Nutrition : 190&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
&lt;br /&gt;
'''strawberries'''&lt;br /&gt;
 Gather per day : 215&lt;br /&gt;
 Nutrition : 75&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 75&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''raspberries'''&lt;br /&gt;
 Gather per day : 300&lt;br /&gt;
 Nutrition : 80&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 40&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
&lt;br /&gt;
'''jade'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''sapphire'''&lt;br /&gt;
 Gather per day : 11&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''ruby'''&lt;br /&gt;
 Gather per day : 20&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''topaz'''&lt;br /&gt;
 Gather per day : 15&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''opal'''&lt;br /&gt;
 Gather per day : 10&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
&lt;br /&gt;
'''emerald'''&lt;br /&gt;
 Gather per day : 8&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''turquoise'''&lt;br /&gt;
 Gather per day : 12&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
&lt;br /&gt;
'''water (test)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''milk'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''scrambled eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 400&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''boiled eggs'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 375&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''ice cream'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 150&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
&lt;br /&gt;
'''cheese curds'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 100&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cheese'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 280&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fresh dung'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried dung'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potato salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 180&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 76&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''granola'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 285&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 98&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''stew'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 350&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''porridge'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 330&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''wool cloth'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted asparagus'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 117&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''salted carrots'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 130&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''steamed rice'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''baked potatoes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 166&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''mashed potatoes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 180&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried cod'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 400&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''dried trout'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 375&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grilled asparagus'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 196&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''roasted carrots'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 200&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''potato chips'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 125&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice cakes'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 142&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''meat pie'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 300&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fries'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 320&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (k)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice balls'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (l)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (m)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''herbal mixture (n)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (k)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 200&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (l)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 330&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (m)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 210&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''healing liquid (n)'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 400&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fertilizer'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''apple pie'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 114&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fruit salad'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 375&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 140&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''alcohol'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''impure biodiesel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''biodiesel'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''raisins'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 120&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 224&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''pretzels'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 330&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cornmeal'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''tortillas'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cornbread'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 285&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 60&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''grits'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 200&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 40&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''rice pudding'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 90&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''cheese sandwich'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 250&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 100&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''petrol'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 0&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
&lt;br /&gt;
'''fish sandwich'''&lt;br /&gt;
 Gather per day : 0&lt;br /&gt;
 Nutrition : 500&lt;br /&gt;
 Energy : 0&lt;br /&gt;
 Strengthening : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
==Tue, 06 Feb 2007 Tools for resource collection==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : gold&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : diamonds&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : stone&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : iron&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : alumina&lt;br /&gt;
 Productivity factor : 00&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : silver&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : coal&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : copper&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : nickel&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : tin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : zinc&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : magnesium&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : cobalt&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : chromium&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : sand&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : spinage&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : onions&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : asparagus&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : limestone&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Resource : rubber&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : potatoes&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : carrots&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : rice&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : wheat&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : corn&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : barley&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : rye&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : sorghum&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : food&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : apples&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''stick'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : bauxite&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : cod&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : rainbow trout&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : cod&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : rainbow trout&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''small oil pump '''&lt;br /&gt;
 Resource : oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''oil pump '''&lt;br /&gt;
 Resource : oil&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : grapes&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : soda&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : roses&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : daisies&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : clay&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : hematite&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : apples&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''dung-fork'''&lt;br /&gt;
 Resource : pumpkin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''rubber tapping knife'''&lt;br /&gt;
 Resource : maple sap&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : papayas&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : papayas&lt;br /&gt;
 Productivity factor : 01.9&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.13&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : timber&lt;br /&gt;
 Productivity factor : 01.1&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : marble&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''asparagus harvest knife'''&lt;br /&gt;
 Resource : asparagus&lt;br /&gt;
 Productivity factor : 06.85&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : barley&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : corn&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : rye&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : sorghum&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : wheat&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : tulips&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : salmon&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : salmon&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''fishing pole'''&lt;br /&gt;
 Resource : pike&lt;br /&gt;
 Productivity factor : 010&lt;br /&gt;
&lt;br /&gt;
'''fishing spear'''&lt;br /&gt;
 Resource : pike&lt;br /&gt;
 Productivity factor : 07&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : grapes&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : aloe vera&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : arnica&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : basil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : clove&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : dill&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : garlic&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : ginger&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : ginger&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : hamamelis&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : lavender&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : myrrh&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : peppermint&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : sage&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : tarragon&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : thyme&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : white willow&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : yarrow&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''gas valve'''&lt;br /&gt;
 Resource : gas&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : tomatos&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : tomatos&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : beeswax&lt;br /&gt;
 Productivity factor : 02.5&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : beeswax&lt;br /&gt;
 Productivity factor : 01.75&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : tea leaves&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : tea leaves&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''3/4 axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 01.6&lt;br /&gt;
&lt;br /&gt;
'''steel battle axe'''&lt;br /&gt;
 Resource : resin&lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : coffee cherries&lt;br /&gt;
 Productivity factor : 02.8&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : jade&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : sapphire&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : ruby&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : topaz&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : emerald&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''pickaxe'''&lt;br /&gt;
 Resource : turquoise&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''walking stick'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''sickle'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scythe'''&lt;br /&gt;
 Resource : grass&lt;br /&gt;
 Productivity factor : 05&lt;br /&gt;
&lt;br /&gt;
'''scepter'''&lt;br /&gt;
 Resource : nuts&lt;br /&gt;
 Productivity factor : 01.75&lt;br /&gt;
&lt;br /&gt;
'''shovel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : pineapples&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : pineapples&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : coffee cherries&lt;br /&gt;
 Productivity factor : 02.6&lt;br /&gt;
&lt;br /&gt;
'''stone axe'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.33&lt;br /&gt;
&lt;br /&gt;
'''stone cleaver'''&lt;br /&gt;
 Resource : wood&lt;br /&gt;
 Productivity factor : 01.25&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : bananas&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''wheelbarrow'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''improved wheelbarrow'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : bergamot oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : camphor oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : eucalyptus oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''scissors'''&lt;br /&gt;
 Resource : patchouli oil&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''knife'''&lt;br /&gt;
 Resource : lemons&lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bone knife'''&lt;br /&gt;
 Resource : lemons&lt;br /&gt;
 Productivity factor : 01.8&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : coconuts&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : reed&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''machete'''&lt;br /&gt;
 Resource : sugar&lt;br /&gt;
 Productivity factor : 03&lt;br /&gt;
&lt;br /&gt;
'''iron chisel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.33&lt;br /&gt;
&lt;br /&gt;
'''iron carving knife'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 02&lt;br /&gt;
&lt;br /&gt;
'''bronze chisel'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.2&lt;br /&gt;
&lt;br /&gt;
'''bronze carving knife'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01.5&lt;br /&gt;
&lt;br /&gt;
'''fur paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
'''hemp paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
'''cotton paintbrush'''&lt;br /&gt;
 Resource : &lt;br /&gt;
 Productivity factor : 01&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 MAchine based projects==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,wood&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,wood&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Harvesting potatoes - potato harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  8000g of potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for hematite - hematite drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  3750g of hematite&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing steel (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;420,coal&amp;gt;420,limestone&amp;gt;1400;days:1;tools:bellows&lt;br /&gt;
 Result :  g of  700g of steel&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacture steel - blast furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;980,coal&amp;gt;700,limestone&amp;gt;3500;days:1&lt;br /&gt;
 Result :  g of  1750g of steel&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for nickel - nickel drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  900g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacture stainless steel - blast furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;100,nickel&amp;gt;50,coal&amp;gt;70,chromium&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  170g of stainless steel&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing glass bars - glass oven'''&lt;br /&gt;
 Requirements : raws:sand&amp;gt;600,wood&amp;gt;60,soda&amp;gt;200&lt;br /&gt;
 Result :  g of  300g of glass bars&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for magnesium - magnesium drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  520g of magnesium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Digging for sand - digging machine'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  8000g of sand&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for copper - copper drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  700g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for coal - coal drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  1000g of coal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Harvesting carrots - carrot harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  4000g of carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;600,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  600g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  500g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,wood&amp;gt;60;days:1&lt;br /&gt;
 Result :  g of  750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;400,sugar&amp;gt;150,wood&amp;gt;30;days:1;tools:wooden bowl&lt;br /&gt;
 Result :  g of  550g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;480,sugar&amp;gt;180,coal&amp;gt;30;days:1;tools:wooden bowl&lt;br /&gt;
 Result :  g of  660g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800,coal&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  800g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding wheat - millstone'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;1800;days:1&lt;br /&gt;
 Result :  g of  1800g of wheat flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding rye - millstone'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;1200;days:1&lt;br /&gt;
 Result :  g of  1200g of rye flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding rye - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  400g of rye flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding wheat - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;900;days:1&lt;br /&gt;
 Result :  g of  900g of wheat flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;200,coal&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining alumina - alumina refiner'''&lt;br /&gt;
 Requirements : raws:bauxite&amp;gt;900,soda&amp;gt;150,coal&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  300g of alumina&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  500g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  500g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drilling for bauxite - bauxite drill'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  750g of bauxite&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Pumping for oil - oil derrick'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  1250g of oil&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding sorghum - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:sorghum&amp;gt;750;days:1&lt;br /&gt;
 Result :  g of  750g of sorghum flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,wood&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;725,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  725g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Weaving cotton cloth - loom'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;600;days:1&lt;br /&gt;
 Result :  g of  590g of cotton cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Spinning cotton yarn - spindle'''&lt;br /&gt;
 Requirements : raws:cotton fibers&amp;gt;325;days:1&lt;br /&gt;
 Result :  g of  300g of cotton yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Spinning silk yarn - spindle'''&lt;br /&gt;
 Requirements : raws:silk cocoons&amp;gt;250;days:1&lt;br /&gt;
 Result :  g of  240g of silk yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Twining cotton string - twiner'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;500;days:1&lt;br /&gt;
 Result :  g of  500g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Spinning wool yarn - spindle'''&lt;br /&gt;
 Requirements : raws:wool&amp;gt;700;days:1&lt;br /&gt;
 Result :  g of  690g of wool yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Weaving silk cloth - loom'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;650;days:1&lt;br /&gt;
 Result :  g of  645g of silk cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Ginning cotton - cotton gin'''&lt;br /&gt;
 Requirements : raws:cotton&amp;gt;1200;days:1&lt;br /&gt;
 Result :  g of  800g of cotton fibers&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curing hide - curing tub'''&lt;br /&gt;
 Requirements : raws:hide&amp;gt;1500,salt&amp;gt;500;days:1&lt;br /&gt;
 Result :  g of  1050g of leather&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding sorghum - millstone'''&lt;br /&gt;
 Requirements : raws:sorghum&amp;gt;1500;days:1&lt;br /&gt;
 Result :  g of  1500g of sorghum flour&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,coal&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,wood&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,wood&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  135g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;250;days:1&lt;br /&gt;
 Result :  g of  545g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;200,wood&amp;gt;150;days:0.25;tools:cooking stone&lt;br /&gt;
 Result :  g of  200g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making pastry dough - kitchen table'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;1600;days:1;tools:wooden bowl,doughroller&lt;br /&gt;
 Result :  g of  1500g of pastry dough&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;300,tomatos&amp;gt;500,coal&amp;gt;60;days:1;tools:knife&lt;br /&gt;
 Result :  g of  800g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;200,tomatos&amp;gt;300,wood&amp;gt;80;days:1;tools:knife&lt;br /&gt;
 Result :  g of  500g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (meat) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,meat&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result :  g of  2100g of sushi (meat)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (fish) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,rainbow trout&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result :  g of  2100g of sushi (fish)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making sushi (fish) - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1000,seaweed&amp;gt;800,cod&amp;gt;300;days:1;tools:wooden bowl,knife,makisu&lt;br /&gt;
 Result :  g of  2100g of sushi (fish)&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Digging for clay - digging machine (clay)'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  4000g of clay&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Digging&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing charcoal - small kiln'''&lt;br /&gt;
 Requirements : raws:wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  100g of charcoal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing charcoal - kiln'''&lt;br /&gt;
 Requirements : raws:wood&amp;gt;900;days:1&lt;br /&gt;
 Result :  g of  425g of charcoal&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing thin rope - rope machine'''&lt;br /&gt;
 Requirements : raws:string&amp;gt;800;days:1&lt;br /&gt;
 Result :  g of  800g of thin rope&lt;br /&gt;
 Max participants : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (charcoal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;200,charcoal&amp;gt;190;days:1&lt;br /&gt;
 Result :  g of  100g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;600,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  600g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  500g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;480,sugar&amp;gt;180,charcoal&amp;gt;55;days:1;tools:wooden bowl&lt;br /&gt;
 Result :  g of  660g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;300,tomatos&amp;gt;500,charcoal&amp;gt;55;days:1;tools:knife&lt;br /&gt;
 Result :  g of  800g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  500g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;725,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  725g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  500g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;450,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result :  g of  400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800,charcoal&amp;gt;70;days:1&lt;br /&gt;
 Result :  g of  800g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (coal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,coal&amp;gt;420,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result :  g of  350g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Weaving hemp cloth - loom'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;830;days:1&lt;br /&gt;
 Result :  g of  820g of hemp cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Spinning hemp yarn - spindle'''&lt;br /&gt;
 Requirements : raws:hemp&amp;gt;840;days:1&lt;br /&gt;
 Result :  g of  830g of hemp yarn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result :  g of  1050g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Twining hemp string - twiner'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;830;days:1&lt;br /&gt;
 Result :  g of  830g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Treating snakeskin - curing tub'''&lt;br /&gt;
 Requirements : raws:snakeskin&amp;gt;200,salt&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  200g of treated snakeskin&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (coal) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,coal&amp;gt;560,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result :  g of  350g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (charcoal) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,charcoal&amp;gt;840,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result :  g of  350g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing thick rope - large rope machine'''&lt;br /&gt;
 Requirements : raws:medium rope&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  226g of thick rope&lt;br /&gt;
 Max participants : 7&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing medium rope - rope machine'''&lt;br /&gt;
 Requirements : raws:thin rope&amp;gt;800;days:1&lt;br /&gt;
 Result :  g of  400g of medium rope&lt;br /&gt;
 Max participants : 5&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (charcoal) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,charcoal&amp;gt;700,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result :  g of  350g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  525g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  540g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (hammer) - stone table'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  487g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Treating crocodile hide - curing tub'''&lt;br /&gt;
 Requirements : raws:crocodile hide&amp;gt;100,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  100g of treated crocodile leather&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result :  g of  1080g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (sledgehammer) - stone table'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result :  g of  974g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result :  g of  560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - fire place'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  525g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hematite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:hematite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result :  g of  1050g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing glass beads - glass oven'''&lt;br /&gt;
 Requirements : raws:sand&amp;gt;300,wood&amp;gt;30,soda&amp;gt;100&lt;br /&gt;
 Result :  g of  125g of glass beads&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - mudhole'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;1000,sand&amp;gt;4000;days:1&lt;br /&gt;
 Result :  g of  2000g of mud&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - iron bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,sand&amp;gt;600;days:1;tools:bucket&lt;br /&gt;
 Result :  g of  500g of mud&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing mud - wooden bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,sand&amp;gt;600;days:1;tools:bucket&lt;br /&gt;
 Result :  g of  500g of mud&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat - spit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;120;days:1&lt;br /&gt;
 Result :  g of  275g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Burning note - lighter'''&lt;br /&gt;
 Requirements : objects:note&amp;gt;1;days:0.25&lt;br /&gt;
 Result :  g of  0g of wood&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing potato salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,eggs&amp;gt;10,milk&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  2000g of potato salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing granola - mixing bowl'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;400,blueberries&amp;gt;100;days:1;tools:mixing bowl&lt;br /&gt;
 Result :  g of  500g of granola&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing granola - kitchen table'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;800,blueberries&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  1000g of granola&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,wood&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Tossing salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:spinage&amp;gt;400,tomatos&amp;gt;200,carrots&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result :  g of  700g of salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smoking meat - smoker'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,wood&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  350g of smoked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smoking cod - smoker'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of smoked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smoking salmon - smoker'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of smoked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smoking pike - smoker'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of smoked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smoking trout - smoker'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of smoked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying arnica - drying rack'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry arnica&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying arnica - scaffold'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry arnica&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying basil - drying rack'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying basil - scaffold'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying clove - drying rack'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying clove - scaffold'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying dill - drying rack'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying dill - scaffold'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying garlic - drying rack'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying garlic - scaffold'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying ginger - drying rack'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying ginger - scaffold'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying hamamelis - drying rack'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying hamamelis - scaffold'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying lavender - drying rack'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying lavender - scaffold'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying myrrh - drying rack'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying myrrh - scaffold'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying peppermint - drying rack'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying peppermint - scaffold'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying sage - drying rack'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying sage - scaffold'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying tarragon - drying rack'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying tarragon - scaffold'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying thyme - drying rack'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying thyme - scaffold'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying white willow - drying rack'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying white willow - scaffold'''&lt;br /&gt;
 Requirements : raws:while willow&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying cod - drying rack'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of dried cod&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Crushing basil - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed basil&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing clove - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry clove&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed clove&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing dill - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry dill&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed dill&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing garlic - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed garlic&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing ginger - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed ginger&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Purify gas (wood) - gas purifier'''&lt;br /&gt;
 Requirements : raws:gas&amp;gt;200,wood&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  150g of propane&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing hamamelis - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry hamamelis&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed hamamelis&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing lavender - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry lavender&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed lavender&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing myrrh - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry myrrh&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed myrrh&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing peppermint - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry peppermint&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed peppermint&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing sage - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry sage&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed sage&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing tarragon - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry tarragon&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed tarragon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing thyme - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry thyme&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed thyme&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing white willow - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry white willow&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed white willow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing yarrow - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry yarrow&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  25g of crushed yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying yarrow - drying rack'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Drying yarrow - scaffold'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;100;days:0.25&lt;br /&gt;
 Result :  g of  100g of dry yarrow&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (a - Arnica, Hamamelis, Bergamot) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry arnica&amp;gt;100,dry hamamelis&amp;gt;100,bergamot oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (a)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (b - Arnica, Lavender, Camphor) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry arnica&amp;gt;100,dry lavender&amp;gt;100,camphor oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (b)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (c - Basil, Dill, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100,dry dill&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (c)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (d - Ginger, Hamamelis, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100,dry hamamelis&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (d)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (e - Basil, Hamamelis, Patchouli) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry basil&amp;gt;100,dry hamamelis&amp;gt;100,patchouli oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (e)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (f - Clove, Sage, Bergamot) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry clove&amp;gt;100,dry sage&amp;gt;100,bergamot oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (f)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (g - Garlic, Yarrow, Lemon) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100,dry yarrow&amp;gt;100,lemon juice&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (g)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (h - Peppermint, Sage, Lemon) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry peppermint&amp;gt;100,dry sage&amp;gt;100,lemon juice&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (h)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (i - Myrrh, White Willow, Eucalyptus) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry myrrh&amp;gt;100,dry white willow&amp;gt;100,eucalyptus oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (i)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (j - Tarragon, Thyme, Eucalyptus) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry tarragon&amp;gt;100,dry thyme&amp;gt;100,eucalyptus oil&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (j)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge - gas oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;720,milk&amp;gt;80,propane&amp;gt;8;days:1&lt;br /&gt;
 Result :  g of  800g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - primitive oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,wood&amp;gt;125;days:1;tools:steamer&lt;br /&gt;
 Result :  g of  1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result :  g of  960g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;840,charcoal&amp;gt;45;days:1;tools:steamer&lt;br /&gt;
 Result :  g of  1260g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result :  g of  400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,wood&amp;gt;25;days:1;tools:steamer&lt;br /&gt;
 Result :  g of  1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,dried dung&amp;gt;166;days:1&lt;br /&gt;
 Result :  g of  800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;700,dried dung&amp;gt;166;days:1;tools:steamer&lt;br /&gt;
 Result :  g of  1050g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming copper coins - stone table'''&lt;br /&gt;
 Requirements : objects:copper coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,coal&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - primitive oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,wood&amp;gt;125;days:1&lt;br /&gt;
 Result :  g of  800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - gas oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,propane&amp;gt;8;days:1&lt;br /&gt;
 Result :  g of  1600g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice - gas oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1400,propane&amp;gt;8;days:1;tools:steamer&lt;br /&gt;
 Result :  g of  2100g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - gas oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;1000,propane&amp;gt;10;days:1&lt;br /&gt;
 Result :  g of  1000g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - gas oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result :  g of  800g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cookies - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;800,sugar&amp;gt;300,propane&amp;gt;20;days:1;tools:wooden bowl&lt;br /&gt;
 Result :  g of  1100g of cookies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pizza - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;600,tomatos&amp;gt;1000,propane&amp;gt;20;days:1;tools:knife&lt;br /&gt;
 Result :  g of  1400g of pizza&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - gas oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;800,propane&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  800g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - gas oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;1200,propane&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  1200g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - gas oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;800,propane&amp;gt;24;days:1&lt;br /&gt;
 Result :  g of  800g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge - oven'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;360,milk&amp;gt;40,wood&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  400g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley150,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes - oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,wood&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  800g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking potatoes (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,coal&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  960g of baked potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Steaming rice (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;840,coal&amp;gt;25;days:1;tools:steamer&lt;br /&gt;
 Result :  g of  1260g of steamed rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;900,propane&amp;gt;16;days:1&lt;br /&gt;
 Result :  g of  800g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - gas oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;1500,propane&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  1500g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying tea leaves - drying rack'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  100g of dry tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding coffee - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:roasted coffee&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  75g of ground coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing tea - mortar and pestle'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;100;days:0.5&lt;br /&gt;
 Result :  g of  50g of crushed tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (gas) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;840,propane&amp;gt;175,limestone&amp;gt;1750;days:1&lt;br /&gt;
 Result :  g of  525g of iron&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - small fire pit'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea - oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;300,wood&amp;gt;25,water&amp;gt;450;days:1&lt;br /&gt;
 Result :  g of  750g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee - oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;200,wood&amp;gt;25,water&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  500g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing aluminium (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:alumina&amp;gt;250,propane&amp;gt;45;days:1&lt;br /&gt;
 Result :  g of  156g of aluminium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining iron ore (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron ore&amp;gt;700,propane&amp;gt;140,limestone&amp;gt;1400;days:1&lt;br /&gt;
 Result :  g of  525g of iron&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing steel (gas) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:iron&amp;gt;525,propane&amp;gt;175,limestone&amp;gt;1750;days:1;tools:bellows&lt;br /&gt;
 Result :  g of  963g of steel&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;250,coal&amp;gt;25,water&amp;gt;350;days:1&lt;br /&gt;
 Result :  g of  600g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;250,charcoal&amp;gt;40,water&amp;gt;350;days:1&lt;br /&gt;
 Result :  g of  600g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;350,coal&amp;gt;25,water&amp;gt;500;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  850g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;350,charcoal&amp;gt;40,water&amp;gt;500;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  850g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing coffee - gas oven'''&lt;br /&gt;
 Requirements : raws:ground coffee&amp;gt;300,propane&amp;gt;16,water&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  700g of coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Brewing tea - gas oven'''&lt;br /&gt;
 Requirements : raws:dry tea&amp;gt;400,propane&amp;gt;16,water&amp;gt;550;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  950g of tea&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining coal - coke oven'''&lt;br /&gt;
 Requirements : raws:coal&amp;gt;700,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  500g of coke&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Manufacturing window glass - kiln'''&lt;br /&gt;
 Requirements : raws:glass bars&amp;gt;800;days:1&lt;br /&gt;
 Result :  g of  600g of window glass&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Pumping for water - water pump'''&lt;br /&gt;
 Requirements : days:1;tools:bucket&lt;br /&gt;
 Result :  g of  200g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Harvesting rice - rice harvester'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  7000g of rice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Farming&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing seal wax - mixing bowl'''&lt;br /&gt;
 Requirements : raws:wax mixture&amp;gt;80,bitumen&amp;gt;40;days:1;tools:mixing bowl&lt;br /&gt;
 Result :  g of  60g of sealing wax&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Twining cotton string - simple twiner'''&lt;br /&gt;
 Requirements : raws:cotton yarn&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  50g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Twining hemp string - simple twiner'''&lt;br /&gt;
 Requirements : raws:hemp yarn&amp;gt;60;days:1&lt;br /&gt;
 Result :  g of  60g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Ginning cotton - simple cotton gin'''&lt;br /&gt;
 Requirements : raws:cotton&amp;gt;120;days:1&lt;br /&gt;
 Result :  g of  110g of cotton fibers&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Twining silk string - twiner'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  400g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Twining silk string - simple twiner'''&lt;br /&gt;
 Requirements : raws:silk yarn&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  40g of string&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Purify bitumen (wood) - gas purifier'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;200,wood&amp;gt;75;days:1&lt;br /&gt;
 Result :  g of  130g of bitumen&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Purify bitumen (coal) - gas purifier'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;200,coal&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  130g of bitumen&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Rolling rice balls - kitchen table'''&lt;br /&gt;
 Requirements : raws:steamed rice&amp;gt;2600,salt&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  2600g of rice balls&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Fermenting coffee cherries - iron bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,coffee cherries&amp;gt;500;days:2&lt;br /&gt;
 Result :  g of  500g of fermented coffee cherries&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Fermenting coffee cherries - wooden bucket'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;300,coffee cherries&amp;gt;500;days:2&lt;br /&gt;
 Result :  g of  500g of fermented coffee cherries&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying grapes - drying rack'''&lt;br /&gt;
 Requirements : raws:grapes&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding coffee - kitchen table'''&lt;br /&gt;
 Requirements : raws:coffee beans&amp;gt;1000;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  1000g of ground coffee&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - smelting furnace'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;1000,tin&amp;gt;100,phosphorus&amp;gt;50,zinc&amp;gt;50,wood&amp;gt;200;days:1;tools:bellows&lt;br /&gt;
 Result :  g of  500g of bronze&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - primitive smelting furnace'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;500,tin&amp;gt;50,phosphorus&amp;gt;25,zinc&amp;gt;25,wood&amp;gt;200;days:1;tools:bellows&lt;br /&gt;
 Result :  g of  250g of bronze&lt;br /&gt;
 Max participants : 6&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;100,tin&amp;gt;10,phosphorus&amp;gt;1,zinc&amp;gt;1,wood&amp;gt;100;days:1.5;tools:stone ingot&lt;br /&gt;
 Result :  g of  50g of bronze&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Fishing for salmon - small fishing net wood'''&lt;br /&gt;
 Requirements : days:1;location_state:sailing_floating&lt;br /&gt;
 Result :  g of  350g of salmon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Purify gas (coal) - gas purifier'''&lt;br /&gt;
 Requirements : raws:gas&amp;gt;200,coal&amp;gt;15;days:1&lt;br /&gt;
 Result :  g of  150g of propane&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting cod - salting barrel'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of salted cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting meat - salting barrel'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of salted meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting pike - salting barrel'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of salted pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting salmon - salting barrel'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of salted salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting trout - salting barrel'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  350g of salted trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying meat - drying rack'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of meat jerky&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,wood&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result :  g of  400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mining for stone - stone quarry'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  3750g of stone&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result :  g of  40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:0.5;tools:big pot&lt;br /&gt;
 Result :  g of  90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result :  g of  40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making ice cream - iron bucket'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;400,sugar&amp;gt;300;days:1;tools:ice cream crank,bucket&lt;br /&gt;
 Result :  g of  700g of ice cream&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,wood&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making cheese - cheese press'''&lt;br /&gt;
 Requirements : raws:cheese curds&amp;gt;500;days:1&lt;br /&gt;
 Result :  g of  500g of cheese&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making ice cream - wooden bucket'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;400,sugar&amp;gt;300;days:1;tools:ice cream crank,bucket&lt;br /&gt;
 Result :  g of  700g of ice cream&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,wood&amp;gt;150;days:1&lt;br /&gt;
 Result :  g of  500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod - primitive oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,wood&amp;gt;150;days:1&lt;br /&gt;
 Result :  g of  400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread - primitive oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,wood&amp;gt;150;days:1&lt;br /&gt;
 Result :  g of  600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout - primitive oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,wood&amp;gt;125;days:1&lt;br /&gt;
 Result :  g of  400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - primitive oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,wood&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn - primitive oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - primitive oven'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result :  g of  800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - small fire pit'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result :  g of  800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,dried dung&amp;gt;400;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,dried dung&amp;gt;133;days:0.5&lt;br /&gt;
 Result :  g of  135g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,dried dung&amp;gt;53;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,dried dung&amp;gt;72;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,dried dung&amp;gt;32;days:1;tools:pot&lt;br /&gt;
 Result :  g of  40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,dried dung&amp;gt;19;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;200,dried dung&amp;gt;200;days:0.25;tools:cooking stone&lt;br /&gt;
 Result :  g of  200g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - spit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;133;days:1&lt;br /&gt;
 Result :  g of  275g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;500,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  500g of bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cod (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:cod&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result :  g of  400g of baked cod&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking rye bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rye flour&amp;gt;400,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  400g of rye bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking sorghum bread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:sorghum flour&amp;gt;600,dried dung&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  600g of sorghum bread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking trout (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result :  g of  400g of baked trout&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,dried dung&amp;gt;166;days:1&lt;br /&gt;
 Result :  g of  400g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,dried dung&amp;gt;133;days:1&lt;br /&gt;
 Result :  g of  250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Popping popcorn (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;750,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  750g of popcorn&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing potato salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;800,eggs&amp;gt;5,milk&amp;gt;100;days:1;tools:mixing bowl&lt;br /&gt;
 Result :  g of  900g of potato salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Tossing salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:spinage&amp;gt;200,tomatos&amp;gt;100,carrots&amp;gt;100;days:1;tools:knife,mixing bowl&lt;br /&gt;
 Result :  g of  350g of salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mining for limestone - limestone quarry'''&lt;br /&gt;
 Requirements : days:1&lt;br /&gt;
 Result :  g of  4400g of limestone&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Squeezing lemon juice - kitchen table'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;180;days:1.0&lt;br /&gt;
 Result :  g of  90g of lemon juice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Squeezing lemon juice - apothecary table'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;180;days:1&lt;br /&gt;
 Result :  g of  90g of lemon juice&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - spit'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result :  g of  800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk - gas oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,propane&amp;gt;4;days:1&lt;br /&gt;
 Result :  g of  500g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,coal&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;300,charcoal&amp;gt;35;days:1&lt;br /&gt;
 Result :  g of  250g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,wood&amp;gt;125;days:1&lt;br /&gt;
 Result :  g of  450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,coal&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,charcoal&amp;gt;45;days:1&lt;br /&gt;
 Result :  g of  450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,coal&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result :  g of  400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,charcoal&amp;gt;45;days:1;tools:knife&lt;br /&gt;
 Result :  g of  400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,propane&amp;gt;8;days:1&lt;br /&gt;
 Result :  g of  900g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - gas oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;400,potatoes&amp;gt;240,carrots&amp;gt;160,propane&amp;gt;8;days:1;tools:knife&lt;br /&gt;
 Result :  g of  800g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,wood&amp;gt;125;days:1;tools:knife&lt;br /&gt;
 Result :  g of  400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;225,barley&amp;gt;225,dried dung&amp;gt;167;days:1&lt;br /&gt;
 Result :  g of  450g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;200,potatoes&amp;gt;120,carrots&amp;gt;80,dried dung&amp;gt;167;days:1;tools:knife&lt;br /&gt;
 Result :  g of  400g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;260;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;140;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  540g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing magnetite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:magnetite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result :  g of  1080g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (hammer) - work bench'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;750;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  487g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing taconite (sledgehammer) - work bench'''&lt;br /&gt;
 Requirements : raws:taconite&amp;gt;1500;days:1;tools:sledgehammer&lt;br /&gt;
 Result :  g of  974g of iron ore&lt;br /&gt;
 Max participants : 10&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Weaving wool cloth - loom'''&lt;br /&gt;
 Requirements : raws:wool yarn&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  390g of wool cloth&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Tailoring&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making pickles - salting barrel'''&lt;br /&gt;
 Requirements : raws:cucumbers&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  750g of pickles&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making oil - tarpit'''&lt;br /&gt;
 Requirements : raws:timber&amp;gt;2000;days:1;tools:bucket,shovel,froe&lt;br /&gt;
 Result :  g of  100g of oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting asparagus - salting barrel'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  750g of salted asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Salting carrots - salting barrel'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1000,salt&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  750g of salted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming golden coins - work bench'''&lt;br /&gt;
 Requirements : objects:golden coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of gold&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming silver coins - stone table'''&lt;br /&gt;
 Requirements : objects:silver coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of silver&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying potatoes - drying rack'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600;days:1&lt;br /&gt;
 Result :  g of  800g of potato chips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying trout - drying rack'''&lt;br /&gt;
 Requirements : raws:rainbow trout&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of dried trout&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Making fries - kitchen table'''&lt;br /&gt;
 Requirements : raws:baked potatoes&amp;gt;2000,salt&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  2000g of fries&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming steel coins - stone table'''&lt;br /&gt;
 Requirements : objects:steel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of steel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1000,meat&amp;gt;1000,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  2000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying rice - drying rack'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;1400;days:1&lt;br /&gt;
 Result :  g of  700g of rice cakes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming iron coins - stone table'''&lt;br /&gt;
 Requirements : objects:iron coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of iron&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (coal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming nickel coins - stone table'''&lt;br /&gt;
 Requirements : objects:nickel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming golden coins - stone table'''&lt;br /&gt;
 Requirements : objects:golden coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of gold&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming iron coins - work bench'''&lt;br /&gt;
 Requirements : objects:iron coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of iron&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming nickel coins - work bench'''&lt;br /&gt;
 Requirements : objects:nickel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of nickel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming silver coins - work bench'''&lt;br /&gt;
 Requirements : objects:silver coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of silver&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming steel coins - work bench'''&lt;br /&gt;
 Requirements : objects:steel coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of steel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming copper coins - work bench'''&lt;br /&gt;
 Requirements : objects:copper coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of copper&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,dried dung&amp;gt;800;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result :  g of  1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,dried dung&amp;gt;400;days:1;tools:pot&lt;br /&gt;
 Result :  g of  1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,dried dung&amp;gt;200;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;480;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;240;days:1;tools:pot&lt;br /&gt;
 Result :  g of  1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) - fire place'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;120;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - fire place'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - fire place'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - spit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;825,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  825g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - spit'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;825,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  825g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - spit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1200,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  1200g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - spit'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;1200,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  1200g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - primitive oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result :  g of  400g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - primitive oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;400,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result :  g of  400g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  500g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  500g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  500g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;500,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  500g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pike - gas oven'''&lt;br /&gt;
 Requirements : raws:pike&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result :  g of  800g of baked pike&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking salmon - gas oven'''&lt;br /&gt;
 Requirements : raws:salmon&amp;gt;800,propane&amp;gt;12;days:1&lt;br /&gt;
 Result :  g of  800g of baked salmon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1500,meat&amp;gt;1500,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  3000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1500,meat&amp;gt;1500,coal&amp;gt;60;days:1&lt;br /&gt;
 Result :  g of  3000g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking meat pie - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;1800,meat&amp;gt;1800,propane&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  3600g of meat pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing fruit salad - mixing bowl'''&lt;br /&gt;
 Requirements : raws:pineapples&amp;gt;100,coconuts&amp;gt;50,papayas&amp;gt;150;days:1;tools:knife,mixing bowl&lt;br /&gt;
 Result :  g of  300g of fruit salad&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (k - Garlic, Tea leaves, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry garlic&amp;gt;100,dry tea&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (k)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (l - Thyme, Myrrh, Aloe vera) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry thyme&amp;gt;100,dry myrrh&amp;gt;100,aloe vera&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (l)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (m - Ginger, Dill, Water) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry ginger&amp;gt;100,dry dill&amp;gt;100,water&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (m)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Crushing and mixing medicine (n - Lavender, Garlic, Aloe vera) - apothecary table'''&lt;br /&gt;
 Requirements : raws:dry lavender&amp;gt;100,dry garlic&amp;gt;100,aloe vera&amp;gt;50;days:1;tools:mortar and pestle&lt;br /&gt;
 Result :  g of  250g of healing liquid (n)&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing aloe vera - herb garden grass'''&lt;br /&gt;
 Requirements : raws:aloe vera&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of aloe vera&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung - herb garden grass'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result :  g of  100g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung and grass - herb garden grass'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;50,grass&amp;gt;150;days:1;tools:shovel&lt;br /&gt;
 Result :  g of  200g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Composting grass - herb garden grass'''&lt;br /&gt;
 Requirements : raws:grass&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result :  g of  150g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing arnica - herb garden grass'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;12,fertilizer&amp;gt;85,water&amp;gt;85;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  115g of arnica&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing basil - herb garden grass'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;16,fertilizer&amp;gt;120,water&amp;gt;120;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  160g of basil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing bergamot - herb garden grass'''&lt;br /&gt;
 Requirements : raws:bergamot oil&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  40g of bergamot oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing camphor - herb garden grass'''&lt;br /&gt;
 Requirements : raws:camphor oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  50g of camphor oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing clove - herb garden grass'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;20,fertilizer&amp;gt;150,water&amp;gt;150;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  200g of clove&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing dill - herb garden grass'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;16,fertilizer&amp;gt;115,water&amp;gt;115;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  155g of dill&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing eucalyptus - herb garden grass'''&lt;br /&gt;
 Requirements : raws:eucalyptus oil&amp;gt;6,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  55g of eucalyptus oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing garlic - herb garden grass'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of garlic&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing ginger - herb garden grass'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  130g of ginger&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing hamamelis - herb garden grass'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;8,fertilizer&amp;gt;55,water&amp;gt;55;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  75g of hamamelis&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing lavender - herb garden grass'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;19,fertilizer&amp;gt;140,water&amp;gt;140;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  190g of lavender&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing lemons - herb garden grass'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:knife,dung-fork&lt;br /&gt;
 Result :  g of  125g of lemons&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing myrrh - herb garden grass'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;2,fertilizer&amp;gt;15,water&amp;gt;15;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  20g of myrrh&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing patchouli - herb garden grass'''&lt;br /&gt;
 Requirements : raws:patchouli oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  50g of patchouli oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing peppermint - herb garden grass'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  30g of peppermint&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing sage - herb garden grass'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  30g of sage&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing tarragon - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;1,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  12g of tarragon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing tea leaves - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;34,fertilizer&amp;gt;250,water&amp;gt;250;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  335g of tea leaves&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing thyme - herb garden grass'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;2,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  15g of thyme&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing white willow - herb garden grass'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  30g of white willow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing yarrow - herb garden grass'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  40g of yarrow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes - deck grill'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;800,wood&amp;gt;600;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  800g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,wood&amp;gt;54;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,wood&amp;gt;24;days:1;tools:pot&lt;br /&gt;
 Result :  g of  40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,wood&amp;gt;14;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,wood&amp;gt;600;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,wood&amp;gt;300;days:1;tools:pot&lt;br /&gt;
 Result :  g of  1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung - herb garden plain'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result :  g of  100g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,wood&amp;gt;150;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,wood&amp;gt;300;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus - deck grill'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  270g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots - deck grill'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,wood&amp;gt;300;days:1&lt;br /&gt;
 Result :  g of  800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,wood&amp;gt;40;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Forming wax - deck grill'''&lt;br /&gt;
 Requirements : raws:beeswax&amp;gt;100,resin&amp;gt;40,wood&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  80g of wax mixture&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Smelting bronze  - deck grill'''&lt;br /&gt;
 Requirements : raws:copper&amp;gt;100,tin&amp;gt;10,phosphorus&amp;gt;1,zinc&amp;gt;1,wood&amp;gt;100;days:1.5;tools:stone ingot&lt;br /&gt;
 Result :  g of  50g of bronze&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Smelting&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,wood&amp;gt;750;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,wood&amp;gt;325;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot)  - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,wood&amp;gt;175;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Composting dung and grass - herb garden plain'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;50,grass&amp;gt;150;days:1;tools:shovel&lt;br /&gt;
 Result :  g of  200g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Composting grass - herb garden plain'''&lt;br /&gt;
 Requirements : raws:grass&amp;gt;200;days:1;tools:shovel&lt;br /&gt;
 Result :  g of  150g of fertilizer&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing aloe vera - herb garden plain'''&lt;br /&gt;
 Requirements : raws:aloe vera&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of aloe vera&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing arnica - herb garden plain'''&lt;br /&gt;
 Requirements : raws:arnica&amp;gt;12,fertilizer&amp;gt;85,water&amp;gt;85;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  115g of arnica&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing basil - herb garden plain'''&lt;br /&gt;
 Requirements : raws:basil&amp;gt;16,fertilizer&amp;gt;120,water&amp;gt;120;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  160g of basil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing bergamot - herb garden plain'''&lt;br /&gt;
 Requirements : raws:bergamot oil&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  40g of bergamot oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing camphor - herb garden plain'''&lt;br /&gt;
 Requirements : raws:camphor oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  50g of camphor oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing clove - herb garden plain'''&lt;br /&gt;
 Requirements : raws:clove&amp;gt;20,fertilizer&amp;gt;150,water&amp;gt;150;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  200g of clove&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing dill - herb garden plain'''&lt;br /&gt;
 Requirements : raws:dill&amp;gt;16,fertilizer&amp;gt;115,water&amp;gt;115;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  155g of dill&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing eucalyptus - herb garden plain'''&lt;br /&gt;
 Requirements : raws:eucalyptus oil&amp;gt;6,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  55g of eucalyptus oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing garlic - herb garden plain'''&lt;br /&gt;
 Requirements : raws:garlic&amp;gt;14,fertilizer&amp;gt;105,water&amp;gt;105;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of garlic&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing ginger - herb garden plain'''&lt;br /&gt;
 Requirements : raws:ginger&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  130g of ginger&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing hamamelis - herb garden plain'''&lt;br /&gt;
 Requirements : raws:hamamelis&amp;gt;8,fertilizer&amp;gt;55,water&amp;gt;55;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  75g of hamamelis&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing lavender - herb garden plain'''&lt;br /&gt;
 Requirements : raws:lavender&amp;gt;19,fertilizer&amp;gt;140,water&amp;gt;140;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  190g of lavender&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing lemons - herb garden plain'''&lt;br /&gt;
 Requirements : raws:lemons&amp;gt;13,fertilizer&amp;gt;95,water&amp;gt;95;days:1;tools:knife,dung-fork&lt;br /&gt;
 Result :  g of  125g of lemons&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing myrrh - herb garden plain'''&lt;br /&gt;
 Requirements : raws:myrrh&amp;gt;2,fertilizer&amp;gt;15,water&amp;gt;15;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  20g of myrrh&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing patchouli - herb garden plain'''&lt;br /&gt;
 Requirements : raws:patchouli oil&amp;gt;5,fertilizer&amp;gt;40,water&amp;gt;40;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  50g of patchouli oil&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing peppermint - herb garden plain'''&lt;br /&gt;
 Requirements : raws:peppermint&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  30g of peppermint&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing sage - herb garden plain'''&lt;br /&gt;
 Requirements : raws:sage&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  30g of sage&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing tarragon - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tarragon&amp;gt;1,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  12g of tarragon&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing tea leaves - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tea leaves&amp;gt;34,fertilizer&amp;gt;250,water&amp;gt;250;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  335g of tea leaves&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing thyme - herb garden plain'''&lt;br /&gt;
 Requirements : raws:thyme&amp;gt;2,fertilizer&amp;gt;10,water&amp;gt;10;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  15g of thyme&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing white willow - herb garden plain'''&lt;br /&gt;
 Requirements : raws:white willow&amp;gt;3,fertilizer&amp;gt;20,water&amp;gt;20;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  30g of white willow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing yarrow - herb garden plain'''&lt;br /&gt;
 Requirements : raws:yarrow&amp;gt;4,fertilizer&amp;gt;30,water&amp;gt;30;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  40g of yarrow&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Fetching well water - well'''&lt;br /&gt;
 Requirements : days:1;tools:bucket&lt;br /&gt;
 Result :  g of  400g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Drilling&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pancakes (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;800,dried dung&amp;gt;800;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  800g of pancake&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying dung - deck grill'''&lt;br /&gt;
 Requirements : raws:fresh dung&amp;gt;1000;days:1&lt;br /&gt;
 Result :  g of  800g of dried dung&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;90,dried dung&amp;gt;72;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  90g of boiled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;40,dried dung&amp;gt;32;days:1;tools:pot&lt;br /&gt;
 Result :  g of  40g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Boiling eggs (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;20,dried dung&amp;gt;19;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  20g of boiled eggs&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;1600,milk&amp;gt;400,dried dung&amp;gt;800;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  2000g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;960,milk&amp;gt;240,dried dung&amp;gt;400;days:1;tools:pot&lt;br /&gt;
 Result :  g of  1200g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking mashed potatoes (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,milk&amp;gt;120,dried dung&amp;gt;200;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  620g of mashed potatoes&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  935g of cooked meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;600,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  560g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking meat (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  280g of cooked meat&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;900,milk&amp;gt;100,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;525,milk&amp;gt;75,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking porridge (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;270,milk&amp;gt;30,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of porridge&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Curdling milk (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:milk&amp;gt;600,dried dung&amp;gt;400;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  550g of cheese curds&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling asparagus (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:asparagus&amp;gt;550,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  550g of grilled asparagus&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grilling meat (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,dried dung&amp;gt;266;days:1&lt;br /&gt;
 Result :  g of  270g of grilled meat&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting carrots (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:carrots&amp;gt;800,dried dung&amp;gt;400;days:1&lt;br /&gt;
 Result :  g of  800g of roasted carrots&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Scrambling eggs (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:eggs&amp;gt;60,dried dung&amp;gt;53;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  48g of scrambled eggs&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,barley&amp;gt;500,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,barley&amp;gt;300,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and barley (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,barley&amp;gt;150,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (big pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;500,potatoes&amp;gt;300,carrots&amp;gt;200,dried dung&amp;gt;1000;days:1;tools:big pot&lt;br /&gt;
 Result :  g of  1000g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;300,potatoes&amp;gt;180,carrots&amp;gt;120,dried dung&amp;gt;433;days:1;tools:pot&lt;br /&gt;
 Result :  g of  600g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Stewing meat and vegetables (small pot) (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;150,potatoes&amp;gt;90,carrots&amp;gt;60,dried dung&amp;gt;233;days:1;tools:small pot&lt;br /&gt;
 Result :  g of  300g of stew&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming bronze coins - work bench'''&lt;br /&gt;
 Requirements : objects:bronze coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of bronze&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming bronze coins - stone table'''&lt;br /&gt;
 Requirements : objects:bronze coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of bronze&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming chromium coins - work bench'''&lt;br /&gt;
 Requirements : objects:chromium coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of chromium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming chromium coins - stone table'''&lt;br /&gt;
 Requirements : objects:chromium coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of chromium&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming cobalt coins - work bench'''&lt;br /&gt;
 Requirements : objects:cobalt coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of cobalt&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming cobalt coins - stone table'''&lt;br /&gt;
 Requirements : objects:cobalt coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of cobalt&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee - oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1000,wood&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  1000g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming platinum coins - work bench'''&lt;br /&gt;
 Requirements : objects:platinum coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of platinum&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming platinum coins - stone table'''&lt;br /&gt;
 Requirements : objects:platinum coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of platinum&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming tin coins - work bench'''&lt;br /&gt;
 Requirements : objects:tin coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of tin&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Reclaiming tin coins - stone table'''&lt;br /&gt;
 Requirements : objects:tin coin&amp;gt;4;days:1;tools:hammer&lt;br /&gt;
 Result :  g of  40g of tin&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Mining&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1250,coal&amp;gt;25;days:1&lt;br /&gt;
 Result :  g of  1250g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1250,charcoal&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  1250g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Roasting coffee - gas oven'''&lt;br /&gt;
 Requirements : raws:coffee cherries&amp;gt;1500,propane&amp;gt;16;days:1&lt;br /&gt;
 Result :  g of  1500g of coffee beans&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie - oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;400,apples&amp;gt;100,wood&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result :  g of  500g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;450,apples&amp;gt;150,coal&amp;gt;25;days:1;tools:knife&lt;br /&gt;
 Result :  g of  600g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;450,apples&amp;gt;150,charcoal&amp;gt;40;days:1;tools:knife&lt;br /&gt;
 Result :  g of  600g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking apple pie - gas oven'''&lt;br /&gt;
 Requirements : raws:pastry dough&amp;gt;500,apples&amp;gt;200,propane&amp;gt;16;days:1;tools:knife&lt;br /&gt;
 Result :  g of  700g of apple pie&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Mixing fruit salad - kitchen table'''&lt;br /&gt;
 Requirements : raws:pineapples&amp;gt;200,coconuts&amp;gt;100,papayas&amp;gt;300;days:1;tools:knife,wooden bowl&lt;br /&gt;
 Result :  g of  600g of fruit salad&lt;br /&gt;
 Max participants : 4&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still steel'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result :  g of  100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Mixing biodiesel (coal) - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,alcohol&amp;gt;500,soda&amp;gt;80,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  1200g of impure biodiesel&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Mixing biodiesel (wood) - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:meat&amp;gt;1000,alcohol&amp;gt;500,soda&amp;gt;80,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  1100g of impure biodiesel&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Washing biodiesel - biodiesel mixing vat'''&lt;br /&gt;
 Requirements : raws:impure biodiesel&amp;gt;200,water&amp;gt;100;days:1&lt;br /&gt;
 Result :  g of  150g of biodiesel&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels - oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;550,salt&amp;gt;50,wood&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  600g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening clay brick (charcoal) - small kiln'''&lt;br /&gt;
 Requirements : raws:clay&amp;gt;1100,water&amp;gt;25,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  550g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and grass brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,grass&amp;gt;800,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (charcoal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,charcoal&amp;gt;60;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Hardening mud and reed brick (coal) - kiln'''&lt;br /&gt;
 Requirements : raws:mud&amp;gt;1100,reed&amp;gt;400,coal&amp;gt;30;days:1;tools:brick mould&lt;br /&gt;
 Result :  g of  750g of brick&lt;br /&gt;
 Max participants : 3&lt;br /&gt;
 Skill : Manufacturing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying blueberries - drying rack'''&lt;br /&gt;
 Requirements : raws:blueberries&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying blackberries - drying rack'''&lt;br /&gt;
 Requirements : raws:blackberries&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Drying raspberries - drying rack'''&lt;br /&gt;
 Requirements : raws:raspberries&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  100g of raisins&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : &lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Fishing for salmon - small fishing net reed'''&lt;br /&gt;
 Requirements : days:1;location_state:sailing_floating&lt;br /&gt;
 Result :  g of  350g of salmon&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Fishing&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Fetching spring water - water skin'''&lt;br /&gt;
 Requirements : days:1;tools:water skin;location_state:outside&lt;br /&gt;
 Result :  g of  25g of water&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Collecting&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still steel'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still copper'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still copper'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result :  g of  100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling barley (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:barley&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  275g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling corn (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling potatoes (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:potatoes&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  200g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling rye (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:rye&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  300g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wheat (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:wheat&amp;gt;500,water&amp;gt;800,wood&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  250g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (coal) - pot still tin'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Distilling wood (wood) - pot still tin'''&lt;br /&gt;
 Requirements : raws:water&amp;gt;800,wood&amp;gt;580;days:1&lt;br /&gt;
 Result :  g of  100g of alcohol&lt;br /&gt;
 Max participants : 1&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Grinding corn - millstone'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;1200;days:1&lt;br /&gt;
 Result :  g of  1200g of cornmeal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Grinding corn - manual grain grinder'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;800;days:1&lt;br /&gt;
 Result :  g of  800g of cornmeal&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (dung) - small fire pit'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,dried dung&amp;gt;500;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (wood) - small fire pit'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,wood&amp;gt;200;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (dung) - deck grill'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,dried dung&amp;gt;500;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Cooking tortillas (wood) - deck grill'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;600,wood&amp;gt;200;days:1;tools:cooking stone&lt;br /&gt;
 Result :  g of  600g of tortillas&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,wood&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - primitive oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,wood&amp;gt;200;days:1&lt;br /&gt;
 Result :  g of  600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (dung) - primitive oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;550,milk&amp;gt;40,eggs&amp;gt;10,dried dung&amp;gt;500;days:1&lt;br /&gt;
 Result :  g of  600g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;640,milk&amp;gt;50,eggs&amp;gt;15,coal&amp;gt;40;days:1&lt;br /&gt;
 Result :  g of  700g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;645,milk&amp;gt;50,eggs&amp;gt;15,charcoal&amp;gt;80;days:1&lt;br /&gt;
 Result :  g of  700g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Making grits - kitchen table'''&lt;br /&gt;
 Requirements : raws:corn&amp;gt;400,milk&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  450g of grits&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking cornbread - gas oven'''&lt;br /&gt;
 Requirements : raws:cornmeal&amp;gt;730,milk&amp;gt;55,eggs&amp;gt;15,propane&amp;gt;20;days:1&lt;br /&gt;
 Result :  g of  800g of cornbread&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels (charcoal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;625,salt&amp;gt;75,charcoal&amp;gt;55;days:1&lt;br /&gt;
 Result :  g of  700g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels (coal) - coal oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;625,salt&amp;gt;75,coal&amp;gt;30;days:1&lt;br /&gt;
 Result :  g of  700g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Baking pretzels - gas oven'''&lt;br /&gt;
 Requirements : raws:wheat flour&amp;gt;700,salt&amp;gt;100,propane&amp;gt;10;days:1&lt;br /&gt;
 Result :  g of  800g of pretzels&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making rice pudding - kitchen table'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;500,sugar&amp;gt;100,milk&amp;gt;100;days:1;tools:wooden bowl&lt;br /&gt;
 Result :  g of  700g of rice pudding&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making rice pudding - mixing bowl'''&lt;br /&gt;
 Requirements : raws:rice&amp;gt;250,sugar&amp;gt;50,milk&amp;gt;50;days:1;tools:mixing bowl&lt;br /&gt;
 Result :  g of  350g of rice pudding&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making cheese sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;200,cheese&amp;gt;100;days:1;tools:knife&lt;br /&gt;
 Result :  g of  300g of cheese sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (coke) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;750,coke&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  500g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (propane) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;500,propane&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  250g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Refining petrol (coal) - fractional distillation stack'''&lt;br /&gt;
 Requirements : raws:oil&amp;gt;500,coal&amp;gt;50;days:1&lt;br /&gt;
 Result :  g of  175g of petrol&lt;br /&gt;
 Max participants : 0&lt;br /&gt;
 Skill : Refining&lt;br /&gt;
 Automation : ManualAutomatic&lt;br /&gt;
&lt;br /&gt;
'''Growing roses - herb garden grass'''&lt;br /&gt;
 Requirements : raws:roses&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of roses&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing tulips - herb garden grass'''&lt;br /&gt;
 Requirements : raws:tulips&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of tulips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing daisies - herb garden grass'''&lt;br /&gt;
 Requirements : raws:daisies&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  125g of daisies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing buttercups - herb garden grass'''&lt;br /&gt;
 Requirements : raws:buttercups&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  125g of buttercups&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing daisies - herb garden plain'''&lt;br /&gt;
 Requirements : raws:daisies&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  125g of daisies&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing buttercups - herb garden plain'''&lt;br /&gt;
 Requirements : raws:buttercups&amp;gt;13,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  125g of buttercups&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing roses - herb garden plain'''&lt;br /&gt;
 Requirements : raws:roses&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of roses&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Growing tulips - herb garden plain'''&lt;br /&gt;
 Requirements : raws:tulips&amp;gt;14,fertilizer&amp;gt;100,water&amp;gt;100;days:1;tools:scissors,dung-fork&lt;br /&gt;
 Result :  g of  140g of tulips&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Gardening&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making cod sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked cod&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result :  g of  500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making salmon sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked salmon&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result :  g of  500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making pike sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked pike&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result :  g of  500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
'''Making trout sandwiches - kitchen table'''&lt;br /&gt;
 Requirements : raws:bread&amp;gt;300,baked trout&amp;gt;200;days:1;tools:knife&lt;br /&gt;
 Result :  g of  500g of fish sandwich&lt;br /&gt;
 Max participants : 2&lt;br /&gt;
 Skill : Cooking&lt;br /&gt;
 Automation : ManualManual&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Animals ==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wolf'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 30&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains,tundra&lt;br /&gt;
 Attack chance : 20&lt;br /&gt;
 Attack force : 32&lt;br /&gt;
 Strength : 80&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;250,fur&amp;gt;150,large bones&amp;gt;75,small bones&amp;gt;50,sinew&amp;gt;18,fresh dung&amp;gt;100&lt;br /&gt;
 Average age : 111&lt;br /&gt;
&lt;br /&gt;
'''rabbit'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains,tundra&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 15&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,fur&amp;gt;80,small bones&amp;gt;40&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''horse'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 35&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 125&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;1000,hide&amp;gt;400,large bones&amp;gt;300,sinew&amp;gt;35,fresh dung&amp;gt;600&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''cow'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 120&lt;br /&gt;
 Armour : 2&lt;br /&gt;
 Resources : meat&amp;gt;2000,hide&amp;gt;800,large bones&amp;gt;300,sinew&amp;gt;50,milk&amp;gt;150,fresh dung&amp;gt;800&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''scorpion'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 4&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : hills,desert,forest,jungle&lt;br /&gt;
 Attack chance : 20&lt;br /&gt;
 Attack force : 20&lt;br /&gt;
 Strength : 30&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : &lt;br /&gt;
 Average age : 99&lt;br /&gt;
&lt;br /&gt;
'''crocodile'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 12&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : swamp,lake,river&lt;br /&gt;
 Attack chance : 23&lt;br /&gt;
 Attack force : 42&lt;br /&gt;
 Strength : 130&lt;br /&gt;
 Armour : 15&lt;br /&gt;
 Resources : meat&amp;gt;1000,crocodile hide&amp;gt;400,large bones&amp;gt;200,eggs&amp;gt;30&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''deer'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;750,hide&amp;gt;250,large bones&amp;gt;100,small bones&amp;gt;180,sinew&amp;gt;30,fresh dung&amp;gt;300&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''hawk'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,volcano,jungle,beach,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 15&lt;br /&gt;
 Strength : 60&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;100,small bones&amp;gt;80,eggs&amp;gt;10&lt;br /&gt;
 Average age : 95&lt;br /&gt;
&lt;br /&gt;
'''mountain goat'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,mountains,hills,volcano&lt;br /&gt;
 Attack chance : 6&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;400,fur&amp;gt;100,hide&amp;gt;150,small bones&amp;gt;70,sinew&amp;gt;9,milk&amp;gt;50,fresh dung&amp;gt;200&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''pelican'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,swamp,forest,lake,river,beach&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 40&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,feathers&amp;gt;120,small bones&amp;gt;60,eggs&amp;gt;30&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''swamp snake'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : swamp,lake,river&lt;br /&gt;
 Attack chance : 12&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,small bones&amp;gt;30,snakeskin&amp;gt;120,eggs&amp;gt;5&lt;br /&gt;
 Average age : 102&lt;br /&gt;
&lt;br /&gt;
'''desert snake'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 9&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : mountains,hills,desert&lt;br /&gt;
 Attack chance : 17&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 55&lt;br /&gt;
 Armour : 2&lt;br /&gt;
 Resources : meat&amp;gt;150,snakeskin&amp;gt;120,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''toucan'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,swamp,forest,jungle,beach&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 50&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,feathers&amp;gt;100,small bones&amp;gt;65,eggs&amp;gt;15&lt;br /&gt;
 Average age : 97&lt;br /&gt;
&lt;br /&gt;
'''whale'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : sea&lt;br /&gt;
 Attack chance : 2&lt;br /&gt;
 Attack force : 50&lt;br /&gt;
 Strength : 255&lt;br /&gt;
 Armour : 30&lt;br /&gt;
 Resources : meat&amp;gt;10000,large bones&amp;gt;4000&lt;br /&gt;
 Average age : 125&lt;br /&gt;
&lt;br /&gt;
'''wild boar'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,swamp,forest,jungle&lt;br /&gt;
 Attack chance : 18&lt;br /&gt;
 Attack force : 30&lt;br /&gt;
 Strength : 140&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;800,hide&amp;gt;300,large bones&amp;gt;280,sinew&amp;gt;20,fresh dung&amp;gt;250&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''bear'''&lt;br /&gt;
 Travel chance : 4&lt;br /&gt;
 Travel speed : 15&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,mountains,hills,forest,beach,tundra&lt;br /&gt;
 Attack chance : 15&lt;br /&gt;
 Attack force : 30&lt;br /&gt;
 Strength : 200&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;1250,fur&amp;gt;450,large bones&amp;gt;250,sinew&amp;gt;60,fresh dung&amp;gt;500&lt;br /&gt;
 Average age : 111&lt;br /&gt;
&lt;br /&gt;
'''cheetah'''&lt;br /&gt;
 Travel chance : 20&lt;br /&gt;
 Travel speed : 40&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 15&lt;br /&gt;
 Attack force : 28&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;800,fur&amp;gt;120,small bones&amp;gt;150,large bones&amp;gt;50,sinew&amp;gt;15,fresh dung&amp;gt;250&lt;br /&gt;
 Average age : 106&lt;br /&gt;
&lt;br /&gt;
'''racoon'''&lt;br /&gt;
 Travel chance : 13&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,swamp,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,fur&amp;gt;80,small bones&amp;gt;50&lt;br /&gt;
 Average age : 98&lt;br /&gt;
&lt;br /&gt;
'''turkey'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 4&lt;br /&gt;
 Strength : 35&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;200,feathers&amp;gt;60,small bones&amp;gt;50,eggs&amp;gt;20&lt;br /&gt;
 Average age : 94&lt;br /&gt;
&lt;br /&gt;
'''gorilla'''&lt;br /&gt;
 Travel chance : 7&lt;br /&gt;
 Travel speed : 12&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,forest,jungle,beach&lt;br /&gt;
 Attack chance : 5&lt;br /&gt;
 Attack force : 22&lt;br /&gt;
 Strength : 155&lt;br /&gt;
 Armour : 5&lt;br /&gt;
 Resources : meat&amp;gt;800,large bones&amp;gt;300,fresh dung&amp;gt;300&lt;br /&gt;
 Average age : 107&lt;br /&gt;
&lt;br /&gt;
'''sheep'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,beach&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 4&lt;br /&gt;
 Strength : 80&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;500,wool&amp;gt;300,small bones&amp;gt;40,large bones&amp;gt;50,milk&amp;gt;40,fresh dung&amp;gt;220&lt;br /&gt;
 Average age : 98&lt;br /&gt;
&lt;br /&gt;
'''lion'''&lt;br /&gt;
 Travel chance : 4&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 16&lt;br /&gt;
 Attack force : 38&lt;br /&gt;
 Strength : 180&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;1000,hide&amp;gt;420,large bones&amp;gt;250,sinew&amp;gt;40,fresh dung&amp;gt;400&lt;br /&gt;
 Average age : 114&lt;br /&gt;
&lt;br /&gt;
'''desert tortoise'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 5&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : mountains,hills,desert&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 75&lt;br /&gt;
 Armour : 25&lt;br /&gt;
 Resources : meat&amp;gt;150,tortoiseshell&amp;gt;250,eggs&amp;gt;40&lt;br /&gt;
 Average age : 75&lt;br /&gt;
&lt;br /&gt;
'''rhino'''&lt;br /&gt;
 Travel chance : 2&lt;br /&gt;
 Travel speed : 14&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,forest,jungle,plains&lt;br /&gt;
 Attack chance : 9&lt;br /&gt;
 Attack force : 44&lt;br /&gt;
 Strength : 220&lt;br /&gt;
 Armour : 18&lt;br /&gt;
 Resources : meat&amp;gt;1500,tusk&amp;gt;300,hide&amp;gt;400,large bones&amp;gt;350,fresh dung&amp;gt;950&lt;br /&gt;
 Average age : 114&lt;br /&gt;
&lt;br /&gt;
'''pigeon'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 16&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 5&lt;br /&gt;
 Strength : 15&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;50,feathers&amp;gt;20,small bones&amp;gt;30,eggs&amp;gt;5&lt;br /&gt;
 Average age : 97&lt;br /&gt;
&lt;br /&gt;
'''scarab'''&lt;br /&gt;
 Travel chance : 2&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 4&lt;br /&gt;
 Area types : grassland,mountains,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 10&lt;br /&gt;
 Attack force : 11&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 17&lt;br /&gt;
 Resources : shell&amp;gt;200&lt;br /&gt;
 Average age : 89&lt;br /&gt;
&lt;br /&gt;
'''elephant'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 13&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 3&lt;br /&gt;
 Attack force : 42&lt;br /&gt;
 Strength : 240&lt;br /&gt;
 Armour : 24&lt;br /&gt;
 Resources : meat&amp;gt;2000,hide&amp;gt;1200,ivory&amp;gt;250,large bones&amp;gt;950,fresh dung&amp;gt;1800&lt;br /&gt;
 Average age : 117&lt;br /&gt;
&lt;br /&gt;
'''ostrich'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 23&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 10&lt;br /&gt;
 Strength : 90&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;450,feathers&amp;gt;100,small bones&amp;gt;170,eggs&amp;gt;40&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''kangaroo'''&lt;br /&gt;
 Travel chance : 6&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 9&lt;br /&gt;
 Strength : 85&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;500,hide&amp;gt;120,small bones&amp;gt;120&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''zebra'''&lt;br /&gt;
 Travel chance : 7&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 8&lt;br /&gt;
 Strength : 110&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;900,hide&amp;gt;250,large bones&amp;gt;120,small bones&amp;gt;100,sinew&amp;gt;20,fresh dung&amp;gt;400&lt;br /&gt;
 Average age : 102&lt;br /&gt;
&lt;br /&gt;
'''hippopotamus'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 9&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,swamp,forest,jungle,beach&lt;br /&gt;
 Attack chance : 4&lt;br /&gt;
 Attack force : 26&lt;br /&gt;
 Strength : 200&lt;br /&gt;
 Armour : 8&lt;br /&gt;
 Resources : meat&amp;gt;1600,hide&amp;gt;800,large bones&amp;gt;450,fresh dung&amp;gt;1000&lt;br /&gt;
 Average age : 110&lt;br /&gt;
&lt;br /&gt;
'''leopard'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 18&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 14&lt;br /&gt;
 Attack force : 24&lt;br /&gt;
 Strength : 70&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;230,fur&amp;gt;150,small bones&amp;gt;90,sinew&amp;gt;10,fresh dung&amp;gt;120&lt;br /&gt;
 Average age : 101&lt;br /&gt;
&lt;br /&gt;
'''coyote'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 34&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,desert,forest,jungle,beach,plains&lt;br /&gt;
 Attack chance : 12&lt;br /&gt;
 Attack force : 18&lt;br /&gt;
 Strength : 65&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;150,fur&amp;gt;60,small bones&amp;gt;100,fresh dung&amp;gt;100&lt;br /&gt;
 Average age : 100&lt;br /&gt;
&lt;br /&gt;
'''koala'''&lt;br /&gt;
 Travel chance : 1&lt;br /&gt;
 Travel speed : 10&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,forest,jungle&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 6&lt;br /&gt;
 Strength : 55&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;100,fur&amp;gt;100,small bones&amp;gt;50&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''moose'''&lt;br /&gt;
 Travel chance : 6&lt;br /&gt;
 Travel speed : 20&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 12&lt;br /&gt;
 Strength : 130&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;900,hide&amp;gt;350,large bones&amp;gt;120,small bones&amp;gt;200,sinew&amp;gt;60,fresh dung&amp;gt;450&lt;br /&gt;
 Average age : 104&lt;br /&gt;
&lt;br /&gt;
'''buffalo'''&lt;br /&gt;
 Travel chance : 8&lt;br /&gt;
 Travel speed : 23&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : grassland,hills,forest,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 15&lt;br /&gt;
 Strength : 220&lt;br /&gt;
 Armour : 8&lt;br /&gt;
 Resources : meat&amp;gt;2500,hide&amp;gt;1000,large bones&amp;gt;300,sinew&amp;gt;70,milk&amp;gt;80,fresh dung&amp;gt;900&lt;br /&gt;
 Average age : 108&lt;br /&gt;
&lt;br /&gt;
'''dog'''&lt;br /&gt;
 Travel chance : 15&lt;br /&gt;
 Travel speed : 25&lt;br /&gt;
 Reproduction chance : 1&lt;br /&gt;
 Area types : grassland,hills,forest,beach,plains&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 20&lt;br /&gt;
 Strength : 75&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;200,fur&amp;gt;100,large bones&amp;gt;70,small bones&amp;gt;45 &lt;br /&gt;
 Average age : 108&lt;br /&gt;
&lt;br /&gt;
'''lemur'''&lt;br /&gt;
 Travel chance : 3&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 3&lt;br /&gt;
 Area types : forest,jungle&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 3&lt;br /&gt;
 Strength : 40&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;120,fur&amp;gt;80,small bones&amp;gt;50&lt;br /&gt;
 Average age : 90&lt;br /&gt;
&lt;br /&gt;
'''lemming'''&lt;br /&gt;
 Travel chance : 10&lt;br /&gt;
 Travel speed : 8&lt;br /&gt;
 Reproduction chance : 9&lt;br /&gt;
 Area types : hills,forest,beach&lt;br /&gt;
 Attack chance : 0&lt;br /&gt;
 Attack force : 2&lt;br /&gt;
 Strength : 22&lt;br /&gt;
 Armour : 0&lt;br /&gt;
 Resources : meat&amp;gt;60,fur&amp;gt;20,small bones&amp;gt;20&lt;br /&gt;
 Average age : 35&lt;br /&gt;
&lt;br /&gt;
'''mammoth'''&lt;br /&gt;
 Travel chance : 5&lt;br /&gt;
 Travel speed : 7&lt;br /&gt;
 Reproduction chance : 2&lt;br /&gt;
 Area types : grassland,plains,tundra&lt;br /&gt;
 Attack chance : 1&lt;br /&gt;
 Attack force : 44&lt;br /&gt;
 Strength : 240&lt;br /&gt;
 Armour : 32&lt;br /&gt;
 Resources : meat&amp;gt;2500,hide&amp;gt;1500,ivory&amp;gt;350,large bones&amp;gt;1150,fresh dung&amp;gt;2000&lt;br /&gt;
 Average age : 118&lt;br /&gt;
&lt;br /&gt;
==Tue, 06 Feb 2007 Clothes==&lt;br /&gt;
&lt;br /&gt;
'''CHANGED ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''wool tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless knit wool garment made without adornment, covering to the hips&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;200;days:2;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''reed skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a simple skirt made of many reed shoots hanging from a woven belt of reeds&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;300;days:4&lt;br /&gt;
&lt;br /&gt;
'''wooden clogs'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a simple pair of wooden clogs with a small pattern carved into the sides&lt;br /&gt;
 Requirements :  raws:wood&amp;gt;200;days:2;tools:chisel&lt;br /&gt;
&lt;br /&gt;
'''plumed hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a well made hat of soft leather adorned with a colorful plume&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;90,feathers&amp;gt;75;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''loin cloth'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a small piece of hide that covers the groin and pelvic region leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;75;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''leather shoes'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather shoes without laces that can be slipped on or off with ease.  The soles are thicker to provide more protection for the soles of the wearer`s feet&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''top hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a tall hat, cylindrical in shape, with a brim all the way round, that wobbles and balances precariously on top of the wearers head&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''primitive fur cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a patchwork cloak of stitched furs from a variety of animals, worn wrapped loosely about the body&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;300,fur&amp;gt;400;days:4;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''leather jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a collarless longsleeved jacket made of toughened leather, open in the front&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''knit wool cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a knit wool cloak, which hangs down to the knees, is draped over the wearer`s shoulders and held together by ties at the neckline&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;475;days:6;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of light cotton trousers that fit loosely around the wearer`s legs&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of snug fitting soft leather gloves which cover the hands to the wrists&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool leggings'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of knit wool pants; the knit is tight and they appear warm&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:4;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''hide bikini'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a skimpy two-part garment made of various animal hides sewn together that barely covers the top half of the chest and the groin&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;200;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a coat that hangs down just past the waist, made of brown hemp cloth, with long sleeves and a wide collar, that is fastened with ties at the front&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''toga'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a long sheet of cotton cloth wrapped and draped around the body&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;600;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''thigh length boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of thigh high leather boots with stiletto heels and metal buckles down the sides, guaranteed to turn heads&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;800,iron&amp;gt;20;days:9;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''silk jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a silk jacket with long sleeves hangs to the wearer’s waist and attracts the eyes with its brilliant sheen&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of durable hemp trousers&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather cap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple cap of stitched leather covers the wearer`s head&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;60;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a coat of hemp cloth hangs to the knees and fits snugly around the body&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;450;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless hemp garment long enough to half cover the wearer`s hips&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''primitive sandals'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of foot-shaped hide pieces tied to the feet by crudely wrapped hemp fibers&lt;br /&gt;
 Requirements :  raws:hemp&amp;gt;50,hide&amp;gt;100;days:2&lt;br /&gt;
&lt;br /&gt;
'''hemp work gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick hemp gloves that seem designed to protect the hands during manual labor&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a cotton garment long enough to half cover the wearer`s hips&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of gloves made of finely woven silk that cover the hands to the wrists&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''reed hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hat is made of woven reeds which has a wide brim to shade the eyes&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;120;days:2&lt;br /&gt;
&lt;br /&gt;
'''iron crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a thick band of iron with a little ornamentation encircles the wearer`s head&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;300;days:3;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''silver crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a well crafted silver crown which the light gleams off the reflective surface of.  Small, precise runic enscriptions encircle the base and five points extend upwards in even spacing&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;400;days:8;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''gold crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a golden crown of a fine make.  It is of a plain make, besides the intricate designs inscribed upon the metal.  Six points rise up in even spacing.&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;400;days:9;tools:hammer;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''diamond encrusted gold crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a gleaming golden crown to be worn on the head with many diamonds set into it.  The diamonds sparkle and gleam atop each of the seven points, and at various places along the base.  Many designs weave in and out around the encrusted diamonds&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;450,diamonds&amp;gt;150;days:12;tools:hammer,chisel;hasobject:anvil&lt;br /&gt;
&lt;br /&gt;
'''leather pants'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of leather pants which hug close to the skin, leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a simple vest made of leather. It covers the chest and is slightly open in the front&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of boots fashioned out of shiny finely-scaled snakeskin over leather with cords of leather to fasten them securely around the ankle. They rise about a hand above the ankle and are thicker about the heel for more support&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;150,leather&amp;gt;150;days:4;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''silk pantaloons'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of soft silk pants that are loose about the legs and finish with a flare&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt of finely cut silk fabric flows elegantly over the hips and hangs below the wearer`s knees&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton dress'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a simple dress of soft cotton covers the wearer`s body.  The sleeves are wide and comfortable, the length comes to just above the ankle in a pretty flare&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;500;days:3.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hemp dress with seams at the shoulders and sides and no sleeves or decoration&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''knit wool dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a thick knit wool dress hangs from the shoulders, covering the wearer to the ankle&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:8;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a wide, flowing skirt made of cotton is bound around the waist with a belt of cotton and hangs to the wearer`s ankles&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a soft looking short sleeved shirt made of silk clings to the wearer`s torso, the seams of which are embroidered with simple designs&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;150;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple hat of woven hemp covers the wearer`s head, clinging to the top like a bowl&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;100;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk veil'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a sheer veil of silk hangs before the wearer’s face, held in place by the thinnest cord of silk around the head&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;75;days:.75&lt;br /&gt;
&lt;br /&gt;
'''wool beanie'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a knitted cap of wool fits snugly over the wearer`s head&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;100;days:1;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton headwrap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple cap of cotton, secured in the back with a knot, covers the wearer`s head&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;100;days:.5&lt;br /&gt;
&lt;br /&gt;
'''silk headwrap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a layer of fine silk which clings gently to the head and is gathered in a small knot in the back&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;100;days:.5&lt;br /&gt;
&lt;br /&gt;
'''leather eyepatch'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a patch of sturdy leather covers one eye, with a thin band of leather encircling the head to keep it in place&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;40;days:.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton eyepatch'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  an unadorned flap of cotton cloth covers one eye. It is held on with a thin band of cotton encircling the head&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;40;days:.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick knit wool gloves cover the hands&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;150;days:1.5;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a long flowing robe made of soft cotton cloth.  It covers the whole body and has a deep hood affixed to the back of the neckline&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;600;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''knit wool robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a thick knit wool robe, rough in texture, hangs to the wearer’s ankles. A hood extends from the collar&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;600;days:12;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''silk robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a light, diaphanous robe of silk cloth. The wide sleeves hang loosely and a thin but comfortable hood is affixed to the back of the neckline&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;600;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''cotton facewrap'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a length of cotton cloth is wrapped about the wearer’s head, covering everything but the eyes&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;120;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crocodile leather jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a jacket made of scaled crocodile leather with mottled spots, the surface of which is slightly bumpy.  Buttons of worked bone line the front, leading up to a high collar&lt;br /&gt;
 Requirements :  raws:treated crocodile leather&amp;gt;500,small bones&amp;gt;30;days:5;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''crocodile leather boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of boots made of scaled crocodile leather with mottled spots, the surface of which is slightly bumpy.  The boots have small bone clasps holding them closed and to the feet&lt;br /&gt;
 Requirements :  raws:treated crocodile leather&amp;gt;200,small bones&amp;gt;10;days:2.5;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''silk slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of delicate silk slippers embellished with embroidery hug the wearer’s feet&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;125;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''iron framed spectacles'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a pair of spectacles with a sturdy iron frame and clear, well-made glass lenses&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;2;raws:iron&amp;gt;60;days:2;tools:file,pliers&lt;br /&gt;
&lt;br /&gt;
'''bone bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a few small pieces of bone that have been carefully smoothed down and carved to form a bracelet around the wrist&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;120;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''golden bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a slender band of gold encircles the wearers wrist&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;250,nickel&amp;gt;40;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a gleaming band of silver that wraps around the wrist&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;250,nickel&amp;gt;40;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''iron bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a thick piece of polished iron wraps around the wearers wrist&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;290;days:2;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''feather earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of feathers that dangle from iron hoops that pierce the wearers ears&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;30,iron&amp;gt;10;days:1;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''small gold earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of small gold hoops hang from the earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;50,nickel&amp;gt;5;days:2;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''gold earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of thick, gleaming golden earrings hang through the earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''iron earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of dull iron hoops are pierced through the ears&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;50;days:1.5;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''gold ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of gleaming gold encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold ring with a big diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  an exquisite ring with a large sparkling diamond encrusted into the gold&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;110;days:7;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold ring with a small diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a gleaming gold band encircles the wearers finger, with a small sparkling diamond centrally located&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;30;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of shining silver wraps around the wearers finger&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10;days:3;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring with a big diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a shining silver band is encrusted with a large sparkling diamond&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;110;days:7;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silver ring with a small diamond'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a silver band encircles the finger, with a small sparkling diamond embedded in it&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100,nickel&amp;gt;10,diamonds&amp;gt;30;days:4;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''wood bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a piece of smoothed down wood is worn about the wrist&lt;br /&gt;
 Requirements :  raws:wood&amp;gt;100;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''silk sari'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  an ankle length garment with the overall shape of a skirt wrapped about the waist once, yet accompanied by a softly spun extension of silk that is worn over the wearer’s left or right shoulder. The remainder of the draped cloth lands about the forearm and the crook of one`s elbow, creating an elegant sweep of finely spun silk that dangles just above the knee&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;700;days:4;tools:scissors&lt;br /&gt;
&lt;br /&gt;
'''silk pirong'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a silk garment that is draped over the neck once, the ends of which  then cross across the chest creating an X pattern over the wearer`s torso. The remainder of the cloth is pulled towards the small of the back and tied&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:1&lt;br /&gt;
&lt;br /&gt;
'''silver earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of silver hoops that go through either ear via a piercing &lt;br /&gt;
 Requirements :  raws:silver&amp;gt;100;days:5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''silk stockings'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a pair of sheer silk leg coverings extending from the waist down to the tips of the toes.  They cling to the skin and leave little of the body’s contours to the imagination&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;200;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''copper bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a pair of polished copper bands wrap around the wearer`s wrists&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;250;days:2;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''copper ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a band of plain copper encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;90;days:1.5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''hemp jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a hip-length light jacket made of woven hemp. The upright collar, the cuffs, and hem band are sewn from folded strips of cloth for extra sturdiness. The oblong wooden buttons and flap-covered side pockets finish the coat with a casual look&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;270,wood&amp;gt;20;days:3.75;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''feather bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a group of varied feathers cover the forearms, affixed to wrist straps of leather&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;100,leather&amp;gt;20;days:.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''diamond earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a sparkling diamond adorns each shining gold earring pierced through both earlobes&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;100,diamonds&amp;gt;40;days:3;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''moccasins'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a layer of leather covers each foot comfortably and runs halfway towards the knee with leather laces to tighten them&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;225;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool mittens'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of thick knit, warm looking mittens cover the hands to just past the wrist&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;100;days:1;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''knit wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt of knit wool with a decorative trim hangs to the wearer`s ankles&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''cotton corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of cotton cloth and closes in the back tightly via stout cotton laces.  The front is boned and embroidered&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400,small bones&amp;gt;100;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a set of hard tortoiseshell shards, dangling from sharpened bone pieces from the earlobes&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;50,small bones&amp;gt;20,large bones&amp;gt;10;days:1;tools:hammer,knife,needle&lt;br /&gt;
&lt;br /&gt;
'''cotton briefs'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  an undergarment of soft cotton that covers the groin, pelvic region, and backside&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;75;days:0.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''glass bead bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a lucite circlet of glass beads arranged in a relatively straight pattern, it wraps around the wearer`s wrist&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;200;days:2;tools:soldering iron&lt;br /&gt;
&lt;br /&gt;
'''glass bead earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of shimmering clear glass beaded earrings dangle from the end of two delicately pressed iron rungs&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;60,iron&amp;gt;20;days:2;tools:hammer,pincers&lt;br /&gt;
&lt;br /&gt;
'''glass bead ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a delicate clear glass ring made from several accurately positioned tiny glass beads in an intricate pattern&lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;50;days:1.25;tools:soldering iron&lt;br /&gt;
&lt;br /&gt;
'''cotton longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a fine and stylish coat of cotton cloth, hanging to the knees, fits snugly around the wearer`s body&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;450;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''copper earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of flat copper disks dangle from semi-circular rungs attached to the ears&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;40;days:1;tools:hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''reed shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a sleeveless shirt made of woven reeds covers the wearer`s chest&lt;br /&gt;
 Requirements :  raws:reed&amp;gt;200;days:3&lt;br /&gt;
&lt;br /&gt;
'''ivory earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of carefully smoothed down rings of ivory hang through the earlobes&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;35;days:1.5;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''ivory bracelets'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  bands of smoothed down ivory that encircle the wearer`s wrists.  Small symbols are etched into the glossy surface of them&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;140;days:3;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''leather boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather boots with cords of leather to fasten them securely around the ankle. They rise about a hand above the ankle and are thicker about the heel for more support&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:2.5;tools:needle,hammer&lt;br /&gt;
&lt;br /&gt;
'''coconut bra'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a bra made from two coconut halves, held together and in place with cords of inelastic tissue&lt;br /&gt;
 Requirements :  raws:coconuts&amp;gt;50,sinew&amp;gt;50;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''gold necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a shimmering necklace comprised of golden pressed disks connected with glittering nickel for effect&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;125,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''silver necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a necklace made of pure silver and nickel, designed to fit snugly around the neck&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;115,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''copper necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a loose necklace of interlinking flattened copper pieces, slinks about the neck&lt;br /&gt;
 Requirements :  raws:copper&amp;gt;140,nickel&amp;gt;20;days:2;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''glass necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an amazingly well designed necklace made of pure glass beads, with a flat glass diamond adorning the center&lt;br /&gt;
 Requirements :  raws:window glass&amp;gt;10,glass beads&amp;gt;110,iron&amp;gt;15;days:2.5;tools:hammer&lt;br /&gt;
&lt;br /&gt;
'''gold diamond necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a stunning golden necklace, with an added touch of diamonds on every other piece to shine in the sunlight&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;120,nickel&amp;gt;20,diamonds&amp;gt;40;days:2.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''silver diamond necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a finely created silver necklace with diamonds encrused into half of the necklace, allowing amazingly intricate reflections of the sun to dance against them&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;110,nickel&amp;gt;20,diamonds&amp;gt;40;days:2.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''embroidered necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a stunning necklace made of the best gold and silver extracts, alongside diamonds and iron backplates to help support its amazing construction as it sits around the neck&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;120,diamonds&amp;gt;60,gold&amp;gt;35,silver&amp;gt;35,nickel&amp;gt;100;days:4;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''crown of buttercups'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven buttercup flowers. Wide yellow flowers encircle the wearer`s head gaily&lt;br /&gt;
 Requirements :  raws:buttercups&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''ivory necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an elegantly smoothed down piece of ivory hangs before the neck by a piece of fine string&lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;90,string&amp;gt;40;days:2.5;tools:knife,hammer,needle&lt;br /&gt;
&lt;br /&gt;
'''ivory ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a simple band of smoothed down ivory that encircles the wearer`s finger. Small symbols are etched into the glossy surface &lt;br /&gt;
 Requirements :  raws:ivory&amp;gt;50;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''cotton gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a thin pair of gloves cover the hands, made of lightly embroidered white cotton&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;75;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skirt made of hemp is bound around the waist with a thick hemp tie and hangs to the wearer’s ankles&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''brooch'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a pure silver necklace holds brooch itself, which is made of complete gold, and adorns the front of the necklace, shaped in the form of a large diamond&lt;br /&gt;
 Requirements :  raws:gold&amp;gt;200,silver&amp;gt;40,nickel&amp;gt;10;days:3;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''cotton chemise'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a loosely fitting dress made of cotton cloth hangs straight from the shoulders. It has tiny frills around the short sleeves and around the hem which ends demurely just below the knees&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;400;days:3.25;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather bracers'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  two short lengths of decorated leather that cover the wearer`s wrists&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''bone necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a large, tight ring of small and large bones that have been smoothed down and carved into each other to make an intricate necklace, worn around the neck&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;150,large bones&amp;gt;40;days:1.25;tools:knife,hammer&lt;br /&gt;
&lt;br /&gt;
'''bone ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a small piece of bone has been carved down to fit smoothly around ones finger&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;50;days:1;tools:knife&lt;br /&gt;
&lt;br /&gt;
'''fur loin cloth'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a small piece of fur that covers the groin and pelvic region leaving little to the imagination&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;100;days:0.75&lt;br /&gt;
&lt;br /&gt;
'''crown of tulips'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  an upright crown of woven tulips encircle the wearer`s head regally&lt;br /&gt;
 Requirements :  raws:tulips&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crown of daisies'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven yellow and white daisies. The flowers encircle the wearer`s head&lt;br /&gt;
 Requirements :  raws:daisies&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''crown of roses'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown of loosely woven rose flowers. The red and pink soft flowers encircle the wearer`s head sensuously&lt;br /&gt;
 Requirements :  raws:roses&amp;gt;80;days:.5&lt;br /&gt;
&lt;br /&gt;
'''fur hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hat of carefully cleaned fur which covers the head well and looks warm&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;180;days:2;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''cotton hombre'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a clingy shirt with ruffles about the arms made of a gentle weave of cotton cloth.  The sleeves extend to the wrists, ending widely and the shirt itself hugs the hips and extends to nearly the neck&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;220;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''fur bikini'''&lt;br /&gt;
 Type :  Underpants&lt;br /&gt;
 Description :  a skimpy two-part garment made of various animal furs sewn together that barely covers the top half of the chest and the groin&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;200;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''bone earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a carefully smoothed down bone goes through each earlobe&lt;br /&gt;
 Requirements :  raws:small bones&amp;gt;30;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''fur undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a well made closely fitting undershirt made of fur&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;475;days:2;tools:needle,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell ring'''&lt;br /&gt;
 Type :  Rings&lt;br /&gt;
 Description :  a heavy set ring of tough tortoiseshell, that encircles the wearers finger&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;110;days:1;tools:hammer,knife&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell crown'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a crown fashioned from tortoiseshell and bone rises from the wearer`s head&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;400,small bones&amp;gt;300,large bones&amp;gt;250;days:4;tools:hammer,knife,needle&lt;br /&gt;
&lt;br /&gt;
'''tortoiseshell hard hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a rigid hat made from tortoiseshells and braced with bones protects the wearer`s head&lt;br /&gt;
 Requirements :  raws:tortoiseshell&amp;gt;150,large bones&amp;gt;300;days:2;tools:hammer,knife&lt;br /&gt;
&lt;br /&gt;
'''cotton slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of soft cotton slippers hug the wearer`s feet&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;110;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of shiny, finely-scaled snakeskin gloves cover the wearer’s hands to just below the wrist&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;75,leather&amp;gt;75;days:2.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a long thread of snakeskin is twisted alongside leather, to be worn around the neck as decoration&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;150,leather&amp;gt;100;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''snakeskin hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a large-brimmed hat, covered in finely scaled snakeskin over leather and adorned with leather tassels, which shades the eyes&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;100,leather&amp;gt;100;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''dress loafers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather shoes puckered up with a thin cord. Small feathers are attached to the cord with pressed copper and dangle from the ends. The leather is folded down at the ankle to reveal the soft fur lining. The sides are adorned with decorative stitching and the tongue embellished with colorful glass beads in a pattern&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;150,fur&amp;gt;100,cotton yarn&amp;gt;50,glass beads&amp;gt;10,copper&amp;gt;20,feathers&amp;gt;50;days:5;tools:needle,pliers,fur-scraper,knife,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a shiny leather fur-lined coat covered in finely scaled snakeskin covers the wearer to the hips&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;250,treated snakeskin&amp;gt;250,fur&amp;gt;500;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin jacket'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a collarless longsleeved leather jacket covered in shiny finely-scaled snakeskin covers the wearer to the waist&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;325,treated snakeskin&amp;gt;325;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin shoes'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of finely-scaled snakeskin and leather shoes.  There are no laces, but the cut allows the wearer to put on or remove the shoes with ease&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;100,leather&amp;gt;100;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''decorated silk corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of three layers of silk and closes in the back tightly with strong, thin silk lacing.  The front is rigid with boning and decorated with shiny glass beads&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;400,small bones&amp;gt;100,glass beads&amp;gt;50;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''snakeskin skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a thigh-length skirt of shiny finely-scaled snakeskin, slit up one side to reveal a generous amount of thigh&lt;br /&gt;
 Requirements :  raws:treated snakeskin&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''leather collar'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a collar of darkened leather is strapped around the wearers neck&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200;days:1;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''diamond collar'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a collar of leather is encrusted with diamonds in equal distances around the circular piece of neckwear&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;200,diamonds&amp;gt;20;days:1.5;tools:knife,needle&lt;br /&gt;
&lt;br /&gt;
'''leather corset'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a garment specifically crafted for the torso and upper waist. It encompasses the midsection in a figure trimming funnel of ribbed leather and closes in the back tightly with leather laces. The front is rigid with leather-wrapped bone and the entirety well sewn&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400,small bones&amp;gt;100;days:6;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''long-sleeved cotton undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  an undershirt made of thin cotton cloth, with long puffed sleeves and a ribbed neckline that can be closed with ties in the front&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;150;days:1.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''long sleeved cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a cotton garment with sleeves that reach the wrist which covers half of the hips and is held closed in the front with several durable cotton ties&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''great kilt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a long piece of wool cloth drawn around the waist in nicely adjusted folds, the lower part falls to the knees, while the upper part is drawn up and adjusted to the left shoulder so that the right arm is perfectly free&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;780,leather&amp;gt;40;days:1&lt;br /&gt;
&lt;br /&gt;
'''pleated silk skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a skillfully crafted silk skirt that has decorative darts placed along the waist line to create slender pleats all around the skirt. The hem flares outwards with motion, and ends just above the knees&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;400;days:5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a simple cotton shirt with short sleeves&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;125;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a sleeveless cotton garment worn on the torso which encloses the back and ends at the waist. It can be open or closed in the front by small but sturdy cotton ties&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''daisy lei'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  a fresh arrangement of yellow and white daisies that is worn around the neck&lt;br /&gt;
 Requirements :  raws:daisies&amp;gt;100;days:1&lt;br /&gt;
&lt;br /&gt;
'''silver framed spectacles'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a pair of finely crafted spectacles with a gleaming silver frame. The lenses are clear and well made&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;2;raws:silver&amp;gt;60;days:4;tools:file,pliers&lt;br /&gt;
&lt;br /&gt;
'''iron monacle'''&lt;br /&gt;
 Type :  Masks&lt;br /&gt;
 Description :  a single iron-framed glass lens is held between the wearer’s eyebrow and cheek before one eye.  A fine cord attaches it to the wearer&lt;br /&gt;
 Requirements :  objects:lens&amp;gt;1;raws:iron&amp;gt;20,string&amp;gt;45;days:2;tools:file&lt;br /&gt;
&lt;br /&gt;
'''cotton cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a thick, flowing cotton garment draped over the shoulders, the hem landing at approximately the ankle&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;800;days:6;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk sash'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a narrow strip of silk circles the wearer`s waist, the extra length hanging to the side and approximately knee level&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;200;days:1&lt;br /&gt;
&lt;br /&gt;
'''cotton sash'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a cotton band circles the wearer`s waist, the extra length hanging to the side to about knee level&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:1&lt;br /&gt;
&lt;br /&gt;
'''knit wool scarf'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long strip of thick knit wool is worn about the neck&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''leather skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a slim-fitting skirt made of supple leather that drapes just below the knees, adorned with a single slit partially up the side to reveal the leg&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;300;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''long silk gloves'''&lt;br /&gt;
 Type :  Gloves&lt;br /&gt;
 Description :  a pair of finely woven silk gloves extend from the fingertips to above the elbow, lending an air of elegance to the wearer&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''feather boa'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long thin scarf of fluffy feathers is worn loosely around the wearer`s neck&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1200,hide&amp;gt;50;days:3;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''silk dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  an elegant dress of fine silk clings to the body, starting close around the neck and, flaring at the hips, hangs beautifully to the ankles. Well fitted sleeves end at the wrists and small pieces of embroidery decorate the bodice&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;500;days:7.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a sleeveless silk garment worn on the torso which encloses the back and ends at the waist. It can be open or closed in the front by small but sturdy silk ties&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;300;days:3.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''fur coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a thigh-length fur coat with silk lining, styled with a generous, warm fur collar&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1100,silk cloth&amp;gt;290;days:10.5;tools:needle,fur-scraper,scissors&lt;br /&gt;
&lt;br /&gt;
'''pullover sweater vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a cable-knit pullover vest made of wool, finished with a ribbed waistband and a V-shaped neckline&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;150;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''bejewelled iron bracers'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a pair of well-crafted iron bracers decorared with diamonds set in gold and silver mounts fits snugly to the wearer`s forearms&lt;br /&gt;
 Requirements :  raws:iron&amp;gt;250,diamonds&amp;gt;50,gold&amp;gt;25,silver&amp;gt;25,nickel&amp;gt;50;days:6.5;tools:soldering iron,hammer&lt;br /&gt;
&lt;br /&gt;
'''fur lined boots'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather boots reaching up to the upper part of the shins, with a fur lining that comes visible around the edges. They are secured with leather laces and adorned with a couple of tassels&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;350,fur&amp;gt;200;days:2.5;tools:needle,hammer,knife,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''feather headdress'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a band of leather encircles the wearer`s head with a variety of feathers attached and standing upright along the band&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;200,leather&amp;gt;30;days:.75;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool cardigan'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a sweater made of knit wool which buttons up the front covers the wearer`s upper body &lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300,small bones&amp;gt;30;days:3;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''leather headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a band of leather encircles the wearer`s head. The edges are whipstitched with leather cord for a more finished look&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;60;days:1;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''hide headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a simple strip of hide is tied around the wearer`s head&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;50;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''feathered cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a hide cloak densely covered in a variety of long feathers&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1500,hide&amp;gt;600;days:7;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''rope pearl necklace'''&lt;br /&gt;
 Type :  Necklaces&lt;br /&gt;
 Description :  an elegant strand of luminous pearls drapes the neck of the wearer. The necklace fastens in back with a small, decorative oval-shaped clasp in gold&lt;br /&gt;
 Requirements :  raws:pearls&amp;gt;100,string&amp;gt;10,gold&amp;gt;5;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton headband'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a piece of folded cotton cloth is tied around the wearer`s forehead&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;60;days:.5&lt;br /&gt;
&lt;br /&gt;
'''cotton shorts'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of cotton shorts which are fastened around the waist with string. The legs are loose-fitting and extend to mid-thigh&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200,string&amp;gt;30;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp undershirt'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a short-sleeved undershirt made of light hemp cloth with a gathered neckline&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;120;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''simple hide tunic'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a simple hide tunic formed of two skins fastened at the shoulders, which falls to mid-thigh&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;400,sinew&amp;gt;30;days:2;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''simple hide moccasins'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of moccasins made from single pieces of hide, each gathered together in a pucker around the foot&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;100,sinew&amp;gt;10;days:0.75;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''simple hide dress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hide dress decorated with a fringe, the hem extending to mid-calf &lt;br /&gt;
 Requirements :  raws:hide&amp;gt;400;days:2;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''blazer'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a casual, lightweight, single-breasted jacket made of wool cloth with finely worked bone buttons to close it in front&lt;br /&gt;
&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;300,small bones&amp;gt;30;days:4;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk necktie'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a narrow band of silk fabric is worn around the neck, tied in an intricate knot close to the throat, and hanging down to near the waistband&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;50;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk bow tie'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a short silk necktie is made into a bowknot close to the throat&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;30;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''cummerbund'''&lt;br /&gt;
 Type :  Belts&lt;br /&gt;
 Description :  a broad sash of silk cloth, pleated lengthwise, is worn around the waist&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;100;days:1;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp robe'''&lt;br /&gt;
 Type :  Robes&lt;br /&gt;
 Description :  a loose hemp robe covers the body and is gathered around the waist with a twined string belt. The sleeves are long and wide&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;600,string&amp;gt;60;days:4;tools:needle,knife&lt;br /&gt;
&lt;br /&gt;
'''woolen slacks'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a casual pair of trousers made of wool cloth, with cuffed hems&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;400;days:2;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''suit coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a double-breasted suit coat of finely woven wool cloth, with intricately worked bone buttons to close it in front&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;350,small bones&amp;gt;60;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk kerchief'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a simple silk kerchief is tied around the wearer`s neck&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;75;days:0.5&lt;br /&gt;
&lt;br /&gt;
'''suit trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of smooth, finely woven wool trousers&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;400;days:2;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp vest'''&lt;br /&gt;
 Type :  Vests&lt;br /&gt;
 Description :  a vest made of sturdy hemp cloth, reaching down to the small of the back. It can be closed by oblong wooden buttons or left open&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;180,wood&amp;gt;20;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk trousers'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of loose-fitting silk trousers, which have a pleated front and sideseam pockets&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;380;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather longcoat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  a close-fitting, full length leather surcoat, featuring a row of tiny metal buttons countered by strong loops of leather. Its hem flows magnificently with the slightest movement. The high collar and shoulders accented by thick epaulettes bestow an air of strength upon the wearer&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;1800,iron&amp;gt;80;days:10;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''plain wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a plain skirt made of thick wool cloth covers the wearer`s thighs, reaching almost down to the knees. The hem is split in the back for easier movement&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;300;days:2;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''pleated wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a wool skirt with elaborate pleats rests lightly on the hips. The hem descends smoothly past the knees&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;500;days:5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''embroidered cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a delicate cotton shirt with a tight bodice, closed with fine bone buttons.  The front is richly decorated with shining silk embroidery and glass beads.  Long sleeves with embroidered hems follow the arms tightly down to the elbows, after which they spread out in a flare &lt;br /&gt;
 Requirements :  raws:glass beads&amp;gt;50,silk yarn&amp;gt;20;objects:fancy cotton shirt&amp;gt;1;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''beret'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a beret made of thick wool cloth, the edge rimmed with a thin band of leather&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;85,leather&amp;gt;15;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp sundress'''&lt;br /&gt;
 Type :  Dresses&lt;br /&gt;
 Description :  a simple hemp sundress reaching mid calf, embellished by a decorative band of stitching across the top and around the hem. The low waist is gathered with a string belt, the ends dangling casually on one side. The dress is supported by sturdy shoulder straps which cross in the back&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;400,hemp yarn&amp;gt;30,string&amp;gt;40;days:5.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''feathered skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  a short skirt densely covered in a variety of feathers arranged in an eye-catching pattern&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;1250,leather&amp;gt;250;days:6;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''feathered halter top'''&lt;br /&gt;
 Type :  Undershirts&lt;br /&gt;
 Description :  a leather halter top, vividly decorated in a dense pattern of soft feathers&lt;br /&gt;
 Requirements :  raws:feathers&amp;gt;750,leather&amp;gt;150;days:4;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''crocheted cotton slippers'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  delicate slippers crocheted from white cotton yarn, embellished with an open-mesh floral pattern&lt;br /&gt;
 Requirements :  raws:cotton yarn&amp;gt;60;days:2;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''simple hide pants'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a simple pair of pants consisting of carefully cleaned hides stitched with sinew&lt;br /&gt;
 Requirements :  raws:hide&amp;gt;600,sinew&amp;gt;30;days:1.5;tools:needle,knife,fur-scraper&lt;br /&gt;
&lt;br /&gt;
'''cable knit wool sweater'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a warm-looking sweater of coarsely spun wool with a high neck and an intricate cabled pattern&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;400;days:4;tools:knitting needles&lt;br /&gt;
&lt;br /&gt;
'''crocheted cotton skullcap'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a decorative skull cap which hugs the wearer`s head. It consists of an open mesh pattern crocheted from cotton yarn&lt;br /&gt;
 Requirements :  raws:cotton yarn&amp;gt;35;days:0.75;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''crocheted wool poncho'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a warm, crocheted wool poncho covers the upper body, leaving the lower arms uncovered&lt;br /&gt;
 Requirements :  raws:wool yarn&amp;gt;300;days:4.5;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''crocheted silk shawl'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a delicate mesh of crocheted silk yarn rests upon the wearer`s shoulders. The piece is triangular in shape and bordered with a long fringe on two edges&lt;br /&gt;
 Requirements :  raws:silk yarn&amp;gt;210;days:3.5;tools:crochet hook&lt;br /&gt;
&lt;br /&gt;
'''silk dress shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a stylish silk shirt with a spread collar and fancy bone buttons.  The sleeves are full length, ending in double button cuffs&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;325,small bones&amp;gt;25;days:4.5;tools:scissors,needle,file&lt;br /&gt;
&lt;br /&gt;
'''hemp shorts'''&lt;br /&gt;
 Type :  Trousers&lt;br /&gt;
 Description :  a pair of loose hemp shorts that descend nearly to the knee and are tightened around the waist with a drawstring&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;250,string&amp;gt;30;days:1.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton turban'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a long strip of cotton cloth wrapped skillfully around the wearer`s head to form a turban&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;300;days:0.25&lt;br /&gt;
&lt;br /&gt;
'''long fur coat'''&lt;br /&gt;
 Type :  Jackets&lt;br /&gt;
 Description :  an ankle-length fur coat made of carefully selected quality pelts, complete with a fluffy shawl collar and a silk lining&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1500,silk cloth&amp;gt;400;days:14;tools:needle,fur-scraper,scissors&lt;br /&gt;
&lt;br /&gt;
'''cotton bonnet'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a soft, comfortable cotton garment that conceals most of the wearer`s head, this bonnet frames the face on both sides and can be tied under the chin to keep it in place&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;200;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''fancy cotton shirt'''&lt;br /&gt;
 Type :  Shirts&lt;br /&gt;
 Description :  a delicate cotton shirt with a tight bodice, closed with fine bone buttons. The sleeves are full length, following the arms tightly down to the elbows, after which they spread out in a flare&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;540,small bones&amp;gt;30;days:6.5;tools:needle,scissors,knife,file&lt;br /&gt;
&lt;br /&gt;
'''crown of lavender'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a handwoven crown of lavender encircles the wearer`s head. The flowers are small and purplish blue in color&lt;br /&gt;
 Requirements :  raws:lavender&amp;gt;80;days:0.25&lt;br /&gt;
&lt;br /&gt;
'''silver scarab earrings'''&lt;br /&gt;
 Type :  Earrings&lt;br /&gt;
 Description :  a pair of silver post earrings shaped like scarabs, their wings covered by thin, gleaming pieces of dark chitin&lt;br /&gt;
 Requirements :  raws:silver&amp;gt;20,shell&amp;gt;10;days:2;tools:pliers,peen hammer,soldering iron&lt;br /&gt;
&lt;br /&gt;
'''leather apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a protective apron made of thick leather, covering from upper chest to nearly the knees&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;400;days:1;tools:knife,needle,bodkin&lt;br /&gt;
&lt;br /&gt;
'''wool scarf'''&lt;br /&gt;
 Type :  Scarves&lt;br /&gt;
 Description :  a long, wide scarf is wrapped loosely around the wearer`s neck. It`s made of thin but warm wool cloth and fringed at both ends&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;120;days:0.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''hemp half apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a simple square of hemp cloth is tied around the wearer`s waist, descending nearly to the knees&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;150;days:0.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''hemp bib apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a full apron made of rough hemp cloth, reaching just below the knees and complete with a semicircular utility pocket&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;210;days:1;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton bib apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a practical apron made of cotton, covering from upper chest to halfway down the shins. The skirt is wide and complete with a pair of pockets&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;280;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''cotton pinafore'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a white cotton pinafore with abundant ruffles on the shoulders and around the hem. The skirt is wide, encircling well to the backside and covering down to the shins&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;320;days:3;tools:scissors,needle&lt;br /&gt;
&lt;br /&gt;
'''decorative cotton apron'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a frilly apron made of soft white cotton, scantily covering the wearer`s bosom and halfway down the front of the thighs&lt;br /&gt;
 Requirements :  raws:cotton cloth&amp;gt;170;days:2.5;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''silk pinafore'''&lt;br /&gt;
 Type :  Aprons&lt;br /&gt;
 Description :  a decorative pinafore trimmed with ruffles, the hem landing above the knees. It`s made of slightly translucent silk cloth and looks very delicate&lt;br /&gt;
 Requirements :  raws:silk cloth&amp;gt;190;days:3;tools:needle,scissors&lt;br /&gt;
&lt;br /&gt;
'''leather sandals'''&lt;br /&gt;
 Type :  Shoes&lt;br /&gt;
 Description :  a pair of leather sandals with adjustable straps and sturdy soles&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;160,iron&amp;gt;5;days:1.5;tools:needle,knife,bodkin&lt;br /&gt;
&lt;br /&gt;
'''primitive turquoise bracelet'''&lt;br /&gt;
 Type :  Bracelets&lt;br /&gt;
 Description :  a bracelet of odd-shaped, slightly polished pieces of turquoise threaded on a length of sinew&lt;br /&gt;
 Requirements :  raws:turquoise&amp;gt;25,sinew&amp;gt;5;days:1;tools:needle,cooking stone,knife&lt;br /&gt;
&lt;br /&gt;
'''fine fur cloak'''&lt;br /&gt;
 Type :  Cloaks&lt;br /&gt;
 Description :  a fine fur cloak with a wide hood and silk lining, elegantly draping to mid-calf&lt;br /&gt;
 Requirements :  raws:fur&amp;gt;1200,silk cloth&amp;gt;250;days:8;tools:needle,fur-scraper,knife&lt;br /&gt;
&lt;br /&gt;
'''hemp hood'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a hood of coarse hemp cloth, seamed over the top and hanging straight to the shoulders&lt;br /&gt;
 Requirements :  raws:hemp cloth&amp;gt;120;days:0.5;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''wool hood'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a loose-fitting hood made of wool cloth, with a wide base that covers the shoulders and upper chest&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;140;days:1.25;tools:needle&lt;br /&gt;
&lt;br /&gt;
'''brimmed leather hat'''&lt;br /&gt;
 Type :  Hats&lt;br /&gt;
 Description :  a wide-brimmed hat made of smooth, toughened leather&lt;br /&gt;
 Requirements :  raws:leather&amp;gt;150;days:1.5;tools:needle,knife,bodkin&lt;br /&gt;
&lt;br /&gt;
'''long wool skirt'''&lt;br /&gt;
 Type :  Skirts&lt;br /&gt;
 Description :  an ankle-length skirt made of warm wool cloth cut on the bias. It fits snugly at the hips and flares at the hem&lt;br /&gt;
 Requirements :  raws:wool cloth&amp;gt;650;days:4;tools:needle,scissors&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;font size=1&amp;gt;Revision ID &amp;lt;font color=red&amp;gt;{{REVISIONID}}&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
[[Category:Database changes]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User_talk:Ceselb&amp;diff=21185</id>
		<title>User talk:Ceselb</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User_talk:Ceselb&amp;diff=21185"/>
				<updated>2007-01-30T19:48:07Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Explanation of edit summary box&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When making comments on discussion pages could you sign them, &amp;lt;pre&amp;gt;~~~~ adds your name and time, &lt;br /&gt;
~~~ just adds your name.&amp;lt;/pre&amp;gt; Thanks (Sorry, should have put this on your discussion page not your user page ) --[[User:Chris Johnson|Chris Johnson]] 11:58, 6 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
Hi again, firstly thanks for the efforts you are putting into the wiki - its appreciated, You don't have to update the talk pages after making normal changes to a page - that's what the summary box is for, at the bottom of the edit page, just a brief summary of edits made - this summary is displayed on the recent changes page and is a better way to indicate general edits.&lt;br /&gt;
The talk page is really for comments or suggestions.  --[[User:Chris Johnson|Chris Johnson]] 14:48, 30 January 2007 (EST)&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Petrol&amp;diff=21138</id>
		<title>Petrol</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Petrol&amp;diff=21138"/>
				<updated>2007-01-27T22:35:44Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: Add intial page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Motorcycle_engine&amp;diff=21137</id>
		<title>Motorcycle engine</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Motorcycle_engine&amp;diff=21137"/>
				<updated>2007-01-27T22:34:05Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: fixed small typo with links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fits the [[dirt motorcycle]] and [[road motorcycle]].&lt;br /&gt;
&lt;br /&gt;
Days needed: 3&lt;br /&gt;
&lt;br /&gt;
Raw materials needed:&lt;br /&gt;
*1000 grams of [[iron]]&lt;br /&gt;
*80 grams of [[rubber]]&lt;br /&gt;
*80 grams of [[magnesium]]&lt;br /&gt;
&lt;br /&gt;
Tools needed: [[screwdriver]], [[pincers]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''Build/Repair Skill:''' ''none''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The engine will accept four types of fuel, with different usage factors.&lt;br /&gt;
&lt;br /&gt;
[[propane]]  3.0&lt;br /&gt;
[[alcohol]]  2.25&lt;br /&gt;
[[biodiesel]] 0.75&lt;br /&gt;
[[petrol]] 0.75&lt;br /&gt;
&lt;br /&gt;
[[Category:Engines]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Car_engine_(B)&amp;diff=21136</id>
		<title>Car engine (B)</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Car_engine_(B)&amp;diff=21136"/>
				<updated>2007-01-27T22:33:30Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: fixed small typo with links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[car engine (B)]] is one of two engines that can be placed in large land vehicles. This engine costs more than the [[car engine (A)]] but gives a 10% boost to the speed of the vehicle. A car with both engines on board will also get the boost.&lt;br /&gt;
&lt;br /&gt;
Days needed: 7&lt;br /&gt;
&lt;br /&gt;
Raw materials needed:&lt;br /&gt;
*2500 grams of [[iron]]&lt;br /&gt;
*80 grams of [[rubber]]&lt;br /&gt;
*80 grams of [[magnesium]]&lt;br /&gt;
&lt;br /&gt;
Tools needed: [[screwdriver]], [[pincers]]&lt;br /&gt;
&lt;br /&gt;
Engine B will accept four types of fuel, with different usage factors.&lt;br /&gt;
&lt;br /&gt;
[[propane]]  5.0&lt;br /&gt;
[[alcohol]]  3.75&lt;br /&gt;
[[biodiesel]] 1.25&lt;br /&gt;
[[petrol]] 1.25&lt;br /&gt;
&lt;br /&gt;
[[Category:Engines]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Car_engine_(A)&amp;diff=21135</id>
		<title>Car engine (A)</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Car_engine_(A)&amp;diff=21135"/>
				<updated>2007-01-27T22:32:56Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: fixed small typo with links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[car engine (A)]] is one of two engines that can be placed in large land vehicles. The other engine, the [[car engine (B)]], costs more but gives a 10% boost to the speed of the vehicle. A car with both engines on board will also get the boost.&lt;br /&gt;
&lt;br /&gt;
Days needed: 5&lt;br /&gt;
&lt;br /&gt;
Raw materials needed:&lt;br /&gt;
*2000 grams of [[iron]]&lt;br /&gt;
*40 grams of [[rubber]]&lt;br /&gt;
*40 grams of [[magnesium]]&lt;br /&gt;
&lt;br /&gt;
Tools needed: [[screwdriver]], [[pincers]]&lt;br /&gt;
&lt;br /&gt;
Extra speed: 1.0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Engine A will accept four types of fuel, with different usage factors.&lt;br /&gt;
&lt;br /&gt;
[[propane]]  4.0&lt;br /&gt;
[[alcohol]]  3.0&lt;br /&gt;
[[biodiesel]] 1.0&lt;br /&gt;
[[petrol]] 1.0&lt;br /&gt;
&lt;br /&gt;
[[Category:Engines]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category_talk:Engines&amp;diff=21134</id>
		<title>Category talk:Engines</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category_talk:Engines&amp;diff=21134"/>
				<updated>2007-01-27T22:31:19Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It looks like the formula is missing a right bracket somewhere, and what is the double astrisk notation? -Talapus&lt;br /&gt;
* The brackets have been entered . The ** notation means raised to &amp;quot;the power of&amp;quot; . In this case as the power is 6 it means&lt;br /&gt;
(current_speed/maxspeed) * (current_speed/maxspeed) * (current_speed/maxspeed) * (current_speed/maxspeed) *(current_speed/maxspeed) * (current_speed/maxspeed) --[[User:Chris Johnson|Chris Johnson]] 17:31, 27 January 2007 (EST)&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category:Engines&amp;diff=21133</id>
		<title>Category:Engines</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category:Engines&amp;diff=21133"/>
				<updated>2007-01-27T22:29:08Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
&lt;br /&gt;
Some vehicles require engines to be built inside them in order to run.  There are four types of engines.&lt;br /&gt;
&lt;br /&gt;
[[Car engine (A)]] and [[car engine (B)]] can be built in the same vehicles, and either one will power the vehicle. However, the B engine makes the vehicle travel 10% faster.&lt;br /&gt;
&lt;br /&gt;
==Fuel Usage==&lt;br /&gt;
Engines will accept fuels just like any other storage device.  The amount of fuel consumed during travel is determined by the following equation:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;fuelusage = engine * (vehicle_minimum + ((vehicle_maximum - vehicle_minimum) * (current_speed/maxspeed)**6))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;engine = engine usage factor for the fuel type (defined for each engine type)&lt;br /&gt;
&amp;lt;br&amp;gt;vehicle_minimum and vehicle_maximum = usage variables that are defined for each vehicle&lt;br /&gt;
&lt;br /&gt;
==Engine List==&lt;br /&gt;
Click on the 'category' tab at the top of the page to access the list of types of engines that can be made, organized as they are listed in the in-game manufacturing menu.&lt;br /&gt;
&lt;br /&gt;
[[Category:Manufacturing]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User_talk:Ceselb&amp;diff=20850</id>
		<title>User talk:Ceselb</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User_talk:Ceselb&amp;diff=20850"/>
				<updated>2007-01-06T17:16:16Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: reposted in correct place&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When making comments on discussion pages could you sign them, &amp;lt;pre&amp;gt;~~~~ adds your name and time, &lt;br /&gt;
~~~ just adds your name.&amp;lt;/pre&amp;gt; Thanks (Sorry, should have put this on your discussion page not your user page ) --[[User:Chris Johnson|Chris Johnson]] 11:58, 6 January 2007 (EST)&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User:Ceselb&amp;diff=20849</id>
		<title>User:Ceselb</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User:Ceselb&amp;diff=20849"/>
				<updated>2007-01-06T17:15:07Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User:Ceselb&amp;diff=20846</id>
		<title>User:Ceselb</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User:Ceselb&amp;diff=20846"/>
				<updated>2007-01-06T16:58:04Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When making comments on discussion pages could you sign them, &amp;lt;pre&amp;gt;~~~~ adds your name and time, &lt;br /&gt;
~~~ just adds your name.&amp;lt;/pre&amp;gt; Thanks --[[User:Chris Johnson|Chris Johnson]] 11:58, 6 January 2007 (EST)&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=User:CantrBot&amp;diff=20778</id>
		<title>User:CantrBot</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=User:CantrBot&amp;diff=20778"/>
				<updated>2007-01-04T23:17:26Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: /* Development Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''CantrBot''' is a User account specifically created for use by automatic processes such as the [[:Category:Database_changes|Database update notifications]] . For more info contact [[User:Chris Johnson|Chris Johnson]]&lt;br /&gt;
&lt;br /&gt;
== Development Summary ==&lt;br /&gt;
&lt;br /&gt;
* 03 January 2007 - Update raw tool usage when changes in objects which have signwriting capabilities &lt;br /&gt;
* 07 November 2006 - Only report machine based projects when allocated to an object&lt;br /&gt;
* 17 October 2006 - Daily processing moved from 06.00 GMT to 05.30 GMT&lt;br /&gt;
* 12 October 2006 - Added some additional line throws &lt;br /&gt;
* 27 September 2006 - Added extra text to summary page &lt;br /&gt;
* 26 September 2006 - Minor color / spelling / punctuation changes, Additional changes to summary page in wiki to show last update dates&lt;br /&gt;
* 25 September 2006 - Added detection of changes in automatic setting for wiki update&lt;br /&gt;
* 10 September 2006 - Use unique name for objects instead of Generic name &amp;amp; correction for object decay changes&lt;br /&gt;
* 26 August 2006 - Added clothes category and description to tracking items&lt;br /&gt;
* 24 August 2006 - Initial commit of script to track database changes and publish them in the Wiki&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Recent_database_changes_-_Gathering_tools&amp;diff=20758</id>
		<title>Recent database changes - Gathering tools</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Recent_database_changes_-_Gathering_tools&amp;diff=20758"/>
				<updated>2007-01-04T07:52:28Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: /* Thu, 04 Jan 2007 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{protected update}}&lt;br /&gt;
=={{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
The following are a list in reverse chronological order of all changes to the Cantr II database :&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Data Insert Here--&amp;gt;&lt;br /&gt;
==Thu, 04 Jan 2007 ==&lt;br /&gt;
&lt;br /&gt;
'''NEW ITEMS'''&lt;br /&gt;
&lt;br /&gt;
'''iron chisel - Signwriting'''&lt;br /&gt;
 Productivity factor : 1.33&lt;br /&gt;
&lt;br /&gt;
'''iron carving knife - Signwriting'''&lt;br /&gt;
 Productivity factor : 2&lt;br /&gt;
&lt;br /&gt;
'''bronze chisel - Signwriting'''&lt;br /&gt;
 Productivity factor : 1.2&lt;br /&gt;
&lt;br /&gt;
'''bronze carving knife - Signwriting'''&lt;br /&gt;
 Productivity factor : 1.5&lt;br /&gt;
&lt;br /&gt;
'''fur paintbrush - Signwriting'''&lt;br /&gt;
 Productivity factor : 1&lt;br /&gt;
&lt;br /&gt;
'''hemp paintbrush - Signwriting'''&lt;br /&gt;
 Productivity factor : 1&lt;br /&gt;
&lt;br /&gt;
'''cotton paintbrush - Signwriting'''&lt;br /&gt;
 Productivity factor : 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=1&amp;gt;Revision ID &amp;lt;font color=red&amp;gt;{{REVISIONID}}&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
[[Category:Database changes]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Cantr_II_Wiki:Community_Portal&amp;diff=20739</id>
		<title>Cantr II Wiki:Community Portal</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Cantr_II_Wiki:Community_Portal&amp;diff=20739"/>
				<updated>2007-01-02T11:20:31Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: /* Top 10 contributors: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Wiki update status==&lt;br /&gt;
&lt;br /&gt;
Compare with [[:Category:Database changes]] to check for information that needs to be added to the wiki.&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellpadding=5 cellspacing=0 style=text-align:center&lt;br /&gt;
!''Database Changes''!!''Updated To''&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Animals]]&lt;br /&gt;
|| None&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Clothes]]&lt;br /&gt;
|| 08 Nov 2006&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Gathering tools]]&lt;br /&gt;
|| None&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Machine projects]]&lt;br /&gt;
|| Sun, 01 Oct 2006&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Objects]]&lt;br /&gt;
|| Mon, 25 Sep 2006&lt;br /&gt;
|- &lt;br /&gt;
||[[Recent database changes - Resources]]&lt;br /&gt;
|| 12 Oct 2006&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Editor references==&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page Wikipedia editing help]&lt;br /&gt;
*[[Cantr II Wiki:Model layouts]]&lt;br /&gt;
*[[Help:Editing]]&lt;br /&gt;
*[[Help:Templates]]&lt;br /&gt;
*[[:Category:Delete]]&lt;br /&gt;
*[[:Category:Incomplete]]&lt;br /&gt;
*[[:Category:Rewrite]]&lt;br /&gt;
*[[:Category:Database changes]]&lt;br /&gt;
*[[Cantr II Wiki:Sandbox]]&lt;br /&gt;
*[http://www.cantr.net/mwiki/index.php?title=Special%3AAllpages&amp;amp;from=&amp;amp;namespace=10 list of templates]&lt;br /&gt;
&lt;br /&gt;
==Required reading for management==&lt;br /&gt;
These articles, from the [http://meta.wikimedia.org/wiki/Main_Page Wikimedia meta-wiki], are required for an understanding of the various flashy tricks the wiki is based on. Visiting editors, who are just here to add a comment or bit of data, don't need this. But if you want to make a new page or suggest any sort of change in the organization of the wiki, this is necessary knowledge. &lt;br /&gt;
&lt;br /&gt;
*[http://meta.wikimedia.org/wiki/Help:Template Templates]&lt;br /&gt;
*[http://meta.wikimedia.org/wiki/Help:Category Categories]&lt;br /&gt;
*[http://meta.wikimedia.org/wiki/Help:Table Tables]&lt;br /&gt;
*Everything else in the [http://meta.wikimedia.org/wiki/Help:Editor editor reference]&lt;br /&gt;
&lt;br /&gt;
==Cantr-related links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.cantr.net Cantr II] - the game we all know and love&lt;br /&gt;
*[http://www.cantr.net/forum Cantr II Forums] - where we discuss suggestions, events, and other things that pertain to Cantr.&lt;br /&gt;
*[[Cantr Webzine]] - [http://www.cantr.net/e107/news.php Stolen Notes] - a quarterly webzine, maintained by our [[Communications_Department|Communications Department]]&lt;br /&gt;
*[[Cantr Radio Station]] - The Cantr radio station has shut down. Darren (Colonel) ([http://www.djcolonel.com/] [http://www.freewebs.com/colonelsoanes/playing.html]) now holds a DJ spot on [http://www.clubfxradio.com/ Clubfx Radio]&lt;br /&gt;
*[[Cantr Chat Channel]] - [http://www.cantr.net/index.php?page=irc&amp;amp;l=1 Cantr II IRC Room] - THE place to chat about Cantr.&lt;br /&gt;
&lt;br /&gt;
==Vote for Cantr==&lt;br /&gt;
&lt;br /&gt;
Cantr needs you to vote in order to ensure that more players come to our game. It just takes a small amount of time, and it really benefits the future of Cantr.&lt;br /&gt;
&lt;br /&gt;
*[http://games.plit.dk/cgi-bin/games.pl?_cmd=ShowGame&amp;amp;GameId=95 Ultimate Game Directory]&lt;br /&gt;
*[http://www.rpggateway.com/cgi-bin/wyrm/search.cgi?query=cantr RPG Gateway]&lt;br /&gt;
*[http://www.free-games.com.au/Detailed/929.html Free-games Australia]&lt;br /&gt;
*[http://www.sweetonlinegames.com/?a=vote&amp;amp;gid=50 Sweet Online Games]&lt;br /&gt;
*[http://www.toprpgames.com/vote.php?idno=409 Top RP Games]&lt;br /&gt;
*[http://www.directoryofgames.com/main.php?view=topgames&amp;amp;action=vote&amp;amp;v_tgame=136 Directory of Games]&lt;br /&gt;
*[http://omgn.com/topgames/vote.php?Game_ID=731 Online Multiplayers Game Network]&lt;br /&gt;
*[http://www.mudmagic.com/rate.php?id=1416 Mud Magic]&lt;br /&gt;
*[http://www.gamesites200.com/gaming/vote.php?id=3969 Gaming Top 200]&lt;br /&gt;
&lt;br /&gt;
==Top 10 contributors:==&lt;br /&gt;
&lt;br /&gt;
(pages edited, as of 2007-01-02)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[User:Sho|Sho]] || 3894 &lt;br /&gt;
|-&lt;br /&gt;
| [[User:Maekho|Maekho]] || 1860&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Mattan|Mattan]] || 1363&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Talapus|Talapus]] || 619&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Yossarian|Yossarian]] || 520&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Seko|Seko]] || 520&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Hellzon|Hellzon]] || 478&lt;br /&gt;
|-&lt;br /&gt;
| [[User:El bicho mutante|El bicho mutante]] || 387&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Chris Johnson|Chris Johnson]] || 362&lt;br /&gt;
|-&lt;br /&gt;
| [[User:Nick Roberts|Nick Roberts]] || 332&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Category_talk:Database_changes&amp;diff=20595</id>
		<title>Category talk:Database changes</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Category_talk:Database_changes&amp;diff=20595"/>
				<updated>2006-12-29T20:39:41Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: /* RSS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== RSS ==&lt;br /&gt;
&lt;br /&gt;
Why these &amp;quot;DB changes&amp;quot; pages are excluded from the RSS raport? These are the most important for me. [[User:Norill|Norill]] 14:18, 29 December 2006 (EST)&lt;br /&gt;
&lt;br /&gt;
* RSS (and Atom) syndication is only available for 2 special pages [[Special:Newpages|New Pages]] ([http://www.cantr.net/wiki/index.php?title=Special:Newpages&amp;amp;feed=rss rss] &amp;amp; [http://www.cantr.net/wiki/index.php?title=Special:Newpages&amp;amp;feed=atom atom]) and [[Special:Recentchanges|Recent Changes]] ([http://www.cantr.net/wiki/index.php?title=Special:Recentchanges&amp;amp;feed=rss rss] &amp;amp; [http://www.cantr.net/wiki/index.php?title=Special:Recentchanges&amp;amp;feed=atom atom]) . The Changes to the Database are reported in the recent changes feed. Generally we request subscribers to the syndicated feeds only check a few times a day - Database changes are only reported once a day . Syndication of individual pages is not available --[[User:Chris Johnson|Chris Johnson]] 15:39, 29 December 2006 (EST)&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Leather_sandals&amp;diff=20590</id>
		<title>Leather sandals</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Leather_sandals&amp;diff=20590"/>
				<updated>2006-12-28T19:22:47Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Description:''' a pair of leather sandals with adjustable straps and sturdy soles&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials:''' 160g of [[leather]], 5g of [[iron]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Days:''' 1.5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Tools:''' [[needle]], [[knife]], [[bodkin]]&lt;br /&gt;
&amp;lt;br&amp;gt; [[Category:Clothing]]&lt;br /&gt;
[[Category:Leather clothing]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Wool_hood&amp;diff=20589</id>
		<title>Wool hood</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Wool_hood&amp;diff=20589"/>
				<updated>2006-12-28T19:22:25Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Description:''' a loose-fitting hood made of wool cloth, with a wide base that covers the shoulders and upper chest&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials:''' 140g of [[wool cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Days:''' 1.25&amp;lt;br&amp;gt;&lt;br /&gt;
'''Tools:''' [[needle]]&lt;br /&gt;
&amp;lt;br&amp;gt; [[Category:Clothing]]&lt;br /&gt;
[[Category:Wool clothing]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Hemp_hood&amp;diff=20588</id>
		<title>Hemp hood</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Hemp_hood&amp;diff=20588"/>
				<updated>2006-12-28T19:21:56Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Description:''' a hood of coarse hemp cloth, seamed over the top and hanging straight to the shoulders&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials:''' 120g of [[hemp cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Days:''' 0.5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Tools:''' [[needle]]&lt;br /&gt;
&amp;lt;br&amp;gt; [[Category:Clothing]]&lt;br /&gt;
[[Category:Hemp clothing]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	<entry>
		<id>http://wiki.cantr.net/index.php?title=Brimmed_leather_hat&amp;diff=20587</id>
		<title>Brimmed leather hat</title>
		<link rel="alternate" type="text/html" href="http://wiki.cantr.net/index.php?title=Brimmed_leather_hat&amp;diff=20587"/>
				<updated>2006-12-28T19:20:58Z</updated>
		
		<summary type="html">&lt;p&gt;Chris Johnson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Description:''' a wide-brimmed hat made of smooth, toughened leather&amp;lt;br&amp;gt;&lt;br /&gt;
'''Raw materials:''' 150g of [[leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Days:''' 1.5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Tools:''' [[needle]], [[knife]], [[bodkin]]&lt;br /&gt;
&amp;lt;br&amp;gt; [[Category:Clothing]]&lt;br /&gt;
[[Category:Leather clothing]]&lt;/div&gt;</summary>
		<author><name>Chris Johnson</name></author>	</entry>

	</feed>